Yes, but Lucifer, i am currently engaged in KJF against two of the best players on the site. At least they both have better track records then I, and technology has not yet come into play in either game. But using technology does not negate the validity nor does it create the validity of a straight game. However, as Allies, I do have more financial assets to exploit technology in early stages of the game which may or may not speed up the process. Later, the Axis will have more assets to exploit technology which may or many not speed up their own process.
Further, I don’t see why TripleA would be all that much better then the in house dicey. Rather, the in house dicey displays the results right there on your screen when you look at the thread for all to see. That, I think, would make it much easier for non-players to follow the thread and see if they can guess the next step.
As for a “better” KJF strat then before. I cannot attest to that. I was being shot at when Revised was coming into it’s own. When I got back, everyone was on KGF and that’s how I learned the game. Only recently have I begun to see various moves in different games that, when tried together, would be devastating to Japan’s war making ability, and really, that’s all you need. Without Japan England is +9, America is +4 and Russia is +8 income. That’s not including what was taken by whom or when. That’s just in territory that you don’t lose as the allies!
Russia: Soviet Far East, Yakut, Buryatia, Evenki, Novosibirsk and Kazakh
England: India, Persia, Trans-Jordan, Madagascar, New Zealand and Australia
USA: China, Sinkiang
Of course, Germany might get some of that. But odds are it isn’t getting a lot of it. Germany has it’s own problems with England collecting 25-35 IPC a round and Russia earning in the upper twenties to lower thirties as well.