• Hi.

    The average 50 cent to 75 cents dice, if one inspects them closely, are sometimes not perfectly shaped.  For example, I got some white and red dice in my Revised set newly purchased this March.  Now, one of my white dice in the game-set is slightly trapezoidal shaped on three sides.  So some of the dice rolls might be slightly skewed.

    I’m aware that some of my smaller six-sided dice consistently give more 4’s, 5’s, and 6’s than one’s, two’s, or three’s, so I’m pretty sure that one or more of these dice are also slightly denser on one side than the other.  One way to identify these dice is to roll one die multiple times and check the frequency for each number.

    The larger, red casino dice are supposed to be more random than the inexpensive 50 cent dice available at most gamestores.

    –—

    If one gets four sixes and two ones on the first roll,  then 2 sixes and 4 ones on the second roll, the problem might be with the technique used to roll the dice.  One of my fellow players tended to flip his dice results over like pancakes, because the dice weren’t really agitating well enough in his hands.  Some possible remedies: buying more new dice so the same dice don’t get rolled over and over, rolling smaller handfulls of dice, using a different surface for the dice to bounce on, or varying the method of rolling the dice.


    Other options if the dice are skewed:  getting a little more of the units that hit with a three’s or four’s, and less units that hit on a one or a two.

    Dunno if fighting three small battles is better than consolidating for one big battle, if the dice rolls are bad.


  • @axis_roll:

    I have been in a terrible dice funk lately…all the key little battles I lose, I don’t hit on defense for sh*t… if I end up winning my games in progress, they will be little miracles.

    Any adivice for helping me break this hex… I’ll try anything at this point.

    PS, trying not to be greedy and asking for JUST ODDS has not helped   :|   :|   :|   :|   :|

    To break the hex, find a public place, and jump around naked shouting “Gods of dice, smile upon me!  Look with favor upon me!  Gaze upon me with delight!”

    Then the men in the white suits will come and take you to the padded room, where there are no board games or dice, or other things of that nature.

    Sometimes, you get the boys in blue.  The trick is convincing them that only the guys in white suits will do.


  • Generally anything thought to generate “good” karma is probably the way to go- help an old lady across the street, get the cat out of the tree, help out at the soup kitchen et al. Alternately just don’t do anything that generates “bad” karma- throw and old lady into the street, hang a cat from a tree, poison the soup in the kitchen et al.


  • NPB and Frimmel

    Thanks for the laughs!

    I actually DID recieve a huge dice break (after a crappy one put me on the chopping block….)
    So this game is back to ‘normal’

    And then I went ahead and risked my US bomber… oh course: Boom

    1st SBR this game, dead bomber

    I’ve had opponents go OH for 13 on bombing runs against me…

    
    whoops.. good Karma, good Karma... think positive
  • 2007 AAR League

    i played Britannia yesterday (maybe some one knows the game), the thing was i rolled 24 dices (consecuative rounds of combat) was to hit on 5+, missed all dices.

    Then i went to Me and switchs game and managed to roll 3 rounds of combat with 5 inf, 1 arm, 4 figs with 2-3 hits total…

    It should have been 2-3 hits/round with the figs and arm……

  • Moderator

    You have to use reverse psychology.

    For example, I don’t want any hits with these 6 infantry:

    DiceRolls: 6@1; Total Hits: 06@1: (2, 4, 2, 6, 3, 6)

  • Moderator

    Damn you dice gods!!!

  • 2007 AAR League

    @DarthMaximus:

    Damn you dice gods!!!

    Haha watch me get 3 1’s

    DiceRolls: 6@1; Total Hits: 06@1: (5, 6, 6, 3, 3, 5)

  • Moderator

    They are toying with us!


  • DiceRolls: 6@1; Total Hits: 06@1: (6, 2, 3, 6, 6, 3)

  • 2007 AAR League

    next person is gonna get 6 1’s …

  • 2007 AAR League

    Im gona check how “normal” my bretannia rolls are.

    24 dices hits on 5+
    DiceRolls: 24@5; Total Hits: 2224@5: (2, 5, 3, 5, 5, 4, 4, 6, 2, 2, 3, 4, 2, 2, 6, 4, 3, 1, 3, 5, 3, 1, 5, 2)

    24 dices hits on 5+
    DiceRolls: 24@5; Total Hits: 2124@5: (6, 4, 1, 1, 3, 5, 2, 5, 4, 4, 3, 2, 2, 6, 2, 3, 2, 4, 1, 4, 6, 1, 2, 2)

    24 dices hits on 5+
    DiceRolls: 24@5; Total Hits: 1924@5: (1, 4, 1, 4, 4, 6, 6, 3, 3, 6, 4, 6, 5, 5, 4, 2, 3, 1, 4, 5, 1, 6, 2, 3)

    24 dices hits on 5+
    DiceRolls: 24@5; Total Hits: 2124@5: (3, 3, 6, 3, 3, 1, 5, 4, 5, 5, 1, 2, 4, 6, 5, 1, 6, 2, 1, 5, 1, 4, 1, 4)

    24 dices hits on 5+
    DiceRolls: 24@5; Total Hits: 2124@5: (5, 4, 2, 5, 4, 3, 1, 1, 5, 1, 3, 2, 2, 1, 5, 6, 6, 5, 2, 3, 5, 6, 4, 5)

    24 dices hits on 5+
    DiceRolls: 24@5; Total Hits: 2024@5: (2, 4, 3, 3, 2, 3, 6, 6, 1, 2, 5, 4, 4, 5, 4, 3, 6, 1, 5, 1, 1, 3, 1, 6)

    24 dices hits on 5+
    DiceRolls: 24@5; Total Hits: 2024@5: (2, 2, 3, 1, 2, 1, 5, 4, 4, 2, 6, 6, 4, 5, 6, 5, 6, 4, 3, 4, 3, 1, 1, 2)

  • 2007 AAR League

    well i kinda made that badly…  sorry…

    hmm

    :24 dice 6:


  • The only sure thing about luck is that it will change.

    They are dice it is their nature.

    The only things more fickle than dice and cards are women and cats.


  • reverse psychology doesn’t work if the dice God’s are listening.

    -LT04

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