@Oskar2KX lief gar nicht mal so gut, aber zum Glück sind die Franzosen bald weg. Erst 93 und dann Bordeaux angreifen war auch dumm aber dumm… Aber das dafür vllt für die Zukunft mitgenommen. Kannst den Verlust in Bordeaux gerne ändern, war on tilt und hätte auch beim Briten weitergekämpft.
15L mike48484 Vs sweetjamesjones (allies +21)
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 armour and 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Northwest Persia to Iraq
1 armour moved from Northwest Persia to Iraq
2 mech_infantrys moved from Northwest Persia to Iraq
1 fighter, 1 infantry and 1 tactical_bomber moved from Northwest Persia to Iraq -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 armour and 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Northwest Persia to Iraq
1 armour moved from Northwest Persia to Iraq
2 mech_infantrys moved from Northwest Persia to Iraq
1 fighter, 1 infantry and 1 tactical_bomber moved from Northwest Persia to IraqCombat - Russians
Battle in Iraq
Russians attack with 1 armour, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
Russians win, taking Iraq from Neutral_Axis with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Neutral_Axis: 3 infantryNon Combat Move - Russians
6 armour, 1 artillery, 11 infantry and 2 mech_infantrys moved from Bryansk to Russia
3 infantry moved from Novosibirsk to Vologda
4 aaGuns and 10 infantry moved from Archangel to Vologda
1 fighter and 1 tactical_bomber moved from Iraq to VolgogradPlace Units - Russians
10 infantry placed in Russia
1 armour placed in VolgogradTurn Complete - Russians
Russians collect 22 PUs; end with 22 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 30 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 carrier, 1 fighter, 2 infantry and 1 tactical_bomber; Remaining resources: 2 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour moved from Evenkiyskiy to Timguska
Japanese take Timguska from Russians
1 infantry moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
2 artilleries moved from Yenisey to Timguska
1 infantry moved from Yenisey to Timguska
1 artillery moved from Olgiy to Timguska
1 mech_infantry moved from Yenisey to Timguska
2 armour moved from Yenisey to Timguska
2 infantry moved from Kiangsu to Kiangsi
2 infantry moved from Kiangsu to Anhwe
2 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kiangsu to Anhwe
1 artillery moved from Kiangsu to Anhwe
1 fighter moved from Kiangsu to Kiangsi
1 tactical_bomber moved from Kiangsu to Kiangsi
1 fighter moved from Kiangsu to Anhwe
1 tactical_bomber moved from Kiangsu to Anhwe -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 carrier, 1 fighter, 2 infantry and 1 tactical_bomber; Remaining resources: 2 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour moved from Evenkiyskiy to Timguska
Japanese take Timguska from Russians
1 infantry moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
2 artilleries moved from Yenisey to Timguska
1 infantry moved from Yenisey to Timguska
1 artillery moved from Olgiy to Timguska
1 mech_infantry moved from Yenisey to Timguska
2 armour moved from Yenisey to Timguska
2 infantry moved from Kiangsu to Kiangsi
2 infantry moved from Kiangsu to Anhwe
2 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kiangsu to Anhwe
1 artillery moved from Kiangsu to Anhwe
1 fighter moved from Kiangsu to Kiangsi
1 tactical_bomber moved from Kiangsu to Kiangsi
1 fighter moved from Kiangsu to Anhwe
1 tactical_bomber moved from Kiangsu to AnhweCombat - Japanese
Battle in Anhwe
Japanese attack with 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Anhwe from Chinese with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kiangsi
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Kiangsi from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 fighter moved from Anhwe to Kiangsu
1 tactical_bomber moved from Anhwe to Kiangsu
1 tactical_bomber moved from Kiangsi to Kiangsu
1 fighter moved from Kiangsi to Kiangsu
1 battleship moved from 33 Sea Zone to 18 Sea Zone
1 carrier moved from 33 Sea Zone to 18 Sea Zone
5 transports moved from 19 Sea Zone to 6 Sea Zone
10 infantry moved from Japan to 6 Sea Zone
10 infantry and 5 transports moved from 6 Sea Zone to 19 Sea Zone
10 infantry moved from 19 Sea Zone to Kiangsu
3 armour moved from Manchuria to Anhwe
1 tactical_bomber moved from Manchuria to Anhwe
3 mech_infantrys moved from Buryatia to Yenisey
1 fighter and 1 tactical_bomber moved from Yakut S.S.R. to Yenisey
1 infantry moved from Jehol to Chahar
3 fighters moved from Manchuria to Yenisey
2 fighters moved from Manchuria to Anhwe
1 fighter moved from Japan to Kiangsu
1 tactical_bomber moved from Japan to Kiangsu
1 tactical_bomber moved from Marianas to Kiangsu
1 bomber moved from Marianas to Japan
1 fighter moved from Marianas to Kiangsu
2 fighters moved from Anhwe to Kiangsu
1 tactical_bomber moved from Anhwe to KiangsuPlace Units - Japanese
1 carrier placed in 19 Sea Zone
1 fighter and 1 tactical_bomber placed in 19 Sea Zone
2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 43 PUs; end with 45 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 armour, 3 cruisers, 3 infantry and 2 transports; Remaining resources: 3 PUs;Combat Move - Americans
2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 4 infantry and 2 transports moved from 89 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to 101 Sea Zone
5 infantry moved from Eastern United States to 101 Sea Zone
5 armour moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Eastern United States to 101 Sea Zone
5 armour, 1 artillery, 1 carrier, 1 cruiser, 1 fighter, 5 infantry, 1 mech_infantry and 7 transports moved from 101 Sea Zone to 91 Sea Zone
1 carrier, 1 destroyer, 2 fighters and 2 submarines moved from 106 Sea Zone to 91 Sea Zone
5 armour and 9 infantry moved from 91 Sea Zone to Morocco
1 artillery moved from 91 Sea Zone to Morocco
1 mech_infantry moved from 91 Sea Zone to Gibraltar -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 armour, 3 cruisers, 3 infantry and 2 transports; Remaining resources: 3 PUs;Combat Move - Americans
2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 4 infantry and 2 transports moved from 89 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to 101 Sea Zone
5 infantry moved from Eastern United States to 101 Sea Zone
5 armour moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Eastern United States to 101 Sea Zone
5 armour, 1 artillery, 1 carrier, 1 cruiser, 1 fighter, 5 infantry, 1 mech_infantry and 7 transports moved from 101 Sea Zone to 91 Sea Zone
1 carrier, 1 destroyer, 2 fighters and 2 submarines moved from 106 Sea Zone to 91 Sea Zone
5 armour and 9 infantry moved from 91 Sea Zone to Morocco
1 artillery moved from 91 Sea Zone to Morocco
1 mech_infantry moved from 91 Sea Zone to GibraltarCombat - Americans
Battle in Gibraltar
Battle in MoroccoNon Combat Move - Americans
Place Units - Americans
2 armour and 3 infantry placed in Eastern United States
3 cruisers and 2 transports placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 53 PUs; end with 56 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries; Remaining resources: 2 PUs;Combat Move - Chinese
25 infantry moved from Kwangtung to Kiangsi
1 fighter moved from Yunnan to Kiangsi
1 infantry moved from Shensi to Kansu
Chinese take Kansu from Japanese
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
2 infantry moved from Kweichow to Hunan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 artilleries; Remaining resources: 2 PUs;Combat Move - Chinese
25 infantry moved from Kwangtung to Kiangsi
1 fighter moved from Yunnan to Kiangsi
1 infantry moved from Shensi to Kansu
Chinese take Kansu from Japanese
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
2 infantry moved from Kweichow to HunanCombat - Chinese
Battle in Kiangsi
Chinese attack with 1 fighter and 25 infantry
Japanese defend with 2 infantry
Chinese win, taking Kiangsi from Japanese with 1 fighter and 24 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 infantryNon Combat Move - Chinese
1 fighter moved from Kiangsi to KwangtungPlace Units - Chinese
4 artilleries placed in KiangsiTurn Complete - Chinese
Chinese collect 12 PUs; end with 14 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - British
1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 3 armour and 1 fighter; Remaining resources: 3 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 armour and 1 mech_infantry; Remaining resources: 2 PUs;Combat Move - British
1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 98 Sea Zone to 96 Sea ZoneCombat - British
Battle in 96 Sea Zone
British attack with 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber
Italians defend with 1 destroyer
British win with 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyerNon Combat Move - British
1 infantry moved from Egypt to 98 Sea Zone
1 armour moved from Egypt to 98 Sea Zone
1 armour moved from Egypt to 98 Sea Zone
2 armour, 1 infantry and 2 transports moved from 98 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 carrier moved from 106 Sea Zone to 91 Sea Zone
2 fighters moved from United Kingdom to 91 Sea Zone
3 aaGuns and 3 infantry moved from Persia to Northwest Persia
3 armour moved from Yunnan to Sikang
2 mech_infantrys moved from India to Eastern Persia
1 artillery and 16 infantry moved from Kwangsi to Kiangsi
3 armour, 2 fighters and 1 tactical_bomber moved from Kwangtung to Kiangsi
1 mech_infantry moved from India to YunnanPlace Units - British
Turning on Edit Mode
EDIT: Removing units owned by British from Belgian Congo: 1 armour
EDIT: Removing units owned by British from Belgian Congo: 1 armour
EDIT: Removing units owned by British from Belgian Congo: 1 armour
EDIT: Adding units owned by British to Egypt: 3 armour
EDIT: Turning off Edit Mode
3 armour placed in Union of South Africa
1 fighter placed in United KingdomTurn Complete - British
British collect 30 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsPlace Units - UK_Pacific
3 armour and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 19 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 24 PUs
Some Units in India change ownership: 3 armour and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 fighters; Remaining resources: 1 PUs;Combat Move - Italians
Combat - Italians
Non Combat Move - Italians
2 mech_infantrys moved from Slovakia Hungary to Western Ukraine
2 armour moved from Slovakia Hungary to Western Ukraine
1 infantry moved from Slovakia Hungary to Greater Southern Germany
1 cruiser moved from 94 Sea Zone to 95 Sea Zone
1 destroyer moved from 94 Sea Zone to 95 Sea Zone
1 submarine moved from 94 Sea Zone to 95 Sea Zone
6 infantry moved from Tunisia to 94 Sea Zone
6 infantry and 3 transports moved from 94 Sea Zone to 95 Sea Zone
6 infantry moved from 95 Sea Zone to Southern ItalyPlace Units - Italians
2 fighters placed in Southern ItalyTurn Complete - Italians
Italians collect 12 PUs; end with 13 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 cruiser, 1 destroyer and 1 submarine; Remaining resources: 5 PUs;Combat Move - ANZAC
1 infantry moved from Siam to French Indo China
ANZAC take French Indo China from Japanese -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 cruiser, 1 destroyer and 1 submarine; Remaining resources: 5 PUs;Combat Move - ANZAC
1 infantry moved from Siam to French Indo China
ANZAC take French Indo China from JapaneseCombat - ANZAC
Non Combat Move - ANZAC
1 infantry and 1 transport moved from 60 Sea Zone to 42 Sea Zone
2 fighters moved from New South Wales to 62 Sea ZonePlace Units - ANZAC
1 cruiser, 1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 21 PUs; end with 26 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 36 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
1 destroyer moved from 98 Sea Zone to 99 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
1 destroyer moved from 98 Sea Zone to 99 Sea ZoneCombat - French
Battle in 99 Sea Zone
French attack with 1 destroyer
Italians defend with 1 destroyer
Italians win with no units remaining. Battle score for attacker is 0
Casualties for Italians: 1 destroyer
Casualties for French: 1 destroyerNon Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanTurn Complete - French
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 2 bombers and 3 mech_infantrys; Remaining resources: 3 PUs;Combat Move - Germans
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 infantry moved from Ukraine to Rostov
Germans take Rostov from Russians
1 infantry moved from Western Ukraine to Bryansk
Germans take Bryansk from Russians -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 2 bombers and 3 mech_infantrys; Remaining resources: 3 PUs;Combat Move - Germans
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 infantry moved from Ukraine to Rostov
Germans take Rostov from Russians
1 infantry moved from Western Ukraine to Bryansk
Germans take Bryansk from RussiansCombat - Germans
Non Combat Move - Germans
3 artilleries moved from Germany to Poland
2 infantry moved from Germany to Poland
4 mech_infantrys moved from Western Germany to Poland
6 bombers moved from Finland to Western Ukraine
10 bombers moved from Finland to Western Germany
4 fighters moved from Finland to Western Ukraine
3 tactical_bombers moved from Finland to Western Ukraine
1 tactical_bomber moved from Finland to Western Germany
2 infantry moved from Slovakia Hungary to Eastern Poland
1 infantry moved from Karelia to NovgorodPlace Units - Germans
2 mech_infantrys placed in Western Germany
3 armour placed in Ukraine
1 armour and 1 mech_infantry placed in Novgorod
2 bombers placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,4
Germans collect 59 PUs; end with 62 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Russians
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
13 infantry moved from Vologda to Archangel
3 armour moved from Russia to Archangel -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
13 infantry moved from Vologda to Archangel
3 armour moved from Russia to ArchangelCombat - Russians
Battle in Archangel
Russians attack with 3 armour and 13 infantry
Germans defend with 1 infantry
Russians win, taking Archangel from Germans with 3 armour and 12 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
4 aaGuns moved from Vologda to Russia
1 armour, 1 fighter and 1 tactical_bomber moved from Volgograd to Russia
1 armour and 2 mech_infantrys moved from Iraq to EgyptPlace Units - Russians
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 17 PUs; end with 17 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 25 PUs





