• Kickoff


  • Test summary from TripleA, engine version: 1.8.0.5, time: 18:17:02


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Germans
                Germans buy 1 bomber and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 117 Sea Zone to 106 Sea Zone
                1 submarine moved from 103 Sea Zone to 106 Sea Zone
                1 submarine moved from 108 Sea Zone to 110 Sea Zone
                1 submarine moved from 118 Sea Zone to 111 Sea Zone
                1 submarine moved from 124 Sea Zone to 111 Sea Zone
                1 fighter moved from Holland Belgium to 111 Sea Zone
                1 fighter moved from Norway to 111 Sea Zone
                1 battleship moved from 113 Sea Zone to 110 Sea Zone
                2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
                1 tactical_bomber moved from Western Germany to 111 Sea Zone
                1 bomber moved from Germany to 111 Sea Zone
                1 bomber moved from Germany to 110 Sea Zone
                1 tactical_bomber moved from Germany to 110 Sea Zone
                3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
                1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
                3 armour moved from Greater Southern Germany to France
                6 infantry moved from Greater Southern Germany to Yugoslavia
                1 fighter moved from Slovakia Hungary to France
                1 tactical_bomber moved from Poland to France
                1 armour moved from Poland to Yugoslavia
                1 armour moved from Slovakia Hungary to Yugoslavia
                1 armour moved from Romania to Yugoslavia
                2 infantry moved from Romania to Yugoslavia


  • Scramble option UK

  • '13

    No scramble.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Germans
                Germans buy 1 bomber and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 117 Sea Zone to 106 Sea Zone
                1 submarine moved from 103 Sea Zone to 106 Sea Zone
                1 submarine moved from 108 Sea Zone to 110 Sea Zone
                1 submarine moved from 118 Sea Zone to 111 Sea Zone
                1 submarine moved from 124 Sea Zone to 111 Sea Zone
                1 fighter moved from Holland Belgium to 111 Sea Zone
                1 fighter moved from Norway to 111 Sea Zone
                1 battleship moved from 113 Sea Zone to 110 Sea Zone
                2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
                1 tactical_bomber moved from Western Germany to 111 Sea Zone
                1 bomber moved from Germany to 111 Sea Zone
                1 bomber moved from Germany to 110 Sea Zone
                1 tactical_bomber moved from Germany to 110 Sea Zone
                3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
                1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
                3 armour moved from Greater Southern Germany to France
                6 infantry moved from Greater Southern Germany to Yugoslavia
                1 fighter moved from Slovakia Hungary to France
                1 tactical_bomber moved from Poland to France
                1 armour moved from Poland to Yugoslavia
                1 armour moved from Slovakia Hungary to Yugoslavia
                1 armour moved from Romania to Yugoslavia
                2 infantry moved from Romania to Yugoslavia

    Combat - Germans
                Battle in 106 Sea Zone
                    Germans attack with 2 submarines
                    British defend with 1 destroyer and 1 transport
                        Germans roll dice for 2 submarines in 106 Sea Zone, round 2 :  1/2 hits
                        British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the British and 1 submarine owned by the Germans lost in 106 Sea Zone
                        1 transport owned by the British lost in 106 Sea Zone
                        Germans roll dice for 1 submarine in 106 Sea Zone, round 3 :  1/1 hits
                    Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 9
                    Casualties for Germans: 1 submarine
                    Casualties for British: 1 destroyer and 1 transport
                Battle in 110 Sea Zone
                    Germans attack with 1 battleship, 1 bomber, 2 fighters, 1 submarine and 3 tactical_bombers
                    French defend with 1 cruiser; British defend with 1 battleship and 1 cruiser
                        Germans roll dice for 1 submarine in 110 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 battleship, 1 bomber, 2 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 :  4/7 hits
                        British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 :  2/3 hits
                    Units damaged: 1 battleship owned by the Germans
                        1 cruiser owned by the French, 1 cruiser owned by the British, 1 battleship owned by the British and 1 submarine owned by the Germans lost in 110 Sea Zone
                    Germans win with 1 battleship, 1 bomber, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 38
                    Casualties for Germans: 1 submarine
                    Casualties for French: 1 cruiser
                    Casualties for British: 1 battleship and 1 cruiser
                Battle in 111 Sea Zone
                    Germans attack with 1 bomber, 2 fighters, 2 submarines and 1 tactical_bomber
                    British defend with 1 battleship, 1 cruiser and 1 destroyer
                        Germans roll dice for 2 submarines in 111 Sea Zone, round 2 :  1/2 hits
                    Units damaged: 1 battleship owned by the British
                        Germans roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 111 Sea Zone, round 2 :  4/4 hits
                        British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 111 Sea Zone, round 2 :  2/3 hits
                        1 cruiser owned by the British, 1 battleship owned by the British, 1 destroyer owned by the British and 2 submarines owned by the Germans lost in 111 Sea Zone
                    Germans win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 28
                    Casualties for Germans: 2 submarines
                    Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
                Battle in Yugoslavia
                    Germans attack with 3 armour and 8 infantry
                    Neutral_Allies defend with 5 infantry
                        Germans roll dice for 3 armour and 8 infantry in Yugoslavia, round 2 :  3/11 hits
                        Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 :  1/5 hits
                        1 infantry owned by the Germans and 3 infantry owned by the Neutral_Allies lost in Yugoslavia
                    7 infantry owned by the Germans and 3 armour owned by the Germans retreated to Romania
                    Neutral_Allies win with 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Neutral_Allies: 3 infantry
                    Casualties for Germans: 1 infantry
                Battle in France
                    Germans attack with 6 armour, 3 artilleries, 1 fighter, 7 infantry, 4 mech_infantrys and 1 tactical_bomber
                    French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry; British defend with 1 armour and 1 artillery
                        AA fire in France :  0/2 hits
                        Germans roll dice for 6 armour, 3 artilleries, 1 fighter, 7 infantry, 4 mech_infantrys and 1 tactical_bomber in France, round 2 :  6/22 hits
                        French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 :  2/11 hits
                        5 infantry owned by the French, 2 infantry owned by the Germans and 1 aaGun owned by the French lost in France
                        Germans roll dice for 6 armour, 3 artilleries, 1 fighter, 5 infantry, 4 mech_infantrys and 1 tactical_bomber in France, round 3 :  9/20 hits
                        French roll dice for 2 armour, 2 artilleries, 1 fighter and 1 infantry in France, round 3 :  2/6 hits
                        1 infantry owned by the French, 1 armour owned by the French, 1 armour owned by the British, 2 infantry owned by the Germans, 1 artillery owned by the British, 1 artillery owned by the French and 1 fighter owned by the French lost in France
                    Germans captures 19PUs while taking French capital
                    Germans converts factory_major into different units
                    Germans win, taking France from French with 6 armour, 3 artilleries, 1 fighter, 3 infantry, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 41
                    Casualties for Germans: 4 infantry
                    Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
                    Casualties for British: 1 armour and 1 artillery
                Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French

    Non Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from France to Holland Belgium
                1 bomber, 2 fighters and 3 tactical_bombers moved from 110 Sea Zone to Holland Belgium
                1 bomber, 2 fighters and 1 tactical_bomber moved from 111 Sea Zone to Holland Belgium
                3 aaGuns moved from Western Germany to Holland Belgium
                3 infantry moved from Norway to Finland
                      Germans take Finland from Neutral_Axis
                1 cruiser and 1 transport moved from 114 Sea Zone to 113 Sea Zone
                3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Slovakia Hungary
                3 infantry moved from Poland to Slovakia Hungary
                2 artilleries moved from Greater Southern Germany to Slovakia Hungary

    Place Units - Germans
                1 bomber and 3 infantry placed in Western Germany
                3 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 36 PUs; end with 55 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs


  • :-o  Those rolls in France man, I’m sorry.

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Russians
                Russians buy 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Japanese
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied

    Combat Move - Russians

    Non Combat Move - Russians
                2 aaGuns, 1 artillery and 6 infantry moved from Novgorod to Belarus
                3 infantry moved from Baltic States to Belarus
                2 infantry moved from Eastern Poland to Belarus
                3 infantry moved from Vyborg to Novgorod
                2 infantry moved from Karelia to Novgorod
                1 infantry moved from Archangel to Novgorod
                2 infantry moved from Bessarabia to Western Ukraine
                3 infantry moved from Ukraine to Western Ukraine
                1 armour and 1 mech_infantry moved from Volgograd to Sikang
                1 fighter and 1 tactical_bomber moved from Russia to Volgograd
                1 armour and 1 mech_infantry moved from Russia to Kazakhstan
                6 infantry moved from Amur to Sakha
                1 cruiser moved from 115 Sea Zone to 114 Sea Zone
                1 submarine moved from 127 Sea Zone to 124 Sea Zone
                1 fighter moved from Novgorod to Yenisey

    Place Units - Russians
                2 infantry and 1 mech_infantry placed in Volgograd
                3 infantry placed in Ukraine
                3 infantry placed in Novgorod
                3 infantry placed in Russia
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Russia: 2 aaGuns, 1 artillery and 1 infantry
                EDIT: Adding units owned by Russians to Bryansk: 2 aaGuns, 1 artillery and 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total

  • '13

    Bah, their death was inevitable.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 bomber, 1 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                4 infantry moved from Korea to Amur
                      Japanese take Amur from Russians
                6 infantry moved from Manchuria to Amur
                1 mech_infantry moved from Manchuria to Amur
                1 artillery moved from Manchuria to Amur
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                2 infantry moved from 5 Sea Zone to Amur
                1 transport moved from 19 Sea Zone to 6 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                2 infantry moved from 5 Sea Zone to Amur
                1 artillery and 2 infantry moved from Jehol to Chahar
                      Japanese take Chahar from Chinese
                1 artillery and 3 infantry moved from Shantung to Anhwe
                      Japanese take Anhwe from Chinese
                1 artillery and 3 infantry moved from Kiangsi to Hunan
                1 artillery and 3 infantry moved from Kwangsi to Yunnan
                1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
                2 bombers moved from Japan to Yunnan
                2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
                1 fighter moved from Formosa to Hunan

    Combat - Japanese
                Battle in Hunan
                    Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 2 :  5/9 hits
                        Chinese roll dice for 2 infantry in Hunan, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
                    Japanese win, taking Hunan from Chinese with 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                    Chinese defend with 4 infantry
                        Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 :  6/8 hits
                        Chinese roll dice for 4 infantry in Yunnan, round 2 :  1/4 hits
                        1 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 4 infantry
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
                2 bombers moved from Yunnan to Kwangsi
                1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
                1 fighter moved from Okinawa to Kwangsi
                1 aaGun moved from Manchuria to Amur
                1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 5 Sea Zone
                1 cruiser and 1 destroyer moved from 6 Sea Zone to 5 Sea Zone
                1 cruiser and 1 transport moved from 20 Sea Zone to 6 Sea Zone
                1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 34 Sea Zone
                1 carrier, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
                1 destroyer moved from 33 Sea Zone to 16 Sea Zone
                1 fighter moved from Korea to Formosa
                1 artillery and 3 infantry moved from Kiangsu to Kiangsi
                1 submarine moved from 6 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Korea

    Place Units - Japanese
                1 artillery, 1 bomber and 1 infantry placed in Japan
                1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 31 PUs; end with 31 PUs total
                Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 41 PUs

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Americans
                Americans buy 3 carriers; Remaining resources: 4 PUs;

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Americans

    Non Combat Move - Americans
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                1 cruiser, 1 submarine and 1 transport moved from 26 Sea Zone to 10 Sea Zone
                2 fighters moved from Hawaiian Islands to 10 Sea Zone
                1 armour moved from Central United States to Western United States
                1 mech_infantry moved from Western United States to Eastern United States
                1 bomber moved from Central United States to Western United States
                1 carrier and 1 destroyer moved from 10 Sea Zone to 30 Sea Zone
                1 fighter moved from Philippines to 30 Sea Zone
                1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
                1 fighter moved from Western United States to Eastern United States

    Place Units - Americans
                3 carriers placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 56 PUs total

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Kweichow to Yunnan
                1 fighter and 6 infantry moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 8 infantry
                    Japanese defend with 1 artillery and 2 infantry
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 6 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery and 2 infantry
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Szechwan
                1 fighter moved from Szechwan to Shensi
                2 infantry moved from Suiyuyan to Shensi

    Place Units - Chinese
                4 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs

  • '13

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - British
                1 artillery and 1 infantry moved from India to 39 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
                1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                1 cruiser moved from 39 Sea Zone to 76 Sea Zone
                1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
                1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
                1 fighter moved from Malta to 97 Sea Zone
                1 fighter moved from Gibraltar to 96 Sea Zone
                1 cruiser moved from 91 Sea Zone to 96 Sea Zone
                1 cruiser moved from 98 Sea Zone to 97 Sea Zone
                2 fighters moved from United Kingdom to 97 Sea Zone
                1 bomber moved from United Kingdom to 97 Sea Zone
                1 destroyer moved from 98 Sea Zone to 97 Sea Zone
                1 mech_infantry moved from Egypt to Ethiopia
                1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
                1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
                1 destroyer moved from 109 Sea Zone to 110 Sea Zone
                1 fighter moved from Scotland to 110 Sea Zone

    Combat - British

  • '13

    Italy scramble?


  • nope

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - British
                British buy 1 destroyer and 2 fighters; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery, 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - British
                1 artillery and 1 infantry moved from India to 39 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
                1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                1 cruiser moved from 39 Sea Zone to 76 Sea Zone
                1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
                1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
                1 fighter moved from Malta to 97 Sea Zone
                1 fighter moved from Gibraltar to 96 Sea Zone
                1 cruiser moved from 91 Sea Zone to 96 Sea Zone
                1 cruiser moved from 98 Sea Zone to 97 Sea Zone
                2 fighters moved from United Kingdom to 97 Sea Zone
                1 bomber moved from United Kingdom to 97 Sea Zone
                1 destroyer moved from 98 Sea Zone to 97 Sea Zone
                1 mech_infantry moved from Egypt to Ethiopia
                1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
                1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
                1 destroyer moved from 109 Sea Zone to 110 Sea Zone
                1 fighter moved from Scotland to 110 Sea Zone

    Combat - British
                Battle in 96 Sea Zone
                    British attack with 1 cruiser and 1 fighter
                    Italians defend with 1 destroyer and 1 transport
                    British win with 1 cruiser remaining. Battle score for attacker is 5
                    Casualties for British: 1 fighter
                    Casualties for Italians: 1 destroyer and 1 transport
                Battle in 97 Sea Zone
                    British attack with 1 bomber, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber
                    Italians defend with 1 battleship, 1 cruiser and 1 transport
                    British win with 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 19
                    Casualties for British: 1 cruiser and 1 destroyer
                    Casualties for Italians: 1 battleship, 1 cruiser and 1 transport
                Battle in Ethiopia
                    British attack with 2 artilleries, 3 infantry and 1 mech_infantry
                    Italians defend with 1 artillery and 2 infantry
                    British win, taking Ethiopia from Italians with 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for British: 2 infantry
                    Casualties for Italians: 1 artillery and 2 infantry
                Battle in 110 Sea Zone
                    British attack with 1 destroyer and 1 fighter
                    Germans defend with 1 battleship
                    British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 20
                    Casualties for Germans: 1 battleship

    Non Combat Move - British
                1 fighter moved from 110 Sea Zone to United Kingdom
                1 aaGun and 2 infantry moved from Scotland to United Kingdom
                1 carrier moved from 98 Sea Zone to 97 Sea Zone
                1 tactical_bomber moved from 97 Sea Zone to Malta
                1 fighter moved from 97 Sea Zone to Malta
                1 bomber moved from 97 Sea Zone to Malta
                1 armour and 1 infantry moved from Alexandria to Egypt
                1 infantry moved from West India to Eastern Persia
                      British take Eastern Persia from Neutral_Allies
                1 battleship moved from 37 Sea Zone to 54 Sea Zone
                1 destroyer moved from 39 Sea Zone to 37 Sea Zone
                1 transport moved from 109 Sea Zone to 87 Sea Zone
                3 aaGuns and 5 infantry moved from India to Burma
                1 fighter and 1 tactical_bomber moved from India to Burma

    Place Units - British
                1 destroyer placed in 110 Sea Zone
                2 fighters placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 2,4
                British collect 27 PUs (2 lost to blockades); end with 27 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 32 PUs

    Place Units - UK_Pacific
                1 artillery and 2 infantry placed in India
                1 transport placed in 39 Sea Zone

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 17 PUs total
                Units Change Ownership
                    Some Units in India change ownership: 1 artillery and 2 infantry
                    Some Units in 39 Sea Zone change ownership: 1 transport


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Italians
                Italians buy 1 destroyer; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 submarine moved from 95 Sea Zone to 97 Sea Zone
                1 destroyer moved from 95 Sea Zone to 97 Sea Zone
                1 cruiser moved from 95 Sea Zone to 96 Sea Zone
                2 infantry moved from Southern Italy to 95 Sea Zone
                2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Gibraltar
                1 bomber moved from Northern Italy to 97 Sea Zone
                1 fighter moved from Southern Italy to 97 Sea Zone
                1 armour moved from Albania to Yugoslavia
                1 armour moved from Northern Italy to Yugoslavia
                2 artilleries and 2 infantry moved from Northern Italy to Yugoslavia
                1 fighter moved from Southern Italy to 96 Sea Zone
                1 armour, 1 artillery and 3 infantry moved from Tobruk to Alexandria
                      Italians take Alexandria from British
                1 mech_infantry moved from Tobruk to Tunisia
                1 artillery and 1 infantry moved from Libya to Tunisia
                1 infantry moved from Italian Somaliland to Kenya
                      Italians take Kenya from British

    Combat - Italians
                Battle in 96 Sea Zone
                    Italians attack with 1 cruiser and 1 fighter
                    British defend with 1 cruiser
                        Italians roll dice for 1 cruiser and 1 fighter in 96 Sea Zone, round 2 :  2/2 hits
                        British roll dice for 1 cruiser in 96 Sea Zone, round 2 :  1/1 hits
                        1 cruiser owned by the British and 1 fighter owned by the Italians lost in 96 Sea Zone
                    Italians win with 1 cruiser remaining. Battle score for attacker is 2
                    Casualties for British: 1 cruiser
                    Casualties for Italians: 1 fighter
                Battle in 97 Sea Zone
                    Italians attack with 1 bomber, 1 destroyer, 1 fighter and 1 submarine
                    British defend with 1 carrier and 2 fighters
                        Italians roll dice for 1 submarine in 97 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 carrier owned by the British
                        Italians roll dice for 1 bomber, 1 destroyer and 1 fighter in 97 Sea Zone, round 2 :  1/3 hits
                        British roll dice for 2 fighters in 97 Sea Zone, round 2 :  1/2 hits
                        British roll dice for 1 carrier in 97 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Italians, 1 submarine owned by the Italians and 1 carrier owned by the British lost in 97 Sea Zone
                    retreated to 97 Sea Zone
                    British win with 2 fighters remaining. Battle score for attacker is 2
                    Casualties for British: 1 carrier
                    Casualties for Italians: 1 destroyer and 1 submarine
                Battle in Gibraltar
                Battle in Tunisia
                    Italians attack with 1 artillery, 1 infantry and 1 mech_infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 2 :  2/3 hits
                        French roll dice for 1 infantry in Tunisia, round 2 :  0/1 hits
                        1 infantry owned by the French lost in Tunisia
                    Italians win, taking Gibraltar from British, taking Tunisia from French with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in Yugoslavia
                    Italians attack with 2 armour, 2 artilleries and 2 infantry
                    Neutral_Allies defend with 2 infantry
                        Italians roll dice for 2 armour, 2 artilleries and 2 infantry in Yugoslavia, round 2 :  2/6 hits
                        Neutral_Allies roll dice for 2 infantry in Yugoslavia, round 2 :  1/2 hits
                        2 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Yugoslavia
                    Italians win, taking Yugoslavia from Neutral_Allies with 2 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Neutral_Allies: 2 infantry
                    Casualties for Italians: 1 infantry
                    2 fighters owned by the British could not land and were killed

    Non Combat Move - Italians
                1 bomber and 1 fighter moved from 97 Sea Zone to Northern Italy
                2 aaGuns and 4 infantry moved from Southern Italy to Northern Italy
                1 infantry moved from Albania to Bulgaria
                      Italians take Bulgaria from Neutral_Axis

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4
                Italians collect 14 PUs; end with 16 PUs total

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - ANZAC
                ANZAC buy 1 fighter; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 infantry moved from New South Wales to 62 Sea Zone
                1 destroyer moved from 62 Sea Zone to 46 Sea Zone
                2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
                2 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                2 fighters moved from New Zealand to Queensland
                1 cruiser moved from 63 Sea Zone to 54 Sea Zone
                1 fighter moved from Queensland to Malaya

    Place Units - ANZAC
                1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French
                1 cruiser and 1 destroyer moved from 93 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
                1 infantry moved from Algeria to Morocco
                1 infantry moved from Syria to Trans-Jordan
                1 destroyer moved from 72 Sea Zone to 79 Sea Zone

    Combat - French
                Battle in 92 Sea Zone
                    French attack with 1 cruiser and 1 destroyer
                    Italians defend with 1 transport
                    French win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport

    Non Combat Move - French

    Turn Complete - French


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 1 carrier, 1 destroyer, 4 infantry, 1 mech_infantry and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 artilleries and 3 infantry moved from France to Southern France
                2 bombers moved from Holland Belgium to United Kingdom
                1 bomber moved from Western Germany to United Kingdom
                3 fighters and 3 tactical_bombers moved from Holland Belgium to United Kingdom
                1 armour moved from France to Normandy Bordeaux
                      Germans take Normandy Bordeaux from French
                2 fighters and 2 tactical_bombers moved from Holland Belgium to Southern France

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