I had to be brave to get him down there! I’m glad I didn’t stop at 50
L25 OOB Booper (X) vs Peirce (L+43)
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7 Purchase Units - Italians Italians buy 3 infantry, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - Italians Non Combat Move - Italians 2 fighters moved from 97 Sea Zone to Egypt 1 submarine moved from 97 Sea Zone to 98 Sea Zone 1 bomber moved from Southern Italy to Egypt Place Units - Italians 3 infantry placed in Egypt 1 transport placed in 97 Sea Zone 1 mech_infantry placed in Northern Italy Turning on Edit Mode EDIT: Removing units owned by Italians from Southern Italy: 2 infantry EDIT: Adding units owned by Italians to Northern Italy: 2 infantry EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 14 PUs; end with 15 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: ANZAC round 7
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 submarine; Remaining resources: 1 PUs; Combat Move - ANZAC 1 destroyer and 4 submarines moved from 54 Sea Zone to 41 Sea Zone ANZAC take 42 Sea Zone from Japanese 1 fighter moved from 37 Sea Zone to 41 Sea Zone 1 fighter moved from Queensland to 41 Sea Zone 1 submarine moved from 78 Sea Zone to 41 Sea Zone 1 fighter moved from India to 41 Sea Zone Combat - ANZAC Battle in 41 Sea Zone ANZAC attack with 1 destroyer, 3 fighters and 5 submarines Japanese defend with 2 carriers, 1 cruiser, 2 fighters, 5 submarines, 2 tactical_bombers and 1 transport ANZAC roll dice for 5 submarines in 41 Sea Zone, round 2 : 2/5 hits, 1.67 expected hits
Combat Hit Differential Summary :
ANZAC regular : 0.33
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@Booper OOL for sub hits?
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Tip the 2 carriers. Take sub hits next.
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I’d like to try to save the carriers, but it will depend on how the battle is going. If all the ships are going down, lose the cruiser last, but if it looks like Japan will win, save the carrier(s).
I’ll try to stay on to respond. Sorry I missed your msg as you began Anzac.
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 submarine; Remaining resources: 1 PUs; Combat Move - ANZAC 1 destroyer and 4 submarines moved from 54 Sea Zone to 41 Sea Zone ANZAC take 42 Sea Zone from Japanese 1 fighter moved from 37 Sea Zone to 41 Sea Zone 1 fighter moved from Queensland to 41 Sea Zone 1 submarine moved from 78 Sea Zone to 41 Sea Zone 1 fighter moved from India to 41 Sea Zone Combat - ANZAC Battle in 41 Sea Zone ANZAC attack with 1 destroyer, 3 fighters and 5 submarines Japanese defend with 2 carriers, 1 cruiser, 2 fighters, 5 submarines, 2 tactical_bombers and 1 transport ANZAC roll dice for 5 submarines in 41 Sea Zone, round 2 : 2/5 hits, 1.67 expected hits Units damaged: 2 carriers owned by the Japanese ANZAC roll dice for 1 destroyer and 3 fighters in 41 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits Japanese roll dice for 5 submarines in 41 Sea Zone, round 2 : 1/5 hits, 0.83 expected hits Japanese roll dice for 2 fighters and 2 tactical_bombers in 41 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits Japanese roll dice for 2 carriers, 1 cruiser and 1 transport in 41 Sea Zone, round 2 : 1/3 hits, 1.17 expected hits 3 fighters owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 41 Sea Zone 1 submarine owned by the Japanese lost in 41 Sea Zone ANZAC roll dice for 5 submarines in 41 Sea Zone, round 3 : 2/5 hits, 1.67 expected hits Japanese roll dice for 4 submarines in 41 Sea Zone, round 3 : 1/4 hits, 0.67 expected hits 1 submarine owned by the ANZAC lost in 41 Sea Zone 2 submarines owned by the Japanese lost in 41 Sea Zone Japanese roll dice for 2 carriers, 1 cruiser and 1 transport in 41 Sea Zone, round 3 : 1/3 hits, 1.17 expected hits 1 submarine owned by the ANZAC lost in 41 Sea Zone ANZAC roll dice for 3 submarines in 41 Sea Zone, round 4 : 0/3 hits, 1.00 expected hits Japanese roll dice for 2 submarines in 41 Sea Zone, round 4 : 0/2 hits, 0.33 expected hits Japanese roll dice for 2 carriers, 1 cruiser and 1 transport in 41 Sea Zone, round 4 : 1/3 hits, 1.17 expected hits 1 submarine owned by the ANZAC lost in 41 Sea Zone ANZAC roll dice for 2 submarines in 41 Sea Zone, round 5 : 0/2 hits, 0.67 expected hits Japanese roll dice for 2 submarines in 41 Sea Zone, round 5 : 0/2 hits, 0.33 expected hits Japanese roll dice for 2 carriers, 1 cruiser and 1 transport in 41 Sea Zone, round 5 : 2/3 hits, 1.17 expected hits 2 submarines owned by the ANZAC lost in 41 Sea Zone Japanese win with 2 carriers, 1 cruiser, 2 fighters, 2 submarines, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is -50 Casualties for ANZAC: 1 destroyer, 3 fighters and 5 submarines Casualties for Japanese: 3 submarines 2 tactical_bombers owned by the Japanese and 2 fighters owned by the Japanese forced to land in Sumatra Non Combat Move - ANZAC Place Units - ANZAC 1 submarine placed in 54 Sea Zone 1 fighter placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs Politics - French Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - French 2 infantry moved from Algeria to Morocco Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.17 ANZAC regular : -1.83
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@Booper No worries. Well, that went catastrophically.
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 2 carriers, 6 infantry and 2 submarines; Remaining resources: 2 PUs; Combat Move - Germans 1 tactical_bomber moved from Archangel to Rostov 1 fighter moved from Ukraine to Rostov 1 fighter moved from Archangel to Vologda 2 infantry moved from Archangel to Vologda 4 infantry moved from Ukraine to Rostov 2 artilleries moved from Ukraine to Rostov 1 bomber moved from Western Germany to Rostov 1 bomber moved from Southern Italy to Ukraine Combat - Germans Germans creates battle in territory 93 Sea Zone Battle in Rostov Germans attack with 2 artilleries, 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber Russians defend with 1 aaGun, 1 artillery and 4 infantry Russians roll AA dice in Rostov : 0/3 hits, 0.50 expected hits Germans roll dice for 2 artilleries, 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber in Rostov, round 2 : 5/9 hits, 3.50 expected hits Russians roll dice for 1 aaGun, 1 artillery and 4 infantry in Rostov, round 2 : 2/5 hits, 1.67 expected hits 2 infantry owned by the Germans lost in Rostov 4 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Rostov Germans roll dice for 2 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Rostov, round 3 : 6/7 hits, 3.17 expected hits Russians roll dice for 1 artillery in Rostov, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Rostov Germans win, taking 93 Sea Zone from British, taking Rostov from Russians with 2 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 15 Casualties for Germans: 2 infantry Casualties for Russians: 1 aaGun, 1 artillery and 4 infantry Battle in Vologda Germans attack with 1 fighter and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 2/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vologda 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 tactical_bomber moved from Southern Italy to 112 Sea Zone 1 fighter moved from Egypt to Southern Italy 2 fighters moved from Southern Italy to Western Germany 1 fighter moved from Western Germany to 112 Sea Zone 1 fighter moved from Western Germany to 112 Sea Zone 1 tactical_bomber moved from Egypt to Western Germany 1 mech_infantry moved from Belarus to Eastern Poland 1 armour moved from Archangel to Eastern Poland 2 mech_infantrys moved from Archangel to Eastern Poland 4 mech_infantrys moved from Romania to Ukraine 1 artillery moved from Romania to Bessarabia 1 aaGun, 1 artillery and 2 infantry moved from Archangel to Novgorod 1 fighter moved from Vologda to Novgorod 1 infantry moved from Southern Italy to 97 Sea Zone 1 submarine moved from 105 Sea Zone to 117 Sea Zone 1 submarine moved from 93 Sea Zone to 98 Sea Zone 4 mech_infantrys moved from Western Germany to Germany 1 infantry moved from Western Germany to Germany 1 aaGun moved from Western Germany to Germany 1 bomber moved from Rostov to Ukraine 1 tactical_bomber moved from Rostov to Ukraine 1 fighter moved from Rostov to Ukraine 1 mech_infantry moved from Eastern Poland to Bessarabia 1 mech_infantry moved from Western Germany to Germany Place Units - Germans 2 carriers and 2 submarines placed in 112 Sea Zone 3 infantry placed in Novgorod 3 infantry placed in Ukraine Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,4 Germans collect 53 PUs (3 lost to blockades); end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Russians regular : 0.67 Germans regular : 5.50 Russians AA : -0.50
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8 Purchase Units - Russians Russians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs; Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians 1 infantry moved from Smolensk to Archangel Russians take Archangel from Germans 1 infantry moved from Smolensk to Vologda 1 infantry moved from Tsinghai to Novosibirsk 1 infantry moved from Smolensk to Vologda 1 infantry moved from Bryansk to Western Ukraine 1 fighter moved from Bryansk to Western Ukraine 1 fighter moved from Bryansk to Vologda 1 tactical_bomber moved from Bryansk to Western Ukraine 1 submarine moved from 125 Sea Zone to 112 Sea Zone 1 armour, 15 artilleries, 49 infantry and 1 mech_infantry moved from Bryansk to Rostov Combat - Russians Germans scrambles 3 units out of Western Germany to defend against the attack in 112 Sea Zone Battle in Western Ukraine Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 0/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 3 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Rostov Russians attack with 1 armour, 15 artilleries, 49 infantry and 1 mech_infantry Germans defend with 2 artilleries and 2 infantry Russians roll dice for 1 armour, 15 artilleries, 49 infantry and 1 mech_infantry in Rostov, round 2 : 23/66 hits, 16.33 expected hits Germans roll dice for 2 artilleries and 2 infantry in Rostov, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Russians lost in Rostov 2 artilleries owned by the Germans and 2 infantry owned by the Germans lost in Rostov Russians win, taking Rostov from Germans with 1 armour, 15 artilleries, 48 infantry and 1 mech_infantry remaining. Battle score for attacker is 11 Casualties for Russians: 1 infantry Casualties for Germans: 2 artilleries and 2 infantry Battle in 112 Sea Zone Russians attack with 1 submarine Germans defend with 2 carriers, 1 destroyer, 4 fighters, 2 submarines and 2 tactical_bombers Germans roll dice for 2 submarines in 112 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits 1 submarine owned by the Russians lost in 112 Sea Zone Germans win with 2 carriers, 1 destroyer, 4 fighters, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is -6 Casualties for Russians: 1 submarine Battle in Vologda Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany Non Combat Move - Russians 1 fighter moved from Vologda to Russia 2 armour moved from Russia to Rostov 2 aaGuns moved from Bryansk to Rostov 1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Volgograd to Rostov 1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia 1 aaGun and 5 infantry moved from Smolensk to Bryansk 1 infantry moved from Smolensk to Bryansk 2 artilleries moved from Smolensk to Russia 1 infantry moved from Ulaanbaatar to Yakut S.S.R. 1 infantry moved from Buyant-Uhaa to Ulaanbaatar 1 infantry moved from Dzavhan to Yenisey 2 infantry moved from Olgiy to Yenisey 1 aaGun and 1 infantry moved from Tsinghai to Novosibirsk 1 destroyer moved from 127 Sea Zone to 125 Sea Zone Place Units - Russians 2 artilleries and 5 infantry placed in Russia Turn Complete - Russians Russians collect 23 PUs; end with 23 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 28 PUs
Combat Hit Differential Summary :
Germans regular : -0.67 Russians regular : 5.17
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8 Purchase Units - Japanese Japanese buy 4 armour, 1 artillery, 1 destroyer, 3 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 bombers moved from French Indo China to India 1 armour, 1 artillery and 2 mech_infantrys moved from Buryatia to Yakut S.S.R. 1 armour and 1 mech_infantry moved from Timguska to Olgiy Japanese take Olgiy from Russians 1 armour and 1 mech_infantry moved from Olgiy to Kansu 3 artilleries and 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Szechwan to Sikang 1 artillery moved from Szechwan to Shensi 2 infantry moved from Amur to Ulaanbaatar 1 infantry moved from Amur to Buyant-Uhaa 1 infantry moved from Manchuria to Buyant-Uhaa 1 artillery moved from Manchuria to Buyant-Uhaa 1 tactical_bomber moved from Manchuria to Ulaanbaatar 1 fighter moved from Manchuria to Buyant-Uhaa 1 fighter moved from French Indo China to Sikang 1 tactical_bomber moved from French Indo China to Sikang 1 fighter and 1 tactical_bomber moved from Chahar to Shensi 1 submarine moved from 43 Sea Zone to 37 Sea Zone 2 tactical_bombers moved from Sumatra to 37 Sea Zone 2 fighters moved from Sumatra to 37 Sea Zone 2 fighters moved from 43 Sea Zone to 37 Sea Zone 1 fighter moved from 35 Sea Zone to Japan 1 mech_infantry moved from Yunnan to Shensi 1 destroyer moved from 35 Sea Zone to 46 Sea Zone 3 tactical_bombers moved from 35 Sea Zone to 46 Sea Zone Combat - Japanese Strategic bombing raid in India UK_Pacific roll AA dice in India : 0/2 hits, 0.33 expected hits Bombing raid in India rolls: 4,8 and causes: 12 damage to unit: factory_major Bombing raid in India causes 12 damage total. Battle in 46 Sea Zone Japanese attack with 1 destroyer and 3 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 destroyer and 3 tactical_bombers in 46 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 46 Sea Zone Japanese win with 1 destroyer and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Ulaanbaatar Japanese attack with 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 2 infantry and 1 tactical_bomber in Ulaanbaatar, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Ulaanbaatar, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Ulaanbaatar 1 infantry owned by the Russians lost in Ulaanbaatar Japanese win, taking Ulaanbaatar from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Yakut S.S.R. Japanese attack with 1 armour, 1 artillery and 2 mech_infantrys Russians defend with 1 infantry Japanese roll dice for 1 armour, 1 artillery and 2 mech_infantrys in Yakut S.S.R., round 2 : 2/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Yakut S.S.R. Japanese win, taking Yakut S.S.R. from Russians with 1 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Kansu Japanese attack with 1 armour, 3 artilleries, 1 infantry and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour, 3 artilleries, 1 infantry and 1 mech_infantry in Kansu, round 2 : 1/6 hits, 2.17 expected hits Chinese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kansu 1 infantry owned by the Chinese lost in Kansu Japanese win, taking Kansu from Chinese with 1 armour, 3 artilleries and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in 37 Sea Zone Japanese attack with 4 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 carrier Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 carrier owned by the Americans Japanese roll dice for 4 fighters and 2 tactical_bombers in 37 Sea Zone, round 2 : 5/6 hits, 3.33 expected hits Americans roll dice for 1 carrier in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 carrier owned by the Americans lost in 37 Sea Zone Japanese win with 4 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 16 Casualties for Americans: 1 carrier Battle in Buyant-Uhaa Japanese attack with 1 artillery, 1 fighter and 2 infantry Russians defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Buyant-Uhaa, round 2 : 2/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Buyant-Uhaa, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Buyant-Uhaa 1 infantry owned by the Russians lost in Buyant-Uhaa Japanese win, taking Buyant-Uhaa from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Sikang Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Sikang, round 2 : 2/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Sikang Japanese win, taking Sikang from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Shensi Japanese attack with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Shensi, round 2 : 3/4 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Shensi 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Japanese: 1 artillery Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 aaGun moved from Suiyuyan to Kansu 1 aaGun moved from Szechwan to Shensi 1 artillery and 2 infantry moved from Chahar to Suiyuyan 4 artilleries and 1 infantry moved from Yunnan to Szechwan 1 armour moved from French Indo China to Szechwan 2 mech_infantrys moved from French Indo China to Szechwan 2 infantry moved from French Indo China to Yunnan 1 mech_infantry moved from Manchuria to Chahar 1 aaGun moved from Amur to Buyant-Uhaa 1 tactical_bomber moved from Ulaanbaatar to Suiyuyan 1 fighter moved from Buyant-Uhaa to Suiyuyan 1 tactical_bomber moved from Shensi to Suiyuyan 1 fighter moved from Shensi to Suiyuyan 1 fighter moved from Sikang to Szechwan 1 tactical_bomber moved from Sikang to Szechwan 2 bombers moved from India to French Indo China 2 submarines moved from 41 Sea Zone to 39 Sea Zone 4 infantry moved from Japan to 6 Sea Zone 4 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone 4 infantry moved from 36 Sea Zone to French Indo China 1 transport moved from 36 Sea Zone to 6 Sea Zone 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 submarine moved from 35 Sea Zone to 6 Sea Zone 3 tactical_bombers moved from 46 Sea Zone to 35 Sea Zone 3 fighters moved from 37 Sea Zone to 35 Sea Zone 1 fighter moved from 37 Sea Zone to French Indo China 2 tactical_bombers moved from 37 Sea Zone to French Indo China 1 transport moved from 43 Sea Zone to 36 Sea Zone 1 transport moved from 41 Sea Zone to 36 Sea Zone 2 carriers moved from 41 Sea Zone to 36 Sea Zone 1 destroyer moved from 43 Sea Zone to 36 Sea Zone 1 submarine moved from 43 Sea Zone to 35 Sea Zone 1 battleship and 1 carrier moved from 43 Sea Zone to 35 Sea Zone 1 cruiser moved from 41 Sea Zone to 36 Sea Zone Place Units - Japanese 1 armour and 2 mech_infantrys placed in Manchuria 3 armour placed in French Indo China 3 mech_infantrys placed in Malaya 1 artillery and 3 infantry placed in Japan 1 destroyer and 1 transport placed in 6 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Japanese from Szechwan: 1 fighter and 1 tactical_bomber EDIT: Adding units owned by Japanese to Yunnan: 1 fighter and 1 tactical_bomber EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 70 PUs; end with 71 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Chinese regular : 1.00 Americans regular : -0.50 Japanese regular : 3.67 UK_Pacific AA : -0.33 Russians regular : 1.00
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TripleA Manual Gamesave Post: Americans round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 8 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 1 carrier, 2 destroyers, 2 infantry, 2 submarines and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 carrier and 1 destroyer moved from 91 Sea Zone to 112 Sea Zone 2 carriers, 1 destroyer and 4 fighters moved from 110 Sea Zone to 112 Sea Zone 3 fighters moved from Gibraltar to 112 Sea Zone 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from 112 Sea Zone to Western Germany 1 destroyer moved from 54 Sea Zone to 37 Sea Zone 3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone 1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone 1 infantry and 1 mech_infantry moved from 125 Sea Zone to Norway Combat - Americans
Combat Hit Differential Summary :
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@Booper Scramble to 112? and if so, what?
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Scramble all, max defense. OOL:
- tilt carriers
- subs
- destroyer
- kill carrier(s), unless it looks like Germans will win, then ask me if possible
- Tacs then fighters, unless it looks like Germans will win, then ask
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@Booper Alrighty, that’s game - was a hail mary, figured it was worth the coin flip. Well played Booper.
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Good game! Was a fun one.