L17 SurpriseAttack (Allies +12) vs. StuckTojo (Axis)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Szechwan to Kweichow
                      Chinese take Kweichow from Japanese
                2 infantry moved from Shensi to Hopei
                1 fighter moved from Burma to Hopei

    Combat - Chinese
                Battle in Hopei
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 2 armour
                        Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 :  1/3 hits
                        Japanese roll dice for 2 armour in Hopei, round 2 :  1/2 hits
                        1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                        Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 3 :  0/2 hits
                        Japanese roll dice for 1 armour in Hopei, round 3 :  1/1 hits
                        1 infantry owned by the Chinese lost in Hopei
                    retreated to Hopei
                    Japanese win with 1 armour remaining. Battle score for attacker is 0
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 armour

    Non Combat Move - Chinese
                1 fighter moved from Hopei to Shensi
                1 infantry moved from Szechwan to Shensi
                1 infantry moved from Szechwan to Yunnan

    Place Units - Chinese
                1 infantry placed in Kansu
                1 artillery and 1 infantry placed in Shensi
                1 artillery placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.375
            Median : 3.000
            Variance : 0.571
            Standard Deviation : 0.756
            Total rolls : 8

    Chinese Combat
                1 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.200
            Median : 3.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Japanese Combat
                2 was rolled 1 times
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.667
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    triplea_39106.0_Chi3.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Combat Move - British
                1 destroyer moved from 96 Sea Zone to 99 Sea Zone
                1 destroyer moved from 110 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 armour moved from Alexandria to Libya
                      British take Tobruk from Italians
                      British take Libya from Italians
                1 infantry moved from Tanganyika Territory to Kenya
                1 infantry moved from Belgian Congo to Kenya
                1 armour moved from Belgian Congo to Kenya
                3 infantry moved from Persia to Iraq
                1 mech_infantry moved from Egypt to Iraq
                1 bomber and 1 fighter moved from Egypt to Iraq
                2 artilleries and 2 infantry moved from Alexandria to Egypt
                1 artillery and 2 infantry moved from Burma to Shan State
                2 fighters and 1 tactical_bomber moved from India to Burma
                2 fighters and 1 tactical_bomber moved from Burma to Shan State

    triplea_39106.0_Bri3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - British
                British buy 1 artillery, 1 destroyer, 1 factory_minor and 2 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer moved from 96 Sea Zone to 99 Sea Zone
                1 destroyer moved from 110 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 armour moved from Alexandria to Libya
                      British take Tobruk from Italians
                      British take Libya from Italians
                1 infantry moved from Tanganyika Territory to Kenya
                1 infantry moved from Belgian Congo to Kenya
                1 armour moved from Belgian Congo to Kenya
                3 infantry moved from Persia to Iraq
                1 mech_infantry moved from Egypt to Iraq
                1 bomber and 1 fighter moved from Egypt to Iraq
                2 artilleries and 2 infantry moved from Alexandria to Egypt
                1 artillery and 2 infantry moved from Burma to Shan State
                2 fighters and 1 tactical_bomber moved from India to Burma
                2 fighters and 1 tactical_bomber moved from Burma to Shan State

    Combat - British
                Battle in Iraq
                    British attack with 1 bomber, 1 fighter, 3 infantry and 1 mech_infantry
                    Neutral_Axis defend with 3 infantry
                        British roll dice for 1 bomber, 1 fighter, 3 infantry and 1 mech_infantry in Iraq, round 2 :  1/6 hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 2 :  1/3 hits
                        1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                        British roll dice for 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry in Iraq, round 3 :  0/5 hits
                        Neutral_Axis roll dice for 2 infantry in Iraq, round 3 :  0/2 hits
                        British roll dice for 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry in Iraq, round 4 :  2/5 hits
                        Neutral_Axis roll dice for 2 infantry in Iraq, round 4 :  1/2 hits
                        2 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                    British win, taking Iraq from Neutral_Axis with 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for British: 2 infantry
                    Casualties for Neutral_Axis: 3 infantry
                Battle in Kenya
                    British attack with 1 armour and 2 infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 armour and 2 infantry in Kenya, round 2 :  1/3 hits
                        Italians roll dice for 1 infantry in Kenya, round 2 :  0/1 hits
                        1 infantry owned by the Italians lost in Kenya
                    British win, taking Kenya from Italians with 1 armour and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Shan State
                    British attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
                    Japanese defend with 2 infantry
                        British roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 :  2/6 hits
                        Japanese roll dice for 2 infantry in Shan State, round 2 :  1/2 hits
                        2 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                    British win, taking Shan State from Japanese with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 2 infantry

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from Shan State to India
                1 artillery and 2 infantry moved from India to Burma
                1 armour and 1 mech_infantry moved from India to Yunnan
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 bomber and 1 fighter moved from Iraq to Egypt

    Place Units - British
                1 factory_minor placed in Egypt
                1 destroyer placed in 110 Sea Zone
                1 artillery and 2 infantry placed in United Kingdom

    Turn Complete - British
                British collect 34 PUs; end with 34 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs

    Place Units - UK_Pacific
                1 artillery and 4 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,5,6,3,4,3,5,2,4,4,1,5,3,1,1,4
                UK_Pacific collect 10 PUs (1 lost to blockades); end with 10 PUs total
                Some Units in India change ownership: 1 artillery and 4 infantry

    Dice Statistics:

    Total
                1 was rolled 15 times
                2 was rolled 6 times
                3 was rolled 16 times
                4 was rolled 14 times
                5 was rolled 15 times
                6 was rolled 14 times
            Average roll : 3.625
            Median : 4.000
            Variance : 0.861
            Standard Deviation : 0.928
            Total rolls : 80

    Null / Other
                1 was rolled 4 times
                2 was rolled 2 times
                3 was rolled 4 times
                4 was rolled 4 times
                5 was rolled 4 times
                6 was rolled 3 times
            Average roll : 3.524
            Median : 4.000
            Variance : 0.250
            Standard Deviation : 0.500
            Total rolls : 21

    British Combat
                1 was rolled 4 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 4 times
                6 was rolled 8 times
            Average roll : 4.040
            Median : 4.000
            Variance : 0.875
            Standard Deviation : 0.935
            Total rolls : 25

    Italians Combat
                5 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Chinese Combat
                1 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.200
            Median : 3.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Neutral_Axis Combat
                1 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.857
            Median : 3.000
            Variance : 1.167
            Standard Deviation : 1.080
            Total rolls : 7

    Japanese Combat
                1 was rolled 4 times
                2 was rolled 2 times
                3 was rolled 4 times
                4 was rolled 4 times
                5 was rolled 4 times
                6 was rolled 3 times
            Average roll : 3.524
            Median : 4.000
            Variance : 0.250
            Standard Deviation : 0.500
            Total rolls : 21

    triplea_39106.0_UK_3.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 2 infantry moved from Northern Italy to Southern France
                1 artillery and 2 infantry moved from Romania to Bessarabia
                1 armour moved from Eastern Poland to Belarus
                1 artillery and 1 infantry moved from Tunisia to Libya

    Combat - Italians
                Battle in Belarus
                    Italians attack with 1 armour
                    Russians defend with 1 infantry
                    Italians win, taking Belarus from Russians with 1 armour remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Bessarabia
                    Italians attack with 1 artillery and 2 infantry
                    Russians defend with 2 infantry
                    Italians win, taking Bessarabia from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Libya
                    Italians attack with 1 artillery and 1 infantry
                    British defend with 1 armour
                    Italians win, taking Libya from British with 1 artillery remaining. Battle score for attacker is 3
                    Casualties for British: 1 armour
                    Casualties for Italians: 1 infantry
                Battle in Southern France
                    Italians attack with 1 artillery and 2 infantry
                    Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Italians win, taking Southern France from Americans with 1 artillery remaining. Battle score for attacker is 1
                    Casualties for Italians: 2 infantry
                    Casualties for Americans: 1 artillery and 1 infantry

    Non Combat Move - Italians
                1 aaGun moved from Northern Italy to Southern Italy
                1 aaGun moved from Romania to Eastern Poland
                1 cruiser, 1 submarine and 1 transport moved from 95 Sea Zone to 97 Sea Zone

    Place Units - Italians
                1 mech_infantry placed in Northern Italy
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 17 PUs; end with 17 PUs total

    triplea_39106.0_Ita3.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 fighters moved from Java to Malaya
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 cruiser and 1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 artillery moved from New South Wales to Queensland
                1 destroyer moved from 42 Sea Zone to 38 Sea Zone

    triplea_39106.0_ANZ3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 fighters moved from Java to Malaya
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 cruiser and 1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 artillery moved from New South Wales to Queensland
                1 destroyer moved from 42 Sea Zone to 38 Sea Zone

    Combat - ANZAC
                Battle in Malaya
                    ANZAC attack with 2 fighters
                    Japanese defend with 1 artillery, 1 harbour and 1 infantry
                        ANZAC roll dice for 2 fighters in Malaya, round 2 :  0/2 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Malaya, round 2 :  0/2 hits
                        ANZAC roll dice for 2 fighters in Malaya, round 3 :  1/2 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Malaya, round 3 :  0/2 hits
                        1 infantry owned by the Japanese lost in Malaya
                        ANZAC roll dice for 2 fighters in Malaya, round 4 :  1/2 hits
                        Japanese roll dice for 1 artillery in Malaya, round 4 :  1/1 hits
                        1 artillery owned by the Japanese and 1 fighter owned by the ANZAC lost in Malaya
                    ANZAC win with 1 fighter remaining. Battle score for attacker is -3
                    Casualties for ANZAC: 1 fighter
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - ANZAC
                1 fighter moved from Malaya to Shan State
                1 fighter moved from Queensland to Shan State

    Place Units - ANZAC
                1 destroyer and 1 submarine placed in 62 Sea Zone
                1 armour placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total

    Dice Statistics:

    Total
                1 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 4 times
                5 was rolled 3 times
            Average roll : 3.545
            Median : 4.000
            Variance : 1.700
            Standard Deviation : 1.304
            Total rolls : 11

    ANZAC Combat
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 1 times
            Average roll : 3.500
            Median : 4.000
            Variance : 1.200
            Standard Deviation : 1.095
            Total rolls : 6

    Japanese Combat
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
            Average roll : 3.600
            Median : 4.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    triplea_39106.0_ANZ3.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Combat Move - French

    triplea_39106.0_Fre3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Combat Move - French

    Turn Complete - French

    Dice Statistics:

    Total
                1 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 4 times
                5 was rolled 3 times
            Average roll : 3.545
            Median : 4.000
            Variance : 1.700
            Standard Deviation : 1.304
            Total rolls : 11

    ANZAC Combat
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 3 times
                5 was rolled 1 times
            Average roll : 3.500
            Median : 4.000
            Variance : 1.200
            Standard Deviation : 1.095
            Total rolls : 6

    Japanese Combat
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
            Average roll : 3.600
            Median : 4.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    triplea_39106.0_Fre3.tsvg


  • I forgot to land my Brit troops at Gibraltar, would you edit that for me
    Cheers
    Kris

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 fighter, 1 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                5 artilleries moved from Eastern Poland to Western Ukraine
                2 armour moved from Romania to Western Ukraine
                6 armour moved from Eastern Poland to Western Ukraine
                1 fighter moved from Western Germany to Baltic States
                1 armour, 1 artillery and 2 infantry moved from Norway to 112 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 112 Sea Zone to 127 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 127 Sea Zone to Karelia
                1 cruiser moved from 112 Sea Zone to 127 Sea Zone
                1 carrier moved from 112 Sea Zone to 127 Sea Zone
                2 infantry moved from Finland to Vyborg
                1 infantry moved from Finland to Vyborg
                5 infantry moved from Finland to Karelia
                2 mech_infantrys moved from Germany to Baltic States
                1 mech_infantry moved from Germany to Baltic States
                1 bomber and 1 tactical_bomber moved from Greece to 99 Sea Zone
                1 bomber moved from Greece to 93 Sea Zone

    Combat - Germans
                Battle in 99 Sea Zone
                    Germans attack with 1 bomber and 1 tactical_bomber
                    British defend with 1 destroyer
                    Germans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in 93 Sea Zone
                    Germans attack with 1 bomber
                    Americans defend with 1 transport
                    Germans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Western Ukraine
                    Germans attack with 8 armour and 5 artilleries
                    Russians defend with 3 armour, 4 artilleries, 1 infantry and 2 mech_infantrys
                    8 armour owned by the Germans and 1 artillery owned by the Germans retreated to Eastern Poland
                    Russians win with 3 armour and 1 artillery remaining. Battle score for attacker is 7
                    Casualties for Germans: 4 artilleries
                    Casualties for Russians: 3 artilleries, 1 infantry and 2 mech_infantrys
                Battle in Karelia
                    Germans attack with 1 armour, 1 artillery and 7 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Karelia from Russians with 1 armour, 1 artillery and 6 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Baltic States
                    Germans attack with 1 fighter and 3 mech_infantrys
                    Russians defend with 1 infantry
                    Germans win, taking Baltic States from Russians with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Vyborg
                    Germans attack with 3 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Vyborg from Russians with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 submarine moved from 112 Sea Zone to 127 Sea Zone
                2 fighters moved from 112 Sea Zone to Western Germany
                5 artilleries and 5 infantry moved from Poland to Eastern Poland
                2 armour and 4 mech_infantrys moved from Germany to Eastern Poland
                4 infantry moved from Eastern Poland to Belarus
                1 fighter moved from Baltic States to Eastern Poland
                1 tactical_bomber moved from 99 Sea Zone to Eastern Poland
                1 bomber moved from 99 Sea Zone to Southern Italy
                1 bomber moved from 93 Sea Zone to Southern Italy
                2 infantry moved from Albania to Yugoslavia
                2 infantry moved from Greece to Bulgaria
                1 mech_infantry moved from Germany to Western Germany

    Place Units - Germans
                9 mech_infantrys placed in Germany
                1 fighter and 1 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,4
                Germans collect 43 PUs; end with 43 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs

    triplea_39106.0_Ger4.tsvg

  • '19 '17 '16

    @suprise:

    I forgot to land my Brit troops at Gibraltar, would you edit that for me
    Cheers
    Kris

    Considering your Sabres beat my Oilers twice this season I think you owe me a favour.  :lol:

    I did it anyway.


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 1 armour, 1 artillery and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Ulaanbaatar to Amur
                      Russians take Amur from Japanese
                1 artillery moved from Western Ukraine to Bessarabia
                4 infantry moved from Ukraine to Bessarabia
                1 artillery and 6 infantry moved from Novgorod to Belarus
                4 infantry moved from Novgorod to Baltic States
                1 fighter moved from Novgorod to Baltic States
                1 fighter moved from Ukraine to Bessarabia
                1 tactical_bomber moved from Ukraine to Belarus
                1 armour moved from Western Ukraine to Belarus
                1 infantry moved from Ukraine to Bessarabia
                1 fighter moved from Ukraine to Belarus

    triplea_39106.0_Rus4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 1 armour, 1 artillery and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Ulaanbaatar to Amur
                      Russians take Amur from Japanese
                1 artillery moved from Western Ukraine to Bessarabia
                4 infantry moved from Ukraine to Bessarabia
                1 artillery and 6 infantry moved from Novgorod to Belarus
                4 infantry moved from Novgorod to Baltic States
                1 fighter moved from Novgorod to Baltic States
                1 fighter moved from Ukraine to Bessarabia
                1 tactical_bomber moved from Ukraine to Belarus
                1 armour moved from Western Ukraine to Belarus
                1 infantry moved from Ukraine to Bessarabia
                1 fighter moved from Ukraine to Belarus

    Combat - Russians
                Battle in Bessarabia
                    Russians attack with 1 artillery, 1 fighter and 5 infantry
                    Italians defend with 1 artillery and 2 infantry
                        Russians roll dice for 1 artillery, 1 fighter and 5 infantry in Bessarabia, round 2 :  2/7 hits
                        Italians roll dice for 1 artillery and 2 infantry in Bessarabia, round 2 :  1/3 hits
                        1 infantry owned by the Russians and 2 infantry owned by the Italians lost in Bessarabia
                        Russians roll dice for 1 artillery, 1 fighter and 4 infantry in Bessarabia, round 3 :  0/6 hits
                        Italians roll dice for 1 artillery in Bessarabia, round 3 :  1/1 hits
                        1 infantry owned by the Russians lost in Bessarabia
                        Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Bessarabia, round 4 :  3/5 hits
                        Italians roll dice for 1 artillery in Bessarabia, round 4 :  1/1 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Italians lost in Bessarabia
                    Russians win, taking Bessarabia from Italians with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 1
                    Casualties for Italians: 1 artillery and 2 infantry
                    Casualties for Russians: 3 infantry
                Battle in Baltic States
                    Russians attack with 1 fighter and 4 infantry
                    Germans defend with 2 mech_infantrys
                        Russians roll dice for 1 fighter and 4 infantry in Baltic States, round 2 :  0/5 hits
                        Germans roll dice for 2 mech_infantrys in Baltic States, round 2 :  2/2 hits
                        2 infantry owned by the Russians lost in Baltic States
                        Russians roll dice for 1 fighter and 2 infantry in Baltic States, round 3 :  0/3 hits
                        Germans roll dice for 2 mech_infantrys in Baltic States, round 3 :  1/2 hits
                        1 infantry owned by the Russians lost in Baltic States
                        Russians roll dice for 1 fighter and 1 infantry in Baltic States, round 4 :  1/2 hits
                        Germans roll dice for 2 mech_infantrys in Baltic States, round 4 :  1/2 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Baltic States
                    retreated to Baltic States
                    Germans win with 1 mech_infantry remaining. Battle score for attacker is -8
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 4 infantry
                Battle in Belarus
                    Russians attack with 1 armour, 1 artillery, 1 fighter, 6 infantry and 1 tactical_bomber
                    Germans defend with 4 infantry; Italians defend with 1 armour
                        Russians roll dice for 1 armour, 1 artillery, 1 fighter, 6 infantry and 1 tactical_bomber in Belarus, round 2 :  5/10 hits
                        Italians roll dice for 1 armour and 4 infantry in Belarus, round 2 :  4/5 hits
                        4 infantry owned by the Russians, 4 infantry owned by the Germans and 1 armour owned by the Italians lost in Belarus
                    Russians win, taking Belarus from Italians with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 4 infantry
                    Casualties for Italians: 1 armour
                    Casualties for Russians: 4 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Belarus to Russia
                1 fighter moved from Baltic States to Russia
                1 infantry moved from Bryansk to Western Ukraine
                2 armour moved from Western Ukraine to Smolensk
                1 artillery and 1 infantry moved from Russia to Smolensk
                2 infantry moved from Rostov to Bryansk
                1 fighter moved from Bessarabia to Russia
                2 infantry moved from Volgograd to Rostov
                5 infantry moved from Timguska to Novosibirsk
                1 infantry moved from Buryatia to Sakha
                2 infantry moved from Buryatia to Amur
                1 infantry moved from Olgiy to Kansu
                1 armour moved from Ukraine to Smolensk
                1 armour moved from Russia to Smolensk

    Place Units - Russians
                3 infantry placed in Novgorod
                3 infantry placed in Ukraine
                2 infantry placed in Volgograd
                1 armour, 1 artillery and 2 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 33 PUs; end with 33 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs

    Dice Statistics:

    Total
                1 was rolled 11 times
                2 was rolled 12 times
                3 was rolled 7 times
                4 was rolled 8 times
                5 was rolled 5 times
                6 was rolled 11 times
            Average roll : 3.315
            Median : 3.000
            Variance : 0.717
            Standard Deviation : 0.847
            Total rolls : 54

    Germans Combat
                1 was rolled 3 times
                2 was rolled 1 times
                4 was rolled 2 times
            Average roll : 2.167
            Median : 1.500
            Variance : 1.600
            Standard Deviation : 1.265
            Total rolls : 6

    Italians Combat
                1 was rolled 2 times
                2 was rolled 4 times
                3 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 2.900
            Median : 2.000
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 10

    Russians Combat
                1 was rolled 6 times
                2 was rolled 7 times
                3 was rolled 6 times
                4 was rolled 6 times
                5 was rolled 3 times
                6 was rolled 10 times
            Average roll : 3.605
            Median : 3.500
            Variance : 0.703
            Standard Deviation : 0.838
            Total rolls : 38

    triplea_39106.0_Rus4.tsvg


  • Cool, Thanks and Cheers.
    The Sabres surprised me after the last few years so I’m happy. Its anybody but Dallas, and maybe L.A.K.
    I like the grief the Leafs get
    L.oosers
    E.ven
    After
    F.ourtey
    S.easons
    I cant wait for the race for the play-offs
    Tanks
    Kris

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 3 artilleries, 1 bomber, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery moved from Suiyuyan to Shensi
                1 armour moved from Hopei to Shensi
                2 fighters and 2 tactical_bombers moved from Shantung to Shensi
                1 bomber moved from Kiangsu to Shensi
                1 armour moved from Kiangsu to Kweichow
                1 fighter and 1 tactical_bomber moved from Shantung to Kweichow
                1 tactical_bomber moved from Shantung to Amur
                1 artillery and 3 infantry moved from Korea to Amur
                1 armour and 3 infantry moved from Siberia to Sakha
                1 fighter and 1 tactical_bomber moved from Japan to Sakha
                1 fighter moved from Japan to Amur
                1 mech_infantry moved from Jehol to Kweichow
                1 artillery moved from Siam to Shan State
                1 transport moved from 37 Sea Zone to 43 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Shan State
                3 fighters and 3 tactical_bombers moved from 37 Sea Zone to Shan State
                2 battleships, 3 carriers and 2 cruisers moved from 37 Sea Zone to 20 Sea Zone
                1 destroyer moved from 20 Sea Zone to 55 Sea Zone
                1 bomber moved from French Indo China to Shensi
                2 transports moved from 37 Sea Zone to 19 Sea Zone

    Combat - Japanese
                Battle in Amur
                    Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                    Russians defend with 3 infantry
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 artillery and 3 infantry
                    Casualties for Russians: 3 infantry
                Battle in Sakha
                    Japanese attack with 1 armour, 1 fighter, 3 infantry and 1 tactical_bomber
                    Russians defend with 3 infantry
                    Japanese win, taking Sakha from Russians with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for Russians: 3 infantry
                Battle in Kweichow
                    Japanese attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Kweichow from Chinese with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Shan State
                    Japanese attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
                    ANZAC defend with 2 fighters; British defend with 1 artillery and 1 infantry
                    Japanese win, taking Shan State from UK_Pacific with 1 artillery, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 24
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 2 fighters
                    Casualties for British: 1 artillery and 1 infantry
                Battle in Shensi
                    Japanese attack with 1 armour, 1 artillery, 2 bombers, 2 fighters and 2 tactical_bombers
                    Chinese defend with 1 artillery, 1 fighter and 2 infantry
                    Japanese win, taking Shensi from Chinese with 1 armour, 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 16
                    Casualties for Japanese: 1 artillery
                    Casualties for Chinese: 1 artillery, 1 fighter and 2 infantry

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 35 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                1 fighter and 1 tactical_bomber moved from Sakha to Siberia
                1 fighter moved from Amur to Jehol
                1 tactical_bomber moved from Amur to Manchuria
                2 bombers moved from Shensi to Anhwe
                1 armour moved from Kiangsu to Chahar
                1 armour moved from Kiangsu to Anhwe
                1 fighter and 1 tactical_bomber moved from Kweichow to French Indo China
                2 fighters and 2 tactical_bombers moved from Shensi to Hopei
                1 aaGun moved from Korea to Manchuria
                1 submarine moved from 21 Sea Zone to 35 Sea Zone
                1 infantry moved from Jehol to Manchuria
                1 destroyer moved from 20 Sea Zone to 16 Sea Zone
                2 fighters moved from Japan to Manchuria
                2 fighters and 2 tactical_bombers moved from Shan State to French Indo China
                1 fighter and 1 tactical_bomber moved from Shan State to French Indo China

    Place Units - Japanese
                3 mech_infantrys placed in Kiangsu
                3 artilleries placed in French Indo China
                1 bomber placed in Japan
                1 submarine and 1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,6
                Japanese collect 45 PUs (3 lost to blockades); end with 45 PUs total

    triplea_39106.0_Jap4.tsvg

  • '19 '17 '16

    @suprise:

    Cool, Thanks and Cheers.
    The Sabres surprised me after the last few years so I’m happy. Its anybody but Dallas, and maybe L.A.K.
    I like the grief the Leafs get
    L.oosers
    E.ven
    After
    F.ourtey
    S.easons
    I cant wait for the race for the play-offs
    Tanks
    Kris

    Like most folks up here, I HATE the Leafs with a passion.  :-D

    Glad to see the feeling is mutual South of the border as well.


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 3 infantry, 1 submarine and 3 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 armour and 1 infantry moved from Brazil to 86 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                1 destroyer moved from 91 Sea Zone to 93 Sea Zone
                      Americans take 93 Sea Zone from Italians
                1 destroyer moved from 91 Sea Zone to 94 Sea Zone
                1 cruiser moved from 96 Sea Zone to 98 Sea Zone
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 infantry moved from Central United States to 101 Sea Zone
                2 destroyers, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 submarine moved from 91 Sea Zone to 110 Sea Zone
                1 submarine moved from 43 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
                1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
                1 submarine moved from 41 Sea Zone to 55 Sea Zone
                1 cruiser and 1 destroyer moved from 41 Sea Zone to 37 Sea Zone
                1 destroyer moved from 25 Sea Zone to 16 Sea Zone
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 fighter moved from Hawaiian Islands to 16 Sea Zone
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone

    triplea_39106.0_Ame4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 3 infantry, 1 submarine and 3 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 armour and 1 infantry moved from Brazil to 86 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                1 destroyer moved from 91 Sea Zone to 93 Sea Zone
                      Americans take 93 Sea Zone from Italians
                1 destroyer moved from 91 Sea Zone to 94 Sea Zone
                1 cruiser moved from 96 Sea Zone to 98 Sea Zone
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 infantry moved from Central United States to 101 Sea Zone
                2 destroyers, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 submarine moved from 91 Sea Zone to 110 Sea Zone
                1 submarine moved from 43 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
                1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
                1 submarine moved from 41 Sea Zone to 55 Sea Zone
                1 cruiser and 1 destroyer moved from 41 Sea Zone to 37 Sea Zone
                1 destroyer moved from 25 Sea Zone to 16 Sea Zone
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 fighter moved from Hawaiian Islands to 16 Sea Zone
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone

    Combat - Americans
                Battle in 16 Sea Zone
                    Americans attack with 1 destroyer, 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer and 1 fighter in 16 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 16 Sea Zone
                    Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in 37 Sea Zone
                    Americans attack with 1 cruiser, 1 destroyer and 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 37 Sea Zone
                        Americans roll dice for 1 submarine in 37 Sea Zone, round 2 :  0/1 hits
                    Americans win, taking 37 Sea Zone from Neutral with 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 55 Sea Zone
                    Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 55 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 55 Sea Zone
                    Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                2 battleships, 1 carrier, 1 cruiser, 1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
                1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Philippines
                1 cruiser and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone
                1 cruiser, 1 destroyer, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from 16 Sea Zone to Midway
                1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco

    Place Units - Americans
                1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
                1 destroyer and 2 transports placed in 101 Sea Zone
                1 fighter and 1 submarine placed in 10 Sea Zone
                1 artillery and 1 infantry placed in Western United States
                1 infantry placed in Central United States
                1 infantry placed in Eastern United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1,5
                Americans collect 53 PUs (1 lost to blockades); end with 54 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 3 times
                5 was rolled 4 times
                6 was rolled 1 times
            Average roll : 3.231
            Median : 3.000
            Variance : 0.917
            Standard Deviation : 0.957
            Total rolls : 13

    Null / Other
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.750
            Median : 2.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    Americans Combat
                1 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 5.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.750
            Median : 2.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    triplea_39106.0_Ame4.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 artillery moved from Yunnan to Hunan
                      Chinese take Hunan from Japanese
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese

    triplea_39106.0_Chi4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 artillery moved from Yunnan to Hunan
                      Chinese take Hunan from Japanese
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 artillery and 3 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 8 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 3 times
                5 was rolled 4 times
                6 was rolled 1 times
            Average roll : 3.231
            Median : 3.000
            Variance : 0.917
            Standard Deviation : 0.957
            Total rolls : 13

    Null / Other
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.750
            Median : 2.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    Americans Combat
                1 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 5.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.750
            Median : 2.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    triplea_39106.0_Chi4.tsvg

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