G40 NT Snigg (Axis) vs. War Ghost (Allies)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians repair damage of 12x factory_major; Remaining resources: 8 PUs;
                Russians buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Russians
                1 infantry moved from Russia to Smolensk
                      Russians take Smolensk from Germans
                2 infantry moved from Samara to Tambov
                2 fighters and 1 tactical_bomber moved from Russia to Tambov
                1 infantry moved from Novosibirsk to Vologda
                2 infantry moved from Samara to Vologda

    Combat - Russians
                Battle in Tambov
                    Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 0/5 hits, 2.00 expected hits
                        Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                        Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Tambov, round 3 : 2/5 hits, 2.00 expected hits
                        Germans roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Germans lost in Tambov
                    Russians win, taking Tambov from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Vologda
                    Russians attack with 3 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 3 infantry in Vologda, round 2 : 0/3 hits, 0.50 expected hits
                        Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Vologda
                        Russians roll dice for 2 infantry in Vologda, round 3 : 0/2 hits, 0.33 expected hits
                        Germans roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits
                        Russians roll dice for 2 infantry in Vologda, round 4 : 0/2 hits, 0.33 expected hits
                        Germans roll dice for 1 infantry in Vologda, round 4 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Vologda
                        Russians roll dice for 1 infantry in Vologda, round 5 : 0/1 hits, 0.17 expected hits
                        Germans roll dice for 1 infantry in Vologda, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians retreated to Novosibirsk
                    Germans win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians
                3 infantry moved from Olgiy to Kansu
                2 aaGuns and 8 infantry moved from Samara to Russia
                2 fighters and 1 tactical_bomber moved from Tambov to Russia

    Place Units - Russians
                2 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 11 PUs; end with 13 PUs

    Combat Hit Differential Summary :

    Germans : 0.00
        Russians : -3.33

    triplea_41490_Rus7.tsvg

  • '22 '21 '20 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 3 destroyers, 1 fighter, 4 infantry, 6 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 fighter moved from 36 Sea Zone to 38 Sea Zone
                1 fighter moved from 36 Sea Zone to 35 Sea Zone
                3 mech_infantrys moved from Kweichow to Kansu
                1 artillery and 2 mech_infantrys moved from Tsagaan Olom to Kansu
                1 mech_infantry moved from Dzavhan to Tsagaan Olom
                1 mech_infantry moved from Tsagaan Olom to Kansu
                2 bombers moved from Yunnan to Kansu
                3 mech_infantrys moved from Szechwan to Burma
                3 mech_infantrys moved from Yunnan to Burma
                2 fighters and 2 tactical_bombers moved from Yunnan to Burma
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Burma
                1 infantry moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                1 infantry moved from Yakut S.S.R. to Yenisey
                      Japanese take Yenisey from Russians

    Combat - Japanese
                Japanese creates battle in territory 17 Sea Zone
                Battle in 35 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 2 transports
                        2 transports owned by the Americans lost in 35 Sea Zone
                    Japanese win, taking 17 Sea Zone from Americans with 1 fighter remaining. Battle score for attacker is 14
                    Casualties for Americans: 2 transports
                Battle in 38 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 38 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Burma
                    Japanese attack with 3 fighters, 6 mech_infantrys and 3 tactical_bombers
                    ANZAC defend with 2 infantry
                        Japanese roll dice for 3 fighters, 6 mech_infantrys and 3 tactical_bombers in Burma, round 2 :  4/12 hits
                        UK_Pacific roll dice for 2 infantry in Burma, round 2 :  1/2 hits
                        2 infantry owned by the ANZAC and 1 mech_infantry owned by the Japanese lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 3 fighters, 5 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for ANZAC: 2 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Kansu
                    Japanese attack with 1 artillery, 2 bombers and 6 mech_infantrys
                    Russians defend with 3 infantry; Chinese defend with 1 fighter and 2 infantry
                        Japanese roll dice for 1 artillery, 2 bombers and 6 mech_infantrys in Kansu, round 2 :  2/9 hits
                        Chinese roll dice for 1 fighter and 5 infantry in Kansu, round 2 :  1/6 hits
                        2 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kansu
                        Japanese roll dice for 1 artillery, 2 bombers and 5 mech_infantrys in Kansu, round 3 :  3/8 hits
                        Chinese roll dice for 1 fighter and 3 infantry in Kansu, round 3 :  3/4 hits
                        3 mech_infantrys owned by the Japanese and 3 infantry owned by the Russians lost in Kansu
                        Japanese roll dice for 1 artillery, 2 bombers and 2 mech_infantrys in Kansu, round 4 :  2/5 hits
                        Chinese roll dice for 1 fighter in Kansu, round 4 :  1/1 hits
                        1 fighter owned by the Chinese and 1 artillery owned by the Japanese lost in Kansu
                    Japanese win, taking Kansu from Chinese with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 5
                    Casualties for Russians: 3 infantry
                    Casualties for Chinese: 1 fighter and 2 infantry
                    Casualties for Japanese: 1 artillery and 4 mech_infantrys

    Non Combat Move - Japanese
                2 bombers moved from Kansu to Yunnan
                1 fighter moved from 38 Sea Zone to 36 Sea Zone
                1 fighter moved from 35 Sea Zone to 36 Sea Zone
                2 fighters moved from Burma to 36 Sea Zone
                1 fighter and 3 tactical_bombers moved from Burma to Yunnan
                3 mech_infantrys moved from Kwangtung to Yunnan
                3 mech_infantrys moved from Shantung to Kweichow
                5 infantry moved from Szechwan to Shensi
                1 infantry moved from Amur to Manchuria
                1 infantry moved from Siberia to Amur
                1 submarine moved from 6 Sea Zone to 36 Sea Zone
                1 destroyer moved from 17 Sea Zone to 16 Sea Zone
                1 destroyer moved from 18 Sea Zone to 17 Sea Zone
                1 destroyer moved from 36 Sea Zone to 18 Sea Zone

    Place Units - Japanese
                3 mech_infantrys placed in Kwangtung
                3 mech_infantrys placed in Shantung
                1 fighter placed in Japan
                1 infantry placed in French Indo China
                1 destroyer and 1 transport placed in 36 Sea Zone
                Japanese undo move 5.
                2 destroyers placed in 36 Sea Zone
                1 destroyer and 1 transport placed in 6 Sea Zone
                3 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 64 PUs; end with 64 PUs

    Territory Summary for Japanese :

    Shantung : 1 flag, 1 aaGun, 1 factory_minor and 3 mech_infantrys
        Kwangsi : 1 flag
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour and 8 infantry
        Jehol : 1 flag
        Manchuria : 1 flag, 1 infantry
        Hainan : 1 harbour
        Shensi : 1 flag, 5 infantry
        Yunnan : 1 flag, 2 bombers, 1 fighter, 3 mech_infantrys and 3 tactical_bombers
        Suiyuyan : 1 flag
        Kweichow : 1 flag, 3 mech_infantrys
        Hunan : 1 flag
        Kansu : 1 flag, 2 mech_infantrys
        Hopei : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag, 1 infantry
        Anhwe : 1 flag
        Shan State : 1 flag
        Burma : 1 flag, 5 mech_infantrys
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 3 mech_infantrys
        Guam : 1 flag, 1 airfield
        Sakha : 1 flag
        Yenisey : 1 flag, 1 infantry
        Soviet Far East : 1 flag
        Amur : 1 flag, 1 infantry
        Yakut S.S.R. : 1 flag
        Siberia : 1 flag
        Buryatia : 1 flag
        French Indo China : 1 flag, 1 factory_minor and 1 infantry
        Celebes : 1 flag
        Sumatra : 1 flag
        42 Sea Zone : 1 flag
        37 Sea Zone : 1 flag
        36 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 6 fighters, 7 submarines and 1 transport
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        18 Sea Zone : 1 destroyer
        17 Sea Zone : 1 destroyer
        16 Sea Zone : 1 destroyer
        6 Sea Zone : 1 destroyer and 1 transport
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag

    triplea_41490_Jap7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 2 cruisers, 4 destroyers and 4 submarines; Remaining resources: 5 PUs;

    Combat Move - Americans
                1 tactical_bomber moved from 93 Sea Zone to 99 Sea Zone
                2 armour, 1 artillery, 6 infantry and 3 mech_infantrys moved from Southern France to 93 Sea Zone
                2 armour, 1 artillery, 2 carriers, 2 cruisers, 4 destroyers, 3 fighters, 6 infantry, 3 mech_infantrys, 4 submarines and 6 transports moved from 93 Sea Zone to 92 Sea Zone
                3 fighters moved from 92 Sea Zone to Gibraltar
                2 armour, 1 artillery, 6 infantry and 3 mech_infantrys moved from 92 Sea Zone to Gibraltar
                1 bomber moved from United Kingdom to Western Germany
                1 fighter moved from Eastern United States to 92 Sea Zone
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 submarine moved from 33 Sea Zone to 18 Sea Zone
                      Americans take 22 Sea Zone from Japanese
                4 fighters moved from 33 Sea Zone to 18 Sea Zone

    Combat - Americans
                Strategic bombing raid in Western Germany
                        AA fire in Western Germany : 0/1 hits, 0.17 expected hits
                    Bombing raid in Western Germany rolls: 6 and causes: 6 damage to unit: factory_major
                    Bombing raid in Western Germany causes 6 damage total.
                Battle in 99 Sea Zone
                    Americans attack with 1 tactical_bomber
                    Italians defend with 1 transport
                        1 transport owned by the Italians lost in 99 Sea Zone
                    Americans win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in Celebes
                Battle in Gibraltar
                    Americans attack with 2 armour, 1 artillery, 3 fighters, 6 infantry and 3 mech_infantrys
                    Germans defend with 1 airfield, 1 harbour and 2 infantry
                        Americans roll dice for 2 cruisers in Gibraltar, round 2 : 1/2 hits, 1.00 expected hits
                        Americans roll dice for 2 armour, 1 artillery, 3 fighters, 6 infantry and 3 mech_infantrys in Gibraltar, round 2 : 8/15 hits, 4.50 expected hits
                        Germans roll dice for 2 infantry in Gibraltar, round 2 : 0/2 hits, 0.67 expected hits
                        2 infantry owned by the Germans lost in Gibraltar
                    Americans win, taking Celebes from Japanese, taking Gibraltar from Germans with 2 armour, 1 artillery, 3 fighters, 6 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                Battle in 18 Sea Zone
                    Americans attack with 4 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 4 fighters in 18 Sea Zone, round 2 : 0/4 hits, 2.00 expected hits
                        Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 1 submarine in 18 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 4 fighters in 18 Sea Zone, round 3 : 2/4 hits, 2.00 expected hits
                        Japanese roll dice for 1 destroyer in 18 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Japanese lost in 18 Sea Zone
                    Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                4 fighters moved from 18 Sea Zone to 33 Sea Zone
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 battleship, 3 destroyers, 2 infantry, 3 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry, 4 submarines and 1 transport moved from 10 Sea Zone to 30 Sea Zone
                1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
                3 fighters moved from Gibraltar to 92 Sea Zone
                2 infantry moved from 33 Sea Zone to Caroline Islands
                1 bomber moved from Western Germany to United Kingdom
                1 tactical_bomber moved from 99 Sea Zone to Cyprus

    Place Units - Americans
                2 cruisers, 4 destroyers and 2 submarines placed in 101 Sea Zone
                2 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 62 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 92 PUs

    Combat Hit Differential Summary :

    Germans : -0.67
        AA fire in Western Germany : : -0.17
        Americans : 0.83
        Japanese : -0.67

    triplea_41490_Ame7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                3 infantry moved from Tsinghai to Sikang
                6 infantry moved from Tsinghai to Kansu

    Combat - Chinese
                Battle in Sikang
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 3 infantry in Sikang, round 2 : 1/3 hits, 0.50 expected hits
                        Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Sikang
                    Chinese win, taking Sikang from Japanese with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Kansu
                    Chinese attack with 6 infantry
                    Japanese defend with 2 mech_infantrys
                        Chinese roll dice for 6 infantry in Kansu, round 2 : 2/6 hits, 1.00 expected hits
                        Japanese roll dice for 2 mech_infantrys in Kansu, round 2 : 1/2 hits, 0.67 expected hits
                        2 mech_infantrys owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
                    Chinese win, taking Kansu from Japanese with 5 infantry remaining. Battle score for attacker is 5
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 2 mech_infantrys

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 4 PUs

    Combat Hit Differential Summary :

    Chinese : 1.50
        Japanese : 0.00

    triplea_41490_Chi7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 2 cruisers, 4 destroyers and 4 submarines; Remaining resources: 5 PUs;

    Combat Move - Americans
                1 tactical_bomber moved from 93 Sea Zone to 99 Sea Zone
                2 armour, 1 artillery, 6 infantry and 3 mech_infantrys moved from Southern France to 93 Sea Zone
                2 armour, 1 artillery, 2 carriers, 2 cruisers, 4 destroyers, 3 fighters, 6 infantry, 3 mech_infantrys, 4 submarines and 6 transports moved from 93 Sea Zone to 92 Sea Zone
                3 fighters moved from 92 Sea Zone to Gibraltar
                2 armour, 1 artillery, 6 infantry and 3 mech_infantrys moved from 92 Sea Zone to Gibraltar
                1 bomber moved from United Kingdom to Western Germany
                1 fighter moved from Eastern United States to 92 Sea Zone
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 submarine moved from 33 Sea Zone to 18 Sea Zone
                      Americans take 22 Sea Zone from Japanese
                4 fighters moved from 33 Sea Zone to 18 Sea Zone

    Combat - Americans
                Strategic bombing raid in Western Germany
                        AA fire in Western Germany : 0/1 hits, 0.17 expected hits
                    Bombing raid in Western Germany rolls: 6 and causes: 6 damage to unit: factory_major
                    Bombing raid in Western Germany causes 6 damage total.
                Battle in 99 Sea Zone
                    Americans attack with 1 tactical_bomber
                    Italians defend with 1 transport
                        1 transport owned by the Italians lost in 99 Sea Zone
                    Americans win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in Celebes
                Battle in Gibraltar
                    Americans attack with 2 armour, 1 artillery, 3 fighters, 6 infantry and 3 mech_infantrys
                    Germans defend with 1 airfield, 1 harbour and 2 infantry
                        Americans roll dice for 2 cruisers in Gibraltar, round 2 : 1/2 hits, 1.00 expected hits
                        Americans roll dice for 2 armour, 1 artillery, 3 fighters, 6 infantry and 3 mech_infantrys in Gibraltar, round 2 : 8/15 hits, 4.50 expected hits
                        Germans roll dice for 2 infantry in Gibraltar, round 2 : 0/2 hits, 0.67 expected hits
                        2 infantry owned by the Germans lost in Gibraltar
                    Americans win, taking Celebes from Japanese, taking Gibraltar from Germans with 2 armour, 1 artillery, 3 fighters, 6 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                Battle in 18 Sea Zone
                    Americans attack with 4 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 4 fighters in 18 Sea Zone, round 2 : 0/4 hits, 2.00 expected hits
                        Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 1 submarine in 18 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 4 fighters in 18 Sea Zone, round 3 : 2/4 hits, 2.00 expected hits
                        Japanese roll dice for 1 destroyer in 18 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Japanese lost in 18 Sea Zone
                    Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                4 fighters moved from 18 Sea Zone to 33 Sea Zone
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 battleship, 3 destroyers, 2 infantry, 3 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry, 4 submarines and 1 transport moved from 10 Sea Zone to 30 Sea Zone
                1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
                3 fighters moved from Gibraltar to 92 Sea Zone
                2 infantry moved from 33 Sea Zone to Caroline Islands
                1 bomber moved from Western Germany to United Kingdom
                1 tactical_bomber moved from 99 Sea Zone to Cyprus

    Place Units - Americans
                2 cruisers, 4 destroyers and 2 submarines placed in 101 Sea Zone
                2 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 62 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 92 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                3 infantry moved from Tsinghai to Sikang
                6 infantry moved from Tsinghai to Kansu

    Combat - Chinese
                Battle in Sikang
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 3 infantry in Sikang, round 2 : 1/3 hits, 0.50 expected hits
                        Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Sikang
                    Chinese win, taking Sikang from Japanese with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Kansu
                    Chinese attack with 6 infantry
                    Japanese defend with 2 mech_infantrys
                        Chinese roll dice for 6 infantry in Kansu, round 2 : 2/6 hits, 1.00 expected hits
                        Japanese roll dice for 2 mech_infantrys in Kansu, round 2 : 1/2 hits, 0.67 expected hits
                        2 mech_infantrys owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
                    Chinese win, taking Kansu from Japanese with 5 infantry remaining. Battle score for attacker is 5
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 2 mech_infantrys

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 4 PUs

    Purchase Units - British
                British buy 1 artillery, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - British
                1 bomber moved from Southern France to Syria
                2 infantry moved from Iraq to Syria
                1 artillery moved from Iraq to Syria
                1 artillery and 2 infantry moved from Iraq to Trans-Jordan
                1 infantry moved from Northwest Persia to Persia
                1 artillery moved from Northwest Persia to Persia
                1 artillery and 2 infantry moved from West India to India
                1 armour and 2 mech_infantrys moved from West India to Burma
                1 artillery and 2 infantry moved from India to Burma
                1 fighter moved from West India to Burma
                1 armour, 1 artillery and 2 infantry moved from Southern France to 93 Sea Zone
                1 armour, 1 artillery, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 93 Sea Zone to 92 Sea Zone
                1 armour and 2 infantry moved from 92 Sea Zone to Algeria
                1 artillery moved from 92 Sea Zone to Algeria
                2 fighters moved from Southern France to Gibraltar
                1 destroyer moved from 106 Sea Zone to 101 Sea Zone
                1 armour and 2 mech_infantrys moved from Persia to West India

    Combat - British
                Battle in Algeria
                Battle in Syria
                    British attack with 1 artillery, 1 bomber and 2 infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 artillery, 1 bomber and 2 infantry in Syria, round 2 : 1/4 hits, 1.50 expected hits
                        Italians roll dice for 1 infantry in Syria, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Italians and 1 infantry owned by the British lost in Syria
                    British win, taking Algeria from Italians, taking Syria from Italians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Trans-Jordan
                    British attack with 1 artillery and 2 infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 artillery and 2 infantry in Trans-Jordan, round 2 : 0/3 hits, 0.83 expected hits
                        Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
                        British roll dice for 1 artillery and 2 infantry in Trans-Jordan, round 3 : 0/3 hits, 0.83 expected hits
                        Italians roll dice for 1 infantry in Trans-Jordan, round 3 : 0/1 hits, 0.33 expected hits
                        British roll dice for 1 artillery and 2 infantry in Trans-Jordan, round 4 : 1/3 hits, 0.83 expected hits
                        Italians roll dice for 1 infantry in Trans-Jordan, round 4 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Italians lost in Trans-Jordan
                    British win, taking Trans-Jordan from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Burma
                    British attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 2 mech_infantrys
                    Japanese defend with 5 mech_infantrys
                        British roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 2 mech_infantrys in Burma, round 2 : 1/7 hits, 2.17 expected hits
                        Japanese roll dice for 5 mech_infantrys in Burma, round 2 : 1/5 hits, 1.67 expected hits
                        1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                        British roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry and 2 mech_infantrys in Burma, round 3 : 2/6 hits, 2.00 expected hits
                        Japanese roll dice for 4 mech_infantrys in Burma, round 3 : 3/4 hits, 1.33 expected hits
                        2 mech_infantrys owned by the Japanese, 2 mech_infantrys owned by the British and 1 infantry owned by the British lost in Burma
                        British roll dice for 1 armour, 1 artillery and 1 fighter in Burma, round 4 : 1/3 hits, 1.33 expected hits
                        Japanese roll dice for 2 mech_infantrys in Burma, round 4 : 0/2 hits, 0.67 expected hits
                        1 mech_infantry owned by the Japanese lost in Burma
                        British roll dice for 1 armour, 1 artillery and 1 fighter in Burma, round 5 : 1/3 hits, 1.33 expected hits
                        Japanese roll dice for 1 mech_infantry in Burma, round 5 : 1/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Japanese and 1 artillery owned by the British lost in Burma
                    British win, taking Burma from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is 2
                    Casualties for British: 1 artillery, 2 infantry and 2 mech_infantrys
                    Casualties for Japanese: 5 mech_infantrys

    Non Combat Move - British
                1 fighter moved from Burma to India
                1 bomber moved from Syria to Iraq
                1 mech_infantry moved from Italian Somaliland to Belgian Congo
                2 mech_infantrys moved from Union of South Africa to Belgian Congo

    Place Units - British
                1 artillery and 2 infantry placed in Iraq
                1 fighter, 1 infantry and 1 mech_infantry placed in Persia
                1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                British collect 32 PUs; end with 33 PUs

    Place Units - UK_Pacific
                1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 8 PUs
                Some Units in India change ownership: 1 infantry

    Combat Hit Differential Summary :

    Germans : -0.67
        British : -3.83
        Italians : -0.33
        AA fire in Western Germany : : -0.17
        Americans : 0.83
        Chinese : 1.50
        Japanese : 0.33

    triplea_41490_UK_7.tsvg

  • '22 '21 '20 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 artillery, 1 destroyer and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Northern Italy to Southern France
                      Italians take Southern France from Americans
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 infantry moved from Northern Italy to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                2 infantry moved from 99 Sea Zone to Cyprus
                2 infantry moved from Northern Italy to 97 Sea Zone
                1 battleship, 1 carrier, 2 cruisers, 2 infantry, 1 submarine and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Trans-Jordan
                1 artillery moved from Egypt to Trans-Jordan
                1 bomber moved from Southern Italy to Cyprus
                1 fighter moved from 97 Sea Zone to Trans-Jordan
                1 fighter moved from 97 Sea Zone to Trans-Jordan
                1 armour moved from Caucasus to Kazakhstan
                      Italians take Kazakhstan from Russians
                1 armour moved from Kazakhstan to Caucasus

    Combat - Italians
                Battle in Cyprus
                    Italians attack with 1 bomber and 2 infantry
                    Americans defend with 1 tactical_bomber
                        Italians roll dice for 1 bomber and 2 infantry in Cyprus, round 2 :  0/3 hits
                        British roll dice for 1 tactical_bomber in Cyprus, round 2 :  1/1 hits
                        1 infantry owned by the Italians lost in Cyprus
                        Italians roll dice for 1 bomber and 1 infantry in Cyprus, round 3 :  0/2 hits
                        British roll dice for 1 tactical_bomber in Cyprus, round 3 :  0/1 hits
                        Italians roll dice for 1 bomber and 1 infantry in Cyprus, round 4 :  1/2 hits
                        British roll dice for 1 tactical_bomber in Cyprus, round 4 :  0/1 hits
                        1 tactical_bomber owned by the Americans lost in Cyprus
                    Italians win, taking Cyprus from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 tactical_bomber
                Battle in Trans-Jordan
                    Italians attack with 1 artillery, 2 fighters and 2 infantry
                    British defend with 1 artillery and 2 infantry
                        Italians roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 :  1/2 hits
                        Italians roll dice for 1 artillery, 2 fighters and 2 infantry in Trans-Jordan, round 2 :  3/5 hits
                        British roll dice for 1 artillery and 2 infantry in Trans-Jordan, round 2 :  0/3 hits
                        1 artillery owned by the British and 2 infantry owned by the British lost in Trans-Jordan
                    Italians win, taking Trans-Jordan from British with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 10
                    Casualties for British: 1 artillery and 2 infantry

    Non Combat Move - Italians
                2 fighters moved from Trans-Jordan to 98 Sea Zone
                1 bomber moved from Cyprus to Southern Italy
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 infantry moved from Northern Italy to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Egypt
                1 destroyer moved from 97 Sea Zone to 96 Sea Zone

    Place Units - Italians
                1 destroyer placed in 95 Sea Zone
                3 infantry placed in Southern Italy
                1 artillery and 2 infantry placed in Northern Italy
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Rostov: 1 artillery and 2 infantry
                EDIT: Adding units owned by Italians to Caucasus: 1 artillery and 2 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Italians collect 29 PUs; end with 29 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs

    Territory Summary for Italians :

    Kazakhstan : 1 flag
        Trans-Jordan : 1 flag, 1 artillery and 2 infantry
        Alexandria : 1 flag
        Egypt : 1 flag, 1 armour, 2 artilleries, 1 harbour, 2 infantry and 1 mech_infantry
        Cyprus : 1 flag, 1 infantry
        Malta : 1 flag
        Anglo Egyptian Sudan : 1 flag, 1 infantry
        Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        Tunisia : 1 flag
        Northern Italy : 2 artilleries, 1 factory_major and 7 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 10 infantry
        Bryansk : 1 flag, 2 aaGuns
        Rostov : 1 flag
        Ukraine : 1 flag, 1 factory_minor
        Western Ukraine : 1 flag
        Caucasus : 1 flag, 3 armour, 1 artillery, 2 infantry and 2 mech_infantrys
        96 Sea Zone : 1 destroyer
        95 Sea Zone : 1 destroyer
        Greece : 1 flag
        99 Sea Zone : 1 transport
        98 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 fighters, 1 submarine and 2 transports

    triplea_41490_Ita7.tsvg


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 4 PUs;

    Combat Move - ANZAC
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                2 infantry moved from 43 Sea Zone to Borneo
                2 fighters moved from Caroline Islands to 17 Sea Zone
                1 destroyer moved from 33 Sea Zone to 17 Sea Zone
                1 fighter moved from Caroline Islands to 17 Sea Zone
                1 artillery and 1 infantry moved from New South Wales to Queensland

    Combat - ANZAC

    Combat Hit Differential Summary :

    triplea_41490_ANZ7.tsvg


  • Kamikaze option in Okinawa?

  • '22 '21 '20 '17 '15

    One please.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 4 PUs;

    Combat Move - ANZAC
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                2 infantry moved from 43 Sea Zone to Borneo
                2 fighters moved from Caroline Islands to 17 Sea Zone
                1 destroyer moved from 33 Sea Zone to 17 Sea Zone
                1 fighter moved from Caroline Islands to 17 Sea Zone
                1 artillery and 1 infantry moved from New South Wales to Queensland

    Combat - ANZAC
                Kamikaze Suicide Attack attacks 1 destroyer owned by the ANZAC scoring 0 hits.  Rolls: 5
                Battle in Borneo
                Battle in 17 Sea Zone
                    ANZAC attack with 1 destroyer and 3 fighters
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 destroyer and 3 fighters in 17 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
                        Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Japanese lost in 17 Sea Zone
                    ANZAC win, taking Borneo from Japanese, taking 17 Sea Zone from Japanese with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                3 fighters moved from 17 Sea Zone to Iwo Jima
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                2 infantry moved from Queensland to 54 Sea Zone
                2 destroyers, 2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                2 infantry moved from 33 Sea Zone to Caroline Islands

    Place Units - ANZAC
                1 destroyer and 2 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 18 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs

    Combat Hit Differential Summary :

    ANZAC : 0.17
        Japanese : -0.33

    triplea_41490_ANZ7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 4 PUs;

    Combat Move - ANZAC
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                2 infantry moved from 43 Sea Zone to Borneo
                2 fighters moved from Caroline Islands to 17 Sea Zone
                1 destroyer moved from 33 Sea Zone to 17 Sea Zone
                1 fighter moved from Caroline Islands to 17 Sea Zone
                1 artillery and 1 infantry moved from New South Wales to Queensland

    Combat - ANZAC
                Kamikaze Suicide Attack attacks 1 destroyer owned by the ANZAC scoring 0 hits.  Rolls: 5
                Battle in Borneo
                Battle in 17 Sea Zone
                    ANZAC attack with 1 destroyer and 3 fighters
                    Japanese defend with 1 destroyer
                        ANZAC roll dice for 1 destroyer and 3 fighters in 17 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
                        Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Japanese lost in 17 Sea Zone
                    ANZAC win, taking Borneo from Japanese, taking 17 Sea Zone from Japanese with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                3 fighters moved from 17 Sea Zone to Iwo Jima
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                2 infantry moved from Queensland to 54 Sea Zone
                2 destroyers, 2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                2 infantry moved from 33 Sea Zone to Caroline Islands

    Place Units - ANZAC
                1 destroyer and 2 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 18 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs

    Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    ANZAC : 0.17
        Japanese : -0.33

    triplea_41490_Fre7.tsvg

  • '22 '21 '20 '17 '15

    Going to assume no intercept in Moscow again, since you declined on same odds the last two rounds.  Can roll in forums if you wanted to change it up this time.

  • '22 '21 '20 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 6x factory_major; Remaining resources: 68 PUs;
                Germans buy 2 armour, 1 destroyer, 9 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Bryansk to Smolensk
                2 infantry moved from Bryansk to Tambov
                1 infantry moved from Vologda to Samara
                      Germans take Samara from Russians
                1 infantry moved from Urals to Novosibirsk
                1 bomber moved from Bryansk to Novosibirsk
                2 bombers and 2 fighters moved from Bryansk to Russia
                2 tactical_bombers moved from Bryansk to Smolensk
                2 tactical_bombers moved from Bryansk to Tambov

    Combat - Germans
                Air Battle in Russia
                    Germans attacks with 4 units heading to Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                        AA fire in Russia :  0/2 hits
                    Bombing raid in Russia rolls: 8,3 and causes: 11 damage to unit: factory_major
                    Bombing raid in Russia causes 11 damage total.
                Battle in Smolensk
                    Germans attack with 1 infantry and 2 tactical_bombers
                    Russians defend with 1 infantry
                        Germans roll dice for 1 infantry and 2 tactical_bombers in Smolensk, round 2 :  0/3 hits
                        Russians roll dice for 1 infantry in Smolensk, round 2 :  0/1 hits
                        Germans roll dice for 1 infantry and 2 tactical_bombers in Smolensk, round 3 :  2/3 hits
                        Russians roll dice for 1 infantry in Smolensk, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Smolensk
                    Germans win, taking Smolensk from Russians with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Novosibirsk
                    Germans attack with 1 bomber and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 1 infantry in Novosibirsk, round 2 :  2/2 hits
                        Russians roll dice for 1 infantry in Novosibirsk, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Novosibirsk
                    Germans win with 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Tambov
                    Germans attack with 2 infantry and 2 tactical_bombers
                    Russians defend with 2 infantry
                        Germans roll dice for 2 infantry and 2 tactical_bombers in Tambov, round 2 :  0/4 hits
                        Russians roll dice for 2 infantry in Tambov, round 2 :  0/2 hits
                        Germans roll dice for 2 infantry and 2 tactical_bombers in Tambov, round 3 :  1/4 hits
                        Russians roll dice for 2 infantry in Tambov, round 3 :  0/2 hits
                        1 infantry owned by the Russians lost in Tambov
                        Germans roll dice for 2 infantry and 2 tactical_bombers in Tambov, round 4 :  1/4 hits
                        Russians roll dice for 1 infantry in Tambov, round 4 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Tambov
                    Germans win, taking Tambov from Russians with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Cleaning up after air battles

    Non Combat Move - Germans
                2 tactical_bombers moved from Tambov to Bryansk
                2 tactical_bombers moved from Smolensk to Bryansk
                2 fighters moved from Russia to Bryansk
                2 bombers moved from Russia to Bryansk
                1 bomber moved from Novosibirsk to Bryansk
                1 mech_infantry moved from Volgograd to Bryansk
                1 aaGun moved from Belarus to Bryansk
                2 armour and 1 mech_infantry moved from Novgorod to Bryansk
                1 mech_infantry moved from Eastern Poland to Bryansk
                1 fighter moved from Germany to Bryansk
                2 mech_infantrys moved from Germany to Eastern Poland
                1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 2 submarines and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 destroyer moved from 91 Sea Zone to 104 Sea Zone
                1 destroyer moved from 104 Sea Zone to 110 Sea Zone
                1 infantry moved from Germany to Western Germany
                1 artillery moved from France to Normandy Bordeaux
                2 infantry moved from Normandy Bordeaux to France

    Place Units - Germans
                1 destroyer and 2 submarines placed in 110 Sea Zone
                3 mech_infantrys placed in Novgorod
                2 armour and 1 mech_infantry placed in Volgograd
                5 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 55 PUs; end with 55 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        France : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor and 10 infantry
        Western Germany : 1 airfield, 1 factory_major, 1 harbour and 1 infantry
        Germany : 1 factory_major and 5 mech_infantrys
        Southern Italy : 3 fighters
        Belarus : 1 flag
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 4 aaGuns, 18 armour, 15 artilleries, 3 bombers, 3 fighters, 16 infantry, 16 mech_infantrys and 4 tactical_bombers
        Nenetsia : 1 flag
        Urals : 1 flag
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag, 2 mech_infantrys
        Bessarabia : 1 flag
        Tambov : 1 flag, 1 infantry
        Vologda : 1 flag
        Volgograd : 1 flag, 2 armour, 1 factory_minor and 1 mech_infantry
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
        Smolensk : 1 flag, 1 infantry
        Samara : 1 flag, 1 infantry
        Bulgaria : 1 flag
        Yugoslavia : 1 flag
        Finland : 1 flag
        110 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 4 fighters, 4 submarines and 1 transport

    triplea_41490_Ger8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Russians
                Russians repair damage of 10x factory_major; Remaining resources: 3 PUs;
                Russians buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Russia to Samara
                2 fighters and 1 tactical_bomber moved from Russia to Samara

    Combat - Russians
                Battle in Samara
                    Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Samara, round 2 : 3/4 hits, 1.83 expected hits
                        Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Germans lost in Samara
                    Russians win, taking Samara from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Samara to Russia

    Place Units - Russians
                1 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 7 PUs; end with 7 PUs

    Combat Hit Differential Summary :

    Germans : -0.33
        Russians : 1.17

    triplea_41490_Rus8.tsvg

  • '22 '21 '20 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 2 destroyers, 9 mech_infantrys and 2 submarines; Remaining resources: 5 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from French Indo China to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 bomber moved from Yunnan to 43 Sea Zone
                1 submarine moved from 36 Sea Zone to 44 Sea Zone
                1 bomber moved from Yunnan to Burma
                4 infantry moved from Shensi to Kansu
                1 fighter and 1 tactical_bomber moved from Yunnan to Kansu
                2 tactical_bombers moved from Yunnan to Sikang
                1 infantry moved from Yenisey to Evenkiyskiy
                      Japanese take Evenkiyskiy from Russians
                1 destroyer moved from 36 Sea Zone to 18 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
                2 infantry moved from 8 Sea Zone to Aleutian Islands
                1 destroyer moved from 6 Sea Zone to 17 Sea Zone
                2 fighters moved from Japan to 17 Sea Zone
                1 fighter moved from Japan to 18 Sea Zone
                1 fighter moved from 36 Sea Zone to 18 Sea Zone
                1 fighter moved from 36 Sea Zone to 18 Sea Zone
                1 fighter moved from 18 Sea Zone to 17 Sea Zone
                1 fighter moved from 36 Sea Zone to 18 Sea Zone
                2 mech_infantrys moved from Yunnan to Burma
                1 mech_infantry moved from Yunnan to Sikang
                3 mech_infantrys moved from Kweichow to Sikang
                1 infantry moved from Shensi to Kansu

    Combat - Japanese
                Battle in Java
                Battle in 43 Sea Zone
                    Japanese attack with 1 bomber
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 43 Sea Zone
                    Japanese win, taking Java from ANZAC with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Aleutian Islands
                Battle in 44 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 44 Sea Zone
                        Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 :  0/1 hits
                    Japanese win, taking Aleutian Islands from Americans, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 17 Sea Zone
                    Japanese attack with 1 destroyer and 3 fighters
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 destroyer and 3 fighters in 17 Sea Zone, round 2 :  2/4 hits
                        ANZAC roll dice for 1 destroyer in 17 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 17 Sea Zone
                    Japanese win, taking 17 Sea Zone from ANZAC with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in 18 Sea Zone
                    Japanese attack with 1 destroyer and 3 fighters
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 destroyer and 3 fighters in 18 Sea Zone, round 2 :  2/4 hits
                        Americans roll dice for 1 submarine in 18 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 18 Sea Zone
                    Japanese win with 3 fighters remaining. Battle score for attacker is -2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in Kansu
                    Japanese attack with 1 fighter, 5 infantry and 1 tactical_bomber
                    Chinese defend with 5 infantry
                        Japanese roll dice for 1 fighter, 5 infantry and 1 tactical_bomber in Kansu, round 2 :  2/7 hits
                        Chinese roll dice for 5 infantry in Kansu, round 2 :  3/5 hits
                        3 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kansu
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kansu, round 3 :  1/4 hits
                        Chinese roll dice for 3 infantry in Kansu, round 3 :  3/3 hits
                        2 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 fighter owned by the Japanese lost in Kansu
                    retreated to Kansu
                    Chinese win with 2 infantry remaining. Battle score for attacker is -16
                    Casualties for Chinese: 3 infantry
                    Casualties for Japanese: 1 fighter and 5 infantry
                Battle in Burma
                    Japanese attack with 1 bomber and 2 mech_infantrys
                    British defend with 1 armour
                        Japanese roll dice for 1 bomber and 2 mech_infantrys in Burma, round 2 :  1/3 hits
                        UK_Pacific roll dice for 1 armour in Burma, round 2 :  1/1 hits
                        1 armour owned by the British and 1 mech_infantry owned by the Japanese lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 2
                    Casualties for British: 1 armour
                    Casualties for Japanese: 1 mech_infantry
                Battle in Sikang
                    Japanese attack with 4 mech_infantrys and 2 tactical_bombers
                    Chinese defend with 4 infantry
                        Japanese roll dice for 4 mech_infantrys and 2 tactical_bombers in Sikang, round 2 :  2/6 hits
                        Chinese roll dice for 4 infantry in Sikang, round 2 :  0/4 hits
                        2 infantry owned by the Chinese lost in Sikang
                        Japanese roll dice for 4 mech_infantrys and 2 tactical_bombers in Sikang, round 3 :  2/6 hits
                        Chinese roll dice for 2 infantry in Sikang, round 3 :  0/2 hits
                        2 infantry owned by the Chinese lost in Sikang
                    Japanese win, taking Sikang from Chinese with 4 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for Chinese: 4 infantry

    Non Combat Move - Japanese
                2 tactical_bombers moved from Sikang to Yunnan
                1 bomber moved from Burma to Yunnan
                1 tactical_bomber moved from Kansu to Shensi
                3 mech_infantrys moved from Shantung to Kweichow
                3 mech_infantrys moved from Kwangtung to Yunnan
                1 bomber moved from 43 Sea Zone to Yunnan
                2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters and 6 submarines moved from 36 Sea Zone to 6 Sea Zone
                3 fighters moved from 17 Sea Zone to Japan
                3 fighters moved from 18 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                3 mech_infantrys placed in French Indo China
                3 mech_infantrys placed in Kwangtung
                3 mech_infantrys placed in Shantung
                2 destroyers and 2 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 61 PUs; end with 61 PUs

    Territory Summary for Japanese :

    Shantung : 1 flag, 1 aaGun, 1 factory_minor and 3 mech_infantrys
        Kwangsi : 1 flag
        Kiangsu : 1 flag
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour and 6 infantry
        Jehol : 1 flag
        Manchuria : 1 flag, 1 infantry
        Hainan : 1 harbour
        Shensi : 1 flag, 1 tactical_bomber
        Yunnan : 1 flag, 2 bombers, 3 mech_infantrys and 2 tactical_bombers
        Suiyuyan : 1 flag
        Kweichow : 1 flag, 3 mech_infantrys
        Hunan : 1 flag
        Hopei : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag
        Sikang : 1 flag, 4 mech_infantrys
        Anhwe : 1 flag
        Shan State : 1 flag
        Burma : 1 flag, 1 mech_infantry
        Malaya : 1 flag, 1 harbour
        Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 3 mech_infantrys
        Guam : 1 flag, 1 airfield
        Aleutian Islands : 1 flag, 2 infantry
        Sakha : 1 flag
        Evenkiyskiy : 1 flag, 1 infantry
        Yenisey : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag, 1 infantry
        Yakut S.S.R. : 1 flag
        Siberia : 1 flag
        Buryatia : 1 flag
        French Indo China : 1 flag, 1 factory_minor and 3 mech_infantrys
        Java : 1 flag, 1 infantry
        Sumatra : 1 flag
        42 Sea Zone : 1 flag, 1 transport
        44 Sea Zone : 1 flag, 1 submarine
        37 Sea Zone : 1 flag
        Dzavhan : 1 flag
        Central Mongolia : 1 flag
        17 Sea Zone : 1 destroyer
        16 Sea Zone : 1 destroyer
        8 Sea Zone : 1 transport
        6 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 5 destroyers, 6 fighters and 8 submarines
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag
        Tsagaan Olom : 1 flag

    triplea_41490_Jap8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 artillery, 1 bomber, 1 carrier, 1 cruiser, 2 fighters, 3 infantry and 2 transports; Remaining resources: 5 PUs;

    Combat Move - Americans
                2 armour, 1 artillery, 6 infantry and 3 mech_infantrys moved from Gibraltar to 92 Sea Zone
                2 armour, 1 artillery, 2 carriers, 2 cruisers, 4 destroyers, 4 fighters, 6 infantry, 3 mech_infantrys, 4 submarines and 6 transports moved from 92 Sea Zone to 110 Sea Zone
                2 armour, 1 artillery, 6 infantry and 3 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
                1 bomber moved from United Kingdom to 110 Sea Zone
                1 submarine moved from 10 Sea Zone to 8 Sea Zone
                2 infantry moved from Caroline Islands to 33 Sea Zone
                2 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java

    Combat - Americans
                Battle in 8 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 8 Sea Zone
                        Americans roll dice for 1 submarine in 8 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Java
                    Americans attack with 2 infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.33 expected hits
                        Japanese roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 2 infantry in Java, round 3 : 0/2 hits, 0.33 expected hits
                        Japanese roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 2 infantry in Java, round 4 : 0/2 hits, 0.33 expected hits
                        Japanese roll dice for 1 infantry in Java, round 4 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 2 infantry in Java, round 5 : 0/2 hits, 0.33 expected hits
                        Japanese roll dice for 1 infantry in Java, round 5 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Americans lost in Java
                        Americans roll dice for 1 infantry in Java, round 6 : 0/1 hits, 0.17 expected hits
                        Japanese roll dice for 1 infantry in Java, round 6 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 1 infantry in Java, round 7 : 0/1 hits, 0.17 expected hits
                        Japanese roll dice for 1 infantry in Java, round 7 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Americans lost in Java
                    Japanese win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Americans: 2 infantry
                Battle in 110 Sea Zone
                    Americans attack with 1 bomber, 2 carriers, 2 cruisers, 4 destroyers, 4 fighters, 4 submarines and 6 transports
                    Germans defend with 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 4 fighters, 4 submarines and 1 transport
                        Americans roll dice for 4 submarines in 110 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits
                    Units damaged: 1 carrier owned by the Germans
                        Americans roll dice for 1 bomber, 2 carriers, 2 cruisers, 4 destroyers, 4 fighters and 6 transports in 110 Sea Zone, round 2 : 6/11 hits, 5.00 expected hits
                    Units damaged: 1 battleship owned by the Germans and 1 carrier owned by the Germans
                        Germans roll dice for 4 submarines in 110 Sea Zone, round 2 : 1/4 hits, 0.67 expected hits
                    Units damaged: 1 carrier owned by the Americans
                        Germans roll dice for 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 4 fighters and 1 transport in 110 Sea Zone, round 2 : 6/11 hits, 5.50 expected hits
                        3 submarines owned by the Americans, 4 submarines owned by the Germans and 2 carriers owned by the Americans lost in 110 Sea Zone
                        Americans roll dice for 1 submarine in 110 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                        Americans roll dice for 1 bomber, 2 cruisers, 4 destroyers, 4 fighters and 6 transports in 110 Sea Zone, round 3 : 6/11 hits, 5.00 expected hits
                        Germans roll dice for 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 4 fighters and 1 transport in 110 Sea Zone, round 3 : 4/11 hits, 5.50 expected hits
                        3 destroyers owned by the Germans, 1 submarine owned by the Americans, 3 destroyers owned by the Americans, 1 fighter owned by the Germans, 2 carriers owned by the Germans and 1 cruiser owned by the Germans lost in 110 Sea Zone
                        Americans roll dice for 1 bomber, 2 cruisers, 1 destroyer, 4 fighters and 6 transports in 110 Sea Zone, round 4 : 1/8 hits, 4.00 expected hits
                        Germans roll dice for 1 battleship, 3 fighters and 1 transport in 110 Sea Zone, round 4 : 1/4 hits, 2.67 expected hits
                        1 destroyer owned by the Americans and 1 fighter owned by the Germans lost in 110 Sea Zone
                        Americans roll dice for 1 bomber, 2 cruisers, 4 fighters and 6 transports in 110 Sea Zone, round 5 : 1/7 hits, 3.67 expected hits
                        Germans roll dice for 1 battleship, 2 fighters and 1 transport in 110 Sea Zone, round 5 : 2/3 hits, 2.00 expected hits
                        2 cruisers owned by the Americans and 1 fighter owned by the Germans lost in 110 Sea Zone
                        Americans roll dice for 1 bomber, 4 fighters and 6 transports in 110 Sea Zone, round 6 : 3/5 hits, 2.67 expected hits
                        Germans roll dice for 1 battleship, 1 fighter and 1 transport in 110 Sea Zone, round 6 : 2/2 hits, 1.33 expected hits
                        1 battleship owned by the Germans, 1 fighter owned by the Germans, 2 fighters owned by the Americans and 1 transport owned by the Germans lost in 110 Sea Zone
                    Americans win with 1 bomber, 2 fighters and 6 transports remaining. Battle score for attacker is 27
                    Casualties for Germans: 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 4 fighters, 4 submarines and 1 transport
                    Casualties for Americans: 2 carriers, 2 cruisers, 4 destroyers, 2 fighters and 4 submarines
                Battle in Normandy Bordeaux
                    Americans attack with 2 armour, 1 artillery, 6 infantry and 3 mech_infantrys
                    Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Americans roll dice for 2 armour, 1 artillery, 6 infantry and 3 mech_infantrys in Normandy Bordeaux, round 2 : 5/12 hits, 3.00 expected hits
                        Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
                        1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
                    Americans win, taking Normandy Bordeaux from Germans with 2 armour, 1 artillery, 5 infantry and 3 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                2 fighters moved from 110 Sea Zone to United Kingdom
                1 bomber moved from 110 Sea Zone to United Kingdom
                1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 artillery, 2 cruisers, 4 destroyers, 2 infantry, 2 submarines and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
                2 battleships, 2 carriers, 2 cruisers, 10 destroyers, 4 fighters and 5 submarines moved from 33 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
                1 artillery, 1 infantry, 4 submarines and 1 transport moved from 30 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 submarine moved from 10 Sea Zone to 26 Sea Zone

    Place Units - Americans
                1 carrier, 1 cruiser and 2 transports placed in 10 Sea Zone
                1 artillery, 2 fighters and 3 infantry placed in Western United States
                1 bomber placed in Central United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,4
                Americans collect 61 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 86 PUs

    Combat Hit Differential Summary :

    Germans : -1.33
        Americans : -3.00
        Japanese : 0.00

    triplea_41490_Ame8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 infantry moved from Kansu to Tsinghai

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 4 PUs

    Combat Hit Differential Summary :

    triplea_41490_Chi8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 artillery, 1 bomber, 1 carrier, 1 cruiser, 2 fighters, 3 infantry and 2 transports; Remaining resources: 5 PUs;

    Combat Move - Americans
                2 armour, 1 artillery, 6 infantry and 3 mech_infantrys moved from Gibraltar to 92 Sea Zone
                2 armour, 1 artillery, 2 carriers, 2 cruisers, 4 destroyers, 4 fighters, 6 infantry, 3 mech_infantrys, 4 submarines and 6 transports moved from 92 Sea Zone to 110 Sea Zone
                2 armour, 1 artillery, 6 infantry and 3 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
                1 bomber moved from United Kingdom to 110 Sea Zone
                1 submarine moved from 10 Sea Zone to 8 Sea Zone
                2 infantry moved from Caroline Islands to 33 Sea Zone
                2 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java

    Combat - Americans
                Battle in 8 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 8 Sea Zone
                        Americans roll dice for 1 submarine in 8 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Java
                    Americans attack with 2 infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.33 expected hits
                        Japanese roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 2 infantry in Java, round 3 : 0/2 hits, 0.33 expected hits
                        Japanese roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 2 infantry in Java, round 4 : 0/2 hits, 0.33 expected hits
                        Japanese roll dice for 1 infantry in Java, round 4 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 2 infantry in Java, round 5 : 0/2 hits, 0.33 expected hits
                        Japanese roll dice for 1 infantry in Java, round 5 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Americans lost in Java
                        Americans roll dice for 1 infantry in Java, round 6 : 0/1 hits, 0.17 expected hits
                        Japanese roll dice for 1 infantry in Java, round 6 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 1 infantry in Java, round 7 : 0/1 hits, 0.17 expected hits
                        Japanese roll dice for 1 infantry in Java, round 7 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Americans lost in Java
                    Japanese win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Americans: 2 infantry
                Battle in 110 Sea Zone
                    Americans attack with 1 bomber, 2 carriers, 2 cruisers, 4 destroyers, 4 fighters, 4 submarines and 6 transports
                    Germans defend with 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 4 fighters, 4 submarines and 1 transport
                        Americans roll dice for 4 submarines in 110 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits
                    Units damaged: 1 carrier owned by the Germans
                        Americans roll dice for 1 bomber, 2 carriers, 2 cruisers, 4 destroyers, 4 fighters and 6 transports in 110 Sea Zone, round 2 : 6/11 hits, 5.00 expected hits
                    Units damaged: 1 battleship owned by the Germans and 1 carrier owned by the Germans
                        Germans roll dice for 4 submarines in 110 Sea Zone, round 2 : 1/4 hits, 0.67 expected hits
                    Units damaged: 1 carrier owned by the Americans
                        Germans roll dice for 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 4 fighters and 1 transport in 110 Sea Zone, round 2 : 6/11 hits, 5.50 expected hits
                        3 submarines owned by the Americans, 4 submarines owned by the Germans and 2 carriers owned by the Americans lost in 110 Sea Zone
                        Americans roll dice for 1 submarine in 110 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                        Americans roll dice for 1 bomber, 2 cruisers, 4 destroyers, 4 fighters and 6 transports in 110 Sea Zone, round 3 : 6/11 hits, 5.00 expected hits
                        Germans roll dice for 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 4 fighters and 1 transport in 110 Sea Zone, round 3 : 4/11 hits, 5.50 expected hits
                        3 destroyers owned by the Germans, 1 submarine owned by the Americans, 3 destroyers owned by the Americans, 1 fighter owned by the Germans, 2 carriers owned by the Germans and 1 cruiser owned by the Germans lost in 110 Sea Zone
                        Americans roll dice for 1 bomber, 2 cruisers, 1 destroyer, 4 fighters and 6 transports in 110 Sea Zone, round 4 : 1/8 hits, 4.00 expected hits
                        Germans roll dice for 1 battleship, 3 fighters and 1 transport in 110 Sea Zone, round 4 : 1/4 hits, 2.67 expected hits
                        1 destroyer owned by the Americans and 1 fighter owned by the Germans lost in 110 Sea Zone
                        Americans roll dice for 1 bomber, 2 cruisers, 4 fighters and 6 transports in 110 Sea Zone, round 5 : 1/7 hits, 3.67 expected hits
                        Germans roll dice for 1 battleship, 2 fighters and 1 transport in 110 Sea Zone, round 5 : 2/3 hits, 2.00 expected hits
                        2 cruisers owned by the Americans and 1 fighter owned by the Germans lost in 110 Sea Zone
                        Americans roll dice for 1 bomber, 4 fighters and 6 transports in 110 Sea Zone, round 6 : 3/5 hits, 2.67 expected hits
                        Germans roll dice for 1 battleship, 1 fighter and 1 transport in 110 Sea Zone, round 6 : 2/2 hits, 1.33 expected hits
                        1 battleship owned by the Germans, 1 fighter owned by the Germans, 2 fighters owned by the Americans and 1 transport owned by the Germans lost in 110 Sea Zone
                    Americans win with 1 bomber, 2 fighters and 6 transports remaining. Battle score for attacker is 27
                    Casualties for Germans: 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 4 fighters, 4 submarines and 1 transport
                    Casualties for Americans: 2 carriers, 2 cruisers, 4 destroyers, 2 fighters and 4 submarines
                Battle in Normandy Bordeaux
                    Americans attack with 2 armour, 1 artillery, 6 infantry and 3 mech_infantrys
                    Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Americans roll dice for 2 armour, 1 artillery, 6 infantry and 3 mech_infantrys in Normandy Bordeaux, round 2 : 5/12 hits, 3.00 expected hits
                        Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
                        1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
                    Americans win, taking Normandy Bordeaux from Germans with 2 armour, 1 artillery, 5 infantry and 3 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                2 fighters moved from 110 Sea Zone to United Kingdom
                1 bomber moved from 110 Sea Zone to United Kingdom
                1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 artillery, 2 cruisers, 4 destroyers, 2 infantry, 2 submarines and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
                2 battleships, 2 carriers, 2 cruisers, 10 destroyers, 4 fighters and 5 submarines moved from 33 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
                1 artillery, 1 infantry, 4 submarines and 1 transport moved from 30 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 submarine moved from 10 Sea Zone to 26 Sea Zone

    Place Units - Americans
                1 carrier, 1 cruiser and 2 transports placed in 10 Sea Zone
                1 artillery, 2 fighters and 3 infantry placed in Western United States
                1 bomber placed in Central United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,4
                Americans collect 61 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 86 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 infantry moved from Kansu to Tsinghai

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 4 PUs

    Purchase Units - British
                British buy 2 armour, 2 artilleries and 4 infantry; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - British
                1 armour, 1 artillery and 2 infantry moved from Algeria to Tunisia
                      British take Tunisia from Italians
                4 armour and 3 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 artillery and 1 infantry moved from Syria to Trans-Jordan
                1 artillery and 2 infantry moved from Iraq to Trans-Jordan
                1 bomber moved from Iraq to 99 Sea Zone
                1 fighter moved from Persia to Trans-Jordan
                1 mech_infantry moved from Persia to Trans-Jordan
                2 infantry moved from India to Burma
                1 fighter moved from India to Burma

    Combat - British
                Battle in 99 Sea Zone
                    British attack with 1 bomber
                    Italians defend with 1 transport
                        1 transport owned by the Italians lost in 99 Sea Zone
                    British win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in Burma
                    British attack with 1 fighter and 2 infantry
                    Japanese defend with 1 mech_infantry
                        British roll dice for 1 fighter and 2 infantry in Burma, round 2 : 1/3 hits, 0.83 expected hits
                        Japanese roll dice for 1 mech_infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Trans-Jordan
                    British attack with 2 artilleries, 1 fighter, 3 infantry and 1 mech_infantry
                    Italians defend with 1 artillery and 2 infantry
                        British roll dice for 2 artilleries, 1 fighter, 3 infantry and 1 mech_infantry in Trans-Jordan, round 2 : 1/7 hits, 2.17 expected hits
                        Italians roll dice for 1 artillery and 2 infantry in Trans-Jordan, round 2 : 0/3 hits, 1.00 expected hits
                        1 infantry owned by the Italians lost in Trans-Jordan
                        British roll dice for 2 artilleries, 1 fighter, 3 infantry and 1 mech_infantry in Trans-Jordan, round 3 : 1/7 hits, 2.17 expected hits
                        Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 3 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan
                        British roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 mech_infantry in Trans-Jordan, round 4 : 3/6 hits, 2.00 expected hits
                        Italians roll dice for 1 artillery in Trans-Jordan, round 4 : 0/1 hits, 0.33 expected hits
                        1 artillery owned by the Italians lost in Trans-Jordan
                    British win, taking Trans-Jordan from Italians with 2 artilleries, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 artillery and 2 infantry
                    Casualties for British: 1 infantry
                Battle in Anglo Egyptian Sudan
                    British attack with 4 armour and 3 mech_infantrys
                    Italians defend with 1 infantry
                        British roll dice for 4 armour and 3 mech_infantrys in Anglo Egyptian Sudan, round 2 : 3/7 hits, 2.50 expected hits
                        Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                    British win, taking Anglo Egyptian Sudan from Italians with 4 armour and 2 mech_infantrys remaining. Battle score for attacker is -1
                    Casualties for British: 1 mech_infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                1 fighter moved from Trans-Jordan to Iraq
                1 artillery and 2 infantry moved from Persia to Iraq
                1 bomber moved from 99 Sea Zone to Iraq
                1 armour and 2 mech_infantrys moved from West India to India
                1 cruiser, 1 destroyer and 2 transports moved from 92 Sea Zone to 110 Sea Zone
                2 infantry and 2 mech_infantrys moved from United Kingdom to 110 Sea Zone
                2 infantry and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
                2 fighters moved from Gibraltar to Normandy Bordeaux
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                1 fighter moved from Burma to India

    Place Units - British
                1 artillery and 2 infantry placed in Iraq
                1 artillery and 2 infantry placed in Persia
                2 armour placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,4,6,5,1,5,1,3,4
                British collect 32 PUs (2 lost to blockades); end with 33 PUs

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 10 PUs; end with 12 PUs
                Some Units in India change ownership: 2 infantry

    Combat Hit Differential Summary :

    Germans : -1.33
        British : -0.67
        Italians : -0.33
        Americans : -3.00
        Japanese : -0.33

    triplea_41490_UK_8.tsvg

  • '22 '21 '20 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 4 artilleries and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 transports moved from 98 Sea Zone to 97 Sea Zone
                1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
                1 artillery moved from Southern Italy to 97 Sea Zone
                2 artilleries, 1 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone
                1 infantry moved from Cyprus to 99 Sea Zone
                2 artilleries and 2 infantry moved from 99 Sea Zone to Syria
                2 fighters moved from 98 Sea Zone to Trans-Jordan
                1 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
                1 bomber moved from Southern Italy to Northwest Persia
                2 infantry moved from Caucasus to Northwest Persia

    Combat - Italians
                Battle in Syria
                Battle in Northwest Persia
                    Italians attack with 1 bomber and 2 infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 bomber and 2 infantry in Northwest Persia, round 2 :  1/3 hits
                        British roll dice for 1 infantry in Northwest Persia, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Northwest Persia
                    Italians win, taking Syria from British, taking Northwest Persia from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Trans-Jordan
                    Italians attack with 1 armour, 2 artilleries, 2 fighters, 2 infantry and 1 mech_infantry
                    British defend with 2 artilleries, 2 infantry and 1 mech_infantry
                        Italians roll dice for 1 armour, 2 artilleries, 2 fighters, 2 infantry and 1 mech_infantry in Trans-Jordan, round 2 :  3/8 hits
                        British roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Trans-Jordan, round 2 :  3/5 hits
                        1 mech_infantry owned by the British, 1 artillery owned by the Italians, 2 infantry owned by the Italians and 2 infantry owned by the British lost in Trans-Jordan
                        Italians roll dice for 1 armour, 1 artillery, 2 fighters and 1 mech_infantry in Trans-Jordan, round 3 :  2/5 hits
                        British roll dice for 2 artilleries in Trans-Jordan, round 3 :  0/2 hits
                        2 artilleries owned by the British lost in Trans-Jordan
                    Italians win, taking Trans-Jordan from British with 1 armour, 1 artillery, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 artillery and 2 infantry
                    Casualties for British: 2 artilleries, 2 infantry and 1 mech_infantry

    Non Combat Move - Italians
                1 battleship, 1 carrier, 2 cruisers and 1 submarine moved from 98 Sea Zone to 99 Sea Zone
                2 fighters moved from Trans-Jordan to 99 Sea Zone
                1 destroyer moved from 96 Sea Zone to 99 Sea Zone
                1 destroyer moved from 95 Sea Zone to 92 Sea Zone
                1 bomber moved from Northwest Persia to Volgograd
                1 artillery and 6 infantry moved from Northern Italy to France

    Place Units - Italians
                1 artillery and 2 infantry placed in Ukraine
                1 artillery and 2 infantry placed in Southern France
                2 artilleries and 2 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 28 PUs; end with 28 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 38 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 40 PUs

    Territory Summary for Italians :

    Kazakhstan : 1 flag
        Trans-Jordan : 1 flag, 1 armour, 1 artillery and 1 mech_infantry
        Alexandria : 1 flag
        Egypt : 1 flag, 1 harbour
        Cyprus : 1 flag
        Malta : 1 flag
        Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
        Syria : 1 flag, 2 artilleries and 2 infantry
        France : 1 artillery and 6 infantry
        Northern Italy : 2 artilleries, 1 factory_major and 2 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 10 infantry
        Bryansk : 1 flag, 2 aaGuns
        Rostov : 1 flag
        Ukraine : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
        Western Ukraine : 1 flag
        Volgograd : 1 bomber
        Caucasus : 1 flag, 3 armour, 1 artillery and 2 mech_infantrys
        Greece : 1 flag
        99 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine and 2 transports
        92 Sea Zone : 1 destroyer
        Northwest Persia : 1 flag, 2 infantry

    triplea_41490_Ita8.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 2 infantry and 1 transport; Remaining resources: 10 PUs;

    Combat Move - ANZAC
                1 submarine moved from 62 Sea Zone to 42 Sea Zone
                2 destroyers moved from 33 Sea Zone to 44 Sea Zone
                      ANZAC take 35 Sea Zone from Japanese
                2 fighters moved from Iwo Jima to 16 Sea Zone
                1 fighter moved from Iwo Jima to 17 Sea Zone
                1 destroyer moved from 33 Sea Zone to 17 Sea Zone
                2 infantry moved from Caroline Islands to 33 Sea Zone
                2 infantry and 1 transport moved from 33 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to Hainan
                1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone

    triplea_41490_ANZ8.tsvg

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