Initial test. First time tries.
Bjergmose vs. Toyls - 1(0-0)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 destroyer, 1 fighter and 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
Italians take Belgian Congo from British
1 infantry moved from Trans-Jordan to 81 Sea Zone
1 artillery and 1 infantry moved from Trans-Jordan to 81 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 81 Sea Zone to 76 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 76 Sea Zone to 79 Sea Zone
1 artillery and 1 infantry moved from 79 Sea Zone to West India
1 infantry moved from Northwest Persia to Persia
3 mech_infantrys moved from Romania to Western Ukraine
1 armour moved from Eastern Poland to Western Ukraine
1 submarine moved from 81 Sea Zone to 95 Sea Zone
1 infantry and 1 transport moved from 81 Sea Zone to 76 Sea Zone
1 infantry moved from 76 Sea Zone to Ethiopia
2 fighters moved from 72 Sea Zone to Ethiopia
1 armour moved from Trans-Jordan to Anglo Egyptian Sudan
1 fighter moved from Southern Italy to Bessarabia
1 infantry moved from Romania to BessarabiaCombat - Italians
Battle in West India
Battle in Bessarabia
Italians attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 fighter and 1 infantry in Bessarabia, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bessarabia
Italians win, taking West India from UK_Pacific, taking Bessarabia from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Italians attack with 1 armour and 3 mech_infantrys
Russians defend with 2 infantry
Italians roll dice for 1 armour and 3 mech_infantrys in Western Ukraine, round 2 : 0/4 hits
Russians roll dice for 2 infantry in Western Ukraine, round 2 : 2/2 hits
2 mech_infantrys owned by the Italians lost in Western Ukraine
Italians roll dice for 1 armour and 1 mech_infantry in Western Ukraine, round 3 : 2/2 hits
Russians roll dice for 2 infantry in Western Ukraine, round 3 : 0/2 hits
2 infantry owned by the Russians lost in Western Ukraine
Italians win, taking Western Ukraine from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -2
Casualties for Italians: 2 mech_infantrys
Casualties for Russians: 2 infantry
Battle in Ethiopia
Italians attack with 2 fighters and 1 infantry
British defend with 1 infantry
Italians roll dice for 2 fighters and 1 infantry in Ethiopia, round 2 : 2/3 hits
British roll dice for 1 infantry in Ethiopia, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Ethiopia
Italians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Italians
1 fighter moved from Bessarabia to Romania
2 aaGuns and 2 infantry moved from Western Germany to Germany
1 mech_infantry moved from Northern Italy to Germany
1 artillery and 3 infantry moved from Northern Italy to France
1 fighter moved from Ethiopia to 72 Sea Zone
1 fighter moved from Ethiopia to EgyptPlace Units - Italians
1 destroyer placed in 95 Sea Zone
1 fighter placed in Southern Italy
5 infantry placed in Northern Italy
Italians undo move 3.
2 infantry placed in Southern Italy
3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 21 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 32 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 44 Sea ZoneCombat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 44 Sea Zone
Japanese win with no units remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
1 fighter moved from New South Wales to 62 Sea Zone
1 fighter moved from Queensland to 62 Sea Zone
1 infantry moved from New South Wales to Queensland
1 artillery moved from Queensland to New South Wales
1 infantry and 1 transport moved from 30 Sea Zone to 25 Sea Zone
1 fighter moved from Queensland to 25 Sea ZonePlace Units - ANZAC
1 carrier and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 12 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 44 Sea ZoneCombat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 3 : 1/1 hits
Japanese roll dice for 1 destroyer in 44 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 44 Sea Zone
Japanese win with no units remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
1 fighter moved from New South Wales to 62 Sea Zone
1 fighter moved from Queensland to 62 Sea Zone
1 infantry moved from New South Wales to Queensland
1 artillery moved from Queensland to New South Wales
1 infantry and 1 transport moved from 30 Sea Zone to 25 Sea Zone
1 fighter moved from Queensland to 25 Sea ZonePlace Units - ANZAC
1 carrier and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 12 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUsCombat Move - French
1 infantry moved from French Equatorial Africa to Belgian Congo
2 infantry moved from Tunisia to Libya
1 cruiser moved from 109 Sea Zone to 92 Sea ZoneCombat - French
Battle in Belgian Congo
French attack with 1 infantry
Italians defend with 1 infantry
French roll dice for 1 infantry in Belgian Congo, round 2 : 0/1 hits
Italians roll dice for 1 infantry in Belgian Congo, round 2 : 0/1 hits
French roll dice for 1 infantry in Belgian Congo, round 3 : 0/1 hits
Italians roll dice for 1 infantry in Belgian Congo, round 3 : 0/1 hits
French roll dice for 1 infantry in Belgian Congo, round 4 : 0/1 hits
Italians roll dice for 1 infantry in Belgian Congo, round 4 : 0/1 hits
French roll dice for 1 infantry in Belgian Congo, round 5 : 0/1 hits
Italians roll dice for 1 infantry in Belgian Congo, round 5 : 0/1 hits
French roll dice for 1 infantry in Belgian Congo, round 6 : 0/1 hits
Italians roll dice for 1 infantry in Belgian Congo, round 6 : 0/1 hits
French roll dice for 1 infantry in Belgian Congo, round 7 : 1/1 hits
Italians roll dice for 1 infantry in Belgian Congo, round 7 : 1/1 hits
1 infantry owned by the French and 1 infantry owned by the Italians lost in Belgian Congo
Italians win with no units remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for French: 1 infantry
Battle in Libya
French attack with 2 infantry
Italians defend with 1 infantry
French roll dice for 2 infantry in Libya, round 2 : 1/2 hits
Italians roll dice for 1 infantry in Libya, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Libya
French win, taking Libya from Italians with 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Germans spend 5 on tech rolls
Germans rolls : 0/1 hits
Germans removing all Technology Tokens after unsuccessful research.Purchase Units - Germans
Germans repair damage of 7x factory_major; Remaining resources: 0 techTokens; 50 PUs;
Germans buy 1 artillery, 1 destroyer, 1 fighter, 8 infantry and 1 mech_infantry; Remaining resources: 0 techTokens; 0 PUs;Combat Move - Germans
1 mech_infantry moved from Eastern Poland to Bryansk
Germans take Bryansk from Russians
1 artillery moved from Vyborg to Novgorod
2 infantry moved from Baltic States to Novgorod
1 infantry moved from Baltic States to Novgorod
1 bomber moved from Germany to Novgorod
1 armour moved from Egypt to Kenya
Germans take Kenya from British
1 mech_infantry moved from Egypt to French Equatorial Africa
Germans take French Equatorial Africa from French
1 armour and 1 infantry moved from Trans-Jordan to 81 Sea Zone
1 armour, 1 infantry and 1 transport moved from 81 Sea Zone to 71 Sea Zone
1 armour and 1 infantry moved from 71 Sea Zone to Union of South Africa
1 bomber moved from Anglo Egyptian Sudan to Union of South Africa
1 destroyer moved from 113 Sea Zone to 115 Sea Zone
1 submarine moved from 113 Sea Zone to 125 Sea Zone
1 cruiser and 1 submarine moved from 113 Sea Zone to 115 Sea ZoneCombat - Germans
Battle in Novgorod
Germans attack with 1 artillery, 1 bomber and 3 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Germans roll dice for 1 artillery, 1 bomber and 3 infantry in Novgorod, round 2 : 1/5 hits
Russians roll dice for 3 infantry in Novgorod, round 2 : 1/3 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Novgorod, round 3 : 1/4 hits
Russians roll dice for 2 infantry in Novgorod, round 3 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Novgorod, round 4 : 2/3 hits
Russians roll dice for 1 infantry in Novgorod, round 4 : 0/1 hits
1 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 3 infantry
Battle in Union of South Africa
Germans attack with 1 armour, 1 bomber and 1 infantry
British defend with 1 artillery, 1 factory_minor and 1 harbour
Germans roll dice for 1 armour, 1 bomber and 1 infantry in Union of South Africa, round 2 : 1/3 hits
British roll dice for 1 artillery in Union of South Africa, round 2 : 0/1 hits
1 artillery owned by the British lost in Union of South Africa
Germans win, taking Union of South Africa from British with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in 115 Sea Zone
Germans attack with 1 cruiser, 1 destroyer and 1 submarine
Russians defend with 1 submarine
Germans roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 cruiser and 1 destroyer in 115 Sea Zone, round 2 : 1/2 hits
Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Russians lost in 115 Sea Zone
Germans win with 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarineNon Combat Move - Germans
1 transport moved from 113 Sea Zone to 115 Sea Zone
1 infantry moved from Vyborg to Finland
1 artillery moved from Karelia to Finland
1 bomber moved from Novgorod to Germany
1 aaGun moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
1 armour moved from Baltic States to Western Ukraine
1 aaGun moved from Eastern Poland to Poland
1 infantry moved from Baltic States to Eastern Poland
7 armour moved from Baltic States to Germany
1 mech_infantry moved from Germany to France
1 artillery and 7 infantry moved from Western Germany to France
2 aaGuns moved from Western Germany to Germany
3 infantry moved from Southern France to Northern Italy
2 fighters moved from Western Germany to Germany
3 mech_infantrys moved from Baltic States to Germany
1 aaGun, 5 artilleries and 12 infantry moved from Baltic States to Poland
1 fighter moved from Kazakhstan to 79 Sea Zone
1 carrier and 1 fighter moved from 72 Sea Zone to 79 Sea Zone
1 bomber moved from Union of South Africa to Anglo Egyptian Sudan
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Alexandria to EgyptPlace Units - Germans
1 destroyer placed in 81 Sea Zone
3 infantry placed in Southern France
1 artillery and 2 infantry placed in France
1 mech_infantry placed in Egypt
1 fighter and 3 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,5
Germans collect 52 PUs (6 lost to blockades); end with 52 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 2 artilleries, 5 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Volgograd to Kazakhstan
Russians take Kazakhstan from Japanese
2 infantry moved from Volgograd to Caucasus
Russians take Caucasus from Japanese
2 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
2 infantry moved from Rostov to Bryansk
3 infantry moved from Ukraine to Western Ukraine
3 fighters and 2 tactical_bombers moved from Russia to Western Ukraine
2 artilleries moved from Belarus to Novgorod
2 infantry moved from Belarus to Novgorod
2 mech_infantrys moved from Belarus to Novgorod
2 artilleries and 2 infantry moved from Russia to Bryansk
2 infantry moved from Kansu to Suiyuyan
1 infantry moved from Novosibirsk to Kazakhstan
2 artilleries moved from Samara to Kazakhstan
1 infantry moved from Novosibirsk to Tsinghai
2 artilleries moved from Samara to Russia
2 armour moved from Belarus to NovgorodCombat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Western Ukraine
Russians attack with 3 fighters, 3 infantry and 2 tactical_bombers
Germans defend with 1 aaGun, 1 armour and 1 infantry; Italians defend with 1 armour and 1 mech_infantry
AA fire in Western Ukraine : 0/3 hits
Russians roll dice for 3 fighters, 3 infantry and 2 tactical_bombers in Western Ukraine, round 2 : 4/8 hits
Italians roll dice for 1 aaGun, 2 armour, 1 infantry and 1 mech_infantry in Western Ukraine, round 2 : 0/4 hits
1 mech_infantry owned by the Italians, 1 aaGun owned by the Germans, 1 infantry owned by the Germans and 1 armour owned by the Italians lost in Western Ukraine
Russians roll dice for 3 fighters, 3 infantry and 2 tactical_bombers in Western Ukraine, round 3 : 1/8 hits
Italians roll dice for 1 armour in Western Ukraine, round 3 : 0/1 hits
1 armour owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Italians with 3 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 24
Casualties for Germans: 1 aaGun, 1 armour and 1 infantry
Casualties for Italians: 1 armour and 1 mech_infantry
Battle in Bryansk
Russians attack with 2 artilleries and 4 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 2 artilleries and 4 infantry in Bryansk, round 2 : 3/6 hits
Germans roll dice for 1 mech_infantry in Bryansk, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 2 artilleries and 4 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Novgorod
Russians attack with 2 armour, 2 artilleries, 2 infantry and 2 mech_infantrys
Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Russians roll dice for 2 armour, 2 artilleries, 2 infantry and 2 mech_infantrys in Novgorod, round 2 : 1/8 hits
Germans roll dice for 1 artillery and 1 infantry in Novgorod, round 2 : 0/2 hits
1 infantry owned by the Germans lost in Novgorod
Russians roll dice for 2 armour, 2 artilleries, 2 infantry and 2 mech_infantrys in Novgorod, round 3 : 5/8 hits
Germans roll dice for 1 artillery in Novgorod, round 3 : 0/1 hits
1 artillery owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 2 armour, 2 artilleries, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantryNon Combat Move - Russians
1 aaGun and 1 infantry moved from Manchuria to Amur
1 aaGun moved from Kansu to Suiyuyan
2 tactical_bombers moved from Western Ukraine to Ukraine
2 fighters moved from Western Ukraine to Ukraine
1 fighter moved from Western Ukraine to UkrainePlace Units - Russians
3 infantry placed in Ukraine
1 artillery and 2 infantry placed in Volgograd
1 artillery and 1 tactical_bomber placed in Russia
Russians undo move 3.
Russians undo move 2.
2 artilleries and 1 infantry placed in Volgograd
1 infantry and 1 tactical_bomber placed in RussiaTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Japanese
Japanese spend 10 on tech rolls
Japanese roll 6,3 and gets 1 hit
Japanese removing all Technology Tokens after successful research.
Japanese discover ShipyardsActivate Technology - Japanese
Japanese activating ShipyardsPurchase Units - Japanese
Japanese buy 1 fighter, 10 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 techTokens; 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Manchuria
1 infantry moved from Hunan to Yunnan
Japanese take Yunnan from Chinese
1 armour and 1 mech_infantry moved from Northwest Persia to Eastern Persia
1 bomber moved from French Indo China to Eastern PersiaCombat - Japanese
Battle in Manchuria
Battle in Eastern Persia
Japanese attack with 1 armour, 1 bomber and 1 mech_infantry
British defend with 3 infantry
Japanese roll dice for 1 armour, 1 bomber and 1 mech_infantry in Eastern Persia, round 2 : 1/3 hits
British roll dice for 3 infantry in Eastern Persia, round 2 : 2/3 hits
1 mech_infantry owned by the Japanese, 1 armour owned by the Japanese and 1 infantry owned by the British lost in Eastern Persia
Japanese roll dice for 1 bomber in Eastern Persia, round 3 : 0/1 hits
British roll dice for 2 infantry in Eastern Persia, round 3 : 1/2 hits
1 bomber owned by the Japanese lost in Eastern Persia
British win, taking Manchuria from Chinese with 2 infantry remaining. Battle score for attacker is -19
Casualties for British: 1 infantry
Casualties for Japanese: 1 armour, 1 bomber and 1 mech_infantryNon Combat Move - Japanese
1 armour moved from Malaya to Burma
1 artillery moved from Malaya to Shan State
4 infantry moved from Kwangsi to Yunnan
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from 38 Sea Zone to Burma
1 artillery and 2 infantry moved from French Indo China to Shan State
1 artillery moved from Java to 42 Sea Zone
1 artillery and 2 transports moved from 42 Sea Zone to 38 Sea Zone
1 artillery moved from 38 Sea Zone to Shan State
2 carriers and 1 destroyer moved from 42 Sea Zone to 38 Sea Zone
2 fighters and 1 tactical_bomber moved from 42 Sea Zone to 38 Sea Zone
1 submarine moved from 39 Sea Zone to 37 Sea Zone
2 submarines moved from 42 Sea Zone to 35 Sea Zone
1 fighter moved from Jehol to KoreaPlace Units - Japanese
3 infantry placed in Malaya
3 infantry placed in French Indo China
1 fighter and 2 infantry placed in Japan
1 infantry placed in Japan
1 infantry and 1 mech_infantry placed in Kwangtung
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Philippines: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Japanese to Japan: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
2 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 56 PUs; end with 56 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs -
to sek. rykker flåden hjem.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Japanese
Japanese spend 10 on tech rolls
Japanese roll 6,3 and gets 1 hit
Japanese removing all Technology Tokens after successful research.
Japanese discover ShipyardsActivate Technology - Japanese
Japanese activating ShipyardsPurchase Units - Japanese
Japanese buy 1 fighter, 10 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 techTokens; 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Manchuria
1 infantry moved from Hunan to Yunnan
Japanese take Yunnan from Chinese
1 armour and 1 mech_infantry moved from Northwest Persia to Eastern Persia
1 bomber moved from French Indo China to Eastern PersiaCombat - Japanese
Battle in Manchuria
Battle in Eastern Persia
Japanese attack with 1 armour, 1 bomber and 1 mech_infantry
British defend with 3 infantry
Japanese roll dice for 1 armour, 1 bomber and 1 mech_infantry in Eastern Persia, round 2 : 1/3 hits
British roll dice for 3 infantry in Eastern Persia, round 2 : 2/3 hits
1 mech_infantry owned by the Japanese, 1 armour owned by the Japanese and 1 infantry owned by the British lost in Eastern Persia
Japanese roll dice for 1 bomber in Eastern Persia, round 3 : 0/1 hits
British roll dice for 2 infantry in Eastern Persia, round 3 : 1/2 hits
1 bomber owned by the Japanese lost in Eastern Persia
British win, taking Manchuria from Chinese with 2 infantry remaining. Battle score for attacker is -19
Casualties for British: 1 infantry
Casualties for Japanese: 1 armour, 1 bomber and 1 mech_infantryNon Combat Move - Japanese
1 armour moved from Malaya to Burma
1 artillery moved from Malaya to Shan State
4 infantry moved from Kwangsi to Yunnan
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from 38 Sea Zone to Burma
1 artillery and 2 infantry moved from French Indo China to Shan State
1 artillery moved from Java to 42 Sea Zone
1 artillery and 2 transports moved from 42 Sea Zone to 38 Sea Zone
1 artillery moved from 38 Sea Zone to Shan State
2 carriers and 1 destroyer moved from 42 Sea Zone to 38 Sea Zone
2 fighters and 1 tactical_bomber moved from 42 Sea Zone to 38 Sea Zone
1 submarine moved from 39 Sea Zone to 37 Sea Zone
2 submarines moved from 42 Sea Zone to 35 Sea Zone
1 fighter moved from Jehol to KoreaPlace Units - Japanese
3 infantry placed in Malaya
3 infantry placed in French Indo China
1 fighter and 2 infantry placed in Japan
1 infantry placed in Japan
1 infantry and 1 mech_infantry placed in Kwangtung
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Philippines: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Japanese to Japan: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
2 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 56 PUs; end with 56 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 35 Sea Zone: 2 battleships and 2 cruisers
EDIT: Adding units owned by Japanese to 6 Sea Zone: 2 battleships and 2 cruisers
EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 carrier, 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 carrier, 1 fighter and 1 tactical_bomber
EDIT: Removing units owned by Japanese from 35 Sea Zone: 6 submarines
EDIT: Adding units owned by Japanese to 6 Sea Zone: 6 submarines
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from French Indo China: 1 fighter
EDIT: Adding units owned by Japanese to 38 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 3 artilleries, 2 bombers, 3 infantry and 3 transports; Remaining resources: 0 techTokens; 4 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Denmark
1 destroyer moved from 109 Sea Zone to 125 Sea Zone
1 infantry moved from United Kingdom to 109 Sea Zone
1 infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Western Germany
1 infantry moved from United Kingdom to 109 Sea Zone
1 infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Norway
1 fighter moved from United Kingdom to 125 Sea Zone
1 carrier and 1 cruiser moved from 109 Sea Zone to 112 Sea Zone
1 bomber moved from United Kingdom to France
1 bomber moved from United Kingdom to Southern France
1 submarine moved from 93 Sea Zone to 91 Sea Zone
1 fighter moved from 109 Sea Zone to 112 Sea Zone
1 fighter moved from 109 Sea Zone to 91 Sea Zone
1 fighter moved from Scotland to 91 Sea Zone
1 carrier moved from 101 Sea Zone to 91 Sea Zone
1 battleship moved from 101 Sea Zone to 91 Sea Zone
2 bombers moved from Eastern United States to United KingdomCombat - Americans
Strategic bombing raid in France
AA fire in France : 0/1 hits
Bombing raid in France rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Strategic bombing raid in Southern France
AA fire in Southern France : 1/1 hits
1 bomber killed by AA
Bombing raid in Southern France causes 0 damage total.
Battle in Western Germany
Americans converts factory_major into different units
Battle in Norway
Battle in Denmark
Battle in 125 Sea Zone
Americans attack with 1 destroyer and 1 fighter; Russians loiter and taunt
Germans defend with 1 submarine
Americans roll dice for 1 destroyer and 1 fighter in 125 Sea Zone, round 2 : 2/2 hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 125 Sea Zone
Americans win, taking Western Germany from Germans, taking Norway from Germans, taking Denmark from Germans, taking 125 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - Americans
1 fighter moved from 125 Sea Zone to 112 Sea Zone
1 bomber moved from France to United Kingdom
1 submarine moved from 7 Sea Zone to 25 Sea Zone
3 artilleries and 3 infantry moved from Midway to 25 Sea Zone
3 artilleries, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 3 infantry, 3 submarines and 4 transports moved from 25 Sea Zone to 26 Sea Zone
2 fighters moved from Midway to 26 Sea ZonePlace Units - Americans
3 transports placed in 101 Sea Zone
3 artilleries, 2 bombers and 3 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 60 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
5 infantry moved from Kweichow to Yunnan
2 infantry moved from Hopei to Anhwe
Chinese take Anhwe from Japanese
1 fighter moved from Suiyuyan to Yunnan
1 infantry moved from Sikang to SzechwanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 5 infantry
Japanese defend with 5 infantry
Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 2 : 1/6 hits
Japanese roll dice for 5 infantry in Yunnan, round 2 : 2/5 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 0/4 hits
Japanese roll dice for 4 infantry in Yunnan, round 3 : 0/4 hits
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 4 : 2/4 hits
Japanese roll dice for 4 infantry in Yunnan, round 4 : 0/4 hits
2 infantry owned by the Japanese lost in Yunnan
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 5 : 0/4 hits
Japanese roll dice for 2 infantry in Yunnan, round 5 : 2/2 hits
2 infantry owned by the Chinese lost in Yunnan
1 infantry owned by the Chinese retreated to Kweichow
Japanese win with 2 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 4 infantry
Casualties for Japanese: 3 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to KweichowPlace Units - Chinese
4 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 10 PUs; end with 11 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 3 artilleries, 2 bombers, 3 infantry and 3 transports; Remaining resources: 0 techTokens; 4 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Denmark
1 destroyer moved from 109 Sea Zone to 125 Sea Zone
1 infantry moved from United Kingdom to 109 Sea Zone
1 infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Western Germany
1 infantry moved from United Kingdom to 109 Sea Zone
1 infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Norway
1 fighter moved from United Kingdom to 125 Sea Zone
1 carrier and 1 cruiser moved from 109 Sea Zone to 112 Sea Zone
1 bomber moved from United Kingdom to France
1 bomber moved from United Kingdom to Southern France
1 submarine moved from 93 Sea Zone to 91 Sea Zone
1 fighter moved from 109 Sea Zone to 112 Sea Zone
1 fighter moved from 109 Sea Zone to 91 Sea Zone
1 fighter moved from Scotland to 91 Sea Zone
1 carrier moved from 101 Sea Zone to 91 Sea Zone
1 battleship moved from 101 Sea Zone to 91 Sea Zone
2 bombers moved from Eastern United States to United KingdomCombat - Americans
Strategic bombing raid in France
AA fire in France : 0/1 hits
Bombing raid in France rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Strategic bombing raid in Southern France
AA fire in Southern France : 1/1 hits
1 bomber killed by AA
Bombing raid in Southern France causes 0 damage total.
Battle in Western Germany
Americans converts factory_major into different units
Battle in Norway
Battle in Denmark
Battle in 125 Sea Zone
Americans attack with 1 destroyer and 1 fighter; Russians loiter and taunt
Germans defend with 1 submarine
Americans roll dice for 1 destroyer and 1 fighter in 125 Sea Zone, round 2 : 2/2 hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 125 Sea Zone
Americans win, taking Western Germany from Germans, taking Norway from Germans, taking Denmark from Germans, taking 125 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - Americans
1 fighter moved from 125 Sea Zone to 112 Sea Zone
1 bomber moved from France to United Kingdom
1 submarine moved from 7 Sea Zone to 25 Sea Zone
3 artilleries and 3 infantry moved from Midway to 25 Sea Zone
3 artilleries, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 3 infantry, 3 submarines and 4 transports moved from 25 Sea Zone to 26 Sea Zone
2 fighters moved from Midway to 26 Sea ZonePlace Units - Americans
3 transports placed in 101 Sea Zone
3 artilleries, 2 bombers and 3 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 60 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
5 infantry moved from Kweichow to Yunnan
2 infantry moved from Hopei to Anhwe
Chinese take Anhwe from Japanese
1 fighter moved from Suiyuyan to Yunnan
1 infantry moved from Sikang to SzechwanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 5 infantry
Japanese defend with 5 infantry
Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 2 : 1/6 hits
Japanese roll dice for 5 infantry in Yunnan, round 2 : 2/5 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 0/4 hits
Japanese roll dice for 4 infantry in Yunnan, round 3 : 0/4 hits
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 4 : 2/4 hits
Japanese roll dice for 4 infantry in Yunnan, round 4 : 0/4 hits
2 infantry owned by the Japanese lost in Yunnan
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 5 : 0/4 hits
Japanese roll dice for 2 infantry in Yunnan, round 5 : 2/2 hits
2 infantry owned by the Chinese lost in Yunnan
1 infantry owned by the Chinese retreated to Kweichow
Japanese win with 2 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 4 infantry
Casualties for Japanese: 3 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to KweichowPlace Units - Chinese
4 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 10 PUs; end with 11 PUsPurchase Units - British
British buy 1 armour, 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 2 PUs;Combat Move - British
1 armour, 2 artilleries, 6 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone
1 armour, 2 artilleries, 6 infantry, 1 mech_infantry and 5 transports moved from 109 Sea Zone to 112 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 109 Sea Zone to 112 Sea Zone
2 infantry moved from Eastern Persia to West India
3 infantry moved from India to Burma
1 fighter and 1 tactical_bomber moved from India to Burma
1 fighter moved from India to Burma
2 fighters moved from United Kingdom to Denmark
1 fighter moved from Scotland to Denmark
1 bomber moved from United Kingdom to Southern France
1 armour moved from India to West IndiaCombat - British
Strategic bombing raid in Southern France
AA fire in Southern France : 1/1 hits
1 bomber killed by AA
Bombing raid in Southern France causes 0 damage total.
Battle in West India
British attack with 1 armour and 2 infantry
Italians defend with 1 artillery and 1 infantry
British roll dice for 1 armour and 2 infantry in West India, round 2 : 0/3 hits
Italians roll dice for 1 artillery and 1 infantry in West India, round 2 : 0/2 hits
British roll dice for 1 armour and 2 infantry in West India, round 3 : 0/3 hits
Italians roll dice for 1 artillery and 1 infantry in West India, round 3 : 1/2 hits
1 infantry owned by the British lost in West India
1 infantry owned by the British and 1 armour owned by the British retreated to India
Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -3
Casualties for British: 1 infantry
Battle in Burma
British attack with 2 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 1 armour, 1 artillery and 1 infantry
British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Burma, round 2 : 2/6 hits
Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Burma, round 2 : 1/3 hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Burma
2 infantry owned by the British retreated to India
Japanese win with 1 armour remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Burma to India
1 armour, 2 artilleries, 6 infantry and 1 mech_infantry moved from 112 Sea Zone to DenmarkPlace Units - British
1 armour, 2 artilleries and 3 infantry placed in United KingdomTurn Complete - British
British collect 21 PUs; end with 21 PUsPlace Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 3 PUs; end with 5 PUs
Some Units in India change ownership: 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 fighter, 7 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry and 1 mech_infantry moved from Germany to Western Germany
2 infantry moved from France to Western Germany
3 infantry moved from Northern Italy to Western Germany
1 fighter moved from Romania to Western Germany
1 submarine moved from 95 Sea Zone to 92 Sea Zone
1 fighter moved from Southern Italy to 92 Sea Zone
1 armour moved from Anglo Egyptian Sudan to French Central Africa
Italians take French Central Africa from French
1 transport moved from 76 Sea Zone to 80 Sea Zone
1 infantry moved from Persia to 80 Sea Zone
1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
1 infantry moved from 76 Sea Zone to Ethiopia
1 artillery and 1 infantry moved from France to Western GermanyCombat - Italians
Battle in Western Germany
Italians attack with 1 artillery, 1 fighter, 8 infantry and 1 mech_infantry
Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 artillery, 1 fighter, 8 infantry and 1 mech_infantry in Western Germany, round 2 : 3/11 hits
Americans roll dice for 1 infantry in Western Germany, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Western Germany
Italians win, taking Western Germany from Americans with 1 artillery, 1 fighter, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in 92 Sea Zone
Italians attack with 1 fighter and 1 submarine
French defend with 1 cruiser
Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 fighter in 92 Sea Zone, round 2 : 1/1 hits
French roll dice for 1 cruiser in 92 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the French and 1 submarine owned by the Italians lost in 92 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Casualties for French: 1 cruiserNon Combat Move - Italians
1 fighter moved from 92 Sea Zone to Southern France
1 destroyer moved from 95 Sea Zone to 97 Sea Zone
1 fighter moved from Egypt to Southern Italy
1 fighter moved from Western Germany to France
2 aaGuns moved from France to Western Germany
2 aaGuns moved from Germany to Western Germany
1 infantry moved from Bessarabia to Romania
1 infantry moved from West India to 79 Sea Zone
1 infantry and 1 transport moved from 79 Sea Zone to 38 Sea Zone
1 infantry moved from 38 Sea Zone to Shan State
1 cruiser moved from 79 Sea Zone to 38 Sea Zone
1 fighter moved from 79 Sea Zone to EgyptPlace Units - Italians
1 fighter and 1 infantry placed in Southern Italy
6 infantry placed in Northern Italy
1 submarine placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 30 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 fighter, 7 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry and 1 mech_infantry moved from Germany to Western Germany
2 infantry moved from France to Western Germany
3 infantry moved from Northern Italy to Western Germany
1 fighter moved from Romania to Western Germany
1 submarine moved from 95 Sea Zone to 92 Sea Zone
1 fighter moved from Southern Italy to 92 Sea Zone
1 armour moved from Anglo Egyptian Sudan to French Central Africa
Italians take French Central Africa from French
1 transport moved from 76 Sea Zone to 80 Sea Zone
1 infantry moved from Persia to 80 Sea Zone
1 infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
1 infantry moved from 76 Sea Zone to Ethiopia
1 artillery and 1 infantry moved from France to Western GermanyCombat - Italians
Battle in Western Germany
Italians attack with 1 artillery, 1 fighter, 8 infantry and 1 mech_infantry
Americans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 artillery, 1 fighter, 8 infantry and 1 mech_infantry in Western Germany, round 2 : 3/11 hits
Americans roll dice for 1 infantry in Western Germany, round 2 : 1/1 hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Western Germany
Italians win, taking Western Germany from Americans with 1 artillery, 1 fighter, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in 92 Sea Zone
Italians attack with 1 fighter and 1 submarine
French defend with 1 cruiser
Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 fighter in 92 Sea Zone, round 2 : 1/1 hits
French roll dice for 1 cruiser in 92 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the French and 1 submarine owned by the Italians lost in 92 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Casualties for French: 1 cruiserNon Combat Move - Italians
1 fighter moved from 92 Sea Zone to Southern France
1 destroyer moved from 95 Sea Zone to 97 Sea Zone
1 fighter moved from Egypt to Southern Italy
1 fighter moved from Western Germany to France
2 aaGuns moved from France to Western Germany
2 aaGuns moved from Germany to Western Germany
1 infantry moved from Bessarabia to Romania
1 infantry moved from West India to 79 Sea Zone
1 infantry and 1 transport moved from 79 Sea Zone to 38 Sea Zone
1 infantry moved from 38 Sea Zone to Shan State
1 cruiser moved from 79 Sea Zone to 38 Sea Zone
1 fighter moved from 79 Sea Zone to EgyptPlace Units - Italians
1 fighter and 1 infantry placed in Southern Italy
6 infantry placed in Northern Italy
1 submarine placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 30 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Turning on Edit Mode
EDIT: Changing ownership of Ethiopia from British to Italians
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 carrier, 2 fighters, 1 infantry and 1 transport moved from 25 Sea Zone to 49 Sea Zone
1 carrier, 1 cruiser and 2 fighters moved from 62 Sea Zone to 54 Sea ZoneCombat - ANZAC
Battle in JavaNon Combat Move - ANZAC
Place Units - ANZAC
2 submarines and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 16 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 carrier, 2 fighters, 1 infantry and 1 transport moved from 25 Sea Zone to 49 Sea Zone
1 carrier, 1 cruiser and 2 fighters moved from 62 Sea Zone to 54 Sea ZoneCombat - ANZAC
Battle in JavaNon Combat Move - ANZAC
Place Units - ANZAC
2 submarines and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 16 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUsCombat Move - French
1 fighter moved from Scotland to DenmarkNon Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Germans spend 10 on tech rolls
Germans roll 4,2 and gets 0 hits
Germans removing all Technology Tokens after unsuccessful research.Purchase Units - Germans
Germans repair damage of 6x factory_minor, 5x factory_major; Remaining resources: 0 techTokens; 51 PUs;
Germans buy 1 armour, 1 fighter, 7 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 techTokens; 0 PUs;Combat Move - Germans
1 mech_infantry moved from French Equatorial Africa to Nigeria
Germans take Nigeria from British
1 armour moved from Union of South Africa to South West Africa
Germans take South West Africa from British
1 armour moved from South West Africa to Rhodesia
Germans take Rhodesia from British
1 infantry moved from Union of South Africa to 71 Sea Zone
1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
1 infantry moved from 72 Sea Zone to French Madagascar
1 armour moved from Kenya to Tanganyika Territory
Germans take Tanganyika Territory from British
1 mech_infantry moved from France to Denmark
7 armour and 3 mech_infantrys moved from Germany to Denmark
1 bomber moved from Germany to Denmark
3 fighters moved from Germany to Denmark
1 artillery and 2 infantry moved from Finland to Norway
1 infantry moved from Baltic States to 115 Sea Zone
1 infantry and 1 transport moved from 115 Sea Zone to 114 Sea Zone
1 artillery moved from Poland to 114 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from 113 Sea Zone to Denmark
1 cruiser moved from 115 Sea Zone to 113 Sea ZoneCombat - Germans
Battle in French Madagascar
Battle in Norway
Germans attack with 1 artillery and 2 infantry
Americans defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Norway, round 2 : 1/3 hits
Americans roll dice for 1 infantry in Norway, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Norway
Germans win, taking French Madagascar from French, taking Norway from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Denmark
Germans attack with 7 armour, 1 artillery, 1 bomber, 3 fighters, 1 infantry and 4 mech_infantrys
British defend with 1 armour, 2 artilleries, 3 fighters, 6 infantry and 1 mech_infantry; French defend with 1 fighter; Americans defend with 1 artillery and 1 infantry
Germans roll dice for 1 cruiser in Denmark, round 2 : 1/1 hits
Germans roll dice for 7 armour, 1 artillery, 1 bomber, 3 fighters, 1 infantry and 4 mech_infantrys in Denmark, round 2 : 6/17 hits
Americans roll dice for 1 armour, 3 artilleries, 4 fighters, 7 infantry and 1 mech_infantry in Denmark, round 2 : 5/16 hits
1 infantry owned by the Germans, 1 infantry owned by the Americans, 4 mech_infantrys owned by the Germans and 6 infantry owned by the British lost in Denmark
Germans roll dice for 7 armour, 1 artillery, 1 bomber and 3 fighters in Denmark, round 3 : 5/12 hits
Americans roll dice for 1 armour, 3 artilleries, 4 fighters and 1 mech_infantry in Denmark, round 3 : 4/9 hits
1 mech_infantry owned by the British, 1 artillery owned by the Germans, 3 armour owned by the Germans, 1 artillery owned by the Americans, 2 artilleries owned by the British and 1 armour owned by the British lost in Denmark
Germans roll dice for 4 armour, 1 bomber and 3 fighters in Denmark, round 4 : 3/8 hits
Americans roll dice for 4 fighters in Denmark, round 4 : 2/4 hits
2 armour owned by the Germans and 3 fighters owned by the British lost in Denmark
Germans roll dice for 2 armour, 1 bomber and 3 fighters in Denmark, round 5 : 4/6 hits
Americans roll dice for 1 fighter in Denmark, round 5 : 1/1 hits
1 armour owned by the Germans and 1 fighter owned by the French lost in Denmark
Germans win, taking Denmark from Americans with 1 armour, 1 bomber and 3 fighters remaining. Battle score for attacker is 24
Casualties for Germans: 6 armour, 1 artillery, 1 infantry and 4 mech_infantrys
Casualties for British: 1 armour, 2 artilleries, 3 fighters, 6 infantry and 1 mech_infantry
Casualties for French: 1 fighter
Casualties for Americans: 1 artillery and 1 infantryNon Combat Move - Germans
1 destroyer and 1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 bomber moved from Denmark to Western Germany
3 fighters moved from Denmark to Western Germany
3 infantry moved from Northern Italy to Western Germany
4 artilleries and 10 infantry moved from France to Western Germany
3 infantry moved from Southern France to France
1 infantry moved from Eastern Poland to Slovakia Hungary
2 aaGuns moved from Poland to Germany
1 infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from Egypt to Iraq
1 bomber moved from Anglo Egyptian Sudan to Southern Italy
1 destroyer moved from 81 Sea Zone to 97 Sea Zone
1 carrier moved from 79 Sea Zone to 76 Sea Zone
1 fighter moved from 79 Sea Zone to Egypt
1 infantry moved from Poland to Baltic States
1 infantry moved from Poland to Eastern Poland
4 artilleries and 10 infantry moved from Poland to Slovakia HungaryPlace Units - Germans
1 infantry placed in Union of South Africa
1 submarine placed in 93 Sea Zone
1 armour, 1 fighter, 6 infantry and 2 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,3,5
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,6
Germans collect 56 PUs (4 lost to blockades); end with 56 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 2 armour, 5 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Russians
2 armour and 2 mech_infantrys moved from Novgorod to Vyborg
Russians take Vyborg from Germans
2 armour and 2 mech_infantrys moved from Vyborg to Karelia
Russians take Karelia from Germans
2 artilleries and 2 infantry moved from Novgorod to Karelia
1 fighter moved from Ukraine to Eastern Poland
3 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Italians
3 infantry moved from Western Ukraine to Eastern Poland
3 infantry moved from Belarus to Baltic States
1 armour moved from Belarus to Karelia
10 artilleries and 15 infantry moved from Belarus to Eastern Poland
2 infantry moved from Chahar to Jehol
1 infantry moved from Amur to Manchuria
1 armour moved from Belarus to Karelia
2 fighters moved from Ukraine to Baltic States
1 tactical_bomber moved from Russia to Baltic States
1 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from ItaliansCombat - Russians
Battle in Manchuria
Russians attack with 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits
Japanese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits
Russians roll dice for 1 infantry in Manchuria, round 3 : 0/1 hits
Japanese roll dice for 1 infantry in Manchuria, round 3 : 1/1 hits
1 infantry owned by the Russians lost in Manchuria
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Jehol
Russians attack with 2 infantry
Japanese defend with 1 aaGun and 1 infantry
Russians roll dice for 2 infantry in Jehol, round 2 : 1/2 hits
Japanese roll dice for 1 aaGun and 1 infantry in Jehol, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 aaGun owned by the Japanese lost in Jehol
Russians roll dice for 1 infantry in Jehol, round 3 : 1/1 hits
Japanese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Jehol
Russians win, taking Jehol from Japanese with 1 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 aaGun and 1 infantry
Battle in Baltic States
Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Baltic States, round 2 : 3/6 hits
Germans roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Russians attack with 10 artilleries, 1 fighter and 18 infantry
Germans defend with 1 infantry
Russians roll dice for 10 artilleries, 1 fighter and 18 infantry in Eastern Poland, round 2 : 7/29 hits
Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 10 artilleries, 1 fighter and 18 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter moved from Eastern Poland to Novgorod
2 fighters moved from Baltic States to Novgorod
1 tactical_bomber moved from Baltic States to Novgorod
2 artilleries and 4 infantry moved from Bryansk to Western Ukraine
1 aaGun moved from Ukraine to Western Ukraine
2 artilleries and 1 infantry moved from Russia to Bryansk
3 aaGuns moved from Belarus to Eastern Poland
7 armour moved from Belarus to Eastern Poland
2 artilleries and 1 infantry moved from Volgograd to Caucasus
2 artilleries and 2 infantry moved from Kazakhstan to Caucasus
1 aaGun and 4 infantry moved from Suiyuyan to Hopei
1 aaGun moved from Amur to Buryatia
1 infantry moved from Tsinghai to Shensi
2 tactical_bombers moved from Ukraine to Western UkrainePlace Units - Russians
3 infantry placed in Ukraine
1 transport placed in 127 Sea Zone
2 infantry placed in Novgorod
2 armour placed in VolgogradTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Japanese
Japanese spend 10 on tech rolls
Japanese roll 2,2 and gets 0 hits
Japanese removing all Technology Tokens after unsuccessful research.Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 8 infantry, 2 submarines and 1 transport; Remaining resources: 0 techTokens; 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
1 mech_infantry moved from Kwangtung to Anhwe
1 transport moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Jehol
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 infantry moved from Korea to Amur
1 infantry moved from Korea to Amur
1 fighter moved from Korea to Jehol
1 fighter and 1 tactical_bomber moved from Japan to Anhwe
1 fighter and 1 tactical_bomber moved from French Indo China to Anhwe
1 fighter moved from Japan to JeholCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Jehol
Japanese attack with 2 fighters and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 fighters and 2 infantry in Jehol, round 2 : 1/4 hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Jehol
Japanese win, taking Jehol from Chinese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 25 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 1/3 hits
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 25 Sea Zone
Japanese roll dice for 1 submarine in 25 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 3 : 1/3 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Battle in Anhwe
Japanese attack with 2 fighters, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 2 fighters, 1 mech_infantry and 2 tactical_bombers in Anhwe, round 2 : 1/5 hits
Chinese roll dice for 2 infantry in Anhwe, round 2 : 1/2 hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Japanese roll dice for 2 fighters and 2 tactical_bombers in Anhwe, round 3 : 2/4 hits
Chinese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 mech_infantryNon Combat Move - Japanese
2 infantry moved from Yunnan to Burma
1 armour moved from Burma to Yunnan
3 artilleries and 2 infantry moved from Shan State to Burma
3 infantry moved from French Indo China to Yunnan
3 transports moved from 38 Sea Zone to 37 Sea Zone
3 infantry moved from Malaya to 37 Sea Zone
1 infantry and 2 transports moved from 37 Sea Zone to 38 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
3 infantry moved from 38 Sea Zone to Burma
1 fighter and 1 tactical_bomber moved from Anhwe to Yunnan
1 fighter and 1 tactical_bomber moved from Anhwe to Kiangsi
2 fighters moved from Jehol to Kiangsu
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
2 battleships, 2 cruisers and 7 submarines moved from 6 Sea Zone to 35 Sea Zone
2 fighters moved from Japan to French Indo China
2 fighters moved from French Indo China to Burma
2 fighters moved from French Indo China to Yunnan
1 tactical_bomber moved from French Indo China to Burma
2 tactical_bombers moved from French Indo China to 38 Sea Zone
2 fighters moved from 38 Sea Zone to Burma
1 tactical_bomber moved from French Indo China to Yunnan
1 infantry moved from Kwangtung to KiangsiPlace Units - Japanese
1 destroyer and 1 transport placed in 6 Sea Zone
2 submarines placed in 37 Sea Zone
1 infantry placed in Malaya
3 infantry placed in French Indo China
1 artillery and 2 infantry placed in Kwangtung
2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 52 PUs; end with 52 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 battleship, 2 carriers, 1 destroyer, 4 infantry and 2 submarines; Remaining resources: 0 techTokens; 0 PUs;Combat Move - Americans
3 bombers moved from United Kingdom to Germany
2 fighters moved from 112 Sea Zone to Germany
3 transports moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 armour and 1 artillery moved from United Kingdom to 110 Sea Zone
1 armour and 1 artillery moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Holland Belgium
1 carrier and 1 cruiser moved from 112 Sea Zone to 110 Sea Zone
1 destroyer moved from 125 Sea Zone to 110 Sea Zone
3 artilleries and 3 infantry moved from Eastern United States to 101 Sea ZoneCombat - Americans
Air Battle in Germany
Americans attacks with 5 units heading to Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Germany
AA fire in Germany : 0/3 hits
Bombing raid in Germany rolls: 4,3,8 and causes: 15 damage to unit: factory_major
Bombing raid in Germany causes 15 damage total.
Battle in Normandy Bordeaux
Battle in Holland Belgium
Cleaning up after air battlesNon Combat Move - Americans
2 fighters moved from Germany to 112 Sea Zone
3 bombers moved from Germany to Eastern Poland
2 bombers moved from Eastern United States to United Kingdom
1 transport moved from 26 Sea Zone to 10 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 26 Sea Zone to 54 Sea Zone
3 artilleries and 3 infantry moved from 54 Sea Zone to Queensland
1 battleship, 2 carriers, 2 cruisers, 4 fighters and 3 submarines moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 26 Sea Zone to 10 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar
1 submarine moved from 105 Sea Zone to 91 Sea ZonePlace Units - Americans
1 battleship, 2 carriers, 1 destroyer and 2 submarines placed in 10 Sea Zone
4 infantry placed in Eastern United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from New Brunswick Nova Scotia: 3 mech_infantrys
EDIT: Adding units owned by Americans to Eastern United States: 3 mech_infantrys
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Kweichow to Hunan
Chinese take Hunan from Japanese
1 fighter and 4 infantry moved from Kweichow to HopeiCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in ChaharTurn Complete - Chinese
Chinese collect 11 PUs; end with 13 PUs