Yeah, I’ll always take the latest save. Please do the same for me.
Very complicated maneuvering in the Pac with all these scrambling carriers, and so much water to cover Hopefully didn’t make any blunders.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 airfield and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Southern Italy to Bessarabia
2 armour moved from Eastern Poland to Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Bessarabia
1 armour moved from Romania to Bessarabia
1 infantry moved from Northern Italy to France
2 infantry moved from Southern Italy to Northern Italy
Combat - Italians
Battle in Ukraine
Italians attack with 2 armour and 1 mech_infantry
Russians defend with 1 factory_minor and 1 infantry
Italians win, taking Ukraine from Russians with 2 armour remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Bessarabia
Italians attack with 1 armour, 1 bomber and 1 infantry
Russians defend with 1 armour and 1 mech_infantry
Italians win, taking Bessarabia from Russians with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 10
Casualties for Russians: 1 armour and 1 mech_infantry
Non Combat Move - Italians
1 bomber moved from Bessarabia to Western Ukraine
2 aaGuns moved from Eastern Poland to Western Ukraine
Place Units - Italians
1 infantry placed in Southern Italy
1 airfield placed in Gibraltar
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 fighters; Remaining resources: 1 PUs;
Combat Move - ANZAC
3 infantry moved from Siam to French Indo China
2 fighters moved from Burma to French Indo China
Combat - ANZAC
Battle in French Indo China
ANZAC attack with 2 fighters and 3 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC win, taking French Indo China from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for ANZAC: 1 infantry
Non Combat Move - ANZAC
2 fighters moved from French Indo China to Yunnan
1 submarine moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Egypt to Trans-Jordan
Place Units - ANZAC
2 fighters placed in Queensland
1 destroyer placed in 54 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,5,3,2,6
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,3,2,3,4,4,4,3,3,3,4
ANZAC collect 18 PUs (3 lost to blockades); end with 19 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Morocco to Algeria
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 fighter and 10 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 artillery and 5 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
2 artilleries and 1 infantry moved from Baltic States to Belarus
2 fighters and 2 tactical_bombers moved from Eastern Poland to Belarus
21 armour, 6 artilleries, 26 infantry and 3 mech_infantrys moved from Eastern Poland to Western Ukraine
1 artillery moved from Germany to Poland
1 armour and 1 mech_infantry moved from Western Germany to Poland
3 bombers moved from Western Germany to Western Ukraine
1 destroyer moved from 113 Sea Zone to 125 Sea Zone
1 tactical_bomber moved from Holland Belgium to 125 Sea Zone
1 carrier moved from 113 Sea Zone to 125 Sea Zone
1 fighter moved from Western Germany to 125 Sea Zone
Combat - Germans
Battle in 125 Sea Zone
Germans attack with 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
Russians defend with 1 submarine
Germans win, taking 125 Sea Zone from Neutral with 1 carrier, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Germans: 1 destroyer
Casualties for Russians: 1 submarine
Battle in Belarus
Germans attack with 2 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers
Russians defend with 2 infantry
Germans win, taking Belarus from Russians with 2 artilleries, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Germans
2 fighters and 2 tactical_bombers moved from Belarus to Western Ukraine
3 aaGuns moved from Eastern Poland to Western Ukraine
Place Units - Germans
1 fighter placed in Western Germany
10 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 50 PUs; end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
2 infantry moved from Bryansk to Belarus
5 fighters and 1 tactical_bomber moved from Bryansk to Belarus
Combat - Russians
Battle in Belarus
Russians attack with 5 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 artilleries and 1 infantry
Russians win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is -5
Casualties for Germans: 2 artilleries and 1 infantry
Casualties for Russians: 1 fighter and 2 infantry
Non Combat Move - Russians
4 fighters and 1 tactical_bomber moved from Belarus to Russia
4 aaGuns, 3 artilleries and 30 infantry moved from Bryansk to Russia
1 infantry moved from Bryansk to Smolensk
3 infantry moved from Bryansk to Rostov
Place Units - Russians
1 infantry placed in Volgograd
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 22 PUs; end with 22 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 2 destroyers, 1 factory_minor, 1 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 destroyer moved from 37 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 infantry moved from Kwangsi to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 cruiser moved from 36 Sea Zone to 41 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 mech_infantry moved from Kwangsi to 36 Sea Zone
1 mech_infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 mech_infantry moved from 37 Sea Zone to Malaya
1 mech_infantry moved from Kwangsi to 36 Sea Zone
1 mech_infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 mech_infantry moved from 37 Sea Zone to Malaya
2 tactical_bombers moved from 36 Sea Zone to Sumatra
1 carrier moved from 36 Sea Zone to 41 Sea Zone
2 bombers, 2 fighters and 3 tactical_bombers moved from Kwangsi to French Indo China
1 armour moved from Kiangsi to French Indo China
1 tactical_bomber moved from Anhwe to French Indo China
1 submarine moved from 6 Sea Zone to 4 Sea Zone
1 submarine moved from 6 Sea Zone to 3 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 5 Sea Zone to Soviet Far East
3 fighters moved from Japan to Soviet Far East
1 armour moved from Yakut S.S.R. to Yenisey
1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
1 cruiser, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
1 infantry and 1 mech_infantry moved from 21 Sea Zone to Guam
Combat - Japanese
Battle in 3 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 4 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Soviet Far East
Japanese attack with 1 armour, 3 fighters, 2 infantry and 1 mech_infantry
Americans defend with 1 armour, 2 infantry and 1 mech_infantry
Japanese win, taking Soviet Far East from Russians with 1 armour, 3 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 13
Casualties for Americans: 1 armour, 2 infantry and 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in French Indo China
Japanese attack with 1 armour, 2 bombers, 2 fighters and 4 tactical_bombers
ANZAC defend with 2 infantry
Japanese win, taking French Indo China from ANZAC with 1 armour, 2 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -5
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 tactical_bomber
Battle in Malaya
Battle in Sumatra
Japanese attack with 2 infantry and 2 tactical_bombers
ANZAC defend with 2 infantry
Japanese win, taking Malaya from UK_Pacific, taking Sumatra from ANZAC with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Borneo
Battle in Celebes
Battle in Java
Battle in 45 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
Americans defend with 1 submarine
Japanese win, taking Borneo from UK_Pacific, taking Celebes from Dutch, taking Java from ANZAC with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Guam
Battle in Yenisey
Japanese attack with 1 armour
Russians defend with 1 infantry
Russians win, taking Guam from Americans with 1 infantry remaining. Battle score for attacker is -6
Casualties for Japanese: 1 armour
Non Combat Move - Japanese
1 destroyer moved from 21 Sea Zone to 34 Sea Zone
1 cruiser moved from 37 Sea Zone to 55 Sea Zone
2 tactical_bombers moved from Sumatra to 41 Sea Zone
2 bombers, 2 fighters and 3 tactical_bombers moved from French Indo China to Kwangsi
1 armour and 2 mech_infantrys moved from Kiangsu to Kwangsi
1 aaGun moved from Anhwe to Kiangsu
3 fighters moved from Soviet Far East to Amur
Place Units - Japanese
1 factory_minor placed in Kwangtung
2 destroyers placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in Kiangsu
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 4 fighters and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 33 Sea Zone to 21 Sea Zone
Americans take 22 Sea Zone from Japanese
1 bomber moved from New Guinea to 21 Sea Zone
1 bomber moved from Dutch New Guinea to 34 Sea Zone
1 submarine moved from 55 Sea Zone to 43 Sea Zone
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from 54 Sea Zone to 34 Sea Zone
2 fighters moved from 10 Sea Zone to 1 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 1 Sea Zone
1 submarine moved from 26 Sea Zone to 1 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 45 Sea Zone
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
1 cruiser moved from 86 Sea Zone to 91 Sea Zone
1 artillery, 4 infantry and 3 mech_infantrys moved from Brazil to 86 Sea Zone
1 artillery, 2 carriers, 1 destroyer, 2 fighters, 4 infantry, 3 mech_infantrys, 1 tactical_bomber and 4 transports moved from 86 Sea Zone to 91 Sea Zone
2 fighters and 1 tactical_bomber moved from 91 Sea Zone to Gibraltar
2 infantry moved from Eastern United States to 101 Sea Zone
1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 6 infantry and 3 mech_infantrys moved from 91 Sea Zone to Gibraltar
Combat - Americans
Battle in 1 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 2 submarines
Japanese defend with 3 submarines
Americans win, taking 1 Sea Zone from Neutral with 1 destroyer, 2 fighters and 2 submarines remaining. Battle score for attacker is 18
Casualties for Japanese: 3 submarines
Battle in 34 Sea Zone
Americans attack with 1 bomber and 1 fighter
Japanese defend with 1 destroyer
Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 21 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 cruiser and 1 transport
Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 19
Casualties for Japanese: 1 cruiser and 1 transport
Battle in 45 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 destroyer and 1 submarine
1 submarine owned by the Japanese Submerged
Americans win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 cruiser
Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiser
Battle in 42 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 43 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
Americans win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Gibraltar
Americans attack with 1 artillery, 2 fighters, 6 infantry, 3 mech_infantrys and 1 tactical_bomber
Germans defend with 1 fighter and 1 tactical_bomber; Italians defend with 1 airfield, 1 armour, 1 artillery, 1 harbour and 2 infantry
Americans win, taking Gibraltar from Italians with 1 artillery, 2 fighters, 2 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 25
Casualties for Germans: 1 fighter and 1 tactical_bomber
Casualties for Italians: 1 armour, 1 artillery and 2 infantry
Casualties for Americans: 4 infantry
Non Combat Move - Americans
1 tactical_bomber moved from Gibraltar to 91 Sea Zone
2 fighters moved from Gibraltar to 91 Sea Zone
2 fighters moved from 1 Sea Zone to 26 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from 21 Sea Zone to Dutch New Guinea
1 bomber moved from 34 Sea Zone to Dutch New Guinea
1 fighter moved from 34 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
1 fighter moved from 45 Sea Zone to 54 Sea Zone
1 fighter moved from Hawaiian Islands to Queensland
Place Units - Americans
2 fighters placed in Eastern United States
1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Hopei to Anhwe
Chinese take Anhwe from Japanese
4 infantry moved from Hopei to Chahar
Chinese take Chahar from Japanese
Combat - Chinese
Non Combat Move - Chinese
2 infantry moved from Shensi to Kweichow
1 fighter moved from Shensi to Yunnan
Place Units - Chinese
1 artillery and 1 infantry placed in Chahar
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Yunnan: 1 fighter
EDIT: Adding units owned by Chinese to Kweichow: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 3 armour, 1 factory_minor and 1 infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour and 1 mech_infantry moved from Yunnan to Malaya
1 artillery moved from Shan State to Malaya
1 artillery and 3 infantry moved from Yunnan to French Indo China
2 fighters and 1 tactical_bomber moved from India to 37 Sea Zone
1 tactical_bomber moved from India to Malaya
Combat - British
Battle in 37 Sea Zone
British attack with 2 fighters and 1 tactical_bomber
Japanese defend with 1 battleship, 1 submarine and 2 transports
1 submarine owned by the Japanese Submerged
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 24
Casualties for Japanese: 1 battleship and 2 transports
Casualties for British: 1 fighter
Battle in French Indo China
British attack with 1 artillery and 3 infantry
Japanese defend with 1 armour
British win, taking French Indo China from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for British: 1 infantry
Battle in Malaya
British attack with 1 armour, 1 artillery, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 harbour and 2 mech_infantrys
British win, taking Malaya from Japanese with 1 armour, 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 2 mech_infantrys
Casualties for British: 1 mech_infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by British from Malaya: 1 artillery
EDIT: Adding units owned by UK_Pacific to Malaya: 1 mech_infantry
EDIT: Turning off Edit Mode
3 aaGuns moved from Yunnan to Burma
1 infantry moved from Burma to Yunnan
1 armour moved from India to Burma
1 mech_infantry moved from India to Burma
4 infantry moved from India to Burma
1 tactical_bomber moved from Malaya to Burma
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Burma
1 fighter moved from Iraq to India
2 fighters moved from Persia to Russia
2 infantry moved from Northwest Persia to Caucasus
1 armour moved from Northwest Persia to Rostov
1 armour and 1 mech_infantry moved from Persia to Northwest Persia
2 armour and 3 mech_infantrys moved from Egypt to Iraq
1 infantry moved from Tanganyika Territory to 72 Sea Zone
1 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone
1 mech_infantry moved from Ethiopia to 76 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
1 infantry and 1 mech_infantry moved from 80 Sea Zone to Persia
2 artilleries moved from Trans-Jordan to Iraq
1 artillery and 1 infantry moved from Tunisia to Algeria
2 fighters moved from United Kingdom to Gibraltar
1 armour and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 armour, 2 destroyers, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 cruiser moved from 98 Sea Zone to 92 Sea Zone
Place Units - British
3 armour placed in Persia
1 factory_minor placed in Egypt
1 infantry placed in United Kingdom
Turn Complete - British
British collect 35 PUs; end with 36 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs
Place Units - UK_Pacific
1 armour and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,4,2,5,1,6
UK_Pacific collect 9 PUs (3 lost to blockades); end with 9 PUs total
Units Change Ownership
Some Units in India change ownership: 1 armour and 1 mech_infantry
Some Units in Malaya change ownership: 1 mech_infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 armour, 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 submarine moved from 97 Sea Zone to 95 Sea Zone
2 infantry moved from Northern Italy to Southern Italy
1 artillery and 2 infantry moved from Western Ukraine to Bryansk
2 armour moved from Ukraine to Rostov
1 armour moved from Bessarabia to Rostov
1 bomber moved from Western Ukraine to Rostov
Combat - Italians
Battle in Rostov
Italians attack with 3 armour and 1 bomber
British defend with 1 armour; Russians defend with 3 infantry
retreated to Rostov
Russians win with 1 armour and 2 infantry remaining. Battle score for attacker is -15
Casualties for Italians: 3 armour
Casualties for Russians: 1 infantry
Battle in Bryansk
Italians attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Italians win, taking Bryansk from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
2 aaGuns moved from Western Ukraine to Bryansk
1 bomber moved from Rostov to Western Ukraine
1 infantry moved from Bessarabia to Ukraine
Place Units - Italians
1 armour, 1 artillery and 1 infantry placed in Ukraine
2 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 15 PUs; end with 15 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 fighter, 1 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 submarine moved from 54 Sea Zone to 44 Sea Zone
Combat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Borneo
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC win, taking Borneo from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from Yunnan to Eastern Persia
1 fighter moved from Yunnan to Eastern Persia
2 infantry moved from Trans-Jordan to Iraq
Place Units - ANZAC
1 fighter and 1 infantry placed in New South Wales
ANZAC undo move 1.
1 fighter placed in New South Wales
1 infantry placed in Queensland
1 destroyer and 1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,2
ANZAC collect 10 PUs (1 lost to blockades); end with 11 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
Non Combat Move - French
1 infantry moved from Egypt to Trans-Jordan
1 destroyer moved from 98 Sea Zone to 92 Sea Zone
2 infantry moved from Algeria to Tunisia
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 fighters and 3 transports; Remaining resources: 0 PUs;
Combat Move - Germans
1 carrier, 1 fighter and 1 tactical_bomber moved from 125 Sea Zone to 113 Sea Zone
3 artilleries moved from France to Western Germany
1 artillery and 1 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Belarus
3 bombers moved from Western Ukraine to Russia
2 tactical_bombers moved from Western Ukraine to Russia
2 mech_infantrys moved from Western Ukraine to Smolensk
2 fighters moved from Western Ukraine to Smolensk
1 mech_infantry moved from Western Ukraine to Tambov
Germans take Tambov from Russians
4 armour moved from Western Ukraine to Tambov
17 armour, 6 artilleries and 26 infantry moved from Western Ukraine to Bryansk
1 armour, 1 artillery and 1 mech_infantry moved from Poland to Eastern Poland
1 armour and 1 mech_infantry moved from Eastern Poland to Western Ukraine
10 mech_infantrys moved from Germany to Eastern Poland
1 armour moved from Bryansk to Tambov
Combat - Germans
Air Battle in Russia
Germans attacks with 5 units heading to Russia
Russians launches 6 interceptors out of Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
1 tactical_bomber killed by AA
Bombing raid in Russia rolls: 6,4,4 and causes: 14 damage to unit: factory_major
Bombing raid in Russia causes 14 damage total.
Battle in Archangel
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 2 fighters and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Cleaning up after air battles
Non Combat Move - Germans
2 fighters moved from Smolensk to Bryansk
3 bombers moved from Russia to Bryansk
Place Units - Germans
4 fighters placed in Western Germany
3 transports placed in 113 Sea Zone
Turn Complete - Germans
Germans collect 53 PUs; end with 53 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians repair damage of 10x factory_major; Remaining resources: 12 PUs;
Russians buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Yenisey to Yakut S.S.R.
Russians take Yakut S.S.R. from Japanese
1 infantry moved from Kweichow to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Kweichow to Hunan
1 infantry moved from Volgograd to Tambov
2 infantry moved from Rostov to Tambov
2 artilleries moved from Russia to Tambov
4 fighters moved from Russia to Tambov
1 tactical_bomber moved from Russia to Tambov
Combat - Russians
Battle in Tambov
Russians attack with 2 artilleries, 4 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 5 armour and 1 mech_infantry
Russians win, taking Tambov from Germans with 1 artillery, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 21
Casualties for Germans: 5 armour and 1 mech_infantry
Casualties for Russians: 1 artillery and 3 infantry
Non Combat Move - Russians
4 fighters and 1 tactical_bomber moved from Tambov to Russia
Place Units - Russians
4 infantry placed in Russia
Turn Complete - Russians
Russians collect 19 PUs; end with 19 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 armour, 1 fighter, 6 mech_infantrys and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 destroyer and 1 submarine moved from 6 Sea Zone to 21 Sea Zone
1 submarine moved from 4 Sea Zone to 1 Sea Zone
1 submarine moved from 3 Sea Zone to 1 Sea Zone
1 armour moved from Soviet Far East to Amur
3 fighters moved from Amur to Japan
1 infantry and 1 mech_infantry moved from Soviet Far East to 5 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 5 Sea Zone to 19 Sea Zone
2 bombers moved from Kwangsi to India
1 submarine moved from 45 Sea Zone to 55 Sea Zone
1 destroyer moved from 41 Sea Zone to 42 Sea Zone
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
1 submarine moved from 35 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 2 tactical_bombers and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
2 tactical_bombers moved from 37 Sea Zone to Malaya
1 armour and 1 mech_infantry moved from Kwangsi to French Indo China
1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China
1 armour and 1 mech_infantry moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 armour and 1 mech_infantry moved from Kwangsi to Hunan
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Borneo
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 infantry, 1 submarine and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 destroyer moved from 37 Sea Zone to 43 Sea Zone
1 armour and 2 mech_infantrys moved from Kiangsu to Anhwe
1 fighter and 1 tactical_bomber moved from Kwangsi to Hunan
1 mech_infantry moved from Kwangsi to French Indo China
2 fighters moved from 36 Sea Zone to French Indo China
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 destroyer, 1 submarine and 1 transport
Americans defend with 1 submarine; ANZAC defend with 1 transport
Japanese win, taking 43 Sea Zone from Americans with 1 battleship, 1 carrier, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 13
Casualties for Americans: 1 submarine
Casualties for ANZAC: 1 transport
Battle in 55 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 destroyer
Americans win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Japanese: 1 submarine
Battle in 44 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
ANZAC defend with 1 submarine
Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 1 Sea Zone
Japanese attack with 2 submarines
Americans defend with 1 destroyer and 2 submarines
2 submarines owned by the Americans Submerged
Japanese win, taking 1 Sea Zone from Americans with 1 submarine remaining. Battle score for attacker is 2
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 42 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
Americans defend with 1 submarine; ANZAC defend with 1 destroyer
Japanese win, taking 42 Sea Zone from Americans with 1 destroyer remaining. Battle score for attacker is 8
Casualties for Americans: 1 submarine
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 21 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
Americans defend with 1 submarine
Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Air Battle in India
Japanese attacks with 2 units heading to India
UK_Pacific launches 1 interceptors out of India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
1 bomber killed by AA
Bombing raid in India rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in India causes 4 damage total.
Battle in Borneo
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 artillery and 1 infantry
Japanese win, taking Borneo from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in Malaya
Japanese attack with 1 artillery, 1 infantry and 2 tactical_bombers
British defend with 1 armour and 1 mech_infantry; UK_Pacific defend with 1 harbour
Japanese win, taking Malaya from UK_Pacific with 1 artillery and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for British: 1 armour and 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in French Indo China
Japanese attack with 1 armour, 3 fighters, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 artillery and 2 infantry
Japanese win, taking French Indo China from UK_Pacific with 1 armour, 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 artillery and 2 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Hunan
Japanese attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 2 infantry
Japanese win, taking Hunan from Chinese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -8
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 fighter and 1 mech_infantry
Battle in Yunnan
Japanese attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Anhwe
Japanese attack with 1 armour and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Anhwe from Chinese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Cleaning up after air battles
Non Combat Move - Japanese
1 infantry and 1 mech_infantry moved from 19 Sea Zone to Manchuria
1 tactical_bomber moved from Hunan to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Borneo to 43 Sea Zone
2 tactical_bombers moved from Malaya to 37 Sea Zone
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
1 destroyer and 1 transport moved from 6 Sea Zone to 21 Sea Zone
1 fighter moved from 36 Sea Zone to Kwangsi
3 fighters and 1 tactical_bomber moved from French Indo China to Kwangsi
1 bomber moved from India to Kwangsi
1 transport moved from 5 Sea Zone to 6 Sea Zone
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China
Place Units - Japanese
3 submarines placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in Kiangsu
1 armour and 2 mech_infantrys placed in Kwangtung
1 fighter and 2 mech_infantrys placed in Japan
Turn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 bomber, 1 destroyer, 4 infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery, 2 infantry and 3 mech_infantrys moved from Gibraltar to 91 Sea Zone
1 artillery, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 infantry, 3 mech_infantrys, 1 submarine, 1 tactical_bomber and 4 transports moved from 91 Sea Zone to 110 Sea Zone
1 artillery, 2 infantry and 3 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
1 submarine moved from 1 Sea Zone to 15 Sea Zone
3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 bomber moved from Dutch New Guinea to 19 Sea Zone
1 submarine moved from 1 Sea Zone to 8 Sea Zone
1 submarine moved from 8 Sea Zone to 7 Sea Zone
1 fighter moved from 110 Sea Zone to United Kingdom
1 destroyer moved from 55 Sea Zone to 42 Sea Zone
1 bomber moved from Dutch New Guinea to 42 Sea Zone
Combat - Americans
Battle in 34 Sea Zone
Americans attack with 3 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 fighter
Battle in 42 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Japanese defend with 1 destroyer
Americans win, taking 42 Sea Zone from Japanese with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 19 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Philippines
Battle in Normandy Bordeaux
Non Combat Move - Americans
1 transport moved from 91 Sea Zone to 101 Sea Zone
2 fighters moved from Eastern United States to 110 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Hawaiian Islands to 54 Sea Zone
2 fighters and 1 tactical_bomber moved from 34 Sea Zone to 54 Sea Zone
1 bomber moved from 42 Sea Zone to Queensland
1 bomber moved from 19 Sea Zone to Chahar
Place Units - Americans
1 artillery, 3 infantry and 1 tactical_bomber placed in Eastern United States
1 transport placed in 101 Sea Zone
1 armour, 1 bomber and 1 infantry placed in Western United States
1 destroyer and 2 submarines placed in 10 Sea Zone
Americans undo move 3.
Americans undo move 1.
1 artillery and 3 infantry placed in Eastern United States
1 bomber placed in Eastern United States
1 armour, 1 infantry and 1 tactical_bomber placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 26 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 54 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to Queensland: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 1,1
Americans collect 54 PUs (2 lost to blockades); end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
4 infantry moved from Chahar to Anhwe
1 artillery moved from Chahar to Anhwe
1 infantry moved from Kweichow to Hunan
1 fighter moved from Kweichow to Hunan
1 infantry moved from Kweichow to Anhwe
Combat - Chinese
Battle in Anhwe
Chinese attack with 1 artillery and 5 infantry
Japanese defend with 1 armour and 2 mech_infantrys
Chinese win, taking Anhwe from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 2
Casualties for Japanese: 1 armour and 2 mech_infantrys
Casualties for Chinese: 4 infantry
Battle in Hunan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 armour
retreated to Hunan
Japanese win with 1 armour remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hunan to Chahar
Place Units - Chinese
1 infantry placed in Chahar
1 infantry placed in Jehol
3 infantry placed in Anhwe
Chinese undo move 2.
1 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 11 PUs; end with 13 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British repair damage of 1x factory_major; Remaining resources: 40 PUs;
British buy 2 armour, 2 fighters and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from Burma to Yunnan
1 armour and 1 mech_infantry moved from Burma to Malaya
1 fighter and 2 tactical_bombers moved from Burma to Yunnan
1 fighter moved from India to Yunnan
Combat - British
Battle in Malaya
British attack with 1 armour and 1 mech_infantry
Japanese defend with 1 artillery and 1 harbour
British win, taking Malaya from Japanese with 1 armour remaining. Battle score for attacker is 0
Casualties for Japanese: 1 artillery
Casualties for British: 1 mech_infantry
Battle in Yunnan
British attack with 2 fighters, 2 infantry and 2 tactical_bombers
Japanese defend with 1 armour and 1 mech_infantry
British win, taking Yunnan from Japanese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Japanese: 1 armour and 1 mech_infantry
Non Combat Move - British
2 fighters and 2 tactical_bombers moved from Yunnan to India
3 aaGuns moved from Burma to India
1 infantry moved from Burma to Shan State
1 artillery moved from Burma to India
1 infantry moved from Caucasus to Rostov
1 infantry moved from Caucasus to Volgograd
1 armour moved from Rostov to Russia
2 armour moved from Persia to Northwest Persia
1 infantry moved from Persia to Northwest Persia
2 armour, 2 artilleries and 3 mech_infantrys moved from Iraq to Northwest Persia
1 armour moved from Northwest Persia to Volgograd
1 armour and 1 mech_infantry moved from Persia to Northwest Persia
1 mech_infantry moved from Northwest Persia to Caucasus
1 cruiser moved from 98 Sea Zone to 92 Sea Zone
1 cruiser moved from 92 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from Morocco to 91 Sea Zone
1 armour, 2 destroyers, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
2 fighters moved from Gibraltar to Normandy Bordeaux
1 artillery and 1 infantry moved from Algeria to Morocco
1 transport moved from 80 Sea Zone to 81 Sea Zone
Place Units - British
2 armour and 1 mech_infantry placed in Persia
2 fighters and 1 mech_infantry placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 6,6
British collect 35 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,1,4,6,1
UK_Pacific collect 8 PUs (2 lost to blockades); end with 8 PUs total
Some Units in India change ownership: 3 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 0 PUs;
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
1 armour, 1 artillery and 2 infantry moved from Ukraine to Rostov
1 artillery and 2 infantry moved from Bryansk to Tambov
1 bomber moved from Western Ukraine to Russia
1 artillery and 3 infantry moved from France to Normandy Bordeaux
2 fighters moved from Southern Italy to Normandy Bordeaux
3 infantry moved from Southern Italy to Northern Italy
Combat - Italians
Battle in Tambov
Italians attack with 1 artillery and 2 infantry
Russians defend with 1 artillery
Italians win, taking Tambov from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Rostov
Italians attack with 1 armour, 1 artillery and 2 infantry
British defend with 1 infantry
Italians win, taking Rostov from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Air Battle in Russia
Italians attacks with 1 units heading to Russia
Russians launches 5 interceptors out of Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
1 bomber killed by AA
Bombing raid in Russia causes 0 damage total.
Battle in Normandy Bordeaux
Italians attack with 1 artillery, 2 fighters and 3 infantry
British defend with 1 armour, 3 fighters and 1 infantry; Americans defend with 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 3 mech_infantrys
Americans win with 1 armour, 1 artillery, 3 fighters and 3 mech_infantrys remaining. Battle score for attacker is -24
Casualties for Italians: 1 artillery, 2 fighters and 3 infantry
Casualties for British: 1 infantry
Casualties for Americans: 2 infantry
Cleaning up after air battles
Non Combat Move - Italians
Place Units - Italians
3 infantry placed in Ukraine
2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
Combat - ANZAC
Battle in Sumatra
Non Combat Move - ANZAC
1 fighter moved from New South Wales to Queensland
2 fighters moved from Eastern Persia to Russia
2 infantry moved from Iraq to Northwest Persia
Place Units - ANZAC
1 submarine placed in 54 Sea Zone
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South Wales
ANZAC undo move 3.
ANZAC undo move 2.
1 artillery placed in New South Wales
1 infantry placed in Queensland
1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,6,2,2,2
ANZAC collect 14 PUs (1 lost to blockades); end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs