yes scramble at Guam
L23 - PtV - Ghostglider (+6 axis) vs. wizmark (allied)
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@Ghostglider scramble to hol/bel?
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No thanks
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 4 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery, 1 infantry and 1 transport moved from 107 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Norway 1 bomber moved from United Kingdom to Western Germany 1 artillery and 1 infantry moved from Hawaiian Islands to 28 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 28 Sea Zone to 50 Sea Zone 1 artillery and 1 infantry moved from 50 Sea Zone to Solomon Islands 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 8 fighters and 1 submarine moved from 31 Sea Zone to 50 Sea Zone 1 fighter and 1 tactical_bomber moved from Queensland to Solomon Islands 2 fighters moved from 50 Sea Zone to Solomon Islands 1 fighter moved from Hawaiian Islands to 50 Sea Zone 1 destroyer and 1 submarine moved from 27 Sea Zone to 50 Sea Zone Combat - Americans Strategic bombing raid in Western Germany Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits Bombing raid in Western Germany rolls: 7 and causes: 7 damage to unit: factory_major Bombing raid in Western Germany causes 7 damage total. Battle in Norway Battle in 50 Sea Zone Americans attack with 1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 3 fighters, 2 submarines and 1 transport; ANZAC loiter and taunt Japanese defend with 1 destroyer Americans roll dice for 2 submarines in 50 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 50 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Americans 1 destroyer owned by the Japanese lost in 50 Sea Zone Americans win, taking Norway from Germans with 1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 3 fighters, 2 submarines and 1 transport remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Solomon Islands Americans attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry Americans roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Solomon Islands, round 2 : 3/6 hits, 2.83 expected hits Japanese roll dice for 1 infantry in Solomon Islands, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Solomon Islands Americans win, taking Solomon Islands from Japanese with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 fighter moved from Solomon Islands to 50 Sea Zone 2 fighters and 1 tactical_bomber moved from Solomon Islands to Queensland 1 transport moved from 31 Sea Zone to 28 Sea Zone 2 infantry moved from Western United States to 11 Sea Zone 1 carrier, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 11 Sea Zone to 27 Sea Zone 2 infantry moved from 27 Sea Zone to Hawaiian Islands 1 tactical_bomber moved from Western United States to 27 Sea Zone 1 submarine moved from 107 Sea Zone to 108 Sea Zone 1 bomber moved from Western Germany to United Kingdom 2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 1 marine, 4 submarines and 1 tactical_bomber moved from 107 Sea Zone to 113 Sea Zone Place Units - Americans 1 destroyer, 1 submarine and 1 transport placed in 11 Sea Zone 1 carrier placed in 104 Sea Zone 1 fighter and 1 tactical_bomber placed in 104 Sea Zone 1 artillery and 1 infantry placed in Western United States 3 infantry placed in Eastern United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai Trigger Chinese Guerilla Inner Mongolia: Chinese has 1 infantry placed in Inner Mongolia 1 fighter and 1 infantry moved from Yunnan to Szechwan Combat - Chinese Chinese creates battle in territory Tsinghai Chinese creates battle in territory Inner Mongolia Battle in Szechwan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Tsinghai from Japanese, taking Inner Mongolia from Japanese, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Kansu 7 infantry moved from Eastern Sinkiang to Tsinghai Place Units - Chinese 2 infantry placed in Inner Mongolia Turn Complete - Chinese Chinese collect 9 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs Purchase Units - British British buy 1 armour, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry and 1 transport; Remaining resources: 2 PUs; Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 1 artillery, 1 infantry and 1 transport moved from 107 Sea Zone to 113 Sea Zone 1 artillery and 1 infantry moved from 113 Sea Zone to Holland Belgium 3 fighters moved from United Kingdom to Holland Belgium 1 artillery and 1 infantry moved from Western India to 81 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 82 Sea Zone 1 artillery moved from 82 Sea Zone to Iraq 1 infantry moved from 82 Sea Zone to Iraq 1 bomber moved from Egypt to Iraq 1 fighter moved from Egypt to Iraq 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese 2 infantry moved from Yunnan to Shan State 2 fighters moved from Yunnan to Shan State Combat - British Battle in Holland Belgium British attack with 1 artillery, 3 fighters and 1 infantry Germans defend with 1 infantry British roll dice for 1 artillery, 3 fighters and 1 infantry in Holland Belgium, round 2 : 1/5 hits, 2.17 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Holland Belgium 1 infantry owned by the Germans lost in Holland Belgium British win, taking Holland Belgium from Germans with 1 artillery and 3 fighters remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Germans: 1 infantry Battle in Iraq British attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry Germans defend with 1 infantry British roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Iraq, round 2 : 2/4 hits, 1.67 expected hits Germans roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Iraq British win, taking Iraq from Germans with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Shan State British attack with 2 fighters and 2 infantry Japanese defend with 1 infantry British roll dice for 2 fighters and 2 infantry in Shan State, round 2 : 0/4 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 2 fighters and 2 infantry in Shan State, round 3 : 1/4 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 armour and 1 mech_infantry moved from Eastern India to Burma 3 aaGuns, 6 artilleries and 6 infantry moved from Yunnan to Burma 2 fighters moved from Shan State to Eastern India 1 bomber and 1 fighter moved from Iraq to Egypt 3 fighters moved from Holland Belgium to United Kingdom 1 destroyer and 1 submarine moved from 107 Sea Zone to 112 Sea Zone 1 armour and 1 infantry moved from Quebec to 109 Sea Zone 1 armour, 1 infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone 1 armour and 1 infantry moved from 112 Sea Zone to United Kingdom Place Units - British Turning on Edit Mode EDIT: Removing units owned by Americans from 113 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 115 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode 3 infantry placed in Southern Persia 1 armour, 1 fighter and 1 mech_infantry placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 84 Sea Zone. Rolls: 1,6 Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 3,1,2,6,4,1,3 British collect 33 PUs (3 lost to blockades); end with 33 PUs Place Units - UK_Pacific 1 transport placed in 40 Sea Zone 1 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 8 PUs; end with 10 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs Units Change Ownership Some Units in Eastern India change ownership: 1 infantry Some Units in 40 Sea Zone change ownership: 1 transport
Combat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : 0.50 Japanese regular : -1.00 Germans AA : -0.17 Germans regular : 0.33 British regular : -2.50
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@Ghostglider also did assume no scramble in sz50
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TripleA Manual Gamesave Post: UK_Pacific round 6
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 6 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 4 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery, 1 infantry and 1 transport moved from 107 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Norway 1 bomber moved from United Kingdom to Western Germany 1 artillery and 1 infantry moved from Hawaiian Islands to 28 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 28 Sea Zone to 50 Sea Zone 1 artillery and 1 infantry moved from 50 Sea Zone to Solomon Islands 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 8 fighters and 1 submarine moved from 31 Sea Zone to 50 Sea Zone 1 fighter and 1 tactical_bomber moved from Queensland to Solomon Islands 2 fighters moved from 50 Sea Zone to Solomon Islands 1 fighter moved from Hawaiian Islands to 50 Sea Zone 1 destroyer and 1 submarine moved from 27 Sea Zone to 50 Sea Zone Combat - Americans Strategic bombing raid in Western Germany Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits Bombing raid in Western Germany rolls: 7 and causes: 7 damage to unit: factory_major Bombing raid in Western Germany causes 7 damage total. Battle in Norway Battle in 50 Sea Zone Americans attack with 1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 3 fighters, 2 submarines and 1 transport; ANZAC loiter and taunt Japanese defend with 1 destroyer Americans roll dice for 2 submarines in 50 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 50 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the Americans 1 destroyer owned by the Japanese lost in 50 Sea Zone Americans win, taking Norway from Germans with 1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 3 fighters, 2 submarines and 1 transport remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Solomon Islands Americans attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry Americans roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Solomon Islands, round 2 : 3/6 hits, 2.83 expected hits Japanese roll dice for 1 infantry in Solomon Islands, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Solomon Islands Americans win, taking Solomon Islands from Japanese with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 fighter moved from Solomon Islands to 50 Sea Zone 2 fighters and 1 tactical_bomber moved from Solomon Islands to Queensland 1 transport moved from 31 Sea Zone to 28 Sea Zone 2 infantry moved from Western United States to 11 Sea Zone 1 carrier, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 11 Sea Zone to 27 Sea Zone 2 infantry moved from 27 Sea Zone to Hawaiian Islands 1 tactical_bomber moved from Western United States to 27 Sea Zone 1 submarine moved from 107 Sea Zone to 108 Sea Zone 1 bomber moved from Western Germany to United Kingdom 2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 1 marine, 4 submarines and 1 tactical_bomber moved from 107 Sea Zone to 113 Sea Zone Place Units - Americans 1 destroyer, 1 submarine and 1 transport placed in 11 Sea Zone 1 carrier placed in 104 Sea Zone 1 fighter and 1 tactical_bomber placed in 104 Sea Zone 1 artillery and 1 infantry placed in Western United States 3 infantry placed in Eastern United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai Trigger Chinese Guerilla Inner Mongolia: Chinese has 1 infantry placed in Inner Mongolia 1 fighter and 1 infantry moved from Yunnan to Szechwan Combat - Chinese Chinese creates battle in territory Tsinghai Chinese creates battle in territory Inner Mongolia Battle in Szechwan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Tsinghai from Japanese, taking Inner Mongolia from Japanese, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Kansu 7 infantry moved from Eastern Sinkiang to Tsinghai Place Units - Chinese 2 infantry placed in Inner Mongolia Turn Complete - Chinese Chinese collect 9 PUs; end with 10 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs Purchase Units - British British buy 1 armour, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry and 1 transport; Remaining resources: 2 PUs; Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 1 artillery, 1 infantry and 1 transport moved from 107 Sea Zone to 113 Sea Zone 1 artillery and 1 infantry moved from 113 Sea Zone to Holland Belgium 3 fighters moved from United Kingdom to Holland Belgium 1 artillery and 1 infantry moved from Western India to 81 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 82 Sea Zone 1 artillery moved from 82 Sea Zone to Iraq 1 infantry moved from 82 Sea Zone to Iraq 1 bomber moved from Egypt to Iraq 1 fighter moved from Egypt to Iraq 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese 2 infantry moved from Yunnan to Shan State 2 fighters moved from Yunnan to Shan State Combat - British Battle in Holland Belgium British attack with 1 artillery, 3 fighters and 1 infantry Germans defend with 1 infantry British roll dice for 1 artillery, 3 fighters and 1 infantry in Holland Belgium, round 2 : 1/5 hits, 2.17 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Holland Belgium 1 infantry owned by the Germans lost in Holland Belgium British win, taking Holland Belgium from Germans with 1 artillery and 3 fighters remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Germans: 1 infantry Battle in Iraq British attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry Germans defend with 1 infantry British roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Iraq, round 2 : 2/4 hits, 1.67 expected hits Germans roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Iraq British win, taking Iraq from Germans with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Shan State British attack with 2 fighters and 2 infantry Japanese defend with 1 infantry British roll dice for 2 fighters and 2 infantry in Shan State, round 2 : 0/4 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 2 fighters and 2 infantry in Shan State, round 3 : 1/4 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 armour and 1 mech_infantry moved from Eastern India to Burma 3 aaGuns, 6 artilleries and 6 infantry moved from Yunnan to Burma 2 fighters moved from Shan State to Eastern India 1 bomber and 1 fighter moved from Iraq to Egypt 3 fighters moved from Holland Belgium to United Kingdom 1 destroyer and 1 submarine moved from 107 Sea Zone to 112 Sea Zone 1 armour and 1 infantry moved from Quebec to 109 Sea Zone 1 armour, 1 infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone 1 armour and 1 infantry moved from 112 Sea Zone to United Kingdom Place Units - British Turning on Edit Mode EDIT: Removing units owned by Americans from 113 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 115 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode 3 infantry placed in Southern Persia 1 armour, 1 fighter and 1 mech_infantry placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 84 Sea Zone. Rolls: 1,6 Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 3,1,2,6,4,1,3 British collect 33 PUs (3 lost to blockades); end with 33 PUs Place Units - UK_Pacific 1 transport placed in 40 Sea Zone 1 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 8 PUs; end with 10 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs Units Change Ownership Some Units in Eastern India change ownership: 1 infantry Some Units in 40 Sea Zone change ownership: 1 transport Turning on Edit Mode EDIT: Removing units owned by British from 112 Sea Zone: 1 destroyer EDIT: Adding units owned by British to 107 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : 0.50 Japanese regular : -1.00 Germans AA : -0.17 Germans regular : 0.33 British regular : -2.50
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@Ghostglider slight ncm change
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6 Purchase Units - Italians Italians buy 7 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Bessarabia to Ukraine 1 bomber moved from Greece to Ukraine Combat - Italians Battle in Ukraine Italians attack with 1 artillery, 1 bomber and 1 infantry Russians defend with 1 artillery and 1 infantry Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Ukraine, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Ukraine 1 infantry owned by the Russians lost in Ukraine Italians roll dice for 1 artillery and 1 bomber in Ukraine, round 3 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 artillery in Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Ukraine Italians win, taking Ukraine from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 4 Casualties for Italians: 1 infantry Casualties for Russians: 1 artillery and 1 infantry Non Combat Move - Italians 1 bomber moved from Ukraine to Eastern Poland 1 transport moved from 100 Sea Zone to 101 Sea Zone 1 fighter moved from Libya to Gibraltar 1 artillery and 1 infantry moved from Northern Italy to 99 Sea Zone 2 infantry moved from Yugoslavia to 99 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 99 Sea Zone to 100 Sea Zone 1 artillery and 3 infantry moved from 100 Sea Zone to Alexandria 1 transport moved from 94 Sea Zone to 95 Sea Zone 1 infantry moved from Southern France to 95 Sea Zone 1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone 1 artillery moved from Northern Italy to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Greece 1 transport moved from 101 Sea Zone to 99 Sea Zone 1 armour and 1 mech_infantry moved from Libya to Alexandria 2 infantry moved from Yugoslavia to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Greece 2 aaGuns moved from Northern Italy to Southern France 1 infantry moved from Yugoslavia to Romania Place Units - Italians 7 infantry placed in Northern Italy 1 transport placed in 97 Sea Zone 1 transport placed in 99 Sea Zone Italians undo move 2. Italians undo move 2. 2 transports placed in 97 Sea Zone Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 27 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 30 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Combat Hit Differential Summary :
Italians regular : -0.00 Russians regular : 0.00
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TripleA Manual Gamesave Post: ANZAC round 6
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 submarine; Remaining resources: 1 PUs; Combat Move - ANZAC 2 submarines moved from 31 Sea Zone to 55 Sea Zone 4 fighters moved from 50 Sea Zone to 55 Sea Zone
Combat Hit Differential Summary :
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@Ghostglider i would assume no scram, but thought i ought to ask on this one
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No scramble, thanks
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 submarine; Remaining resources: 1 PUs; Combat Move - ANZAC 2 submarines moved from 31 Sea Zone to 55 Sea Zone 4 fighters moved from 50 Sea Zone to 55 Sea Zone Combat - ANZAC Battle in 55 Sea Zone ANZAC attack with 4 fighters and 2 submarines Japanese defend with 1 destroyer ANZAC roll dice for 2 submarines in 55 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits ANZAC roll dice for 4 fighters in 55 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone ANZAC win, taking 55 Sea Zone from Japanese with 4 fighters and 2 submarines remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 4 fighters moved from 55 Sea Zone to 50 Sea Zone 1 destroyer moved from 31 Sea Zone to 55 Sea Zone 1 cruiser and 1 transport moved from 31 Sea Zone to 50 Sea Zone 1 armour, 1 infantry and 1 mech_infantry moved from New South Wales to Queensland Place Units - ANZAC 1 submarine placed in 64 Sea Zone Turn Complete - ANZAC Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 64 Sea Zone. Rolls: 5,5 ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 38 Sea Zone to 39 Sea Zone 1 fighter moved from United Kingdom to Scotland 1 infantry moved from United Kingdom to Scotland Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : -1.67
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans repair damage of 7x factory_major; Remaining resources: 69 PUs; Germans buy 1 factory_minor and 19 infantry; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 2 units repaired. 2 fighters moved from France to 115 Sea Zone 1 bomber moved from Eastern Poland to 115 Sea Zone 2 bombers moved from Greece to 115 Sea Zone 1 tactical_bomber moved from Eastern Poland to Vologda 2 infantry moved from Leningrad to Vologda 1 infantry moved from Leningrad to Novgorod 5 artilleries and 22 infantry moved from Northern Belarus to Novgorod 1 infantry moved from Nenetsia to Vologda 3 infantry moved from Western Germany to Holland Belgium 3 infantry moved from Western Germany to Holland Belgium 1 infantry moved from France to Holland Belgium 1 tactical_bomber moved from Southern Italy to Holland Belgium 1 fighter moved from Gibraltar to Holland Belgium 2 fighters moved from Gibraltar to 115 Sea Zone Combat - Germans Germans creates battle in territory 116 Sea Zone Battle in Novgorod Germans attack with 5 artilleries and 23 infantry Russians defend with 1 infantry Germans roll dice for 5 artilleries and 23 infantry in Novgorod, round 2 : 3/28 hits, 6.33 expected hits Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 5 artilleries and 23 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Holland Belgium Germans attack with 1 fighter, 7 infantry and 1 tactical_bomber British defend with 1 artillery Germans roll dice for 1 fighter, 7 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 4/9 hits, 2.33 expected hits British roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 1 fighter, 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Battle in 115 Sea Zone Germans attack with 3 bombers and 4 fighters Americans defend with 1 destroyer and 1 transport; Russians defend with 1 submarine 1 submarine owned by the Russians submerged Germans roll dice for 3 bombers and 4 fighters in 115 Sea Zone, round 2 : 4/7 hits, 3.50 expected hits Americans roll dice for 1 destroyer and 1 transport in 115 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 115 Sea Zone Germans win with 3 bombers and 4 fighters remaining. Battle score for attacker is 14 Casualties for Americans: 1 destroyer and 1 transport Battle in Vologda Germans attack with 3 infantry and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 3 infantry and 1 tactical_bomber in Vologda, round 2 : 1/4 hits, 1.00 expected hits Russians roll dice for 2 infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Vologda 1 infantry owned by the Russians lost in Vologda Germans roll dice for 2 infantry and 1 tactical_bomber in Vologda, round 3 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 1 infantry moved from Karelia to Finland 9 armour and 5 mech_infantrys moved from Leningrad to Finland 3 bombers and 4 fighters moved from 115 Sea Zone to Western Germany 2 fighters moved from Western Germany to France 1 fighter moved from Holland Belgium to France 1 tactical_bomber moved from Holland Belgium to Western Germany 2 infantry moved from Normandy Bordeaux to Southern France 1 transport moved from 94 Sea Zone to 99 Sea Zone 1 transport moved from 100 Sea Zone to 101 Sea Zone 1 tactical_bomber moved from Vologda to Leningrad 1 aaGun moved from Northern Belarus to Novgorod 2 infantry moved from Western Ukraine to Ukraine 2 artilleries and 8 infantry moved from Eastern Poland to Western Ukraine 10 infantry moved from Poland to Eastern Poland 1 artillery and 5 infantry moved from Germany to Poland 3 infantry moved from Western Germany to Germany 1 fighter moved from 100 Sea Zone to Southern Italy 1 infantry moved from Greece to 101 Sea Zone 1 infantry and 1 transport moved from 101 Sea Zone to 100 Sea Zone 1 infantry moved from Trans-Jordan to 100 Sea Zone 2 infantry moved from 100 Sea Zone to Alexandria Place Units - Germans 1 factory_minor placed in Leningrad 10 infantry placed in Germany 2 infantry placed in France 1 infantry placed in Normandy Bordeaux 2 infantry placed in Normandy Bordeaux 4 infantry placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from 99 Sea Zone: 1 carrier EDIT: Adding units owned by Germans to 97 Sea Zone: 1 carrier EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 6,3 Germans collect 51 PUs (2 lost to blockades); end with 51 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 54 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Southern Italy: 1 fighter EDIT: Adding units owned by Germans to Ukraine: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -0.33 Russians regular : -0.33 Germans regular : -1.00 British regular : -0.33
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assumed no scramble to Holland/Belgium + z115
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 7 Purchase Units - Russians Russians buy 1 armour, 1 artillery, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 submarine moved from 115 Sea Zone to 128 Sea Zone 2 infantry moved from Gorky to Nenetsia Russians take Nenetsia from Germans 2 artilleries and 11 infantry moved from Korea to Southern Manchuria Combat - Russians Russians creates battle in territory 116 Sea Zone Battle in Southern Manchuria Russians attack with 2 artilleries and 11 infantry Japanese defend with 1 artillery and 2 infantry Russians roll dice for 2 artilleries and 11 infantry in Southern Manchuria, round 2 : 3/13 hits, 2.83 expected hits Japanese roll dice for 1 artillery and 2 infantry in Southern Manchuria, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians lost in Southern Manchuria 2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Southern Manchuria Russians win, taking Southern Manchuria from Japanese with 2 artilleries and 10 infantry remaining. Battle score for attacker is 7 Casualties for Russians: 1 infantry Casualties for Japanese: 1 artillery and 2 infantry Non Combat Move - Russians 1 aaGun moved from Korea to Southern Manchuria 2 infantry moved from Amur to Korea 3 infantry moved from Amur to Northern Manchuria 2 infantry moved from Siberia to Amur 1 infantry moved from Siberia to Amur 1 armour and 1 mech_infantry moved from Kansu to Inner Mongolia 1 infantry moved from Northern Sinkiang to Kansu 1 armour and 1 mech_infantry moved from Kansu to Urals 1 fighter and 1 tactical_bomber moved from Eastern Sinkiang to Russia 1 artillery and 4 infantry moved from Stalingrad to Rostov 1 artillery and 1 infantry moved from Kursk to Rostov 1 infantry moved from Bryansk to Kursk 14 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Bryansk 2 aaGuns moved from Russia to Bryansk 1 armour and 1 mech_infantry moved from Russia to Bryansk 3 artilleries moved from Russia to Bryansk 2 aaGuns, 3 armour, 7 artilleries, 23 infantry, 3 mech_infantrys and 1 tactical_bomber moved from Russia to Smolensk Place Units - Russians 3 infantry placed in Siberia 1 armour, 1 artillery, 6 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 6,2,4,3,3,2 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,5,6,5,5,3,4,1 Russians collect 29 PUs (7 lost to blockades); end with 29 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Combat Hit Differential Summary :
Japanese regular : 0.00 Russians regular : 0.17
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 7 Purchase Units - Japanese Japanese buy 3 artilleries, 1 fighter and 15 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 transport moved from 20 Sea Zone to 7 Sea Zone 1 infantry moved from Iwo Jima to 7 Sea Zone 3 transports moved from 20 Sea Zone to 7 Sea Zone 1 transport moved from 6 Sea Zone to 7 Sea Zone 1 artillery and 8 infantry moved from Japan to 7 Sea Zone 1 artillery, 9 infantry and 5 transports moved from 7 Sea Zone to 20 Sea Zone 1 transport moved from 37 Sea Zone to 20 Sea Zone 2 infantry moved from Kyushu to 20 Sea Zone 1 artillery and 11 infantry moved from 20 Sea Zone to Southern Manchuria 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Southern Manchuria 1 fighter moved from 37 Sea Zone to Southern Manchuria 2 bombers moved from French Indo China to Southern Manchuria 2 fighters, 2 infantry and 2 tactical_bombers moved from French Indo China to Shan State 2 fighters, 2 infantry and 2 tactical_bombers moved from French Indo China to Yunnan 1 artillery, 1 fighter and 2 infantry moved from French Indo China to Kwangsi 2 infantry moved from Jehol to Southern Manchuria 1 artillery and 1 infantry moved from New Guinea to 47 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 47 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to Paulau 2 fighters and 2 tactical_bombers moved from 47 Sea Zone to Paulau 1 submarine moved from 64 Sea Zone to 58 Sea Zone 1 battleship and 1 cruiser moved from 47 Sea Zone to 36 Sea Zone 1 battleship moved from 47 Sea Zone to 36 Sea Zone Combat - Japanese Battle in Paulau Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers Americans defend with 1 infantry Japanese roll dice for 2 battleships in Paulau, round 2 : 2/2 hits, 1.33 expected hits Americans roll dice for 1 infantry in Paulau, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Paulau Japanese win, taking Paulau from Americans with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Southern Manchuria Japanese attack with 1 artillery, 2 bombers, 2 fighters, 13 infantry and 1 tactical_bomber Russians defend with 1 aaGun, 2 artilleries and 10 infantry Russians roll AA dice in Southern Manchuria : 2/3 hits, 0.50 expected hits 1 fighter owned by the Japanese and 1 bomber owned by the Japanese lost in Southern Manchuria Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 13 infantry and 1 tactical_bomber in Southern Manchuria, round 2 : 6/17 hits, 4.33 expected hits Chinese roll dice for 1 aaGun, 2 artilleries and 10 infantry in Southern Manchuria, round 2 : 7/12 hits, 4.00 expected hits 7 infantry owned by the Japanese lost in Southern Manchuria 5 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Southern Manchuria Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 6 infantry and 1 tactical_bomber in Southern Manchuria, round 3 : 3/10 hits, 3.17 expected hits Chinese roll dice for 2 artilleries and 5 infantry in Southern Manchuria, round 3 : 3/7 hits, 2.33 expected hits 3 infantry owned by the Japanese lost in Southern Manchuria 3 infantry owned by the Russians lost in Southern Manchuria Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Southern Manchuria, round 4 : 1/7 hits, 2.67 expected hits Chinese roll dice for 2 artilleries and 2 infantry in Southern Manchuria, round 4 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Japanese lost in Southern Manchuria 1 infantry owned by the Russians lost in Southern Manchuria Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Southern Manchuria, round 5 : 3/5 hits, 2.33 expected hits Chinese roll dice for 2 artilleries and 1 infantry in Southern Manchuria, round 5 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Southern Manchuria 1 infantry owned by the Russians and 2 artilleries owned by the Russians lost in Southern Manchuria Japanese win, taking Southern Manchuria from Chinese with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -18 Casualties for Japanese: 1 bomber, 1 fighter and 13 infantry Casualties for Russians: 1 aaGun, 2 artilleries and 10 infantry Battle in Yunnan Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 5/6 hits, 2.67 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Kwangsi Japanese attack with 1 artillery, 1 fighter and 2 infantry British defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Kwangsi, round 2 : 1/4 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Shan State Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers British defend with 2 infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 3/6 hits, 2.67 expected hits UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Non Combat Move - Japanese 1 carrier moved from 37 Sea Zone to 20 Sea Zone 1 destroyer moved from 37 Sea Zone to 20 Sea Zone 1 carrier moved from 6 Sea Zone to 20 Sea Zone 1 fighter and 1 tactical_bomber moved from Southern Manchuria to 20 Sea Zone 1 bomber moved from Southern Manchuria to Kiangsu 2 fighters and 2 tactical_bombers moved from Yunnan to French Indo China 2 fighters and 2 tactical_bombers moved from Shan State to French Indo China 1 submarine moved from 37 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from New Guinea to 47 Sea Zone 1 infantry moved from New Britain to 47 Sea Zone 1 marine moved from Dutch New Guinea to 46 Sea Zone 2 fighters moved from 47 Sea Zone to 20 Sea Zone 1 artillery, 3 carriers, 1 cruiser, 2 infantry and 2 transports moved from 47 Sea Zone to 36 Sea Zone 1 cruiser, 1 destroyer and 1 marine moved from 46 Sea Zone to 36 Sea Zone 2 fighters and 2 tactical_bombers moved from Paulau to 36 Sea Zone 1 artillery, 2 infantry and 1 marine moved from 36 Sea Zone to Davao 1 tactical_bomber moved from 36 Sea Zone to Davao 1 fighter moved from Kwangsi to Davao 1 fighter moved from French Indo China to 36 Sea Zone Place Units - Japanese 1 artillery and 2 infantry placed in French Indo China 1 artillery and 2 infantry placed in Kwangtung 1 artillery and 2 infantry placed in Kiangsu 1 fighter and 9 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,2 Rolling for Convoy Blockade Damage in 59 Sea Zone. Rolls: 2,6 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,2 Japanese collect 50 PUs (5 lost to blockades); end with 50 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 53 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Chinese regular : 3.67 Americans regular : -0.33 Japanese regular : 3.50 UK_Pacific regular : -0.67 Russians AA : 1.50
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Japan is taking heavy losses when fighting Russia…
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 7 Purchase Units - Americans Americans buy 3 artilleries, 1 carrier, 2 destroyers, 1 fighter, 1 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour, 3 infantry and 2 mech_infantrys moved from Eastern United States to 104 Sea Zone 1 armour, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 2 mech_infantrys, 1 tactical_bomber and 3 transports moved from 104 Sea Zone to 93 Sea Zone 1 armour, 3 infantry and 2 mech_infantrys moved from 93 Sea Zone to Morocco 1 bomber moved from United Kingdom to 93 Sea Zone 1 submarine moved from 113 Sea Zone to 128 Sea Zone 1 submarine moved from 113 Sea Zone to 108 Sea Zone 2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 marine, 2 submarines and 1 tactical_bomber moved from 113 Sea Zone to 93 Sea Zone 1 marine moved from 93 Sea Zone to Morocco 2 infantry moved from Hawaiian Islands to 27 Sea Zone 2 infantry and 1 transport moved from 27 Sea Zone to 34 Sea Zone 2 infantry moved from 34 Sea Zone to Caroline Islands 1 artillery and 1 infantry moved from Solomon Islands to 50 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 50 Sea Zone to 55 Sea Zone 1 artillery and 1 infantry moved from 55 Sea Zone to New Guinea Combat - Americans Battle in Morocco Battle in New Guinea Battle in Caroline Islands Non Combat Move - Americans 1 bomber moved from 93 Sea Zone to United Kingdom 1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 8 fighters and 2 submarines moved from 50 Sea Zone to 55 Sea Zone 1 carrier, 1 destroyer, 1 submarine and 1 tactical_bomber moved from 27 Sea Zone to 55 Sea Zone 1 tactical_bomber moved from Queensland to 55 Sea Zone 1 artillery and 1 infantry moved from Western United States to 11 Sea Zone 1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 11 Sea Zone to 27 Sea Zone 1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands 1 transport moved from 28 Sea Zone to 11 Sea Zone Place Units - Americans 1 carrier and 1 destroyer placed in 11 Sea Zone 1 destroyer and 3 transports placed in 104 Sea Zone 2 artilleries placed in Central United States 1 artillery, 1 fighter and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Szechwan to Hopei 5 infantry moved from Tsinghai to Hopei 3 infantry moved from Tsinghai to Honan 3 infantry moved from Inner Mongolia to Shansi 1 fighter moved from Kansu to Honan Combat - Chinese Battle in Shansi Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Shansi, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Shansi, round 3 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Shansi, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantry in Shansi, round 4 : 2/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Shansi, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shansi Chinese win, taking Shansi from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 6 infantry Japanese defend with 1 infantry Chinese roll dice for 6 infantry in Hopei, round 2 : 2/6 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 6 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Honan Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Honan, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Honan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Honan Chinese roll dice for 1 fighter and 2 infantry in Honan, round 3 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Honan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Honan 1 infantry owned by the Japanese lost in Honan Chinese win, taking Honan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Honan to Inner Mongolia Place Units - Chinese 2 infantry placed in Inner Mongolia 1 infantry placed in Honan 1 infantry placed in Hopei Turn Complete - Chinese Chinese collect 11 PUs; end with 12 PUs Purchase Units - British British buy 1 artillery, 2 fighters and 3 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Eastern India to 40 Sea Zone 1 infantry and 1 transport moved from 40 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Sumatra 1 artillery and 2 infantry moved from Burma to Shan State 2 fighters moved from Eastern India to Shan State 1 artillery moved from Iraq to Trans-Jordan British take Trans-Jordan from Germans 1 infantry moved from Iraq to Syria British take Syria from Germans Combat - British Battle in Sumatra Battle in Shan State British attack with 1 artillery, 2 fighters and 2 infantry Japanese defend with 2 infantry British roll dice for 1 artillery, 2 fighters and 2 infantry in Shan State, round 2 : 3/5 hits, 1.83 expected hits Japanese roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Shan State 2 infantry owned by the Japanese lost in Shan State British win, taking Sumatra from Japanese, taking Shan State from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - British 2 fighters moved from Shan State to Eastern India 1 destroyer moved from 40 Sea Zone to 43 Sea Zone 3 infantry moved from Southern Persia to Iraq 1 destroyer moved from 107 Sea Zone to 93 Sea Zone 1 submarine moved from 112 Sea Zone to 93 Sea Zone 1 aaGun moved from United Kingdom to 113 Sea Zone 1 armour moved from United Kingdom to 112 Sea Zone 1 infantry moved from United Kingdom to 112 Sea Zone 1 infantry moved from United Kingdom to 113 Sea Zone 1 armour, 1 infantry and 1 transport moved from 112 Sea Zone to 93 Sea Zone 1 armour and 1 infantry moved from 93 Sea Zone to Morocco 1 aaGun, 1 infantry and 1 transport moved from 113 Sea Zone to 93 Sea Zone 1 aaGun and 1 infantry moved from 93 Sea Zone to Morocco 3 fighters moved from United Kingdom to Morocco Place Units - British 3 infantry placed in Southern Persia 1 artillery and 2 fighters placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 84 Sea Zone. Rolls: 5,6 Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 2,5,1,2,1 British collect 31 PUs (4 lost to blockades); end with 31 PUs Place Units - UK_Pacific 1 artillery and 3 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 11 PUs; end with 11 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs Some Units in Eastern India change ownership: 1 artillery and 3 infantry
Combat Hit Differential Summary :
Chinese regular : 1.67 Japanese regular : 0.33 British regular : 1.17
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@Ghostglider long may it continue!
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 7 Purchase Units - Italians Italians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 transports moved from 100 Sea Zone to 101 Sea Zone 1 artillery and 3 infantry moved from Greece to 101 Sea Zone 1 artillery and 3 infantry moved from 101 Sea Zone to Syria 4 infantry moved from Northern Italy to 99 Sea Zone 4 infantry and 2 transports moved from 99 Sea Zone to 101 Sea Zone 4 infantry moved from 101 Sea Zone to Syria 3 infantry moved from Northern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 100 Sea Zone 1 infantry and 1 transport moved from 97 Sea Zone to 100 Sea Zone 1 artillery moved from Alexandria to 100 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 100 Sea Zone to 101 Sea Zone 1 artillery and 3 infantry moved from 101 Sea Zone to Syria 1 artillery moved from Ukraine to Kursk 1 bomber moved from Eastern Poland to Kursk Combat - Italians Battle in Syria Italians attack with 2 artilleries and 10 infantry British defend with 1 infantry Italians roll dice for 2 artilleries and 10 infantry in Syria, round 2 : 0/12 hits, 2.67 expected hits British roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 artilleries and 10 infantry in Syria, round 3 : 4/12 hits, 2.67 expected hits British roll dice for 1 infantry in Syria, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Syria Italians win, taking Syria from British with 2 artilleries and 10 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Kursk Italians attack with 1 artillery and 1 bomber Russians defend with 1 infantry Italians roll dice for 1 artillery and 1 bomber in Kursk, round 2 : 0/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Kursk, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Kursk 1 bomber owned by the Italians retreated Russians win with 1 infantry remaining. Battle score for attacker is -4 Casualties for Italians: 1 artillery Non Combat Move - Italians 1 cruiser and 1 destroyer moved from 100 Sea Zone to 101 Sea Zone 2 artilleries and 1 infantry moved from Algeria to Tunisia 1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from Alexandria to Tobruk 1 infantry moved from Romania to Bessarabia 1 infantry moved from Northern Belarus to Novgorod 1 aaGun moved from Southern France to France 1 aaGun and 1 infantry moved from Southern France to Normandy Bordeaux 1 bomber moved from Kursk to Ukraine Place Units - Italians 3 infantry placed in Southern Italy 2 artilleries and 6 infantry placed in Northern Italy Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 26 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Combat Hit Differential Summary :
Italians regular : -2.17 Russians regular : 0.67 British regular : -0.67
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 submarine moved from 64 Sea Zone to 58 Sea Zone 1 destroyer moved from 55 Sea Zone to 58 Sea Zone 1 fighter moved from 55 Sea Zone to 58 Sea Zone Combat - ANZAC Battle in 58 Sea Zone ANZAC attack with 1 destroyer, 1 fighter and 1 submarine Japanese defend with 1 submarine ANZAC roll dice for 1 submarine in 58 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer and 1 fighter in 58 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 submarine in 58 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 58 Sea Zone ANZAC win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - ANZAC 1 fighter moved from 58 Sea Zone to Western Australia 1 cruiser and 1 transport moved from 50 Sea Zone to 55 Sea Zone 1 fighter moved from 55 Sea Zone to Queensland 1 submarine moved from 42 Sea Zone to 38 Sea Zone 1 submarine moved from 55 Sea Zone to 44 Sea Zone 1 submarine moved from 55 Sea Zone to 45 Sea Zone Place Units - ANZAC 1 transport placed in 64 Sea Zone 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 39 Sea Zone to 132 Sea Zone 1 infantry moved from Scotland to United Kingdom 1 fighter moved from Scotland to Morocco Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.17 ANZAC regular : -0.17