@cwglee51 I run into an error trying to open the file. “Null pointer exception.”
Maybe it is an issue with us using incombatible versions. What version are you using?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - ANZAC
3 infantry moved from Queensland to Northern Territory
1 infantry moved from French Indo China to Siam
ANZAC take Siam from Japanese
1 transport moved from 55 Sea Zone to 33 Sea Zone
Combat - ANZAC
Battle in Northern Territory
ANZAC attack with 3 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 3 infantry in Northern Territory, round 2 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 artillery in Northern Territory, round 2 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Northern Territory
ANZAC win, taking Northern Territory from Japanese with 2 infantry remaining. Battle score for attacker is 1
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - ANZAC
Place Units - ANZAC
1 fighter and 2 mech_infantrys placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 5,3
ANZAC collect 10 PUs (3 lost to blockades); end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Politics - French
French takes Political Action: Political Action French To War With Japanese
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.50
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 artilleries, 1 bomber, 6 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 mech_infantrys moved from Belarus to Smolensk
1 bomber and 1 fighter moved from Ukraine to Smolensk
1 artillery and 2 infantry moved from Ukraine to Bryansk
1 mech_infantry moved from Ukraine to Bryansk
4 bombers moved from Ukraine to Bryansk
1 bomber moved from Volgograd to Smolensk
1 artillery and 2 mech_infantrys moved from Volgograd to Tambov
3 bombers moved from Volgograd to Tambov
5 armour and 7 mech_infantrys moved from Kazakhstan to Novosibirsk
1 armour and 7 mech_infantrys moved from Eastern Poland to Archangel
2 mech_infantrys moved from Novgorod to Archangel
2 mech_infantrys moved from Karelia to Archangel
5 armour and 5 mech_infantrys moved from Volgograd to Vologda
1 armour and 1 mech_infantry moved from Volgograd to Vologda
Combat - Germans
Battle in Bryansk
Germans attack with 1 artillery, 4 bombers, 2 infantry and 1 mech_infantry
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 1 artillery, 4 bombers, 2 infantry and 1 mech_infantry in Bryansk, round 2 : 5/8 hits, 3.67 expected hits
Russians roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 1/3 hits, 1.00 expected hits
2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 1 artillery, 4 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Novosibirsk
Germans attack with 5 armour and 7 mech_infantrys
Russians defend with 1 mech_infantry
Germans roll dice for 5 armour and 7 mech_infantrys in Novosibirsk, round 2 : 5/12 hits, 3.67 expected hits
Russians roll dice for 1 mech_infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Novosibirsk
Germans win, taking Novosibirsk from Russians with 5 armour and 7 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Tambov
Germans attack with 1 artillery, 3 bombers and 2 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 1 artillery, 3 bombers and 2 mech_infantrys in Tambov, round 2 : 3/6 hits, 2.83 expected hits
Russians roll dice for 2 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 artillery, 3 bombers and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Archangel
Germans attack with 1 armour and 11 mech_infantrys
French defend with 1 fighter; Russians defend with 1 aaGun, 1 armour and 1 infantry
Germans roll dice for 1 armour and 11 mech_infantrys in Archangel, round 2 : 5/12 hits, 2.33 expected hits
Russians roll dice for 1 aaGun, 1 armour, 1 fighter and 1 infantry in Archangel, round 2 : 2/3 hits, 1.50 expected hits
1 infantry owned by the Russians, 1 armour owned by the Russians, 1 aaGun owned by the Russians, 1 fighter owned by the French and 2 mech_infantrys owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 1 armour and 9 mech_infantrys remaining. Battle score for attacker is 16
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 aaGun, 1 armour and 1 infantry
Casualties for French: 1 fighter
Battle in Smolensk
Germans attack with 2 bombers, 1 fighter and 2 mech_infantrys
Russians defend with 1 mech_infantry
Germans roll dice for 2 bombers, 1 fighter and 2 mech_infantrys in Smolensk, round 2 : 3/5 hits, 2.17 expected hits
Russians roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 2 bombers, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Vologda
Germans attack with 6 armour and 6 mech_infantrys
Russians defend with 1 aaGun, 2 artilleries and 5 infantry
Germans roll dice for 6 armour and 6 mech_infantrys in Vologda, round 2 : 3/12 hits, 4.00 expected hits
Russians roll dice for 1 aaGun, 2 artilleries and 5 infantry in Vologda, round 2 : 2/7 hits, 2.33 expected hits
2 infantry owned by the Russians, 1 aaGun owned by the Russians and 2 mech_infantrys owned by the Germans lost in Vologda
Germans roll dice for 6 armour and 4 mech_infantrys in Vologda, round 3 : 3/10 hits, 3.67 expected hits
Russians roll dice for 2 artilleries and 3 infantry in Vologda, round 3 : 1/5 hits, 1.67 expected hits
3 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda
Germans roll dice for 6 armour and 3 mech_infantrys in Vologda, round 4 : 4/9 hits, 3.50 expected hits
Russians roll dice for 2 artilleries in Vologda, round 4 : 1/2 hits, 0.67 expected hits
2 artilleries owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda
Germans win, taking Vologda from Russians with 6 armour and 2 mech_infantrys remaining. Battle score for attacker is 12
Casualties for Germans: 4 mech_infantrys
Casualties for Russians: 1 aaGun, 2 artilleries and 5 infantry
Non Combat Move - Germans
4 bombers moved from Bryansk to Western Germany
3 bombers moved from Tambov to Ukraine
1 bomber moved from Smolensk to Ukraine
1 bomber and 1 fighter moved from Smolensk to Ukraine
8 mech_infantrys moved from Germany to Eastern Poland
Place Units - Germans
1 artillery and 2 infantry placed in Volgograd
1 artillery and 2 infantry placed in Ukraine
1 artillery and 2 infantry placed in Novgorod
1 bomber placed in Western Germany
2 armour and 7 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,1
Germans collect 58 PUs (5 lost to blockades); end with 58 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs
Combat Hit Differential Summary :
Germans : 5.17
Russians : -1.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Russians
Russians buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 artilleries, 2 fighters and 6 infantry moved from Russia to Vologda
1 armour and 3 infantry moved from Russia to Tambov
1 armour and 3 infantry moved from Russia to Bryansk
1 armour and 2 infantry moved from Russia to Smolensk
Combat - Russians
Battle in Smolensk
Russians attack with 1 armour and 2 infantry
Germans defend with 2 mech_infantrys
Russians roll dice for 1 armour and 2 infantry in Smolensk, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 2 mech_infantrys in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk
1 infantry owned by the Russians and 1 armour owned by the Russians retreated to Russia
Germans win with 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Bryansk
Russians attack with 1 armour and 3 infantry
Germans defend with 1 artillery, 1 infantry and 1 mech_infantry
Russians roll dice for 1 armour and 3 infantry in Bryansk, round 2 : 1/4 hits, 1.00 expected hits
Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Bryansk, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Russians roll dice for 1 armour and 2 infantry in Bryansk, round 3 : 2/3 hits, 0.83 expected hits
Germans roll dice for 1 artillery and 1 mech_infantry in Bryansk, round 3 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 armour and 2 infantry remaining. Battle score for attacker is 8
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery, 1 infantry and 1 mech_infantry
Battle in Tambov
Russians attack with 1 armour and 3 infantry
Germans defend with 1 artillery and 2 mech_infantrys
Russians roll dice for 1 armour and 3 infantry in Tambov, round 2 : 1/4 hits, 1.00 expected hits
Germans roll dice for 1 artillery and 2 mech_infantrys in Tambov, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Tambov
Russians roll dice for 1 armour and 2 infantry in Tambov, round 3 : 2/3 hits, 0.83 expected hits
Germans roll dice for 1 artillery and 1 mech_infantry in Tambov, round 3 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 armour and 2 infantry remaining. Battle score for attacker is 9
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery and 2 mech_infantrys
Battle in Vologda
Russians attack with 3 artilleries, 2 fighters and 6 infantry
Germans defend with 6 armour and 2 mech_infantrys
Russians roll dice for 3 artilleries, 2 fighters and 6 infantry in Vologda, round 2 : 4/11 hits, 3.50 expected hits
Germans roll dice for 6 armour and 2 mech_infantrys in Vologda, round 2 : 5/8 hits, 3.67 expected hits
5 infantry owned by the Russians, 2 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Vologda
Russians roll dice for 3 artilleries, 2 fighters and 1 infantry in Vologda, round 3 : 2/6 hits, 2.33 expected hits
Germans roll dice for 4 armour in Vologda, round 3 : 2/4 hits, 2.00 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Russians and 2 armour owned by the Germans lost in Vologda
Russians roll dice for 2 artilleries and 2 fighters in Vologda, round 4 : 1/4 hits, 1.67 expected hits
Germans roll dice for 2 armour in Vologda, round 4 : 2/2 hits, 1.00 expected hits
2 artilleries owned by the Russians and 1 armour owned by the Germans lost in Vologda
retreated to Vologda
Germans win with 1 armour remaining. Battle score for attacker is 8
Casualties for Russians: 3 artilleries and 6 infantry
Casualties for Germans: 5 armour and 2 mech_infantrys
Non Combat Move - Russians
2 fighters moved from Vologda to Russia
Place Units - Russians
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 9 PUs; end with 9 PUs
Combat Hit Differential Summary :
Germans : 1.33
Russians : 2.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 2 destroyers and 1 fighter; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 46 Sea Zone
2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 42 Sea Zone
1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
3 fighters and 1 tactical_bomber moved from Japan to Korea
2 bombers moved from Japan to French Indo China
2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to Siam
1 infantry moved from Shan State to Siam
1 artillery moved from Shan State to French Indo China
1 infantry moved from Yunnan to French Indo China
3 bombers moved from West India to French Indo China
Combat - Japanese
Battle in 46 Sea Zone
Japanese attack with 2 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese roll dice for 2 fighters and 2 tactical_bombers in 46 Sea Zone, round 2 : 4/4 hits, 2.33 expected hits
Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 46 Sea Zone
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 destroyer
Battle in 37 Sea Zone
Japanese attack with 2 fighters and 2 tactical_bombers
Americans defend with 1 cruiser and 2 transports
Japanese roll dice for 2 fighters and 2 tactical_bombers in 37 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
Americans roll dice for 1 cruiser and 2 transports in 37 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 fighter owned by the Japanese, 1 cruiser owned by the Americans and 2 transports owned by the Americans lost in 37 Sea Zone
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 16
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 cruiser and 2 transports
Battle in 42 Sea Zone
Japanese attack with 2 fighters and 2 tactical_bombers
British defend with 1 destroyer
Japanese roll dice for 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
British roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 42 Sea Zone
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Korea
Japanese attack with 3 fighters and 1 tactical_bomber
Americans defend with 1 infantry and 1 mech_infantry
Japanese roll dice for 3 fighters and 1 tactical_bomber in Korea, round 2 : 3/4 hits, 2.17 expected hits
Americans roll dice for 1 infantry and 1 mech_infantry in Korea, round 2 : 1/2 hits, 0.67 expected hits
1 fighter owned by the Japanese, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Korea
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in French Indo China
Japanese attack with 1 artillery, 5 bombers and 1 infantry
Americans defend with 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor and 1 infantry; ANZAC defend with 1 artillery
AA fire in French Indo China : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 artillery, 5 bombers and 1 infantry in French Indo China, round 2 : 4/7 hits, 4.00 expected hits
Americans roll dice for 1 aaGun, 2 artilleries and 1 infantry in French Indo China, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the ANZAC, 1 aaGun owned by the Americans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in French Indo China
Japanese win, taking French Indo China from Americans with 1 artillery and 5 bombers remaining. Battle score for attacker is 13
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 aaGun, 1 artillery and 1 infantry
Casualties for ANZAC: 1 artillery
Battle in Siam
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Siam, round 2 : 0/3 hits, 1.33 expected hits
ANZAC roll dice for 1 infantry in Siam, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Siam, round 3 : 2/3 hits, 1.33 expected hits
ANZAC roll dice for 1 infantry in Siam, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Siam
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
3 battleships, 7 carriers, 3 destroyers, 3 marines and 3 transports moved from 55 Sea Zone to 37 Sea Zone
3 marines moved from 37 Sea Zone to Malaya
1 fighter and 2 tactical_bombers moved from 46 Sea Zone to 37 Sea Zone
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Siam to 37 Sea Zone
1 fighter moved from West India to 37 Sea Zone
1 fighter moved from Japan to 37 Sea Zone
5 bombers moved from French Indo China to Malaya
2 fighters and 1 tactical_bomber moved from Korea to Japan
1 submarine moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from Soviet Far East to Siberia
1 infantry moved from Burma to Yunnan
1 infantry moved from Malaya to Shan State
Place Units - Japanese
1 fighter placed in Malaya
2 destroyers placed in 37 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 26
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,2,1,5,1,4,5,4,1,3,6,1,4,3,2
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,4,1,1,2,5,1,3,2,5
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,3,6,1,5,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,2,2,6,1,2,2,1,1,1,4,2,3,5,6,6,4,5,1,3,4,6,4,3,1,2,1,4
Japanese collect 22 PUs (26 lost to blockades); end with 23 PUs
Combat Hit Differential Summary :
British : -0.33
Americans : 1.50
ANZAC : 0.33
Japanese : 3.17
AA fire in French Indo China : : -0.50
@DizzKneeLand33 Hey, I think that i’m going to forfeit the game. I don’t think I can turn things around. Well done, I will post the result.
Thanks for the game, samuel! It was fun. Let me know when you are in the mood for a rematch and we can go from there – I’ll be ready to start some new games next week if you are interested.