Test summary from TripleA, engine version: 2.7.15426, time: 8:05:46 PM
Savegame
No VC 16L G40 Ktylu (Allies) vs. StuckTojo (Allies+16)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 airfield and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to Bessarabia
2 armour moved from Eastern Poland to Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Bessarabia
1 armour moved from Romania to Bessarabia
1 infantry moved from Northern Italy to France
2 infantry moved from Southern Italy to Northern ItalyCombat - Italians
Battle in Ukraine
Italians attack with 2 armour and 1 mech_infantry
Russians defend with 1 factory_minor and 1 infantry
Italians win, taking Ukraine from Russians with 2 armour remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Bessarabia
Italians attack with 1 armour, 1 bomber and 1 infantry
Russians defend with 1 armour and 1 mech_infantry
Italians win, taking Bessarabia from Russians with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 10
Casualties for Russians: 1 armour and 1 mech_infantryNon Combat Move - Italians
1 bomber moved from Bessarabia to Western Ukraine
2 aaGuns moved from Eastern Poland to Western UkrainePlace Units - Italians
1 infantry placed in Southern Italy
1 airfield placed in GibraltarTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 fighters; Remaining resources: 1 PUs;Combat Move - ANZAC
3 infantry moved from Siam to French Indo China
2 fighters moved from Burma to French Indo ChinaCombat - ANZAC
Battle in French Indo China
ANZAC attack with 2 fighters and 3 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC win, taking French Indo China from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for ANZAC: 1 infantryNon Combat Move - ANZAC
2 fighters moved from French Indo China to Yunnan
1 submarine moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Egypt to Trans-JordanPlace Units - ANZAC
2 fighters placed in Queensland
1 destroyer placed in 54 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,5,3,2,6
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,3,2,3,4,4,4,3,3,3,4
ANZAC collect 18 PUs (3 lost to blockades); end with 19 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Morocco to AlgeriaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 fighter and 10 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 artillery and 5 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
2 artilleries and 1 infantry moved from Baltic States to Belarus
2 fighters and 2 tactical_bombers moved from Eastern Poland to Belarus
21 armour, 6 artilleries, 26 infantry and 3 mech_infantrys moved from Eastern Poland to Western Ukraine
1 artillery moved from Germany to Poland
1 armour and 1 mech_infantry moved from Western Germany to Poland
3 bombers moved from Western Germany to Western Ukraine
1 destroyer moved from 113 Sea Zone to 125 Sea Zone
1 tactical_bomber moved from Holland Belgium to 125 Sea Zone
1 carrier moved from 113 Sea Zone to 125 Sea Zone
1 fighter moved from Western Germany to 125 Sea ZoneCombat - Germans
Battle in 125 Sea Zone
Germans attack with 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
Russians defend with 1 submarine
Germans win, taking 125 Sea Zone from Neutral with 1 carrier, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Germans: 1 destroyer
Casualties for Russians: 1 submarine
Battle in Belarus
Germans attack with 2 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers
Russians defend with 2 infantry
Germans win, taking Belarus from Russians with 2 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Germans
2 fighters and 2 tactical_bombers moved from Belarus to Western Ukraine
3 aaGuns moved from Eastern Poland to Western UkrainePlace Units - Germans
1 fighter placed in Western Germany
10 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 50 PUs; end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
2 infantry moved from Bryansk to Belarus
5 fighters and 1 tactical_bomber moved from Bryansk to BelarusCombat - Russians
Battle in Belarus
Russians attack with 5 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 artilleries and 1 infantry
Russians win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is -5
Casualties for Germans: 2 artilleries and 1 infantry
Casualties for Russians: 1 fighter and 2 infantryNon Combat Move - Russians
4 fighters and 1 tactical_bomber moved from Belarus to Russia
4 aaGuns, 3 artilleries and 30 infantry moved from Bryansk to Russia
1 infantry moved from Bryansk to Smolensk
3 infantry moved from Bryansk to RostovPlace Units - Russians
1 infantry placed in Volgograd
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 22 PUs; end with 22 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 2 destroyers, 1 factory_minor, 1 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 destroyer moved from 37 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 infantry moved from Kwangsi to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 cruiser moved from 36 Sea Zone to 41 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 mech_infantry moved from Kwangsi to 36 Sea Zone
1 mech_infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 mech_infantry moved from 37 Sea Zone to Malaya
1 mech_infantry moved from Kwangsi to 36 Sea Zone
1 mech_infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 mech_infantry moved from 37 Sea Zone to Malaya
2 tactical_bombers moved from 36 Sea Zone to Sumatra
1 carrier moved from 36 Sea Zone to 41 Sea Zone
2 bombers, 2 fighters and 3 tactical_bombers moved from Kwangsi to French Indo China
1 armour moved from Kiangsi to French Indo China
1 tactical_bomber moved from Anhwe to French Indo China
1 submarine moved from 6 Sea Zone to 4 Sea Zone
1 submarine moved from 6 Sea Zone to 3 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 5 Sea Zone to Soviet Far East
3 fighters moved from Japan to Soviet Far East
1 armour moved from Yakut S.S.R. to Yenisey
1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
1 cruiser, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
1 infantry and 1 mech_infantry moved from 21 Sea Zone to GuamCombat - Japanese
Battle in 3 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 4 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Soviet Far East
Japanese attack with 1 armour, 3 fighters, 2 infantry and 1 mech_infantry
Americans defend with 1 armour, 2 infantry and 1 mech_infantry
Japanese win, taking Soviet Far East from Russians with 1 armour, 3 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 13
Casualties for Americans: 1 armour, 2 infantry and 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in French Indo China
Japanese attack with 1 armour, 2 bombers, 2 fighters and 4 tactical_bombers
ANZAC defend with 2 infantry
Japanese win, taking French Indo China from ANZAC with 1 armour, 2 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -5
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 tactical_bomber
Battle in Malaya
Battle in Sumatra
Japanese attack with 2 infantry and 2 tactical_bombers
ANZAC defend with 2 infantry
Japanese win, taking Malaya from UK_Pacific, taking Sumatra from ANZAC with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Borneo
Battle in Celebes
Battle in Java
Battle in 45 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
Americans defend with 1 submarine
Japanese win, taking Borneo from UK_Pacific, taking Celebes from Dutch, taking Java from ANZAC with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Guam
Battle in Yenisey
Japanese attack with 1 armour
Russians defend with 1 infantry
Russians win, taking Guam from Americans with 1 infantry remaining. Battle score for attacker is -6
Casualties for Japanese: 1 armourNon Combat Move - Japanese
1 destroyer moved from 21 Sea Zone to 34 Sea Zone
1 cruiser moved from 37 Sea Zone to 55 Sea Zone
2 tactical_bombers moved from Sumatra to 41 Sea Zone
2 bombers, 2 fighters and 3 tactical_bombers moved from French Indo China to Kwangsi
1 armour and 2 mech_infantrys moved from Kiangsu to Kwangsi
1 aaGun moved from Anhwe to Kiangsu
3 fighters moved from Soviet Far East to AmurPlace Units - Japanese
1 factory_minor placed in Kwangtung
2 destroyers placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in Kiangsu
1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 4 fighters and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 33 Sea Zone to 21 Sea Zone
Americans take 22 Sea Zone from Japanese
1 bomber moved from New Guinea to 21 Sea Zone
1 bomber moved from Dutch New Guinea to 34 Sea Zone
1 submarine moved from 55 Sea Zone to 43 Sea Zone
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from 54 Sea Zone to 34 Sea Zone
2 fighters moved from 10 Sea Zone to 1 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 1 Sea Zone
1 submarine moved from 26 Sea Zone to 1 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 45 Sea Zone
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
1 cruiser moved from 86 Sea Zone to 91 Sea Zone
1 artillery, 4 infantry and 3 mech_infantrys moved from Brazil to 86 Sea Zone
1 artillery, 2 carriers, 1 destroyer, 2 fighters, 4 infantry, 3 mech_infantrys, 1 tactical_bomber and 4 transports moved from 86 Sea Zone to 91 Sea Zone
2 fighters and 1 tactical_bomber moved from 91 Sea Zone to Gibraltar
2 infantry moved from Eastern United States to 101 Sea Zone
1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 6 infantry and 3 mech_infantrys moved from 91 Sea Zone to GibraltarCombat - Americans
Battle in 1 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 2 submarines
Japanese defend with 3 submarines
Americans win, taking 1 Sea Zone from Neutral with 1 destroyer, 2 fighters and 2 submarines remaining. Battle score for attacker is 18
Casualties for Japanese: 3 submarines
Battle in 34 Sea Zone
Americans attack with 1 bomber and 1 fighter
Japanese defend with 1 destroyer
Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 21 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 cruiser and 1 transport
Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 19
Casualties for Japanese: 1 cruiser and 1 transport
Battle in 45 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 destroyer and 1 submarine
1 submarine owned by the Japanese Submerged
Americans win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 cruiser
Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiser
Battle in 42 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 43 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Gibraltar
Americans attack with 1 artillery, 2 fighters, 6 infantry, 3 mech_infantrys and 1 tactical_bomber
Germans defend with 1 fighter and 1 tactical_bomber; Italians defend with 1 airfield, 1 armour, 1 artillery, 1 harbour and 2 infantry
Americans win, taking Gibraltar from Italians with 1 artillery, 2 fighters, 2 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 25
Casualties for Germans: 1 fighter and 1 tactical_bomber
Casualties for Italians: 1 armour, 1 artillery and 2 infantry
Casualties for Americans: 4 infantryNon Combat Move - Americans
1 tactical_bomber moved from Gibraltar to 91 Sea Zone
2 fighters moved from Gibraltar to 91 Sea Zone
2 fighters moved from 1 Sea Zone to 26 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from 21 Sea Zone to Dutch New Guinea
1 bomber moved from 34 Sea Zone to Dutch New Guinea
1 fighter moved from 34 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
1 fighter moved from 45 Sea Zone to 54 Sea Zone
1 fighter moved from Hawaiian Islands to QueenslandPlace Units - Americans
2 fighters placed in Eastern United States
1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
2 fighters placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Hopei to Anhwe
Chinese take Anhwe from Japanese
4 infantry moved from Hopei to Chahar
Chinese take Chahar from JapaneseCombat - Chinese
Non Combat Move - Chinese
2 infantry moved from Shensi to Kweichow
1 fighter moved from Shensi to YunnanPlace Units - Chinese
1 artillery and 1 infantry placed in Chahar
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Yunnan: 1 fighter
EDIT: Adding units owned by Chinese to Kweichow: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 3 armour, 1 factory_minor and 1 infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour and 1 mech_infantry moved from Yunnan to Malaya
1 artillery moved from Shan State to Malaya
1 artillery and 3 infantry moved from Yunnan to French Indo China
2 fighters and 1 tactical_bomber moved from India to 37 Sea Zone
1 tactical_bomber moved from India to MalayaCombat - British
Battle in 37 Sea Zone
British attack with 2 fighters and 1 tactical_bomber
Japanese defend with 1 battleship, 1 submarine and 2 transports
1 submarine owned by the Japanese Submerged
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 24
Casualties for Japanese: 1 battleship and 2 transports
Casualties for British: 1 fighter
Battle in French Indo China
British attack with 1 artillery and 3 infantry
Japanese defend with 1 armour
British win, taking French Indo China from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for British: 1 infantry
Battle in Malaya
British attack with 1 armour, 1 artillery, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 harbour and 2 mech_infantrys
British win, taking Malaya from Japanese with 1 armour, 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 2 mech_infantrys
Casualties for British: 1 mech_infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by British from Malaya: 1 artillery
EDIT: Adding units owned by UK_Pacific to Malaya: 1 mech_infantry
EDIT: Turning off Edit Mode
3 aaGuns moved from Yunnan to Burma
1 infantry moved from Burma to Yunnan
1 armour moved from India to Burma
1 mech_infantry moved from India to Burma
4 infantry moved from India to Burma
1 tactical_bomber moved from Malaya to Burma
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Burma
1 fighter moved from Iraq to India
2 fighters moved from Persia to Russia
2 infantry moved from Northwest Persia to Caucasus
1 armour moved from Northwest Persia to Rostov
1 armour and 1 mech_infantry moved from Persia to Northwest Persia
2 armour and 3 mech_infantrys moved from Egypt to Iraq
1 infantry moved from Tanganyika Territory to 72 Sea Zone
1 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone
1 mech_infantry moved from Ethiopia to 76 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
1 infantry and 1 mech_infantry moved from 80 Sea Zone to Persia
2 artilleries moved from Trans-Jordan to Iraq
1 artillery and 1 infantry moved from Tunisia to Algeria
2 fighters moved from United Kingdom to Gibraltar
1 armour and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 armour, 2 destroyers, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 cruiser moved from 98 Sea Zone to 92 Sea ZonePlace Units - British
3 armour placed in Persia
1 factory_minor placed in Egypt
1 infantry placed in United KingdomTurn Complete - British
British collect 35 PUs; end with 36 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUsPlace Units - UK_Pacific
1 armour and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,4,2,5,1,6
UK_Pacific collect 9 PUs (3 lost to blockades); end with 9 PUs total
Units Change Ownership
Some Units in India change ownership: 1 armour and 1 mech_infantry
Some Units in Malaya change ownership: 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 armour, 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 submarine moved from 97 Sea Zone to 95 Sea Zone
2 infantry moved from Northern Italy to Southern Italy
1 artillery and 2 infantry moved from Western Ukraine to Bryansk
2 armour moved from Ukraine to Rostov
1 armour moved from Bessarabia to Rostov
1 bomber moved from Western Ukraine to RostovCombat - Italians
Battle in Rostov
Italians attack with 3 armour and 1 bomber
British defend with 1 armour; Russians defend with 3 infantry
retreated to Rostov
Russians win with 1 armour and 2 infantry remaining. Battle score for attacker is -15
Casualties for Italians: 3 armour
Casualties for Russians: 1 infantry
Battle in Bryansk
Italians attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Italians win, taking Bryansk from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
2 aaGuns moved from Western Ukraine to Bryansk
1 bomber moved from Rostov to Western Ukraine
1 infantry moved from Bessarabia to UkrainePlace Units - Italians
1 armour, 1 artillery and 1 infantry placed in Ukraine
2 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 submarine moved from 54 Sea Zone to 44 Sea ZoneCombat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Borneo
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC win, taking Borneo from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from Yunnan to Eastern Persia
1 fighter moved from Yunnan to Eastern Persia
2 infantry moved from Trans-Jordan to IraqPlace Units - ANZAC
1 fighter and 1 infantry placed in New South Wales
ANZAC undo move 1.
1 fighter placed in New South Wales
1 infantry placed in Queensland
1 destroyer and 1 transport placed in 54 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,2
ANZAC collect 10 PUs (1 lost to blockades); end with 11 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Non Combat Move - French
1 infantry moved from Egypt to Trans-Jordan
1 destroyer moved from 98 Sea Zone to 92 Sea Zone
2 infantry moved from Algeria to TunisiaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 fighters and 3 transports; Remaining resources: 0 PUs;Combat Move - Germans
1 carrier, 1 fighter and 1 tactical_bomber moved from 125 Sea Zone to 113 Sea Zone
3 artilleries moved from France to Western Germany
1 artillery and 1 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Belarus
3 bombers moved from Western Ukraine to Russia
2 tactical_bombers moved from Western Ukraine to Russia
2 mech_infantrys moved from Western Ukraine to Smolensk
2 fighters moved from Western Ukraine to Smolensk
1 mech_infantry moved from Western Ukraine to Tambov
Germans take Tambov from Russians
4 armour moved from Western Ukraine to Tambov
17 armour, 6 artilleries and 26 infantry moved from Western Ukraine to Bryansk
1 armour, 1 artillery and 1 mech_infantry moved from Poland to Eastern Poland
1 armour and 1 mech_infantry moved from Eastern Poland to Western Ukraine
10 mech_infantrys moved from Germany to Eastern Poland
1 armour moved from Bryansk to TambovCombat - Germans
Air Battle in Russia
Germans attacks with 5 units heading to Russia
Russians launches 6 interceptors out of Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
1 tactical_bomber killed by AA
Bombing raid in Russia rolls: 6,4,4 and causes: 14 damage to unit: factory_major
Bombing raid in Russia causes 14 damage total.
Battle in Archangel
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 2 fighters and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Cleaning up after air battlesNon Combat Move - Germans
2 fighters moved from Smolensk to Bryansk
3 bombers moved from Russia to BryanskPlace Units - Germans
4 fighters placed in Western Germany
3 transports placed in 113 Sea ZoneTurn Complete - Germans
Germans collect 53 PUs; end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians repair damage of 10x factory_major; Remaining resources: 12 PUs;
Russians buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Yenisey to Yakut S.S.R.
Russians take Yakut S.S.R. from Japanese
1 infantry moved from Kweichow to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Kweichow to Hunan
1 infantry moved from Volgograd to Tambov
2 infantry moved from Rostov to Tambov
2 artilleries moved from Russia to Tambov
4 fighters moved from Russia to Tambov
1 tactical_bomber moved from Russia to TambovCombat - Russians
Battle in Tambov
Russians attack with 2 artilleries, 4 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 5 armour and 1 mech_infantry
Russians win, taking Tambov from Germans with 1 artillery, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 21
Casualties for Germans: 5 armour and 1 mech_infantry
Casualties for Russians: 1 artillery and 3 infantryNon Combat Move - Russians
4 fighters and 1 tactical_bomber moved from Tambov to RussiaPlace Units - Russians
4 infantry placed in RussiaTurn Complete - Russians
Russians collect 19 PUs; end with 19 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 armour, 1 fighter, 6 mech_infantrys and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 destroyer and 1 submarine moved from 6 Sea Zone to 21 Sea Zone
1 submarine moved from 4 Sea Zone to 1 Sea Zone
1 submarine moved from 3 Sea Zone to 1 Sea Zone
1 armour moved from Soviet Far East to Amur
3 fighters moved from Amur to Japan
1 infantry and 1 mech_infantry moved from Soviet Far East to 5 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 5 Sea Zone to 19 Sea Zone
2 bombers moved from Kwangsi to India
1 submarine moved from 45 Sea Zone to 55 Sea Zone
1 destroyer moved from 41 Sea Zone to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
1 submarine moved from 35 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 2 tactical_bombers and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
2 tactical_bombers moved from 37 Sea Zone to Malaya
1 armour and 1 mech_infantry moved from Kwangsi to French Indo China
1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China
1 armour and 1 mech_infantry moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 armour and 1 mech_infantry moved from Kwangsi to Hunan
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Borneo
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 infantry, 1 submarine and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 destroyer moved from 37 Sea Zone to 43 Sea Zone
1 armour and 2 mech_infantrys moved from Kiangsu to Anhwe
1 fighter and 1 tactical_bomber moved from Kwangsi to Hunan
1 mech_infantry moved from Kwangsi to French Indo China
2 fighters moved from 36 Sea Zone to French Indo ChinaCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 destroyer, 1 submarine and 1 transport
Americans defend with 1 submarine; ANZAC defend with 1 transport
Japanese win, taking 43 Sea Zone from Americans with 1 battleship, 1 carrier, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 13
Casualties for Americans: 1 submarine
Casualties for ANZAC: 1 transport
Battle in 55 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 destroyer
Americans win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Japanese: 1 submarine
Battle in 44 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
ANZAC defend with 1 submarine
Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 1 Sea Zone
Japanese attack with 2 submarines
Americans defend with 1 destroyer and 2 submarines
2 submarines owned by the Americans Submerged
Japanese win, taking 1 Sea Zone from Americans with 1 submarine remaining. Battle score for attacker is 2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 42 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
Americans defend with 1 submarine; ANZAC defend with 1 destroyer
Japanese win, taking 42 Sea Zone from Americans with 1 destroyer remaining. Battle score for attacker is 8
Casualties for Americans: 1 submarine
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 21 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
Americans defend with 1 submarine
Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Air Battle in India
Japanese attacks with 2 units heading to India
UK_Pacific launches 1 interceptors out of India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
1 bomber killed by AA
Bombing raid in India rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in India causes 4 damage total.
Battle in Borneo
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 artillery and 1 infantry
Japanese win, taking Borneo from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in Malaya
Japanese attack with 1 artillery, 1 infantry and 2 tactical_bombers
British defend with 1 armour and 1 mech_infantry; UK_Pacific defend with 1 harbour
Japanese win, taking Malaya from UK_Pacific with 1 artillery and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for British: 1 armour and 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in French Indo China
Japanese attack with 1 armour, 3 fighters, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 artillery and 2 infantry
Japanese win, taking French Indo China from UK_Pacific with 1 armour, 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 artillery and 2 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Hunan
Japanese attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 2 infantry
Japanese win, taking Hunan from Chinese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -8
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 fighter and 1 mech_infantry
Battle in Yunnan
Japanese attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Anhwe
Japanese attack with 1 armour and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Anhwe from Chinese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Cleaning up after air battlesNon Combat Move - Japanese
1 infantry and 1 mech_infantry moved from 19 Sea Zone to Manchuria
1 tactical_bomber moved from Hunan to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Borneo to 43 Sea Zone
2 tactical_bombers moved from Malaya to 37 Sea Zone
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
1 destroyer and 1 transport moved from 6 Sea Zone to 21 Sea Zone
1 fighter moved from 36 Sea Zone to Kwangsi
3 fighters and 1 tactical_bomber moved from French Indo China to Kwangsi
1 bomber moved from India to Kwangsi
1 transport moved from 5 Sea Zone to 6 Sea Zone
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo ChinaPlace Units - Japanese
3 submarines placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in Kiangsu
1 armour and 2 mech_infantrys placed in Kwangtung
1 fighter and 2 mech_infantrys placed in JapanTurn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 bomber, 1 destroyer, 4 infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery, 2 infantry and 3 mech_infantrys moved from Gibraltar to 91 Sea Zone
1 artillery, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 infantry, 3 mech_infantrys, 1 submarine, 1 tactical_bomber and 4 transports moved from 91 Sea Zone to 110 Sea Zone
1 artillery, 2 infantry and 3 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
1 submarine moved from 1 Sea Zone to 15 Sea Zone
3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 bomber moved from Dutch New Guinea to 19 Sea Zone
1 submarine moved from 1 Sea Zone to 8 Sea Zone
1 submarine moved from 8 Sea Zone to 7 Sea Zone
1 fighter moved from 110 Sea Zone to United Kingdom
1 destroyer moved from 55 Sea Zone to 42 Sea Zone
1 bomber moved from Dutch New Guinea to 42 Sea ZoneCombat - Americans
Battle in 34 Sea Zone
Americans attack with 3 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 fighter
Battle in 42 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Japanese defend with 1 destroyer
Americans win, taking 42 Sea Zone from Japanese with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 19 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Philippines
Battle in Normandy BordeauxNon Combat Move - Americans
1 transport moved from 91 Sea Zone to 101 Sea Zone
2 fighters moved from Eastern United States to 110 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 54 Sea Zone
2 fighters and 1 tactical_bomber moved from 34 Sea Zone to 54 Sea Zone
1 bomber moved from 42 Sea Zone to Queensland
1 bomber moved from 19 Sea Zone to ChaharPlace Units - Americans
1 artillery, 3 infantry and 1 tactical_bomber placed in Eastern United States
1 transport placed in 101 Sea Zone
1 armour, 1 bomber and 1 infantry placed in Western United States
1 destroyer and 2 submarines placed in 10 Sea Zone
Americans undo move 3.
Americans undo move 1.
1 artillery and 3 infantry placed in Eastern United States
1 bomber placed in Eastern United States
1 armour, 1 infantry and 1 tactical_bomber placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 26 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 54 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to Queensland: 1 artillery and 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 1,1
Americans collect 54 PUs (2 lost to blockades); end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
4 infantry moved from Chahar to Anhwe
1 artillery moved from Chahar to Anhwe
1 infantry moved from Kweichow to Hunan
1 fighter moved from Kweichow to Hunan
1 infantry moved from Kweichow to AnhweCombat - Chinese
Battle in Anhwe
Chinese attack with 1 artillery and 5 infantry
Japanese defend with 1 armour and 2 mech_infantrys
Chinese win, taking Anhwe from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 2
Casualties for Japanese: 1 armour and 2 mech_infantrys
Casualties for Chinese: 4 infantry
Battle in Hunan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 armour
retreated to Hunan
Japanese win with 1 armour remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Hunan to ChaharPlace Units - Chinese
1 infantry placed in Chahar
1 infantry placed in Jehol
3 infantry placed in Anhwe
Chinese undo move 2.
1 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 11 PUs; end with 13 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British repair damage of 1x factory_major; Remaining resources: 40 PUs;
British buy 2 armour, 2 fighters and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Burma to Yunnan
1 armour and 1 mech_infantry moved from Burma to Malaya
1 fighter and 2 tactical_bombers moved from Burma to Yunnan
1 fighter moved from India to YunnanCombat - British
Battle in Malaya
British attack with 1 armour and 1 mech_infantry
Japanese defend with 1 artillery and 1 harbour
British win, taking Malaya from Japanese with 1 armour remaining. Battle score for attacker is 0
Casualties for Japanese: 1 artillery
Casualties for British: 1 mech_infantry
Battle in Yunnan
British attack with 2 fighters, 2 infantry and 2 tactical_bombers
Japanese defend with 1 armour and 1 mech_infantry
British win, taking Yunnan from Japanese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Japanese: 1 armour and 1 mech_infantryNon Combat Move - British
2 fighters and 2 tactical_bombers moved from Yunnan to India
3 aaGuns moved from Burma to India
1 infantry moved from Burma to Shan State
1 artillery moved from Burma to India
1 infantry moved from Caucasus to Rostov
1 infantry moved from Caucasus to Volgograd
1 armour moved from Rostov to Russia
2 armour moved from Persia to Northwest Persia
1 infantry moved from Persia to Northwest Persia
2 armour, 2 artilleries and 3 mech_infantrys moved from Iraq to Northwest Persia
1 armour moved from Northwest Persia to Volgograd
1 armour and 1 mech_infantry moved from Persia to Northwest Persia
1 mech_infantry moved from Northwest Persia to Caucasus
1 cruiser moved from 98 Sea Zone to 92 Sea Zone
1 cruiser moved from 92 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from Morocco to 91 Sea Zone
1 armour, 2 destroyers, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
2 fighters moved from Gibraltar to Normandy Bordeaux
1 artillery and 1 infantry moved from Algeria to Morocco
1 transport moved from 80 Sea Zone to 81 Sea ZonePlace Units - British
2 armour and 1 mech_infantry placed in Persia
2 fighters and 1 mech_infantry placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 6,6
British collect 35 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,1,4,6,1
UK_Pacific collect 8 PUs (2 lost to blockades); end with 8 PUs total
Some Units in India change ownership: 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 0 PUs;Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarCombat Move - Italians
1 armour, 1 artillery and 2 infantry moved from Ukraine to Rostov
1 artillery and 2 infantry moved from Bryansk to Tambov
1 bomber moved from Western Ukraine to Russia
1 artillery and 3 infantry moved from France to Normandy Bordeaux
2 fighters moved from Southern Italy to Normandy Bordeaux
3 infantry moved from Southern Italy to Northern ItalyCombat - Italians
Battle in Tambov
Italians attack with 1 artillery and 2 infantry
Russians defend with 1 artillery
Italians win, taking Tambov from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Rostov
Italians attack with 1 armour, 1 artillery and 2 infantry
British defend with 1 infantry
Italians win, taking Rostov from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Air Battle in Russia
Italians attacks with 1 units heading to Russia
Russians launches 5 interceptors out of Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
1 bomber killed by AA
Bombing raid in Russia causes 0 damage total.
Battle in Normandy Bordeaux
Italians attack with 1 artillery, 2 fighters and 3 infantry
British defend with 1 armour, 3 fighters and 1 infantry; Americans defend with 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 3 mech_infantrys
Americans win with 1 armour, 1 artillery, 3 fighters and 3 mech_infantrys remaining. Battle score for attacker is -24
Casualties for Italians: 1 artillery, 2 fighters and 3 infantry
Casualties for British: 1 infantry
Casualties for Americans: 2 infantry
Cleaning up after air battlesNon Combat Move - Italians
Place Units - Italians
3 infantry placed in Ukraine
2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to SumatraCombat - ANZAC
Battle in SumatraNon Combat Move - ANZAC
1 fighter moved from New South Wales to Queensland
2 fighters moved from Eastern Persia to Russia
2 infantry moved from Iraq to Northwest PersiaPlace Units - ANZAC
1 submarine placed in 54 Sea Zone
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South Wales
ANZAC undo move 3.
ANZAC undo move 2.
1 artillery placed in New South Wales
1 infantry placed in Queensland
1 transport placed in 54 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,6,2,2,2
ANZAC collect 14 PUs (1 lost to blockades); end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs





