15L mike48484 Vs sweetjamesjones (allies +21)


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 2 fighters; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 infantry moved from Shan State to Siam
                      ANZAC take Siam from Japanese


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 2 fighters; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 infantry moved from Shan State to Siam
                      ANZAC take Siam from Japanese

    Combat - ANZAC

    Non Combat Move - ANZAC

    Place Units - ANZAC
                2 fighters placed in New South Wales
                1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 19 PUs; end with 21 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Combat Move - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Combat Move - French

    Turn Complete - French


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 bombers and 4 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                8 infantry moved from Finland to Karelia
                1 infantry moved from Bessarabia to Ukraine
                      Germans take Ukraine from Russians
                7 armour, 11 artilleries, 18 infantry and 3 mech_infantrys moved from Eastern Poland to Western Ukraine
                      Germans take Western Ukraine from Russians
                1 infantry moved from Baltic States to Novgorod
                      Germans take Novgorod from Russians
                2 armour moved from Poland to Western Ukraine
                16 bombers moved from Western Germany to Karelia
                4 tactical_bombers moved from Western Germany to Karelia
                4 fighters moved from Western Germany to Karelia


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 3 bombers and 4 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                8 infantry moved from Finland to Karelia
                1 infantry moved from Bessarabia to Ukraine
                      Germans take Ukraine from Russians
                7 armour, 11 artilleries, 18 infantry and 3 mech_infantrys moved from Eastern Poland to Western Ukraine
                      Germans take Western Ukraine from Russians
                1 infantry moved from Baltic States to Novgorod
                      Germans take Novgorod from Russians
                2 armour moved from Poland to Western Ukraine
                16 bombers moved from Western Germany to Karelia
                4 tactical_bombers moved from Western Germany to Karelia
                4 fighters moved from Western Germany to Karelia

    Combat - Germans
                Battle in Karelia
                    Germans attack with 16 bombers, 4 fighters, 8 infantry and 4 tactical_bombers
                    Russians defend with 6 armour, 2 artilleries and 9 infantry
                    Germans win, taking Karelia from Russians with 16 bombers, 4 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 50
                    Casualties for Germans: 7 infantry
                    Casualties for Russians: 6 armour, 2 artilleries and 9 infantry

    Non Combat Move - Germans
                16 bombers moved from Karelia to Finland
                4 fighters moved from Karelia to Finland
                4 tactical_bombers moved from Karelia to Finland
                1 infantry moved from Western Germany to Germany
                3 aaGuns moved from Poland to Germany
                2 infantry moved from Romania to Slovakia Hungary

    Place Units - Germans
                3 bombers and 4 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,3
                Germans collect 52 PUs (3 lost to blockades); end with 53 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 1 armour and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Northwest Persia to Iraq
                1 armour moved from Northwest Persia to Iraq
                2 mech_infantrys moved from Northwest Persia to Iraq
                1 fighter, 1 infantry and 1 tactical_bomber moved from Northwest Persia to Iraq


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 1 armour and 10 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Northwest Persia to Iraq
                1 armour moved from Northwest Persia to Iraq
                2 mech_infantrys moved from Northwest Persia to Iraq
                1 fighter, 1 infantry and 1 tactical_bomber moved from Northwest Persia to Iraq

    Combat - Russians
                Battle in Iraq
                    Russians attack with 1 armour, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Neutral_Axis defend with 3 infantry
                    Russians win, taking Iraq from Neutral_Axis with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 2 infantry
                    Casualties for Neutral_Axis: 3 infantry

    Non Combat Move - Russians
                6 armour, 1 artillery, 11 infantry and 2 mech_infantrys moved from Bryansk to Russia
                3 infantry moved from Novosibirsk to Vologda
                4 aaGuns and 10 infantry moved from Archangel to Vologda
                1 fighter and 1 tactical_bomber moved from Iraq to Volgograd

    Place Units - Russians
                10 infantry placed in Russia
                1 armour placed in Volgograd

    Turn Complete - Russians
                Russians collect 22 PUs; end with 22 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 27 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 30 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 carrier, 1 fighter, 2 infantry and 1 tactical_bomber; Remaining resources: 2 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 armour moved from Evenkiyskiy to Timguska
                      Japanese take Timguska from Russians
                1 infantry moved from Kansu to Novosibirsk
                      Japanese take Novosibirsk from Russians
                2 artilleries moved from Yenisey to Timguska
                1 infantry moved from Yenisey to Timguska
                1 artillery moved from Olgiy to Timguska
                1 mech_infantry moved from Yenisey to Timguska
                2 armour moved from Yenisey to Timguska
                2 infantry moved from Kiangsu to Kiangsi
                2 infantry moved from Kiangsu to Anhwe
                2 infantry moved from Kiangsu to Anhwe
                1 infantry moved from Kiangsu to Anhwe
                1 artillery moved from Kiangsu to Anhwe
                1 fighter moved from Kiangsu to Kiangsi
                1 tactical_bomber moved from Kiangsu to Kiangsi
                1 fighter moved from Kiangsu to Anhwe
                1 tactical_bomber moved from Kiangsu to Anhwe


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 carrier, 1 fighter, 2 infantry and 1 tactical_bomber; Remaining resources: 2 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 armour moved from Evenkiyskiy to Timguska
                      Japanese take Timguska from Russians
                1 infantry moved from Kansu to Novosibirsk
                      Japanese take Novosibirsk from Russians
                2 artilleries moved from Yenisey to Timguska
                1 infantry moved from Yenisey to Timguska
                1 artillery moved from Olgiy to Timguska
                1 mech_infantry moved from Yenisey to Timguska
                2 armour moved from Yenisey to Timguska
                2 infantry moved from Kiangsu to Kiangsi
                2 infantry moved from Kiangsu to Anhwe
                2 infantry moved from Kiangsu to Anhwe
                1 infantry moved from Kiangsu to Anhwe
                1 artillery moved from Kiangsu to Anhwe
                1 fighter moved from Kiangsu to Kiangsi
                1 tactical_bomber moved from Kiangsu to Kiangsi
                1 fighter moved from Kiangsu to Anhwe
                1 tactical_bomber moved from Kiangsu to Anhwe

    Combat - Japanese
                Battle in Anhwe
                    Japanese attack with 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Anhwe from Chinese with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Kiangsi
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Kiangsi from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 fighter moved from Anhwe to Kiangsu
                1 tactical_bomber moved from Anhwe to Kiangsu
                1 tactical_bomber moved from Kiangsi to Kiangsu
                1 fighter moved from Kiangsi to Kiangsu
                1 battleship moved from 33 Sea Zone to 18 Sea Zone
                1 carrier moved from 33 Sea Zone to 18 Sea Zone
                5 transports moved from 19 Sea Zone to 6 Sea Zone
                10 infantry moved from Japan to 6 Sea Zone
                10 infantry and 5 transports moved from 6 Sea Zone to 19 Sea Zone
                10 infantry moved from 19 Sea Zone to Kiangsu
                3 armour moved from Manchuria to Anhwe
                1 tactical_bomber moved from Manchuria to Anhwe
                3 mech_infantrys moved from Buryatia to Yenisey
                1 fighter and 1 tactical_bomber moved from Yakut S.S.R. to Yenisey
                1 infantry moved from Jehol to Chahar
                3 fighters moved from Manchuria to Yenisey
                2 fighters moved from Manchuria to Anhwe
                1 fighter moved from Japan to Kiangsu
                1 tactical_bomber moved from Japan to Kiangsu
                1 tactical_bomber moved from Marianas to Kiangsu
                1 bomber moved from Marianas to Japan
                1 fighter moved from Marianas to Kiangsu
                2 fighters moved from Anhwe to Kiangsu
                1 tactical_bomber moved from Anhwe to Kiangsu

    Place Units - Japanese
                1 carrier placed in 19 Sea Zone
                1 fighter and 1 tactical_bomber placed in 19 Sea Zone
                2 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 43 PUs; end with 45 PUs total


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 2 armour, 3 cruisers, 3 infantry and 2 transports; Remaining resources: 3 PUs;

    Combat Move - Americans
                2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 4 infantry and 2 transports moved from 89 Sea Zone to 91 Sea Zone
                1 fighter moved from Eastern United States to 101 Sea Zone
                5 infantry moved from Eastern United States to 101 Sea Zone
                5 armour moved from Eastern United States to 101 Sea Zone
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 mech_infantry moved from Eastern United States to 101 Sea Zone
                5 armour, 1 artillery, 1 carrier, 1 cruiser, 1 fighter, 5 infantry, 1 mech_infantry and 7 transports moved from 101 Sea Zone to 91 Sea Zone
                1 carrier, 1 destroyer, 2 fighters and 2 submarines moved from 106 Sea Zone to 91 Sea Zone
                5 armour and 9 infantry moved from 91 Sea Zone to Morocco
                1 artillery moved from 91 Sea Zone to Morocco
                1 mech_infantry moved from 91 Sea Zone to Gibraltar


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 2 armour, 3 cruisers, 3 infantry and 2 transports; Remaining resources: 3 PUs;

    Combat Move - Americans
                2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 4 infantry and 2 transports moved from 89 Sea Zone to 91 Sea Zone
                1 fighter moved from Eastern United States to 101 Sea Zone
                5 infantry moved from Eastern United States to 101 Sea Zone
                5 armour moved from Eastern United States to 101 Sea Zone
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 mech_infantry moved from Eastern United States to 101 Sea Zone
                5 armour, 1 artillery, 1 carrier, 1 cruiser, 1 fighter, 5 infantry, 1 mech_infantry and 7 transports moved from 101 Sea Zone to 91 Sea Zone
                1 carrier, 1 destroyer, 2 fighters and 2 submarines moved from 106 Sea Zone to 91 Sea Zone
                5 armour and 9 infantry moved from 91 Sea Zone to Morocco
                1 artillery moved from 91 Sea Zone to Morocco
                1 mech_infantry moved from 91 Sea Zone to Gibraltar

    Combat - Americans
                Battle in Gibraltar
                Battle in Morocco

    Non Combat Move - Americans

    Place Units - Americans
                2 armour and 3 infantry placed in Eastern United States
                3 cruisers and 2 transports placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 53 PUs; end with 56 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 4 artilleries; Remaining resources: 2 PUs;

    Combat Move - Chinese
                25 infantry moved from Kwangtung to Kiangsi
                1 fighter moved from Yunnan to Kiangsi
                1 infantry moved from Shensi to Kansu
                      Chinese take Kansu from Japanese
                1 infantry moved from Shensi to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 infantry moved from Shensi to Hopei
                      Chinese take Hopei from Japanese
                2 infantry moved from Kweichow to Hunan


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 4 artilleries; Remaining resources: 2 PUs;

    Combat Move - Chinese
                25 infantry moved from Kwangtung to Kiangsi
                1 fighter moved from Yunnan to Kiangsi
                1 infantry moved from Shensi to Kansu
                      Chinese take Kansu from Japanese
                1 infantry moved from Shensi to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 infantry moved from Shensi to Hopei
                      Chinese take Hopei from Japanese
                2 infantry moved from Kweichow to Hunan

    Combat - Chinese
                Battle in Kiangsi
                    Chinese attack with 1 fighter and 25 infantry
                    Japanese defend with 2 infantry
                    Chinese win, taking Kiangsi from Japanese with 1 fighter and 24 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kiangsi to Kwangtung

    Place Units - Chinese
                4 artilleries placed in Kiangsi

    Turn Complete - Chinese
                Chinese collect 12 PUs; end with 14 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Combat Move - British
                1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - British
                British buy 3 armour and 1 fighter; Remaining resources: 3 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 armour and 1 mech_infantry; Remaining resources: 2 PUs;

    Combat Move - British
                1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone

    Combat - British
                Battle in 96 Sea Zone
                    British attack with 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber
                    Italians defend with 1 destroyer
                    British win with 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer

    Non Combat Move - British
                1 infantry moved from Egypt to 98 Sea Zone
                1 armour moved from Egypt to 98 Sea Zone
                1 armour moved from Egypt to 98 Sea Zone
                2 armour, 1 infantry and 2 transports moved from 98 Sea Zone to 96 Sea Zone
                1 infantry moved from Malta to 96 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 carrier moved from 106 Sea Zone to 91 Sea Zone
                2 fighters moved from United Kingdom to 91 Sea Zone
                3 aaGuns and 3 infantry moved from Persia to Northwest Persia
                3 armour moved from Yunnan to Sikang
                2 mech_infantrys moved from India to Eastern Persia
                1 artillery and 16 infantry moved from Kwangsi to Kiangsi
                3 armour, 2 fighters and 1 tactical_bomber moved from Kwangtung to Kiangsi
                1 mech_infantry moved from India to Yunnan

    Place Units - British
                Turning on Edit Mode
                EDIT: Removing units owned by British from Belgian Congo: 1 armour
                EDIT: Removing units owned by British from Belgian Congo: 1 armour
                EDIT: Removing units owned by British from Belgian Congo: 1 armour
                EDIT: Adding units owned by British to Egypt: 3 armour
                EDIT: Turning off Edit Mode
                3 armour placed in Union of South Africa
                1 fighter placed in United Kingdom

    Turn Complete - British
                British collect 30 PUs; end with 33 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs

    Place Units - UK_Pacific
                3 armour and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 19 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 24 PUs
                Some Units in India change ownership: 3 armour and 1 mech_infantry


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 2 fighters; Remaining resources: 1 PUs;

    Combat Move - Italians

    Combat - Italians

    Non Combat Move - Italians
                2 mech_infantrys moved from Slovakia Hungary to Western Ukraine
                2 armour moved from Slovakia Hungary to Western Ukraine
                1 infantry moved from Slovakia Hungary to Greater Southern Germany
                1 cruiser moved from 94 Sea Zone to 95 Sea Zone
                1 destroyer moved from 94 Sea Zone to 95 Sea Zone
                1 submarine moved from 94 Sea Zone to 95 Sea Zone
                6 infantry moved from Tunisia to 94 Sea Zone
                6 infantry and 3 transports moved from 94 Sea Zone to 95 Sea Zone
                6 infantry moved from 95 Sea Zone to Southern Italy

    Place Units - Italians
                2 fighters placed in Southern Italy

    Turn Complete - Italians
                Italians collect 12 PUs; end with 13 PUs total


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 cruiser, 1 destroyer and 1 submarine; Remaining resources: 5 PUs;

    Combat Move - ANZAC
                1 infantry moved from Siam to French Indo China
                      ANZAC take French Indo China from Japanese


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 cruiser, 1 destroyer and 1 submarine; Remaining resources: 5 PUs;

    Combat Move - ANZAC
                1 infantry moved from Siam to French Indo China
                      ANZAC take French Indo China from Japanese

    Combat - ANZAC

    Non Combat Move - ANZAC
                1 infantry and 1 transport moved from 60 Sea Zone to 42 Sea Zone
                2 fighters moved from New South Wales to 62 Sea Zone

    Place Units - ANZAC
                1 cruiser, 1 destroyer and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 21 PUs; end with 26 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 36 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Combat Move - French
                1 destroyer moved from 98 Sea Zone to 99 Sea Zone

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