@Amon-Sul said in L26 BM4 fasthard(X) vs Amon-Sul(L+24):
No scramble
Godspeed :)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 2
Research Technology - Germans
Combat Move - Germans
2 bombers moved from Western Germany to Southern France
2 fighters and 2 tactical_bombers moved from Holland Belgium to Southern France
1 fighter and 2 tactical_bombers moved from Western Germany to Southern France
2 mech_infantrys moved from Normandy Bordeaux to Southern France
1 mech_infantry moved from France to Southern France
Purchase Units - Germans
Germans buy 1 armour, 1 bomber, 1 destroyer, 9 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat - Germans
Battle in Southern France
Germans attack with 2 bombers, 3 fighters, 3 mech_infantrys and 4 tactical_bombers
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Southern France from French with 2 bombers, 3 fighters, 3 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 7
Casualties for French: 1 artillery and 1 infantry
Non Combat Move - Germans
2 bombers moved from Southern France to Western Germany
5 armour and 1 mech_infantry moved from France to Germany
6 artilleries and 2 infantry moved from Germany to Poland
3 aaGuns moved from Holland Belgium to Western Germany
2 infantry moved from Norway to Finland
1 armour moved from Normandy Bordeaux to Western Germany
1 transport moved from 113 Sea Zone to 114 Sea Zone
1 armour moved from Poland to 114 Sea Zone
1 armour and 1 transport moved from 114 Sea Zone to 113 Sea Zone
1 armour moved from 113 Sea Zone to Norway
5 infantry moved from Bulgaria to Romania
1 fighter moved from Southern France to Southern Italy
1 tactical_bomber moved from Southern Italy to Western Germany
2 fighters moved from Southern France to Western Germany
4 tactical_bombers moved from Southern France to Western Germany
1 artillery and 1 infantry moved from France to Western Germany
Place Units - Germans
1 armour and 9 mech_infantrys placed in Germany
1 bomber placed in Western Germany
1 destroyer and 1 submarine placed in 113 Sea Zone
Turn Complete - Germans
Germans collect 42 PUs; end with 42 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 2
Combat Move - Russians
Purchase Units - Russians
Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs;
Non Combat Move - Russians
1 infantry moved from Siberia to Amur
1 infantry moved from Sakha to Amur
10 infantry moved from Buryatia to Amur
1 armour and 1 mech_infantry moved from Kazakhstan to Shensi
1 armour and 1 mech_infantry moved from Sikang to Shensi
1 fighter and 1 tactical_bomber moved from Szechwan to Shensi
1 infantry moved from Kazakhstan to Sikang
1 infantry moved from Volgograd to Kazakhstan
5 infantry moved from Novgorod to Belarus
3 infantry moved from Novgorod to Belarus
2 artilleries and 1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
2 aaGuns moved from Bryansk to Western Ukraine
1 infantry moved from Ukraine to Western Ukraine
5 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Rostov to Bryansk
3 infantry moved from Russia to Bryansk
1 submarine moved from 113 Sea Zone to 114 Sea Zone
1 fighter moved from Novgorod to Western Ukraine
1 fighter moved from Belarus to Western Ukraine
1 infantry moved from Novgorod to Belarus
2 infantry moved from Buryatia to Amur
2 aaGuns moved from Buryatia to Amur
4 infantry moved from Yakut S.S.R. to Yenisey
Place Units - Russians
1 infantry placed in Novgorod
1 infantry placed in Volgograd
1 fighter and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 2
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese takes Political Action: Political Action Japanese To War With Americans
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Hopei
1 artillery and 3 infantry moved from Kiangsi to Kwangtung
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 36 Sea Zone to 35 Sea Zone
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
1 battleship moved from 36 Sea Zone to 42 Sea Zone
2 cruisers moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from Kwangsi to Philippines
1 tactical_bomber moved from Kwangsi to Philippines
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
1 artillery and 1 infantry moved from Hunan to Yunnan
1 infantry moved from Hunan to Yunnan
1 artillery moved from Kwangsi to Yunnan
1 battleship moved from 36 Sea Zone to 42 Sea Zone
1 armour, 2 infantry and 2 transports moved from 36 Sea Zone to 42 Sea Zone
1 armour and 2 infantry moved from 42 Sea Zone to Java
4 fighters and 4 tactical_bombers moved from Kwangsi to Szechwan
2 bombers moved from Kwangsi to Yunnan
3 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan
2 fighters moved from Kwangsi to Szechwan
1 fighter moved from Kiangsi to Kwangtung
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 artillery and 1 mech_infantry moved from Chahar to Hopei
1 fighter moved from Kwangtung to Yunnan
1 tactical_bomber moved from Yunnan to Szechwan
Purchase Units - Japanese
Japanese buy 1 destroyer, 2 fighters and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat - Japanese
Battle in Java
Japanese attack with 1 armour and 2 infantry
ANZAC defend with 1 fighter and 2 infantry
ANZAC win with no units remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 fighter and 2 infantry
Casualties for Japanese: 1 armour and 2 infantry
Battle in Philippines
Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Szechwan
Japanese attack with 6 fighters and 5 tactical_bombers
Chinese defend with 5 infantry
Japanese win with 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is -26
Casualties for Chinese: 5 infantry
Casualties for Japanese: 3 fighters and 1 tactical_bomber
Battle in Yunnan
Japanese attack with 2 artilleries, 2 bombers, 4 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 7 infantry
Japanese win, taking Yunnan from Chinese with 2 artilleries, 2 bombers, 4 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 18
Casualties for Chinese: 7 infantry
Casualties for Japanese: 1 infantry
Battle in Kwangtung
Japanese attack with 1 artillery and 3 infantry
British defend with 2 infantry; UK_Pacific defend with 1 harbour
1 artillery owned by the Japanese retreated to Kiangsi
UK_Pacific win with 2 infantry remaining. Battle score for attacker is -9
Casualties for Japanese: 3 infantry
Non Combat Move - Japanese
1 infantry moved from Siam to French Indo China
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
1 submarine moved from 36 Sea Zone to 42 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
2 tactical_bombers moved from Yunnan to 42 Sea Zone
2 carriers moved from 36 Sea Zone to 42 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 transport moved from 36 Sea Zone to 35 Sea Zone
2 fighters moved from Yunnan to 42 Sea Zone
2 bombers moved from Yunnan to Kiangsi
1 fighter moved from Yunnan to Kiangsi
3 fighters and 4 tactical_bombers moved from Szechwan to Kwangsi
1 fighter moved from Yunnan to Kwangsi
1 fighter moved from Kiangsi to Kwangsi
2 bombers moved from Kiangsi to Kwangsi
Place Units - Japanese
1 destroyer placed in 6 Sea Zone
2 fighters placed in Japan
3 mech_infantrys placed in Kiangsu
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 6,5
Japanese collect 37 PUs; end with 37 PUs total
well looks like I’ll be giving up pretty soon…those dice were freaking retarded
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 2
Politics - Americans
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 35 Sea Zone to 19 Sea Zone
Americans take 20 Sea Zone from Japanese
Americans take 19 Sea Zone from Japanese
Purchase Units - Americans
Americans buy 3 destroyers and 4 transports; Remaining resources: 0 PUs;
Combat - Americans
Non Combat Move - Americans
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Eastern United States to Gibraltar
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 bomber and 3 fighters moved from Hawaiian Islands to Queensland
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 carrier, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Guam to 26 Sea Zone
1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
2 destroyers and 3 transports placed in 101 Sea Zone
1 destroyer and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 2
Combat Move - Chinese
1 infantry moved from Shensi to Suiyuyan
1 infantry moved from Kansu to Suiyuyan
1 fighter moved from Sikang to Suiyuyan
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Suiyuyan to Sikang
Place Units - Chinese
5 infantry placed in Szechwan
Chinese undo move 1.
4 infantry placed in Szechwan
1 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 2
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from United Kingdom to France
1 fighter moved from Malta to 96 Sea Zone
1 destroyer moved from 99 Sea Zone to 96 Sea Zone
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
4 infantry moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from Burma to Yunnan
1 fighter moved from Burma to Yunnan
1 artillery and 1 infantry moved from Ethiopia to Kenya
1 tactical_bomber moved from Egypt to 96 Sea Zone
1 fighter moved from Egypt to Kenya
2 armour and 1 mech_infantry moved from Tobruk to Libya
British take Libya from Italians
2 armour and 1 mech_infantry moved from Libya to Tunisia
1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
1 armour and 1 infantry moved from 94 Sea Zone to Tunisia
Purchase Units - British
British buy 1 airfield, 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat - British
Strategic bombing raid in France
Bombing raid in France rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in France causes 4 damage total.
Battle in 96 Sea Zone
British attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Italians defend with 1 submarine
British win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in Yunnan
British attack with 2 fighters, 4 infantry and 1 tactical_bomber
Japanese defend with 2 artilleries and 1 infantry
British win, taking Yunnan from Japanese with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 infantry
Casualties for Japanese: 2 artilleries and 1 infantry
Battle in Kenya
British attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 infantry
British win, taking Kenya from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Tunisia
British attack with 3 armour, 1 infantry and 1 mech_infantry
Italians defend with 1 artillery and 1 infantry
British win, taking Tunisia from Italians with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Egypt
1 fighter moved from Kenya to Egypt
2 infantry moved from Union of South Africa to 71 Sea Zone
1 mech_infantry moved from Union of South Africa to Belgian Congo
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
2 infantry moved from Ethiopia to 76 Sea Zone
1 cruiser, 2 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
3 artilleries and 3 infantry moved from Tobruk to Alexandria
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from United Kingdom to Gibraltar
2 fighters and 1 tactical_bomber moved from Yunnan to India
1 infantry moved from Shan State to Burma
1 infantry moved from Malaya to Shan State
1 artillery and 1 infantry moved from India to Burma
1 armour and 1 mech_infantry moved from India to Burma
1 bomber moved from France to Gibraltar
Place Units - British
1 fighter and 1 infantry placed in United Kingdom
1 airfield placed in Gibraltar
1 armour placed in Union of South Africa
Turn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
Place Units - UK_Pacific
1 armour, 1 artillery, 1 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
Some Units in India change ownership: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
well looks like I’ll be giving up pretty soon…those dice were freaking retarded
It was bad, alright. Not sure if it was catastrophic, but it was bad.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 2
Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 96 Sea Zone
1 fighter moved from Southern Italy to 94 Sea Zone
1 bomber and 1 fighter moved from Southern Italy to 96 Sea Zone
Purchase Units - Italians
Italians buy 1 carrier; Remaining resources: 1 PUs;
Combat - Italians
Battle in 96 Sea Zone
Italians attack with 1 bomber, 1 destroyer and 1 fighter
British defend with 1 destroyer
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
Casualties for Italians: 1 destroyer
Casualties for British: 1 destroyer
Battle in 94 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Non Combat Move - Italians
1 fighter moved from 96 Sea Zone to Southern Italy
1 fighter moved from 94 Sea Zone to Southern Italy
1 armour moved from Greece to Romania
1 armour and 1 artillery moved from Yugoslavia to Romania
1 artillery and 3 infantry moved from Greece to Bulgaria
1 bomber moved from 96 Sea Zone to Southern Italy
Place Units - Italians
1 carrier placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 12 PUs; end with 13 PUs total
well looks like I’ll be giving up pretty soon…those dice were freaking retarded
It was bad, alright. Not sure if it was catastrophic, but it was bad.
we shall see, just worried that you won’t have to spend anything on Japan for like 17 rounds now (and obviously I would have lost by then if that’s the case)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 2
Combat Move - ANZAC
1 transport moved from 42 Sea Zone to 54 Sea Zone
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Non Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 artillery moved from New South Wales to Queensland
2 infantry moved from Trans-Jordan to Egypt
Place Units - ANZAC
1 submarine placed in 62 Sea Zone
1 artillery and 1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,3,3,5,6,4,3,5,5,6,2,5,3,2,3
ANZAC collect 10 PUs (4 lost to blockades); end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 2
Combat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Trans-Jordan to Egypt
1 cruiser and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 3
Research Technology - Germans
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Germans
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
5 infantry moved from Finland to Karelia
1 armour moved from Norway to Karelia
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 armour moved from Poland to Eastern Poland
Germans take Eastern Poland from Russians
1 armour moved from Eastern Poland to Baltic States
1 armour, 9 artilleries and 18 infantry moved from Poland to Baltic States
Purchase Units - Germans
Germans buy 1 bomber, 8 mech_infantrys and 1 submarine; Remaining resources: 2 PUs;
Combat - Germans
Battle in Baltic States
Germans attack with 2 armour, 9 artilleries and 18 infantry
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 2 armour, 9 artilleries and 18 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
6 armour and 10 mech_infantrys moved from Germany to Baltic States
1 armour moved from Western Germany to Poland
1 artillery and 1 infantry moved from Western Germany to France
3 mech_infantrys moved from Southern France to Western Germany
2 fighters moved from Western Germany to 97 Sea Zone
Place Units - Germans
1 bomber placed in Western Germany
1 submarine placed in 93 Sea Zone
8 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,3
Germans collect 42 PUs (3 lost to blockades); end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 3
Combat Move - Russians
2 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber moved from Shensi to Hopei
1 infantry moved from Belarus to Eastern Poland
Russians take Eastern Poland from Germans
Purchase Units - Russians
Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs;
Combat - Russians
Battle in Hopei
Russians attack with 2 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 artillery, 3 infantry and 1 mech_infantry
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Russians: 2 armour and 2 mech_infantrys
Casualties for Japanese: 1 artillery, 3 infantry and 1 mech_infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Hopei to Kazakhstan
1 infantry moved from Sikang to Shensi
1 infantry moved from Kazakhstan to Sikang
1 infantry moved from Volgograd to Kazakhstan
1 infantry moved from Novgorod to Archangel
2 aaGuns, 1 artillery and 15 infantry moved from Belarus to Bryansk
1 infantry moved from Western Ukraine to Bessarabia
2 aaGuns, 2 artilleries, 2 fighters and 11 infantry moved from Western Ukraine to Bryansk
2 fighters moved from Bryansk to Russia
7 infantry moved from Russia to Bryansk
1 submarine moved from 114 Sea Zone to 115 Sea Zone
4 infantry moved from Yenisey to Timguska
Place Units - Russians
1 infantry placed in Volgograd
1 fighter and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 3
Combat Move - Japanese
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from Philippines to 35 Sea Zone
1 fighter moved from 35 Sea Zone to 45 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
1 infantry moved from Kweichow to Yunnan
3 mech_infantrys moved from Kiangsu to Kwangtung
1 submarine moved from 42 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
1 fighter moved from 42 Sea Zone to 37 Sea Zone
1 artillery moved from Kiangsi to Kwangtung
1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
2 infantry moved from French Indo China to Yunnan
2 bombers, 4 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan
1 destroyer moved from 35 Sea Zone to 19 Sea Zone
Japanese take 20 Sea Zone from Americans
2 fighters moved from Japan to 19 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea Zone
Purchase Units - Japanese
Japanese buy 2 destroyers, 1 factory_minor and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat - Japanese
Battle in Java
Battle in Borneo
Battle in Sumatra
Battle in 37 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer
Japanese win, taking Java from ANZAC, taking Borneo from UK_Pacific, taking Sumatra from Dutch, taking 37 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 55 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Yunnan
Japanese attack with 2 bombers, 4 fighters, 3 infantry and 3 tactical_bombers
British defend with 3 infantry
Japanese win, taking Yunnan from Chinese with 2 bombers, 4 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 9
Casualties for British: 3 infantry
Battle in Kwangtung
Japanese attack with 1 artillery, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in 19 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 submarine
Japanese win with 2 fighters remaining. Battle score for attacker is -2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Japanese
2 fighters moved from 19 Sea Zone to Japan
1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi
2 bombers, 4 fighters and 3 tactical_bombers moved from Yunnan to Kwangsi
1 fighter moved from 45 Sea Zone to 42 Sea Zone
1 carrier moved from 35 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
1 fighter and 2 tactical_bombers moved from 55 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 43 Sea Zone
1 fighter moved from 37 Sea Zone to 43 Sea Zone
1 carrier moved from 42 Sea Zone to 43 Sea Zone
1 destroyer moved from 42 Sea Zone to 43 Sea Zone
Place Units - Japanese
2 mech_infantrys placed in Kiangsu
1 factory_minor placed in Shantung
2 destroyers placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 50 PUs; end with 51 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 3
Combat Move - Americans
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
3 fighters moved from Queensland to 55 Sea Zone
1 bomber moved from Queensland to 41 Sea Zone
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
1 fighter moved from Gibraltar to 93 Sea Zone
Purchase Units - Americans
Americans buy 1 bomber, 2 destroyers, 3 fighters and 2 submarines; Remaining resources: 0 PUs;
Combat - Americans
Battle in 55 Sea Zone
Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 41 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 93 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
Americans win, taking 93 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - Americans
1 fighter moved from 93 Sea Zone to Gibraltar
3 mech_infantrys moved from Eastern United States to 101 Sea Zone
3 mech_infantrys and 3 transports moved from 101 Sea Zone to 86 Sea Zone
3 mech_infantrys moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
2 destroyers moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
2 fighters and 1 tactical_bomber moved from 55 Sea Zone to Queensland
2 fighters moved from 55 Sea Zone to 54 Sea Zone
1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 carrier, 1 fighter, 1 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 armour and 1 infantry moved from 54 Sea Zone to Queensland
1 fighter moved from Queensland to 54 Sea Zone
1 bomber moved from 41 Sea Zone to India
1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
1 destroyer and 1 submarine placed in 10 Sea Zone
1 bomber and 3 fighters placed in Eastern United States
1 destroyer and 1 submarine placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 3
Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Suiyuyan to Hopei
Chinese take Hopei from Japanese
4 infantry moved from Szechwan to Yunnan
1 fighter moved from Sikang to Yunnan
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 3 infantry
2 infantry owned by the Chinese retreated to Szechwan
Japanese win with 3 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
Place Units - Chinese
1 infantry placed in Hopei
1 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 3
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
3 infantry moved from Persia to Iraq
4 infantry moved from Egypt to 81 Sea Zone
4 infantry and 2 transports moved from 81 Sea Zone to 80 Sea Zone
4 infantry moved from 80 Sea Zone to Iraq
2 fighters and 1 tactical_bomber moved from Egypt to Iraq
1 infantry moved from Siam to French Indo China
UK_Pacific take French Indo China from Japanese
1 artillery and 3 infantry moved from Burma to Yunnan
2 fighters and 1 tactical_bomber moved from India to Yunnan
Purchase Units - British
British buy 1 armour, 1 factory_minor and 2 fighters; Remaining resources: 0 PUs;
Combat - British
Battle in Yunnan
British attack with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 3 infantry
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for British: 1 artillery and 3 infantry
Casualties for Japanese: 3 infantry
Battle in Iraq
British attack with 2 fighters, 7 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British win, taking Iraq from Neutral_Axis with 2 fighters, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Neutral_Axis: 3 infantry
Non Combat Move - British
2 artilleries and 2 infantry moved from Alexandria to Egypt
1 mech_infantry moved from Belgian Congo to Egypt
1 artillery and 1 infantry moved from Alexandria to Tobruk
3 armour and 1 mech_infantry moved from Tunisia to Tobruk
1 bomber moved from Gibraltar to Egypt
1 fighter moved from Gibraltar to Egypt
1 fighter moved from United Kingdom to Gibraltar
1 armour moved from Union of South Africa to Belgian Congo
1 infantry moved from Shan State to Burma
1 mech_infantry moved from India to Burma
1 armour moved from India to Burma
1 artillery and 1 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from Yunnan to India
2 aaGuns moved from Burma to India
2 fighters and 1 tactical_bomber moved from Iraq to Egypt
Place Units - British
1 factory_minor placed in Persia
1 armour placed in Union of South Africa
2 fighters placed in United Kingdom
Turn Complete - British
British collect 35 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs
Place Units - UK_Pacific
1 armour, 1 artillery, 3 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,5
UK_Pacific collect 13 PUs; end with 13 PUs total
Some Units in India change ownership: 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
There, the dice gods just served you some horseshoes in Yunnan. :-)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition with Combat Move First, version: 3.9
Game History
Round: 3
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Combat Move - Italians
2 armour and 1 artillery moved from Romania to Eastern Poland
1 infantry moved from Northern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Cyprus
Purchase Units - Italians
Italians buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat - Italians
Battle in Cyprus
Battle in Eastern Poland
Italians attack with 2 armour and 1 artillery
Russians defend with 1 infantry
Italians win, taking Cyprus from British, taking Eastern Poland from Russians with 2 armour and 1 artillery remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 artillery and 2 infantry moved from Bulgaria to Romania
1 infantry moved from Bulgaria to Romania
Place Units - Italians
1 armour, 1 infantry and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total