@sunkhareb scramble decisions for yoi
16L BM2 Patryn (Allies) vs Simon33 (Axis)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 3 artilleries, 1 bomber, 1 carrier, 2 fighters, 3 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from 91 Sea Zone to Morocco
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 armour moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 bomber moved from New Guinea to 19 Sea Zone
1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
1 armour and 1 infantry moved from 34 Sea Zone to Paulau Island
1 infantry moved from Marshall Islands to 32 Sea Zone
1 infantry and 1 transport moved from 32 Sea Zone to 22 Sea Zone
1 infantry moved from 22 Sea Zone to Marianas
5 fighters and 1 tactical_bomber moved from 33 Sea Zone to Paulau Island
1 bomber moved from Caroline Islands to Paulau IslandCombat - Americans
Battle in 19 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Paulau Island
Americans attack with 1 armour, 1 bomber, 5 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Americans win, taking Paulau Island from Japanese with 1 armour, 1 bomber, 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Morocco
Americans attack with 2 fighters and 2 infantry
Italians defend with 1 artillery and 1 infantry
Americans win, taking Morocco from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery and 1 infantry
Casualties for Americans: 1 infantry
Battle in MarianasNon Combat Move - Americans
1 bomber moved from 19 Sea Zone to Guam
3 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 3 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
3 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 carrier and 2 fighters moved from 32 Sea Zone to 33 Sea Zone
1 bomber, 5 fighters and 1 tactical_bomber moved from Paulau Island to 33 Sea Zone
1 bomber moved from 33 Sea Zone to Caroline Islands
2 fighters moved from Morocco to 91 Sea ZonePlace Units - Americans
1 carrier and 2 transports placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
3 artilleries, 1 bomber and 3 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 51 PUs; end with 51 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 81 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
1 infantry moved from Shensi to Suiyuyan
1 fighter moved from Shensi to Suiyuyan
15 infantry moved from Shensi to SzechwanCombat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Szechwan
Chinese attack with 15 infantry
Japanese defend with 1 infantry
Chinese win, taking Szechwan from Japanese with 14 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Suiyuyan to SikangPlace Units - Chinese
3 infantry placed in SikangTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5
Purchase Units - British
British buy 1 armour, 1 artillery, 1 fighter, 2 mech_infantrys and 1 transport; Remaining resources: 3 PUs;Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 7 PUs;Combat Move - British
2 infantry moved from Rhodesia to Belgian Congo
British take Belgian Congo from Italians
1 artillery moved from Kenya to Ethiopia
British take Ethiopia from Italians
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 artillery moved from Kenya to Ethiopia
1 transport moved from 91 Sea Zone to 88 Sea Zone
1 armour moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
2 infantry moved from French Guiana to 88 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium
1 carrier, 1 destroyer and 2 fighters moved from 91 Sea Zone to 110 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
2 bombers moved from Quebec to United Kingdom
1 bomber moved from United Kingdom to 125 Sea ZoneCombat - British
Battle in 125 Sea Zone
British attack with 1 bomber
Germans defend with 1 destroyer
British win with 1 bomber remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Holland Belgium
Battle in Normandy BordeauxNon Combat Move - British
2 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from 125 Sea Zone to United KingdomPlace Units - British
1 artillery and 1 fighter placed in Quebec
1 transport placed in 106 Sea Zone
1 armour and 2 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 35 PUs; end with 38 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUsTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 13 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer, 1 factory_minor, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Iraq to Caucasus
Italians take Northwest Persia from Neutral_Allies
1 infantry moved from Iraq to Persia
Italians take Persia from British
1 marine moved from Crete to 99 Sea Zone
1 marine moved from 99 Sea Zone to Cyprus
1 armour moved from Egypt to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 armour moved from Anglo Egyptian Sudan to EgyptCombat - Italians
Battle in Cyprus
Battle in Caucasus
Italians attack with 1 armour
Russians defend with 1 infantry
Italians win, taking Cyprus from British, taking Caucasus from Russians with 1 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 armour moved from Syria to Egypt
1 infantry moved from Syria to Trans-Jordan
1 transport moved from 99 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 artillery moved from 99 Sea Zone to Syria
1 infantry moved from 99 Sea Zone to Syria
1 infantry moved from Libya to Tunisia
1 bomber moved from Libya to Southern Italy
2 infantry moved from Northern Italy to France
2 aaGuns moved from Northern Italy to Southern Italy
1 destroyer moved from 98 Sea Zone to 95 Sea ZonePlace Units - Italians
1 factory_minor placed in Egypt
1 fighter placed in Southern Italy
1 destroyer placed in 95 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 26 PUs; end with 26 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 36 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 42 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 bomber moved from New South Wales to Caroline Islands
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline IslandsPlace Units - ANZAC
1 fighter and 2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5
Combat Move - French
1 cruiser moved from 91 Sea Zone to 110 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 5
Combat Move - French
1 cruiser moved from 91 Sea Zone to 110 Sea ZoneNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 bombers moved from Western Ukraine to Russia
1 artillery and 1 infantry moved from Western Germany to Holland Belgium
1 mech_infantry moved from Poland to Belarus
1 fighter, 1 infantry and 1 tactical_bomber moved from Western Ukraine to Ukraine
1 infantry moved from Poland to Baltic States
1 fighter moved from Western Ukraine to Baltic States
1 fighter moved from Western Germany to Belarus
1 bomber, 1 fighter and 1 tactical_bomber moved from Western Germany to Holland BelgiumCombat - Germans
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 7,6 and causes: 13 damage to unit: factory_major
Bombing raid in Russia causes 13 damage total.
Battle in Belarus
Germans attack with 1 fighter and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Germans attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry and 1 mech_infantry
Germans win, taking Holland Belgium from British with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry and 1 mech_infantry
Battle in Ukraine
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 1 infantry
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 bomber moved from Holland Belgium to Western Ukraine
2 bombers moved from Russia to Western Ukraine
1 tactical_bomber moved from Ukraine to Western Ukraine
2 armour, 9 artilleries and 1 mech_infantry moved from Eastern Poland to Western Ukraine
1 fighter moved from Belarus to Eastern Poland
4 mech_infantrys moved from Poland to Western Ukraine
3 mech_infantrys moved from Germany to Eastern Poland
1 fighter moved from Ukraine to Western Ukraine
1 fighter moved from Finland to Western Ukraine
1 fighter moved from Baltic States to Western Ukraine
1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany
2 artilleries and 1 infantry moved from Western Germany to France
1 artillery and 1 infantry moved from Western Germany to France
1 artillery and 6 infantry moved from Finland to Norway
1 fighter and 1 tactical_bomber moved from Western Germany to NorwayPlace Units - Germans
4 mech_infantrys placed in Western Germany
2 artilleries and 1 infantry placed in France
Germans undo move 2.
Germans undo move 1.
1 infantry placed in Western Germany
2 artilleries placed in Western Germany
2 mech_infantrys placed in Western Germany
8 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 42 PUs; end with 42 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 49 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 54 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 6
Purchase Units - Russians
Russians repair damage of 12x factory_major; Remaining resources: 28 PUs;
Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Volgograd to Caucasus
1 artillery moved from Novgorod to Baltic States
1 fighter moved from Bryansk to Belarus
1 infantry moved from Karelia to Finland
Russians take Finland from Germans
1 fighter moved from Belarus to Baltic States
1 infantry moved from Bryansk to Belarus
2 mech_infantrys moved from Bryansk to Caucasus
2 armour moved from Bryansk to Caucasus
1 tactical_bomber moved from Bryansk to Baltic States
1 fighter moved from Bryansk to Belarus
1 infantry moved from Bryansk to BelarusCombat - Russians
Battle in Belarus
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians win, taking Belarus from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Baltic States
Russians attack with 1 artillery, 1 fighter and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Baltic States from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Caucasus
Russians attack with 2 armour, 2 infantry and 2 mech_infantrys
Italians defend with 1 armour
Russians win, taking Caucasus from Italians with 2 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armourNon Combat Move - Russians
1 infantry moved from Bryansk to Ukraine
2 aaGuns, 1 artillery and 47 infantry moved from Bryansk to Russia
1 infantry moved from Russia to Bryansk
1 infantry moved from Volgograd to Caucasus
1 fighter moved from Baltic States to Novgorod
1 tactical_bomber moved from Baltic States to Novgorod
2 aaGuns, 4 artilleries and 12 infantry moved from Karelia to Finland
1 fighter moved from Belarus to Novgorod
2 aaGuns and 16 infantry moved from Korea to AmurPlace Units - Russians
3 infantry placed in Novgorod
1 artillery and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 46 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 destroyer, 2 infantry, 1 mech_infantry and 5 submarines; Remaining resources: 6 SuicideAttackTokens; 4 PUs;Combat Move - Japanese
1 artillery moved from Sakha to Amur
1 armour moved from Manchuria to Amur
Japanese take Korea from Russians
1 armour, 3 artilleries, 7 infantry and 2 mech_infantrys moved from Manchuria to Amur
1 fighter moved from 35 Sea Zone to 34 Sea Zone
1 fighter moved from 35 Sea Zone to 22 Sea Zone
1 bomber moved from French Indo China to India
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
2 tactical_bombers moved from Shantung to Amur
2 fighters moved from Japan to AmurCombat - Japanese
Strategic bombing raid in India
Bombing raid in India rolls: 7 and causes: 5 damage to unit: factory_major
Bombing raid in India causes 5 damage total.
Battle in 34 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 22 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Amur
Japanese attack with 2 armour, 4 artilleries, 2 fighters, 7 infantry, 2 mech_infantrys and 2 tactical_bombers
Russians defend with 2 aaGuns and 16 infantry
Japanese win, taking Amur from Russians with 2 armour, 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Russians: 2 aaGuns and 16 infantry
Casualties for Japanese: 4 artilleries, 1 fighter, 7 infantry and 1 mech_infantryNon Combat Move - Japanese
1 infantry moved from Soviet Far East to Siberia
2 tactical_bombers moved from Amur to Manchuria
1 fighter moved from Amur to Manchuria
1 aaGun, 2 artilleries and 4 infantry moved from Shan State to Yunnan
1 armour, 1 artillery and 1 infantry moved from French Indo China to Yunnan
1 infantry moved from Shantung to Anhwe
1 infantry moved from Kweichow to Yunnan
1 infantry moved from Anhwe to Kweichow
2 infantry moved from Anhwe to Hunan
1 armour moved from Shantung to Hunan
1 artillery moved from Shantung to Anhwe
1 fighter moved from 34 Sea Zone to 6 Sea Zone
1 fighter moved from 22 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 bomber moved from India to French Indo China
1 battleship, 4 carriers, 1 cruiser, 1 destroyer, 2 fighters and 4 tactical_bombers moved from 35 Sea Zone to 6 Sea ZonePlace Units - Japanese
1 destroyer and 5 submarines placed in 6 Sea Zone
Japanese undo move 1.
1 submarine placed in 19 Sea Zone
1 destroyer and 4 submarines placed in 6 Sea Zone
1 infantry and 1 mech_infantry placed in Shantung
1 armour, 1 artillery and 1 infantry placed in French Indo China
1 artillery placed in JapanTurn Complete - Japanese
Japanese collect 63 PUs; end with 67 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 carrier, 2 fighters, 5 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Morocco to Algeria
Americans take Algeria from Italians
1 bomber moved from Eastern United States to United KingdomCombat - Americans
Non Combat Move - Americans
3 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 3 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
3 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 bomber moved from Guam to Caroline Islands
1 transport moved from 91 Sea Zone to 90 Sea Zone
3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Eastern United States to 101 Sea Zone
3 artilleries, 1 carrier, 2 fighters, 3 infantry, 1 mech_infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 transport moved from 90 Sea Zone to 101 Sea Zone
3 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
1 mech_infantry moved from 91 Sea Zone to Morocco
1 carrier moved from 91 Sea Zone to 110 Sea Zone
2 fighters moved from 91 Sea Zone to 110 Sea ZonePlace Units - Americans
1 carrier placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
4 infantry placed in Western United States
1 transport placed in 10 Sea Zone
1 transport placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
1 bomber placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 82 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 fighter moved from Sikang to Hopei
2 infantry moved from Suiyuyan to Hopei
3 infantry moved from Szechwan to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
3 infantry moved from Sikang to Szechwan
1 fighter moved from Hopei to SzechwanPlace Units - Chinese
2 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 6
Purchase Units - British
British repair damage of 8x factory_major; Remaining resources: 33 PUs;
British buy 1 armour, 1 artillery, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 11x factory_major; Remaining resources: 5 PUs;
UK_Pacific buy 1 infantry; Remaining resources: 2 PUs;Combat Move - British
2 infantry moved from India to Burma
1 tactical_bomber moved from India to Burma
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
2 artilleries moved from Ethiopia to Anglo Egyptian Sudan
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from Quebec to Iceland
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
3 bombers moved from United Kingdom to Western GermanyCombat - British
Strategic bombing raid in Western Germany
1 bomber killed by AA
Bombing raid in Western Germany rolls: 3,6 and causes: 9 damage to unit: factory_major
Bombing raid in Western Germany causes 9 damage total.
Battle in Holland Belgium
British attack with 1 artillery, 3 fighters and 1 infantry
Germans defend with 1 artillery
British win, taking Holland Belgium from Germans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Burma
British attack with 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 tactical_bomber moved from Burma to India
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
2 bombers moved from Western Germany to United Kingdom
1 fighter moved from Holland Belgium to United Kingdom
2 fighters moved from Holland Belgium to 110 Sea Zone
4 infantry moved from United Kingdom to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Normandy BordeauxPlace Units - British
1 armour and 2 mech_infantrys placed in Union of South Africa
1 artillery and 2 infantry placed in Normandy Bordeaux
2 infantry placed in United Kingdom
1 infantry placed in QuebecTurn Complete - British
British collect 33 PUs; end with 33 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUsPlace Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 8 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
Some Units in India change ownership: 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 6
Purchase Units - Italians
Italians buy 3 artilleries, 1 factory_minor, 4 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to Holland Belgium
2 infantry moved from France to Holland Belgium
1 fighter moved from Southern Italy to Holland Belgium
1 infantry moved from Bessarabia to Ukraine
1 artillery and 5 infantry moved from Western Ukraine to Ukraine
1 transport moved from 99 Sea Zone to 97 Sea Zone
1 marine moved from Cyprus to 99 Sea Zone
1 cruiser and 1 marine moved from 99 Sea Zone to 96 Sea Zone
1 marine moved from 96 Sea Zone to MaltaCombat - Italians
Battle in Malta
Italians attack with 1 marine
British defend with 1 aaGun
Italians win, taking Malta from British with 1 marine remaining. Battle score for attacker is 5
Casualties for British: 1 aaGun
Battle in Ukraine
Italians attack with 1 artillery and 6 infantry
Russians defend with 1 factory_minor and 1 infantry
Italians win, taking Ukraine from Russians with 1 artillery and 6 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Italians attack with 1 bomber, 1 fighter and 2 infantry
British defend with 1 artillery and 1 infantry
Italians win, taking Holland Belgium from British with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for British: 1 artillery and 1 infantryNon Combat Move - Italians
1 fighter moved from Holland Belgium to Western Germany
1 bomber moved from Holland Belgium to Western Germany
2 destroyers moved from 95 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Syria
1 artillery and 1 infantry moved from Syria to Iraq
1 artillery moved from 99 Sea Zone to Syria
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Persia to Northwest Persia
1 mech_infantry moved from Northern Italy to Romania
1 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 factory_minor placed in Persia
1 artillery and 2 infantry placed in Egypt
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 1 fighter
EDIT: Adding units owned by Italians to Egypt: 1 fighter
EDIT: Turning off Edit Mode
1 submarine placed in 95 Sea Zone
2 artilleries and 2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 24 PUs; end with 24 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 37 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 43 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
2 infantry moved from New South Wales to QueenslandNon Combat Move - ANZAC
1 fighter moved from New South Wales to QueenslandPlace Units - ANZAC
1 fighter and 2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs -
TripleA Move Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 6
Combat Move - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 6
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 4 infantry and 3 transports; Remaining resources: 1 PUs;Combat Move - Germans
10 armour, 21 artilleries, 18 infantry and 12 mech_infantrys moved from Western Ukraine to Bryansk
3 bombers moved from Western Ukraine to Russia
1 fighter and 1 tactical_bomber moved from Norway to Normandy Bordeaux
3 artilleries and 2 infantry moved from France to Normandy Bordeaux
2 mech_infantrys moved from Western Germany to Normandy Bordeaux
2 mech_infantrys moved from Eastern Poland to Belarus
2 mech_infantrys moved from Germany to Baltic States
1 fighter moved from Western Ukraine to Baltic States
2 fighters and 1 tactical_bomber moved from Western Ukraine to BelarusCombat - Germans
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 3,5,6 and causes: 14 damage to unit: factory_major
Bombing raid in Russia causes 14 damage total.
Battle in Normandy Bordeaux
Germans attack with 3 artilleries, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 7 infantry
Germans win, taking Normandy Bordeaux from British with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Germans: 2 artilleries, 2 infantry and 1 mech_infantry
Casualties for British: 1 armour, 1 artillery and 7 infantry
Battle in Belarus
Germans attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 2 infantry
Germans win, taking Belarus from Russians with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Bryansk
Germans attack with 10 armour, 21 artilleries, 18 infantry and 12 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 10 armour, 21 artilleries, 18 infantry and 12 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 1 fighter and 2 mech_infantrys
Russians defend with 1 artillery
Germans win, taking Baltic States from Russians with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 artilleryNon Combat Move - Germans
1 mech_infantry moved from Eastern Poland to Bryansk
2 aaGuns moved from Western Ukraine to Bryansk
2 fighters and 1 tactical_bomber moved from Belarus to Ukraine
3 bombers moved from Russia to Ukraine
1 aaGun moved from Western Ukraine to Bryansk
1 fighter moved from Eastern Poland to Ukraine
1 fighter moved from Baltic States to Germany
6 mech_infantrys moved from Germany to Eastern Poland
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to FrancePlace Units - Germans
3 transports placed in 113 Sea Zone
Germans undo move 1.
1 transport placed in 113 Sea Zone
2 transports placed in 113 Sea Zone
4 artilleries and 4 infantry placed in Germany
1 artillery placed in FranceTurn Complete - Germans
Germans collect 43 PUs; end with 44 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 51 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - Russians
Russians repair damage of 15x factory_major; Remaining resources: 31 PUs;
Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
4 artilleries and 13 infantry moved from Finland to Norway
2 fighters moved from Novgorod to Belarus
1 tactical_bomber moved from Novgorod to Belarus
2 infantry moved from Novgorod to BelarusCombat - Russians
Battle in Belarus
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 mech_infantrys
Russians win, taking Belarus from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Battle in Norway
Russians attack with 4 artilleries and 13 infantry
Germans defend with 1 artillery and 6 infantry
Russians win, taking Norway from Germans with 4 artilleries and 9 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 artillery and 6 infantry
Casualties for Russians: 4 infantryNon Combat Move - Russians
2 aaGuns moved from Finland to Norway
1 tactical_bomber moved from Belarus to Russia
2 fighters moved from Belarus to Russia
1 infantry moved from Caucasus to Rostov
1 infantry moved from Caucasus to Volgograd
2 armour and 2 mech_infantrys moved from Caucasus to NovosibirskPlace Units - Russians
1 artillery and 9 infantry placed in RussiaTurn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 42 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 bombers, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 17 PUs;Combat Move - Japanese
1 armour and 1 mech_infantry moved from Amur to Yakut S.S.R.
Japanese take Buryatia from Russians
Japanese take Yakut S.S.R. from Russians
1 armour moved from Amur to Buryatia
1 infantry moved from Siberia to Amur
2 tactical_bombers moved from Manchuria to Amur
1 armour, 3 artilleries and 7 infantry moved from Yunnan to Burma
1 armour moved from Hunan to Burma
1 artillery and 1 infantry moved from Shan State to Burma
1 armour moved from French Indo China to Burma
1 bomber moved from French Indo China to India
1 infantry moved from Anhwe to Hopei
1 artillery moved from Anhwe to Hopei
1 mech_infantry moved from Shantung to Hopei
2 infantry moved from Hunan to Kweichow
1 fighter moved from Manchuria to KweichowCombat - Japanese
Strategic bombing raid in India
Bombing raid in India rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in India causes 5 damage total.
Battle in Kweichow
Japanese attack with 1 fighter and 2 infantry
Chinese defend with 2 infantry
Japanese win, taking Kweichow from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Hopei
Japanese attack with 1 artillery, 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Hopei from Chinese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 3 armour, 4 artilleries and 8 infantry
British defend with 2 infantry
Japanese win, taking Burma from UK_Pacific with 3 armour, 4 artilleries and 7 infantry remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 bomber moved from India to French Indo China
1 aaGun moved from Yunnan to Burma
1 fighter moved from Kweichow to Anhwe
1 infantry moved from Shantung to Anhwe
1 infantry moved from French Indo China to Yunnan
1 artillery moved from French Indo China to Shan State
1 transport moved from 37 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 battleship and 1 carrier moved from 37 Sea Zone to 35 Sea Zone
1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 4 fighters, 4 submarines and 4 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
2 fighters moved from Japan to Philippines
1 submarine moved from 19 Sea Zone to 35 Sea ZonePlace Units - Japanese
1 bomber and 1 fighter placed in Japan
2 infantry and 1 mech_infantry placed in Shantung
2 artilleries and 1 infantry placed in French Indo China
1 bomber placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Java: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Japanese to Philippines: 1 tactical_bomber
EDIT: Adding units owned by Japanese to Shantung: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 65 PUs; end with 82 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 87 PUs