@Ragnell804 gg, I concede
G40 NT Snigg (Axis) vs. War Ghost (Allies)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians repair damage of 12x factory_major; Remaining resources: 8 PUs;
Russians buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Russians
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Germans
2 infantry moved from Samara to Tambov
2 fighters and 1 tactical_bomber moved from Russia to Tambov
1 infantry moved from Novosibirsk to Vologda
2 infantry moved from Samara to VologdaCombat - Russians
Battle in Tambov
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 0/5 hits, 2.00 expected hits
Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Tambov, round 3 : 2/5 hits, 2.00 expected hits
Germans roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 3 infantry
Germans defend with 1 infantry
Russians roll dice for 3 infantry in Vologda, round 2 : 0/3 hits, 0.50 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vologda
Russians roll dice for 2 infantry in Vologda, round 3 : 0/2 hits, 0.33 expected hits
Germans roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 infantry in Vologda, round 4 : 0/2 hits, 0.33 expected hits
Germans roll dice for 1 infantry in Vologda, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vologda
Russians roll dice for 1 infantry in Vologda, round 5 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 infantry in Vologda, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians retreated to Novosibirsk
Germans win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantryNon Combat Move - Russians
3 infantry moved from Olgiy to Kansu
2 aaGuns and 8 infantry moved from Samara to Russia
2 fighters and 1 tactical_bomber moved from Tambov to RussiaPlace Units - Russians
2 infantry placed in RussiaTurn Complete - Russians
Russians collect 11 PUs; end with 13 PUsCombat Hit Differential Summary :
Germans : 0.00
Russians : -3.33 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 destroyers, 1 fighter, 4 infantry, 6 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 fighter moved from 36 Sea Zone to 38 Sea Zone
1 fighter moved from 36 Sea Zone to 35 Sea Zone
3 mech_infantrys moved from Kweichow to Kansu
1 artillery and 2 mech_infantrys moved from Tsagaan Olom to Kansu
1 mech_infantry moved from Dzavhan to Tsagaan Olom
1 mech_infantry moved from Tsagaan Olom to Kansu
2 bombers moved from Yunnan to Kansu
3 mech_infantrys moved from Szechwan to Burma
3 mech_infantrys moved from Yunnan to Burma
2 fighters and 2 tactical_bombers moved from Yunnan to Burma
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Burma
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from RussiansCombat - Japanese
Japanese creates battle in territory 17 Sea Zone
Battle in 35 Sea Zone
Japanese attack with 1 fighter
Americans defend with 2 transports
2 transports owned by the Americans lost in 35 Sea Zone
Japanese win, taking 17 Sea Zone from Americans with 1 fighter remaining. Battle score for attacker is 14
Casualties for Americans: 2 transports
Battle in 38 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 38 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Burma
Japanese attack with 3 fighters, 6 mech_infantrys and 3 tactical_bombers
ANZAC defend with 2 infantry
Japanese roll dice for 3 fighters, 6 mech_infantrys and 3 tactical_bombers in Burma, round 2 : 4/12 hits
UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/2 hits
2 infantry owned by the ANZAC and 1 mech_infantry owned by the Japanese lost in Burma
Japanese win, taking Burma from UK_Pacific with 3 fighters, 5 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 2
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Kansu
Japanese attack with 1 artillery, 2 bombers and 6 mech_infantrys
Russians defend with 3 infantry; Chinese defend with 1 fighter and 2 infantry
Japanese roll dice for 1 artillery, 2 bombers and 6 mech_infantrys in Kansu, round 2 : 2/9 hits
Chinese roll dice for 1 fighter and 5 infantry in Kansu, round 2 : 1/6 hits
2 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Kansu
Japanese roll dice for 1 artillery, 2 bombers and 5 mech_infantrys in Kansu, round 3 : 3/8 hits
Chinese roll dice for 1 fighter and 3 infantry in Kansu, round 3 : 3/4 hits
3 mech_infantrys owned by the Japanese and 3 infantry owned by the Russians lost in Kansu
Japanese roll dice for 1 artillery, 2 bombers and 2 mech_infantrys in Kansu, round 4 : 2/5 hits
Chinese roll dice for 1 fighter in Kansu, round 4 : 1/1 hits
1 fighter owned by the Chinese and 1 artillery owned by the Japanese lost in Kansu
Japanese win, taking Kansu from Chinese with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 5
Casualties for Russians: 3 infantry
Casualties for Chinese: 1 fighter and 2 infantry
Casualties for Japanese: 1 artillery and 4 mech_infantrysNon Combat Move - Japanese
2 bombers moved from Kansu to Yunnan
1 fighter moved from 38 Sea Zone to 36 Sea Zone
1 fighter moved from 35 Sea Zone to 36 Sea Zone
2 fighters moved from Burma to 36 Sea Zone
1 fighter and 3 tactical_bombers moved from Burma to Yunnan
3 mech_infantrys moved from Kwangtung to Yunnan
3 mech_infantrys moved from Shantung to Kweichow
5 infantry moved from Szechwan to Shensi
1 infantry moved from Amur to Manchuria
1 infantry moved from Siberia to Amur
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 17 Sea Zone to 16 Sea Zone
1 destroyer moved from 18 Sea Zone to 17 Sea Zone
1 destroyer moved from 36 Sea Zone to 18 Sea ZonePlace Units - Japanese
3 mech_infantrys placed in Kwangtung
3 mech_infantrys placed in Shantung
1 fighter placed in Japan
1 infantry placed in French Indo China
1 destroyer and 1 transport placed in 36 Sea Zone
Japanese undo move 5.
2 destroyers placed in 36 Sea Zone
1 destroyer and 1 transport placed in 6 Sea Zone
3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUsTerritory Summary for Japanese :
Shantung : 1 flag, 1 aaGun, 1 factory_minor and 3 mech_infantrys
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour and 8 infantry
Jehol : 1 flag
Manchuria : 1 flag, 1 infantry
Hainan : 1 harbour
Shensi : 1 flag, 5 infantry
Yunnan : 1 flag, 2 bombers, 1 fighter, 3 mech_infantrys and 3 tactical_bombers
Suiyuyan : 1 flag
Kweichow : 1 flag, 3 mech_infantrys
Hunan : 1 flag
Kansu : 1 flag, 2 mech_infantrys
Hopei : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag, 1 infantry
Anhwe : 1 flag
Shan State : 1 flag
Burma : 1 flag, 5 mech_infantrys
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 3 mech_infantrys
Guam : 1 flag, 1 airfield
Sakha : 1 flag
Yenisey : 1 flag, 1 infantry
Soviet Far East : 1 flag
Amur : 1 flag, 1 infantry
Yakut S.S.R. : 1 flag
Siberia : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 1 factory_minor and 1 infantry
Celebes : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
37 Sea Zone : 1 flag
36 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 6 fighters, 7 submarines and 1 transport
Dzavhan : 1 flag
Central Mongolia : 1 flag
18 Sea Zone : 1 destroyer
17 Sea Zone : 1 destroyer
16 Sea Zone : 1 destroyer
6 Sea Zone : 1 destroyer and 1 transport
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 cruisers, 4 destroyers and 4 submarines; Remaining resources: 5 PUs;Combat Move - Americans
1 tactical_bomber moved from 93 Sea Zone to 99 Sea Zone
2 armour, 1 artillery, 6 infantry and 3 mech_infantrys moved from Southern France to 93 Sea Zone
2 armour, 1 artillery, 2 carriers, 2 cruisers, 4 destroyers, 3 fighters, 6 infantry, 3 mech_infantrys, 4 submarines and 6 transports moved from 93 Sea Zone to 92 Sea Zone
3 fighters moved from 92 Sea Zone to Gibraltar
2 armour, 1 artillery, 6 infantry and 3 mech_infantrys moved from 92 Sea Zone to Gibraltar
1 bomber moved from United Kingdom to Western Germany
1 fighter moved from Eastern United States to 92 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 submarine moved from 33 Sea Zone to 18 Sea Zone
Americans take 22 Sea Zone from Japanese
4 fighters moved from 33 Sea Zone to 18 Sea ZoneCombat - Americans
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Western Germany rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Western Germany causes 6 damage total.
Battle in 99 Sea Zone
Americans attack with 1 tactical_bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 99 Sea Zone
Americans win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Celebes
Battle in Gibraltar
Americans attack with 2 armour, 1 artillery, 3 fighters, 6 infantry and 3 mech_infantrys
Germans defend with 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 2 cruisers in Gibraltar, round 2 : 1/2 hits, 1.00 expected hits
Americans roll dice for 2 armour, 1 artillery, 3 fighters, 6 infantry and 3 mech_infantrys in Gibraltar, round 2 : 8/15 hits, 4.50 expected hits
Germans roll dice for 2 infantry in Gibraltar, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Gibraltar
Americans win, taking Celebes from Japanese, taking Gibraltar from Germans with 2 armour, 1 artillery, 3 fighters, 6 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in 18 Sea Zone
Americans attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 4 fighters in 18 Sea Zone, round 2 : 0/4 hits, 2.00 expected hits
Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 18 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 4 fighters in 18 Sea Zone, round 3 : 2/4 hits, 2.00 expected hits
Japanese roll dice for 1 destroyer in 18 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 18 Sea Zone
Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
4 fighters moved from 18 Sea Zone to 33 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 battleship, 3 destroyers, 2 infantry, 3 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry, 4 submarines and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
3 fighters moved from Gibraltar to 92 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 bomber moved from Western Germany to United Kingdom
1 tactical_bomber moved from 99 Sea Zone to CyprusPlace Units - Americans
2 cruisers, 4 destroyers and 2 submarines placed in 101 Sea Zone
2 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 62 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 92 PUsCombat Hit Differential Summary :
Germans : -0.67
AA fire in Western Germany : : -0.17
Americans : 0.83
Japanese : -0.67 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
3 infantry moved from Tsinghai to Sikang
6 infantry moved from Tsinghai to KansuCombat - Chinese
Battle in Sikang
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Sikang, round 2 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Sikang
Chinese win, taking Sikang from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kansu
Chinese attack with 6 infantry
Japanese defend with 2 mech_infantrys
Chinese roll dice for 6 infantry in Kansu, round 2 : 2/6 hits, 1.00 expected hits
Japanese roll dice for 2 mech_infantrys in Kansu, round 2 : 1/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
Chinese win, taking Kansu from Japanese with 5 infantry remaining. Battle score for attacker is 5
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 mech_infantrysNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUsCombat Hit Differential Summary :
Chinese : 1.50
Japanese : 0.00 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 cruisers, 4 destroyers and 4 submarines; Remaining resources: 5 PUs;Combat Move - Americans
1 tactical_bomber moved from 93 Sea Zone to 99 Sea Zone
2 armour, 1 artillery, 6 infantry and 3 mech_infantrys moved from Southern France to 93 Sea Zone
2 armour, 1 artillery, 2 carriers, 2 cruisers, 4 destroyers, 3 fighters, 6 infantry, 3 mech_infantrys, 4 submarines and 6 transports moved from 93 Sea Zone to 92 Sea Zone
3 fighters moved from 92 Sea Zone to Gibraltar
2 armour, 1 artillery, 6 infantry and 3 mech_infantrys moved from 92 Sea Zone to Gibraltar
1 bomber moved from United Kingdom to Western Germany
1 fighter moved from Eastern United States to 92 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 submarine moved from 33 Sea Zone to 18 Sea Zone
Americans take 22 Sea Zone from Japanese
4 fighters moved from 33 Sea Zone to 18 Sea ZoneCombat - Americans
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Western Germany rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Western Germany causes 6 damage total.
Battle in 99 Sea Zone
Americans attack with 1 tactical_bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 99 Sea Zone
Americans win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Celebes
Battle in Gibraltar
Americans attack with 2 armour, 1 artillery, 3 fighters, 6 infantry and 3 mech_infantrys
Germans defend with 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 2 cruisers in Gibraltar, round 2 : 1/2 hits, 1.00 expected hits
Americans roll dice for 2 armour, 1 artillery, 3 fighters, 6 infantry and 3 mech_infantrys in Gibraltar, round 2 : 8/15 hits, 4.50 expected hits
Germans roll dice for 2 infantry in Gibraltar, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Gibraltar
Americans win, taking Celebes from Japanese, taking Gibraltar from Germans with 2 armour, 1 artillery, 3 fighters, 6 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in 18 Sea Zone
Americans attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 4 fighters in 18 Sea Zone, round 2 : 0/4 hits, 2.00 expected hits
Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 18 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 4 fighters in 18 Sea Zone, round 3 : 2/4 hits, 2.00 expected hits
Japanese roll dice for 1 destroyer in 18 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 18 Sea Zone
Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
4 fighters moved from 18 Sea Zone to 33 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
1 battleship, 3 destroyers, 2 infantry, 3 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry, 4 submarines and 1 transport moved from 10 Sea Zone to 30 Sea Zone
1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
3 fighters moved from Gibraltar to 92 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 bomber moved from Western Germany to United Kingdom
1 tactical_bomber moved from 99 Sea Zone to CyprusPlace Units - Americans
2 cruisers, 4 destroyers and 2 submarines placed in 101 Sea Zone
2 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 62 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 92 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
3 infantry moved from Tsinghai to Sikang
6 infantry moved from Tsinghai to KansuCombat - Chinese
Battle in Sikang
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Sikang, round 2 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Sikang
Chinese win, taking Sikang from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kansu
Chinese attack with 6 infantry
Japanese defend with 2 mech_infantrys
Chinese roll dice for 6 infantry in Kansu, round 2 : 2/6 hits, 1.00 expected hits
Japanese roll dice for 2 mech_infantrys in Kansu, round 2 : 1/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
Chinese win, taking Kansu from Japanese with 5 infantry remaining. Battle score for attacker is 5
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 mech_infantrysNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUsPurchase Units - British
British buy 1 artillery, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 2 PUs;Combat Move - British
1 bomber moved from Southern France to Syria
2 infantry moved from Iraq to Syria
1 artillery moved from Iraq to Syria
1 artillery and 2 infantry moved from Iraq to Trans-Jordan
1 infantry moved from Northwest Persia to Persia
1 artillery moved from Northwest Persia to Persia
1 artillery and 2 infantry moved from West India to India
1 armour and 2 mech_infantrys moved from West India to Burma
1 artillery and 2 infantry moved from India to Burma
1 fighter moved from West India to Burma
1 armour, 1 artillery and 2 infantry moved from Southern France to 93 Sea Zone
1 armour, 1 artillery, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 93 Sea Zone to 92 Sea Zone
1 armour and 2 infantry moved from 92 Sea Zone to Algeria
1 artillery moved from 92 Sea Zone to Algeria
2 fighters moved from Southern France to Gibraltar
1 destroyer moved from 106 Sea Zone to 101 Sea Zone
1 armour and 2 mech_infantrys moved from Persia to West IndiaCombat - British
Battle in Algeria
Battle in Syria
British attack with 1 artillery, 1 bomber and 2 infantry
Italians defend with 1 infantry
British roll dice for 1 artillery, 1 bomber and 2 infantry in Syria, round 2 : 1/4 hits, 1.50 expected hits
Italians roll dice for 1 infantry in Syria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Syria
British win, taking Algeria from Italians, taking Syria from Italians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Trans-Jordan
British attack with 1 artillery and 2 infantry
Italians defend with 1 infantry
British roll dice for 1 artillery and 2 infantry in Trans-Jordan, round 2 : 0/3 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery and 2 infantry in Trans-Jordan, round 3 : 0/3 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Trans-Jordan, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery and 2 infantry in Trans-Jordan, round 4 : 1/3 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Trans-Jordan, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Burma
British attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 2 mech_infantrys
Japanese defend with 5 mech_infantrys
British roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 2 mech_infantrys in Burma, round 2 : 1/7 hits, 2.17 expected hits
Japanese roll dice for 5 mech_infantrys in Burma, round 2 : 1/5 hits, 1.67 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
British roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry and 2 mech_infantrys in Burma, round 3 : 2/6 hits, 2.00 expected hits
Japanese roll dice for 4 mech_infantrys in Burma, round 3 : 3/4 hits, 1.33 expected hits
2 mech_infantrys owned by the Japanese, 2 mech_infantrys owned by the British and 1 infantry owned by the British lost in Burma
British roll dice for 1 armour, 1 artillery and 1 fighter in Burma, round 4 : 1/3 hits, 1.33 expected hits
Japanese roll dice for 2 mech_infantrys in Burma, round 4 : 0/2 hits, 0.67 expected hits
1 mech_infantry owned by the Japanese lost in Burma
British roll dice for 1 armour, 1 artillery and 1 fighter in Burma, round 5 : 1/3 hits, 1.33 expected hits
Japanese roll dice for 1 mech_infantry in Burma, round 5 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 artillery owned by the British lost in Burma
British win, taking Burma from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is 2
Casualties for British: 1 artillery, 2 infantry and 2 mech_infantrys
Casualties for Japanese: 5 mech_infantrysNon Combat Move - British
1 fighter moved from Burma to India
1 bomber moved from Syria to Iraq
1 mech_infantry moved from Italian Somaliland to Belgian Congo
2 mech_infantrys moved from Union of South Africa to Belgian CongoPlace Units - British
1 artillery and 2 infantry placed in Iraq
1 fighter, 1 infantry and 1 mech_infantry placed in Persia
1 mech_infantry placed in Union of South AfricaTurn Complete - British
British collect 32 PUs; end with 33 PUsPlace Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 8 PUs
Some Units in India change ownership: 1 infantryCombat Hit Differential Summary :
Germans : -0.67
British : -3.83
Italians : -0.33
AA fire in Western Germany : : -0.17
Americans : 0.83
Chinese : 1.50
Japanese : 0.33 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer and 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Northern Italy to Southern France
Italians take Southern France from Americans
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Cyprus
2 infantry moved from Northern Italy to 97 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 2 infantry, 1 submarine and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
1 artillery moved from Egypt to Trans-Jordan
1 bomber moved from Southern Italy to Cyprus
1 fighter moved from 97 Sea Zone to Trans-Jordan
1 fighter moved from 97 Sea Zone to Trans-Jordan
1 armour moved from Caucasus to Kazakhstan
Italians take Kazakhstan from Russians
1 armour moved from Kazakhstan to CaucasusCombat - Italians
Battle in Cyprus
Italians attack with 1 bomber and 2 infantry
Americans defend with 1 tactical_bomber
Italians roll dice for 1 bomber and 2 infantry in Cyprus, round 2 : 0/3 hits
British roll dice for 1 tactical_bomber in Cyprus, round 2 : 1/1 hits
1 infantry owned by the Italians lost in Cyprus
Italians roll dice for 1 bomber and 1 infantry in Cyprus, round 3 : 0/2 hits
British roll dice for 1 tactical_bomber in Cyprus, round 3 : 0/1 hits
Italians roll dice for 1 bomber and 1 infantry in Cyprus, round 4 : 1/2 hits
British roll dice for 1 tactical_bomber in Cyprus, round 4 : 0/1 hits
1 tactical_bomber owned by the Americans lost in Cyprus
Italians win, taking Cyprus from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 8
Casualties for Italians: 1 infantry
Casualties for Americans: 1 tactical_bomber
Battle in Trans-Jordan
Italians attack with 1 artillery, 2 fighters and 2 infantry
British defend with 1 artillery and 2 infantry
Italians roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 : 1/2 hits
Italians roll dice for 1 artillery, 2 fighters and 2 infantry in Trans-Jordan, round 2 : 3/5 hits
British roll dice for 1 artillery and 2 infantry in Trans-Jordan, round 2 : 0/3 hits
1 artillery owned by the British and 2 infantry owned by the British lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 10
Casualties for British: 1 artillery and 2 infantryNon Combat Move - Italians
2 fighters moved from Trans-Jordan to 98 Sea Zone
1 bomber moved from Cyprus to Southern Italy
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
1 destroyer moved from 97 Sea Zone to 96 Sea ZonePlace Units - Italians
1 destroyer placed in 95 Sea Zone
3 infantry placed in Southern Italy
1 artillery and 2 infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Rostov: 1 artillery and 2 infantry
EDIT: Adding units owned by Italians to Caucasus: 1 artillery and 2 infantry
EDIT: Turning off Edit ModeTurn Complete - Italians
Italians collect 29 PUs; end with 29 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUsTerritory Summary for Italians :
Kazakhstan : 1 flag
Trans-Jordan : 1 flag, 1 artillery and 2 infantry
Alexandria : 1 flag
Egypt : 1 flag, 1 armour, 2 artilleries, 1 harbour, 2 infantry and 1 mech_infantry
Cyprus : 1 flag, 1 infantry
Malta : 1 flag
Anglo Egyptian Sudan : 1 flag, 1 infantry
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Tunisia : 1 flag
Northern Italy : 2 artilleries, 1 factory_major and 7 infantry
Southern Italy : 2 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 10 infantry
Bryansk : 1 flag, 2 aaGuns
Rostov : 1 flag
Ukraine : 1 flag, 1 factory_minor
Western Ukraine : 1 flag
Caucasus : 1 flag, 3 armour, 1 artillery, 2 infantry and 2 mech_infantrys
96 Sea Zone : 1 destroyer
95 Sea Zone : 1 destroyer
Greece : 1 flag
99 Sea Zone : 1 transport
98 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 fighters, 1 submarine and 2 transports -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 4 PUs;Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
2 fighters moved from Caroline Islands to 17 Sea Zone
1 destroyer moved from 33 Sea Zone to 17 Sea Zone
1 fighter moved from Caroline Islands to 17 Sea Zone
1 artillery and 1 infantry moved from New South Wales to QueenslandCombat - ANZAC
Combat Hit Differential Summary :
-
Kamikaze option in Okinawa?
-
One please.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 4 PUs;Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
2 fighters moved from Caroline Islands to 17 Sea Zone
1 destroyer moved from 33 Sea Zone to 17 Sea Zone
1 fighter moved from Caroline Islands to 17 Sea Zone
1 artillery and 1 infantry moved from New South Wales to QueenslandCombat - ANZAC
Kamikaze Suicide Attack attacks 1 destroyer owned by the ANZAC scoring 0 hits. Rolls: 5
Battle in Borneo
Battle in 17 Sea Zone
ANZAC attack with 1 destroyer and 3 fighters
Japanese defend with 1 destroyer
ANZAC roll dice for 1 destroyer and 3 fighters in 17 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 17 Sea Zone
ANZAC win, taking Borneo from Japanese, taking 17 Sea Zone from Japanese with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
3 fighters moved from 17 Sea Zone to Iwo Jima
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 destroyers, 2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline IslandsPlace Units - ANZAC
1 destroyer and 2 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUsCombat Hit Differential Summary :
ANZAC : 0.17
Japanese : -0.33 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 4 PUs;Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
2 fighters moved from Caroline Islands to 17 Sea Zone
1 destroyer moved from 33 Sea Zone to 17 Sea Zone
1 fighter moved from Caroline Islands to 17 Sea Zone
1 artillery and 1 infantry moved from New South Wales to QueenslandCombat - ANZAC
Kamikaze Suicide Attack attacks 1 destroyer owned by the ANZAC scoring 0 hits. Rolls: 5
Battle in Borneo
Battle in 17 Sea Zone
ANZAC attack with 1 destroyer and 3 fighters
Japanese defend with 1 destroyer
ANZAC roll dice for 1 destroyer and 3 fighters in 17 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 17 Sea Zone
ANZAC win, taking Borneo from Japanese, taking 17 Sea Zone from Japanese with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
3 fighters moved from 17 Sea Zone to Iwo Jima
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 destroyers, 2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline IslandsPlace Units - ANZAC
1 destroyer and 2 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUsCombat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.17
Japanese : -0.33 -
Going to assume no intercept in Moscow again, since you declined on same odds the last two rounds. Can roll in forums if you wanted to change it up this time.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_major; Remaining resources: 68 PUs;
Germans buy 2 armour, 1 destroyer, 9 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Bryansk to Smolensk
2 infantry moved from Bryansk to Tambov
1 infantry moved from Vologda to Samara
Germans take Samara from Russians
1 infantry moved from Urals to Novosibirsk
1 bomber moved from Bryansk to Novosibirsk
2 bombers and 2 fighters moved from Bryansk to Russia
2 tactical_bombers moved from Bryansk to Smolensk
2 tactical_bombers moved from Bryansk to TambovCombat - Germans
Air Battle in Russia
Germans attacks with 4 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 0/2 hits
Bombing raid in Russia rolls: 8,3 and causes: 11 damage to unit: factory_major
Bombing raid in Russia causes 11 damage total.
Battle in Smolensk
Germans attack with 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 1 infantry and 2 tactical_bombers in Smolensk, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
Germans roll dice for 1 infantry and 2 tactical_bombers in Smolensk, round 3 : 2/3 hits
Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Novosibirsk
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Novosibirsk, round 2 : 2/2 hits
Russians roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Novosibirsk
Germans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Tambov
Germans attack with 2 infantry and 2 tactical_bombers
Russians defend with 2 infantry
Germans roll dice for 2 infantry and 2 tactical_bombers in Tambov, round 2 : 0/4 hits
Russians roll dice for 2 infantry in Tambov, round 2 : 0/2 hits
Germans roll dice for 2 infantry and 2 tactical_bombers in Tambov, round 3 : 1/4 hits
Russians roll dice for 2 infantry in Tambov, round 3 : 0/2 hits
1 infantry owned by the Russians lost in Tambov
Germans roll dice for 2 infantry and 2 tactical_bombers in Tambov, round 4 : 1/4 hits
Russians roll dice for 1 infantry in Tambov, round 4 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Cleaning up after air battlesNon Combat Move - Germans
2 tactical_bombers moved from Tambov to Bryansk
2 tactical_bombers moved from Smolensk to Bryansk
2 fighters moved from Russia to Bryansk
2 bombers moved from Russia to Bryansk
1 bomber moved from Novosibirsk to Bryansk
1 mech_infantry moved from Volgograd to Bryansk
1 aaGun moved from Belarus to Bryansk
2 armour and 1 mech_infantry moved from Novgorod to Bryansk
1 mech_infantry moved from Eastern Poland to Bryansk
1 fighter moved from Germany to Bryansk
2 mech_infantrys moved from Germany to Eastern Poland
1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 2 submarines and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
1 destroyer moved from 104 Sea Zone to 110 Sea Zone
1 infantry moved from Germany to Western Germany
1 artillery moved from France to Normandy Bordeaux
2 infantry moved from Normandy Bordeaux to FrancePlace Units - Germans
1 destroyer and 2 submarines placed in 110 Sea Zone
3 mech_infantrys placed in Novgorod
2 armour and 1 mech_infantry placed in Volgograd
5 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 55 PUs; end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
France : 1 flag, 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor and 10 infantry
Western Germany : 1 airfield, 1 factory_major, 1 harbour and 1 infantry
Germany : 1 factory_major and 5 mech_infantrys
Southern Italy : 3 fighters
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 4 aaGuns, 18 armour, 15 artilleries, 3 bombers, 3 fighters, 16 infantry, 16 mech_infantrys and 4 tactical_bombers
Nenetsia : 1 flag
Urals : 1 flag
Vyborg : 1 flag
Archangel : 1 flag
Eastern Poland : 1 flag, 2 mech_infantrys
Bessarabia : 1 flag
Tambov : 1 flag, 1 infantry
Vologda : 1 flag
Volgograd : 1 flag, 2 armour, 1 factory_minor and 1 mech_infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
Smolensk : 1 flag, 1 infantry
Samara : 1 flag, 1 infantry
Bulgaria : 1 flag
Yugoslavia : 1 flag
Finland : 1 flag
110 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 4 fighters, 4 submarines and 1 transport -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians repair damage of 10x factory_major; Remaining resources: 3 PUs;
Russians buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Samara
2 fighters and 1 tactical_bomber moved from Russia to SamaraCombat - Russians
Battle in Samara
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Samara, round 2 : 3/4 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Samara to RussiaPlace Units - Russians
1 infantry placed in RussiaTurn Complete - Russians
Russians collect 7 PUs; end with 7 PUsCombat Hit Differential Summary :
Germans : -0.33
Russians : 1.17 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 destroyers, 9 mech_infantrys and 2 submarines; Remaining resources: 5 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 bomber moved from Yunnan to 43 Sea Zone
1 submarine moved from 36 Sea Zone to 44 Sea Zone
1 bomber moved from Yunnan to Burma
4 infantry moved from Shensi to Kansu
1 fighter and 1 tactical_bomber moved from Yunnan to Kansu
2 tactical_bombers moved from Yunnan to Sikang
1 infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 destroyer moved from 36 Sea Zone to 18 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
2 infantry moved from 8 Sea Zone to Aleutian Islands
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
2 fighters moved from Japan to 17 Sea Zone
1 fighter moved from Japan to 18 Sea Zone
1 fighter moved from 36 Sea Zone to 18 Sea Zone
1 fighter moved from 36 Sea Zone to 18 Sea Zone
1 fighter moved from 18 Sea Zone to 17 Sea Zone
1 fighter moved from 36 Sea Zone to 18 Sea Zone
2 mech_infantrys moved from Yunnan to Burma
1 mech_infantry moved from Yunnan to Sikang
3 mech_infantrys moved from Kweichow to Sikang
1 infantry moved from Shensi to KansuCombat - Japanese
Battle in Java
Battle in 43 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win, taking Java from ANZAC with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Aleutian Islands
Battle in 44 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
Japanese win, taking Aleutian Islands from Americans, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 17 Sea Zone
Japanese attack with 1 destroyer and 3 fighters
ANZAC defend with 1 destroyer
Japanese roll dice for 1 destroyer and 3 fighters in 17 Sea Zone, round 2 : 2/4 hits
ANZAC roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 17 Sea Zone
Japanese win, taking 17 Sea Zone from ANZAC with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 18 Sea Zone
Japanese attack with 1 destroyer and 3 fighters
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer and 3 fighters in 18 Sea Zone, round 2 : 2/4 hits
Americans roll dice for 1 submarine in 18 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 18 Sea Zone
Japanese win with 3 fighters remaining. Battle score for attacker is -2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Kansu
Japanese attack with 1 fighter, 5 infantry and 1 tactical_bomber
Chinese defend with 5 infantry
Japanese roll dice for 1 fighter, 5 infantry and 1 tactical_bomber in Kansu, round 2 : 2/7 hits
Chinese roll dice for 5 infantry in Kansu, round 2 : 3/5 hits
3 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kansu
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kansu, round 3 : 1/4 hits
Chinese roll dice for 3 infantry in Kansu, round 3 : 3/3 hits
2 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 fighter owned by the Japanese lost in Kansu
retreated to Kansu
Chinese win with 2 infantry remaining. Battle score for attacker is -16
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 fighter and 5 infantry
Battle in Burma
Japanese attack with 1 bomber and 2 mech_infantrys
British defend with 1 armour
Japanese roll dice for 1 bomber and 2 mech_infantrys in Burma, round 2 : 1/3 hits
UK_Pacific roll dice for 1 armour in Burma, round 2 : 1/1 hits
1 armour owned by the British and 1 mech_infantry owned by the Japanese lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for British: 1 armour
Casualties for Japanese: 1 mech_infantry
Battle in Sikang
Japanese attack with 4 mech_infantrys and 2 tactical_bombers
Chinese defend with 4 infantry
Japanese roll dice for 4 mech_infantrys and 2 tactical_bombers in Sikang, round 2 : 2/6 hits
Chinese roll dice for 4 infantry in Sikang, round 2 : 0/4 hits
2 infantry owned by the Chinese lost in Sikang
Japanese roll dice for 4 mech_infantrys and 2 tactical_bombers in Sikang, round 3 : 2/6 hits
Chinese roll dice for 2 infantry in Sikang, round 3 : 0/2 hits
2 infantry owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 4 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Chinese: 4 infantryNon Combat Move - Japanese
2 tactical_bombers moved from Sikang to Yunnan
1 bomber moved from Burma to Yunnan
1 tactical_bomber moved from Kansu to Shensi
3 mech_infantrys moved from Shantung to Kweichow
3 mech_infantrys moved from Kwangtung to Yunnan
1 bomber moved from 43 Sea Zone to Yunnan
2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters and 6 submarines moved from 36 Sea Zone to 6 Sea Zone
3 fighters moved from 17 Sea Zone to Japan
3 fighters moved from 18 Sea Zone to 6 Sea ZonePlace Units - Japanese
3 mech_infantrys placed in French Indo China
3 mech_infantrys placed in Kwangtung
3 mech_infantrys placed in Shantung
2 destroyers and 2 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 61 PUs; end with 61 PUsTerritory Summary for Japanese :
Shantung : 1 flag, 1 aaGun, 1 factory_minor and 3 mech_infantrys
Kwangsi : 1 flag
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour and 6 infantry
Jehol : 1 flag
Manchuria : 1 flag, 1 infantry
Hainan : 1 harbour
Shensi : 1 flag, 1 tactical_bomber
Yunnan : 1 flag, 2 bombers, 3 mech_infantrys and 2 tactical_bombers
Suiyuyan : 1 flag
Kweichow : 1 flag, 3 mech_infantrys
Hunan : 1 flag
Hopei : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag, 4 mech_infantrys
Anhwe : 1 flag
Shan State : 1 flag
Burma : 1 flag, 1 mech_infantry
Malaya : 1 flag, 1 harbour
Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 3 mech_infantrys
Guam : 1 flag, 1 airfield
Aleutian Islands : 1 flag, 2 infantry
Sakha : 1 flag
Evenkiyskiy : 1 flag, 1 infantry
Yenisey : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag, 1 infantry
Yakut S.S.R. : 1 flag
Siberia : 1 flag
Buryatia : 1 flag
French Indo China : 1 flag, 1 factory_minor and 3 mech_infantrys
Java : 1 flag, 1 infantry
Sumatra : 1 flag
42 Sea Zone : 1 flag, 1 transport
44 Sea Zone : 1 flag, 1 submarine
37 Sea Zone : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
17 Sea Zone : 1 destroyer
16 Sea Zone : 1 destroyer
8 Sea Zone : 1 transport
6 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 5 destroyers, 6 fighters and 8 submarines
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 carrier, 1 cruiser, 2 fighters, 3 infantry and 2 transports; Remaining resources: 5 PUs;Combat Move - Americans
2 armour, 1 artillery, 6 infantry and 3 mech_infantrys moved from Gibraltar to 92 Sea Zone
2 armour, 1 artillery, 2 carriers, 2 cruisers, 4 destroyers, 4 fighters, 6 infantry, 3 mech_infantrys, 4 submarines and 6 transports moved from 92 Sea Zone to 110 Sea Zone
2 armour, 1 artillery, 6 infantry and 3 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from United Kingdom to 110 Sea Zone
1 submarine moved from 10 Sea Zone to 8 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to JavaCombat - Americans
Battle in 8 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 8 Sea Zone
Americans roll dice for 1 submarine in 8 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Java
Americans attack with 2 infantry
Japanese defend with 1 infantry
Americans roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 infantry in Java, round 3 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 infantry in Java, round 4 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Java, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 infantry in Java, round 5 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Java, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Java
Americans roll dice for 1 infantry in Java, round 6 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in Java, round 6 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 infantry in Java, round 7 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in Java, round 7 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Java
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Americans: 2 infantry
Battle in 110 Sea Zone
Americans attack with 1 bomber, 2 carriers, 2 cruisers, 4 destroyers, 4 fighters, 4 submarines and 6 transports
Germans defend with 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 4 fighters, 4 submarines and 1 transport
Americans roll dice for 4 submarines in 110 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits
Units damaged: 1 carrier owned by the Germans
Americans roll dice for 1 bomber, 2 carriers, 2 cruisers, 4 destroyers, 4 fighters and 6 transports in 110 Sea Zone, round 2 : 6/11 hits, 5.00 expected hits
Units damaged: 1 battleship owned by the Germans and 1 carrier owned by the Germans
Germans roll dice for 4 submarines in 110 Sea Zone, round 2 : 1/4 hits, 0.67 expected hits
Units damaged: 1 carrier owned by the Americans
Germans roll dice for 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 4 fighters and 1 transport in 110 Sea Zone, round 2 : 6/11 hits, 5.50 expected hits
3 submarines owned by the Americans, 4 submarines owned by the Germans and 2 carriers owned by the Americans lost in 110 Sea Zone
Americans roll dice for 1 submarine in 110 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber, 2 cruisers, 4 destroyers, 4 fighters and 6 transports in 110 Sea Zone, round 3 : 6/11 hits, 5.00 expected hits
Germans roll dice for 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 4 fighters and 1 transport in 110 Sea Zone, round 3 : 4/11 hits, 5.50 expected hits
3 destroyers owned by the Germans, 1 submarine owned by the Americans, 3 destroyers owned by the Americans, 1 fighter owned by the Germans, 2 carriers owned by the Germans and 1 cruiser owned by the Germans lost in 110 Sea Zone
Americans roll dice for 1 bomber, 2 cruisers, 1 destroyer, 4 fighters and 6 transports in 110 Sea Zone, round 4 : 1/8 hits, 4.00 expected hits
Germans roll dice for 1 battleship, 3 fighters and 1 transport in 110 Sea Zone, round 4 : 1/4 hits, 2.67 expected hits
1 destroyer owned by the Americans and 1 fighter owned by the Germans lost in 110 Sea Zone
Americans roll dice for 1 bomber, 2 cruisers, 4 fighters and 6 transports in 110 Sea Zone, round 5 : 1/7 hits, 3.67 expected hits
Germans roll dice for 1 battleship, 2 fighters and 1 transport in 110 Sea Zone, round 5 : 2/3 hits, 2.00 expected hits
2 cruisers owned by the Americans and 1 fighter owned by the Germans lost in 110 Sea Zone
Americans roll dice for 1 bomber, 4 fighters and 6 transports in 110 Sea Zone, round 6 : 3/5 hits, 2.67 expected hits
Germans roll dice for 1 battleship, 1 fighter and 1 transport in 110 Sea Zone, round 6 : 2/2 hits, 1.33 expected hits
1 battleship owned by the Germans, 1 fighter owned by the Germans, 2 fighters owned by the Americans and 1 transport owned by the Germans lost in 110 Sea Zone
Americans win with 1 bomber, 2 fighters and 6 transports remaining. Battle score for attacker is 27
Casualties for Germans: 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 4 fighters, 4 submarines and 1 transport
Casualties for Americans: 2 carriers, 2 cruisers, 4 destroyers, 2 fighters and 4 submarines
Battle in Normandy Bordeaux
Americans attack with 2 armour, 1 artillery, 6 infantry and 3 mech_infantrys
Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 2 armour, 1 artillery, 6 infantry and 3 mech_infantrys in Normandy Bordeaux, round 2 : 5/12 hits, 3.00 expected hits
Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 2 armour, 1 artillery, 5 infantry and 3 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
2 fighters moved from 110 Sea Zone to United Kingdom
1 bomber moved from 110 Sea Zone to United Kingdom
1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 2 cruisers, 4 destroyers, 2 infantry, 2 submarines and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
2 battleships, 2 carriers, 2 cruisers, 10 destroyers, 4 fighters and 5 submarines moved from 33 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
1 artillery, 1 infantry, 4 submarines and 1 transport moved from 30 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 submarine moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
1 carrier, 1 cruiser and 2 transports placed in 10 Sea Zone
1 artillery, 2 fighters and 3 infantry placed in Western United States
1 bomber placed in Central United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,4
Americans collect 61 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 86 PUsCombat Hit Differential Summary :
Germans : -1.33
Americans : -3.00
Japanese : 0.00 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Kansu to TsinghaiCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 carrier, 1 cruiser, 2 fighters, 3 infantry and 2 transports; Remaining resources: 5 PUs;Combat Move - Americans
2 armour, 1 artillery, 6 infantry and 3 mech_infantrys moved from Gibraltar to 92 Sea Zone
2 armour, 1 artillery, 2 carriers, 2 cruisers, 4 destroyers, 4 fighters, 6 infantry, 3 mech_infantrys, 4 submarines and 6 transports moved from 92 Sea Zone to 110 Sea Zone
2 armour, 1 artillery, 6 infantry and 3 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from United Kingdom to 110 Sea Zone
1 submarine moved from 10 Sea Zone to 8 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to JavaCombat - Americans
Battle in 8 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 8 Sea Zone
Americans roll dice for 1 submarine in 8 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Java
Americans attack with 2 infantry
Japanese defend with 1 infantry
Americans roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 infantry in Java, round 3 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 infantry in Java, round 4 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Java, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 infantry in Java, round 5 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Java, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Java
Americans roll dice for 1 infantry in Java, round 6 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in Java, round 6 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 infantry in Java, round 7 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in Java, round 7 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Java
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Americans: 2 infantry
Battle in 110 Sea Zone
Americans attack with 1 bomber, 2 carriers, 2 cruisers, 4 destroyers, 4 fighters, 4 submarines and 6 transports
Germans defend with 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 4 fighters, 4 submarines and 1 transport
Americans roll dice for 4 submarines in 110 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits
Units damaged: 1 carrier owned by the Germans
Americans roll dice for 1 bomber, 2 carriers, 2 cruisers, 4 destroyers, 4 fighters and 6 transports in 110 Sea Zone, round 2 : 6/11 hits, 5.00 expected hits
Units damaged: 1 battleship owned by the Germans and 1 carrier owned by the Germans
Germans roll dice for 4 submarines in 110 Sea Zone, round 2 : 1/4 hits, 0.67 expected hits
Units damaged: 1 carrier owned by the Americans
Germans roll dice for 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 4 fighters and 1 transport in 110 Sea Zone, round 2 : 6/11 hits, 5.50 expected hits
3 submarines owned by the Americans, 4 submarines owned by the Germans and 2 carriers owned by the Americans lost in 110 Sea Zone
Americans roll dice for 1 submarine in 110 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber, 2 cruisers, 4 destroyers, 4 fighters and 6 transports in 110 Sea Zone, round 3 : 6/11 hits, 5.00 expected hits
Germans roll dice for 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 4 fighters and 1 transport in 110 Sea Zone, round 3 : 4/11 hits, 5.50 expected hits
3 destroyers owned by the Germans, 1 submarine owned by the Americans, 3 destroyers owned by the Americans, 1 fighter owned by the Germans, 2 carriers owned by the Germans and 1 cruiser owned by the Germans lost in 110 Sea Zone
Americans roll dice for 1 bomber, 2 cruisers, 1 destroyer, 4 fighters and 6 transports in 110 Sea Zone, round 4 : 1/8 hits, 4.00 expected hits
Germans roll dice for 1 battleship, 3 fighters and 1 transport in 110 Sea Zone, round 4 : 1/4 hits, 2.67 expected hits
1 destroyer owned by the Americans and 1 fighter owned by the Germans lost in 110 Sea Zone
Americans roll dice for 1 bomber, 2 cruisers, 4 fighters and 6 transports in 110 Sea Zone, round 5 : 1/7 hits, 3.67 expected hits
Germans roll dice for 1 battleship, 2 fighters and 1 transport in 110 Sea Zone, round 5 : 2/3 hits, 2.00 expected hits
2 cruisers owned by the Americans and 1 fighter owned by the Germans lost in 110 Sea Zone
Americans roll dice for 1 bomber, 4 fighters and 6 transports in 110 Sea Zone, round 6 : 3/5 hits, 2.67 expected hits
Germans roll dice for 1 battleship, 1 fighter and 1 transport in 110 Sea Zone, round 6 : 2/2 hits, 1.33 expected hits
1 battleship owned by the Germans, 1 fighter owned by the Germans, 2 fighters owned by the Americans and 1 transport owned by the Germans lost in 110 Sea Zone
Americans win with 1 bomber, 2 fighters and 6 transports remaining. Battle score for attacker is 27
Casualties for Germans: 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 4 fighters, 4 submarines and 1 transport
Casualties for Americans: 2 carriers, 2 cruisers, 4 destroyers, 2 fighters and 4 submarines
Battle in Normandy Bordeaux
Americans attack with 2 armour, 1 artillery, 6 infantry and 3 mech_infantrys
Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 2 armour, 1 artillery, 6 infantry and 3 mech_infantrys in Normandy Bordeaux, round 2 : 5/12 hits, 3.00 expected hits
Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 2 armour, 1 artillery, 5 infantry and 3 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
2 fighters moved from 110 Sea Zone to United Kingdom
1 bomber moved from 110 Sea Zone to United Kingdom
1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 2 cruisers, 4 destroyers, 2 infantry, 2 submarines and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
2 battleships, 2 carriers, 2 cruisers, 10 destroyers, 4 fighters and 5 submarines moved from 33 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
1 artillery, 1 infantry, 4 submarines and 1 transport moved from 30 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 submarine moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
1 carrier, 1 cruiser and 2 transports placed in 10 Sea Zone
1 artillery, 2 fighters and 3 infantry placed in Western United States
1 bomber placed in Central United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,4
Americans collect 61 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 86 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Kansu to TsinghaiCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUsPurchase Units - British
British buy 2 armour, 2 artilleries and 4 infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 2 PUs;Combat Move - British
1 armour, 1 artillery and 2 infantry moved from Algeria to Tunisia
British take Tunisia from Italians
4 armour and 3 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 artillery and 1 infantry moved from Syria to Trans-Jordan
1 artillery and 2 infantry moved from Iraq to Trans-Jordan
1 bomber moved from Iraq to 99 Sea Zone
1 fighter moved from Persia to Trans-Jordan
1 mech_infantry moved from Persia to Trans-Jordan
2 infantry moved from India to Burma
1 fighter moved from India to BurmaCombat - British
Battle in 99 Sea Zone
British attack with 1 bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 99 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Burma
British attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
British roll dice for 1 fighter and 2 infantry in Burma, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 mech_infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Trans-Jordan
British attack with 2 artilleries, 1 fighter, 3 infantry and 1 mech_infantry
Italians defend with 1 artillery and 2 infantry
British roll dice for 2 artilleries, 1 fighter, 3 infantry and 1 mech_infantry in Trans-Jordan, round 2 : 1/7 hits, 2.17 expected hits
Italians roll dice for 1 artillery and 2 infantry in Trans-Jordan, round 2 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Italians lost in Trans-Jordan
British roll dice for 2 artilleries, 1 fighter, 3 infantry and 1 mech_infantry in Trans-Jordan, round 3 : 1/7 hits, 2.17 expected hits
Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan
British roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 mech_infantry in Trans-Jordan, round 4 : 3/6 hits, 2.00 expected hits
Italians roll dice for 1 artillery in Trans-Jordan, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 2 artilleries, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 2 infantry
Casualties for British: 1 infantry
Battle in Anglo Egyptian Sudan
British attack with 4 armour and 3 mech_infantrys
Italians defend with 1 infantry
British roll dice for 4 armour and 3 mech_infantrys in Anglo Egyptian Sudan, round 2 : 3/7 hits, 2.50 expected hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 4 armour and 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 infantryNon Combat Move - British
1 fighter moved from Trans-Jordan to Iraq
1 artillery and 2 infantry moved from Persia to Iraq
1 bomber moved from 99 Sea Zone to Iraq
1 armour and 2 mech_infantrys moved from West India to India
1 cruiser, 1 destroyer and 2 transports moved from 92 Sea Zone to 110 Sea Zone
2 infantry and 2 mech_infantrys moved from United Kingdom to 110 Sea Zone
2 infantry and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from Gibraltar to Normandy Bordeaux
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Burma to IndiaPlace Units - British
1 artillery and 2 infantry placed in Iraq
1 artillery and 2 infantry placed in Persia
2 armour placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,4,6,5,1,5,1,3,4
British collect 32 PUs (2 lost to blockades); end with 33 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 12 PUs
Some Units in India change ownership: 2 infantryCombat Hit Differential Summary :
Germans : -1.33
British : -0.67
Italians : -0.33
Americans : -3.00
Japanese : -0.33 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 4 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 transports moved from 98 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery moved from Southern Italy to 97 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from Cyprus to 99 Sea Zone
2 artilleries and 2 infantry moved from 99 Sea Zone to Syria
2 fighters moved from 98 Sea Zone to Trans-Jordan
1 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
1 bomber moved from Southern Italy to Northwest Persia
2 infantry moved from Caucasus to Northwest PersiaCombat - Italians
Battle in Syria
Battle in Northwest Persia
Italians attack with 1 bomber and 2 infantry
British defend with 1 infantry
Italians roll dice for 1 bomber and 2 infantry in Northwest Persia, round 2 : 1/3 hits
British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits
1 infantry owned by the British lost in Northwest Persia
Italians win, taking Syria from British, taking Northwest Persia from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Trans-Jordan
Italians attack with 1 armour, 2 artilleries, 2 fighters, 2 infantry and 1 mech_infantry
British defend with 2 artilleries, 2 infantry and 1 mech_infantry
Italians roll dice for 1 armour, 2 artilleries, 2 fighters, 2 infantry and 1 mech_infantry in Trans-Jordan, round 2 : 3/8 hits
British roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Trans-Jordan, round 2 : 3/5 hits
1 mech_infantry owned by the British, 1 artillery owned by the Italians, 2 infantry owned by the Italians and 2 infantry owned by the British lost in Trans-Jordan
Italians roll dice for 1 armour, 1 artillery, 2 fighters and 1 mech_infantry in Trans-Jordan, round 3 : 2/5 hits
British roll dice for 2 artilleries in Trans-Jordan, round 3 : 0/2 hits
2 artilleries owned by the British lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 armour, 1 artillery, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Italians: 1 artillery and 2 infantry
Casualties for British: 2 artilleries, 2 infantry and 1 mech_infantryNon Combat Move - Italians
1 battleship, 1 carrier, 2 cruisers and 1 submarine moved from 98 Sea Zone to 99 Sea Zone
2 fighters moved from Trans-Jordan to 99 Sea Zone
1 destroyer moved from 96 Sea Zone to 99 Sea Zone
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
1 bomber moved from Northwest Persia to Volgograd
1 artillery and 6 infantry moved from Northern Italy to FrancePlace Units - Italians
1 artillery and 2 infantry placed in Ukraine
1 artillery and 2 infantry placed in Southern France
2 artilleries and 2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 28 PUs; end with 28 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 38 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 40 PUsTerritory Summary for Italians :
Kazakhstan : 1 flag
Trans-Jordan : 1 flag, 1 armour, 1 artillery and 1 mech_infantry
Alexandria : 1 flag
Egypt : 1 flag, 1 harbour
Cyprus : 1 flag
Malta : 1 flag
Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
Syria : 1 flag, 2 artilleries and 2 infantry
France : 1 artillery and 6 infantry
Northern Italy : 2 artilleries, 1 factory_major and 2 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 10 infantry
Bryansk : 1 flag, 2 aaGuns
Rostov : 1 flag
Ukraine : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
Western Ukraine : 1 flag
Volgograd : 1 bomber
Caucasus : 1 flag, 3 armour, 1 artillery and 2 mech_infantrys
Greece : 1 flag
99 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine and 2 transports
92 Sea Zone : 1 destroyer
Northwest Persia : 1 flag, 2 infantry -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 2 infantry and 1 transport; Remaining resources: 10 PUs;Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 42 Sea Zone
2 destroyers moved from 33 Sea Zone to 44 Sea Zone
ANZAC take 35 Sea Zone from Japanese
2 fighters moved from Iwo Jima to 16 Sea Zone
1 fighter moved from Iwo Jima to 17 Sea Zone
1 destroyer moved from 33 Sea Zone to 17 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Hainan
1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone