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L17 G40 BM3 wheatbeer (Axis) vs suprise attack (Allies) game 1


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers and 1 submarine; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 carrier and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                2 fighters moved from Queensland to 54 Sea Zone
                1 destroyer moved from 34 Sea Zone to 36 Sea Zone
                      ANZAC take 35 Sea Zone from Japanese

    triplea_40160_ANZ8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers and 1 submarine; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 carrier and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                2 fighters moved from Queensland to 54 Sea Zone
                1 destroyer moved from 34 Sea Zone to 36 Sea Zone
                      ANZAC take 35 Sea Zone from Japanese

    Combat - ANZAC

    Non Combat Move - ANZAC

    Place Units - ANZAC
                2 destroyers and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 16 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs

    triplea_40160_ANZ8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers and 1 submarine; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 carrier and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                2 fighters moved from Queensland to 54 Sea Zone
                1 destroyer moved from 34 Sea Zone to 36 Sea Zone
                      ANZAC take 35 Sea Zone from Japanese

    Combat - ANZAC

    Non Combat Move - ANZAC

    Place Units - ANZAC
                2 destroyers and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 16 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs

    Combat Move - French

    Turn Complete - French

    triplea_40160_Fre8.tsvg

  • 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 5 artilleries, 1 destroyer, 2 fighters, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 bombers moved from Normandy Bordeaux to 94 Sea Zone
                1 artillery and 2 infantry moved from Belarus to Bryansk
                1 fighter and 1 tactical_bomber moved from Belarus to Bryansk
                9 artilleries and 14 infantry moved from Archangel to Smolensk
                7 mech_infantrys moved from Eastern Poland to Smolensk
                1 artillery moved from Belarus to Bryansk
                7 artilleries and 5 infantry moved from Belarus to Smolensk

    Combat - Germans
                Battle in 94 Sea Zone
                    Germans attack with 2 bombers
                    Americans defend with 1 destroyer and 1 transport
                        Germans roll dice for 2 bombers in 94 Sea Zone, round 2 :  2/2 hits
                        Americans roll dice for 1 destroyer and 1 transport in 94 Sea Zone, round 2 :  1/1 hits
                        1 bomber owned by the Germans, 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 94 Sea Zone
                    Germans win with 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 bomber
                    Casualties for Americans: 1 destroyer and 1 transport
                Battle in Smolensk
                    Germans attack with 16 artilleries, 19 infantry and 7 mech_infantrys
                    Russians defend with 3 infantry
                        Germans roll dice for 16 artilleries, 19 infantry and 7 mech_infantrys in Smolensk, round 2 :  11/42 hits
                        Russians roll dice for 3 infantry in Smolensk, round 2 :  3/3 hits
                        3 infantry owned by the Germans and 3 infantry owned by the Russians lost in Smolensk
                    Germans win, taking Smolensk from Russians with 16 artilleries, 16 infantry and 7 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 3 infantry
                Battle in Bryansk
                    Germans attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 3 infantry
                        Germans roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 2 :  2/6 hits
                        Russians roll dice for 3 infantry in Bryansk, round 2 :  1/3 hits
                        1 infantry owned by the Germans and 2 infantry owned by the Russians lost in Bryansk
                        Germans roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Bryansk, round 3 :  2/5 hits
                        Russians roll dice for 1 infantry in Bryansk, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 3 infantry

    Non Combat Move - Germans
                1 aaGun moved from Archangel to Smolensk
                1 tactical_bomber moved from Bryansk to Ukraine
                1 fighter moved from Bryansk to Ukraine
                2 mech_infantrys moved from Poland to Belarus
                5 artilleries and 4 infantry moved from Novgorod to Belarus
                2 armour moved from Vyborg to Belarus
                1 aaGun moved from Germany to Western Germany
                9 mech_infantrys moved from Germany to Eastern Poland
                1 armour moved from Western Ukraine to Ukraine
                1 mech_infantry moved from Western Ukraine to Ukraine
                5 armour and 1 mech_infantry moved from Western Ukraine to Smolensk
                3 transports moved from 115 Sea Zone to 113 Sea Zone
                1 destroyer moved from 113 Sea Zone to 125 Sea Zone
                1 bomber moved from 94 Sea Zone to Southern Italy
                1 armour moved from Ukraine to Smolensk
                1 aaGun moved from Southern France to France
                4 mech_infantrys moved from Normandy Bordeaux to France
                2 fighters moved from Egypt to Southern Italy
                1 fighter moved from Egypt to Ukraine
                1 infantry moved from Southern France to Normandy Bordeaux
                4 mech_infantrys moved from France to Normandy Bordeaux
                4 artilleries moved from Southern France to France

    Place Units - Germans
                1 destroyer placed in 110 Sea Zone
                1 fighter and 1 infantry placed in Normandy Bordeaux
                3 artilleries placed in Ukraine
                3 mech_infantrys placed in Novgorod
                1 fighter placed in Western Germany
                1 artillery placed in France
                1 artillery and 1 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6
                Germans collect 54 PUs (2 lost to blockades); end with 54 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs

    Production/PUs Summary :

    Germans : 56 / 64
        Russians : 16 / 21
        Japanese : 46 / 52
        Americans : 59 / 84
        Chinese : 13 / 15
        British : 35 / 38
        UK_Pacific : 12 / 13
        Italians : 13 / 12
        ANZAC : 14 / 22
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40160_Ger9.tsvg


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Rostov to Bryansk
                2 infantry moved from Tambov to Bryansk
                1 infantry moved from Russia to Bryansk
                4 fighters and 1 tactical_bomber moved from Russia to Bryansk
                1 infantry moved from Vologda to Archangel
                      Russians take Archangel from Germans

    triplea_40160_Rus9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Rostov to Bryansk
                2 infantry moved from Tambov to Bryansk
                1 infantry moved from Russia to Bryansk
                4 fighters and 1 tactical_bomber moved from Russia to Bryansk
                1 infantry moved from Vologda to Archangel
                      Russians take Archangel from Germans

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 4 fighters, 4 infantry and 1 tactical_bomber
                    Germans defend with 2 artilleries and 1 infantry
                        Russians roll dice for 4 fighters, 4 infantry and 1 tactical_bomber in Bryansk, round 2 :  4/9 hits
                        Germans roll dice for 2 artilleries and 1 infantry in Bryansk, round 2 :  0/3 hits
                        1 infantry owned by the Germans and 2 artilleries owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 4 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
                    Casualties for Germans: 2 artilleries and 1 infantry

    Non Combat Move - Russians
                4 fighters and 1 tactical_bomber moved from Bryansk to Russia
                1 artillery moved from Samara to Russia
                1 artillery moved from Tambov to Russia
                1 infantry moved from Samara to Tambov
                1 infantry moved from Volgograd to Caucasus
                1 infantry moved from Vologda to Russia
                1 infantry moved from Samara to Russia
                1 infantry moved from Vologda to Urals
                1 infantry moved from Russia to Vologda

    Place Units - Russians
                6 infantry placed in Russia
                1 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 18 PUs; end with 18 PUs total
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 21 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 3.333
            Median : 3.000
            Variance : 0.364
            Standard Deviation : 0.603
            Total rolls : 12

    Germans Combat
                5 was rolled 3 times
            Average roll : 5.000
            Median : 5.000
            Variance : 4.500
            Standard Deviation : 2.121
            Total rolls : 3

    Russians Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.778
            Median : 3.000
            Variance : 0.875
            Standard Deviation : 0.935
            Total rolls : 9

    triplea_40160_Rus9.tsvg

  • 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 destroyer, 1 factory_minor, 4 infantry and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Anhwe to Jehol
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 destroyer moved from 37 Sea Zone to 42 Sea Zone
                1 submarine moved from 37 Sea Zone to 43 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 43 Sea Zone
                1 infantry moved from Kiangsi to Kwangsi
                1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi
                1 artillery moved from Anhwe to Hunan
                2 fighters moved from Manchuria to Jehol
                1 mech_infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 fighter and 1 tactical_bomber moved from Kiangsu to Hunan
                1 bomber moved from French Indo China to Hunan
                1 artillery and 1 infantry moved from French Indo China to Yunnan
                1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
                1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
                1 infantry moved from French Indo China to Shan State
                1 fighter moved from 37 Sea Zone to Shan State
                1 tactical_bomber moved from Kiangsu to Yunnan
                1 fighter moved from French Indo China to Yunnan
                1 tactical_bomber moved from French Indo China to Shan State
                2 bombers moved from French Indo China to Shan State
                1 bomber moved from French Indo China to Shan State
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
                1 submarine moved from 37 Sea Zone to 36 Sea Zone
                2 fighters moved from Japan to 16 Sea Zone
                1 fighter moved from Japan to 36 Sea Zone
                1 infantry moved from Timguska to Novosibirsk
                      Japanese take Novosibirsk from Russians
                1 armour and 1 infantry moved from Evenkiyskiy to Urals

    Combat - Japanese
                Battle in 43 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 :  1/1 hits
                        Americans roll dice for 1 destroyer in 43 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Japanese and 1 destroyer owned by the Americans lost in 43 Sea Zone
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 submarine
                Battle in 42 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 cruiser
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 :  3/3 hits
                        ANZAC roll dice for 1 cruiser in 42 Sea Zone, round 2 :  1/1 hits
                        1 fighter owned by the Japanese and 1 cruiser owned by the ANZAC lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from Americans with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for ANZAC: 1 cruiser
                    Casualties for Japanese: 1 fighter
                Battle in 16 Sea Zone
                    Japanese attack with 1 destroyer and 2 fighters
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 destroyer and 2 fighters in 16 Sea Zone, round 2 :  2/3 hits
                        Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 :  1/1 hits
                        1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 16 Sea Zone
                    Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is -2
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 fighter
                Battle in 36 Sea Zone
                    Japanese attack with 1 fighter and 1 submarine
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter in 36 Sea Zone, round 2 :  1/1 hits
                        ANZAC roll dice for 1 destroyer in 36 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 36 Sea Zone
                    Japanese win, taking 36 Sea Zone from Neutral with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in Hunan
                    Japanese attack with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 bomber; Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber in Hunan, round 2 :  2/4 hits
                        Chinese roll dice for 1 bomber and 1 infantry in Hunan, round 2 :  0/2 hits
                        1 bomber owned by the Americans and 1 infantry owned by the Chinese lost in Hunan
                    Japanese win, taking Hunan from Chinese with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
                    Casualties for Americans: 1 bomber
                    Casualties for Chinese: 1 infantry
                Battle in Urals
                    Japanese attack with 1 armour and 1 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 armour and 1 infantry in Urals, round 2 :  0/2 hits
                        Russians roll dice for 1 infantry in Urals, round 2 :  0/1 hits
                        Japanese roll dice for 1 armour and 1 infantry in Urals, round 3 :  0/2 hits
                        Russians roll dice for 1 infantry in Urals, round 3 :  1/1 hits
                        1 infantry owned by the Japanese lost in Urals
                        Japanese roll dice for 1 armour in Urals, round 4 :  1/1 hits
                        Russians roll dice for 1 infantry in Urals, round 4 :  0/1 hits
                        1 infantry owned by the Russians lost in Urals
                    Japanese win, taking Urals from Russians with 1 armour remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Jehol
                    Japanese attack with 2 fighters and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 fighters and 1 infantry in Jehol, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Jehol, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Jehol
                    Japanese win, taking Jehol from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
                    Chinese defend with 1 fighter and 4 infantry
                        Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers in Yunnan, round 2 :  5/8 hits
                        Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 :  2/5 hits
                        1 infantry owned by the Japanese, 1 fighter owned by the Chinese, 1 artillery owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan
                    Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 15
                    Casualties for Chinese: 1 fighter and 4 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in Kwangsi
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 armour
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 :  1/3 hits
                        Chinese roll dice for 1 armour in Kwangsi, round 2 :  0/1 hits
                        1 armour owned by the British lost in Kwangsi
                    Japanese win, taking Kwangsi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour
                Battle in Shan State
                    Japanese attack with 3 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 artillery and 3 infantry
                        Japanese roll dice for 3 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 :  4/6 hits
                        UK_Pacific roll dice for 1 artillery and 3 infantry in Shan State, round 2 :  0/4 hits
                        1 artillery owned by the British and 3 infantry owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 3 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
                    Casualties for British: 1 artillery and 3 infantry

    Non Combat Move - Japanese
                1 fighter moved from 16 Sea Zone to Japan
                1 artillery and 2 infantry moved from Kiangsu to Anhwe
                1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
                1 fighter moved from 43 Sea Zone to Philippines
                1 fighter moved from 36 Sea Zone to 37 Sea Zone
                1 fighter moved from Kwangsi to Philippines
                1 tactical_bomber moved from 43 Sea Zone to Philippines
                3 bombers moved from Shan State to French Indo China
                1 bomber moved from Hunan to French Indo China
                1 fighter moved from Shan State to 37 Sea Zone
                2 fighters moved from Yunnan to 37 Sea Zone
                1 fighter moved from Yunnan to 37 Sea Zone
                1 tactical_bomber moved from Shan State to French Indo China
                3 tactical_bombers moved from Yunnan to French Indo China
                1 tactical_bomber moved from Kwangsi to French Indo China
                1 fighter and 1 tactical_bomber moved from Hunan to French Indo China
                2 fighters moved from Jehol to Japan
                1 infantry moved from Timguska to Urals
                1 aaGun and 1 artillery moved from Timguska to Novosibirsk

    Place Units - Japanese
                1 factory_minor placed in Malaya
                1 artillery and 2 infantry placed in French Indo China
                1 artillery and 2 infantry placed in Kiangsu
                1 destroyer and 2 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2,3
                Japanese collect 51 PUs (2 lost to blockades); end with 51 PUs total
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 54 PUs

    Production/PUs Summary :

    Germans : 54 / 64
        Russians : 15 / 23
        Japanese : 53 / 54
        Americans : 59 / 84
        Chinese : 10 / 15
        British : 35 / 38
        UK_Pacific : 11 / 13
        Italians : 13 / 12
        ANZAC : 14 / 22
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40160_Jap9.tsvg


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 2 armour, 1 destroyer, 1 fighter, 4 infantry, 2 mech_infantrys, 2 submarines and 3 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East
                1 cruiser, 2 destroyers and 1 submarine moved from 54 Sea Zone to 42 Sea Zone
                2 infantry moved from Anglo Egyptian Sudan to Egypt
                      British take Egypt from Italians
                1 transport moved from 92 Sea Zone to 94 Sea Zone
                1 artillery and 1 infantry moved from Tunisia to 94 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 99 Sea Zone
                1 artillery and 1 infantry moved from 99 Sea Zone to Greece
                1 transport moved from 91 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
                1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
                2 infantry moved from Morocco to 91 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Holland Belgium
                1 destroyer and 1 submarine moved from 91 Sea Zone to 110 Sea Zone
                1 submarine moved from 112 Sea Zone to 125 Sea Zone
                1 submarine moved from 98 Sea Zone to 97 Sea Zone
                2 infantry moved from Morocco to 91 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Holland Belgium
                1 submarine moved from 91 Sea Zone to 110 Sea Zone
                1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                1 armour and 2 mech_infantrys moved from Morocco to Tunisia
                1 fighter moved from Gibraltar to United Kingdom
                1 fighter moved from Java to Shan State

    triplea_40160_Ame9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 2 armour, 1 destroyer, 1 fighter, 4 infantry, 2 mech_infantrys, 2 submarines and 3 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East
                1 cruiser, 2 destroyers and 1 submarine moved from 54 Sea Zone to 42 Sea Zone
                2 infantry moved from Anglo Egyptian Sudan to Egypt
                      British take Egypt from Italians
                1 transport moved from 92 Sea Zone to 94 Sea Zone
                1 artillery and 1 infantry moved from Tunisia to 94 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 99 Sea Zone
                1 artillery and 1 infantry moved from 99 Sea Zone to Greece
                1 transport moved from 91 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
                1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
                2 infantry moved from Morocco to 91 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Holland Belgium
                1 destroyer and 1 submarine moved from 91 Sea Zone to 110 Sea Zone
                1 submarine moved from 112 Sea Zone to 125 Sea Zone
                1 submarine moved from 98 Sea Zone to 97 Sea Zone
                2 infantry moved from Morocco to 91 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Holland Belgium
                1 submarine moved from 91 Sea Zone to 110 Sea Zone
                1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                1 armour and 2 mech_infantrys moved from Morocco to Tunisia
                1 fighter moved from Gibraltar to United Kingdom
                1 fighter moved from Java to Shan State

    Combat - Americans
                Battle in 125 Sea Zone
                    Americans attack with 1 submarine
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 submarine in 125 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 125 Sea Zone, round 3 :  0/1 hits
                        Germans roll dice for 1 destroyer in 125 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 submarine in 125 Sea Zone, round 4 :  0/1 hits
                        Germans roll dice for 1 destroyer in 125 Sea Zone, round 4 :  0/1 hits
                        Americans roll dice for 1 submarine in 125 Sea Zone, round 5 :  0/1 hits
                        Germans roll dice for 1 destroyer in 125 Sea Zone, round 5 :  0/1 hits
                        Americans roll dice for 1 submarine in 125 Sea Zone, round 6 :  0/1 hits
                        Germans roll dice for 1 destroyer in 125 Sea Zone, round 6 :  0/1 hits
                        Americans roll dice for 1 submarine in 125 Sea Zone, round 7 :  0/1 hits
                        Germans roll dice for 1 destroyer in 125 Sea Zone, round 7 :  0/1 hits
                        Americans roll dice for 1 submarine in 125 Sea Zone, round 8 :  0/1 hits
                        Germans roll dice for 1 destroyer in 125 Sea Zone, round 8 :  0/1 hits
                        Americans roll dice for 1 submarine in 125 Sea Zone, round 9 :  0/1 hits
                        Germans roll dice for 1 destroyer in 125 Sea Zone, round 9 :  0/1 hits
                        Americans roll dice for 1 submarine in 125 Sea Zone, round 10 :  0/1 hits
                        Germans roll dice for 1 destroyer in 125 Sea Zone, round 10 :  0/1 hits
                        Americans roll dice for 1 submarine in 125 Sea Zone, round 11 :  0/1 hits
                        Germans roll dice for 1 destroyer in 125 Sea Zone, round 11 :  1/1 hits
                        1 submarine owned by the Americans lost in 125 Sea Zone
                    Germans win with 1 destroyer remaining. Battle score for attacker is -6
                    Casualties for Americans: 1 submarine
                Battle in Greece
                Battle in 110 Sea Zone
                    British loiter and taunt; Americans attack with 2 destroyers, 2 submarines and 2 transports
                    Germans defend with 1 destroyer
                        Americans roll dice for 2 submarines in 110 Sea Zone, round 2 :  1/2 hits
                        Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Germans lost in 110 Sea Zone
                    Americans win, taking Greece from Italians with 2 destroyers, 2 submarines and 2 transports remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in 42 Sea Zone
                    Americans attack with 1 cruiser, 2 destroyers and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 42 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 42 Sea Zone
                    Americans win, taking 42 Sea Zone from Japanese with 1 cruiser and 2 destroyers remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in Holland Belgium
                Battle in Southern France
                Battle in Soviet Far East
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 mech_infantry
                        Americans roll dice for 1 artillery and 1 infantry in Soviet Far East, round 2 :  1/2 hits
                        Japanese roll dice for 1 mech_infantry in Soviet Far East, round 2 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Soviet Far East
                    Americans win, taking Holland Belgium from Germans, taking Southern France from Germans, taking Soviet Far East from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Shan State
                    Americans attack with 1 fighter
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 fighter in Shan State, round 2 :  0/1 hits
                        Japanese roll dice for 1 infantry in Shan State, round 2 :  1/1 hits
                        1 fighter owned by the Americans lost in Shan State
                    Japanese win with 1 infantry remaining. Battle score for attacker is -10
                    Casualties for Americans: 1 fighter

    Non Combat Move - Americans
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                1 cruiser, 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
                1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                2 armour and 2 infantry moved from Eastern United States to 101 Sea Zone
                2 armour, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 armour and 2 infantry moved from 91 Sea Zone to Morocco
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                1 cruiser moved from 92 Sea Zone to 93 Sea Zone

    Place Units - Americans
                1 submarine and 2 transports placed in 101 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry placed in Eastern United States
                1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
                1 armour, 1 fighter, 2 infantry and 1 mech_infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 67 PUs; end with 68 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 98 PUs

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 6 times
                4 was rolled 7 times
                5 was rolled 5 times
                6 was rolled 6 times
            Average roll : 3.867
            Median : 4.000
            Variance : 0.483
            Standard Deviation : 0.695
            Total rolls : 30

    Germans Combat
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 4.364
            Median : 4.000
            Variance : 1.100
            Standard Deviation : 1.049
            Total rolls : 11

    Americans Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 4 times
                4 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 3.875
            Median : 4.000
            Variance : 0.533
            Standard Deviation : 0.730
            Total rolls : 16

    Japanese Combat
                1 was rolled 2 times
                4 was rolled 1 times
            Average roll : 2.000
            Median : 1.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    triplea_40160_Ame9.tsvg


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    triplea_40160_Chi9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                5 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 10 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 6 times
                4 was rolled 7 times
                5 was rolled 5 times
                6 was rolled 6 times
            Average roll : 3.867
            Median : 4.000
            Variance : 0.483
            Standard Deviation : 0.695
            Total rolls : 30

    Germans Combat
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 4.364
            Median : 4.000
            Variance : 1.100
            Standard Deviation : 1.049
            Total rolls : 11

    Americans Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 4 times
                4 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 3.875
            Median : 4.000
            Variance : 0.533
            Standard Deviation : 0.730
            Total rolls : 16

    Japanese Combat
                1 was rolled 2 times
                4 was rolled 1 times
            Average roll : 2.000
            Median : 1.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    triplea_40160_Chi9.tsvg


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Combat Move - British
                1 artillery and 3 infantry moved from Burma to Shan State
                1 tactical_bomber moved from Burma to Malaya
                1 tactical_bomber moved from Burma to Malaya
                1 fighter moved from Burma to Shan State
                1 fighter moved from India to Shan State
                1 armour moved from India to Shan State
                1 destroyer moved from 80 Sea Zone to 39 Sea Zone
                1 mech_infantry moved from Tunisia to Tobruk
                1 infantry moved from Algeria to Tunisia
                1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
                1 infantry moved from Northwest Persia to Caucasus
                1 armour and 1 mech_infantry moved from Persia to Caucasus
                1 armour and 2 mech_infantrys moved from Trans-Jordan to Northwest Persia
                1 artillery moved from Persia to Northwest Persia
                2 fighters moved from Trans-Jordan to Volgograd
                1 artillery and 1 infantry moved from Trans-Jordan to Iraq
                1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 infantry moved from Union of South Africa to Rhodesia
                1 destroyer moved from 111 Sea Zone to 112 Sea Zone
                2 fighters moved from United Kingdom to 125 Sea Zone
                1 fighter moved from United Kingdom to 125 Sea Zone

    triplea_40160_Bri9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 2 armour, 1 destroyer, 1 fighter, 4 infantry, 2 mech_infantrys, 2 submarines and 3 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East
                1 cruiser, 2 destroyers and 1 submarine moved from 54 Sea Zone to 42 Sea Zone
                2 infantry moved from Anglo Egyptian Sudan to Egypt
                      British take Egypt from Italians
                1 transport moved from 92 Sea Zone to 94 Sea Zone
                1 artillery and 1 infantry moved from Tunisia to 94 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 99 Sea Zone
                1 artillery and 1 infantry moved from 99 Sea Zone to Greece
                1 transport moved from 91 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from Algeria to 92 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
                1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
                2 infantry moved from Morocco to 91 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Holland Belgium
                1 destroyer and 1 submarine moved from 91 Sea Zone to 110 Sea Zone
                1 submarine moved from 112 Sea Zone to 125 Sea Zone
                1 submarine moved from 98 Sea Zone to 97 Sea Zone
                2 infantry moved from Morocco to 91 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                2 infantry moved from 110 Sea Zone to Holland Belgium
                1 submarine moved from 91 Sea Zone to 110 Sea Zone
                1 destroyer moved from 91 Sea Zone to 110 Sea Zone
                1 armour and 2 mech_infantrys moved from Morocco to Tunisia
                1 fighter moved from Gibraltar to United Kingdom
                1 fighter moved from Java to Shan State

    Combat - Americans
                Battle in 125 Sea Zone
                    Americans attack with 1 submarine
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 submarine in 125 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 submarine in 125 Sea Zone, round 3 :  0/1 hits
                        Germans roll dice for 1 destroyer in 125 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 submarine in 125 Sea Zone, round 4 :  0/1 hits
                        Germans roll dice for 1 destroyer in 125 Sea Zone, round 4 :  0/1 hits
                        Americans roll dice for 1 submarine in 125 Sea Zone, round 5 :  0/1 hits
                        Germans roll dice for 1 destroyer in 125 Sea Zone, round 5 :  0/1 hits
                        Americans roll dice for 1 submarine in 125 Sea Zone, round 6 :  0/1 hits
                        Germans roll dice for 1 destroyer in 125 Sea Zone, round 6 :  0/1 hits
                        Americans roll dice for 1 submarine in 125 Sea Zone, round 7 :  0/1 hits
                        Germans roll dice for 1 destroyer in 125 Sea Zone, round 7 :  0/1 hits
                        Americans roll dice for 1 submarine in 125 Sea Zone, round 8 :  0/1 hits
                        Germans roll dice for 1 destroyer in 125 Sea Zone, round 8 :  0/1 hits
                        Americans roll dice for 1 submarine in 125 Sea Zone, round 9 :  0/1 hits
                        Germans roll dice for 1 destroyer in 125 Sea Zone, round 9 :  0/1 hits
                        Americans roll dice for 1 submarine in 125 Sea Zone, round 10 :  0/1 hits
                        Germans roll dice for 1 destroyer in 125 Sea Zone, round 10 :  0/1 hits
                        Americans roll dice for 1 submarine in 125 Sea Zone, round 11 :  0/1 hits
                        Germans roll dice for 1 destroyer in 125 Sea Zone, round 11 :  1/1 hits
                        1 submarine owned by the Americans lost in 125 Sea Zone
                    Germans win with 1 destroyer remaining. Battle score for attacker is -6
                    Casualties for Americans: 1 submarine
                Battle in Greece
                Battle in 110 Sea Zone
                    British loiter and taunt; Americans attack with 2 destroyers, 2 submarines and 2 transports
                    Germans defend with 1 destroyer
                        Americans roll dice for 2 submarines in 110 Sea Zone, round 2 :  1/2 hits
                        Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Germans lost in 110 Sea Zone
                    Americans win, taking Greece from Italians with 2 destroyers, 2 submarines and 2 transports remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in 42 Sea Zone
                    Americans attack with 1 cruiser, 2 destroyers and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 42 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 42 Sea Zone
                    Americans win, taking 42 Sea Zone from Japanese with 1 cruiser and 2 destroyers remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in Holland Belgium
                Battle in Southern France
                Battle in Soviet Far East
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 mech_infantry
                        Americans roll dice for 1 artillery and 1 infantry in Soviet Far East, round 2 :  1/2 hits
                        Japanese roll dice for 1 mech_infantry in Soviet Far East, round 2 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Soviet Far East
                    Americans win, taking Holland Belgium from Germans, taking Southern France from Germans, taking Soviet Far East from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Shan State
                    Americans attack with 1 fighter
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 fighter in Shan State, round 2 :  0/1 hits
                        Japanese roll dice for 1 infantry in Shan State, round 2 :  1/1 hits
                        1 fighter owned by the Americans lost in Shan State
                    Japanese win with 1 infantry remaining. Battle score for attacker is -10
                    Casualties for Americans: 1 fighter

    Non Combat Move - Americans
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                1 cruiser, 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
                1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                2 armour and 2 infantry moved from Eastern United States to 101 Sea Zone
                2 armour, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 armour and 2 infantry moved from 91 Sea Zone to Morocco
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                1 cruiser moved from 92 Sea Zone to 93 Sea Zone

    Place Units - Americans
                1 submarine and 2 transports placed in 101 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry placed in Eastern United States
                1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
                1 armour, 1 fighter, 2 infantry and 1 mech_infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 67 PUs; end with 68 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 98 PUs

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                5 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 10 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs

    Purchase Units - British
                British buy 1 armour, 2 artilleries, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery and 3 infantry moved from Burma to Shan State
                1 tactical_bomber moved from Burma to Malaya
                1 tactical_bomber moved from Burma to Malaya
                1 fighter moved from Burma to Shan State
                1 fighter moved from India to Shan State
                1 armour moved from India to Shan State
                1 destroyer moved from 80 Sea Zone to 39 Sea Zone
                1 mech_infantry moved from Tunisia to Tobruk
                1 infantry moved from Algeria to Tunisia
                1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
                1 infantry moved from Northwest Persia to Caucasus
                1 armour and 1 mech_infantry moved from Persia to Caucasus
                1 armour and 2 mech_infantrys moved from Trans-Jordan to Northwest Persia
                1 artillery moved from Persia to Northwest Persia
                2 fighters moved from Trans-Jordan to Volgograd
                1 artillery and 1 infantry moved from Trans-Jordan to Iraq
                1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 infantry moved from Union of South Africa to Rhodesia
                1 destroyer moved from 111 Sea Zone to 112 Sea Zone
                2 fighters moved from United Kingdom to 125 Sea Zone
                1 fighter moved from United Kingdom to 125 Sea Zone

    Combat - British
                Strategic bombing raid in Malaya
                        AA fire in Malaya :  0/2 hits
                    Bombing raid in Malaya rolls: 1,2 and causes: 3 damage to unit: harbour
                    Bombing raid in Malaya causes 3 damage total.
                Battle in 125 Sea Zone
                    British attack with 3 fighters
                    Germans defend with 1 destroyer
                        British roll dice for 3 fighters in 125 Sea Zone, round 2 :  2/3 hits
                        Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 :  1/1 hits
                        1 fighter owned by the British and 1 destroyer owned by the Germans lost in 125 Sea Zone
                    British win with 2 fighters remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 destroyer
                    Casualties for British: 1 fighter
                Battle in Shan State
                    British attack with 1 armour, 1 artillery, 2 fighters and 3 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 armour, 1 artillery, 2 fighters and 3 infantry in Shan State, round 2 :  1/7 hits
                        Japanese roll dice for 1 infantry in Shan State, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 1 armour, 1 artillery, 2 fighters and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                2 fighters moved from Shan State to Burma
                1 aaGun moved from Burma to Shan State
                2 tactical_bombers moved from Malaya to Burma
                2 infantry moved from India to Burma
                2 fighters moved from 125 Sea Zone to Scotland

    Place Units - British
                1 artillery and 2 infantry placed in Persia
                1 armour and 2 mech_infantrys placed in Egypt
                British undo move 2.
                1 armour, 1 artillery and 1 infantry placed in Egypt
                3 mech_infantrys placed in Union of South Africa
                1 infantry placed in United Kingdom

    Turn Complete - British
                British collect 37 PUs; end with 37 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs

    Place Units - UK_Pacific
                1 artillery and 3 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,2,2,6,1,3,4,2,4,4,3,1,2,3,5,4,6,3
                UK_Pacific collect 10 PUs (2 lost to blockades); end with 10 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
                Some Units in India change ownership: 1 artillery and 3 infantry

    Dice Statistics:

    Total
                1 was rolled 12 times
                2 was rolled 15 times
                3 was rolled 18 times
                4 was rolled 19 times
                5 was rolled 8 times
                6 was rolled 14 times
            Average roll : 3.442
            Median : 3.000
            Variance : 0.965
            Standard Deviation : 0.982
            Total rolls : 86

    Null / Other
                1 was rolled 4 times
                2 was rolled 6 times
                3 was rolled 5 times
                4 was rolled 6 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.000
            Median : 3.000
            Variance : 0.957
            Standard Deviation : 0.978
            Total rolls : 24

    Germans Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 4.083
            Median : 4.000
            Variance : 0.364
            Standard Deviation : 0.603
            Total rolls : 12

    British Combat
                1 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 4 times
            Average roll : 4.100
            Median : 4.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 10

    Americans Combat
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 4 times
                4 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 3.875
            Median : 4.000
            Variance : 0.533
            Standard Deviation : 0.730
            Total rolls : 16

    Japanese Combat
                1 was rolled 4 times
                2 was rolled 6 times
                3 was rolled 5 times
                4 was rolled 6 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.000
            Median : 3.000
            Variance : 0.957
            Standard Deviation : 0.978
            Total rolls : 24

    triplea_40160_UK_9.tsvg

  • 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 1 artillery and 1 destroyer; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 fighter moved from Southern Italy to 99 Sea Zone
                4 infantry moved from Belarus to Bryansk

    Combat - Italians
                Battle in 99 Sea Zone
                    Italians attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 99 Sea Zone
                    Italians win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Bryansk
                    Italians attack with 4 infantry
                    Russians defend with 4 infantry
                        Italians roll dice for 4 infantry in Bryansk, round 2 :  1/4 hits
                        Russians roll dice for 4 infantry in Bryansk, round 2 :  1/4 hits
                        1 infantry owned by the Italians and 1 infantry owned by the Russians lost in Bryansk
                        Italians roll dice for 3 infantry in Bryansk, round 3 :  1/3 hits
                        Russians roll dice for 3 infantry in Bryansk, round 3 :  1/3 hits
                        1 infantry owned by the Italians and 1 infantry owned by the Russians lost in Bryansk
                        Italians roll dice for 2 infantry in Bryansk, round 4 :  1/2 hits
                        Russians roll dice for 2 infantry in Bryansk, round 4 :  1/2 hits
                        1 infantry owned by the Italians and 1 infantry owned by the Russians lost in Bryansk
                        Italians roll dice for 1 infantry in Bryansk, round 5 :  0/1 hits
                        Russians roll dice for 1 infantry in Bryansk, round 5 :  0/1 hits
                        Italians roll dice for 1 infantry in Bryansk, round 6 :  0/1 hits
                        Russians roll dice for 1 infantry in Bryansk, round 6 :  1/1 hits
                        1 infantry owned by the Italians lost in Bryansk
                    Russians win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Italians: 4 infantry
                    Casualties for Russians: 3 infantry

    Non Combat Move - Italians
                1 fighter moved from 99 Sea Zone to Southern Italy
                1 artillery moved from Southern Italy to Northern Italy
                2 infantry moved from Southern Italy to Northern Italy
                1 aaGun moved from Southern Italy to Northern Italy
                1 aaGun moved from Belarus to Novgorod

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone
                1 artillery placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,1,2
                Italians collect 5 PUs (4 lost to blockades); end with 5 PUs total

    Production/PUs Summary :

    Germans : 48 / 64
        Russians : 16 / 23
        Japanese : 51 / 54
        Americans : 67 / 98
        Chinese : 10 / 13
        British : 37 / 40
        UK_Pacific : 12 / 13
        Italians : 9 / 5
        ANZAC : 14 / 22
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40160_Ita9.tsvg


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 carrier and 2 fighters moved from 54 Sea Zone to 42 Sea Zone
                2 destroyers and 1 submarine moved from 62 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone

    triplea_40160_ANZ9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 carrier and 2 fighters moved from 54 Sea Zone to 42 Sea Zone
                2 destroyers and 1 submarine moved from 62 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone

    Non Combat Move - ANZAC
                1 artillery and 1 infantry moved from 42 Sea Zone to Java

    Place Units - ANZAC
                1 destroyer and 2 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 16 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs

    triplea_40160_ANZ9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 carrier and 2 fighters moved from 54 Sea Zone to 42 Sea Zone
                2 destroyers and 1 submarine moved from 62 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone

    Non Combat Move - ANZAC
                1 artillery and 1 infantry moved from 42 Sea Zone to Java

    Place Units - ANZAC
                1 destroyer and 2 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 16 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs

    Combat Move - French

    Turn Complete - French

    triplea_40160_Fre9.tsvg

  • 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 2 artilleries, 1 destroyer, 6 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                6 armour, 16 artilleries, 16 infantry and 8 mech_infantrys moved from Smolensk to Russia
                2 armour and 2 mech_infantrys moved from Belarus to Russia
                2 fighters and 1 tactical_bomber moved from Ukraine to Russia
                1 bomber moved from Southern Italy to Russia
                4 artilleries and 4 infantry moved from Belarus to Bryansk
                9 mech_infantrys moved from Eastern Poland to Bryansk
                1 artillery and 1 infantry moved from Western Germany to Holland Belgium
                1 artillery moved from France to Holland Belgium
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                2 artilleries moved from France to Southern France
                2 infantry moved from Normandy Bordeaux to Southern France
                1 fighter moved from Southern Italy to 93 Sea Zone
                1 fighter moved from Normandy Bordeaux to 93 Sea Zone
                1 fighter moved from Western Germany to 93 Sea Zone
                1 fighter moved from Southern Italy to Rostov
                1 artillery and 1 mech_infantry moved from Ukraine to Rostov
                2 artilleries moved from Ukraine to Bryansk
                1 artillery moved from Belarus to Archangel
                1 mech_infantry moved from Novgorod to Archangel
                1 artillery moved from France to Southern France
                1 artillery moved from France to Holland Belgium
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                1 infantry moved from Normandy Bordeaux to Southern France

    Combat - Germans
                Battle in 93 Sea Zone
                    Germans attack with 3 fighters
                    Americans defend with 1 cruiser and 1 transport
                        Germans roll dice for 3 fighters in 93 Sea Zone, round 2 :  0/3 hits
                        Americans roll dice for 1 cruiser and 1 transport in 93 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 3 fighters in 93 Sea Zone, round 3 :  2/3 hits
                        Americans roll dice for 1 cruiser and 1 transport in 93 Sea Zone, round 3 :  0/1 hits
                        1 cruiser owned by the Americans and 1 transport owned by the Americans lost in 93 Sea Zone
                    Germans win with 3 fighters remaining. Battle score for attacker is 19
                    Casualties for Americans: 1 cruiser and 1 transport
                Battle in Russia
                    Germans attack with 8 armour, 16 artilleries, 1 bomber, 2 fighters, 16 infantry, 10 mech_infantrys and 1 tactical_bomber
                    Russians defend with 2 aaGuns, 1 airfield, 7 armour, 10 artilleries, 1 factory_major, 4 fighters, 21 infantry, 2 mech_infantrys and 1 tactical_bomber
                        AA fire in Russia :  1/4 hits
                        1 fighter owned by the Germans lost in Russia
                        Germans roll dice for 8 armour, 16 artilleries, 1 bomber, 1 fighter, 16 infantry, 10 mech_infantrys and 1 tactical_bomber in Russia, round 2 :  25/53 hits
                        Russians roll dice for 2 aaGuns, 7 armour, 10 artilleries, 4 fighters, 21 infantry, 2 mech_infantrys and 1 tactical_bomber in Russia, round 2 :  19/45 hits
                        2 mech_infantrys owned by the Russians, 2 aaGuns owned by the Russians, 16 infantry owned by the Germans, 3 artilleries owned by the Germans and 21 infantry owned by the Russians lost in Russia
                        Germans roll dice for 8 armour, 13 artilleries, 1 bomber, 1 fighter, 10 mech_infantrys and 1 tactical_bomber in Russia, round 3 :  14/34 hits
                        Russians roll dice for 7 armour, 10 artilleries, 4 fighters and 1 tactical_bomber in Russia, round 3 :  7/22 hits
                        2 mech_infantrys owned by the Germans, 4 armour owned by the Russians, 10 artilleries owned by the Russians and 5 artilleries owned by the Germans lost in Russia
                        Germans roll dice for 8 armour, 8 artilleries, 1 bomber, 1 fighter, 8 mech_infantrys and 1 tactical_bomber in Russia, round 4 :  9/27 hits
                        Russians roll dice for 3 armour, 4 fighters and 1 tactical_bomber in Russia, round 4 :  4/8 hits
                        1 tactical_bomber owned by the Russians, 4 fighters owned by the Russians, 3 armour owned by the Russians and 4 artilleries owned by the Germans lost in Russia
                    Germans captures 23PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 8 armour, 4 artilleries, 1 bomber, 1 fighter, 8 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 100
                    Casualties for Germans: 12 artilleries, 1 fighter, 16 infantry and 2 mech_infantrys
                    Casualties for Russians: 2 aaGuns, 7 armour, 10 artilleries, 4 fighters, 21 infantry, 2 mech_infantrys and 1 tactical_bomber
                Battle in Holland Belgium
                    Germans attack with 3 artilleries and 3 infantry
                    Americans defend with 4 infantry
                        Germans roll dice for 3 artilleries and 3 infantry in Holland Belgium, round 2 :  1/6 hits
                        Americans roll dice for 4 infantry in Holland Belgium, round 2 :  0/4 hits
                        1 infantry owned by the Americans lost in Holland Belgium
                        Germans roll dice for 3 artilleries and 3 infantry in Holland Belgium, round 3 :  2/6 hits
                        Americans roll dice for 3 infantry in Holland Belgium, round 3 :  0/3 hits
                        2 infantry owned by the Americans lost in Holland Belgium
                        Germans roll dice for 3 artilleries and 3 infantry in Holland Belgium, round 4 :  1/6 hits
                        Americans roll dice for 1 infantry in Holland Belgium, round 4 :  0/1 hits
                        1 infantry owned by the Americans lost in Holland Belgium
                    Germans win, taking Holland Belgium from Americans with 3 artilleries and 3 infantry remaining. Battle score for attacker is 12
                    Casualties for Americans: 4 infantry
                Battle in Bryansk
                    Germans attack with 6 artilleries, 4 infantry and 9 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 6 artilleries, 4 infantry and 9 mech_infantrys in Bryansk, round 2 :  4/19 hits
                        Russians roll dice for 1 infantry in Bryansk, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 6 artilleries, 4 infantry and 9 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Rostov
                    Germans attack with 1 artillery, 1 fighter and 1 mech_infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Rostov, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Rostov, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Rostov
                    Germans win, taking Rostov from Russians with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Archangel
                    Germans attack with 1 artillery and 1 mech_infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 1 mech_infantry in Archangel, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Archangel, round 2 :  1/1 hits
                        1 artillery owned by the Germans and 1 infantry owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 artillery
                    Casualties for Russians: 1 infantry
                Battle in Southern France
                    Germans attack with 3 artilleries and 3 infantry
                    Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 3 artilleries and 3 infantry in Southern France, round 2 :  2/6 hits
                        Americans roll dice for 1 artillery and 1 infantry in Southern France, round 2 :  1/2 hits
                        1 artillery owned by the Americans, 1 infantry owned by the Americans and 1 infantry owned by the Germans lost in Southern France
                    Germans win, taking Southern France from Americans with 3 artilleries and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 artillery and 1 infantry
                triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians

    Non Combat Move - Germans
                1 tactical_bomber moved from Russia to Ukraine
                1 bomber moved from Russia to Smolensk
                1 fighter moved from Rostov to Ukraine
                1 fighter moved from Russia to Smolensk
                1 mech_infantry moved from Novgorod to Smolensk
                1 mech_infantry moved from Novgorod to Bryansk
                1 fighter moved from 93 Sea Zone to Western Germany
                1 aaGun moved from France to Southern France
                1 aaGun moved from Western Germany to Holland Belgium
                1 mech_infantry moved from Normandy Bordeaux to Southern France
                2 fighters moved from 93 Sea Zone to Southern Italy

    Place Units - Germans
                1 destroyer placed in 110 Sea Zone
                2 infantry placed in Normandy Bordeaux
                2 artilleries and 1 infantry placed in Ukraine
                1 armour and 2 mech_infantrys placed in Novgorod
                3 infantry and 4 mech_infantrys placed in Western Germany
                Germans undo move 5.
                Germans undo move 3.
                3 infantry placed in Ukraine
                Germans undo move 4.
                1 artillery and 2 infantry placed in Ukraine
                1 artillery, 2 infantry and 4 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,6,3
                Germans collect 59 PUs (2 lost to blockades); end with 82 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 87 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 97 PUs

    Production/PUs Summary :

    Germans : 61 / 97
        Russians : 9 / 0
        Japanese : 51 / 54
        Americans : 61 / 98
        Chinese : 10 / 13
        British : 37 / 40
        UK_Pacific : 12 / 13
        Italians : 9 / 5
        ANZAC : 14 / 22
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40160_Ger10.tsvg


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Combat Move - Russians
                1 infantry moved from Caucasus to Volgograd
                1 infantry moved from Vologda to Samara
                1 infantry moved from Volgograd to Samara

    triplea_40160_Rus10.tsvg


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Combat Move - Russians
                1 infantry moved from Caucasus to Volgograd
                1 infantry moved from Vologda to Samara
                1 infantry moved from Volgograd to Samara

    triplea_40160_Rus10.tsvg

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