Vold vs King_Nothing (Allies +15)


  • No scramble. Those AA guns must hit something sooner or later.

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 9 artilleries, 1 destroyer and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                4 bombers and 2 fighters moved from Bryansk to Russia
                1 infantry moved from Bryansk to Smolensk
                1 infantry moved from Bryansk to Smolensk
                1 mech_infantry moved from Baltic States to Novgorod
                2 mech_infantrys moved from Poland to Novgorod
                1 mech_infantry moved from Belarus to Novgorod
                1 artillery moved from Belarus to Novgorod
                1 mech_infantry moved from Volgograd to Samara
                      Germans take Samara from Russians
                2 infantry moved from Bryansk to Tambov
                1 fighter moved from Bryansk to Smolensk
                1 bomber and 2 fighters moved from Bryansk to Tambov

    Combat - Germans
                Battle in Tambov
                    Germans attack with 1 bomber, 2 fighters and 2 infantry
                    Russians defend with 2 infantry
                    Germans win, taking Tambov from Russians with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Air Battle in Russia
                    Germans attacks with 6 units heading to Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                    1 bomber killed by AA
                    Bombing raid in Russia rolls: 6,8,8 and causes: 18 damage to unit: factory_major
                    Bombing raid in Russia causes 18 damage total.
                Battle in Smolensk
                    Germans attack with 1 fighter and 2 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Smolensk from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Novgorod
                    Germans attack with 1 artillery and 4 mech_infantrys
                    Russians defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Germans win, taking Novgorod from Russians with 1 artillery and 4 mech_infantrys remaining. Battle score for attacker is 8
                    Casualties for Russians: 1 aaGun and 1 infantry
                Cleaning up after air battles

    Non Combat Move - Germans
                2 armour and 2 mech_infantrys moved from Caucasus to Northwest Persia
                3 artilleries moved from Ukraine to Bryansk
                3 infantry moved from Western Ukraine to Bryansk
                2 fighters moved from Tambov to Bryansk
                1 fighter moved from Smolensk to Bryansk
                1 artillery moved from Belarus to Bryansk
                3 bombers and 2 fighters moved from Russia to Bryansk
                1 bomber moved from Tambov to Bryansk
                1 armour and 6 mech_infantrys moved from Western Germany to Yugoslavia
                1 artillery moved from Greater Southern Germany to Yugoslavia

    Place Units - Germans
                3 artilleries placed in Western Ukraine
                3 artilleries placed in Ukraine
                3 artilleries placed in France
                6 mech_infantrys placed in Western Germany
                1 destroyer placed in 110 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,1,2
                Germans collect 53 PUs (2 lost to blockades); end with 53 PUs total
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 68 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians repair 5 damage on 1 factory_major; Remaining resources: 16 PUs;
                Russians buy 5 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                2 infantry moved from Novosibirsk to Samara
                1 infantry moved from Kansu to Suiyuyan
                1 infantry moved from Kweichow to Hopei
                1 infantry moved from Buryatia to Sakha
                      Russians take Sakha from Japanese
                10 infantry moved from Buryatia to Yakut S.S.R.
                2 artilleries and 1 infantry moved from Norway to Finland
                2 armour moved from Norway to Karelia
                1 artillery and 1 infantry moved from Russia to Tambov
                1 artillery and 1 infantry moved from Russia to Smolensk
                1 tactical_bomber moved from Russia to Tambov
                1 fighter moved from Russia to Smolensk
                1 fighter moved from Russia to Samara
                1 mech_infantry moved from Alexandria to Libya
                      Russians take Libya from Italians

    Combat - Russians
                Battle in Tambov
                    Russians attack with 1 artillery, 1 infantry and 1 tactical_bomber
                    Germans defend with 2 infantry
                    Germans win with 1 infantry remaining. Battle score for attacker is -15
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery, 1 infantry and 1 tactical_bomber
                Battle in Smolensk
                    Russians attack with 1 artillery, 1 fighter and 1 infantry
                    Germans defend with 2 infantry
                    Russians win, taking Smolensk from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                Battle in Samara
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 mech_infantry
                    Russians win, taking Samara from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Samara to Russia
                1 fighter moved from Smolensk to Russia
                2 aaGuns moved from Buryatia to Yakut S.S.R.

    Place Units - Russians
                5 infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1
                Russians collect 21 PUs (1 lost to blockades); end with 22 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 31 PUs

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 6 destroyers and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                3 mech_infantrys moved from Manchuria to Sakha
                1 artillery and 12 infantry moved from Amur to Buryatia
                      Japanese take Buryatia from Russians
                1 fighter moved from Jehol to Sakha
                1 infantry moved from Jehol to Anhwe
                      Japanese take Anhwe from Chinese
                1 infantry moved from Kwangsi to Yunnan
                1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
                1 artillery moved from Kwangsi to 36 Sea Zone
                1 artillery moved from French Indo China to Shan State
                      Japanese take Shan State from UK_Pacific
                1 infantry moved from French Indo China to Siam
                      Japanese take Siam from UK_Pacific
                1 artillery and 1 transport moved from 36 Sea Zone to 35 Sea Zone
                1 artillery moved from Sumatra to 41 Sea Zone
                1 artillery and 1 transport moved from 41 Sea Zone to 37 Sea Zone
                1 artillery moved from 37 Sea Zone to Malaya
                1 artillery moved from Java to 42 Sea Zone
                1 artillery and 1 transport moved from 42 Sea Zone to 56 Sea Zone
                1 artillery moved from 56 Sea Zone to Western Australia
                1 cruiser moved from 41 Sea Zone to 45 Sea Zone
                1 transport moved from 20 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from Jehol to 19 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
                1 fighter and 2 tactical_bombers moved from 42 Sea Zone to 45 Sea Zone
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                1 destroyer moved from 6 Sea Zone to 8 Sea Zone
                2 artilleries and 1 infantry moved from 35 Sea Zone to Philippines
                2 bombers moved from Kwangsi to Philippines
                1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 45 Sea Zone

    Combat - Japanese
                Battle in 45 Sea Zone
                    Japanese attack with 1 cruiser, 2 fighters and 3 tactical_bombers
                    ANZAC defend with 1 destroyer
                    Japanese win with 1 cruiser, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in 8 Sea Zone
                    Japanese attack with 1 destroyer
                    Americans defend with 1 transport
                    Japanese win with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 35 Sea Zone
                    Japanese attack with 1 destroyer and 2 transports
                    Americans defend with 1 transport
                    Japanese win with 1 destroyer and 2 transports remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Philippines
                    Japanese attack with 2 artilleries, 2 bombers and 1 infantry
                    Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
                    Japanese win, taking Philippines from Americans with 2 artilleries, 2 bombers and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in Malaya
                Battle in Western Australia
                Battle in Yunnan
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Malaya from UK_Pacific, taking Western Australia from ANZAC with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Sakha
                    Japanese attack with 1 fighter and 3 mech_infantrys
                    Russians defend with 1 infantry
                    Japanese win, taking Sakha from Russians with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Japanese
                1 fighter moved from Sakha to Amur
                1 armour moved from Chahar to Jehol
                1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
                1 destroyer moved from 6 Sea Zone to 34 Sea Zone
                1 carrier and 3 destroyers moved from 6 Sea Zone to 35 Sea Zone
                1 battleship moved from 41 Sea Zone to 55 Sea Zone
                1 carrier moved from 41 Sea Zone to 42 Sea Zone
                2 fighters and 3 tactical_bombers moved from 45 Sea Zone to 42 Sea Zone
                2 fighters moved from 6 Sea Zone to 35 Sea Zone
                2 bombers moved from Philippines to Kwangsi

    Place Units - Japanese
                3 mech_infantrys placed in Manchuria
                6 destroyers placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 61 PUs; end with 62 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 2 artilleries, 5 destroyers, 1 fighter, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer and 2 fighters moved from 91 Sea Zone to 110 Sea Zone
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
                1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 bomber moved from United Kingdom to Germany
                2 mech_infantrys moved from Queensland to Western Australia
                1 fighter moved from 54 Sea Zone to Western Australia
                1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone
                1 destroyer moved from 54 Sea Zone to 45 Sea Zone
                1 fighter moved from 54 Sea Zone to 56 Sea Zone
                2 fighters moved from Persia to Russia
                1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 bomber moved from British Columbia to Hawaiian Islands
                1 fighter moved from Western United States to Hawaiian Islands

    Combat - Americans
                Strategic bombing raid in Germany
                    Bombing raid in Germany rolls: 4 and causes: 4 damage to unit: factory_major
                    Bombing raid in Germany causes 4 damage total.
                Battle in 45 Sea Zone
                    Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 cruiser
                    Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Japanese: 1 cruiser
                Battle in Western Australia
                    Americans attack with 1 fighter and 2 mech_infantrys
                    Japanese defend with 1 artillery
                    Americans win, taking Western Australia from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 artillery
                    Casualties for Americans: 1 mech_infantry
                Battle in 56 Sea Zone
                    Americans attack with 1 fighter
                    Japanese defend with 1 transport
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 110 Sea Zone
                    Americans attack with 1 destroyer, 2 fighters and 3 transports
                    Germans defend with 1 destroyer
                    Americans win with 1 destroyer, 2 fighters and 3 transports remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in Normandy Bordeaux

    Non Combat Move - Americans
                1 bomber moved from Germany to Finland
                1 fighter moved from 56 Sea Zone to 54 Sea Zone
                1 fighter moved from Western Australia to South Australia
                1 carrier and 1 destroyer moved from 91 Sea Zone to 112 Sea Zone
                2 fighters moved from 110 Sea Zone to 112 Sea Zone
                2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
                1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 54 Sea Zone

    Place Units - Americans
                1 artillery and 1 infantry placed in Eastern United States
                1 destroyer and 1 transport placed in 101 Sea Zone
                4 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
                1 artillery, 1 fighter and 1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Kweichow to Anhwe
                3 infantry moved from Kweichow to Yunnan
                1 fighter moved from Kweichow to Anhwe

    Combat - Chinese
                Battle in Anhwe
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Anhwe to Yunnan

    Place Units - Chinese
                3 artilleries and 2 infantry placed in Yunnan
                Chinese undo move 1.
                2 artilleries placed in Yunnan
                Chinese undo move 1.
                Turning on Edit Mode
                EDIT: Removing units owned by Chinese from Yunnan: 1 fighter and 3 infantry
                EDIT: Adding units owned by Chinese to Kweichow: 1 fighter and 3 infantry
                EDIT: Turning off Edit Mode
                3 artilleries and 2 infantry placed in Anhwe
                Chinese undo move 1.
                3 artilleries and 2 infantry placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 11 PUs; end with 11 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - British
                British buy 1 artillery, 2 fighters and 4 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 fighter; Remaining resources: 2 PUs;

    Combat Move - British
                1 destroyer moved from 91 Sea Zone to 112 Sea Zone
                1 armour, 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 armour, 1 artillery, 1 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 112 Sea Zone to Denmark
                4 fighters moved from Morocco to Normandy Bordeaux
                1 fighter moved from 92 Sea Zone to Normandy Bordeaux
                2 armour and 3 artilleries moved from Gibraltar to 92 Sea Zone
                1 artillery and 1 transport moved from 92 Sea Zone to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
                2 armour, 2 artilleries, 2 infantry and 4 transports moved from 92 Sea Zone to 110 Sea Zone
                2 infantry moved from United Kingdom to 110 Sea Zone
                1 mech_infantry moved from Trans-Jordan to Northwest Persia
                2 armour, 2 infantry and 1 mech_infantry moved from Persia to Northwest Persia
                2 fighters moved from Persia to Northwest Persia
                1 bomber moved from Malta to Northwest Persia
                2 armour and 1 mech_infantry moved from Egypt to Iraq
                1 fighter moved from Persia to Russia
                1 cruiser and 2 destroyers moved from 92 Sea Zone to 91 Sea Zone
                2 battleships, 1 carrier, 2 cruisers and 1 destroyer moved from 92 Sea Zone to 110 Sea Zone

    Combat - British
                Battle in Holland Belgium
                Battle in Denmark
                Battle in Northwest Persia
                    British attack with 2 armour, 1 bomber, 2 fighters, 2 infantry and 2 mech_infantrys
                    Germans defend with 2 armour and 2 mech_infantrys; Italians defend with 2 armour
                    British win, taking Holland Belgium from Germans, taking Denmark from Germans, taking Northwest Persia from Italians with 1 armour and 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Germans: 2 armour and 2 mech_infantrys
                    Casualties for British: 1 armour, 1 bomber, 2 infantry and 2 mech_infantrys
                    Casualties for Italians: 2 armour

    Non Combat Move - British
                2 fighters moved from Northwest Persia to Persia

    Place Units - British
                2 fighters and 1 mech_infantry placed in Persia
                3 mech_infantrys placed in Egypt
                1 artillery placed in United Kingdom

    Turn Complete - British
                British collect 40 PUs; end with 40 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 45 PUs

    Place Units - UK_Pacific
                1 fighter placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 8 PUs total
                Some Units in India change ownership: 1 fighter

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                1 artillery and 9 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                2 infantry and 1 mech_infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,6,5
                Italians collect 10 PUs (2 lost to blockades); end with 10 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUs


  • i can see i forgot to land the british troops in normandy. is it okay if i edit that?


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 2 fighters and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from New Britain to 47 Sea Zone
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 47 Sea Zone to 54 Sea Zone
                1 fighter moved from New South Wales to 55 Sea Zone
                1 destroyer moved from 62 Sea Zone to 55 Sea Zone
                2 infantry moved from New South Wales to Queensland
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from New South Wales to South Australia
                2 infantry moved from Egypt to Trans-Jordan
                2 fighters moved from 54 Sea Zone to 55 Sea Zone

    Combat - ANZAC
                Battle in 55 Sea Zone
                    ANZAC attack with 1 destroyer and 3 fighters
                    Japanese defend with 1 battleship
                    Units damaged: 1 battleship owned by the Japanese
                    ANZAC win with 1 fighter remaining. Battle score for attacker is -8
                    Casualties for Japanese: 1 battleship
                    Casualties for ANZAC: 1 destroyer and 2 fighters

    Non Combat Move - ANZAC
                1 fighter moved from 55 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from New South Wales: 2 aaGuns
                EDIT: Adding units owned by ANZAC to South Australia: 2 aaGuns
                EDIT: Turning off Edit Mode
                2 fighters and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - French
                Turning on Edit Mode
                EDIT: Removing units owned by French from 110 Sea Zone: 4 infantry
                EDIT: Removing units owned by British from 110 Sea Zone: 4 armour, 4 artilleries, 4 infantry and 5 transports
                EDIT: Adding units owned by British to Normandy Bordeaux: 2 armour, 2 artilleries and 2 infantry
                EDIT: Adding units owned by French to Normandy Bordeaux: 2 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Adding units owned by British to 110 Sea Zone: 5 transports
                EDIT: Turning off Edit Mode
                1 infantry moved from Trans-Jordan to Iraq

    Non Combat Move - French

    Turn Complete - French


  • i really hate dices

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair 0 damage on 1 factory_major; Remaining resources: 64 PUs;
                Germans buy 1 fighter and 18 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Yugoslavia to Greece
                      Germans take Greece from British
                1 artillery and 4 mech_infantrys moved from Novgorod to Karelia
                4 bombers moved from Bryansk to Karelia

    Combat - Germans
                Battle in Karelia
                    Germans attack with 1 artillery, 4 bombers and 4 mech_infantrys
                    Russians defend with 1 aaGun, 3 armour, 1 artillery, 1 infantry and 1 mech_infantry
                    Germans win with 4 bombers remaining. Battle score for attacker is 14
                    Casualties for Germans: 1 artillery and 4 mech_infantrys
                    Casualties for Russians: 1 aaGun, 3 armour, 1 artillery, 1 infantry and 1 mech_infantry

    Non Combat Move - Germans
                4 bombers moved from Karelia to Novgorod
                3 artilleries moved from Ukraine to Bryansk
                3 artilleries moved from Western Ukraine to Bryansk
                4 artilleries moved from France to Northern Italy
                6 mech_infantrys moved from Western Germany to Northern Italy
                3 aaGuns moved from Western Germany to Germany
                1 armour and 5 mech_infantrys moved from Yugoslavia to Germany
                1 artillery moved from Yugoslavia to Northern Italy

    Place Units - Germans
                3 infantry placed in Volgograd
                3 infantry placed in Ukraine
                3 infantry placed in Western Ukraine
                3 infantry placed in Novgorod
                1 fighter and 6 infantry placed in Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Bryansk: 5 fighters
                EDIT: Removing units owned by Germans from Northern Italy: 6 mech_infantrys
                EDIT: Adding units owned by Germans to Germany: 5 fighters and 6 mech_infantrys
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,6,3
                Germans collect 44 PUs (4 lost to blockades); end with 44 PUs total
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 49 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 59 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Russians
                Russians repair 4 damage on 1 factory_major; Remaining resources: 30 PUs;
                Russians buy 2 armour and 4 artilleries; Remaining resources: 2 PUs;

    Combat Move - Russians
                1 infantry moved from Samara to Volgograd
                2 armour moved from Russia to Volgograd
                1 fighter moved from Russia to Volgograd
                2 infantry moved from Russia to Tambov
                1 fighter moved from Russia to Tambov
                1 armour moved from Russia to Volgograd
                1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea Zone
                1 infantry moved from Smolensk to Belarus
                      Russians take Belarus from Germans
                1 artillery moved from Smolensk to Russia
                1 infantry moved from Russia to Smolensk
                10 infantry moved from Yakut S.S.R. to Yenisey
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Hopei to Kweichow
                1 mech_infantry moved from Libya to Tunisia
                      Russians take Tunisia from Italians

    Combat - Russians
                Battle in Volgograd
                    Russians attack with 3 armour, 1 fighter and 1 infantry
                    Germans defend with 1 factory_minor and 3 infantry
                    Russians win, taking Volgograd from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is -6
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 2 armour and 1 infantry
                Battle in Tambov
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Tambov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Yenisey
                    Russians attack with 10 infantry
                    Japanese defend with 1 artillery and 1 infantry
                    Russians win, taking Yenisey from Japanese with 9 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 aaGuns moved from Yakut S.S.R. to Yenisey
                1 fighter moved from Tambov to Russia
                1 fighter moved from Volgograd to Russia

    Place Units - Russians
                2 armour and 4 artilleries placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4
                Russians collect 26 PUs; end with 28 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 37 PUs

  • '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 3 destroyers, 1 factory_minor, 2 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 5 PUs;

    Combat Move - Japanese
                1 artillery and 12 infantry moved from Buryatia to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                1 mech_infantry moved from Manchuria to Chahar
                1 armour moved from Jehol to Chahar
                1 mech_infantry moved from Manchuria to Chahar
                1 infantry moved from Jehol to Anhwe
                1 mech_infantry moved from Manchuria to Anhwe
                2 tactical_bombers moved from Jehol to Anhwe
                1 fighter moved from Amur to Anhwe
                1 artillery moved from Shan State to Yunnan
                      Japanese take Yunnan from Chinese
                1 destroyer moved from 35 Sea Zone to 45 Sea Zone
                2 fighters moved from 35 Sea Zone to 45 Sea Zone
                1 tactical_bomber moved from 42 Sea Zone to 45 Sea Zone
                1 destroyer moved from 8 Sea Zone to 25 Sea Zone
                1 destroyer moved from 16 Sea Zone to 25 Sea Zone
                1 destroyer moved from 6 Sea Zone to 25 Sea Zone

    Combat - Japanese
                Battle in 45 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                    Americans defend with 1 destroyer
                    Japanese win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 25 Sea Zone
                    Japanese attack with 3 destroyers
                    Americans defend with 1 destroyer
                    Japanese win with 3 destroyers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Chahar
                    Japanese attack with 1 armour and 2 mech_infantrys
                    Russians defend with 1 infantry
                    Japanese win, taking Chahar from Chinese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Anhwe
                    Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers
                    Chinese defend with 2 infantry
                    Japanese win, taking Anhwe from Chinese with 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Changing ownership of Ulaanbaatar from Russians to Japanese
                EDIT: Adding units owned by Japanese to Ulaanbaatar: 2 mech_infantrys
                EDIT: Removing units owned by Japanese from Sakha: 2 mech_infantrys
                EDIT: Turning off Edit Mode
                1 fighter and 2 tactical_bombers moved from Anhwe to Jehol
                2 transports moved from 35 Sea Zone to 6 Sea Zone
                1 destroyer moved from 6 Sea Zone to 34 Sea Zone
                2 fighters and 1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone
                1 infantry moved from Siam to 37 Sea Zone
                1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
                1 transport moved from 36 Sea Zone to 35 Sea Zone
                2 artilleries and 1 infantry moved from Philippines to 35 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 35 Sea Zone to 36 Sea Zone
                2 artilleries and 2 infantry moved from 36 Sea Zone to Kwangsi
                1 battleship moved from 42 Sea Zone to 37 Sea Zone
                1 destroyer moved from 34 Sea Zone to 42 Sea Zone
                1 destroyer moved from 35 Sea Zone to 55 Sea Zone
                4 destroyers moved from 6 Sea Zone to 35 Sea Zone
                2 destroyers moved from 35 Sea Zone to 42 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to Philippines

    Place Units - Japanese
                1 factory_minor placed in French Indo China
                3 mech_infantrys placed in Manchuria
                2 artilleries and 2 infantry placed in Japan
                3 destroyers placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 61 PUs; end with 66 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs


  • there is something wrong with the post. So i just attach the savegame here


  • and china. And those dices are killing me


  • and finally uk. I really don’t know why it can’t post. At least the dices are send to our emails

  • '13

    The day is yours, Sir.  Well played - no way I’m coming back from that landing.

    That’s what I get for neglecting the coast.

    V

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