@sunkhareb no scram thanks
G40 L 16 Ditka (Axis) VS HenryIndy( Allies) No Bid- Tech Yes
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 harbour, 1 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour and 1 infantry moved from Soviet Far East to 4 Sea Zone
1 armour, 1 infantry and 1 transport moved from 4 Sea Zone to 6 Sea Zone
1 mech_infantry moved from Korea to 6 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
1 infantry moved from Korea to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Hunan to Yunnan
2 artilleries and 3 infantry moved from Anhwe to Chahar
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 artillery and 3 infantry moved from Anhwe to Hunan
2 bombers and 6 fighters moved from Kwangsi to Szechwan
2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
2 fighters and 4 tactical_bombers moved from Kwangsi to Szechwan
1 tactical_bomber moved from Kwangsi to Szechwan
8 infantry moved from Korea to ManchuriaCombat - Japanese
Battle in Szechwan
Japanese attack with 2 bombers, 8 fighters and 5 tactical_bombers
Chinese defend with 3 infantry
Japanese win with 2 bombers, 7 fighters and 5 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Japanese: 1 fighter
Casualties for Chinese: 3 infantry
Battle in Yunnan
Japanese attack with 2 fighters, 3 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Chahar
Japanese attack with 2 artilleries and 3 infantry
Chinese defend with 2 infantry
Japanese win, taking Chahar from Chinese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Chinese: 2 infantryNon Combat Move - Japanese
7 fighters and 5 tactical_bombers moved from Szechwan to Kwangsi
2 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi
2 bombers moved from Szechwan to Kwangsi
2 transports moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from Siam to 37 Sea Zone
2 infantry and 2 transports moved from 37 Sea Zone to 36 Sea Zone
1 artillery, 4 infantry and 1 mech_infantry moved from 36 Sea Zone to Kwangsi
1 armour and 1 infantry moved from 6 Sea Zone to Japan
1 aaGun moved from Korea to Manchuria
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Japan
2 fighters and 2 tactical_bombers moved from Kwangsi to 36 Sea ZonePlace Units - Japanese
1 harbour placed in Kwangsi
1 infantry and 2 mech_infantrys placed in Kiangsu
1 destroyer and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 33 PUs; end with 33 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 infantry and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 destroyer and 1 submarine moved from 10 Sea Zone to 7 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 7 Sea Zone
1 destroyer and 1 submarine moved from 23 Sea Zone to 26 Sea Zone
1 fighter moved from Guam to Wake Island
1 fighter moved from Western United States to 10 Sea ZoneNon Combat Move - Americans
Place Units - Americans
1 carrier and 1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
1 destroyer and 1 transport placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
2 infantry moved from Shensi to Kweichow
1 fighter moved from Shensi to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to Kansu
2 infantry moved from Shensi to KansuPlace Units - Chinese
5 infantry placed in KansuTurn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - British
British buy 2 armour, 1 artillery, 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
1 armour moved from Egypt to Iraq
1 fighter and 1 tactical_bomber moved from Trans-Jordan to Iraq
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
1 destroyer moved from 81 Sea Zone to 96 Sea Zone
1 fighter moved from Egypt to 96 Sea Zone
1 mech_infantry moved from Ethiopia to Kenya
1 artillery moved from Ethiopia to Kenya
1 tactical_bomber moved from Anglo Egyptian Sudan to Kenya
2 infantry moved from Rhodesia to Belgian Congo
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 infantry moved from Ethiopia to Italian Somaliland
British take Italian Somaliland from Italians
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 44 Sea ZoneCombat - British
British creates battle in territory 106 Sea Zone
Battle in 96 Sea Zone
British attack with 1 destroyer and 1 fighter
Italians defend with 1 submarine
British win, taking 106 Sea Zone from Germans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in Kenya
British attack with 1 artillery, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 infantry
British win, taking Kenya from Italians with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 infantry
Battle in Iraq
British attack with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British win, taking Iraq from Neutral_Axis with 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Neutral_Axis: 3 infantry
Casualties for British: 1 infantryNon Combat Move - British
1 tactical_bomber moved from Kenya to Egypt
1 fighter moved from 96 Sea Zone to Egypt
1 fighter and 1 tactical_bomber moved from Iraq to West India
2 infantry moved from 44 Sea Zone to Celebes
UK_Pacific take Celebes from Dutch
7 infantry moved from Burma to India
3 infantry moved from Shan State to Burma
1 aaGun moved from India to Burma
1 infantry moved from Eastern Persia to West India
1 transport moved from 76 Sea Zone to 79 Sea Zone
2 cruisers moved from 76 Sea Zone to 81 Sea ZonePlace Units - British
1 destroyer placed in 106 Sea Zone
1 artillery and 1 infantry placed in Egypt
1 submarine placed in 81 Sea Zone
2 armour placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,4
British collect 29 PUs (2 lost to blockades); end with 29 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUsPlace Units - UK_Pacific
2 infantry and 1 tactical_bomber placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 20 PUs total
Some Units in India change ownership: 2 infantry and 1 tactical_bomber -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 armour, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Yugoslavia to Bulgaria
1 artillery moved from Yugoslavia to Bulgaria
2 armour moved from Yugoslavia to Eastern Poland
1 armour and 1 mech_infantry moved from Northern Italy to Romania
1 fighter moved from Southern Italy to 96 Sea Zone
5 infantry moved from Bulgaria to Greece
1 destroyer moved from 93 Sea Zone to 96 Sea Zone
1 bomber moved from Southern Italy to Eastern Poland
1 fighter moved from Southern Italy to 96 Sea Zone
2 transports moved from 93 Sea Zone to 94 Sea Zone
1 armour and 1 mech_infantry moved from Tunisia to 94 Sea Zone
1 mech_infantry and 1 transport moved from 94 Sea Zone to 97 Sea Zone
1 armour and 1 transport moved from 94 Sea Zone to 97 Sea Zone
2 infantry moved from Northern Italy to 97 Sea Zone
1 artillery and 1 infantry moved from Southern France to Northern Italy
1 battleship and 2 cruisers moved from 93 Sea Zone to 97 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 97 Sea Zone to Greece
1 artillery and 3 infantry moved from Libya to TobrukCombat - Italians
Battle in Tobruk
Italians attack with 1 artillery and 3 infantry
British defend with 1 infantry
Italians win, taking Tobruk from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in 96 Sea Zone
Italians attack with 1 destroyer and 2 fighters
British defend with 1 destroyer
Italians win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Eastern Poland
Italians attack with 2 armour and 1 bomber
Russians defend with 2 infantry
Italians win, taking Eastern Poland from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 0
Casualties for Russians: 2 infantry
Casualties for Italians: 1 armour
Battle in Greece
Italians attack with 1 armour, 7 infantry and 1 mech_infantry
Neutral_Allies defend with 4 infantry
Italians win, taking Greece from Neutral_Allies with 1 armour, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Neutral_Allies: 4 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 bomber moved from Eastern Poland to Western Germany
2 fighters moved from 96 Sea Zone to Southern ItalyPlace Units - Italians
1 armour and 1 mech_infantry placed in Northern Italy
1 tactical_bomber placed in Southern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 factory_minor; Remaining resources: 5 PUs;Combat Move - ANZAC
1 infantry moved from Malaya to Shan State
1 transport moved from 42 Sea Zone to 54 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea ZoneNon Combat Move - ANZAC
1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from DutchPlace Units - ANZAC
1 factory_minor placed in QueenslandTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 19 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
1 destroyer moved from 72 Sea Zone to 81 Sea Zone
1 infantry moved from French Central Africa to French Equatorial AfricaNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 bomber, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
1 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
2 infantry moved from Karelia to 127 Sea Zone
6 infantry moved from Karelia to Novgorod
2 infantry moved from 127 Sea Zone to Archangel
1 mech_infantry moved from Slovakia Hungary to Western Ukraine
1 armour moved from Romania to Western Ukraine
1 fighter moved from Slovakia Hungary to Western Ukraine
3 bombers and 3 tactical_bombers moved from Germany to Western Ukraine
2 artilleries moved from Romania to Bessarabia
2 mech_infantrys moved from Yugoslavia to Bessarabia
2 armour moved from Yugoslavia to Bessarabia
2 armour and 2 mech_infantrys moved from Yugoslavia to Eastern Poland
3 artilleries and 6 infantry moved from Slovakia Hungary to Eastern Poland
3 armour and 5 mech_infantrys moved from Germany to Baltic States
1 tactical_bomber moved from Western Germany to Baltic States
3 fighters moved from Holland Belgium to Western Germany
1 infantry moved from Normandy Bordeaux to France
2 armour moved from Yugoslavia to Eastern Poland
1 infantry moved from France to Northern Italy
3 infantry moved from Holland Belgium to Western Germany
1 artillery moved from France to Northern Italy
1 submarine moved from 109 Sea Zone to 112 Sea Zone
1 submarine moved from 110 Sea Zone to 112 Sea Zone
3 fighters moved from Western Germany to Southern FranceCombat - Germans
Battle in Archangel
Germans attack with 2 infantry
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bessarabia
Germans attack with 2 armour, 2 artilleries and 2 mech_infantrys
Russians defend with 1 artillery and 2 infantry
Germans win, taking Bessarabia from Russians with 2 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 artillery and 1 mech_infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Baltic States
Germans attack with 3 armour, 5 mech_infantrys and 1 tactical_bomber
Russians defend with 1 artillery and 2 infantry
Germans win, taking Baltic States from Russians with 3 armour, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Russians: 1 artillery and 2 infantry
Battle in Western Ukraine
Germans attack with 1 armour, 3 bombers, 1 fighter, 1 mech_infantry and 3 tactical_bombers
Russians defend with 1 fighter, 1 infantry and 2 tactical_bombers
Germans win, taking Western Ukraine from Russians with 1 armour, 3 bombers, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 31
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 fighter, 1 infantry and 2 tactical_bombersNon Combat Move - Germans
1 fighter and 3 tactical_bombers moved from Western Ukraine to Eastern Poland
3 bombers moved from Western Ukraine to Germany
2 aaGuns moved from Slovakia Hungary to Eastern Poland
2 aaGuns moved from Holland Belgium to Western Germany
1 tactical_bomber moved from Baltic States to GermanyPlace Units - Germans
2 armour and 4 mech_infantrys placed in Germany
1 bomber placed in Western Germany
1 submarine placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 45 PUs; end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 2 armour and 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Ukraine to Bessarabia
1 armour and 1 mech_infantry moved from Rostov to Bessarabia
1 fighter moved from Russia to Bessarabia
1 fighter moved from Belarus to Bessarabia
4 infantry moved from Russia to Bryansk
2 mech_infantrys moved from Russia to Bryansk
2 armour moved from Russia to Bryansk
1 armour moved from Belarus to Bryansk
1 mech_infantry moved from Belarus to Bryansk
3 infantry moved from Belarus to Bryansk
1 infantry moved from Caucasus to Rostov
3 infantry moved from Persia to Northwest PersiaCombat - Russians
Battle in Bessarabia
Russians attack with 1 armour, 2 fighters, 1 infantry and 1 mech_infantry
Germans defend with 2 armour, 1 artillery and 1 mech_infantry
retreated to Bessarabia
Germans win with 1 armour remaining. Battle score for attacker is 1
Casualties for Germans: 1 armour, 1 artillery and 1 mech_infantry
Casualties for Russians: 1 armour, 1 infantry and 1 mech_infantry
Battle in Western Ukraine
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 armour
1 infantry owned by the Russians and 1 artillery owned by the Russians retreated to Bryansk
Germans win with 1 armour remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters moved from Bessarabia to Bryansk
2 aaGuns moved from Belarus to Bryansk
6 infantry moved from Yenisey to Timguska
3 infantry moved from Yakut S.S.R. to YeniseyPlace Units - Russians
8 infantry placed in Russia
2 infantry placed in Ukraine
2 armour placed in RussiaTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 destroyers, 1 fighter, 1 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Hopei to Kweichow
2 fighters and 2 tactical_bombers moved from Kwangsi to Kweichow
1 infantry moved from Hunan to Kweichow
1 artillery and 2 infantry moved from Hunan to Yunnan
1 mech_infantry moved from Kwangsi to Yunnan
2 mech_infantrys moved from Kiangsu to Kwangsi
3 artilleries moved from Kwangsi to Yunnan
2 infantry moved from Kwangsi to Yunnan
1 infantry moved from Kiangsu to Kiangsi
8 infantry moved from Manchuria to Korea
2 artilleries moved from Chahar to Hopei
1 infantry moved from Chahar to Hopei
2 carriers and 2 submarines moved from 36 Sea Zone to 6 Sea Zone
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Japan
1 fighter and 1 tactical_bomber moved from Kwangsi to 6 Sea Zone
2 battleships and 1 carrier moved from 36 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 6 Sea Zone
2 cruisers, 4 destroyers and 4 transports moved from 36 Sea Zone to 6 Sea Zone
2 infantry moved from Kwangsi to Yunnan
3 fighters and 1 tactical_bomber moved from Kwangsi to Yunnan
2 bombers moved from Kwangsi to YunnanCombat - Japanese
Battle in Kweichow
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Kweichow from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Kweichow to Yunnan
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 aaGun moved from Manchuria to 19 Sea Zone
1 aaGun and 1 infantry moved from 19 Sea Zone to KiangsuPlace Units - Japanese
1 infantry and 2 mech_infantrys placed in Kiangsu
2 destroyers and 1 submarine placed in 6 Sea Zone
1 fighter placed in JapanTurn Complete - Japanese
Japanese collect 34 PUs; end with 34 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 44 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Americans
Americans spend 10 on tech rolls
Americans removing all Technology Tokens after unsuccessful research.Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers and 1 tactical_bomber; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Americans
Non Combat Move - Americans
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 fighter, 4 infantry, 1 mech_infantry, 2 submarines, 1 tactical_bomber and 3 transports moved from 7 Sea Zone to 9 Sea Zone
2 destroyers moved from 7 Sea Zone to 9 Sea Zone
1 fighter moved from Wake Island to 10 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 submarine moved from 26 Sea Zone to 10 Sea Zone
1 fighter moved from Hawaiian Islands to Western United States
1 carrier moved from 10 Sea Zone to 9 Sea Zone
2 fighters moved from 10 Sea Zone to 9 Sea Zone
1 fighter moved from Hawaiian Islands to 10 Sea Zone
1 aaGun moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 9 Sea ZonePlace Units - Americans
1 carrier and 1 destroyer placed in 10 Sea Zone
1 tactical_bomber placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
Note to players Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_NeutralTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Place Units - Chinese
2 infantry placed in KansuTurn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 1 armour, 1 bomber, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 1 fighter; Remaining resources: 2 PUs;Combat Move - British
1 submarine moved from 81 Sea Zone to 96 Sea Zone
1 fighter and 1 tactical_bomber moved from Egypt to 96 Sea Zone
1 bomber moved from United Kingdom to French Equatorial Africa
1 fighter moved from United Kingdom to French West Africa
1 infantry moved from Italian Somaliland to Kenya
1 transport moved from 79 Sea Zone to 72 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 41 Sea ZoneCombat - British
Battle in 96 Sea Zone
British attack with 1 fighter, 1 submarine and 1 tactical_bomber
Italians defend with 1 destroyer
British win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyerNon Combat Move - British
1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Egypt
2 mech_infantrys moved from Belgian Congo to Egypt
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 infantry moved from Anglo Egyptian Sudan to Egypt
2 armour moved from Union of South Africa to Belgian Congo
2 artilleries and 2 infantry moved from Egypt to Alexandria
1 aaGun moved from Burma to India
3 infantry moved from Burma to India
1 destroyer moved from 37 Sea Zone to 19 Sea Zone
1 battleship moved from 39 Sea Zone to 76 Sea Zone
1 artillery moved from Iraq to Northwest Persia
1 armour moved from Iraq to Northwest Persia
1 infantry moved from West India to India
1 fighter moved from West India to India
1 tactical_bomber moved from West India to India
1 infantry moved from 41 Sea Zone to Sumatra
UK_Pacific take Sumatra from DutchPlace Units - British
1 bomber placed in Egypt
2 submarines placed in 81 Sea Zone
1 armour and 1 mech_infantry placed in Union of South AfricaTurn Complete - British
British collect 31 PUs; end with 31 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUsPlace Units - UK_Pacific
2 artilleries and 1 fighter placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 24 PUs; end with 26 PUs total
Some Units in India change ownership: 2 artilleries and 1 fighter -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
3 infantry moved from Greece to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
1 infantry moved from Greece to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
1 battleship and 2 cruisers moved from 97 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
1 artillery and 2 infantry moved from Tobruk to Libya
1 artillery moved from Tunisia to Algeria
Italians take Algeria from French
1 armour and 1 mech_infantry moved from Greece to Romania
1 armour and 1 mech_infantry moved from Romania to Belarus
1 armour moved from Eastern Poland to Belarus
2 infantry moved from Greece to Bulgaria
1 armour and 1 mech_infantry moved from Northern Italy to RomaniaCombat - Italians
Battle in Trans-Jordan
Battle in Gibraltar
Battle in Belarus
Italians attack with 2 armour and 1 mech_infantry
Russians defend with 2 infantry
Italians win, taking Trans-Jordan from British, taking Gibraltar from British, taking Belarus from Russians with 1 armour remaining. Battle score for attacker is -4
Casualties for Russians: 2 infantry
Casualties for Italians: 1 armour and 1 mech_infantryNon Combat Move - Italians
Place Units - Italians
1 artillery and 1 fighter placed in Southern Italy
1 armour and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 22 PUs; end with 22 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 2 artilleries, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Shan State to BurmaNon Combat Move - ANZAC
1 transport moved from 54 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 transport moved from 45 Sea Zone to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 21 Sea ZonePlace Units - ANZAC
2 artilleries and 1 infantry placed in Queensland
ANZAC undo move 1.
1 infantry placed in New South Wales
2 artilleries placed in Queensland
1 destroyer placed in 54 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
Non Combat Move - French
1 infantry moved from Syria to IraqTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 bomber, 1 infantry, 4 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
4 armour moved from Eastern Poland to Bryansk
1 armour moved from Western Ukraine to Bryansk
1 armour moved from Bessarabia to Bryansk
3 armour and 5 mech_infantrys moved from Baltic States to Bryansk
1 fighter and 3 tactical_bombers moved from Eastern Poland to Bryansk
2 mech_infantrys moved from Eastern Poland to Bryansk
3 bombers moved from Germany to Bryansk
1 bomber moved from Western Germany to Bryansk
2 armour and 4 mech_infantrys moved from Germany to Eastern Poland
3 fighters moved from Southern France to Eastern Poland
1 tactical_bomber moved from Germany to Eastern Poland
1 infantry moved from Archangel to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Novgorod to 127 Sea Zone
1 infantry and 1 transport moved from 127 Sea Zone to 111 Sea Zone
1 infantry moved from 111 Sea Zone to ScotlandCombat - Germans
Battle in Bryansk
Germans attack with 9 armour, 4 bombers, 1 fighter, 7 mech_infantrys and 3 tactical_bombers
Russians defend with 2 aaGuns, 3 armour, 2 artilleries, 2 fighters, 10 infantry and 3 mech_infantrys
6 armour owned by the Germans retreated to Belarus
Russians win with 2 armour and 2 fighters remaining. Battle score for attacker is 20
Casualties for Germans: 3 armour and 7 mech_infantrys
Casualties for Russians: 2 aaGuns, 1 armour, 2 artilleries, 10 infantry and 3 mech_infantrys
Battle in ScotlandNon Combat Move - Germans
6 infantry moved from Novgorod to Belarus
1 fighter and 3 tactical_bombers moved from Bryansk to Belarus
1 tactical_bomber moved from Eastern Poland to Belarus
4 bombers moved from Bryansk to Belarus
6 infantry moved from Eastern Poland to Belarus
3 artilleries moved from Eastern Poland to Belarus
2 aaGuns moved from Eastern Poland to Belarus
1 aaGun moved from Germany to Western Germany
2 infantry moved from Western Germany to Northern Italy
1 infantry moved from Western Germany to France
1 aaGun moved from Western Germany to France
1 aaGun moved from Western Germany to Northern Italy
1 cruiser moved from 127 Sea Zone to 112 Sea ZonePlace Units - Germans
2 armour and 4 mech_infantrys placed in Germany
1 bomber and 1 infantry placed in Western Germany
2 submarines placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 49 PUs; end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
6 infantry moved from Timguska to Novosibirsk
3 infantry moved from Yenisey to Timguska
1 infantry moved from Ukraine to Western Ukraine
Russians take Western Ukraine from Germans
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Germans
1 infantry moved from Rostov to Ukraine
3 infantry moved from Northwest Persia to Caucasus
2 fighters moved from Bryansk to Smolensk
4 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
2 armour moved from Bryansk to Russia
1 infantry moved from Russia to Vologda
1 armour moved from Russia to Vologda
1 infantry moved from Russia to VologdaCombat - Russians
Battle in Vologda
Russians attack with 1 armour and 2 infantry
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 1 armour remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Smolensk
Russians attack with 2 fighters and 5 infantry
Germans defend with 1 infantry
Russians win, taking Smolensk from Germans with 2 fighters and 5 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 fighters moved from Smolensk to RussiaPlace Units - Russians
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 armour, 1 carrier, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to AlliedCombat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 bomber moved from Yunnan to 41 Sea Zone
2 infantry moved from Yunnan to Burma
2 fighters and 2 tactical_bombers moved from Yunnan to Burma
3 fighters and 1 tactical_bomber moved from Yunnan to Kwangtung
1 infantry moved from Kiangsi to Kwangtung
2 mech_infantrys moved from Kiangsu to Kwangtung
1 infantry moved from Hopei to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 6 Sea Zone to 7 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 21 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone
1 fighter moved from 6 Sea Zone to 21 Sea Zone
2 fighters and 2 tactical_bombers moved from Japan to 7 Sea Zone
1 fighter moved from Japan to 21 Sea Zone
1 bomber moved from Yunnan to 21 Sea Zone
2 artilleries moved from Hopei to Kweichow
4 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone
1 infantry moved from 31 Sea Zone to Wake Island
1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
1 infantry moved from 25 Sea Zone to Midway
1 infantry and 1 transport moved from 6 Sea Zone to 15 Sea Zone
1 infantry and 1 transport moved from 15 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Aleutian Islands
2 infantry moved from Kiangsu to Kiangsi
1 transport moved from 19 Sea Zone to 6 Sea Zone
1 armour and 1 infantry moved from Japan to 6 Sea ZoneCombat - Japanese
Battle in Aleutian Islands
Battle in Wake Island
Battle in 25 Sea Zone
Japanese attack with 1 fighter, 1 submarine, 2 tactical_bombers and 1 transport
Americans defend with 1 destroyer
Japanese win, taking Aleutian Islands from Americans, taking Wake Island from Americans with 1 fighter, 1 submarine, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Kwangtung
Japanese attack with 3 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 harbour and 2 infantry
Japanese win, taking Kwangtung from UK_Pacific with 3 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Midway
Battle in 19 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer
Japanese win, taking Midway from Americans with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for British: 1 destroyer
Battle in 21 Sea Zone
Japanese attack with 1 bomber, 2 fighters, 1 submarine and 1 transport
ANZAC defend with 1 destroyer
Japanese win with 1 bomber, 2 fighters and 1 transport remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in Guam
Battle in 7 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Japanese win, taking Guam from Americans with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Burma
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
ANZAC defend with 1 infantry
Japanese win, taking Burma from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 41 Sea Zone
Japanese attack with 1 bomber
British defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transportNon Combat Move - Japanese
Turning on Edit Mode
EDIT: Changing ownership of Shan State from UK_Pacific to Japanese
EDIT: Changing ownership of French Indo China from French to Japanese
EDIT: Turning off Edit Mode
1 bomber moved from 41 Sea Zone to Yunnan
2 fighters and 2 tactical_bombers moved from Burma to Yunnan
3 fighters and 1 tactical_bomber moved from Kwangtung to Yunnan
1 mech_infantry moved from Yunnan to Shan State
1 mech_infantry moved from Kwangsi to French Indo China
1 mech_infantry moved from Kwangsi to Yunnan
1 aaGun moved from Kiangsu to Kiangsi
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone
1 fighter moved from 21 Sea Zone to 6 Sea Zone
1 bomber moved from 21 Sea Zone to Kiangsi
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 armour and 1 infantry moved from 19 Sea Zone to Kiangsu
1 fighter moved from 21 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 7 Sea Zone to Japan
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
1 tactical_bomber moved from 6 Sea Zone to Japan
1 destroyer moved from 6 Sea Zone to 31 Sea Zone
1 destroyer moved from 6 Sea Zone to 8 Sea Zone
2 fighters and 1 tactical_bomber moved from 7 Sea Zone to Japan
1 fighter and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 2 destroyers moved from 6 Sea Zone to 20 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 20 Sea Zone to 36 Sea Zone
1 destroyer moved from 20 Sea Zone to 21 Sea Zone
1 tactical_bomber moved from Japan to 6 Sea ZonePlace Units - Japanese
1 carrier and 2 submarines placed in 6 Sea Zone
2 armour and 1 mech_infantry placed in KiangsuTurn Complete - Japanese
Japanese collect 44 PUs; end with 44 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 3 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 3 PUs; 0 techTokens;Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 destroyer and 1 submarine moved from 10 Sea Zone to 8 Sea Zone
1 destroyer and 1 submarine moved from 9 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 25 Sea Zone
1 bomber moved from Western United States to Aleutian Islands
1 artillery, 1 infantry and 1 transport moved from 9 Sea Zone to 8 Sea Zone
1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands
1 fighter moved from Western United States to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 9 Sea Zone to 31 Sea Zone
1 fighter moved from 9 Sea Zone to 8 Sea Zone
1 fighter moved from 9 Sea Zone to 31 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 aaGun, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 4 infantry, 1 mech_infantry, 1 submarine and 3 transports moved from 9 Sea Zone to 26 Sea Zone
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 armour, 1 artillery, 1 cruiser, 2 destroyers, 2 infantry, 1 mech_infantry, 1 submarine and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 armour moved from 91 Sea Zone to Gibraltar
2 mech_infantrys moved from Western United States to Eastern United StatesCombat - Americans
Battle in 26 Sea Zone
Americans attack with 1 aaGun, 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 4 infantry, 1 mech_infantry, 1 submarine and 3 transports
Japanese defend with 1 destroyer
Units damaged: 1 battleship owned by the Americans
Americans win, taking 26 Sea Zone from Neutral with 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 1 submarine and 3 transports remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 8 Sea Zone
Americans attack with 1 destroyer, 1 fighter, 1 submarine and 1 transport
Japanese defend with 1 destroyer and 1 transport
Americans win with 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 9
Casualties for Japanese: 1 destroyer and 1 transport
Casualties for Americans: 1 submarine
Battle in 31 Sea Zone
Americans attack with 2 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 transport
Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Battle in 25 Sea Zone
Americans attack with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer, 1 submarine and 1 transport
Americans win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer, 1 submarine and 1 transport
Casualties for Americans: 1 submarine
Battle in Aleutian Islands
Americans attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 1 infantry
Americans win, taking Aleutian Islands from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Gibraltar
Americans attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Italians defend with 1 harbour and 2 infantry
Americans win, taking Gibraltar from Italians with 1 armour and 1 artillery remaining. Battle score for attacker is -4
Casualties for Italians: 2 infantry
Casualties for Americans: 2 infantry and 1 mech_infantryNon Combat Move - Americans
1 bomber moved from Aleutian Islands to British Columbia
1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from 31 Sea Zone to 26 Sea Zone
2 fighters moved from 31 Sea Zone to 26 Sea Zone
2 fighters moved from 25 Sea Zone to 26 Sea Zone
1 fighter moved from 8 Sea Zone to Western United StatesPlace Units - Americans
1 carrier and 2 transports placed in 101 Sea Zone
2 infantry placed in Eastern United States
1 carrier and 1 destroyer placed in 10 Sea Zone
1 tactical_bomber placed in 10 Sea Zone
1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs