franceneedsmorepower v mike g40 RUSSIA 2.tsvg all you-all japan
Weddingsinger v War Ghost (14 bid)
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Mongolia rule isn’t affected by DOW. Its if one of us attacks the other in a territory bordering Mongolia OR if Russia attacks Japanese held Korea.
Scramble in S. Italy?
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No scramble.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers and 2 fighters; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Americans
Non Combat Move - Americans
1 bomber moved from Central United States to Western United States
1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 26 Sea Zone to 10 Sea Zone
2 fighters moved from Hawaiian Islands to Western United States
1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
1 fighter moved from Philippines to Guam
1 fighter moved from Eastern United States to Western United StatesPlace Units - Americans
1 carrier and 2 destroyers placed in 10 Sea Zone
2 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
2 infantry moved from Kweichow to Yunnan
1 fighter moved from Szechwan to Yunnan
1 infantry moved from Szechwan to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/4 hits
Japanese roll dice for 1 artillery in Yunnan, round 2 : 1/1 hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artilleryNon Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
1 infantry moved from Shensi to Szechwan
2 infantry moved from Suiyuyan to ShensiPlace Units - Chinese
4 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUsPurchase Units - British
British buy 1 fighter and 6 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 5 infantry; Remaining resources: 2 PUs;Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 destroyer moved from 109 Sea Zone to 106 Sea Zone
1 fighter moved from Scotland to 106 Sea Zone
1 cruiser moved from 91 Sea Zone to 96 Sea Zone
1 battleship moved from 111 Sea Zone to 123 Sea Zone
1 carrier and 1 cruiser moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from Malta to 97 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from Gibraltar to 96 Sea Zone
1 bomber and 2 fighters moved from United Kingdom to 97 Sea Zone
1 destroyer moved from 98 Sea Zone to 97 Sea Zone
1 armour and 2 infantry moved from Alexandria to Tobruk
2 artilleries moved from Alexandria to Tobruk
1 armour and 1 mech_infantry moved from Egypt to Tobruk
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 42 Sea ZoneCombat - British
Battle in 96 Sea Zone
British attack with 1 cruiser and 1 fighter
Italians defend with 1 destroyer and 1 transport
British roll dice for 1 cruiser and 1 fighter in 96 Sea Zone, round 2 : 0/2 hits
Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 cruiser and 1 fighter in 96 Sea Zone, round 3 : 1/2 hits
Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Italians lost in 96 Sea Zone
1 transport owned by the Italians lost in 96 Sea Zone
British win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 15
Casualties for Italians: 1 destroyer and 1 transport
Battle in 97 Sea Zone
British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber
Italians defend with 1 battleship, 1 cruiser and 1 transport
British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 6/7 hits
Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 97 Sea Zone, round 2 : 2/2 hits
1 transport owned by the Italians, 1 cruiser owned by the Italians, 1 battleship owned by the Italians and 2 fighters owned by the British lost in 97 Sea Zone
British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 19
Casualties for British: 2 fighters
Casualties for Italians: 1 battleship, 1 cruiser and 1 transport
Battle in 106 Sea Zone
British attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
British roll dice for 1 destroyer and 1 fighter in 106 Sea Zone, round 2 : 1/2 hits
Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 106 Sea Zone
British win, taking 106 Sea Zone from Germans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Ethiopia
British attack with 2 artilleries and 2 infantry
Italians defend with 1 artillery and 2 infantry
British roll dice for 2 artilleries and 2 infantry in Ethiopia, round 2 : 0/4 hits
Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 1/3 hits
1 infantry owned by the British lost in Ethiopia
British roll dice for 2 artilleries and 1 infantry in Ethiopia, round 3 : 2/3 hits
Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 3 : 0/3 hits
2 infantry owned by the Italians lost in Ethiopia
British roll dice for 2 artilleries and 1 infantry in Ethiopia, round 4 : 1/3 hits
Italians roll dice for 1 artillery in Ethiopia, round 4 : 0/1 hits
1 artillery owned by the Italians lost in Ethiopia
British win, taking Ethiopia from Italians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 2 infantry
Battle in Tobruk
British attack with 2 armour, 2 artilleries, 2 infantry and 1 mech_infantry
Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
British roll dice for 2 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Tobruk, round 2 : 5/7 hits
Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Tobruk, round 2 : 0/6 hits
1 mech_infantry owned by the Italians, 1 artillery owned by the Italians and 3 infantry owned by the Italians lost in Tobruk
British roll dice for 2 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Tobruk, round 3 : 1/7 hits
Italians roll dice for 1 armour in Tobruk, round 3 : 0/1 hits
1 armour owned by the Italians lost in Tobruk
British win, taking Tobruk from Italians with 2 armour, 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 23
Casualties for Italians: 1 armour, 1 artillery, 3 infantry and 1 mech_infantryNon Combat Move - British
1 aaGun and 2 infantry moved from Scotland to United Kingdom
1 transport moved from 109 Sea Zone to 106 Sea Zone
1 fighter moved from 106 Sea Zone to New Brunswick Nova Scotia
1 armour and 1 infantry moved from Quebec to New Brunswick Nova Scotia
1 artillery and 1 infantry moved from Ontario to Quebec
1 destroyer moved from 71 Sea Zone to 79 Sea Zone
1 infantry moved from 42 Sea Zone to Java
UK_Pacific take Java from Dutch
1 battleship moved from 37 Sea Zone to 42 Sea Zone
1 cruiser and 1 destroyer moved from 39 Sea Zone to 42 Sea Zone
1 artillery and 5 infantry moved from India to Burma
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 fighter moved from Burma to India
2 aaGuns moved from India to Burma
1 aaGun moved from India to Burma
1 bomber moved from 97 Sea Zone to Malta
1 fighter moved from 96 Sea Zone to Malta
1 fighter and 1 tactical_bomber moved from 97 Sea Zone to MaltaPlace Units - British
1 fighter and 6 infantry placed in United KingdomTurn Complete - British
British collect 29 PUs; end with 29 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUsPlace Units - UK_Pacific
5 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 23 PUs
Some Units in India change ownership: 5 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians
1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 97 Sea Zone
2 fighters moved from Southern Italy to 97 Sea Zone
1 bomber moved from Northern Italy to 97 Sea Zone
1 artillery and 1 infantry moved from Libya to Tunisia
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
2 artilleries and 2 infantry moved from Northern Italy to Southern France
1 armour moved from Northern Italy to Southern FranceCombat - Italians
Battle in 97 Sea Zone
Italians attack with 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
British defend with 1 carrier, 1 cruiser and 1 destroyer
Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 carrier owned by the British
Italians roll dice for 1 bomber, 1 cruiser, 1 destroyer and 2 fighters in 97 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
British roll dice for 1 carrier, 1 cruiser and 1 destroyer in 97 Sea Zone, round 2 : 1/3 hits, 1.17 expected hits
1 destroyer owned by the British, 1 submarine owned by the Italians and 1 carrier owned by the British lost in 97 Sea Zone
Italians roll dice for 1 bomber, 1 cruiser, 1 destroyer and 2 fighters in 97 Sea Zone, round 3 : 2/5 hits, 2.50 expected hits
British roll dice for 1 cruiser in 97 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
1 destroyer owned by the Italians and 1 cruiser owned by the British lost in 97 Sea Zone
Italians win, taking 97 Sea Zone from British with 1 bomber, 1 cruiser and 2 fighters remaining. Battle score for attacker is 22
Casualties for Italians: 1 destroyer and 1 submarine
Casualties for British: 1 carrier, 1 cruiser and 1 destroyer
Battle in Tunisia
Italians attack with 1 artillery and 1 infantry
French defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 1/2 hits, 0.67 expected hits
French roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the French and 1 infantry owned by the Italians lost in Tunisia
Italians win, taking Tunisia from French with 1 artillery remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for French: 1 infantry
Battle in Southern France
Italians attack with 1 armour, 2 artilleries and 2 infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 armour, 2 artilleries and 2 infantry in Southern France, round 2 : 2/5 hits, 1.83 expected hits
French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the French, 1 infantry owned by the Italians and 1 artillery owned by the French lost in Southern France
Italians win, taking Southern France from French with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for French: 1 artillery and 1 infantryNon Combat Move - Italians
2 aaGuns moved from Northern Italy to Southern Italy
1 transport moved from 95 Sea Zone to 97 Sea Zone
1 bomber and 2 fighters moved from 97 Sea Zone to Southern Italy
1 armour moved from Albania to Yugoslavia
1 armour moved from Yugoslavia to RomaniaPlace Units - Italians
1 fighter placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,1
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6
Italians collect 11 PUs (3 lost to blockades); end with 11 PUsCombat Hit Differential Summary :
Italians : 0.17
British : 0.33
French : 1.00 -
Well, fark me. I took the wrong island with India… if its alright, I’m gonna fix it real quick?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy nothing; Remaining resources: 10 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by British from Java: 1 infantry
EDIT: Changing ownership of Celebes from Dutch to UK_Pacific
EDIT: Adding units owned by UK_Pacific to Celebes: 1 infantry
EDIT: Removing units owned by British from 42 Sea Zone: 1 battleship, 1 cruiser, 1 destroyer and 1 transport
EDIT: Adding units owned by UK_Pacific to 44 Sea Zone: 1 battleship, 1 cruiser, 1 destroyer and 1 transport
EDIT: Changing ownership of Java from UK_Pacific to Dutch
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing PUs for UK_Pacific from 23 to 22
EDIT: Turning off Edit Mode
1 infantry moved from New South Wales to 62 Sea Zone
1 fighter moved from New Zealand to Queensland
1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 cruiser moved from 63 Sea Zone to 54 Sea Zone
1 fighter moved from New Zealand to Queensland
1 infantry moved from Queensland to Northern Territory
1 artillery moved from Queensland to Northern Territory
1 infantry moved from New South Wales to Queensland
1 aaGun moved from New South Wales to QueenslandTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 24 PUsPolitics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
Combat - French
Non Combat Move - French
1 destroyer moved from 72 Sea Zone to 79 Sea Zone
1 infantry moved from French West Africa to French Central Africa
1 infantry moved from Algeria to Morocco
1 infantry moved from Syria to Trans-Jordan
1 fighter moved from United Kingdom to Morocco
1 cruiser and 1 destroyer moved from 93 Sea Zone to 92 Sea ZoneTurn Complete - French
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I’m out the door for a while. 2ish hours or more.
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No worries.
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I’m assuming no scramble in the battle for Ireland.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 10 transports; Remaining resources: 0 PUs;Combat Move - Germans
1 unit repaired.
3 infantry moved from Poland to Germany
3 infantry moved from Slovakia Hungary to Germany
1 artillery moved from France to Normandy Bordeaux
5 armour moved from France to Normandy Bordeaux
3 armour moved from Yugoslavia to Western Germany
2 mech_infantrys moved from France to Germany
2 artilleries and 7 infantry moved from Yugoslavia to Slovakia Hungary
6 infantry moved from Bulgaria to Romania
1 fighter moved from Southern Italy to Western Germany
2 artilleries moved from Western Germany to 112 Sea Zone
3 infantry moved from Western Germany to 112 Sea Zone
2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 3 transports moved from 112 Sea Zone to 110 Sea Zone
1 armour moved from Normandy Bordeaux to 110 Sea Zone
1 armour, 2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 3 transports moved from 110 Sea Zone to 109 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from 109 Sea Zone to EireCombat - Germans
Battle in EireNon Combat Move - Germans
Place Units - Germans
10 transports placed in 113 Sea ZoneTurn Complete - Germans
Germans collect 41 PUs; end with 41 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUsCombat Hit Differential Summary :
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Test summary from TripleA, engine version: 1.9, time: 4:56:24 PM
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Russians
Russians buy 3 armour, 1 artillery and 5 infantry; Remaining resources: 0 PUs;Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Russians
18 infantry moved from Buryatia to Amur
1 infantry moved from Ulaanbaatar to Amur
2 infantry moved from Buyant-Uhaa to AmurCombat - Russians
Battle in Amur
Russians attack with 21 infantry
Japanese defend with 1 aaGun, 1 artillery, 10 infantry and 1 mech_infantry
Russians roll dice for 21 infantry in Amur, round 2 : 4/21 hits
Japanese roll dice for 1 aaGun, 1 artillery, 10 infantry and 1 mech_infantry in Amur, round 2 : 5/12 hits
3 infantry owned by the Japanese, 5 infantry owned by the Russians and 1 aaGun owned by the Japanese lost in Amur
Russians roll dice for 16 infantry in Amur, round 3 : 2/16 hits
Japanese roll dice for 1 artillery, 7 infantry and 1 mech_infantry in Amur, round 3 : 2/9 hits
2 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Amur
Russians roll dice for 14 infantry in Amur, round 4 : 2/14 hits
Japanese roll dice for 1 artillery, 5 infantry and 1 mech_infantry in Amur, round 4 : 4/7 hits
2 infantry owned by the Japanese and 4 infantry owned by the Russians lost in Amur
Russians roll dice for 10 infantry in Amur, round 5 : 1/10 hits
Japanese roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Amur, round 5 : 3/5 hits
1 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Amur
Russians roll dice for 7 infantry in Amur, round 6 : 2/7 hits
Japanese roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Amur, round 6 : 0/4 hits
2 infantry owned by the Japanese lost in Amur
Russians roll dice for 7 infantry in Amur, round 7 : 0/7 hits
Japanese roll dice for 1 artillery and 1 mech_infantry in Amur, round 7 : 0/2 hits
Russians roll dice for 7 infantry in Amur, round 8 : 1/7 hits
Japanese roll dice for 1 artillery and 1 mech_infantry in Amur, round 8 : 1/2 hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Russians lost in Amur
Russians roll dice for 6 infantry in Amur, round 9 : 1/6 hits
Japanese roll dice for 1 artillery in Amur, round 9 : 0/1 hits
1 artillery owned by the Japanese lost in Amur
Russians win, taking Amur from Japanese with 6 infantry remaining. Battle score for attacker is -2
Casualties for Russians: 15 infantry
Casualties for Japanese: 1 aaGun, 1 artillery, 10 infantry and 1 mech_infantryNon Combat Move - Russians
2 aaGuns moved from Buryatia to Amur
1 infantry moved from Dzavhan to Tsagaan Olom
2 infantry moved from Olgiy to Tsagaan Olom
2 aaGuns, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Bryansk to Western Ukraine
1 infantry moved from Ukraine to Bessarabia
2 artilleries and 3 infantry moved from Ukraine to Western Ukraine
5 infantry moved from Russia to Bryansk
9 infantry moved from Baltic States to Belarus
1 infantry moved from Baltic States to Belarus
1 armour and 1 mech_infantry moved from Belarus to Western Ukraine
2 fighters and 1 tactical_bomber moved from Novgorod to Belarus
3 artilleries moved from Novgorod to Belarus
2 aaGuns moved from Novgorod to BelarusPlace Units - Russians
1 artillery and 2 infantry placed in Ukraine
3 infantry placed in Novgorod
3 armour placed in RussiaTurn Complete - Russians
Russians collect 36 PUs; end with 36 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 2 armour, 6 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 infantry moved from Soviet Far East to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Amur
1 armour, 2 artilleries and 5 infantry moved from Japan to 6 Sea Zone
1 armour, 2 artilleries, 2 battleships, 3 carriers, 1 cruiser, 4 destroyers, 3 fighters, 5 infantry, 2 submarines, 3 tactical_bombers and 4 transports moved from 6 Sea Zone to 5 Sea Zone
1 armour, 2 artilleries and 5 infantry moved from 5 Sea Zone to Amur
3 fighters and 3 tactical_bombers moved from 5 Sea Zone to Amur
1 artillery and 2 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 artillery and 3 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 artillery and 3 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 artillery and 2 infantry moved from Hunan to Yunnan
6 fighters and 4 tactical_bombers moved from Kwangsi to Yunnan
1 cruiser moved from 20 Sea Zone to 6 Sea Zone
2 fighters and 1 tactical_bomber moved from Japan to Amur
2 bombers moved from Kwangsi to AmurCombat - Japanese
Battle in Amur
Japanese attack with 1 armour, 2 artilleries, 2 bombers, 5 fighters, 7 infantry and 4 tactical_bombers
Russians defend with 2 aaGuns and 6 infantry
AA fire in Amur : 1/6 hits, 1.00 expected hits
1 tactical_bomber owned by the Japanese lost in Amur
Japanese roll dice for 2 battleships and 1 cruiser in Amur, round 2 : 2/3 hits, 1.83 expected hits
Japanese roll dice for 1 armour, 2 artilleries, 2 bombers, 5 fighters, 7 infantry and 3 tactical_bombers in Amur, round 2 : 8/20 hits, 8.50 expected hits
Russians roll dice for 2 aaGuns and 6 infantry in Amur, round 2 : 1/6 hits, 2.00 expected hits
1 infantry owned by the Japanese, 6 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Amur
Japanese win, taking Amur from Russians with 1 armour, 2 artilleries, 2 bombers, 5 fighters, 6 infantry and 3 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Russians: 2 aaGuns and 6 infantry
Casualties for Japanese: 1 infantry and 1 tactical_bomber
Battle in Yunnan
Japanese attack with 1 artillery, 6 fighters, 2 infantry and 4 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 6 fighters, 2 infantry and 4 tactical_bombers in Yunnan, round 2 : 10/13 hits, 6.50 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 6 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantryNon Combat Move - Japanese
6 fighters and 4 tactical_bombers moved from Yunnan to Hunan
6 fighters and 4 tactical_bombers moved from Hunan to Kiangsu
3 fighters and 3 tactical_bombers moved from Amur to 5 Sea Zone
2 bombers and 2 fighters moved from Amur to ManchuriaPlace Units - Japanese
3 mech_infantrys placed in Kiangsu
2 armour and 6 infantry placed in JapanTurn Complete - Japanese
Japanese collect 35 PUs; end with 35 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 45 PUsCombat Hit Differential Summary :
AA fire in Amur : : 0.00
Chinese : -0.67
Russians : -1.00
Japanese : 3.17 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
4 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
2 infantry moved from Shensi to Kweichow
5 infantry moved from Szechwan to Kweichow
1 infantry moved from Szechwan to YunnanCombat - Chinese
Battle in Kweichow
Chinese attack with 7 infantry
Japanese defend with 1 artillery and 3 infantry
Chinese roll dice for 7 infantry in Kweichow, round 2 : 0/7 hits
Japanese roll dice for 1 artillery and 3 infantry in Kweichow, round 2 : 1/4 hits
1 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 6 infantry in Kweichow, round 3 : 1/6 hits
Japanese roll dice for 1 artillery and 3 infantry in Kweichow, round 3 : 1/4 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 5 infantry in Kweichow, round 4 : 3/5 hits
Japanese roll dice for 1 artillery and 2 infantry in Kweichow, round 4 : 3/3 hits
2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 3 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is -2
Casualties for Chinese: 5 infantry
Casualties for Japanese: 1 artillery and 3 infantry
Battle in Yunnan
Chinese attack with 1 fighter and 5 infantry
Japanese defend with 1 artillery and 2 infantry
Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 2 : 1/6 hits
Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 2/3 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 2/4 hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 0/2 hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 artillery and 2 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to SzechwanPlace Units - Chinese
5 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - British
1 bomber, 2 fighters and 1 tactical_bomber moved from Malta to 97 Sea Zone
1 cruiser moved from 96 Sea Zone to 97 Sea Zone
1 armour and 1 mech_infantry moved from Tobruk to Tunisia
British take Libya from Italians
2 artilleries and 1 infantry moved from Ethiopia to Kenya -
Scramble options for S. Italy.
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no scramble
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 2 carriers, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
Non Combat Move - Americans
1 artillery, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 1 fighter, 2 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 bomber and 2 fighters moved from Western United States to Eastern United States
1 fighter moved from Guam to 26 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 destroyer and 1 submarine moved from 54 Sea Zone to 33 Sea ZonePlace Units - Americans
2 carriers and 1 transport placed in 101 Sea Zone
1 submarine and 1 transport placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
4 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
2 infantry moved from Shensi to Kweichow
5 infantry moved from Szechwan to Kweichow
1 infantry moved from Szechwan to YunnanCombat - Chinese
Battle in Kweichow
Chinese attack with 7 infantry
Japanese defend with 1 artillery and 3 infantry
Chinese roll dice for 7 infantry in Kweichow, round 2 : 0/7 hits
Japanese roll dice for 1 artillery and 3 infantry in Kweichow, round 2 : 1/4 hits
1 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 6 infantry in Kweichow, round 3 : 1/6 hits
Japanese roll dice for 1 artillery and 3 infantry in Kweichow, round 3 : 1/4 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 5 infantry in Kweichow, round 4 : 3/5 hits
Japanese roll dice for 1 artillery and 2 infantry in Kweichow, round 4 : 3/3 hits
2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 3 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is -2
Casualties for Chinese: 5 infantry
Casualties for Japanese: 1 artillery and 3 infantry
Battle in Yunnan
Chinese attack with 1 fighter and 5 infantry
Japanese defend with 1 artillery and 2 infantry
Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 2 : 1/6 hits
Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 2/3 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 2/4 hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 0/2 hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 artillery and 2 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to SzechwanPlace Units - Chinese
5 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUsPurchase Units - British
British buy 1 fighter and 8 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 battleship; Remaining resources: 2 PUs;Combat Move - British
1 bomber, 2 fighters and 1 tactical_bomber moved from Malta to 97 Sea Zone
1 cruiser moved from 96 Sea Zone to 97 Sea Zone
1 armour and 1 mech_infantry moved from Tobruk to Tunisia
British take Libya from Italians
2 artilleries and 1 infantry moved from Ethiopia to KenyaCombat - British
Battle in 97 Sea Zone
British attack with 1 bomber, 1 cruiser, 2 fighters and 1 tactical_bomber
Italians defend with 1 cruiser and 1 transport
British roll dice for 1 bomber, 1 cruiser, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 5/5 hits
Italians roll dice for 1 cruiser and 1 transport in 97 Sea Zone, round 2 : 1/1 hits
1 transport owned by the Italians, 1 cruiser owned by the Italians and 1 cruiser owned by the British lost in 97 Sea Zone
British win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 cruiser
Casualties for Italians: 1 cruiser and 1 transport
Battle in Kenya
British attack with 2 artilleries and 1 infantry
Italians defend with 1 infantry
British roll dice for 2 artilleries and 1 infantry in Kenya, round 2 : 1/3 hits
Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Kenya
British win, taking Kenya from Italians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Tunisia
British attack with 1 armour and 1 mech_infantry
Italians defend with 1 artillery
British roll dice for 1 armour and 1 mech_infantry in Tunisia, round 2 : 1/2 hits
Italians roll dice for 1 artillery in Tunisia, round 2 : 0/1 hits
1 artillery owned by the Italians lost in Tunisia
British win, taking Tunisia from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artilleryNon Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by UK_Pacific from 44 Sea Zone: 1 battleship, 1 cruiser, 1 destroyer and 1 transport
EDIT: Removing units owned by UK_Pacific from Celebes: 1 infantry
EDIT: Adding units owned by UK_Pacific to 41 Sea Zone: 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by UK_Pacific from 41 Sea Zone: 1 infantry and 1 transport
EDIT: Adding units owned by UK_Pacific to 41 Sea Zone: 1 transport
EDIT: Changing ownership of Sumatra from Dutch to UK_Pacific
EDIT: Adding units owned by UK_Pacific to Sumatra: 1 infantry
EDIT: Turning off Edit Mode
1 bomber moved from 97 Sea Zone to Morocco
2 fighters and 1 tactical_bomber moved from 97 Sea Zone to Malta
1 armour, 2 artilleries and 2 infantry moved from Tobruk to Alexandria
1 armour moved from Alexandria to Egypt
1 transport moved from 76 Sea Zone to 72 Sea Zone
2 infantry moved from Union of South Africa to Rhodesia
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 destroyer moved from 79 Sea Zone to 41 Sea Zone
7 infantry moved from Burma to Shan State
1 artillery moved from Burma to Shan State
1 aaGun moved from Burma to Shan State
5 infantry moved from India to Burma
1 battleship moved from 123 Sea Zone to 106 Sea Zone
1 fighter moved from New Brunswick Nova Scotia to IcelandPlace Units - British
1 fighter and 8 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,4,6,4,3,6,6,6
British collect 30 PUs (3 lost to blockades); end with 30 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUsPlace Units - UK_Pacific
1 battleship placed in 39 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 26 PUs
Units Change Ownership
Some Units in Sumatra change ownership: 1 infantry
Some Units in 41 Sea Zone change ownership: 1 battleship, 1 cruiser, 1 destroyer and 1 transport
Some Units in 39 Sea Zone change ownership: 1 battleship -
I had to use edit mode to move those UK pacific guys over. They weren’t selectable. So if you try to attack and it keeps being weird… well, I dunno what we’ll do. Simulate a battle I suppose, using the editor in a fake game.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber and 3 fighters moved from Southern Italy to 92 Sea ZoneCombat - Italians
Battle in 92 Sea Zone
Italians attack with 1 bomber and 3 fighters
French defend with 1 cruiser and 1 destroyer
Italians roll dice for 1 bomber and 3 fighters in 92 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits
French roll dice for 1 cruiser and 1 destroyer in 92 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
1 destroyer owned by the French and 1 cruiser owned by the French lost in 92 Sea Zone
Italians win with 1 bomber and 3 fighters remaining. Battle score for attacker is 20
Casualties for French: 1 cruiser and 1 destroyerNon Combat Move - Italians
1 bomber and 3 fighters moved from 92 Sea Zone to Southern France
1 armour moved from Southern France to Yugoslavia
2 artilleries and 1 infantry moved from Southern France to Northern ItalyPlace Units - Italians
1 infantry and 2 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 11 PUs; end with 11 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUsCombat Hit Differential Summary :
Italians : 0.83
French : -0.83