L17 SurpriseAttack (Allies +12) vs. StuckTojo (Axis)


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 1 armour, 1 artillery and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Ulaanbaatar to Amur
                      Russians take Amur from Japanese
                1 artillery moved from Western Ukraine to Bessarabia
                4 infantry moved from Ukraine to Bessarabia
                1 artillery and 6 infantry moved from Novgorod to Belarus
                4 infantry moved from Novgorod to Baltic States
                1 fighter moved from Novgorod to Baltic States
                1 fighter moved from Ukraine to Bessarabia
                1 tactical_bomber moved from Ukraine to Belarus
                1 armour moved from Western Ukraine to Belarus
                1 infantry moved from Ukraine to Bessarabia
                1 fighter moved from Ukraine to Belarus

    triplea_39106.0_Rus4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 1 armour, 1 artillery and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Ulaanbaatar to Amur
                      Russians take Amur from Japanese
                1 artillery moved from Western Ukraine to Bessarabia
                4 infantry moved from Ukraine to Bessarabia
                1 artillery and 6 infantry moved from Novgorod to Belarus
                4 infantry moved from Novgorod to Baltic States
                1 fighter moved from Novgorod to Baltic States
                1 fighter moved from Ukraine to Bessarabia
                1 tactical_bomber moved from Ukraine to Belarus
                1 armour moved from Western Ukraine to Belarus
                1 infantry moved from Ukraine to Bessarabia
                1 fighter moved from Ukraine to Belarus

    Combat - Russians
                Battle in Bessarabia
                    Russians attack with 1 artillery, 1 fighter and 5 infantry
                    Italians defend with 1 artillery and 2 infantry
                        Russians roll dice for 1 artillery, 1 fighter and 5 infantry in Bessarabia, round 2 :  2/7 hits
                        Italians roll dice for 1 artillery and 2 infantry in Bessarabia, round 2 :  1/3 hits
                        1 infantry owned by the Russians and 2 infantry owned by the Italians lost in Bessarabia
                        Russians roll dice for 1 artillery, 1 fighter and 4 infantry in Bessarabia, round 3 :  0/6 hits
                        Italians roll dice for 1 artillery in Bessarabia, round 3 :  1/1 hits
                        1 infantry owned by the Russians lost in Bessarabia
                        Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Bessarabia, round 4 :  3/5 hits
                        Italians roll dice for 1 artillery in Bessarabia, round 4 :  1/1 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Italians lost in Bessarabia
                    Russians win, taking Bessarabia from Italians with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 1
                    Casualties for Italians: 1 artillery and 2 infantry
                    Casualties for Russians: 3 infantry
                Battle in Baltic States
                    Russians attack with 1 fighter and 4 infantry
                    Germans defend with 2 mech_infantrys
                        Russians roll dice for 1 fighter and 4 infantry in Baltic States, round 2 :  0/5 hits
                        Germans roll dice for 2 mech_infantrys in Baltic States, round 2 :  2/2 hits
                        2 infantry owned by the Russians lost in Baltic States
                        Russians roll dice for 1 fighter and 2 infantry in Baltic States, round 3 :  0/3 hits
                        Germans roll dice for 2 mech_infantrys in Baltic States, round 3 :  1/2 hits
                        1 infantry owned by the Russians lost in Baltic States
                        Russians roll dice for 1 fighter and 1 infantry in Baltic States, round 4 :  1/2 hits
                        Germans roll dice for 2 mech_infantrys in Baltic States, round 4 :  1/2 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Baltic States
                    retreated to Baltic States
                    Germans win with 1 mech_infantry remaining. Battle score for attacker is -8
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 4 infantry
                Battle in Belarus
                    Russians attack with 1 armour, 1 artillery, 1 fighter, 6 infantry and 1 tactical_bomber
                    Germans defend with 4 infantry; Italians defend with 1 armour
                        Russians roll dice for 1 armour, 1 artillery, 1 fighter, 6 infantry and 1 tactical_bomber in Belarus, round 2 :  5/10 hits
                        Italians roll dice for 1 armour and 4 infantry in Belarus, round 2 :  4/5 hits
                        4 infantry owned by the Russians, 4 infantry owned by the Germans and 1 armour owned by the Italians lost in Belarus
                    Russians win, taking Belarus from Italians with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Germans: 4 infantry
                    Casualties for Italians: 1 armour
                    Casualties for Russians: 4 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Belarus to Russia
                1 fighter moved from Baltic States to Russia
                1 infantry moved from Bryansk to Western Ukraine
                2 armour moved from Western Ukraine to Smolensk
                1 artillery and 1 infantry moved from Russia to Smolensk
                2 infantry moved from Rostov to Bryansk
                1 fighter moved from Bessarabia to Russia
                2 infantry moved from Volgograd to Rostov
                5 infantry moved from Timguska to Novosibirsk
                1 infantry moved from Buryatia to Sakha
                2 infantry moved from Buryatia to Amur
                1 infantry moved from Olgiy to Kansu
                1 armour moved from Ukraine to Smolensk
                1 armour moved from Russia to Smolensk

    Place Units - Russians
                3 infantry placed in Novgorod
                3 infantry placed in Ukraine
                2 infantry placed in Volgograd
                1 armour, 1 artillery and 2 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 33 PUs; end with 33 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs

    Dice Statistics:

    Total
                1 was rolled 11 times
                2 was rolled 12 times
                3 was rolled 7 times
                4 was rolled 8 times
                5 was rolled 5 times
                6 was rolled 11 times
            Average roll : 3.315
            Median : 3.000
            Variance : 0.717
            Standard Deviation : 0.847
            Total rolls : 54

    Germans Combat
                1 was rolled 3 times
                2 was rolled 1 times
                4 was rolled 2 times
            Average roll : 2.167
            Median : 1.500
            Variance : 1.600
            Standard Deviation : 1.265
            Total rolls : 6

    Italians Combat
                1 was rolled 2 times
                2 was rolled 4 times
                3 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 2.900
            Median : 2.000
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 10

    Russians Combat
                1 was rolled 6 times
                2 was rolled 7 times
                3 was rolled 6 times
                4 was rolled 6 times
                5 was rolled 3 times
                6 was rolled 10 times
            Average roll : 3.605
            Median : 3.500
            Variance : 0.703
            Standard Deviation : 0.838
            Total rolls : 38

    triplea_39106.0_Rus4.tsvg


  • Cool, Thanks and Cheers.
    The Sabres surprised me after the last few years so I’m happy. Its anybody but Dallas, and maybe L.A.K.
    I like the grief the Leafs get
    L.oosers
    E.ven
    After
    F.ourtey
    S.easons
    I cant wait for the race for the play-offs
    Tanks
    Kris

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 3 artilleries, 1 bomber, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery moved from Suiyuyan to Shensi
                1 armour moved from Hopei to Shensi
                2 fighters and 2 tactical_bombers moved from Shantung to Shensi
                1 bomber moved from Kiangsu to Shensi
                1 armour moved from Kiangsu to Kweichow
                1 fighter and 1 tactical_bomber moved from Shantung to Kweichow
                1 tactical_bomber moved from Shantung to Amur
                1 artillery and 3 infantry moved from Korea to Amur
                1 armour and 3 infantry moved from Siberia to Sakha
                1 fighter and 1 tactical_bomber moved from Japan to Sakha
                1 fighter moved from Japan to Amur
                1 mech_infantry moved from Jehol to Kweichow
                1 artillery moved from Siam to Shan State
                1 transport moved from 37 Sea Zone to 43 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Shan State
                3 fighters and 3 tactical_bombers moved from 37 Sea Zone to Shan State
                2 battleships, 3 carriers and 2 cruisers moved from 37 Sea Zone to 20 Sea Zone
                1 destroyer moved from 20 Sea Zone to 55 Sea Zone
                1 bomber moved from French Indo China to Shensi
                2 transports moved from 37 Sea Zone to 19 Sea Zone

    Combat - Japanese
                Battle in Amur
                    Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                    Russians defend with 3 infantry
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 artillery and 3 infantry
                    Casualties for Russians: 3 infantry
                Battle in Sakha
                    Japanese attack with 1 armour, 1 fighter, 3 infantry and 1 tactical_bomber
                    Russians defend with 3 infantry
                    Japanese win, taking Sakha from Russians with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for Russians: 3 infantry
                Battle in Kweichow
                    Japanese attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Kweichow from Chinese with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Shan State
                    Japanese attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
                    ANZAC defend with 2 fighters; British defend with 1 artillery and 1 infantry
                    Japanese win, taking Shan State from UK_Pacific with 1 artillery, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 24
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 2 fighters
                    Casualties for British: 1 artillery and 1 infantry
                Battle in Shensi
                    Japanese attack with 1 armour, 1 artillery, 2 bombers, 2 fighters and 2 tactical_bombers
                    Chinese defend with 1 artillery, 1 fighter and 2 infantry
                    Japanese win, taking Shensi from Chinese with 1 armour, 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 16
                    Casualties for Japanese: 1 artillery
                    Casualties for Chinese: 1 artillery, 1 fighter and 2 infantry

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 35 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                1 fighter and 1 tactical_bomber moved from Sakha to Siberia
                1 fighter moved from Amur to Jehol
                1 tactical_bomber moved from Amur to Manchuria
                2 bombers moved from Shensi to Anhwe
                1 armour moved from Kiangsu to Chahar
                1 armour moved from Kiangsu to Anhwe
                1 fighter and 1 tactical_bomber moved from Kweichow to French Indo China
                2 fighters and 2 tactical_bombers moved from Shensi to Hopei
                1 aaGun moved from Korea to Manchuria
                1 submarine moved from 21 Sea Zone to 35 Sea Zone
                1 infantry moved from Jehol to Manchuria
                1 destroyer moved from 20 Sea Zone to 16 Sea Zone
                2 fighters moved from Japan to Manchuria
                2 fighters and 2 tactical_bombers moved from Shan State to French Indo China
                1 fighter and 1 tactical_bomber moved from Shan State to French Indo China

    Place Units - Japanese
                3 mech_infantrys placed in Kiangsu
                3 artilleries placed in French Indo China
                1 bomber placed in Japan
                1 submarine and 1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,6
                Japanese collect 45 PUs (3 lost to blockades); end with 45 PUs total

    triplea_39106.0_Jap4.tsvg

  • '19 '17 '16

    @suprise:

    Cool, Thanks and Cheers.
    The Sabres surprised me after the last few years so I’m happy. Its anybody but Dallas, and maybe L.A.K.
    I like the grief the Leafs get
    L.oosers
    E.ven
    After
    F.ourtey
    S.easons
    I cant wait for the race for the play-offs
    Tanks
    Kris

    Like most folks up here, I HATE the Leafs with a passion.  :-D

    Glad to see the feeling is mutual South of the border as well.


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 3 infantry, 1 submarine and 3 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 armour and 1 infantry moved from Brazil to 86 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                1 destroyer moved from 91 Sea Zone to 93 Sea Zone
                      Americans take 93 Sea Zone from Italians
                1 destroyer moved from 91 Sea Zone to 94 Sea Zone
                1 cruiser moved from 96 Sea Zone to 98 Sea Zone
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 infantry moved from Central United States to 101 Sea Zone
                2 destroyers, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 submarine moved from 91 Sea Zone to 110 Sea Zone
                1 submarine moved from 43 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
                1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
                1 submarine moved from 41 Sea Zone to 55 Sea Zone
                1 cruiser and 1 destroyer moved from 41 Sea Zone to 37 Sea Zone
                1 destroyer moved from 25 Sea Zone to 16 Sea Zone
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 fighter moved from Hawaiian Islands to 16 Sea Zone
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone

    triplea_39106.0_Ame4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 3 infantry, 1 submarine and 3 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 armour and 1 infantry moved from Brazil to 86 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                1 destroyer moved from 91 Sea Zone to 93 Sea Zone
                      Americans take 93 Sea Zone from Italians
                1 destroyer moved from 91 Sea Zone to 94 Sea Zone
                1 cruiser moved from 96 Sea Zone to 98 Sea Zone
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 infantry moved from Central United States to 101 Sea Zone
                2 destroyers, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 submarine moved from 91 Sea Zone to 110 Sea Zone
                1 submarine moved from 43 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
                1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
                1 submarine moved from 41 Sea Zone to 55 Sea Zone
                1 cruiser and 1 destroyer moved from 41 Sea Zone to 37 Sea Zone
                1 destroyer moved from 25 Sea Zone to 16 Sea Zone
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                1 fighter moved from Hawaiian Islands to 16 Sea Zone
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone

    Combat - Americans
                Battle in 16 Sea Zone
                    Americans attack with 1 destroyer, 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer and 1 fighter in 16 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 submarine owned by the Americans lost in 16 Sea Zone
                    Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer
                Battle in 37 Sea Zone
                    Americans attack with 1 cruiser, 1 destroyer and 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 37 Sea Zone
                        Americans roll dice for 1 submarine in 37 Sea Zone, round 2 :  0/1 hits
                    Americans win, taking 37 Sea Zone from Neutral with 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 55 Sea Zone
                    Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 55 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 55 Sea Zone
                    Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                2 battleships, 1 carrier, 1 cruiser, 1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
                1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Philippines
                1 cruiser and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone
                1 cruiser, 1 destroyer, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from 16 Sea Zone to Midway
                1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco

    Place Units - Americans
                1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
                1 destroyer and 2 transports placed in 101 Sea Zone
                1 fighter and 1 submarine placed in 10 Sea Zone
                1 artillery and 1 infantry placed in Western United States
                1 infantry placed in Central United States
                1 infantry placed in Eastern United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1,5
                Americans collect 53 PUs (1 lost to blockades); end with 54 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 3 times
                5 was rolled 4 times
                6 was rolled 1 times
            Average roll : 3.231
            Median : 3.000
            Variance : 0.917
            Standard Deviation : 0.957
            Total rolls : 13

    Null / Other
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.750
            Median : 2.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    Americans Combat
                1 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 5.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.750
            Median : 2.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    triplea_39106.0_Ame4.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 artillery moved from Yunnan to Hunan
                      Chinese take Hunan from Japanese
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese

    triplea_39106.0_Chi4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 artillery moved from Yunnan to Hunan
                      Chinese take Hunan from Japanese
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 artillery and 3 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 8 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 3 times
                5 was rolled 4 times
                6 was rolled 1 times
            Average roll : 3.231
            Median : 3.000
            Variance : 0.917
            Standard Deviation : 0.957
            Total rolls : 13

    Null / Other
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.750
            Median : 2.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    Americans Combat
                1 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 5.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.750
            Median : 2.500
            Variance : 1.333
            Standard Deviation : 1.155
            Total rolls : 4

    triplea_39106.0_Chi4.tsvg


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Combat Move - British
                1 transport moved from 91 Sea Zone to 92 Sea Zone
                1 artillery moved from Gibraltar to 92 Sea Zone
                1 artillery and 1 transport moved from 92 Sea Zone to 96 Sea Zone
                1 infantry moved from Malta to 96 Sea Zone
                1 artillery and 1 infantry moved from 96 Sea Zone to Libya
                1 destroyer moved from 92 Sea Zone to 99 Sea Zone
                1 bomber moved from Egypt to Libya
                1 artillery and 2 infantry moved from Burma to Shan State
                1 armour and 1 mech_infantry moved from Yunnan to Kweichow
                1 fighter and 1 tactical_bomber moved from India to Kweichow
                1 fighter moved from India to Shan State
                1 infantry moved from Kenya to Italian Somaliland
                      British take Italian Somaliland from Italians

    triplea_39106.0_Bri4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - British
                British buy 1 armour, 1 destroyer, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 transport moved from 91 Sea Zone to 92 Sea Zone
                1 artillery moved from Gibraltar to 92 Sea Zone
                1 artillery and 1 transport moved from 92 Sea Zone to 96 Sea Zone
                1 infantry moved from Malta to 96 Sea Zone
                1 artillery and 1 infantry moved from 96 Sea Zone to Libya
                1 destroyer moved from 92 Sea Zone to 99 Sea Zone
                1 bomber moved from Egypt to Libya
                1 artillery and 2 infantry moved from Burma to Shan State
                1 armour and 1 mech_infantry moved from Yunnan to Kweichow
                1 fighter and 1 tactical_bomber moved from India to Kweichow
                1 fighter moved from India to Shan State
                1 infantry moved from Kenya to Italian Somaliland
                      British take Italian Somaliland from Italians

    Combat - British
                Battle in Kweichow
                    British attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 1 armour and 1 mech_infantry
                        British roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kweichow, round 2 :  2/4 hits
                        Japanese roll dice for 1 armour and 1 mech_infantry in Kweichow, round 2 :  1/2 hits
                        1 armour owned by the Japanese, 1 mech_infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Kweichow
                    British win, taking Kweichow from Japanese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 1 mech_infantry
                    Casualties for Japanese: 1 armour and 1 mech_infantry
                Battle in Shan State
                    British attack with 1 artillery, 1 fighter and 2 infantry
                    Japanese defend with 1 artillery
                        British roll dice for 1 artillery, 1 fighter and 2 infantry in Shan State, round 2 :  1/4 hits
                        Japanese roll dice for 1 artillery in Shan State, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in Libya
                    British attack with 1 artillery, 1 bomber and 1 infantry
                    Italians defend with 1 artillery
                        British roll dice for 1 artillery, 1 bomber and 1 infantry in Libya, round 2 :  2/3 hits
                        Italians roll dice for 1 artillery in Libya, round 2 :  0/1 hits
                        1 artillery owned by the Italians lost in Libya
                    British win, taking Libya from Italians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery

    Non Combat Move - British
                1 bomber moved from Libya to Egypt
                1 mech_infantry moved from Iraq to Eastern Persia
                1 infantry moved from Iraq to Persia
                1 artillery and 1 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Kenya to Anglo Egyptian Sudan
                1 armour moved from Kenya to Egypt
                1 armour and 2 mech_infantrys moved from Belgian Congo to Egypt
                1 fighter moved from Shan State to India
                1 fighter and 1 tactical_bomber moved from Kweichow to Burma
                1 artillery and 3 infantry moved from India to Burma
                1 fighter moved from United Kingdom to Gibraltar
                1 fighter moved from United Kingdom to Gibraltar

    Place Units - British
                1 transport placed in 106 Sea Zone
                1 armour and 2 mech_infantrys placed in Egypt
                1 mech_infantry placed in Union of South Africa
                1 submarine placed in 110 Sea Zone
                1 destroyer placed in 109 Sea Zone

    Turn Complete - British
                British collect 34 PUs; end with 34 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs

    Place Units - UK_Pacific
                1 artillery and 2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 11 PUs; end with 11 PUs total
                Some Units in India change ownership: 1 artillery and 2 infantry

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 3 times
                3 was rolled 8 times
                4 was rolled 2 times
                5 was rolled 5 times
                6 was rolled 6 times
            Average roll : 3.419
            Median : 3.000
            Variance : 0.900
            Standard Deviation : 0.949
            Total rolls : 31

    Null / Other
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 7

    British Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.727
            Median : 4.000
            Variance : 0.700
            Standard Deviation : 0.837
            Total rolls : 11

    Italians Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 5.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 7

    triplea_39106.0_UK_4.tsvg

  • '19 '17 '16

    F*ck it.  I should have just thrown in the towel half way through the 2nd round after I lost my entire air force.

    I’ll go again if you want, but I’m not going to keep banging my head against the wall trying to play with one hand tied behind my back.

    For the last few weeks the dice have been sh*tting all over me in all my various games, not just this one.  Why the &$%# does that happen?!  I don’t whether to laugh, cry, or just quit playing altogether.  :x


  • I have had a strech of bad dice about 6 months into playing triple a. I was ready to write under my Avitar “I hate Marti dice!”
    Dont give up I just figured I needed a game or two on the “Play Board Games” section and when I had bad dice I stayed away from my league games
    I’ll do another, same sides or switch
    Kris

  • '19 '17 '16

    Thanks for the kind words of wisdom.

    Let’s do an exact redo.  I should let you know that on Jan. 25 I leave for Colombia and Panama for three weeks, so there will be a pause over that time.

    I’ll set 'er up.  Do you want the same bids as last game?


  • Yes
    That works for me, Your up Adolf

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