@SuperbattleshipYamato NA is fun to with it’s new mechanics.
G40 Ichabod (X) vs Sovietishcat (A) 0 Bid
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 2 bombers; Remaining resources: 1 PUs;Combat Move - ANZAC
1 bomber moved from India to 99 Sea Zone
2 bombers moved from Queensland to French Indo ChinaCombat - ANZAC
Air Battle in French Indo China
ANZAC attacks with 2 units heading to French Indo China
Japanese launches 5 interceptors out of French Indo China
Attackers Fire, : 0/2 hits
Defenders Fire, : 3/5 hits
2 bombers owned by the ANZAC lost in French Indo China
Air Battle is over, the attackers have all died
Battle in 99 Sea Zone
ANZAC attack with 1 bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 99 Sea Zone
ANZAC win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Cleaning up after air battlesNon Combat Move - ANZAC
1 bomber moved from 99 Sea Zone to SyriaPlace Units - ANZAC
2 bombers placed in QueenslandTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUsCombat Move - French
Turn Complete - French
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If it’s 5 fighters vs 2 bombers, then yes, Intercept all 5 please.
Thought I could pull out a rabbit from the hat… lesson learned!
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 artillery, 1 bomber, 1 factory_minor, 1 fighter, 1 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
15 mech_infantrys moved from Caucasus to Northwest Persia
19 armour moved from Caucasus to Northwest Persia
15 artilleries moved from Caucasus to Northwest Persia
3 artilleries, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 3 infantry, 2 submarines and 3 transports moved from 96 Sea Zone to 95 Sea Zone
2 infantry moved from Southern France to 93 Sea Zone
2 infantry and 1 transport moved from 93 Sea Zone to 95 Sea Zone
1 fighter moved from Southern France to Southern Italy
1 fighter moved from Germany to Southern Italy
1 bomber moved from Germany to Russia
7 tactical_bombers moved from Volgograd to Northwest Persia
2 fighters moved from Volgograd to Northwest Persia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 artillery, 1 bomber, 1 factory_minor, 1 fighter, 1 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
15 mech_infantrys moved from Caucasus to Northwest Persia
19 armour moved from Caucasus to Northwest Persia
15 artilleries moved from Caucasus to Northwest Persia
3 artilleries, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 3 infantry, 2 submarines and 3 transports moved from 96 Sea Zone to 95 Sea Zone
2 infantry moved from Southern France to 93 Sea Zone
2 infantry and 1 transport moved from 93 Sea Zone to 95 Sea Zone
1 fighter moved from Southern France to Southern Italy
1 fighter moved from Germany to Southern Italy
1 bomber moved from Germany to Russia
7 tactical_bombers moved from Volgograd to Northwest Persia
2 fighters moved from Volgograd to Northwest PersiaCombat - Germans
Battle in Northwest Persia
Germans attack with 19 armour, 15 artilleries, 2 fighters, 15 mech_infantrys and 7 tactical_bombers
British defend with 1 fighter and 1 mech_infantry
Germans roll dice for 19 armour, 15 artilleries, 2 fighters, 15 mech_infantrys and 7 tactical_bombers in Northwest Persia, round 2 : 25/58 hits, 25.17 expected hits
British roll dice for 1 fighter and 1 mech_infantry in Northwest Persia, round 2 : 0/2 hits, 1.00 expected hits
1 mech_infantry owned by the British and 1 fighter owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from British with 19 armour, 15 artilleries, 2 fighters, 15 mech_infantrys and 7 tactical_bombers remaining. Battle score for attacker is 14
Casualties for British: 1 fighter and 1 mech_infantryNon Combat Move - Germans
1 mech_infantry moved from Turkmenistan to Caucasus
1 bomber moved from Volgograd to Russia
3 mech_infantrys moved from Ukraine to Caucasus
7 mech_infantrys moved from Bryansk to Caucasus
1 aaGun moved from Bryansk to Rostov
7 tactical_bombers moved from Northwest Persia to Caucasus
2 fighters moved from Northwest Persia to Caucasus
2 aaGuns moved from Caucasus to Northwest Persia
3 mech_infantrys moved from Russia to Volgograd
6 armour moved from Volgograd to Caucasus
4 mech_infantrys moved from Volgograd to Caucasus
3 artilleries moved from 95 Sea Zone to Southern Italy
5 infantry moved from 95 Sea Zone to Southern ItalyPlace Units - Germans
1 transport placed in 93 Sea Zone
1 artillery and 1 infantry placed in Southern France
1 factory_minor placed in Caucasus
1 bomber and 1 fighter placed in Western Germany
1 armour and 2 mech_infantrys placed in Ukraine
3 armour placed in Volgograd
2 mech_infantrys placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Germans from Caucasus: 3 mech_infantrys
EDIT: Adding units owned by Germans to Northwest Persia: 3 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Caucasus: 3 mech_infantrys
EDIT: Adding units owned by Germans to Northwest Persia: 3 mech_infantrys
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,2
Germans collect 61 PUs (3 lost to blockades); end with 61 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 88 PUsCombat Hit Differential Summary :
Germans : -0.17
British : -1.00 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 artillery, 1 bomber, 1 factory_minor, 1 fighter, 1 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
15 mech_infantrys moved from Caucasus to Northwest Persia
19 armour moved from Caucasus to Northwest Persia
15 artilleries moved from Caucasus to Northwest Persia
3 artilleries, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 3 infantry, 2 submarines and 3 transports moved from 96 Sea Zone to 95 Sea Zone
2 infantry moved from Southern France to 93 Sea Zone
2 infantry and 1 transport moved from 93 Sea Zone to 95 Sea Zone
1 fighter moved from Southern France to Southern Italy
1 fighter moved from Germany to Southern Italy
1 bomber moved from Germany to Russia
7 tactical_bombers moved from Volgograd to Northwest Persia
2 fighters moved from Volgograd to Northwest PersiaCombat - Germans
Battle in Northwest Persia
Germans attack with 19 armour, 15 artilleries, 2 fighters, 15 mech_infantrys and 7 tactical_bombers
British defend with 1 fighter and 1 mech_infantry
Germans roll dice for 19 armour, 15 artilleries, 2 fighters, 15 mech_infantrys and 7 tactical_bombers in Northwest Persia, round 2 : 25/58 hits, 25.17 expected hits
British roll dice for 1 fighter and 1 mech_infantry in Northwest Persia, round 2 : 0/2 hits, 1.00 expected hits
1 mech_infantry owned by the British and 1 fighter owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from British with 19 armour, 15 artilleries, 2 fighters, 15 mech_infantrys and 7 tactical_bombers remaining. Battle score for attacker is 14
Casualties for British: 1 fighter and 1 mech_infantryNon Combat Move - Germans
1 mech_infantry moved from Turkmenistan to Caucasus
1 bomber moved from Volgograd to Russia
3 mech_infantrys moved from Ukraine to Caucasus
7 mech_infantrys moved from Bryansk to Caucasus
1 aaGun moved from Bryansk to Rostov
7 tactical_bombers moved from Northwest Persia to Caucasus
2 fighters moved from Northwest Persia to Caucasus
2 aaGuns moved from Caucasus to Northwest Persia
3 mech_infantrys moved from Russia to Volgograd
6 armour moved from Volgograd to Caucasus
4 mech_infantrys moved from Volgograd to Caucasus
3 artilleries moved from 95 Sea Zone to Southern Italy
5 infantry moved from 95 Sea Zone to Southern ItalyPlace Units - Germans
1 transport placed in 93 Sea Zone
1 artillery and 1 infantry placed in Southern France
1 factory_minor placed in Caucasus
1 bomber and 1 fighter placed in Western Germany
1 armour and 2 mech_infantrys placed in Ukraine
3 armour placed in Volgograd
2 mech_infantrys placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Germans from Caucasus: 3 mech_infantrys
EDIT: Adding units owned by Germans to Northwest Persia: 3 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Caucasus: 3 mech_infantrys
EDIT: Adding units owned by Germans to Northwest Persia: 3 mech_infantrys
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,2
Germans collect 61 PUs (3 lost to blockades); end with 61 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 88 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Russia: 11 bombers
EDIT: Adding units owned by Germans to Southern Italy: 11 bombers
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : -0.17
British : -1.00 -
If it’s 5 fighters vs 2 bombers, then yes, Intercept all 5 please.
Thought I could pull out a rabbit from the hat… lesson learned!
I got lucky dice there. Did you think I might not intercept?
I thought 1 bomber would have made it through and therefore understood your reasoning to attack. At this point in the game, if ANZAC is mainly just hurting Japan, of course it can afford to throw away bombers.
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Well that’s exactly what I thought happened. I figure I’ll have one bomber out of it… At the end it’s just ones, but you had 3 ones out of fives!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - Russians
Non Combat Move - Russians
15 infantry moved from Jehol to Anhwe
2 aaGuns moved from Jehol to AnhweTurn Complete - Russians
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 fighter and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from French Indo China to Shan State
1 infantry moved from French Indo China to Kwangsi
1 mech_infantry moved from Shantung to Kiangsi
2 infantry moved from Shantung to Jehol
1 infantry moved from Shantung to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Manchuria
1 bomber moved from Japan to Jehol
1 destroyer moved from 19 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from Shantung to Kiangsi
1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
2 fighters moved from French Indo China to Kwangsi
1 fighter moved from French Indo China to Kiangsi
1 fighter moved from French Indo China to 20 Sea Zone
7 fighters and 2 tactical_bombers moved from Caucasus to Persia
2 fighters and 4 tactical_bombers moved from Volgograd to Persia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 fighter and 3 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from French Indo China to Shan State
1 infantry moved from French Indo China to Kwangsi
1 mech_infantry moved from Shantung to Kiangsi
2 infantry moved from Shantung to Jehol
1 infantry moved from Shantung to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Manchuria
1 bomber moved from Japan to Jehol
1 destroyer moved from 19 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from Shantung to Kiangsi
1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
2 fighters moved from French Indo China to Kwangsi
1 fighter moved from French Indo China to Kiangsi
1 fighter moved from French Indo China to 20 Sea Zone
7 fighters and 2 tactical_bombers moved from Caucasus to Persia
2 fighters and 4 tactical_bombers moved from Volgograd to PersiaCombat - Japanese
Battle in Manchuria
Battle in Persia
Japanese attack with 9 fighters and 6 tactical_bombers
British defend with 1 factory_minor and 3 mech_infantrys
Japanese roll dice for 9 fighters and 6 tactical_bombers in Persia, round 2 : 7/15 hits, 8.50 expected hits
British roll dice for 3 mech_infantrys in Persia, round 2 : 1/3 hits, 1.00 expected hits
1 tactical_bomber owned by the Japanese and 3 mech_infantrys owned by the British lost in Persia
Japanese win, taking Manchuria from Chinese with 9 fighters and 5 tactical_bombers remaining. Battle score for attacker is 1
Casualties for British: 3 mech_infantrys
Casualties for Japanese: 1 tactical_bomber
Battle in 20 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
British defend with 1 destroyer
Japanese roll dice for 1 destroyer and 1 fighter in 20 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
British roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 20 Sea Zone
Japanese win, taking 20 Sea Zone from UK_Pacific with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Jehol
Japanese attack with 1 bomber and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in Jehol, round 2 : 0/3 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber and 2 infantry in Jehol, round 3 : 1/3 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Jehol, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kiangsi
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kiangsi, round 2 : 0/3 hits, 1.33 expected hits
Chinese roll dice for 1 mech_infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Kiangsi
Japanese roll dice for 1 fighter and 1 tactical_bomber in Kiangsi, round 3 : 2/2 hits, 1.17 expected hits
Chinese roll dice for 1 mech_infantry in Kiangsi, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Kiangsi
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 mech_infantry
Battle in Kwangsi
Japanese attack with 2 fighters and 1 infantry
British defend with 1 mech_infantry
Japanese roll dice for 2 fighters and 1 infantry in Kwangsi, round 2 : 2/3 hits, 1.17 expected hits
Chinese roll dice for 1 mech_infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Shan State
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 mech_infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/3 hits, 1.33 expected hits
UK_Pacific roll dice for 1 mech_infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Shan State to French Indo China
2 fighters moved from Kwangsi to French Indo China
1 fighter moved from 20 Sea Zone to French Indo China
1 fighter moved from Kiangsi to French Indo China
1 tactical_bomber moved from Kiangsi to French Indo China
3 armour and 6 mech_infantrys moved from Shantung to Manchuria
1 bomber moved from Jehol to Japan
1 fighter moved from Persia to Caucasus
1 tactical_bomber moved from Persia to Northwest Persia
2 tactical_bombers moved from Persia to Northwest Persia
1 tactical_bomber moved from Persia to Caucasus
1 tactical_bomber moved from Persia to Caucasus
2 fighters moved from Persia to Caucasus
2 fighters moved from Persia to Northwest Persia
1 fighter moved from Persia to Northwest Persia
3 fighters moved from Persia to CaucasusPlace Units - Japanese
1 fighter placed in 19 Sea Zone
3 infantry placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 25 PUs; end with 25 PUsCombat Hit Differential Summary :
British : -0.33
Chinese : 0.33
UK_Pacific : -0.33
Japanese : -2.33 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 7 bombers; Remaining resources: 2 PUs;Combat Move - Americans
1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
3 fighters moved from Queensland to Philippines
7 bombers moved from French Equatorial Africa to Iraq
7 bombers moved from Egypt to Iraq
7 bombers moved from Western United States to French West Africa -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 7 bombers; Remaining resources: 2 PUs;Combat Move - Americans
1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
3 fighters moved from Queensland to Philippines
7 bombers moved from French Equatorial Africa to Iraq
7 bombers moved from Egypt to Iraq
7 bombers moved from Western United States to French West AfricaCombat - Americans
Battle in MoroccoNon Combat Move - Americans
Place Units - Americans
7 bombers placed in Western United StatesTurn Complete - Americans
Americans collect 62 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to Kwangsi
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 artillery and 2 infantry moved from Anhwe to Jehol
1 infantry moved from Anhwe to Jehol -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to Kwangsi
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 artillery and 2 infantry moved from Anhwe to Jehol
1 infantry moved from Anhwe to JeholCombat - Chinese
Battle in Jehol
Chinese attack with 1 artillery and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 3 infantry in Jehol, round 2 : 0/4 hits
Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits
Chinese roll dice for 1 artillery and 3 infantry in Jehol, round 3 : 1/4 hits
Japanese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Jehol
Chinese win, taking Jehol from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kwangsi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits
Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 3 : 1/3 hits
Japanese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Trigger Chinese Destroy Factories Shantung Chinese: has removed 1 factory_minor owned by Chinese in ShantungNon Combat Move - Chinese
1 fighter moved from Kwangsi to Yunnan
6 artilleries and 7 infantry moved from Anhwe to JeholPlace Units - Chinese
1 infantry placed in Shantung
1 infantry placed in Kiangsu
4 artilleries placed in JeholTurn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Combat Move - British
1 infantry moved from Burma to Shan State
1 fighter moved from Egypt to 98 Sea Zone
1 armour moved from India to Shan State -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 7 bombers; Remaining resources: 2 PUs;Combat Move - Americans
1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
3 fighters moved from Queensland to Philippines
7 bombers moved from French Equatorial Africa to Iraq
7 bombers moved from Egypt to Iraq
7 bombers moved from Western United States to French West AfricaCombat - Americans
Battle in MoroccoNon Combat Move - Americans
Place Units - Americans
7 bombers placed in Western United StatesTurn Complete - Americans
Americans collect 62 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUsPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to Kwangsi
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 artillery and 2 infantry moved from Anhwe to Jehol
1 infantry moved from Anhwe to JeholCombat - Chinese
Battle in Jehol
Chinese attack with 1 artillery and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 3 infantry in Jehol, round 2 : 0/4 hits
Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits
Chinese roll dice for 1 artillery and 3 infantry in Jehol, round 3 : 1/4 hits
Japanese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Jehol
Chinese win, taking Jehol from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kwangsi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits
Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 3 : 1/3 hits
Japanese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Trigger Chinese Destroy Factories Shantung Chinese: has removed 1 factory_minor owned by Chinese in ShantungNon Combat Move - Chinese
1 fighter moved from Kwangsi to Yunnan
6 artilleries and 7 infantry moved from Anhwe to JeholPlace Units - Chinese
1 infantry placed in Shantung
1 infantry placed in Kiangsu
4 artilleries placed in JeholTurn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUsPurchase Units - British
British buy 3 armour, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 fighters; Remaining resources: 2 PUs;Combat Move - British
1 infantry moved from Burma to Shan State
1 fighter moved from Egypt to 98 Sea Zone
1 armour moved from India to Shan StateCombat - British
Battle in 98 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 98 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Shan State
British attack with 1 armour and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 armour and 1 infantry in Shan State, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 fighter moved from India to Iraq
1 fighter moved from Egypt to Iraq
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
1 fighter moved from Egypt to Iraq
2 fighters moved from French West Africa to Egypt
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 fighter moved from 98 Sea Zone to Iraq
1 mech_infantry moved from Iraq to Egypt
1 infantry moved from India to BurmaPlace Units - British
3 armour placed in Iraq
3 mech_infantrys placed in Persia
1 infantry placed in Union of South AfricaTurn Complete - British
British collect 33 PUs; end with 33 PUsPlace Units - UK_Pacific
2 fighters placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6
UK_Pacific collect 17 PUs; end with 19 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 24 PUs
Some Units in India change ownership: 2 fighters -
Even if the toasts are getting burnt for the allies, I am proud to have contain Japan!
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 3 armour, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Yakut S.S.R. to Sakha
Italians take Buryatia from Russians
Italians take Sakha from Russians
2 mech_infantrys moved from Ukraine to Caucasus
3 armour moved from Rostov to Northwest Persia
2 fighters moved from Rostov to Syria
3 fighters moved from 95 Sea Zone to 98 Sea Zone
1 tactical_bomber moved from 95 Sea Zone to 98 Sea Zone
2 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
1 destroyer moved from 95 Sea Zone to 98 Sea Zone
2 carriers moved from 95 Sea Zone to 98 Sea Zone
1 cruiser moved from 95 Sea Zone to 98 Sea Zone
3 destroyers moved from 95 Sea Zone to 98 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to Syria -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 3 armour, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Yakut S.S.R. to Sakha
Italians take Buryatia from Russians
Italians take Sakha from Russians
2 mech_infantrys moved from Ukraine to Caucasus
3 armour moved from Rostov to Northwest Persia
2 fighters moved from Rostov to Syria
3 fighters moved from 95 Sea Zone to 98 Sea Zone
1 tactical_bomber moved from 95 Sea Zone to 98 Sea Zone
2 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
1 destroyer moved from 95 Sea Zone to 98 Sea Zone
2 carriers moved from 95 Sea Zone to 98 Sea Zone
1 cruiser moved from 95 Sea Zone to 98 Sea Zone
3 destroyers moved from 95 Sea Zone to 98 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to SyriaCombat - Italians
Battle in Trans-Jordan
Battle in Syria
Italians attack with 2 fighters and 1 tactical_bomber
ANZAC defend with 1 bomber
Italians roll dice for 2 fighters and 1 tactical_bomber in Syria, round 2 : 3/3 hits, 1.67 expected hits
French roll dice for 1 bomber in Syria, round 2 : 0/1 hits, 0.17 expected hits
1 bomber owned by the ANZAC lost in Syria
Italians win, taking Trans-Jordan from British with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 bomberNon Combat Move - Italians
1 tactical_bomber moved from Syria to 98 Sea Zone
1 fighter moved from Syria to 98 Sea Zone
1 fighter moved from Syria to 98 Sea Zone
2 fighters moved from 98 Sea Zone to CyprusPlace Units - Italians
3 armour placed in Rostov
1 fighter and 2 infantry placed in Southern Italy
1 transport placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 28 PUs; end with 28 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 38 PUsCombat Hit Differential Summary :
Italians : 1.33
French : -0.17 -
I took the liberty of assuming that you were not going to scramble against the entire Italian navy plus airplanes.