L17 G40 BM3 wheatbeer (Axis) vs suprise attack (Allies) game 1

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 factory_minor, 2 infantry, 2 mech_infantrys and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
                1 artillery and 1 infantry moved from 38 Sea Zone to Burma
                2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Burma
                1 fighter and 1 tactical_bomber moved from Kwangsi to Burma
                2 bombers moved from Kwangsi to Burma
                1 mech_infantry moved from French Indo China to Shan State
                1 artillery moved from Malaya to Shan State
                1 fighter and 1 tactical_bomber moved from Borneo to Shan State
                1 mech_infantry moved from Kwangsi to Yunnan
                1 mech_infantry moved from Hunan to Yunnan
                1 destroyer moved from 37 Sea Zone to 35 Sea Zone
                1 battleship, 2 carriers, 1 cruiser and 2 destroyers moved from 37 Sea Zone to 35 Sea Zone
                1 submarine moved from 17 Sea Zone to 16 Sea Zone
                2 fighters moved from Japan to Iwo Jima
                1 transport moved from 5 Sea Zone to 6 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
                2 infantry moved from 17 Sea Zone to Iwo Jima
                1 armour moved from Amur to Siberia
                      Japanese take Siberia from Russians
                1 armour moved from Siberia to Sakha
                      Japanese take Sakha from Russians
                2 infantry moved from Amur to 5 Sea Zone
                2 infantry and 1 transport moved from 5 Sea Zone to 17 Sea Zone
                2 infantry moved from 17 Sea Zone to Iwo Jima
                1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 5 Sea Zone to 17 Sea Zone
                2 fighters moved from 5 Sea Zone to 16 Sea Zone
                1 carrier moved from 36 Sea Zone to 35 Sea Zone
                1 fighter moved from 36 Sea Zone to Yunnan
                2 tactical_bombers moved from Kwangsi to Yunnan
                1 artillery and 6 infantry moved from Amur to Buryatia
                1 tactical_bomber moved from 36 Sea Zone to Yunnan
                1 tactical_bomber moved from Kwangsi to Yunnan
                1 bomber moved from Japan to Shan State
                1 bomber moved from Japan to Yunnan

    Combat - Japanese
                Battle in Iwo Jima
                    Japanese attack with 2 fighters and 4 infantry
                    Americans defend with 2 infantry
                        Japanese roll dice for 1 battleship and 1 cruiser in Iwo Jima, round 2 :  1/2 hits
                        Japanese roll dice for 2 fighters and 4 infantry in Iwo Jima, round 2 :  2/6 hits
                        Americans roll dice for 2 infantry in Iwo Jima, round 2 :  0/2 hits
                        2 infantry owned by the Americans lost in Iwo Jima
                    Japanese win, taking Iwo Jima from Americans with 2 fighters and 4 infantry remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry
                Battle in Burma
                    Japanese attack with 1 artillery, 2 bombers, 3 fighters, 1 infantry and 3 tactical_bombers
                    British defend with 1 armour, 1 artillery and 5 infantry
                        Japanese roll dice for 1 artillery, 2 bombers, 3 fighters, 1 infantry and 3 tactical_bombers in Burma, round 2 :  8/10 hits
                        UK_Pacific roll dice for 1 armour, 1 artillery and 5 infantry in Burma, round 2 :  2/7 hits
                        1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 armour owned by the British, 1 artillery owned by the British and 5 infantry owned by the British lost in Burma
                    Japanese win with 2 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 18
                    Casualties for British: 1 armour, 1 artillery and 5 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in 35 Sea Zone
                    Japanese attack with 1 battleship, 3 carriers, 1 cruiser and 3 destroyers
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 battleship, 3 carriers, 1 cruiser and 3 destroyers in 35 Sea Zone, round 2 :  3/5 hits
                        Americans roll dice for 1 submarine in 35 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans lost in 35 Sea Zone
                    Japanese win, taking 35 Sea Zone from Americans with 1 battleship, 3 carriers, 1 cruiser and 3 destroyers remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 16 Sea Zone
                    Japanese attack with 2 fighters and 1 submarine
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 2 fighters in 16 Sea Zone, round 2 :  1/2 hits
                        Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Japanese and 1 destroyer owned by the Americans lost in 16 Sea Zone
                    Japanese win with 2 fighters remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 submarine
                Battle in Buryatia
                    Japanese attack with 1 artillery and 6 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 artillery and 6 infantry in Buryatia, round 2 :  0/7 hits
                        Russians roll dice for 1 infantry in Buryatia, round 2 :  1/1 hits
                        1 infantry owned by the Japanese lost in Buryatia
                        Japanese roll dice for 1 artillery and 5 infantry in Buryatia, round 3 :  1/6 hits
                        Russians roll dice for 1 infantry in Buryatia, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Buryatia
                    Japanese win, taking Buryatia from Russians with 1 artillery and 4 infantry remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 2 infantry
                Battle in Yunnan
                    Japanese attack with 1 bomber, 1 fighter, 2 mech_infantrys and 4 tactical_bombers
                    Chinese defend with 3 infantry
                        Japanese roll dice for 1 bomber, 1 fighter, 2 mech_infantrys and 4 tactical_bombers in Yunnan, round 2 :  2/8 hits
                        Chinese roll dice for 3 infantry in Yunnan, round 2 :  3/3 hits
                        2 infantry owned by the Chinese, 1 fighter owned by the Japanese and 2 mech_infantrys owned by the Japanese lost in Yunnan
                    retreated to Yunnan
                    Chinese win with 1 infantry remaining. Battle score for attacker is -12
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 fighter and 2 mech_infantrys
                Battle in Shan State
                    Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    British defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Shan State, round 2 :  2/5 hits
                        UK_Pacific roll dice for 1 artillery and 1 infantry in Shan State, round 2 :  0/2 hits
                        1 artillery owned by the British and 1 infantry owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 artillery and 1 infantry

    Non Combat Move - Japanese
                2 transports moved from 37 Sea Zone to 35 Sea Zone
                3 tactical_bombers moved from Yunnan to 35 Sea Zone
                1 infantry moved from Anhwe to Hunan
                1 infantry moved from Kiangsu to Anhwe
                1 infantry moved from Manchuria to Jehol
                1 aaGun moved from Amur to Buryatia
                2 fighters moved from Iwo Jima to 17 Sea Zone
                2 fighters moved from 16 Sea Zone to Japan
                2 mech_infantrys moved from Kiangsu to Kwangsi
                1 fighter and 1 tactical_bomber moved from Shan State to French Indo China
                1 bomber moved from Shan State to French Indo China
                1 fighter moved from Burma to French Indo China
                1 tactical_bomber moved from Burma to French Indo China
                1 fighter and 1 tactical_bomber moved from Burma to Kwangsi
                1 fighter moved from Burma to Kwangsi
                2 bombers moved from Burma to French Indo China
                1 tactical_bomber moved from Yunnan to Kwangsi
                1 bomber moved from Yunnan to French Indo China
                1 tactical_bomber moved from Burma to Kwangsi

    Place Units - Japanese
                1 infantry and 2 mech_infantrys placed in Kiangsu
                1 factory_minor placed in French Indo China
                3 submarines placed in 6 Sea Zone
                1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 48 PUs; end with 49 PUs total
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 52 PUs

    Production/PUs Summary :

    Germans : 37 / 42
        Russians : 34 / 45
        Japanese : 48 / 52
        Americans : 53 / 79
        Chinese : 9 / 13
        British : 32 / 41
        UK_Pacific : 10 / 13
        Italians : 17 / 23
        ANZAC : 14 / 17
        French : 1 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 7 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40160_Jap4.tsvg


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 artillery, 1 cruiser, 3 destroyers, 1 fighter, 1 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 fighter moved from 93 Sea Zone to 99 Sea Zone
                1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                1 transport moved from 93 Sea Zone to 91 Sea Zone
                1 fighter moved from Gibraltar to United Kingdom
                1 armour, 1 artillery and 2 infantry moved from Central United States to 101 Sea Zone
                1 armour, 1 artillery, 1 destroyer, 2 infantry, 2 submarines and 2 transports moved from 101 Sea Zone to 90 Sea Zone
                1 cruiser moved from 93 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery, 1 destroyer, 2 infantry, 2 submarines and 2 transports moved from 90 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 battleship, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 submarine moved from 7 Sea Zone to 16 Sea Zone
                1 submarine moved from 10 Sea Zone to 7 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                1 bomber moved from Queensland to 38 Sea Zone

    triplea_40160_Ame4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 artillery, 1 cruiser, 3 destroyers, 1 fighter, 1 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 fighter moved from 93 Sea Zone to 99 Sea Zone
                1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                1 transport moved from 93 Sea Zone to 91 Sea Zone
                1 fighter moved from Gibraltar to United Kingdom
                1 armour, 1 artillery and 2 infantry moved from Central United States to 101 Sea Zone
                1 armour, 1 artillery, 1 destroyer, 2 infantry, 2 submarines and 2 transports moved from 101 Sea Zone to 90 Sea Zone
                1 cruiser moved from 93 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery, 1 destroyer, 2 infantry, 2 submarines and 2 transports moved from 90 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 battleship, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 submarine moved from 7 Sea Zone to 16 Sea Zone
                1 submarine moved from 10 Sea Zone to 7 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                1 bomber moved from Queensland to 38 Sea Zone

    Combat - Americans
                Battle in 99 Sea Zone
                    Americans attack with 1 fighter
                    Italians defend with 1 transport
                        1 transport owned by the Italians lost in 99 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in Malaya
                Battle in 38 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 38 Sea Zone
                    Americans win, taking Malaya from Japanese with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - Americans
                1 bomber moved from 38 Sea Zone to India
                1 carrier, 1 cruiser and 1 fighter moved from 54 Sea Zone to 37 Sea Zone
                1 battleship moved from 26 Sea Zone to 54 Sea Zone
                1 tactical_bomber moved from 54 Sea Zone to 37 Sea Zone
                1 battleship moved from 54 Sea Zone to 37 Sea Zone
                1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                1 carrier moved from 93 Sea Zone to 96 Sea Zone
                1 fighter moved from 99 Sea Zone to 96 Sea Zone

    Place Units - Americans
                1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
                1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
                1 infantry placed in Western United States
                1 cruiser placed in 101 Sea Zone
                1 destroyer placed in 10 Sea Zone
                1 artillery and 1 fighter placed in Eastern United States

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs

    triplea_40160_Ame4.tsvg


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Kweichow to Hunan
                1 infantry moved from Yunnan to Hunan
                1 fighter moved from Shensi to Hunan

    triplea_40160_Chi4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Kweichow to Hunan
                1 infantry moved from Yunnan to Hunan
                1 fighter moved from Shensi to Hunan

    Combat - Chinese
                Battle in Hunan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Hunan, round 2 :  0/1 hits
                        Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 3 :  0/3 hits
                        Japanese roll dice for 1 infantry in Hunan, round 3 :  0/1 hits
                        Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 4 :  0/3 hits
                        Japanese roll dice for 1 infantry in Hunan, round 4 :  0/1 hits
                        Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 5 :  1/3 hits
                        Japanese roll dice for 1 infantry in Hunan, round 5 :  0/1 hits
                        1 infantry owned by the Japanese lost in Hunan
                    Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Hunan to Szechwan
                3 infantry moved from Szechwan to Yunnan
                1 infantry moved from Shensi to Szechwan
                1 infantry moved from Shensi to Kweichow

    Place Units - Chinese
                1 artillery and 3 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 10 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs

    Dice Statistics:

    Total
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 5 times
                6 was rolled 4 times
            Average roll : 4.375
            Median : 5.000
            Variance : 1.200
            Standard Deviation : 1.095
            Total rolls : 16

    Chinese Combat
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 4.250
            Median : 4.500
            Variance : 0.545
            Standard Deviation : 0.739
            Total rolls : 12

    Japanese Combat
                3 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 4.750
            Median : 5.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    triplea_40160_Chi4.tsvg


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Combat Move - British
                1 fighter moved from Quebec to Iceland
                1 armour moved from French Central Africa to French West Africa
                1 infantry moved from Kenya to Anglo Egyptian Sudan
                      British take Anglo Egyptian Sudan from Italians
                1 armour, 1 infantry and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 infantry moved from Iraq to Trans-Jordan
                1 bomber moved from Persia to Shan State
                1 armour moved from India to Shan State
                2 fighters moved from India to Shan State
                1 battleship and 1 cruiser moved from 39 Sea Zone to 37 Sea Zone
                      UK_Pacific take 37 Sea Zone from Japanese
                1 artillery moved from Union of South Africa to Rhodesia

    triplea_40160_Bri4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 artillery, 1 cruiser, 3 destroyers, 1 fighter, 1 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 fighter moved from 93 Sea Zone to 99 Sea Zone
                1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                1 transport moved from 93 Sea Zone to 91 Sea Zone
                1 fighter moved from Gibraltar to United Kingdom
                1 armour, 1 artillery and 2 infantry moved from Central United States to 101 Sea Zone
                1 armour, 1 artillery, 1 destroyer, 2 infantry, 2 submarines and 2 transports moved from 101 Sea Zone to 90 Sea Zone
                1 cruiser moved from 93 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery, 1 destroyer, 2 infantry, 2 submarines and 2 transports moved from 90 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 battleship, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 submarine moved from 7 Sea Zone to 16 Sea Zone
                1 submarine moved from 10 Sea Zone to 7 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                1 bomber moved from Queensland to 38 Sea Zone

    Combat - Americans
                Battle in 99 Sea Zone
                    Americans attack with 1 fighter
                    Italians defend with 1 transport
                        1 transport owned by the Italians lost in 99 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in Malaya
                Battle in 38 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 38 Sea Zone
                    Americans win, taking Malaya from Japanese with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - Americans
                1 bomber moved from 38 Sea Zone to India
                1 carrier, 1 cruiser and 1 fighter moved from 54 Sea Zone to 37 Sea Zone
                1 battleship moved from 26 Sea Zone to 54 Sea Zone
                1 tactical_bomber moved from 54 Sea Zone to 37 Sea Zone
                1 battleship moved from 54 Sea Zone to 37 Sea Zone
                1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                1 carrier moved from 93 Sea Zone to 96 Sea Zone
                1 fighter moved from 99 Sea Zone to 96 Sea Zone

    Place Units - Americans
                1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
                1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
                1 infantry placed in Western United States
                1 cruiser placed in 101 Sea Zone
                1 destroyer placed in 10 Sea Zone
                1 artillery and 1 fighter placed in Eastern United States

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Kweichow to Hunan
                1 infantry moved from Yunnan to Hunan
                1 fighter moved from Shensi to Hunan

    Combat - Chinese
                Battle in Hunan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Hunan, round 2 :  0/1 hits
                        Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 3 :  0/3 hits
                        Japanese roll dice for 1 infantry in Hunan, round 3 :  0/1 hits
                        Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 4 :  0/3 hits
                        Japanese roll dice for 1 infantry in Hunan, round 4 :  0/1 hits
                        Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 5 :  1/3 hits
                        Japanese roll dice for 1 infantry in Hunan, round 5 :  0/1 hits
                        1 infantry owned by the Japanese lost in Hunan
                    Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Hunan to Szechwan
                3 infantry moved from Szechwan to Yunnan
                1 infantry moved from Shensi to Szechwan
                1 infantry moved from Shensi to Kweichow

    Place Units - Chinese
                1 artillery and 3 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 10 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs

    Purchase Units - British
                British buy 1 armour, 1 destroyer, 1 factory_minor, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 fighter moved from Quebec to Iceland
                1 armour moved from French Central Africa to French West Africa
                1 infantry moved from Kenya to Anglo Egyptian Sudan
                      British take Anglo Egyptian Sudan from Italians
                1 armour, 1 infantry and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 infantry moved from Iraq to Trans-Jordan
                1 bomber moved from Persia to Shan State
                1 armour moved from India to Shan State
                2 fighters moved from India to Shan State
                1 battleship and 1 cruiser moved from 39 Sea Zone to 37 Sea Zone
                      UK_Pacific take 37 Sea Zone from Japanese
                1 artillery moved from Union of South Africa to Rhodesia

    Combat - British
                Battle in French West Africa
                    British attack with 1 armour
                    Neutral_Axis defend with 1 infantry
                        British roll dice for 1 armour in French West Africa, round 2 :  1/1 hits
                        Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 :  0/1 hits
                        1 infantry owned by the Neutral_Axis lost in French West Africa
                    British win, taking French West Africa from Neutral_Axis with 1 armour remaining. Battle score for attacker is 3
                    Casualties for Neutral_Axis: 1 infantry
                Battle in Shan State
                    British attack with 1 armour, 1 bomber and 2 fighters
                    Japanese defend with 1 artillery and 1 mech_infantry
                        British roll dice for 1 armour, 1 bomber and 2 fighters in Shan State, round 2 :  1/4 hits
                        Japanese roll dice for 1 artillery and 1 mech_infantry in Shan State, round 2 :  0/2 hits
                        1 mech_infantry owned by the Japanese lost in Shan State
                        British roll dice for 1 armour, 1 bomber and 2 fighters in Shan State, round 3 :  1/4 hits
                        Japanese roll dice for 1 artillery in Shan State, round 3 :  0/1 hits
                        1 artillery owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 artillery and 1 mech_infantry

    Non Combat Move - British
                2 fighters moved from Shan State to India
                1 artillery and 3 infantry moved from India to Burma
                1 bomber moved from Shan State to Burma
                1 aaGun moved from India to Burma
                1 fighter and 1 tactical_bomber moved from Persia to India
                1 destroyer moved from 109 Sea Zone to 112 Sea Zone
                1 destroyer moved from 117 Sea Zone to 109 Sea Zone
                1 infantry moved from United Kingdom to Scotland
                1 aaGun moved from United Kingdom to Scotland

    Place Units - British
                1 factory_minor placed in Persia
                1 transport placed in 106 Sea Zone
                1 destroyer placed in 110 Sea Zone
                1 armour and 2 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                British collect 34 PUs; end with 34 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs

    Place Units - UK_Pacific
                1 artillery and 3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 14 PUs; end with 14 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
                Some Units in India change ownership: 1 artillery and 3 infantry

    Dice Statistics:

    Total
                2 was rolled 4 times
                3 was rolled 5 times
                4 was rolled 4 times
                5 was rolled 9 times
                6 was rolled 7 times
            Average roll : 4.345
            Median : 5.000
            Variance : 1.821
            Standard Deviation : 1.350
            Total rolls : 29

    British Combat
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 0.875
            Standard Deviation : 0.935
            Total rolls : 9

    Chinese Combat
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 4.250
            Median : 4.500
            Variance : 0.545
            Standard Deviation : 0.739
            Total rolls : 12

    Japanese Combat
                3 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 4.714
            Median : 5.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 7

    Neutral_Axis Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    triplea_40160_UK_4.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 artillery, 1 factory_minor and 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 bomber moved from Alexandria to Anglo Egyptian Sudan
                1 fighter moved from Alexandria to Anglo Egyptian Sudan
                1 fighter moved from Southern Italy to Trans-Jordan
                1 artillery moved from Egypt to Trans-Jordan
                1 artillery and 4 infantry moved from Egypt to Anglo Egyptian Sudan

    Combat - Italians
                Battle in Trans-Jordan
                    Italians attack with 1 artillery and 1 fighter
                    British defend with 1 infantry
                        Italians roll dice for 1 artillery and 1 fighter in Trans-Jordan, round 2 :  1/2 hits
                        British roll dice for 1 infantry in Trans-Jordan, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Trans-Jordan
                    Italians win, taking Trans-Jordan from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Anglo Egyptian Sudan
                    Italians attack with 1 artillery, 1 bomber, 1 fighter and 4 infantry
                    British defend with 1 armour, 2 infantry and 1 mech_infantry
                        Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 4 infantry in Anglo Egyptian Sudan, round 2 :  3/7 hits
                        British roll dice for 1 armour, 2 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 2 :  1/4 hits
                        1 mech_infantry owned by the British, 1 infantry owned by the Italians and 2 infantry owned by the British lost in Anglo Egyptian Sudan
                        Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 3 infantry in Anglo Egyptian Sudan, round 3 :  2/6 hits
                        British roll dice for 1 armour in Anglo Egyptian Sudan, round 3 :  0/1 hits
                        1 armour owned by the British lost in Anglo Egyptian Sudan
                    Italians win, taking Anglo Egyptian Sudan from British with 1 artillery, 1 bomber, 1 fighter and 3 infantry remaining. Battle score for attacker is 13
                    Casualties for Italians: 1 infantry
                    Casualties for British: 1 armour, 2 infantry and 1 mech_infantry

    Non Combat Move - Italians
                1 fighter moved from Trans-Jordan to Egypt
                1 fighter moved from Anglo Egyptian Sudan to Egypt
                1 bomber moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Greece to Bulgaria
                3 infantry moved from Yugoslavia to Romania
                2 infantry moved from Northern Italy to Southern Italy
                1 fighter moved from Romania to Southern Italy

    Place Units - Italians
                1 factory_minor placed in Egypt
                2 infantry placed in Southern Italy
                1 artillery placed in Northern Italy

    Turn Complete - Italians
                Italians collect 18 PUs; end with 19 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs

    Production/PUs Summary :

    Germans : 37 / 42
        Russians : 34 / 45
        Japanese : 43 / 52
        Americans : 53 / 78
        Chinese : 10 / 13
        British : 32 / 37
        UK_Pacific : 14 / 17
        Italians : 18 / 24
        ANZAC : 14 / 17
        French : 1 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 6 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40160_Ita4.tsvg


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer and 1 submarine moved from 62 Sea Zone to 45 Sea Zone
                1 destroyer moved from 54 Sea Zone to 34 Sea Zone
                1 cruiser moved from 54 Sea Zone to 44 Sea Zone
                1 transport moved from 62 Sea Zone to 54 Sea Zone

    triplea_40160_ANZ4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer and 1 submarine moved from 62 Sea Zone to 45 Sea Zone
                1 destroyer moved from 54 Sea Zone to 34 Sea Zone
                1 cruiser moved from 54 Sea Zone to 44 Sea Zone
                1 transport moved from 62 Sea Zone to 54 Sea Zone

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 destroyer and 1 submarine placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs

    triplea_40160_ANZ4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 destroyer and 1 submarine moved from 62 Sea Zone to 45 Sea Zone
                1 destroyer moved from 54 Sea Zone to 34 Sea Zone
                1 cruiser moved from 54 Sea Zone to 44 Sea Zone
                1 transport moved from 62 Sea Zone to 54 Sea Zone

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 destroyer and 1 submarine placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs

    Combat Move - French

    Turn Complete - French

    triplea_40160_Fre4.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 2 infantry moved from Baltic States to Eastern Poland
                2 bombers moved from Yugoslavia to Eastern Poland
                1 fighter and 3 tactical_bombers moved from Egypt to 96 Sea Zone
                1 fighter moved from Western Germany to 96 Sea Zone
                1 fighter moved from Western Germany to 96 Sea Zone
                1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 113 Sea Zone to 115 Sea Zone
                1 infantry moved from Norway to 113 Sea Zone
                1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
                1 infantry moved from 115 Sea Zone to Vyborg
                3 artilleries and 14 infantry moved from Norway to Finland
                16 artilleries and 20 infantry moved from Baltic States to Novgorod
                9 armour moved from Baltic States to Novgorod
                1 infantry moved from Baltic States to Eastern Poland

    Combat - Germans
                Battle in 115 Sea Zone
                    Germans attack with 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 1 transport
                    Russians defend with 1 cruiser and 1 submarine
                        Germans roll dice for 1 submarine in 115 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 transport in 115 Sea Zone, round 2 :  2/3 hits
                        Russians roll dice for 1 submarine in 115 Sea Zone, round 2 :  0/1 hits
                        Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 battleship owned by the Germans
                        1 submarine owned by the Russians and 1 cruiser owned by the Russians lost in 115 Sea Zone
                    Germans win with 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 18
                    Casualties for Russians: 1 cruiser and 1 submarine
                Battle in Vyborg
                Battle in 96 Sea Zone
                    Germans attack with 3 fighters and 3 tactical_bombers
                    Americans defend with 1 carrier and 1 fighter
                        Germans roll dice for 3 fighters and 3 tactical_bombers in 96 Sea Zone, round 2 :  3/6 hits
                        Americans roll dice for 1 carrier and 1 fighter in 96 Sea Zone, round 2 :  1/2 hits
                        1 carrier owned by the Americans, 1 fighter owned by the Germans and 1 fighter owned by the Americans lost in 96 Sea Zone
                    Germans win, taking Vyborg from Russians with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 16
                    Casualties for Germans: 1 fighter
                    Casualties for Americans: 1 carrier and 1 fighter
                Battle in Novgorod
                    Germans attack with 9 armour, 16 artilleries and 20 infantry
                    Russians defend with 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 6 infantry
                        Germans roll dice for 9 armour, 16 artilleries and 20 infantry in Novgorod, round 2 :  19/45 hits
                        Russians roll dice for 2 aaGuns and 6 infantry in Novgorod, round 2 :  5/6 hits
                        2 aaGuns owned by the Russians, 5 infantry owned by the Germans and 6 infantry owned by the Russians lost in Novgorod
                    Germans win, taking Novgorod from Russians with 9 armour, 16 artilleries and 15 infantry remaining. Battle score for attacker is 13
                    Casualties for Germans: 5 infantry
                    Casualties for Russians: 2 aaGuns and 6 infantry
                Battle in Finland
                    Germans attack with 3 artilleries and 14 infantry
                    Russians defend with 6 infantry
                        Germans roll dice for 3 artilleries and 14 infantry in Finland, round 2 :  3/17 hits
                        Russians roll dice for 6 infantry in Finland, round 2 :  3/6 hits
                        3 infantry owned by the Germans and 3 infantry owned by the Russians lost in Finland
                        Germans roll dice for 3 artilleries and 11 infantry in Finland, round 3 :  2/14 hits
                        Russians roll dice for 3 infantry in Finland, round 3 :  1/3 hits
                        1 infantry owned by the Germans and 2 infantry owned by the Russians lost in Finland
                        Germans roll dice for 3 artilleries and 10 infantry in Finland, round 4 :  3/13 hits
                        Russians roll dice for 1 infantry in Finland, round 4 :  0/1 hits
                        1 infantry owned by the Russians lost in Finland
                    Germans win, taking Finland from Russians with 3 artilleries and 10 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 4 infantry
                    Casualties for Russians: 6 infantry
                Battle in Eastern Poland
                    Germans attack with 1 artillery, 2 bombers and 3 infantry
                    Russians defend with 3 infantry
                        Germans roll dice for 1 artillery, 2 bombers and 3 infantry in Eastern Poland, round 2 :  1/6 hits
                        Russians roll dice for 3 infantry in Eastern Poland, round 2 :  0/3 hits
                        1 infantry owned by the Russians lost in Eastern Poland
                        Germans roll dice for 1 artillery, 2 bombers and 3 infantry in Eastern Poland, round 3 :  2/6 hits
                        Russians roll dice for 2 infantry in Eastern Poland, round 3 :  0/2 hits
                        2 infantry owned by the Russians lost in Eastern Poland
                    Germans win, taking Eastern Poland from Russians with 1 artillery, 2 bombers and 3 infantry remaining. Battle score for attacker is 9
                    Casualties for Russians: 3 infantry

    Non Combat Move - Germans
                1 aaGun moved from Poland to Eastern Poland
                1 aaGun moved from Baltic States to Novgorod
                2 mech_infantrys moved from Germany to Romania
                4 mech_infantrys moved from Poland to Romania
                2 bombers moved from Eastern Poland to Western Germany
                1 aaGun moved from Germany to Western Germany
                1 aaGun moved from Norway to Finland
                2 artilleries moved from Western Germany to 113 Sea Zone
                2 infantry moved from Western Germany to 113 Sea Zone
                2 infantry moved from Norway to Finland
                2 artilleries, 2 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone
                2 artilleries and 2 infantry moved from 115 Sea Zone to Novgorod
                2 fighters and 3 tactical_bombers moved from 96 Sea Zone to Southern Italy
                1 artillery moved from Western Germany to France
                1 infantry moved from Western Germany to France
                3 mech_infantrys moved from Baltic States to Romania

    Place Units - Germans
                1 artillery placed in France
                2 artilleries placed in Western Germany
                2 infantry placed in Western Germany
                2 mech_infantrys placed in Western Germany
                4 mech_infantrys placed in Germany
                Germans undo move 5.
                2 mech_infantrys placed in Western Germany
                2 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 42 PUs; end with 42 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs

    Production/PUs Summary :

    Germans : 42 / 52
        Russians : 29 / 45
        Japanese : 43 / 52
        Americans : 53 / 78
        Chinese : 10 / 13
        British : 32 / 37
        UK_Pacific : 14 / 17
        Italians : 18 / 24
        ANZAC : 14 / 20
        French : 1 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 6 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40160_Ger5.tsvg


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 1 armour, 3 artilleries and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery and 2 infantry moved from Karelia to Vyborg
                2 infantry moved from Belarus to Baltic States
                      Russians take Baltic States from Germans
                1 infantry moved from Belarus to Eastern Poland
                1 artillery and 3 infantry moved from Bessarabia to Eastern Poland
                1 armour moved from Ukraine to Eastern Poland
                1 infantry moved from Belarus to Eastern Poland

    triplea_40160_Rus5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 1 armour, 3 artilleries and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery and 2 infantry moved from Karelia to Vyborg
                2 infantry moved from Belarus to Baltic States
                      Russians take Baltic States from Germans
                1 infantry moved from Belarus to Eastern Poland
                1 artillery and 3 infantry moved from Bessarabia to Eastern Poland
                1 armour moved from Ukraine to Eastern Poland
                1 infantry moved from Belarus to Eastern Poland

    Combat - Russians
                Battle in Vyborg
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 2 infantry in Vyborg, round 2 :  0/3 hits
                        Germans roll dice for 1 infantry in Vyborg, round 2 :  1/1 hits
                        1 infantry owned by the Russians lost in Vyborg
                        Russians roll dice for 1 artillery and 1 infantry in Vyborg, round 3 :  1/2 hits
                        Germans roll dice for 1 infantry in Vyborg, round 3 :  0/1 hits
                        1 infantry owned by the Germans lost in Vyborg
                    Russians win, taking Vyborg from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Eastern Poland
                    Russians attack with 1 armour, 1 artillery and 5 infantry
                    Germans defend with 1 aaGun, 1 artillery and 3 infantry
                        Russians roll dice for 1 armour, 1 artillery and 5 infantry in Eastern Poland, round 2 :  2/7 hits
                        Germans roll dice for 1 aaGun, 1 artillery and 3 infantry in Eastern Poland, round 2 :  1/4 hits
                        1 aaGun owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Eastern Poland
                        Russians roll dice for 1 armour, 1 artillery and 4 infantry in Eastern Poland, round 3 :  1/6 hits
                        Germans roll dice for 1 artillery and 2 infantry in Eastern Poland, round 3 :  0/3 hits
                        1 infantry owned by the Germans lost in Eastern Poland
                        Russians roll dice for 1 armour, 1 artillery and 4 infantry in Eastern Poland, round 4 :  4/6 hits
                        Germans roll dice for 1 artillery and 1 infantry in Eastern Poland, round 4 :  2/2 hits
                        1 infantry owned by the Germans, 2 infantry owned by the Russians and 1 artillery owned by the Germans lost in Eastern Poland
                    Russians win, taking Eastern Poland from Germans with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 9
                    Casualties for Germans: 1 aaGun, 1 artillery and 3 infantry
                    Casualties for Russians: 3 infantry

    Non Combat Move - Russians
                1 fighter moved from Archangel to Russia
                4 armour moved from Archangel to Smolensk
                2 mech_infantrys moved from Archangel to Smolensk
                1 artillery and 2 infantry moved from Belarus to Smolensk
                1 artillery and 1 infantry moved from Archangel to Smolensk
                1 infantry moved from Bryansk to Smolensk
                1 infantry moved from Bryansk to Smolensk
                2 infantry moved from Russia to Smolensk
                2 infantry moved from Ukraine to Bessarabia
                1 infantry moved from Volgograd to Rostov
                1 infantry moved from Russia to Bryansk
                1 infantry moved from Samara to Vologda
                2 fighters moved from Bryansk to Russia

    Place Units - Russians
                1 armour, 2 artilleries and 7 infantry placed in Russia
                1 infantry placed in Ukraine
                1 infantry placed in Ukraine
                1 artillery placed in Volgograd

    Turn Complete - Russians
                Russians collect 31 PUs; end with 31 PUs total
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 7 times
                3 was rolled 4 times
                4 was rolled 7 times
                5 was rolled 4 times
                6 was rolled 8 times
            Average roll : 3.629
            Median : 4.000
            Variance : 0.559
            Standard Deviation : 0.748
            Total rolls : 35

    Germans Combat
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.636
            Median : 4.000
            Variance : 0.700
            Standard Deviation : 0.837
            Total rolls : 11

    Russians Combat
                1 was rolled 4 times
                2 was rolled 4 times
                3 was rolled 3 times
                4 was rolled 5 times
                5 was rolled 2 times
                6 was rolled 6 times
            Average roll : 3.625
            Median : 4.000
            Variance : 0.435
            Standard Deviation : 0.659
            Total rolls : 24

    triplea_40160_Rus5.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 artillery, 2 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 artillery and 4 infantry moved from Buryatia to Yakut S.S.R.
                1 armour moved from Sakha to Yakut S.S.R.
                1 submarine moved from 6 Sea Zone to 34 Sea Zone
                1 fighter moved from 17 Sea Zone to 34 Sea Zone
                1 destroyer moved from 35 Sea Zone to 45 Sea Zone
                2 infantry moved from Iwo Jima to 17 Sea Zone
                2 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone
                2 infantry moved from 21 Sea Zone to Guam
                1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
                1 bomber moved from French Indo China to 45 Sea Zone
                1 carrier moved from 35 Sea Zone to 37 Sea Zone
                1 fighter moved from French Indo China to 44 Sea Zone
                2 fighters and 2 tactical_bombers moved from Kwangsi to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from French Indo China to 37 Sea Zone
                1 destroyer moved from 35 Sea Zone to 44 Sea Zone
                1 fighter moved from Japan to 37 Sea Zone
                1 tactical_bomber moved from French Indo China to 37 Sea Zone
                1 fighter moved from 17 Sea Zone to 45 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone
                1 fighter moved from Japan to 37 Sea Zone
                1 tactical_bomber moved from Kwangsi to 37 Sea Zone
                2 bombers moved from French Indo China to 37 Sea Zone
                1 bomber moved from French Indo China to 37 Sea Zone

    Combat - Japanese
                Battle in Guam
                Battle in 37 Sea Zone
                    Japanese attack with 3 bombers, 1 carrier, 5 fighters and 5 tactical_bombers
                    British defend with 1 battleship and 1 cruiser; Americans defend with 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport
                        Japanese roll dice for 3 bombers, 1 carrier, 5 fighters and 5 tactical_bombers in 37 Sea Zone, round 2 :  10/13 hits
                        Americans roll dice for 2 battleships, 1 carrier, 2 cruisers, 1 fighter, 1 tactical_bomber and 1 transport in 37 Sea Zone, round 2 :  4/7 hits
                        1 battleship owned by the British, 1 carrier owned by the Americans, 2 fighters owned by the Japanese, 1 battleship owned by the Americans, 1 tactical_bomber owned by the Americans, 1 cruiser owned by the Americans, 1 cruiser owned by the British, 1 carrier owned by the Japanese and 1 fighter owned by the Americans lost in 37 Sea Zone
                        1 transport owned by the Americans lost in 37 Sea Zone
                    Japanese win, taking Guam from Americans with 3 bombers, 3 fighters and 5 tactical_bombers remaining. Battle score for attacker is 72
                    Casualties for British: 1 battleship and 1 cruiser
                    Casualties for Americans: 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport
                    Casualties for Japanese: 1 carrier and 2 fighters
                Battle in 34 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 2 :  2/2 hits
                        ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 34 Sea Zone
                    Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in 45 Sea Zone
                    Japanese attack with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 destroyer and 1 submarine
                        Japanese roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 :  2/4 hits
                        ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 :  0/1 hits
                        ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 45 Sea Zone
                    Japanese win with 1 bomber, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14
                    Casualties for ANZAC: 1 destroyer and 1 submarine
                Battle in 44 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 cruiser
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 :  1/3 hits
                        ANZAC roll dice for 1 cruiser in 44 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 cruiser owned by the ANZAC lost in 44 Sea Zone
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for ANZAC: 1 cruiser
                    Casualties for Japanese: 1 destroyer
                Battle in Yakut S.S.R.
                    Japanese attack with 1 armour, 1 artillery and 4 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 armour, 1 artillery and 4 infantry in Yakut S.S.R., round 2 :  2/6 hits
                        Russians roll dice for 1 infantry in Yakut S.S.R., round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Yakut S.S.R.
                    Japanese win, taking Yakut S.S.R. from Russians with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                1 aaGun moved from Buryatia to Yakut S.S.R.
                1 fighter moved from 44 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
                1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 17 Sea Zone to 21 Sea Zone
                1 fighter moved from 34 Sea Zone to 21 Sea Zone
                1 tactical_bomber moved from 34 Sea Zone to 21 Sea Zone
                2 submarines moved from 6 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone
                1 bomber moved from 45 Sea Zone to Philippines
                3 bombers moved from 37 Sea Zone to Philippines
                3 fighters and 5 tactical_bombers moved from 37 Sea Zone to French Indo China
                2 mech_infantrys moved from Kwangsi to French Indo China
                1 infantry moved from Jehol to Anhwe
                1 infantry moved from Anhwe to Kiangsu
                2 infantry moved from Iwo Jima to 17 Sea Zone
                2 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone
                2 infantry moved from 21 Sea Zone to Guam
                1 transport moved from 35 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines

    Place Units - Japanese
                1 artillery and 2 infantry placed in French Indo China
                1 infantry and 2 mech_infantrys placed in Kiangsu
                2 fighters and 1 tactical_bomber placed in Japan
                Japanese undo move 3.
                Japanese undo move 2.
                Japanese undo move 1.
                1 fighter, 1 infantry and 1 mech_infantry placed in Kiangsu
                1 artillery, 1 infantry and 1 mech_infantry placed in French Indo China
                Japanese undo move 2.
                Japanese undo move 1.
                2 fighters placed in Kiangsu
                1 mech_infantry placed in Kiangsu
                1 artillery and 2 infantry placed in French Indo China
                1 infantry, 1 mech_infantry and 1 tactical_bomber placed in Japan

    Turn Complete - Japanese
                Japanese collect 44 PUs; end with 44 PUs total
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 47 PUs

    Production/PUs Summary :

    Germans : 40 / 52
        Russians : 30 / 36
        Japanese : 44 / 47
        Americans : 53 / 78
        Chinese : 10 / 13
        British : 32 / 37
        UK_Pacific : 14 / 17
        Italians : 18 / 24
        ANZAC : 14 / 20
        French : 1 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 6 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_40160_Jap5.tsvg


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 cruiser, 3 destroyers, 5 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 transport moved from 91 Sea Zone to 92 Sea Zone
                2 infantry moved from Morocco to 92 Sea Zone
                2 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
                2 infantry moved from 93 Sea Zone to Southern France
                1 mech_infantry moved from Morocco to Algeria
                1 armour moved from Morocco to Algeria
                1 artillery moved from Morocco to 91 Sea Zone
                1 artillery and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 artillery moved from 110 Sea Zone to Holland Belgium
                1 infantry moved from Morocco to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 destroyer moved from 91 Sea Zone to 93 Sea Zone
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 transport moved from 91 Sea Zone to 86 Sea Zone
                2 infantry moved from Brazil to 86 Sea Zone
                2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
                1 cruiser moved from 91 Sea Zone to 110 Sea Zone
                1 submarine moved from 91 Sea Zone to 95 Sea Zone
                1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 bomber moved from India to 45 Sea Zone
                1 battleship moved from 54 Sea Zone to 37 Sea Zone
                1 destroyer moved from 42 Sea Zone to 45 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 2 fighters and 1 submarine moved from 26 Sea Zone to 54 Sea Zone

    triplea_40160_Ame5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 cruiser, 3 destroyers, 5 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 transport moved from 91 Sea Zone to 92 Sea Zone
                2 infantry moved from Morocco to 92 Sea Zone
                2 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
                2 infantry moved from 93 Sea Zone to Southern France
                1 mech_infantry moved from Morocco to Algeria
                1 armour moved from Morocco to Algeria
                1 artillery moved from Morocco to 91 Sea Zone
                1 artillery and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 artillery moved from 110 Sea Zone to Holland Belgium
                1 infantry moved from Morocco to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 destroyer moved from 91 Sea Zone to 93 Sea Zone
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 transport moved from 91 Sea Zone to 86 Sea Zone
                2 infantry moved from Brazil to 86 Sea Zone
                2 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
                1 cruiser moved from 91 Sea Zone to 110 Sea Zone
                1 submarine moved from 91 Sea Zone to 95 Sea Zone
                1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 bomber moved from India to 45 Sea Zone
                1 battleship moved from 54 Sea Zone to 37 Sea Zone
                1 destroyer moved from 42 Sea Zone to 45 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 2 fighters and 1 submarine moved from 26 Sea Zone to 54 Sea Zone

    Combat - Americans
                Battle in Holland Belgium
                Battle in 45 Sea Zone
                    Americans attack with 1 bomber and 1 destroyer
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 bomber and 1 destroyer in 45 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 bomber and 1 destroyer in 45 Sea Zone, round 3 :  0/2 hits
                        Japanese roll dice for 1 destroyer in 45 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 bomber and 1 destroyer in 45 Sea Zone, round 4 :  2/2 hits
                        Japanese roll dice for 1 destroyer in 45 Sea Zone, round 4 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 45 Sea Zone
                    Americans win, taking Holland Belgium from Germans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Algeria
                    Americans attack with 1 armour and 1 mech_infantry
                    Neutral_Axis defend with 1 infantry
                        Americans roll dice for 1 armour and 1 mech_infantry in Algeria, round 2 :  1/2 hits
                        Neutral_Axis roll dice for 1 infantry in Algeria, round 2 :  1/1 hits
                        1 infantry owned by the Neutral_Axis and 1 mech_infantry owned by the Americans lost in Algeria
                    Americans win, taking Algeria from Neutral_Axis with 1 armour remaining. Battle score for attacker is -1
                    Casualties for Americans: 1 mech_infantry
                    Casualties for Neutral_Axis: 1 infantry
                Battle in Southern France
                Battle in Normandy Bordeaux

    Non Combat Move - Americans
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                2 infantry moved from 87 Sea Zone to French West Africa
                1 bomber moved from 45 Sea Zone to Queensland
                1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                2 destroyers, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 submarine moved from 7 Sea Zone to 6 Sea Zone
                1 submarine moved from 16 Sea Zone to 6 Sea Zone

    Place Units - Americans
                1 destroyer and 2 transports placed in 101 Sea Zone
                1 cruiser, 2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
                3 infantry placed in Western United States
                Americans undo move 3.
                2 infantry placed in Western United States
                3 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 62 PUs; end with 62 PUs total
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs

    Dice Statistics:

    Total
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 5 times
                6 was rolled 2 times
            Average roll : 4.167
            Median : 5.000
            Variance : 1.455
            Standard Deviation : 1.206
            Total rolls : 12

    Americans Combat
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 4 times
            Average roll : 3.875
            Median : 4.500
            Variance : 1.714
            Standard Deviation : 1.309
            Total rolls : 8

    Japanese Combat
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 5.667
            Median : 6.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Neutral_Axis Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    triplea_40160_Ame5.tsvg


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 infantry moved from Hunan to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 infantry moved from Hunan to Anhwe
                1 infantry moved from Kweichow to Anhwe
                1 fighter moved from Szechwan to Anhwe

    triplea_40160_Chi5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 infantry moved from Hunan to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 infantry moved from Hunan to Anhwe
                1 infantry moved from Kweichow to Anhwe
                1 fighter moved from Szechwan to Anhwe

    Combat - Chinese
                Battle in Anhwe
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Anhwe, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Anhwe
                    Chinese win, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Anhwe to Szechwan
                1 infantry moved from Shensi to Hopei
                1 artillery and 4 infantry moved from Szechwan to Yunnan

    Place Units - Chinese
                1 artillery and 3 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 13 PUs; end with 13 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 6 times
                6 was rolled 2 times
            Average roll : 3.938
            Median : 4.500
            Variance : 1.200
            Standard Deviation : 1.095
            Total rolls : 16

    Americans Combat
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 4 times
            Average roll : 3.875
            Median : 4.500
            Variance : 1.714
            Standard Deviation : 1.309
            Total rolls : 8

    Chinese Combat
                1 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Japanese Combat
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 5.250
            Median : 5.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Neutral_Axis Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    triplea_40160_Chi5.tsvg


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5

    Combat Move - British
                1 armour moved from Shan State to Siam
                      UK_Pacific take Siam from Japanese
                1 artillery and 3 infantry moved from Burma to Shan State
                1 artillery and 3 infantry moved from India to Burma
                1 bomber moved from Burma to India
                1 infantry moved from Iraq to Trans-Jordan
                1 fighter and 1 tactical_bomber moved from Persia to Trans-Jordan
                1 armour moved from French West Africa to French Equatorial Africa
                1 mech_infantry moved from Belgian Congo to Ethiopia
                1 armour moved from Belgian Congo to Kenya
                1 artillery moved from Rhodesia to Belgian Congo
                1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
                1 fighter moved from Iceland to United Kingdom
                1 destroyer moved from 112 Sea Zone to 125 Sea Zone
                1 fighter moved from United Kingdom to 125 Sea Zone

    triplea_40160_Bri5.tsvg

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