Second posting is the completed German turn. Goodluck this game!
L42 PTV Guderian1 (X+10) vs MikawaGunichi
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@Guderian1 Stay and fight
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@mikawagunichi I killed the destroyer without casualties, now?
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@Guderian1 Submerge
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 7 Purchase Units - Italians Italians buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 1 submarine moved from 101 Sea Zone to 100 Sea Zone 1 bomber moved from Southern Italy to 100 Sea Zone Combat - Italians Battle in 100 Sea Zone Italians attack with 1 bomber and 1 submarine Americans defend with 1 destroyer and 1 submarine Americans roll dice for 1 submarine in 100 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 submarine in 100 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber in 100 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 destroyer in 100 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 100 Sea Zone 1 submarine owned by the Americans submerged Italians win, taking 100 Sea Zone from Americans with 1 bomber and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Italians win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Italians 1 bomber moved from 100 Sea Zone to Southern Italy Place Units - Italians 1 destroyer and 1 submarine placed in 99 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,3,4,5 Italians collect 9 PUs (3 lost to blockades); end with 9 PUs
Combat Hit Differential Summary :
Americans regular : -0.50 Italians regular : 0.17
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TripleA Manual Gamesave Post: French round 7
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 2 destroyers and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 fighter moved from Eastern India to 58 Sea Zone 2 fighters moved from Queensland to Hawaiian Islands 1 artillery and 3 infantry moved from Queensland to 55 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 55 Sea Zone to 27 Sea Zone 1 destroyer moved from 55 Sea Zone to 32 Sea Zone 1 artillery and 3 infantry moved from 27 Sea Zone to Hawaiian Islands 1 fighter moved from New South Wales to Queensland 2 infantry moved from New South Wales to Queensland Place Units - ANZAC 2 destroyers placed in 64 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French Non Combat Move - French 2 infantry moved from Alexandria to Egypt 1 infantry moved from Morocco to 93 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 1 factory_minor, 3 fighters and 7 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Southern Belarus to Smolensk 3 fighters and 4 tactical_bombers moved from Bryansk to Smolensk 1 infantry moved from Kursk to Tula Germans take Tula from Russians 1 infantry moved from Northern Caucasus to Kazakhstan 3 artilleries and 2 infantry moved from Northern Caucasus to Southern Caucasus Germans take Southern Caucasus from Russians 1 fighter and 1 tactical_bomber moved from Rostov to Kazakhstan 1 artillery moved from Rostov to Stalingrad 1 infantry moved from Rostov to Stalingrad 1 infantry moved from Kursk to Bryansk 1 cruiser, 1 destroyer and 1 transport moved from 116 Sea Zone to 118 Sea Zone 1 infantry moved from France to Holland Belgium Germans take Holland Belgium from Americans 1 infantry moved from France to Normandy Bordeaux Germans take Normandy Bordeaux from Americans 1 fighter and 3 tactical_bombers moved from Western Germany to Southern France 2 infantry moved from France to Southern France Combat - Germans Battle in Smolensk Germans attack with 3 fighters, 1 infantry and 4 tactical_bombers Russians defend with 1 infantry Germans roll dice for 3 fighters, 1 infantry and 4 tactical_bombers in Smolensk, round 2 : 3/8 hits, 4.17 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk 1 infantry owned by the Russians lost in Smolensk Germans win with 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Kazakhstan Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Kazakhstan 1 infantry owned by the Russians lost in Kazakhstan Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Stalingrad Germans attack with 1 artillery and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 1 infantry in Stalingrad, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Stalingrad, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Stalingrad Germans win, taking Stalingrad from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Southern France Germans attack with 1 fighter, 2 infantry and 3 tactical_bombers Americans defend with 1 factory_minor and 1 infantry Germans roll dice for 1 fighter, 2 infantry and 3 tactical_bombers in Southern France, round 2 : 2/6 hits, 2.50 expected hits Americans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Southern France 1 infantry owned by the Americans lost in Southern France Germans win, taking Southern France from Americans with 1 fighter, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry Non Combat Move - Germans 1 fighter moved from Southern France to Western Germany 3 tactical_bombers moved from Southern France to Western Germany 2 armour and 1 mech_infantry moved from Germany to Eastern Poland 1 mech_infantry moved from France to Western Germany 1 armour moved from France to Western Germany 1 artillery moved from France to Western Germany 3 fighters and 4 tactical_bombers moved from Smolensk to Leningrad 1 infantry moved from Leningrad to Vologda 1 infantry moved from Leningrad to Novgorod 1 infantry moved from Leningrad to Novgorod 1 mech_infantry moved from Rostov to Northern Caucasus 1 armour moved from Rostov to Northern Caucasus 1 infantry moved from Rostov to Northern Caucasus 1 tactical_bomber moved from Kazakhstan to Northern Caucasus 1 fighter moved from Kazakhstan to Northern Caucasus 1 infantry moved from France to Western Germany 1 infantry moved from Western Germany to Germany Place Units - Germans 3 fighters and 6 infantry placed in Germany 2 artilleries and 1 infantry placed in Leningrad 1 factory_minor placed in Ukraine Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 4,5 Germans collect 62 PUs; end with 62 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
Combat Hit Differential Summary :
Americans regular : 0.67 Russians regular : 1.00 Germans regular : -1.67
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 1 factory_minor, 3 fighters and 7 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Southern Belarus to Smolensk 3 fighters and 4 tactical_bombers moved from Bryansk to Smolensk 1 infantry moved from Kursk to Tula Germans take Tula from Russians 1 infantry moved from Northern Caucasus to Kazakhstan 3 artilleries and 2 infantry moved from Northern Caucasus to Southern Caucasus Germans take Southern Caucasus from Russians 1 fighter and 1 tactical_bomber moved from Rostov to Kazakhstan 1 artillery moved from Rostov to Stalingrad 1 infantry moved from Rostov to Stalingrad 1 infantry moved from Kursk to Bryansk 1 cruiser, 1 destroyer and 1 transport moved from 116 Sea Zone to 118 Sea Zone 1 infantry moved from France to Holland Belgium Germans take Holland Belgium from Americans 1 infantry moved from France to Normandy Bordeaux Germans take Normandy Bordeaux from Americans 1 fighter and 3 tactical_bombers moved from Western Germany to Southern France 2 infantry moved from France to Southern France Combat - Germans Battle in Smolensk Germans attack with 3 fighters, 1 infantry and 4 tactical_bombers Russians defend with 1 infantry Germans roll dice for 3 fighters, 1 infantry and 4 tactical_bombers in Smolensk, round 2 : 3/8 hits, 4.17 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk 1 infantry owned by the Russians lost in Smolensk Germans win with 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Kazakhstan Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Kazakhstan 1 infantry owned by the Russians lost in Kazakhstan Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Stalingrad Germans attack with 1 artillery and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 1 infantry in Stalingrad, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Stalingrad, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Stalingrad Germans win, taking Stalingrad from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Southern France Germans attack with 1 fighter, 2 infantry and 3 tactical_bombers Americans defend with 1 factory_minor and 1 infantry Germans roll dice for 1 fighter, 2 infantry and 3 tactical_bombers in Southern France, round 2 : 2/6 hits, 2.50 expected hits Americans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Southern France 1 infantry owned by the Americans lost in Southern France Germans win, taking Southern France from Americans with 1 fighter, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry Non Combat Move - Germans 1 fighter moved from Southern France to Western Germany 3 tactical_bombers moved from Southern France to Western Germany 2 armour and 1 mech_infantry moved from Germany to Eastern Poland 1 mech_infantry moved from France to Western Germany 1 armour moved from France to Western Germany 1 artillery moved from France to Western Germany 3 fighters and 4 tactical_bombers moved from Smolensk to Leningrad 1 infantry moved from Leningrad to Vologda 1 infantry moved from Leningrad to Novgorod 1 infantry moved from Leningrad to Novgorod 1 mech_infantry moved from Rostov to Northern Caucasus 1 armour moved from Rostov to Northern Caucasus 1 infantry moved from Rostov to Northern Caucasus 1 tactical_bomber moved from Kazakhstan to Northern Caucasus 1 fighter moved from Kazakhstan to Northern Caucasus 1 infantry moved from France to Western Germany 1 infantry moved from Western Germany to Germany Place Units - Germans 3 fighters and 6 infantry placed in Germany 2 artilleries and 1 infantry placed in Leningrad 1 factory_minor placed in Ukraine Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 4,5 Germans collect 62 PUs; end with 62 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
Combat Hit Differential Summary :
Americans regular : 0.67 Russians regular : 1.00 Germans regular : -1.67
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TripleA Manual Gamesave Post: Russians round 8
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 8 Purchase Units - Russians Russians repair damage of 4x airfield; Remaining resources: 23 PUs; Russians buy 1 artillery, 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery and 2 infantry moved from Samara to Stalingrad 1 fighter and 1 tactical_bomber moved from Russia to Tula 2 infantry moved from Russia to Tula 2 fighters and 1 tactical_bomber moved from Russia to Stalingrad Combat - Russians Battle in Stalingrad Russians attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 artillery and 1 infantry Russians roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Stalingrad, round 2 : 2/6 hits, 2.50 expected hits Germans roll dice for 1 artillery and 1 infantry in Stalingrad, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Stalingrad Russians win, taking Stalingrad from Germans with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Battle in Tula Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tula, round 2 : 3/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Tula, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tula Russians win, taking Tula from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Tula to Russia 2 fighters and 1 tactical_bomber moved from Stalingrad to Russia 1 infantry moved from Samara to Kazakhstan 2 infantry moved from Timguska to Yenisey 3 armour moved from Urals to Yenisey 2 infantry moved from Russia to Samara 1 artillery moved from Russia to Samara 1 submarine moved from 130 Sea Zone to 128 Sea Zone Place Units - Russians 1 artillery and 1 tactical_bomber placed in Russia 3 infantry placed in Urals Turn Complete - Russians Russians collect 19 PUs; end with 19 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 21 PUs
Combat Hit Differential Summary :
Germans regular : -1.00 Russians regular : 1.00
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TripleA Manual Gamesave Post: Japanese round 8
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 artillery, 1 destroyer, 2 fighters, 8 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 7 Sea Zone to 25 Sea Zone 1 submarine moved from 7 Sea Zone to 26 Sea Zone 1 submarine moved from 7 Sea Zone to 32 Sea Zone 1 bomber and 1 tactical_bomber moved from Japan to 26 Sea Zone 2 fighters moved from 24 Sea Zone to 32 Sea Zone 1 destroyer moved from 24 Sea Zone to 25 Sea Zone 2 infantry moved from Wake Island to 24 Sea Zone 2 infantry and 1 transport moved from 24 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Gilbert Islands 1 infantry moved from Shan State to Malaya 2 infantry moved from Japan to 7 Sea Zone 2 infantry and 1 transport moved from 7 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Borneo 1 transport moved from 37 Sea Zone to 6 Sea Zone 1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone 1 bomber moved from French Indo China to Borneo 1 fighter and 1 tactical_bomber moved from Yunnan to Kiangsi 1 fighter and 1 tactical_bomber moved from Hunan to Kiangsi 1 infantry moved from Hunan to Kiangsi 2 artilleries moved from Buryatia to Yakut S.S.R. 1 mech_infantry moved from Jehol to Kiangsu 1 tactical_bomber moved from French Indo China to Malaya 1 fighter moved from 37 Sea Zone to Malaya 1 tactical_bomber moved from 37 Sea Zone to Borneo 1 tactical_bomber moved from French Indo China to Borneo 1 fighter moved from 20 Sea Zone to Borneo 1 tactical_bomber moved from 20 Sea Zone to 44 Sea Zone Combat - Japanese
Combat Hit Differential Summary :
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@Guderian1 scramble from the carrier in hawai?
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@Guderian1 no thanks
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 artillery, 1 destroyer, 2 fighters, 8 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 7 Sea Zone to 25 Sea Zone 1 submarine moved from 7 Sea Zone to 26 Sea Zone 1 submarine moved from 7 Sea Zone to 32 Sea Zone 1 bomber and 1 tactical_bomber moved from Japan to 26 Sea Zone 2 fighters moved from 24 Sea Zone to 32 Sea Zone 1 destroyer moved from 24 Sea Zone to 25 Sea Zone 2 infantry moved from Wake Island to 24 Sea Zone 2 infantry and 1 transport moved from 24 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Gilbert Islands 1 infantry moved from Shan State to Malaya 2 infantry moved from Japan to 7 Sea Zone 2 infantry and 1 transport moved from 7 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Borneo 1 transport moved from 37 Sea Zone to 6 Sea Zone 1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone 1 bomber moved from French Indo China to Borneo 1 fighter and 1 tactical_bomber moved from Yunnan to Kiangsi 1 fighter and 1 tactical_bomber moved from Hunan to Kiangsi 1 infantry moved from Hunan to Kiangsi 2 artilleries moved from Buryatia to Yakut S.S.R. 1 mech_infantry moved from Jehol to Kiangsu 1 tactical_bomber moved from French Indo China to Malaya 1 fighter moved from 37 Sea Zone to Malaya 1 tactical_bomber moved from 37 Sea Zone to Borneo 1 tactical_bomber moved from French Indo China to Borneo 1 fighter moved from 20 Sea Zone to Borneo 1 tactical_bomber moved from 20 Sea Zone to 44 Sea Zone Combat - Japanese Battle in Gilbert Islands Battle in 44 Sea Zone Japanese attack with 1 tactical_bomber British defend with 1 transport 1 transport owned by the British lost in 44 Sea Zone Japanese win, taking Gilbert Islands from UK_Pacific with 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 1 transport Battle in 26 Sea Zone Japanese attack with 1 bomber, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 bomber and 1 tactical_bomber in 26 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits Americans roll dice for 1 destroyer in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 26 Sea Zone Japanese win with 1 bomber, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 25 Sea Zone Japanese attack with 1 destroyer and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 25 Sea Zone Japanese roll dice for 1 destroyer in 25 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 25 Sea Zone 1 destroyer owned by the Americans lost in 25 Sea Zone Americans win with no units remaining. Battle score for attacker is -6 Casualties for Japanese: 1 destroyer and 1 submarine Casualties for Americans: 1 destroyer Battle in 32 Sea Zone Japanese attack with 2 fighters and 1 submarine ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 32 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 32 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 32 Sea Zone Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Borneo Japanese attack with 1 bomber, 1 fighter, 2 infantry and 2 tactical_bombers British defend with 2 infantry Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 2 tactical_bombers in Borneo, round 2 : 3/6 hits, 2.50 expected hits UK_Pacific roll dice for 2 infantry in Borneo, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Japanese lost in Borneo 2 infantry owned by the British lost in Borneo Japanese win with 1 bomber, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for British: 2 infantry Battle in Malaya Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Americans defend with 1 marine; UK_Pacific defend with 1 harbour Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Malaya, round 2 : 2/3 hits, 1.33 expected hits UK_Pacific roll dice for 1 marine in Malaya, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Malaya 1 marine owned by the Americans lost in Malaya Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 infantry Casualties for Americans: 1 marine Battle in Kiangsi Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Kiangsi, round 2 : 2/5 hits, 2.50 expected hits Chinese roll dice for 2 infantry in Kiangsi, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Kiangsi 2 infantry owned by the Chinese lost in Kiangsi Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Non Combat Move - Japanese 1 tactical_bomber moved from Kiangsi to 20 Sea Zone 2 fighters and 1 tactical_bomber moved from Kiangsi to Kiangsu 1 artillery and 1 infantry moved from Fukien to Kiangsu 2 infantry moved from Shantung to Kiangsu 1 aaGun moved from Jehol to Chahar 1 infantry moved from Jehol to Shantung 1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea 2 infantry moved from Kyushu to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to French Indo China 1 tactical_bomber moved from Borneo to French Indo China 1 tactical_bomber moved from 44 Sea Zone to 37 Sea Zone 1 fighter moved from Borneo to 37 Sea Zone 1 bomber and 1 tactical_bomber moved from Borneo to French Indo China 1 fighter and 1 tactical_bomber moved from Malaya to French Indo China 1 infantry moved from Kweichow to Hunan 1 infantry moved from Yunnan to Kweichow 4 infantry moved from Yunnan to French Indo China 5 artilleries moved from Yunnan to French Indo China 1 infantry moved from French Indo China to Yunnan 2 infantry moved from Japan to Kyushu 1 aaGun moved from Japan to Kyushu 1 tactical_bomber moved from 26 Sea Zone to 7 Sea Zone 1 fighter moved from 32 Sea Zone to 7 Sea Zone 1 carrier moved from 24 Sea Zone to 7 Sea Zone 1 fighter moved from 32 Sea Zone to Caroline Islands 1 bomber moved from 26 Sea Zone to 6 Sea Zone 1 bomber moved from 6 Sea Zone to Japan 1 transport moved from 20 Sea Zone to 7 Sea Zone Place Units - Japanese 1 destroyer and 1 transport placed in 7 Sea Zone 3 infantry placed in French Indo China 1 artillery, 2 fighters and 5 infantry placed in Japan Turn Complete - Japanese Japanese collect 48 PUs; end with 48 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 51 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 56 PUs Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : 1.00 Japanese regular : 2.00 UK_Pacific regular : 2.00 ANZAC regular : -0.33
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TripleA Manual Gamesave Post: British round 8
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 8 Combat Move - British 1 armour moved from Burma to Shan State UK_Pacific take Shan State from Japanese 1 armour moved from Shan State to Siam UK_Pacific take Siam from Japanese 1 destroyer moved from 82 Sea Zone to 100 Sea Zone 1 fighter moved from Southern Persia to 100 Sea Zone 1 fighter moved from Norway to Germany 2 bombers moved from United Kingdom to Germany
Combat Hit Differential Summary :
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@Guderian1 Intercept in germany?
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@mikawagunichi yes three
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TripleA Manual Gamesave Post: UK_Pacific round 8
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 8 Purchase Units - Americans Americans buy 1 airfield, 4 destroyers, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 tactical_bomber moved from 27 Sea Zone to 33 Sea Zone 1 destroyer moved from 27 Sea Zone to 32 Sea Zone 1 fighter moved from 11 Sea Zone to 32 Sea Zone 2 destroyers moved from 11 Sea Zone to 26 Sea Zone 2 infantry moved from Hawaiian Islands to 27 Sea Zone 2 infantry and 1 transport moved from 27 Sea Zone to 32 Sea Zone 2 infantry moved from 32 Sea Zone to Wake Island 1 artillery and 1 infantry moved from Hawaiian Islands to 27 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Marshall Islands 1 armour moved from Norway to Finland Americans take Finland from Germans 1 armour moved from Finland to Karelia Russians take Karelia from Germans 1 submarine moved from 100 Sea Zone to 95 Sea Zone 1 submarine moved from 99 Sea Zone to 101 Sea Zone Americans take 101 Sea Zone from Italians 1 submarine moved from 99 Sea Zone to 100 Sea Zone Combat - Americans Battle in 33 Sea Zone Americans attack with 1 tactical_bomber and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 33 Sea Zone Americans win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Battle in 26 Sea Zone Americans attack with 2 destroyers Japanese defend with 1 submarine Americans roll dice for 2 destroyers in 26 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 2 destroyers in 26 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 submarine in 26 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Americans roll dice for 2 destroyers in 26 Sea Zone, round 4 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 submarine in 26 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 26 Sea Zone Americans win with 2 destroyers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 32 Sea Zone Americans attack with 1 destroyer, 1 fighter and 1 transport Japanese defend with 1 submarine Americans roll dice for 1 destroyer, 1 fighter and 1 transport in 32 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 submarine in 32 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 32 Sea Zone Americans win with 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Marshall Islands Americans attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Marshall Islands, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Marshall Islands, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery and 1 infantry in Marshall Islands, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Marshall Islands, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Marshall Islands Americans win, taking Marshall Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Wake Island Non Combat Move - Americans 1 tactical_bomber moved from 33 Sea Zone to 27 Sea Zone 1 fighter moved from 32 Sea Zone to 27 Sea Zone 1 artillery and 1 infantry moved from Western United States to 11 Sea Zone 1 artillery, 1 carrier, 3 destroyers, 1 infantry and 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands 1 carrier and 1 fighter moved from 58 Sea Zone to 64 Sea Zone 1 bomber moved from Eastern India to Queensland 3 fighters and 1 tactical_bomber moved from Southern Persia to Russia 1 bomber moved from Anhwe to Samara 1 artillery, 8 infantry and 2 mech_infantrys moved from Norway to Finland 4 infantry moved from Morocco to 93 Sea Zone 1 battleship, 1 destroyer, 5 infantry and 3 transports moved from 93 Sea Zone to 115 Sea Zone 4 infantry moved from 115 Sea Zone to Norway 2 fighters moved from Eastern United States to Gibraltar Place Units - Americans 1 airfield, 1 factory_minor and 1 harbour placed in Norway 4 destroyers and 1 transport placed in 11 Sea Zone 1 fighter and 2 infantry placed in Western United States Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Shansi to Jehol Chinese take Jehol from Japanese 3 infantry moved from Hopei to Hunan 1 fighter moved from Honan to Hunan Combat - Chinese Battle in Hunan Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Hunan, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 4 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hunan, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 5 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hunan, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 14 infantry moved from Anhwe to Hopei 1 infantry moved from Honan to Hopei 1 fighter moved from Hunan to Hopei Place Units - Chinese 4 infantry placed in Hopei Turn Complete - Chinese Chinese collect 13 PUs; end with 13 PUs Purchase Units - British British buy 1 artillery, 3 fighters and 3 infantry; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from Burma to Shan State UK_Pacific take Shan State from Japanese 1 armour moved from Shan State to Siam UK_Pacific take Siam from Japanese 1 destroyer moved from 82 Sea Zone to 100 Sea Zone 1 fighter moved from Southern Persia to 100 Sea Zone 1 fighter moved from Norway to Germany 2 bombers moved from United Kingdom to Germany Combat - British Air Battle in Germany British attacks with 3 units heading to Germany Germans launches 3 interceptors out of Germany Attackers Fire, : 0/3 hits, 0.67 expected hits Defenders Fire, : 0/3 hits, 1.00 expected hits Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Germany Germans roll AA dice in Germany : 0/2 hits, 0.33 expected hits Bombing raid in Germany rolls: 8,5 and causes: 13 damage to unit: factory_major Bombing raid in Germany causes 13 damage total. Battle in 100 Sea Zone British attack with 1 destroyer and 1 fighter; Americans loiter and taunt Italians defend with 1 submarine British roll dice for 1 destroyer and 1 fighter in 100 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Italians roll dice for 1 submarine in 100 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 1 destroyer and 1 fighter in 100 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits Italians roll dice for 1 submarine in 100 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits British roll dice for 1 destroyer and 1 fighter in 100 Sea Zone, round 4 : 2/2 hits, 0.83 expected hits Italians roll dice for 1 submarine in 100 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Italians lost in 100 Sea Zone British win, taking 100 Sea Zone from Italians with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Cleaning up after air battles Non Combat Move - British 1 aaGun, 1 artillery, 3 infantry and 1 mech_infantry moved from Norway to Finland 3 transports moved from 115 Sea Zone to 113 Sea Zone 6 infantry moved from United Kingdom to 113 Sea Zone 6 infantry and 3 transports moved from 113 Sea Zone to 115 Sea Zone 6 infantry moved from 115 Sea Zone to Norway 2 bombers and 1 fighter moved from Germany to Norway 2 fighters moved from United Kingdom to Norway 1 fighter moved from United Kingdom to Gibraltar 1 fighter moved from 100 Sea Zone to Egypt 2 artilleries and 1 infantry moved from Egypt to Trans-Jordan 1 mech_infantry moved from Western India to Burma 2 armour, 1 artillery and 5 infantry moved from Eastern India to Burma 1 armour moved from Baluchistan to Eastern India Place Units - British 3 infantry placed in Egypt 3 fighters placed in Union of South Africa 1 artillery placed in United Kingdom Turn Complete - British British collect 35 PUs; end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs Place Units - UK_Pacific 1 artillery and 3 mech_infantrys placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,2,5,5,4,3,6,6,3 UK_Pacific collect 18 PUs (3 lost to blockades); end with 18 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs Some Units in Eastern India change ownership: 1 artillery and 3 mech_infantrys
Combat Hit Differential Summary :
Chinese regular : -2.33 Americans regular : -1.17 Italians regular : -0.50 Japanese regular : -0.67 Defenders Fire, : -1.00 Germans AA : -0.33 Attackers Fire, : -0.67 British regular : -0.50
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 8 Purchase Units - Italians Italians buy 1 destroyer; Remaining resources: 1 PUs; Combat Move - Italians 1 destroyer moved from 99 Sea Zone to 95 Sea Zone 1 bomber and 1 fighter moved from Southern Italy to 95 Sea Zone Combat - Italians Battle in 95 Sea Zone Italians attack with 1 bomber, 1 destroyer and 1 fighter British defend with 1 submarine; Americans defend with 1 submarine Italians roll dice for 1 bomber, 1 destroyer and 1 fighter in 95 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits British roll dice for 2 submarines in 95 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 95 Sea Zone 1 submarine owned by the Americans lost in 95 Sea Zone British and Italians reach a stalemate . Battle score for attacker is -2 Casualties for Italians: 1 destroyer Casualties for Americans: 1 submarine Non Combat Move - Italians 1 bomber and 1 fighter moved from 95 Sea Zone to Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 3,3 Italians collect 10 PUs (2 lost to blockades); end with 11 PUs
Combat Hit Differential Summary :
Italians regular : -0.33 British regular : 0.67
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TripleA Manual Gamesave Post: French round 8
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 factory_minor and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 artillery and 3 infantry moved from Hawaiian Islands to 27 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Midway 2 fighters moved from Hawaiian Islands to Midway 2 infantry and 1 transport moved from 27 Sea Zone to 18 Sea Zone 2 infantry moved from 18 Sea Zone to Iwo Jima Combat - ANZAC Battle in Iwo Jima Battle in Midway ANZAC attack with 1 artillery, 2 fighters and 1 infantry Japanese defend with 1 airfield and 2 infantry ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Midway, round 2 : 2/4 hits, 1.67 expected hits Japanese roll dice for 2 infantry in Midway, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC lost in Midway 2 infantry owned by the Japanese lost in Midway ANZAC win, taking Iwo Jima from Japanese, taking Midway from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - ANZAC 2 fighters moved from Midway to 27 Sea Zone 2 destroyers moved from 64 Sea Zone to 55 Sea Zone 1 fighter moved from 64 Sea Zone to Queensland 1 infantry moved from Queensland to New South Wales 2 infantry moved from Egypt to Trans-Jordan Place Units - ANZAC 1 factory_minor placed in Queensland 1 transport placed in 64 Sea Zone Turn Complete - ANZAC Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 7 Sea Zone. Rolls: 4,4,6,2,6,6 ANZAC collect 10 PUs (1 lost to blockades); end with 11 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French 1 infantry moved from 115 Sea Zone to Denmark Combat - French Battle in Denmark Non Combat Move - French 4 infantry moved from Egypt to Trans-Jordan Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.33 ANZAC regular : 0.33
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TripleA Manual Gamesave Post: Germans round 9
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans repair damage of 10x factory_major; Remaining resources: 67 PUs; Germans buy 1 carrier, 9 infantry and 4 transports; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 2 infantry moved from Western Germany to Denmark 1 infantry moved from Southern France to France 1 infantry moved from France to Western Germany 1 infantry moved from Normandy Bordeaux to France 1 infantry moved from France to Western Germany 1 infantry moved from Novgorod to Smolensk Germans take Smolensk from Russians 1 infantry moved from Northern Caucasus to Stalingrad 1 infantry moved from Rostov to Stalingrad 1 infantry moved from Tambov to Stalingrad 23 armour, 7 artilleries, 14 infantry and 19 mech_infantrys moved from Bryansk to Tula 1 fighter and 1 tactical_bomber moved from Northern Caucasus to Stalingrad 1 infantry moved from Novgorod to Yaroslavl 1 infantry moved from Vologda to Yaroslavl 3 fighters and 4 tactical_bombers moved from Leningrad to Yaroslavl 1 fighter and 2 tactical_bombers moved from Western Germany to Denmark 1 fighter moved from Germany to Denmark 1 tactical_bomber moved from Western Germany to Denmark 1 fighter moved from Germany to Denmark 1 fighter moved from Germany to Denmark 2 bombers moved from Leningrad to Yaroslavl Combat - Germans Battle in Tula Germans attack with 23 armour, 7 artilleries, 14 infantry and 19 mech_infantrys Russians defend with 2 infantry Germans roll dice for 23 armour, 7 artilleries, 14 infantry and 19 mech_infantrys in Tula, round 2 : 24/63 hits, 23.67 expected hits Russians roll dice for 2 infantry in Tula, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Tula Germans win, taking Tula from Russians with 23 armour, 7 artilleries, 14 infantry and 19 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Denmark Germans attack with 4 fighters, 2 infantry and 3 tactical_bombers French defend with 1 infantry Germans roll dice for 4 fighters, 2 infantry and 3 tactical_bombers in Denmark, round 2 : 4/9 hits, 4.33 expected hits French roll dice for 1 infantry in Denmark, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Denmark Germans win, taking Denmark from French with 4 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Battle in Yaroslavl Germans attack with 2 bombers, 3 fighters, 2 infantry and 4 tactical_bombers Russians defend with 2 infantry Germans roll dice for 2 bombers, 3 fighters, 2 infantry and 4 tactical_bombers in Yaroslavl, round 2 : 5/11 hits, 5.33 expected hits Russians roll dice for 2 infantry in Yaroslavl, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Yaroslavl Germans win, taking Yaroslavl from Russians with 2 bombers, 3 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Stalingrad Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber Russians defend with 1 artillery and 2 infantry Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Stalingrad, round 2 : 2/5 hits, 1.67 expected hits Russians roll dice for 1 artillery and 2 infantry in Stalingrad, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Germans lost in Stalingrad 2 infantry owned by the Russians lost in Stalingrad Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Stalingrad, round 3 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 artillery in Stalingrad, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Stalingrad 1 artillery owned by the Russians lost in Stalingrad Germans win, taking Stalingrad from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 2 infantry Casualties for Russians: 1 artillery and 2 infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Stalingrad to Ukraine 1 aaGun moved from Rostov to Ukraine 1 artillery moved from Southern Caucasus to Northern Caucasus 1 armour moved from Northern Caucasus to Rostov 1 mech_infantry moved from Northern Caucasus to Rostov 4 fighters and 3 tactical_bombers moved from Denmark to Western Germany 2 artilleries moved from France to Western Germany 2 mech_infantrys moved from Western Germany to Poland 2 armour and 1 mech_infantry moved from Eastern Poland to Northern Belarus 1 artillery moved from Leningrad to Novgorod 1 infantry moved from Leningrad to Vologda 1 artillery moved from Leningrad to Novgorod 3 fighters moved from Yaroslavl to Leningrad 2 bombers and 4 tactical_bombers moved from Yaroslavl to Leningrad 1 cruiser, 1 destroyer and 1 transport moved from 118 Sea Zone to 116 Sea Zone 2 infantry moved from Germany to Western Germany 7 infantry moved from Germany to Poland 2 fighters moved from Western Germany to 116 Sea Zone 1 infantry moved from France to Western Germany 1 infantry moved from Western Germany to Germany 2 infantry moved from Western Germany to Germany 1 infantry moved from Western Germany to Germany 1 infantry moved from Southern Caucasus to Northern Caucasus Place Units - Germans
Combat Hit Differential Summary :
French regular : -0.33 Russians regular : -0.67 Germans regular : -0.50
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@Guderian1 I assumed you didnt want to scramble against 7 planes in denmark , yaroslavl or toll.
I made a mistake. I realized during the placement turn that I need to have docks to be able to place a carrier. without it my baltic sea fleet is doomed.
Will you allow me to repair 13 in west germany instead of 10 in germany so I can place it there instead? this will ofcourse mean I can place one less infantry.