Did one additional fig/tac swap in Norway/W Ger. Feel free to reverse it out if you’re not OK with it.
16L G40 Balanced mod ABH (Axis) vs -Pete (Allies)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - British
2 artilleries and 5 infantry moved from Trans-Jordan to Iraq
1 destroyer and 1 submarine moved from 98 Sea Zone to 97 Sea Zone
British take 98 Sea Zone from Italians
1 bomber and 3 fighters moved from Egypt to 97 Sea Zone
1 fighter and 1 tactical_bomber moved from Eastern Persia to Iraq
1 destroyer moved from 92 Sea Zone to 109 Sea Zone
1 submarine moved from 92 Sea Zone to 97 Sea ZoneCombat - British
Italians scrambles 2 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in 97 Sea Zone
British attack with 1 bomber, 1 destroyer, 3 fighters and 2 submarines
Italians defend with 1 destroyer, 2 fighters and 4 submarines
2 submarines owned by the Italians Submerged
British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 1 destroyer, 2 fighters and 2 submarines
Casualties for Italians: 1 destroyer, 2 fighters and 2 submarines
Battle in Iraq
British attack with 2 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber
Italians defend with 2 artilleries and 2 marines
British win, taking Iraq from Italians with 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for British: 1 infantry
Casualties for Italians: 2 artilleries and 2 marines
Battle in 109 Sea Zone
British attack with 1 destroyer
Germans defend with 1 submarine
Germans win with 1 submarine remaining. Battle score for attacker is -8
Casualties for British: 1 destroyerNon Combat Move - British
4 aaGuns, 1 artillery, 9 infantry and 1 mech_infantry moved from Scotland to United Kingdom
1 armour and 2 infantry moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from French Central Africa to French Equatorial Africa
1 fighter and 1 tactical_bomber moved from Iraq to Egypt
1 aaGun moved from Trans-Jordan to Egypt
1 transport moved from 80 Sea Zone to 81 Sea Zone
1 carrier moved from 80 Sea Zone to 81 Sea Zone
2 aaGuns, 2 artilleries and 17 infantry moved from India to West India
1 aaGun moved from India to West India
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 bomber and 1 fighter moved from 97 Sea Zone to Syria
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to MoroccoPlace Units - British
3 fighters placed in Persia
1 artillery and 2 infantry placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,6
British collect 33 PUs; end with 33 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs -
:x bah humbug!
jk :lol:
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Eastern Poland to Western Ukraine
1 armour moved from Eastern Poland to Western Ukraine
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 artillery and 2 infantry moved from Ethiopia to Kenya
Italians take Kenya from British
1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 bomber moved from Southern Italy to 98 Sea Zone
1 armour and 1 mech_infantry moved from Algeria to Libya
2 artilleries and 4 infantry moved from Alexandria to Tobruk -
Scramble?
Also, I assumed that you wanted to place the 3 UK inf in India, correct?
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yes (dd tac fig) and yes, and thank you, don’t know how i missed placing the indians :roll:
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 fighter and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Eastern Poland to Western Ukraine
1 armour moved from Eastern Poland to Western Ukraine
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 artillery and 2 infantry moved from Ethiopia to Kenya
Italians take Kenya from British
1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 bomber moved from Southern Italy to 98 Sea Zone
1 armour and 1 mech_infantry moved from Algeria to Libya
2 artilleries and 4 infantry moved from Alexandria to TobrukCombat - Italians
French scrambles 2 units out of Egypt to defend against the attack in 98 Sea Zone
Battle in Western Ukraine
Italians attack with 2 armour
Russians defend with 1 infantry
Italians win, taking Western Ukraine from Russians with 2 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 98 Sea Zone
Italians attack with 1 bomber and 2 submarines
British defend with 1 fighter and 1 tactical_bomber; French defend with 1 destroyer
retreated to 98 Sea Zone
French win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for Italians: 2 submarines
Casualties for French: 1 destroyer
Moving scrambled unit from 98 Sea Zone back to originating territory: Egypt
Moving scrambled unit from 98 Sea Zone back to originating territory: EgyptNon Combat Move - Italians
1 bomber moved from 98 Sea Zone to Southern Italy
1 aaGun moved from Eastern Poland to Western Ukraine
1 aaGun moved from Eastern Poland to Western UkrainePlace Units - Italians
1 fighter and 1 tactical_bomber placed in Southern Italy -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 fighter and 3 transports; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Vyborg to Karelia
1 infantry moved from Vyborg to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Vyborg to Karelia
1 infantry moved from Belarus to Bryansk
1 infantry moved from Belarus to Bryansk
1 mech_infantry moved from Baltic States to Bessarabia
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 bomber moved from Western Germany to 91 Sea Zone
1 bomber moved from Eastern Poland to Karelia
1 bomber moved from Eastern Poland to Karelia
1 bomber moved from Eastern Poland to Bryansk
1 bomber moved from Eastern Poland to Bryansk
1 bomber moved from Eastern Poland to Bryansk
1 bomber moved from Eastern Poland to Bryansk
1 infantry moved from Belarus to Bryansk
1 armour moved from Belarus to Archangel
Germans take Archangel from Russians
1 armour moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Belarus
1 armour moved from Baltic States to Bessarabia
1 mech_infantry moved from Baltic States to Bessarabia
1 armour moved from Archangel to Belarus
1 bomber moved from Eastern Poland to BryanskCombat - Germans
Battle in Bessarabia
Germans attack with 1 armour and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Bessarabia from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Karelia
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 artillery and 1 infantry
Germans win, taking Karelia from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Bryansk
Germans attack with 5 bombers and 3 infantry
Russians defend with 4 infantry
Germans win with 4 bombers remaining. Battle score for attacker is -9
Casualties for Germans: 1 bomber and 3 infantry
Casualties for Russians: 4 infantry
Battle in 91 Sea Zone
Germans attack with 1 bomber and 1 destroyer
British defend with 1 transport; Americans defend with 1 destroyer and 1 submarine
1 submarine owned by the Americans Submerged
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 destroyer
Casualties for British: 1 transport
Casualties for Americans: 1 destroyerNon Combat Move - Germans
1 bomber moved from 91 Sea Zone to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy Bordeaux
1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 fighter moved from Algeria to France
1 infantry moved from France to Western Germany
1 infantry moved from France to Western Germany
1 aaGun moved from Baltic States to Belarus
7 mech_infantrys moved from Germany to Eastern Poland
1 bomber moved from Karelia to Norway
1 bomber moved from Karelia to Norway
4 bombers moved from Bryansk to Germany
6 armour and 6 mech_infantrys moved from Belarus to Eastern Poland
1 tactical_bomber moved from Eastern Poland to Western Germany
6 armour and 6 mech_infantrys moved from Eastern Poland to Western UkrainePlace Units - Germans
3 armour and 1 fighter placed in Western Germany
3 transports placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 48 PUs; end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 7 artilleries, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Germans
1 mech_infantry moved from Russia to Archangel
Russians take Archangel from GermansCombat - Russians
Non Combat Move - Russians
1 armour moved from Volgograd to Bryansk
1 infantry moved from Novosibirsk to Vologda
5 infantry moved from Novosibirsk to Vologda
2 aaGuns and 12 infantry moved from Timguska to Novosibirsk
1 aaGun and 1 infantry moved from Russia to Smolensk
1 armour, 15 artilleries, 3 fighters, 27 infantry, 5 mech_infantrys and 1 tactical_bomber moved from Russia to Bryansk
1 cruiser moved from 115 Sea Zone to 114 Sea ZonePlace Units - Russians
7 artilleries and 3 infantry placed in Russia
1 mech_infantry placed in VolgogradTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs total
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 1 bomber, 1 carrier, 1 destroyer, 1 harbour, 1 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour moved from French Indo China to Yunnan
1 armour moved from French Indo China to Yunnan
1 infantry moved from Szechwan to Shensi
1 armour moved from Kweichow to Shensi
1 mech_infantry moved from Kweichow to Shensi
1 mech_infantry moved from Kweichow to Shensi
1 infantry moved from Hopei to Shensi
1 bomber moved from Kweichow to Shensi
1 fighter moved from Yunnan to Shensi
1 fighter moved from Yunnan to Shensi
1 tactical_bomber moved from Yunnan to Shensi
1 tactical_bomber moved from Yunnan to Shensi
1 tactical_bomber moved from Yunnan to Shensi
1 submarine moved from 42 Sea Zone to 39 Sea Zone
1 transport moved from 38 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 58 Sea Zone
1 transport moved from 38 Sea Zone to 36 Sea Zone
1 infantry moved from Yunnan to French Indo China
1 infantry moved from Burma to India
1 infantry moved from Burma to India
1 artillery moved from Burma to India
1 artillery moved from Burma to India
4 armour, 5 artilleries, 5 infantry and 4 mech_infantrys moved from Burma to IndiaCombat - Japanese
Japanese creates battle in territory 6 Sea Zone
Battle in Shensi
Japanese attack with 1 armour, 1 bomber, 2 fighters, 2 infantry, 2 mech_infantrys and 3 tactical_bombers
Chinese defend with 1 artillery and 4 infantry
Japanese win, taking Shensi from Chinese with 1 armour, 1 bomber, 2 fighters, 1 infantry, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 13
Casualties for Chinese: 1 artillery and 4 infantry
Casualties for Japanese: 1 infantry
Battle in India
Japanese attack with 4 armour, 7 artilleries, 7 infantry and 4 mech_infantrys
British defend with 1 airfield, 1 harbour and 3 infantry; UK_Pacific defend with 1 factory_major
Japanese captures 8PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 4 armour, 7 artilleries, 7 infantry and 4 mech_infantrys remaining. Battle score for attacker is 9
Casualties for British: 3 infantry
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttatchment attached to UK_PacificNon Combat Move - Japanese
2 battleships, 3 carriers, 1 cruiser, 2 destroyers, 4 fighters and 2 tactical_bombers moved from 42 Sea Zone to 36 Sea Zone
6 submarines moved from 35 Sea Zone to 36 Sea Zone
4 submarines moved from 6 Sea Zone to 36 Sea Zone
1 fighter moved from French Indo China to 36 Sea Zone
1 fighter moved from Yunnan to 36 Sea Zone
1 bomber moved from Shensi to French Indo China
2 fighters and 3 tactical_bombers moved from Shensi to Yunnan
1 fighter moved from Yunnan to French Indo China
1 tactical_bomber moved from Yunnan to French Indo China
1 infantry moved from Anhwe to Hopei
1 mech_infantry moved from Shantung to Anhwe
1 armour moved from Shantung to JeholPlace Units - Japanese
1 carrier, 1 destroyer and 1 submarine placed in 36 Sea Zone
1 harbour placed in French Indo China
1 armour, 1 infantry and 1 mech_infantry placed in Shantung
1 bomber placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1,3,6
Japanese collect 59 PUs (7 lost to blockades); end with 67 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 artilleries, 3 destroyers, 2 fighters, 2 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 transport moved from 33 Sea Zone to 22 Sea Zone
1 artillery moved from 22 Sea Zone to Marianas
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 transport moved from 33 Sea Zone to 34 Sea Zone
1 artillery moved from 34 Sea Zone to Paulau Island
1 armour moved from Morocco to Tunisia
Americans take Algeria from Italians
Americans take Tunisia from ItaliansCombat - Americans
Americans creates battle in territory 6 Sea Zone
Battle in Marianas
Battle in Paulau IslandNon Combat Move - Americans
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 33 Sea Zone to 54 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 3 destroyers and 6 fighters moved from 33 Sea Zone to 54 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Hawaiian Islands to Queensland
2 mech_infantrys moved from Central United States to 101 Sea Zone
2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 mech_infantrys moved from 91 Sea Zone to Morocco
1 mech_infantry moved from French West Africa to French Equatorial Africa
2 infantry moved from French West Africa to 83 Sea Zone
2 infantry and 1 transport moved from 83 Sea Zone to 70 Sea Zone
2 infantry moved from 70 Sea Zone to South West Africa
1 infantry moved from French West Africa to French Central Africa
1 transport moved from 87 Sea Zone to 89 Sea Zone
1 carrier moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from Western United States to Wake IslandPlace Units - Americans
2 artilleries placed in Western United States
2 destroyers, 2 submarines and 2 transports placed in 10 Sea Zone
1 destroyer placed in 10 Sea Zone
2 fighters placed in Eastern United States
Americans undo move 2.
1 destroyer and 1 submarine placed in 101 Sea Zone
1 destroyer, 1 submarine and 2 transports placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 4 PUs; end with 89 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 armour and 10 infantry; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Egypt to Alexandria
British take Alexandria from Italians
1 armour moved from Alexandria to Egypt
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 mech_infantry moved from French Equatorial Africa to Belgian Congo
1 mech_infantry moved from Belgian Congo to Kenya
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 72 Sea Zone
1 artillery and 1 infantry moved from 72 Sea Zone to Kenya
2 artilleries and 17 infantry moved from West India to India
3 fighters moved from Persia to India
1 bomber moved from Syria to India
1 fighter moved from Syria to Anglo Egyptian Sudan
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 fighter and 1 tactical_bomber moved from Egypt to Kenya
1 infantry moved from Egypt to Anglo Egyptian SudanCombat - British
Battle in Anglo Egyptian Sudan
British attack with 1 fighter and 3 infantry
Italians defend with 1 infantry
British win, taking Anglo Egyptian Sudan from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in India
British attack with 2 artilleries, 1 bomber, 3 fighters and 17 infantry
Japanese defend with 1 airfield, 4 armour, 7 artilleries, 1 factory_minor, 1 harbour, 7 infantry and 4 mech_infantrys
6 infantry owned by the British and 2 artilleries owned by the British retreated to West India
Japanese win with 4 armour, 7 artilleries, 2 infantry and 4 mech_infantrys remaining. Battle score for attacker is -18
Casualties for Japanese: 5 infantry
Casualties for British: 11 infantry -
gg wp! i’ll post your win :oops:
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good game. I couldn’t believe how solid the Russians were. With the extra income of the balance mode, they are tough. You played them strong.
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thanks bomber. :mrgreen:
Rematch?
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Let’s switch sides for the rematch.
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sounds good. I’ll be busy until dinnertime today (west coast NA time), but i’ll be on all night after that. i’ll msg you the link later.
Lookin forward to it :-D
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Germans
Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 fighter moved from Norway to 111 Sea Zone
1 submarine moved from 108 Sea Zone to 110 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
2 fighters and 3 tactical_bombers moved from Western Germany to 110 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Holland Belgium to Normandy Bordeaux
2 armour, 1 artillery and 2 infantry moved from Holland Belgium to France
1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
3 armour moved from Greater Southern Germany to France
1 tactical_bomber moved from Poland to France
1 armour moved from Poland to Yugoslavia
1 armour, 1 fighter and 2 infantry moved from Slovakia Hungary to Yugoslavia
2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
1 armour and 1 infantry moved from Romania to Yugoslavia
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 submarine moved from 118 Sea Zone to 106 Sea Zone
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 submarine moved from 103 Sea Zone to 91 Sea Zone
1 battleship moved from 113 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from Germany to 111 Sea Zone
1 bomber moved from Germany to 111 Sea Zone
1 bomber moved from Germany to 111 Sea Zone -
changing build to 2 bombers and a sub. Scrambles, Sir?
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fire everything! :-D