Can swap casualty in sz114.
G40 L 16 Ditka (Axis) VS HenryIndy( Allies) No Bid- Tech Yes
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 bomber, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
1 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
2 infantry moved from Karelia to 127 Sea Zone
6 infantry moved from Karelia to Novgorod
2 infantry moved from 127 Sea Zone to Archangel
1 mech_infantry moved from Slovakia Hungary to Western Ukraine
1 armour moved from Romania to Western Ukraine
1 fighter moved from Slovakia Hungary to Western Ukraine
3 bombers and 3 tactical_bombers moved from Germany to Western Ukraine
2 artilleries moved from Romania to Bessarabia
2 mech_infantrys moved from Yugoslavia to Bessarabia
2 armour moved from Yugoslavia to Bessarabia
2 armour and 2 mech_infantrys moved from Yugoslavia to Eastern Poland
3 artilleries and 6 infantry moved from Slovakia Hungary to Eastern Poland
3 armour and 5 mech_infantrys moved from Germany to Baltic States
1 tactical_bomber moved from Western Germany to Baltic States
3 fighters moved from Holland Belgium to Western Germany
1 infantry moved from Normandy Bordeaux to France
2 armour moved from Yugoslavia to Eastern Poland
1 infantry moved from France to Northern Italy
3 infantry moved from Holland Belgium to Western Germany
1 artillery moved from France to Northern Italy
1 submarine moved from 109 Sea Zone to 112 Sea Zone
1 submarine moved from 110 Sea Zone to 112 Sea Zone
3 fighters moved from Western Germany to Southern FranceCombat - Germans
Battle in Archangel
Germans attack with 2 infantry
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bessarabia
Germans attack with 2 armour, 2 artilleries and 2 mech_infantrys
Russians defend with 1 artillery and 2 infantry
Germans win, taking Bessarabia from Russians with 2 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 artillery and 1 mech_infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Baltic States
Germans attack with 3 armour, 5 mech_infantrys and 1 tactical_bomber
Russians defend with 1 artillery and 2 infantry
Germans win, taking Baltic States from Russians with 3 armour, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Russians: 1 artillery and 2 infantry
Battle in Western Ukraine
Germans attack with 1 armour, 3 bombers, 1 fighter, 1 mech_infantry and 3 tactical_bombers
Russians defend with 1 fighter, 1 infantry and 2 tactical_bombers
Germans win, taking Western Ukraine from Russians with 1 armour, 3 bombers, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 31
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 fighter, 1 infantry and 2 tactical_bombersNon Combat Move - Germans
1 fighter and 3 tactical_bombers moved from Western Ukraine to Eastern Poland
3 bombers moved from Western Ukraine to Germany
2 aaGuns moved from Slovakia Hungary to Eastern Poland
2 aaGuns moved from Holland Belgium to Western Germany
1 tactical_bomber moved from Baltic States to GermanyPlace Units - Germans
2 armour and 4 mech_infantrys placed in Germany
1 bomber placed in Western Germany
1 submarine placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 45 PUs; end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 2 armour and 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Ukraine to Bessarabia
1 armour and 1 mech_infantry moved from Rostov to Bessarabia
1 fighter moved from Russia to Bessarabia
1 fighter moved from Belarus to Bessarabia
4 infantry moved from Russia to Bryansk
2 mech_infantrys moved from Russia to Bryansk
2 armour moved from Russia to Bryansk
1 armour moved from Belarus to Bryansk
1 mech_infantry moved from Belarus to Bryansk
3 infantry moved from Belarus to Bryansk
1 infantry moved from Caucasus to Rostov
3 infantry moved from Persia to Northwest PersiaCombat - Russians
Battle in Bessarabia
Russians attack with 1 armour, 2 fighters, 1 infantry and 1 mech_infantry
Germans defend with 2 armour, 1 artillery and 1 mech_infantry
retreated to Bessarabia
Germans win with 1 armour remaining. Battle score for attacker is 1
Casualties for Germans: 1 armour, 1 artillery and 1 mech_infantry
Casualties for Russians: 1 armour, 1 infantry and 1 mech_infantry
Battle in Western Ukraine
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 armour
1 infantry owned by the Russians and 1 artillery owned by the Russians retreated to Bryansk
Germans win with 1 armour remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters moved from Bessarabia to Bryansk
2 aaGuns moved from Belarus to Bryansk
6 infantry moved from Yenisey to Timguska
3 infantry moved from Yakut S.S.R. to YeniseyPlace Units - Russians
8 infantry placed in Russia
2 infantry placed in Ukraine
2 armour placed in RussiaTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 destroyers, 1 fighter, 1 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Hopei to Kweichow
2 fighters and 2 tactical_bombers moved from Kwangsi to Kweichow
1 infantry moved from Hunan to Kweichow
1 artillery and 2 infantry moved from Hunan to Yunnan
1 mech_infantry moved from Kwangsi to Yunnan
2 mech_infantrys moved from Kiangsu to Kwangsi
3 artilleries moved from Kwangsi to Yunnan
2 infantry moved from Kwangsi to Yunnan
1 infantry moved from Kiangsu to Kiangsi
8 infantry moved from Manchuria to Korea
2 artilleries moved from Chahar to Hopei
1 infantry moved from Chahar to Hopei
2 carriers and 2 submarines moved from 36 Sea Zone to 6 Sea Zone
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Japan
1 fighter and 1 tactical_bomber moved from Kwangsi to 6 Sea Zone
2 battleships and 1 carrier moved from 36 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 6 Sea Zone
2 cruisers, 4 destroyers and 4 transports moved from 36 Sea Zone to 6 Sea Zone
2 infantry moved from Kwangsi to Yunnan
3 fighters and 1 tactical_bomber moved from Kwangsi to Yunnan
2 bombers moved from Kwangsi to YunnanCombat - Japanese
Battle in Kweichow
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Kweichow to Yunnan
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 aaGun moved from Manchuria to 19 Sea Zone
1 aaGun and 1 infantry moved from 19 Sea Zone to KiangsuPlace Units - Japanese
1 infantry and 2 mech_infantrys placed in Kiangsu
2 destroyers and 1 submarine placed in 6 Sea Zone
1 fighter placed in JapanTurn Complete - Japanese
Japanese collect 34 PUs; end with 34 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 44 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Americans
Americans spend 10 on tech rolls
Americans removing all Technology Tokens after unsuccessful research.Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers and 1 tactical_bomber; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Americans
Non Combat Move - Americans
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 fighter, 4 infantry, 1 mech_infantry, 2 submarines, 1 tactical_bomber and 3 transports moved from 7 Sea Zone to 9 Sea Zone
2 destroyers moved from 7 Sea Zone to 9 Sea Zone
1 fighter moved from Wake Island to 10 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 submarine moved from 26 Sea Zone to 10 Sea Zone
1 fighter moved from Hawaiian Islands to Western United States
1 carrier moved from 10 Sea Zone to 9 Sea Zone
2 fighters moved from 10 Sea Zone to 9 Sea Zone
1 fighter moved from Hawaiian Islands to 10 Sea Zone
1 aaGun moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 9 Sea ZonePlace Units - Americans
1 carrier and 1 destroyer placed in 10 Sea Zone
1 tactical_bomber placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
Note to players Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Place Units - Chinese
2 infantry placed in KansuTurn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 1 armour, 1 bomber, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 1 fighter; Remaining resources: 2 PUs;Combat Move - British
1 submarine moved from 81 Sea Zone to 96 Sea Zone
1 fighter and 1 tactical_bomber moved from Egypt to 96 Sea Zone
1 bomber moved from United Kingdom to French Equatorial Africa
1 fighter moved from United Kingdom to French West Africa
1 infantry moved from Italian Somaliland to Kenya
1 transport moved from 79 Sea Zone to 72 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 41 Sea ZoneCombat - British
Battle in 96 Sea Zone
British attack with 1 fighter, 1 submarine and 1 tactical_bomber
Italians defend with 1 destroyer
British win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyerNon Combat Move - British
1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Egypt
2 mech_infantrys moved from Belgian Congo to Egypt
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Anglo Egyptian Sudan to Egypt
2 armour moved from Union of South Africa to Belgian Congo
2 artilleries and 2 infantry moved from Egypt to Alexandria
1 aaGun moved from Burma to India
3 infantry moved from Burma to India
1 destroyer moved from 37 Sea Zone to 19 Sea Zone
1 battleship moved from 39 Sea Zone to 76 Sea Zone
1 artillery moved from Iraq to Northwest Persia
1 armour moved from Iraq to Northwest Persia
1 infantry moved from West India to India
1 fighter moved from West India to India
1 tactical_bomber moved from West India to India
1 infantry moved from 41 Sea Zone to Sumatra
UK_Pacific take Sumatra from DutchPlace Units - British
1 bomber placed in Egypt
2 submarines placed in 81 Sea Zone
1 armour and 1 mech_infantry placed in Union of South AfricaTurn Complete - British
British collect 31 PUs; end with 31 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUsPlace Units - UK_Pacific
2 artilleries and 1 fighter placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 26 PUs total
Some Units in India change ownership: 2 artilleries and 1 fighter -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
3 infantry moved from Greece to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
1 infantry moved from Greece to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
1 battleship and 2 cruisers moved from 97 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
1 artillery and 2 infantry moved from Tobruk to Libya
1 artillery moved from Tunisia to Algeria
Italians take Algeria from French
1 armour and 1 mech_infantry moved from Greece to Romania
1 armour and 1 mech_infantry moved from Romania to Belarus
1 armour moved from Eastern Poland to Belarus
2 infantry moved from Greece to Bulgaria
1 armour and 1 mech_infantry moved from Northern Italy to RomaniaCombat - Italians
Battle in Trans-Jordan
Battle in Gibraltar
Battle in Belarus
Italians attack with 2 armour and 1 mech_infantry
Russians defend with 2 infantry
Italians win, taking Trans-Jordan from British, taking Gibraltar from British, taking Belarus from Russians with 1 armour remaining. Battle score for attacker is -4
Casualties for Russians: 2 infantry
Casualties for Italians: 1 armour and 1 mech_infantryNon Combat Move - Italians
Place Units - Italians
1 artillery and 1 fighter placed in Southern Italy
1 armour and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 22 PUs; end with 22 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 2 artilleries, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Shan State to BurmaNon Combat Move - ANZAC
1 transport moved from 54 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 transport moved from 45 Sea Zone to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 21 Sea ZonePlace Units - ANZAC
2 artilleries and 1 infantry placed in Queensland
ANZAC undo move 1.
1 infantry placed in New South Wales
2 artilleries placed in Queensland
1 destroyer placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
Non Combat Move - French
1 infantry moved from Syria to IraqTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 bomber, 1 infantry, 4 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
4 armour moved from Eastern Poland to Bryansk
1 armour moved from Western Ukraine to Bryansk
1 armour moved from Bessarabia to Bryansk
3 armour and 5 mech_infantrys moved from Baltic States to Bryansk
1 fighter and 3 tactical_bombers moved from Eastern Poland to Bryansk
2 mech_infantrys moved from Eastern Poland to Bryansk
3 bombers moved from Germany to Bryansk
1 bomber moved from Western Germany to Bryansk
2 armour and 4 mech_infantrys moved from Germany to Eastern Poland
3 fighters moved from Southern France to Eastern Poland
1 tactical_bomber moved from Germany to Eastern Poland
1 infantry moved from Archangel to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Novgorod to 127 Sea Zone
1 infantry and 1 transport moved from 127 Sea Zone to 111 Sea Zone
1 infantry moved from 111 Sea Zone to ScotlandCombat - Germans
Battle in Bryansk
Germans attack with 9 armour, 4 bombers, 1 fighter, 7 mech_infantrys and 3 tactical_bombers
Russians defend with 2 aaGuns, 3 armour, 2 artilleries, 2 fighters, 10 infantry and 3 mech_infantrys
6 armour owned by the Germans retreated to Belarus
Russians win with 2 armour and 2 fighters remaining. Battle score for attacker is 20
Casualties for Germans: 3 armour and 7 mech_infantrys
Casualties for Russians: 2 aaGuns, 1 armour, 2 artilleries, 10 infantry and 3 mech_infantrys
Battle in ScotlandNon Combat Move - Germans
6 infantry moved from Novgorod to Belarus
1 fighter and 3 tactical_bombers moved from Bryansk to Belarus
1 tactical_bomber moved from Eastern Poland to Belarus
4 bombers moved from Bryansk to Belarus
6 infantry moved from Eastern Poland to Belarus
3 artilleries moved from Eastern Poland to Belarus
2 aaGuns moved from Eastern Poland to Belarus
1 aaGun moved from Germany to Western Germany
2 infantry moved from Western Germany to Northern Italy
1 infantry moved from Western Germany to France
1 aaGun moved from Western Germany to France
1 aaGun moved from Western Germany to Northern Italy
1 cruiser moved from 127 Sea Zone to 112 Sea ZonePlace Units - Germans
2 armour and 4 mech_infantrys placed in Germany
1 bomber and 1 infantry placed in Western Germany
2 submarines placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 49 PUs; end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
6 infantry moved from Timguska to Novosibirsk
3 infantry moved from Yenisey to Timguska
1 infantry moved from Ukraine to Western Ukraine
Russians take Western Ukraine from Germans
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Germans
1 infantry moved from Rostov to Ukraine
3 infantry moved from Northwest Persia to Caucasus
2 fighters moved from Bryansk to Smolensk
4 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
2 armour moved from Bryansk to Russia
1 infantry moved from Russia to Vologda
1 armour moved from Russia to Vologda
1 infantry moved from Russia to VologdaCombat - Russians
Battle in Vologda
Russians attack with 1 armour and 2 infantry
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 1 armour remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Smolensk
Russians attack with 2 fighters and 5 infantry
Germans defend with 1 infantry
Russians win, taking Smolensk from Germans with 2 fighters and 5 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 fighters moved from Smolensk to RussiaPlace Units - Russians
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 armour, 1 carrier, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to AlliedCombat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 bomber moved from Yunnan to 41 Sea Zone
2 infantry moved from Yunnan to Burma
2 fighters and 2 tactical_bombers moved from Yunnan to Burma
3 fighters and 1 tactical_bomber moved from Yunnan to Kwangtung
1 infantry moved from Kiangsi to Kwangtung
2 mech_infantrys moved from Kiangsu to Kwangtung
1 infantry moved from Hopei to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 6 Sea Zone to 7 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 21 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone
1 fighter moved from 6 Sea Zone to 21 Sea Zone
2 fighters and 2 tactical_bombers moved from Japan to 7 Sea Zone
1 fighter moved from Japan to 21 Sea Zone
1 bomber moved from Yunnan to 21 Sea Zone
2 artilleries moved from Hopei to Kweichow
4 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone
1 infantry moved from 31 Sea Zone to Wake Island
1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
1 infantry moved from 25 Sea Zone to Midway
1 infantry and 1 transport moved from 6 Sea Zone to 15 Sea Zone
1 infantry and 1 transport moved from 15 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Aleutian Islands
2 infantry moved from Kiangsu to Kiangsi
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 armour and 1 infantry moved from Japan to 6 Sea ZoneCombat - Japanese
Battle in Aleutian Islands
Battle in Wake Island
Battle in 25 Sea Zone
Japanese attack with 1 fighter, 1 submarine, 2 tactical_bombers and 1 transport
Americans defend with 1 destroyer
Japanese win, taking Aleutian Islands from Americans, taking Wake Island from Americans with 1 fighter, 1 submarine, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Kwangtung
Japanese attack with 3 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 harbour and 2 infantry
Japanese win, taking Kwangtung from UK_Pacific with 3 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Midway
Battle in 19 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer
Japanese win, taking Midway from Americans with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for British: 1 destroyer
Battle in 21 Sea Zone
Japanese attack with 1 bomber, 2 fighters, 1 submarine and 1 transport
ANZAC defend with 1 destroyer
Japanese win with 1 bomber, 2 fighters and 1 transport remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in Guam
Battle in 7 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese win, taking Guam from Americans with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Burma
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
ANZAC defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 41 Sea Zone
Japanese attack with 1 bomber
British defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transportNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Changing ownership of Shan State from UK_Pacific to Japanese
EDIT: Changing ownership of French Indo China from French to Japanese
EDIT: Turning off Edit Mode
1 bomber moved from 41 Sea Zone to Yunnan
2 fighters and 2 tactical_bombers moved from Burma to Yunnan
3 fighters and 1 tactical_bomber moved from Kwangtung to Yunnan
1 mech_infantry moved from Yunnan to Shan State
1 mech_infantry moved from Kwangsi to French Indo China
1 mech_infantry moved from Kwangsi to Yunnan
1 aaGun moved from Kiangsu to Kiangsi
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone
1 fighter moved from 21 Sea Zone to 6 Sea Zone
1 bomber moved from 21 Sea Zone to Kiangsi
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 armour and 1 infantry moved from 19 Sea Zone to Kiangsu
1 fighter moved from 21 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 7 Sea Zone to Japan
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
1 tactical_bomber moved from 6 Sea Zone to Japan
1 destroyer moved from 6 Sea Zone to 31 Sea Zone
1 destroyer moved from 6 Sea Zone to 8 Sea Zone
2 fighters and 1 tactical_bomber moved from 7 Sea Zone to Japan
1 fighter and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 2 destroyers moved from 6 Sea Zone to 20 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 20 Sea Zone to 36 Sea Zone
1 destroyer moved from 20 Sea Zone to 21 Sea Zone
1 tactical_bomber moved from Japan to 6 Sea ZonePlace Units - Japanese
1 carrier and 2 submarines placed in 6 Sea Zone
2 armour and 1 mech_infantry placed in KiangsuTurn Complete - Japanese
Japanese collect 44 PUs; end with 44 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 3 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 3 PUs; 0 techTokens;Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 destroyer and 1 submarine moved from 10 Sea Zone to 8 Sea Zone
1 destroyer and 1 submarine moved from 9 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 25 Sea Zone
1 bomber moved from Western United States to Aleutian Islands
1 artillery, 1 infantry and 1 transport moved from 9 Sea Zone to 8 Sea Zone
1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands
1 fighter moved from Western United States to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 9 Sea Zone to 31 Sea Zone
1 fighter moved from 9 Sea Zone to 8 Sea Zone
1 fighter moved from 9 Sea Zone to 31 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 aaGun, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 4 infantry, 1 mech_infantry, 1 submarine and 3 transports moved from 9 Sea Zone to 26 Sea Zone
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 armour, 1 artillery, 1 cruiser, 2 destroyers, 2 infantry, 1 mech_infantry, 1 submarine and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 armour moved from 91 Sea Zone to Gibraltar
2 mech_infantrys moved from Western United States to Eastern United StatesCombat - Americans
Battle in 26 Sea Zone
Americans attack with 1 aaGun, 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 4 infantry, 1 mech_infantry, 1 submarine and 3 transports
Japanese defend with 1 destroyer
Units damaged: 1 battleship owned by the Americans
Americans win, taking 26 Sea Zone from Neutral with 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 1 submarine and 3 transports remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 8 Sea Zone
Americans attack with 1 destroyer, 1 fighter, 1 submarine and 1 transport
Japanese defend with 1 destroyer and 1 transport
Americans win with 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 9
Casualties for Japanese: 1 destroyer and 1 transport
Casualties for Americans: 1 submarine
Battle in 31 Sea Zone
Americans attack with 2 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 transport
Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Battle in 25 Sea Zone
Americans attack with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer, 1 submarine and 1 transport
Americans win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer, 1 submarine and 1 transport
Casualties for Americans: 1 submarine
Battle in Aleutian Islands
Americans attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 1 infantry
Americans win, taking Aleutian Islands from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Gibraltar
Americans attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Italians defend with 1 harbour and 2 infantry
Americans win, taking Gibraltar from Italians with 1 armour and 1 artillery remaining. Battle score for attacker is -4
Casualties for Italians: 2 infantry
Casualties for Americans: 2 infantry and 1 mech_infantryNon Combat Move - Americans
1 bomber moved from Aleutian Islands to British Columbia
1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from 31 Sea Zone to 26 Sea Zone
2 fighters moved from 31 Sea Zone to 26 Sea Zone
2 fighters moved from 25 Sea Zone to 26 Sea Zone
1 fighter moved from 8 Sea Zone to Western United StatesPlace Units - Americans
1 carrier and 2 transports placed in 101 Sea Zone
2 infantry placed in Eastern United States
1 carrier and 1 destroyer placed in 10 Sea Zone
1 tactical_bomber placed in 10 Sea Zone
1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
2 infantry moved from Tsinghai to Shensi
7 infantry moved from Tsinghai to Sikang
1 fighter moved from Tsinghai to ShensiCombat - Chinese
Battle in Sikang
Chinese attack with 7 infantry
Japanese defend with 1 infantry
Chinese win, taking Sikang from Japanese with 7 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Shensi to Sikang
1 fighter moved from Sikang to TsinghaiPlace Units - Chinese
2 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 destroyer, 1 factory_minor, 1 fighter and 1 submarine; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 artilleries, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to Scotland
2 infantry moved from United Kingdom to Scotland
1 cruiser and 1 destroyer moved from 106 Sea Zone to 91 Sea Zone
2 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
2 artilleries moved from Alexandria to Tobruk
2 mech_infantrys moved from Egypt to Tobruk
2 infantry moved from Egypt to 81 Sea Zone
1 artillery and 1 infantry moved from Kenya to 72 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
1 battleship moved from 76 Sea Zone to 81 Sea Zone
2 armour moved from Belgian Congo to Egypt
1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
1 artillery and 3 infantry moved from 81 Sea Zone to Trans-Jordan
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from Egypt to Trans-Jordan
1 tactical_bomber moved from Egypt to Trans-Jordan
1 bomber moved from French Equatorial Africa to Trans-Jordan
1 fighter moved from French West Africa to Egypt
1 armour and 1 artillery moved from Northwest Persia to Caucasus
3 infantry moved from India to Burma
3 fighters moved from India to Burma
2 tactical_bombers moved from India to BurmaCombat - British
Battle in Scotland
British attack with 1 artillery and 3 infantry
Germans defend with 1 airfield and 1 infantry
British win, taking Scotland from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Burma
British attack with 3 fighters, 3 infantry and 2 tactical_bombers
Japanese defend with 2 infantry
British win, taking Burma from Japanese with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for British: 1 infantry
Battle in Trans-Jordan
British attack with 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
Italians defend with 2 infantry
British win, taking Trans-Jordan from Italians with 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from Trans-Jordan to Egypt
1 tactical_bomber moved from Trans-Jordan to Egypt
1 bomber moved from Trans-Jordan to Egypt
1 submarine moved from 96 Sea Zone to 97 Sea Zone
3 fighters and 2 tactical_bombers moved from Burma to IndiaPlace Units - British
1 factory_minor placed in Iraq
1 submarine placed in 98 Sea Zone
1 destroyer placed in 81 Sea Zone
1 fighter placed in EgyptTurn Complete - British
British collect 31 PUs; end with 31 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUsPlace Units - UK_Pacific
3 artilleries, 1 infantry and 1 tactical_bomber placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 20 PUs total
Some Units in India change ownership: 3 artilleries, 1 infantry and 1 tactical_bomber
Turning on Edit Mode
EDIT: Removing units owned by Italians from 98 Sea Zone: 1 transport
EDIT: Removing units owned by British from Trans-Jordan: 1 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 armour, 1 destroyer, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Western Germany to 104 Sea Zone
1 artillery moved from Algeria to 92 Sea Zone
1 armour moved from Belarus to Bessarabia
2 armour and 1 mech_infantry moved from Romania to Western Ukraine
1 mech_infantry moved from Romania to Bessarabia
1 fighter moved from Southern Italy to Bessarabia
1 artillery and 1 transport moved from 92 Sea Zone to 96 Sea Zone
1 infantry moved from Libya to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
1 artillery and 1 infantry moved from Libya to Tunisia
1 battleship and 2 cruisers moved from 92 Sea Zone to 93 Sea Zone
1 armour and 1 mech_infantry moved from Northern Italy to RomaniaCombat - Italians
Battle in Malta
Battle in Bessarabia
Italians attack with 1 armour, 1 fighter and 1 mech_infantry
Russians defend with 1 infantry
Italians win, taking Malta from British, taking Bessarabia from Russians with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Italians attack with 2 armour and 1 mech_infantry
Russians defend with 1 infantry
Italians win, taking Western Ukraine from Russians with 2 armour remaining. Battle score for attacker is -1
Casualties for Russians: 1 infantry
Casualties for Italians: 1 mech_infantry
Battle in 104 Sea Zone
Italians attack with 1 bomber
Americans defend with 1 destroyer
Italians win with 1 bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Italians
1 bomber moved from 104 Sea Zone to Western Germany
1 fighter moved from Bessarabia to RomaniaPlace Units - Italians
2 infantry placed in Southern Italy
1 armour and 2 mech_infantrys placed in Northern Italy
1 mech_infantry placed in Southern Italy
1 destroyer placed in 93 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5
Italians collect 23 PUs; end with 23 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 infantry and 2 transports; Remaining resources: 1 PUs;Combat Move - ANZAC
3 fighters moved from Queensland to Philippines
1 cruiser and 1 destroyer moved from 54 Sea Zone to 21 Sea Zone
2 infantry moved from Egypt to Trans-JordanCombat - ANZAC
Battle in 21 Sea Zone
ANZAC attack with 1 cruiser and 1 destroyer
Japanese defend with 1 destroyer and 1 transport
ANZAC win with 1 cruiser remaining. Battle score for attacker is 7
Casualties for Japanese: 1 destroyer and 1 transport
Casualties for ANZAC: 1 destroyerNon Combat Move - ANZAC
1 infantry moved from New South Wales to Queensland
1 aaGun moved from New South Wales to QueenslandPlace Units - ANZAC
2 transports placed in 54 Sea Zone
1 infantry placed in Queensland
1 armour placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
1 infantry moved from Iraq to Northwest Persia
1 destroyer moved from 81 Sea Zone to 96 Sea ZoneCombat - French
Battle in 96 Sea Zone
French attack with 1 destroyer
Italians defend with 1 transport
French win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Italians: 1 transportNon Combat Move - French
Turn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 artillery, 1 bomber, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
1 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
1 infantry moved from Belarus to Bryansk
Germans take Bryansk from Russians
3 infantry moved from Belarus to Smolensk
2 infantry moved from Belarus to Smolensk
1 armour moved from Belarus to Vologda
2 fighters moved from Eastern Poland to Ukraine
1 armour moved from Belarus to Rostov
Germans take Rostov from Russians
2 bombers moved from Belarus to Volgograd
7 submarines moved from 112 Sea Zone to 91 Sea Zone
1 bomber moved from Western Germany to 91 Sea Zone
1 transport moved from 111 Sea Zone to 126 Sea Zone
1 cruiser moved from 112 Sea Zone to 91 Sea Zone
2 armour and 4 mech_infantrys moved from Germany to Eastern Poland
2 mech_infantrys moved from Eastern Poland to Ukraine
2 bombers moved from Belarus to Vologda
1 armour moved from Belarus to Bryansk
1 armour moved from Bryansk to Smolensk
3 tactical_bombers moved from Belarus to Smolensk
1 fighter and 1 tactical_bomber moved from Belarus to Vologda
1 fighter moved from Eastern Poland to UkraineCombat - Germans
Battle in Smolensk
Germans attack with 1 armour, 5 infantry and 3 tactical_bombers
Russians defend with 5 infantry
3 infantry owned by the Germans and 1 armour owned by the Germans retreated to Bryansk
Russians win with 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Casualties for Russians: 4 infantry
Battle in Ukraine
Germans attack with 2 armour, 3 fighters and 4 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 2 armour, 3 fighters and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 1 armour, 2 bombers, 1 fighter and 1 tactical_bomber
Russians defend with 1 armour
Germans win, taking Vologda from Russians with 1 armour, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in 91 Sea Zone
Germans attack with 1 bomber, 1 cruiser and 7 submarines
British defend with 1 cruiser and 1 destroyer; Americans defend with 1 cruiser, 2 destroyers, 1 submarine and 3 transports
Germans win with 1 bomber, 1 cruiser and 4 submarines remaining. Battle score for attacker is 57
Casualties for Germans: 3 submarines
Casualties for British: 1 cruiser and 1 destroyer
Casualties for Americans: 1 cruiser, 2 destroyers, 1 submarine and 3 transports
Strategic bombing raid in Volgograd
Bombing raid in Volgograd rolls: 6,7 and causes: 6 damage to unit: factory_minor
Bombing raid in Volgograd causes 6 damage total.Non Combat Move - Germans
1 aaGun moved from Belarus to Bryansk
3 armour moved from Belarus to Bryansk
3 artilleries and 3 infantry moved from Belarus to Bryansk
3 infantry moved from Belarus to Bryansk
2 bombers, 1 fighter and 1 tactical_bomber moved from Vologda to Novgorod
1 aaGun moved from Belarus to Bryansk
3 tactical_bombers moved from Smolensk to Western Ukraine
2 bombers moved from Volgograd to Western Ukraine
3 fighters moved from Ukraine to Western Ukraine
1 bomber moved from 91 Sea Zone to Holland Belgium
1 aaGun and 1 infantry moved from Western Germany to Holland Belgium
1 aaGun and 2 infantry moved from France to Holland Belgium
1 artillery and 1 infantry moved from Northern Italy to Southern Italy
1 artillery and 1 infantry moved from Northern Italy to France
1 artillery and 1 infantry moved from Northern Italy to FrancePlace Units - Germans
1 artillery and 3 infantry placed in Western Germany
2 armour and 4 mech_infantrys placed in Germany
1 bomber placed in Western Germany
2 infantry placed in FranceTurn Complete - Germans
Germans collect 49 PUs; end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 armour and 8 infantry; Remaining resources: 1 PUs;Combat Move - Russians
6 infantry moved from Novosibirsk to Vologda
2 fighters moved from Russia to Vologda
3 infantry moved from Timguska to Novosibirsk
3 infantry moved from Caucasus to Volgograd
1 infantry moved from Smolensk to RussiaCombat - Russians
Battle in Vologda
Russians attack with 2 fighters and 6 infantry
Germans defend with 1 armour
Russians win, taking Vologda from Germans with 2 fighters and 5 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters moved from Vologda to RussiaPlace Units - Russians
1 armour and 8 infantry placed in RussiaTurn Complete - Russians
Russians collect 24 PUs; end with 25 PUs total