@SuperbattleshipYamato Want to scramble? Scramble.tsvg
Global 1940: weddingsinger (Axis) vs Shadowhawk (Allies) No bid
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 carrier and 2 tactical_bombers; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser and 1 destroyer moved from 54 Sea Zone to 62 Sea Zone
3 fighters moved from Queensland to New South Wales
1 artillery and 1 infantry moved from Queensland to New South WalesPlace Units - ANZAC
1 carrier placed in 62 Sea Zone
2 tactical_bombers placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 carrier and 2 tactical_bombers; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser and 1 destroyer moved from 54 Sea Zone to 62 Sea Zone
3 fighters moved from Queensland to New South Wales
1 artillery and 1 infantry moved from Queensland to New South WalesPlace Units - ANZAC
1 carrier placed in 62 Sea Zone
2 tactical_bombers placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUsPolitics - French
French takes Political Action: Political Action French To War With Japanese
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to AlliedCombat Move - French
1 infantry moved from Tunisia to Libya
French take Libya from Italians
1 infantry moved from Tunisia to AlgeriaCombat - French
Non Combat Move - French
1 destroyer moved from 81 Sea Zone to 72 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 armour, 3 artilleries, 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarCombat Move - Russians
1 infantry moved from Bessarabia to Romania
1 infantry moved from Eastern Poland to Romania
1 infantry moved from Baltic States to Poland
Russians take Poland from Germans
1 infantry moved from Karelia to Finland
Russians take Finland from Germans
2 infantry moved from Karelia to Finland
1 artillery moved from Karelia to Finland
5 artilleries and 19 infantry moved from Western Ukraine to Eastern Poland
2 artilleries and 5 infantry moved from Belarus to Eastern Poland
4 armour moved from Bryansk to Eastern Poland
3 armour moved from Ukraine to Eastern Poland
3 armour moved from Novgorod to Eastern Poland
1 fighter and 1 tactical_bomber moved from Ukraine to Romania
1 submarine moved from 92 Sea Zone to 97 Sea Zone
1 submarine moved from 113 Sea Zone to 115 Sea ZoneCombat - Russians
Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in 97 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 fighter; Italians defend with 1 destroyer, 2 fighters and 1 transport
Russians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 destroyer, 3 fighters and 1 transport in 97 Sea Zone, round 2 : 3/4 hits
1 submarine owned by the Russians lost in 97 Sea Zone
Italians win with 1 destroyer, 3 fighters and 1 transport remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarine
Battle in Romania
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 aaGun and 1 armour
AA fire in Romania : 1/2 hits
1 fighter owned by the Russians lost in Romania
Russians roll dice for 2 infantry and 1 tactical_bomber in Romania, round 2 : 0/3 hits
Germans roll dice for 1 aaGun and 1 armour in Romania, round 2 : 0/1 hits
Russians roll dice for 2 infantry and 1 tactical_bomber in Romania, round 3 : 2/3 hits
Germans roll dice for 1 aaGun and 1 armour in Romania, round 3 : 1/1 hits
1 infantry owned by the Russians, 1 aaGun owned by the Italians and 1 armour owned by the Italians lost in Romania
Russians win, taking Romania from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Italians: 1 aaGun and 1 armour
Casualties for Russians: 1 fighter and 1 infantry
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern ItalyNon Combat Move - Russians
1 tactical_bomber moved from Romania to Ukraine
1 artillery and 2 infantry moved from Karelia to Novgorod
2 mech_infantrys moved from Bryansk to Caucasus
1 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
1 armour moved from Turkmenistan to Persia
Russians take Persia from Neutral_Allies
1 aaGun moved from Belarus to Eastern Poland
1 aaGun moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Belarus
6 infantry moved from Yenisey to TimguskaPlace Units - Russians
3 infantry placed in Novgorod
3 artilleries placed in Ukraine
1 armour and 1 tactical_bomber placed in RussiaTurn Complete - Russians
Russians collect 46 PUs; end with 46 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 55 PUs -
Shoot. I just realized I forgot to movie the Russian stack from Buryatia over to Amur. Could you, please? 12 inf and 2 AA.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters and 3 tactical_bombers; Remaining resources: 2 PUs;Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
3 fighters and 1 tactical_bomber moved from 25 Sea Zone to 16 Sea Zone
5 bombers moved from Midway to Japan
1 battleship moved from 25 Sea Zone to 8 Sea Zone
1 destroyer moved from 25 Sea Zone to 8 Sea Zone -
Scramble Japan? 5 bombers incoming. :-P
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters and 3 tactical_bombers; Remaining resources: 2 PUs;Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
3 fighters and 1 tactical_bomber moved from 25 Sea Zone to 16 Sea Zone
5 bombers moved from Midway to Japan
1 battleship moved from 25 Sea Zone to 8 Sea Zone
1 destroyer moved from 25 Sea Zone to 8 Sea ZoneCombat - Americans
Air Battle in Japan
Americans attacks with 5 units heading to Japan
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Japan
AA fire in Japan : 0/1 hits
AA fire in Japan : 0/1 hits
AA fire in Japan : 0/3 hits
Bombing raid in Japan rolls: 5 and causes: 5 damage to unit: airfield
Bombing raid in Japan rolls: 5 and causes: 5 damage to unit: harbour
Bombing raid in Japan rolls: 5,4,5 and causes: 14 damage to unit: factory_major
Bombing raid in Japan causes 24 damage total. Damaged units is as follows: airfield = 5, harbour = 5, factory_major = 14
Battle in 8 Sea Zone
Americans attack with 1 battleship and 1 destroyer
Japanese defend with 1 destroyer
Americans roll dice for 1 battleship and 1 destroyer in 8 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 8 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 8 Sea Zone
Americans win with 1 battleship and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 16 Sea Zone
Americans attack with 3 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 3 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 1/4 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Cleaning up after air battlesNon Combat Move - Americans
3 fighters and 1 tactical_bomber moved from 16 Sea Zone to Amur
5 bombers moved from Japan to Amur
2 artilleries, 2 carriers, 2 cruisers, 1 destroyer, 2 infantry and 2 transports moved from 25 Sea Zone to 26 Sea Zone
2 mech_infantrys moved from Western United States to 10 Sea Zone
2 mech_infantrys and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 artilleries, 2 infantry and 2 mech_infantrys moved from 26 Sea Zone to Hawaiian Islands
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 armour moved from Eastern United States to 101 Sea Zone
1 armour and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 armour moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 artillery and 1 infantry moved from Eastern United States to 101 Sea ZonePlace Units - Americans
1 carrier and 1 destroyer placed in 101 Sea Zone
1 tactical_bomber placed in Eastern United States
2 fighters and 2 tactical_bombers placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Place Units - Chinese
3 infantry placed in SikangTurn Complete - Chinese
Chinese collect 1 PU; end with 3 PUs -
Somehow forgot to do India’s entire turn, so doing a quick reset which means I’ll edit that desperate attack on Italy at Cairo’s SZ…
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters and 3 tactical_bombers; Remaining resources: 2 PUs;Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
3 fighters and 1 tactical_bomber moved from 25 Sea Zone to 16 Sea Zone
5 bombers moved from Midway to Japan
1 battleship moved from 25 Sea Zone to 8 Sea Zone
1 destroyer moved from 25 Sea Zone to 8 Sea ZoneCombat - Americans
Air Battle in Japan
Americans attacks with 5 units heading to Japan
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Japan
AA fire in Japan : 0/1 hits
AA fire in Japan : 0/1 hits
AA fire in Japan : 0/3 hits
Bombing raid in Japan rolls: 5 and causes: 5 damage to unit: airfield
Bombing raid in Japan rolls: 5 and causes: 5 damage to unit: harbour
Bombing raid in Japan rolls: 5,4,5 and causes: 14 damage to unit: factory_major
Bombing raid in Japan causes 24 damage total. Damaged units is as follows: airfield = 5, harbour = 5, factory_major = 14
Battle in 8 Sea Zone
Americans attack with 1 battleship and 1 destroyer
Japanese defend with 1 destroyer
Americans roll dice for 1 battleship and 1 destroyer in 8 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 8 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 8 Sea Zone
Americans win with 1 battleship and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 16 Sea Zone
Americans attack with 3 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 3 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 1/4 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Cleaning up after air battlesNon Combat Move - Americans
3 fighters and 1 tactical_bomber moved from 16 Sea Zone to Amur
5 bombers moved from Japan to Amur
2 artilleries, 2 carriers, 2 cruisers, 1 destroyer, 2 infantry and 2 transports moved from 25 Sea Zone to 26 Sea Zone
2 mech_infantrys moved from Western United States to 10 Sea Zone
2 mech_infantrys and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 artilleries, 2 infantry and 2 mech_infantrys moved from 26 Sea Zone to Hawaiian Islands
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 armour moved from Eastern United States to 101 Sea Zone
1 armour and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 armour moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 artillery and 1 infantry moved from Eastern United States to 101 Sea ZonePlace Units - Americans
1 carrier and 1 destroyer placed in 101 Sea Zone
1 tactical_bomber placed in Eastern United States
2 fighters and 2 tactical_bombers placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Place Units - Chinese
3 infantry placed in SikangTurn Complete - Chinese
Chinese collect 1 PU; end with 3 PUsPurchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 8 PUs;Combat Move - British
3 infantry moved from Shan State to Malaya
1 fighter moved from India to 37 Sea Zone
3 infantry moved from Burma to Yunnan
1 infantry moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from India to Malaya
2 artilleries moved from Burma to Yunnan
4 infantry moved from Burma to YunnanCombat - British
Battle in 37 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 37 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Malaya
British attack with 1 fighter, 3 infantry and 1 tactical_bomber
Japanese defend with 1 harbour and 2 infantry
British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Malaya, round 2 : 3/5 hits
Japanese roll dice for 2 infantry in Malaya, round 2 : 1/2 hits
2 infantry owned by the Japanese and 1 infantry owned by the British lost in Malaya
British win, taking Malaya from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Yunnan
British attack with 2 artilleries and 8 infantry
Japanese defend with 1 armour, 1 artillery and 1 mech_infantry
British roll dice for 2 artilleries and 8 infantry in Yunnan, round 2 : 2/10 hits
Japanese roll dice for 1 armour, 1 artillery and 1 mech_infantry in Yunnan, round 2 : 0/3 hits
1 artillery owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Yunnan
British roll dice for 2 artilleries and 8 infantry in Yunnan, round 3 : 2/10 hits
Japanese roll dice for 1 armour in Yunnan, round 3 : 1/1 hits
1 armour owned by the Japanese and 1 infantry owned by the British lost in Yunnan
British win, taking Yunnan from Japanese with 2 artilleries and 7 infantry remaining. Battle score for attacker is 11
Casualties for British: 1 infantry
Casualties for Japanese: 1 armour, 1 artillery and 1 mech_infantryNon Combat Move - British
1 fighter moved from 37 Sea Zone to Burma
1 fighter and 1 tactical_bomber moved from Malaya to Burma
1 artillery and 2 infantry moved from Burma to Shan State
1 aaGun moved from Burma to Yunnan
6 infantry moved from India to Burma
2 infantry moved from India to BurmaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,1
UK_Pacific collect 9 PUs (1 lost to blockades); end with 17 PUs
Turning on Edit Mode
EDIT: Removing units owned by British from Malta: 2 fighters
EDIT: Removing units owned by Italians from 98 Sea Zone: 1 cruiser and 2 destroyers
EDIT: Removing units owned by British from 81 Sea Zone: 1 transport
EDIT: Adding units owned by British to 72 Sea Zone: 1 transport
EDIT: Removing units owned by British from Kenya: 1 infantry
EDIT: Adding units owned by British to Belgian Congo: 1 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 carrier, 1 cruiser, 1 destroyer and 2 tactical_bombers moved from 62 Sea Zone to 54 Sea Zone
3 fighters moved from New South Wales to QueenslandPlace Units - ANZAC
1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUsCombat Move - French
Non Combat Move - French
1 infantry moved from Algeria to Tunisia
1 infantry moved from French Equatorial Africa to Belgian CongoTurn Complete - French
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NOOO, darn it… I did it again.
Can you move the French destroyer off Madagascar over one to SZ 75, please.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 4 armour, 3 artilleries, 1 fighter and 3 infantry; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to FriendlyCombat Move - Russians
Turning on Edit Mode
EDIT: Removing units owned by French from 72 Sea Zone: 1 destroyer
EDIT: Adding units owned by French to 75 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 armour and 2 infantry moved from Persia to Iraq
1 infantry moved from Northwest Persia to Iraq
2 mech_infantrys moved from Caucasus to Iraq
1 artillery and 3 infantry moved from Finland to Norway
2 infantry moved from Eastern Poland to Poland
1 fighter and 1 tactical_bomber moved from Novgorod to Poland
2 infantry moved from Eastern Poland to Romania
1 tactical_bomber moved from Ukraine to Romania
1 infantry moved from Eastern Poland to RomaniaCombat - Russians
Battle in Iraq
Russians attack with 1 armour, 3 infantry and 2 mech_infantrys
Italians defend with 1 armour and 3 infantry
Russians roll dice for 1 armour, 3 infantry and 2 mech_infantrys in Iraq, round 2 : 2/6 hits
Italians roll dice for 1 armour and 3 infantry in Iraq, round 2 : 1/4 hits
1 infantry owned by the Russians and 2 infantry owned by the Italians lost in Iraq
Russians roll dice for 1 armour, 2 infantry and 2 mech_infantrys in Iraq, round 3 : 3/5 hits
Italians roll dice for 1 armour and 1 infantry in Iraq, round 3 : 1/2 hits
1 infantry owned by the Russians, 1 infantry owned by the Italians and 1 armour owned by the Italians lost in Iraq
Russians win, taking Iraq from Italians with 1 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Italians: 1 armour and 3 infantry
Casualties for Russians: 2 infantry
Battle in Norway
Russians attack with 1 artillery and 3 infantry
Germans defend with 3 infantry
Russians roll dice for 1 artillery and 3 infantry in Norway, round 2 : 0/4 hits
Germans roll dice for 3 infantry in Norway, round 2 : 0/3 hits
Russians roll dice for 1 artillery and 3 infantry in Norway, round 3 : 0/4 hits
Germans roll dice for 3 infantry in Norway, round 3 : 1/3 hits
1 infantry owned by the Russians lost in Norway
Russians roll dice for 1 artillery and 2 infantry in Norway, round 4 : 0/3 hits
Germans roll dice for 3 infantry in Norway, round 4 : 1/3 hits
1 infantry owned by the Russians lost in Norway
Russians roll dice for 1 artillery and 1 infantry in Norway, round 5 : 1/2 hits
Germans roll dice for 3 infantry in Norway, round 5 : 1/3 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Norway
1 artillery owned by the Russians retreated to Finland
Germans win with 2 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in Romania
Russians attack with 3 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 3 infantry and 1 tactical_bomber in Romania, round 2 : 0/4 hits
Germans roll dice for 2 infantry in Romania, round 2 : 1/2 hits
1 infantry owned by the Russians lost in Romania
Russians roll dice for 2 infantry and 1 tactical_bomber in Romania, round 3 : 1/3 hits
Germans roll dice for 2 infantry in Romania, round 3 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Romania
Russians roll dice for 1 infantry and 1 tactical_bomber in Romania, round 4 : 0/2 hits
Germans roll dice for 1 infantry in Romania, round 4 : 0/1 hits
Russians roll dice for 1 infantry and 1 tactical_bomber in Romania, round 5 : 1/2 hits
Germans roll dice for 1 infantry in Romania, round 5 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Romania
Russians win with 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Russians: 3 infantry
Battle in Poland
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Poland, round 2 : 2/4 hits
Germans roll dice for 2 infantry in Poland, round 2 : 1/2 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Poland to Belarus
1 aaGun moved from Bryansk to Belarus
1 artillery moved from Novgorod to Belarus
1 infantry moved from Belarus to Novgorod
1 fighter moved from Belarus to Novgorod
1 tactical_bomber moved from Romania to Belarus
1 aaGun and 3 infantry moved from Eastern Poland to Western Ukraine
3 artilleries moved from Ukraine to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
10 armour, 7 artilleries and 14 infantry moved from Eastern Poland to Belarus
1 cruiser moved from 115 Sea Zone to 114 Sea Zone
1 cruiser moved from 114 Sea Zone to 113 Sea Zone
1 tactical_bomber moved from Belarus to Novgorod
4 armour moved from Belarus to Novgorod
6 infantry moved from Timguska to Novosibirsk
1 tactical_bomber moved from Russia to Novgorod
1 armour moved from Russia to NovosibirskPlace Units - Russians
3 infantry placed in Novgorod
3 artilleries placed in Ukraine
4 armour and 1 fighter placed in RussiaTurn Complete - Russians
Russians collect 45 PUs; end with 45 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 54 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 battleship, 2 bombers, 2 destroyers and 2 submarines; Remaining resources: 2 PUs;Combat Move - Americans
2 carriers, 2 cruisers and 1 destroyer moved from 26 Sea Zone to 6 Sea Zone
3 fighters and 1 tactical_bomber moved from Amur to 6 Sea Zone
2 bombers moved from Amur to 6 Sea Zone
2 fighters and 2 tactical_bombers moved from Western United States to 6 Sea Zone
3 bombers moved from Amur to Japan
2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone
1 infantry and 1 mech_infantry moved from 22 Sea Zone to Marianas -
Take a look at Japan. You’ve got serious scramble options. I’m attacking SZ 6 and doing a strategic bombing.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 battleship, 2 bombers, 2 destroyers and 2 submarines; Remaining resources: 2 PUs;Combat Move - Americans
2 carriers, 2 cruisers and 1 destroyer moved from 26 Sea Zone to 6 Sea Zone
3 fighters and 1 tactical_bomber moved from Amur to 6 Sea Zone
2 bombers moved from Amur to 6 Sea Zone
2 fighters and 2 tactical_bombers moved from Western United States to 6 Sea Zone
3 bombers moved from Amur to Japan
2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone
1 infantry and 1 mech_infantry moved from 22 Sea Zone to MarianasCombat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 6,1
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 5
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 2
Units damaged: 1 carrier owned by the Americans
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 3,1
Strategic bombing raid in Japan
AA fire in Japan : 0/3 hits
Bombing raid in Japan rolls: 6,5,6 and causes: 16 damage to unit: factory_major
Bombing raid in Japan causes 16 damage total.
Battle in Marianas
Battle in 6 Sea Zone
Americans attack with 2 bombers, 2 carriers, 1 destroyer, 5 fighters and 3 tactical_bombers
Japanese defend with 1 battleship, 2 carriers, 1 cruiser, 4 destroyers, 4 fighters, 3 submarines, 1 tactical_bomber and 3 transports
Americans roll dice for 2 bombers, 2 carriers, 1 destroyer, 5 fighters and 3 tactical_bombers in 6 Sea Zone, round 2 : 6/11 hits
Units damaged: 2 carriers owned by the Japanese and 1 battleship owned by the Japanese
Japanese roll dice for 3 submarines in 6 Sea Zone, round 2 : 1/3 hits
Units damaged: 1 carrier owned by the Americans
Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 4 destroyers, 4 fighters, 1 tactical_bomber and 3 transports in 6 Sea Zone, round 2 : 11/13 hits
1 destroyer owned by the Americans, 3 tactical_bombers owned by the Americans, 3 submarines owned by the Japanese, 2 carriers owned by the Americans and 5 fighters owned by the Americans lost in 6 Sea Zone
retreated to 6 Sea Zone
Japanese win, taking Marianas from Japanese with 1 battleship, 2 carriers, 1 cruiser, 4 destroyers, 4 fighters, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is -105
Casualties for Americans: 2 carriers, 1 destroyer, 5 fighters and 3 tactical_bombers
Casualties for Japanese: 3 submarines
Battle in Iwo Jima
Americans attack with 1 infantry and 1 mech_infantry
Japanese defend with 1 infantry
Americans roll dice for 1 infantry and 1 mech_infantry in Iwo Jima, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 1/1 hits
1 infantry owned by the Americans lost in Iwo Jima
Americans roll dice for 1 mech_infantry in Iwo Jima, round 3 : 0/1 hits
Japanese roll dice for 1 infantry in Iwo Jima, round 3 : 0/1 hits
Americans roll dice for 1 mech_infantry in Iwo Jima, round 4 : 0/1 hits
Japanese roll dice for 1 infantry in Iwo Jima, round 4 : 0/1 hits
Americans roll dice for 1 mech_infantry in Iwo Jima, round 5 : 0/1 hits
Japanese roll dice for 1 infantry in Iwo Jima, round 5 : 1/1 hits
1 mech_infantry owned by the Americans lost in Iwo Jima
Japanese win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Caroline Islands
Americans attack with 2 artilleries and 2 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 2 artilleries and 2 infantry in Caroline Islands, round 2 : 4/4 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 2/2 hits
2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 2 infantry owned by the Americans lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 2 artilleries remaining. Battle score for attacker is 5
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 aaGun and 2 infantry
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Cleaning up after air battles
1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese forced to land in JapanNon Combat Move - Americans
2 bombers moved from 6 Sea Zone to Sakha
3 bombers moved from Japan to Amur
1 carrier moved from 26 Sea Zone to 10 Sea Zone
1 armour and 1 infantry moved from Brazil to 86 Sea Zone
1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 89 Sea Zone
1 cruiser moved from 101 Sea Zone to 89 Sea Zone
1 artillery, 2 carriers, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 101 Sea Zone to 106 Sea Zone
2 fighters and 2 tactical_bombers moved from Eastern United States to 106 Sea ZonePlace Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 106 Sea Zone: 2 fighters and 2 tactical_bombers
EDIT: Adding units owned by Americans to 10 Sea Zone: 2 fighters
EDIT: Adding units owned by Americans to Western United States: 2 tactical_bombers
EDIT: Turning off Edit Mode
1 battleship, 2 destroyers and 2 submarines placed in 10 Sea Zone
2 bombers placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Sikang to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Sikang to Tsinghai
Chinese take Tsinghai from Japanese -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 battleship, 2 bombers, 2 destroyers and 2 submarines; Remaining resources: 2 PUs;Combat Move - Americans
2 carriers, 2 cruisers and 1 destroyer moved from 26 Sea Zone to 6 Sea Zone
3 fighters and 1 tactical_bomber moved from Amur to 6 Sea Zone
2 bombers moved from Amur to 6 Sea Zone
2 fighters and 2 tactical_bombers moved from Western United States to 6 Sea Zone
3 bombers moved from Amur to Japan
2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone
1 infantry and 1 mech_infantry moved from 22 Sea Zone to MarianasCombat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 6,1
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 5
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 2
Units damaged: 1 carrier owned by the Americans
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 3,1
Strategic bombing raid in Japan
AA fire in Japan : 0/3 hits
Bombing raid in Japan rolls: 6,5,6 and causes: 16 damage to unit: factory_major
Bombing raid in Japan causes 16 damage total.
Battle in Marianas
Battle in 6 Sea Zone
Americans attack with 2 bombers, 2 carriers, 1 destroyer, 5 fighters and 3 tactical_bombers
Japanese defend with 1 battleship, 2 carriers, 1 cruiser, 4 destroyers, 4 fighters, 3 submarines, 1 tactical_bomber and 3 transports
Americans roll dice for 2 bombers, 2 carriers, 1 destroyer, 5 fighters and 3 tactical_bombers in 6 Sea Zone, round 2 : 6/11 hits
Units damaged: 2 carriers owned by the Japanese and 1 battleship owned by the Japanese
Japanese roll dice for 3 submarines in 6 Sea Zone, round 2 : 1/3 hits
Units damaged: 1 carrier owned by the Americans
Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 4 destroyers, 4 fighters, 1 tactical_bomber and 3 transports in 6 Sea Zone, round 2 : 11/13 hits
1 destroyer owned by the Americans, 3 tactical_bombers owned by the Americans, 3 submarines owned by the Japanese, 2 carriers owned by the Americans and 5 fighters owned by the Americans lost in 6 Sea Zone
retreated to 6 Sea Zone
Japanese win, taking Marianas from Japanese with 1 battleship, 2 carriers, 1 cruiser, 4 destroyers, 4 fighters, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is -105
Casualties for Americans: 2 carriers, 1 destroyer, 5 fighters and 3 tactical_bombers
Casualties for Japanese: 3 submarines
Battle in Iwo Jima
Americans attack with 1 infantry and 1 mech_infantry
Japanese defend with 1 infantry
Americans roll dice for 1 infantry and 1 mech_infantry in Iwo Jima, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 1/1 hits
1 infantry owned by the Americans lost in Iwo Jima
Americans roll dice for 1 mech_infantry in Iwo Jima, round 3 : 0/1 hits
Japanese roll dice for 1 infantry in Iwo Jima, round 3 : 0/1 hits
Americans roll dice for 1 mech_infantry in Iwo Jima, round 4 : 0/1 hits
Japanese roll dice for 1 infantry in Iwo Jima, round 4 : 0/1 hits
Americans roll dice for 1 mech_infantry in Iwo Jima, round 5 : 0/1 hits
Japanese roll dice for 1 infantry in Iwo Jima, round 5 : 1/1 hits
1 mech_infantry owned by the Americans lost in Iwo Jima
Japanese win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Caroline Islands
Americans attack with 2 artilleries and 2 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 2 artilleries and 2 infantry in Caroline Islands, round 2 : 4/4 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 2/2 hits
2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 2 infantry owned by the Americans lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 2 artilleries remaining. Battle score for attacker is 5
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 aaGun and 2 infantry
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Cleaning up after air battles
1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese forced to land in JapanNon Combat Move - Americans
2 bombers moved from 6 Sea Zone to Sakha
3 bombers moved from Japan to Amur
1 carrier moved from 26 Sea Zone to 10 Sea Zone
1 armour and 1 infantry moved from Brazil to 86 Sea Zone
1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 89 Sea Zone
1 cruiser moved from 101 Sea Zone to 89 Sea Zone
1 artillery, 2 carriers, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 101 Sea Zone to 106 Sea Zone
2 fighters and 2 tactical_bombers moved from Eastern United States to 106 Sea ZonePlace Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 106 Sea Zone: 2 fighters and 2 tactical_bombers
EDIT: Adding units owned by Americans to 10 Sea Zone: 2 fighters
EDIT: Adding units owned by Americans to Western United States: 2 tactical_bombers
EDIT: Turning off Edit Mode
1 battleship, 2 destroyers and 2 submarines placed in 10 Sea Zone
2 bombers placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Sikang to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Sikang to Tsinghai
Chinese take Tsinghai from JapaneseCombat - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUsPurchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 bomber; Remaining resources: 1 PUs;Combat Move - British
1 transport moved from 72 Sea Zone to 71 Sea Zone
1 artillery moved from Shan State to Malaya
1 fighter moved from Burma to Malaya
3 infantry moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from Burma to YunnanCombat - British
Battle in Yunnan
British attack with 1 fighter, 3 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 mech_infantry
British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/5 hits
Japanese roll dice for 1 artillery and 1 mech_infantry in Yunnan, round 2 : 0/2 hits
1 mech_infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 artillery and 1 mech_infantry
Battle in Malaya
British attack with 1 artillery and 1 fighter
Japanese defend with 1 artillery and 1 harbour
British roll dice for 1 artillery and 1 fighter in Malaya, round 2 : 0/2 hits
Japanese roll dice for 1 artillery in Malaya, round 2 : 0/1 hits
British roll dice for 1 artillery and 1 fighter in Malaya, round 3 : 2/2 hits
Japanese roll dice for 1 artillery in Malaya, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Malaya
British win, taking Malaya from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Yunnan to Burma
1 fighter moved from Malaya to Burma
1 infantry moved from India to Burma
2 infantry moved from Burma to Shan StatePlace Units - UK_Pacific
1 artillery and 1 bomber placed in India
Turning on Edit Mode
EDIT: Removing units owned by UK_Pacific from India: 1 artillery
EDIT: Adding units owned by UK_Pacific to India: 1 mech_infantry
EDIT: Turning off Edit ModeTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,4,5,3,3,5
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,1
UK_Pacific collect 5 PUs (5 lost to blockades); end with 6 PUs
Some Units in India change ownership: 1 bomber and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 submarine; Remaining resources: 11 PUs;Combat Move - ANZAC
1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from Queensland to 42 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to 42 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 fighter and 2 tactical_bombers
Japanese defend with 1 destroyer
ANZAC roll dice for 1 fighter and 2 tactical_bombers in 42 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
ANZAC win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to Northern Territory
1 artillery and 1 infantry moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from New South Wales to South AustraliaPlace Units - ANZAC
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 21 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUsCombat Move - French
1 destroyer moved from 75 Sea Zone to 39 Sea ZoneCombat - French
Battle in 39 Sea Zone
French attack with 1 destroyer
Japanese defend with 1 submarine
French roll dice for 1 destroyer in 39 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits
French roll dice for 1 destroyer in 39 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 submarine in 39 Sea Zone, round 3 : 0/1 hits
French roll dice for 1 destroyer in 39 Sea Zone, round 4 : 0/1 hits
Japanese roll dice for 1 submarine in 39 Sea Zone, round 4 : 0/1 hits
French roll dice for 1 destroyer in 39 Sea Zone, round 5 : 0/1 hits
Japanese roll dice for 1 submarine in 39 Sea Zone, round 5 : 0/1 hits
French roll dice for 1 destroyer in 39 Sea Zone, round 6 : 1/1 hits
Japanese roll dice for 1 submarine in 39 Sea Zone, round 6 : 1/1 hits
1 destroyer owned by the French and 1 submarine owned by the Japanese lost in 39 Sea Zone
Japanese win with no units remaining. Battle score for attacker is -2
Casualties for French: 1 destroyer
Casualties for Japanese: 1 submarineNon Combat Move - French
Turn Complete - French





