Mallery (Allies +11) vs. Entek (Axis) 14L Rnd 2


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - British
                British buy 2 artilleries, 1 fighter, 5 infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 fighter; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber moved from United Kingdom to Normandy Bordeaux
                1 artillery and 4 infantry moved from Northwest Persia to Caucasus
                2 fighters moved from Egypt to Northwest Persia
                4 mech_infantrys moved from Iraq to Northwest Persia
                1 armour and 2 mech_infantrys moved from Egypt to Iraq
                2 fighters and 1 tactical_bomber moved from India to Burma
                2 artilleries and 2 infantry moved from India to Burma
                1 artillery and 1 infantry moved from India to Burma
                1 infantry moved from India to Burma

    Combat - British
                Strategic bombing raid in Normandy Bordeaux
                    1 bomber killed by AA
                    Bombing raid in Normandy Bordeaux causes 0 damage total.
                Battle in Caucasus
                    British attack with 1 artillery and 4 infantry
                    Germans defend with 1 armour
                    British win, taking Caucasus from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 armour
                    Casualties for British: 1 infantry
                Battle in Burma
                    British attack with 3 artilleries, 2 fighters, 4 infantry and 1 tactical_bomber
                    Japanese defend with 5 armour and 1 artillery
                    British win, taking Burma from Japanese with 3 artilleries, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 22
                    Casualties for Japanese: 5 armour and 1 artillery
                    Casualties for British: 4 infantry

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from Burma to India

    Place Units - British
                3 infantry placed in Egypt
                1 artillery, 1 fighter and 1 infantry placed in United Kingdom
                1 artillery and 1 infantry placed in Quebec
                1 transport placed in 106 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,4
                British collect 32 PUs (3 lost to blockades); end with 32 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs

    Place Units - UK_Pacific
                Turning on Edit Mode
                EDIT: Removing units owned by British from Rhodesia: 3 infantry
                EDIT: Adding units owned by British to Belgian Congo: 3 infantry
                EDIT: Turning off Edit Mode
                1 fighter placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 10 PUs; end with 10 PUs total
                Some Units in India change ownership: 1 fighter

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 armour, 1 destroyer, 1 fighter and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                4 infantry moved from Rostov to Volgograd
                1 fighter moved from Ukraine to Volgograd
                1 artillery and 1 infantry moved from Tobruk to 96 Sea Zone
                1 artillery, 1 battleship, 2 cruisers, 2 destroyers, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone
                1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar

    Combat - Italians
                Battle in Volgograd
                    Italians attack with 1 fighter and 4 infantry
                    Russians defend with 1 factory_minor and 1 infantry
                        Italians roll dice for 1 fighter and 4 infantry in Volgograd, round 2 :  1/5 hits
                        Russians roll dice for 1 infantry in Volgograd, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Volgograd
                    Italians win, taking Volgograd from Russians with 1 fighter and 3 infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Gibraltar
                    Italians attack with 1 artillery and 1 infantry
                    British defend with 1 harbour; Americans defend with 1 armour and 1 infantry
                        Italians roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 :  2/2 hits
                        British roll dice for 1 armour and 1 infantry in Gibraltar, round 2 :  0/2 hits
                        1 armour owned by the Americans and 1 infantry owned by the Americans lost in Gibraltar
                    Italians win, taking Gibraltar from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 9
                    Casualties for Americans: 1 armour and 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Volgograd to Ukraine
                1 fighter moved from Libya to Southern Italy

    Place Units - Italians
                1 destroyer and 1 transport placed in 97 Sea Zone
                1 armour and 1 fighter placed in Ukraine
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Ukraine: 1 artillery and 1 mech_infantry
                EDIT: Adding units owned by Italians to Rostov: 1 artillery and 1 mech_infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Italians collect 23 PUs; end with 23 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs

    Territory Summary for Italians :

    Gibraltar : 1 flag, 1 artillery, 1 harbour and 1 infantry
        Morocco : 1 flag
        Algeria : 1 flag
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        Tunisia : 1 flag
        Northern Italy : 2 aaGuns and 1 factory_major
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour and 5 infantry
        Rostov : 1 flag, 1 artillery and 1 mech_infantry
        Ukraine : 1 flag, 1 armour, 1 factory_minor and 2 fighters
        Volgograd : 1 flag, 1 factory_minor and 3 infantry
        93 Sea Zone : 1 flag
        Greece : 1 flag
        97 Sea Zone : 2 destroyers and 2 transports
        92 Sea Zone : 1 battleship, 2 cruisers, 2 destroyers and 1 transport
        98 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 53 / 77
        Russians : 12 / 16
        Japanese : 55 / 51
        Americans : 55 / 77
        Chinese : 3 / 5
        British : 35 / 37
        UK_Pacific : 10 / 10
        Italians : 23 / 33
        ANZAC : 14 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 2 bombers; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery moved from Java to 42 Sea Zone
                1 artillery and 1 transport moved from 42 Sea Zone to 37 Sea Zone
                1 artillery moved from 37 Sea Zone to Malaya
                2 submarines moved from 37 Sea Zone to 44 Sea Zone
                1 bomber moved from Queensland to 44 Sea Zone
                4 bombers moved from Northern Territory to 44 Sea Zone
                1 submarine moved from 43 Sea Zone to 35 Sea Zone
                1 submarine moved from 35 Sea Zone to 20 Sea Zone
                      ANZAC take 20 Sea Zone from Japanese

    Combat - ANZAC
                Battle in Malaya
                Battle in 44 Sea Zone
                    ANZAC attack with 5 bombers and 2 submarines
                    Japanese defend with 1 destroyer
                    ANZAC win, taking Malaya from Japanese, taking 44 Sea Zone from Japanese with 5 bombers and 2 submarines remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from New South Wales to Queensland
                2 aaGuns, 1 armour, 1 artillery and 3 infantry moved from Northern Territory to Queensland
                1 submarine moved from 62 Sea Zone to 54 Sea Zone
                1 cruiser moved from 42 Sea Zone to 54 Sea Zone
                5 bombers moved from 44 Sea Zone to Dutch New Guinea
                2 fighters moved from Queensland to Dutch New Guinea
                1 fighter moved from Northern Territory to Dutch New Guinea

    Place Units - ANZAC
                2 bombers placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Combat Move - French

    Turn Complete - French

  • '20 '19 '18 '17 '16

    Intercept in Moscow?


  • no thanks! I’ll let my AA do the job!

  • '20 '19 '18 '17 '16

    Sounds good.  I messed up when I did the second group of Bombers.  They should all be attacking the IC.

    I’ll roll it here and change the results in game.

  • '20 '19 '18 '17 '16

    5 AA shots at the bombers
    <:>dice 5d6<:>

  • '20 '19 '18 '17 '16

    @Entek:

    5 AA shots at the bombers
    <:>dice 5d6<:>

    Let’s try that again.
    DiceRolling 5d6:
    (2, 2, 4, 4, 5)

  • '20 '19 '18 '17 '16

    and the raid
    DiceRolling 5d6:
    (1, 2, 3, 5, 6)

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 6 armour, 1 bomber, 1 destroyer and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Vologda to Samara
                      Germans take Samara from Russians
                1 infantry moved from Archangel to Vologda
                1 infantry moved from Bryansk to Tambov
                      Germans take Tambov from Russians
                2 submarines moved from 110 Sea Zone to 104 Sea Zone
                2 fighters moved from 112 Sea Zone to 104 Sea Zone
                3 armour moved from Bryansk to Caucasus
                3 bombers moved from Ukraine to Russia
                5 tactical_bombers moved from Bryansk to Caucasus
                3 fighters moved from Bryansk to Russia
                2 bombers moved from Western Germany to Russia

    Combat - Germans
                Battle in Caucasus
                    Germans attack with 3 armour and 5 tactical_bombers
                    British defend with 1 artillery and 3 infantry
                        Germans roll dice for 3 armour and 5 tactical_bombers in Caucasus, round 2 :  5/8 hits
                        Russians roll dice for 1 artillery and 3 infantry in Caucasus, round 2 :  0/4 hits
                        3 infantry owned by the British and 1 artillery owned by the British lost in Caucasus
                    Germans win, taking Caucasus from Russians with 3 armour and 5 tactical_bombers remaining. Battle score for attacker is 13
                    Casualties for British: 1 artillery and 3 infantry
                Battle in 104 Sea Zone
                    Germans attack with 2 fighters and 2 submarines
                    Americans defend with 1 destroyer
                        Germans roll dice for 2 submarines in 104 Sea Zone, round 2 :  0/2 hits
                        Germans roll dice for 2 fighters in 104 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 2 submarines in 104 Sea Zone, round 3 :  2/2 hits
                        Americans roll dice for 1 destroyer in 104 Sea Zone, round 3 :  1/1 hits
                        1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 104 Sea Zone
                    Germans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 submarine
                    Casualties for Americans: 1 destroyer
                Air Battle in Russia
                    Germans attacks with 5 units heading to Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                        AA fire in Russia :  0/2 hits
                    Bombing raid in Russia rolls: 6,4 and causes: 10 damage to unit: factory_major
                    Bombing raid in Russia causes 10 damage total.
                Battle in Russia
                    Germans attack with 3 bombers
                    British defend with 3 fighters and 1 tactical_bomber; Russians defend with 4 aaGuns, 1 airfield, 6 armour, 5 artilleries, 1 factory_major, 2 fighters, 46 infantry and 1 tactical_bomber
                        AA fire in Russia :  0/3 hits
                        Germans roll dice for 3 bombers in Russia, round 2 :  2/3 hits
                        Russians roll dice for 4 aaGuns, 6 armour, 5 artilleries, 5 fighters, 46 infantry and 2 tactical_bombers in Russia, round 2 :  25/64 hits
                        3 bombers owned by the Germans and 2 aaGuns owned by the Russians lost in Russia
                    Russians win with 2 aaGuns, 6 armour, 5 artilleries, 5 fighters, 46 infantry and 2 tactical_bombers remaining. Battle score for attacker is -26
                    Casualties for Germans: 3 bombers
                    Casualties for Russians: 2 aaGuns
                Cleaning up after air battles

    Non Combat Move - Germans
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to Bryansk: 2 bombers
                EDIT: Adding units owned by Russians to Russia: 2 aaGuns
                EDIT: Changing unit bombing damage for these Russians owned units to: factory_major = 20
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                3 fighters moved from Russia to Bryansk
                2 bombers moved from Russia to Bryansk
                3 armour, 2 artilleries and 1 infantry moved from Western Ukraine to Bryansk
                3 armour moved from Novgorod to Bryansk
                5 tactical_bombers moved from Caucasus to Bryansk
                3 armour moved from Romania to Ukraine
                1 mech_infantry moved from Germany to Eastern Poland
                1 fighter moved from Western Germany to Bryansk
                1 destroyer moved from 112 Sea Zone to 104 Sea Zone
                2 fighters moved from 104 Sea Zone to 112 Sea Zone

    Place Units - Germans
                Turning on Edit Mode
                EDIT: Adding units owned by Germans to Bryansk: 1 bomber
                EDIT: Turning off Edit Mode
                3 infantry placed in Novgorod
                3 armour placed in Romania
                Germans undo move 2.
                3 infantry placed in Romania
                6 armour, 1 bomber and 1 infantry placed in Germany
                1 destroyer placed in 112 Sea Zone

    Turn Complete - Germans
                Germans collect 57 PUs; end with 57 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 1 infantry
        Romania : 1 factory_minor and 3 infantry
        Germany : 6 armour, 1 bomber, 1 factory_major and 1 infantry
        Denmark : 2 infantry
        Belarus : 1 flag
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 3 aaGuns, 21 armour, 7 artilleries, 5 bombers, 4 fighters, 6 infantry and 5 tactical_bombers
        Vyborg : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag, 1 mech_infantry
        Bessarabia : 1 flag
        Tambov : 1 flag, 1 infantry
        Ukraine : 3 armour
        Western Ukraine : 1 flag
        Vologda : 1 flag, 1 infantry
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
        Caucasus : 1 flag, 3 armour
        Smolensk : 1 flag, 1 infantry
        Samara : 1 flag, 1 infantry
        112 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports
        125 Sea Zone : 1 flag
        104 Sea Zone : 1 destroyer and 1 submarine
        Bulgaria : 1 flag
        109 Sea Zone : 1 flag
        Yugoslavia : 1 flag
        Finland : 1 flag
        110 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 57 / 72
        Russians : 8 / 16
        Japanese : 52 / 51
        Americans : 55 / 77
        Chinese : 3 / 5
        British : 35 / 37
        UK_Pacific : 13 / 10
        Italians : 23 / 33
        ANZAC : 14 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • If your intention was to attack, I would lose my inf over the AA.

  • '20 '19 '18 '17 '16

    No I didn’t mean to attack that was all supposed to be Air Raid.  I did the rolls on the forum and edited the results.  Sorry for the confusion.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Russians
                Russians repair 7 damage on 1 factory_major; Remaining resources: 3 PUs;
                Russians buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Russia: 2 infantry
                EDIT: Adding units owned by Russians to Russia: 2 aaGuns
                EDIT: Turning off Edit Mode
                1 infantry moved from Russia to Tambov
                1 fighter and 1 tactical_bomber moved from Russia to Tambov
                1 fighter moved from Russia to Tambov

    Combat - Russians
                Battle in Tambov
                    Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                    Russians win, taking Tambov from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Tambov to Russia
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Timguska to Novosibirsk

    Place Units - Russians
                1 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 9 PUs; end with 9 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 12 PUs

  • '20 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 3 armour, 1 artillery, 1 destroyer, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 submarine moved from 35 Sea Zone to 37 Sea Zone
                1 submarine moved from 35 Sea Zone to 44 Sea Zone
                1 destroyer moved from 36 Sea Zone to 44 Sea Zone
                1 fighter moved from French Indo China to Burma
                1 armour and 1 mech_infantry moved from French Indo China to Malaya
                1 artillery and 1 infantry moved from Shan State to Burma
                1 armour and 1 mech_infantry moved from Szechwan to Burma
                1 fighter and 1 tactical_bomber moved from Kwangsi to 44 Sea Zone
                2 bombers moved from Kwangsi to Burma
                1 tactical_bomber moved from Kwangsi to Burma
                1 armour and 9 infantry moved from Shensi to Tsinghai
                4 armour and 2 mech_infantrys moved from Central Mongolia to Kansu
                      Japanese take Kansu from Chinese
                1 armour moved from Buyant-Uhaa to Dzavhan
                      Japanese take Dzavhan from Russians
                1 artillery and 1 infantry moved from Yenisey to Evenkiyskiy
                      Japanese take Evenkiyskiy from Russians
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 armour moved from Kiangsu to 19 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
                1 armour and 1 infantry moved from 35 Sea Zone to Philippines
                1 fighter and 1 tactical_bomber moved from Kwangsi to Philippines
                1 destroyer moved from 6 Sea Zone to 20 Sea Zone
                1 fighter moved from Japan to 20 Sea Zone
                1 fighter moved from 6 Sea Zone to 20 Sea Zone
                1 tactical_bomber moved from Kwangsi to 20 Sea Zone

    Combat - Japanese
                Battle in Tsinghai
                    Japanese attack with 1 armour and 9 infantry
                    Chinese defend with 1 fighter and 6 infantry
                        Japanese roll dice for 1 armour and 9 infantry in Tsinghai, round 2 :  1/10 hits
                        Chinese roll dice for 1 fighter and 6 infantry in Tsinghai, round 2 :  2/7 hits
                        2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
                        Japanese roll dice for 1 armour and 7 infantry in Tsinghai, round 3 :  1/8 hits
                        Chinese roll dice for 1 fighter and 5 infantry in Tsinghai, round 3 :  3/6 hits
                        3 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
                        Japanese roll dice for 1 armour and 4 infantry in Tsinghai, round 4 :  0/5 hits
                        Chinese roll dice for 1 fighter and 4 infantry in Tsinghai, round 4 :  1/5 hits
                        1 infantry owned by the Japanese lost in Tsinghai
                        Japanese roll dice for 1 armour and 3 infantry in Tsinghai, round 5 :  2/4 hits
                        Chinese roll dice for 1 fighter and 4 infantry in Tsinghai, round 5 :  2/5 hits
                        2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Tsinghai
                        Japanese roll dice for 1 armour and 1 infantry in Tsinghai, round 6 :  1/2 hits
                        Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 6 :  2/3 hits
                        1 armour owned by the Japanese, 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
                    Chinese win with 1 fighter and 1 infantry remaining. Battle score for attacker is -18
                    Casualties for Japanese: 1 armour and 9 infantry
                    Casualties for Chinese: 5 infantry
                Battle in Philippines
                    Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
                    Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
                        Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Philippines, round 2 :  2/4 hits
                        Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 :  0/2 hits
                        1 artillery owned by the Americans and 1 infantry owned by the Americans lost in Philippines
                    Japanese win, taking Philippines from Americans with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in Burma
                    Japanese attack with 1 armour, 1 artillery, 2 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    British defend with 3 artilleries
                        Japanese roll dice for 1 armour, 1 artillery, 2 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Burma, round 2 :  3/8 hits
                        UK_Pacific roll dice for 3 artilleries in Burma, round 2 :  1/3 hits
                        1 infantry owned by the Japanese and 3 artilleries owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 1 armour, 1 artillery, 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 3 artilleries
                Battle in 44 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                    ANZAC defend with 2 submarines
                        Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 :  2/3 hits
                        ANZAC roll dice for 2 submarines in 44 Sea Zone, round 2 :  0/2 hits
                        2 submarines owned by the ANZAC lost in 44 Sea Zone
                    Japanese win, taking 44 Sea Zone from ANZAC with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for ANZAC: 2 submarines
                Battle in 20 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                    ANZAC defend with 1 submarine
                        Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 20 Sea Zone, round 2 :  1/4 hits
                        ANZAC roll dice for 1 submarine in 20 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the ANZAC lost in 20 Sea Zone
                    Japanese win, taking 20 Sea Zone from ANZAC with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in Malaya
                    Japanese attack with 1 armour and 1 mech_infantry
                    ANZAC defend with 1 artillery; UK_Pacific defend with 1 harbour
                        Japanese roll dice for 1 armour and 1 mech_infantry in Malaya, round 2 :  0/2 hits
                        UK_Pacific roll dice for 1 artillery in Malaya, round 2 :  1/1 hits
                        1 mech_infantry owned by the Japanese lost in Malaya
                        Japanese roll dice for 1 armour in Malaya, round 3 :  1/1 hits
                        UK_Pacific roll dice for 1 artillery in Malaya, round 3 :  0/1 hits
                        1 artillery owned by the ANZAC lost in Malaya
                    Japanese win, taking Malaya from UK_Pacific with 1 armour remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for ANZAC: 1 artillery
                Battle in 37 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 37 Sea Zone
                        Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 :  1/1 hits
                    Japanese win, taking 37 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport

    Non Combat Move - Japanese
                2 bombers, 1 fighter and 1 tactical_bomber moved from Burma to Kwangsi
                2 fighters and 1 tactical_bomber moved from 20 Sea Zone to Kwangsi
                1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Borneo
                1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
                1 carrier moved from 6 Sea Zone to 35 Sea Zone
                1 mech_infantry moved from Kiangsu to Hunan

    Place Units - Japanese
                1 artillery and 2 mech_infantrys placed in French Indo China
                3 armour placed in Kiangsu
                1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,3
                Japanese collect 56 PUs (4 lost to blockades); end with 56 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag, 1 airfield, 2 bombers, 6 fighters and 2 tactical_bombers
        Kiangsu : 1 flag, 3 armour and 1 factory_minor
        Kiangsi : 1 flag
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters and 1 harbour
        Jehol : 1 flag
        Manchuria : 1 flag, 1 aaGun and 1 factory_minor
        Hainan : 1 harbour
        Shensi : 1 flag
        Yunnan : 1 flag
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag, 1 mech_infantry
        Kansu : 1 flag, 4 armour and 2 mech_infantrys
        Hopei : 1 flag
        Szechwan : 1 flag
        Chahar : 1 flag
        Anhwe : 1 flag
        Shan State : 1 flag
        Burma : 1 flag, 1 armour, 1 artillery and 1 mech_infantry
        Malaya : 1 flag, 1 armour and 1 harbour
        Borneo : 1 flag, 1 fighter and 1 tactical_bomber
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield, 1 armour, 1 harbour and 1 infantry
        Sakha : 1 flag
        Evenkiyskiy : 1 flag, 1 artillery and 1 infantry
        Yenisey : 1 flag
        Soviet Far East : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Siberia : 1 flag
        Buryatia : 1 flag
        French Indo China : 1 flag, 1 artillery, 1 factory_minor and 2 mech_infantrys
        44 Sea Zone : 1 flag, 1 destroyer and 1 submarine
        37 Sea Zone : 1 flag, 1 submarine
        36 Sea Zone : 1 flag
        35 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
        Dzavhan : 1 flag, 1 armour
        20 Sea Zone : 1 destroyer
        Central Mongolia : 1 flag
        6 Sea Zone : 1 destroyer, 1 submarine and 1 transport
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag

    Production/PUs Summary :

    Germans : 56 / 72
        Russians : 8 / 12
        Japanese : 60 / 56
        Americans : 53 / 77
        Chinese : 2 / 5
        British : 35 / 37
        UK_Pacific : 9 / 10
        Italians : 23 / 33
        ANZAC : 14 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '20 '19 '18 '17 '16

    Ugh… that was a bad round for me…


  • sorry…it was late and just realized what you did…I’ll have to reedit the 2 inf back in and the 2 AA out…sorry for the lack of reading.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Turning on Edit Mode
                EDIT: Adding units owned by Russians to Russia: 2 infantry
                EDIT: Removing units owned by Russians from Russia: 2 aaGuns
                EDIT: Turning off Edit Mode
                Americans buy 1 bomber, 4 destroyers, 2 fighters and 2 submarines; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 unit repaired.
                2 bombers moved from United Kingdom to 110 Sea Zone
                1 bomber moved from Eastern United States to 104 Sea Zone
                1 destroyer moved from 91 Sea Zone to 104 Sea Zone
                1 fighter moved from 91 Sea Zone to Gibraltar
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 bomber moved from Suriname to Gibraltar
                1 bomber moved from Suriname to 104 Sea Zone
                1 bomber moved from India to French Indo China

    Combat - Americans
                Battle in Gibraltar
                    Americans attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
                    Italians defend with 1 artillery, 1 harbour and 1 infantry
                    Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 artillery and 1 infantry
                    Casualties for Americans: 1 artillery and 1 infantry
                Strategic bombing raid in French Indo China
                    Bombing raid in French Indo China rolls: 4 and causes: 4 damage to unit: factory_minor
                    Bombing raid in French Indo China causes 4 damage total.
                Battle in 110 Sea Zone
                    Americans attack with 2 bombers
                    Germans defend with 1 destroyer
                    Americans win with 1 bomber remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 destroyer
                    Casualties for Americans: 1 bomber
                Battle in 104 Sea Zone
                    Americans attack with 2 bombers and 1 destroyer
                    Germans defend with 1 destroyer and 1 submarine
                    Americans win with 2 bombers remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 destroyer and 1 submarine
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Americans
                2 bombers moved from 104 Sea Zone to United Kingdom
                1 bomber moved from 110 Sea Zone to United Kingdom
                1 bomber moved from Gibraltar to Suriname
                1 fighter moved from Gibraltar to 91 Sea Zone
                2 destroyers and 4 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 carrier, 2 destroyers, 1 fighter and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
                1 bomber moved from French Indo China to India

    Place Units - Americans
                1 bomber and 2 fighters placed in Eastern United States
                1 destroyer placed in 101 Sea Zone
                3 destroyers and 2 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,3,5
                Americans collect 50 PUs (3 lost to blockades); end with 51 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Turning on Edit Mode
                EDIT: Adding units owned by Russians to Russia: 2 infantry
                EDIT: Removing units owned by Russians from Russia: 2 aaGuns
                EDIT: Turning off Edit Mode
                Americans buy 1 bomber, 4 destroyers, 2 fighters and 2 submarines; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 unit repaired.
                2 bombers moved from United Kingdom to 110 Sea Zone
                1 bomber moved from Eastern United States to 104 Sea Zone
                1 destroyer moved from 91 Sea Zone to 104 Sea Zone
                1 fighter moved from 91 Sea Zone to Gibraltar
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 bomber moved from Suriname to Gibraltar
                1 bomber moved from Suriname to 104 Sea Zone
                1 bomber moved from India to French Indo China

    Combat - Americans
                Battle in Gibraltar
                    Americans attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
                    Italians defend with 1 artillery, 1 harbour and 1 infantry
                    Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 artillery and 1 infantry
                    Casualties for Americans: 1 artillery and 1 infantry
                Strategic bombing raid in French Indo China
                    Bombing raid in French Indo China rolls: 4 and causes: 4 damage to unit: factory_minor
                    Bombing raid in French Indo China causes 4 damage total.
                Battle in 110 Sea Zone
                    Americans attack with 2 bombers
                    Germans defend with 1 destroyer
                    Americans win with 1 bomber remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 destroyer
                    Casualties for Americans: 1 bomber
                Battle in 104 Sea Zone
                    Americans attack with 2 bombers and 1 destroyer
                    Germans defend with 1 destroyer and 1 submarine
                    Americans win with 2 bombers remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 destroyer and 1 submarine
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Americans
                2 bombers moved from 104 Sea Zone to United Kingdom
                1 bomber moved from 110 Sea Zone to United Kingdom
                1 bomber moved from Gibraltar to Suriname
                1 fighter moved from Gibraltar to 91 Sea Zone
                2 destroyers and 4 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 carrier, 2 destroyers, 1 fighter and 2 submarines moved from 26 Sea Zone to 54 Sea Zone
                1 bomber moved from French Indo China to India

    Place Units - Americans
                1 bomber and 2 fighters placed in Eastern United States
                1 destroyer placed in 101 Sea Zone
                3 destroyers and 2 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,3,5
                Americans collect 50 PUs (3 lost to blockades); end with 51 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 91 Sea Zone: 2 transports
                EDIT: Adding units owned by Americans to 89 Sea Zone: 2 transports
                EDIT: Removing units owned by Americans from Eastern United States: 1 mech_infantry
                EDIT: Removing units owned by Americans from Central United States: 1 mech_infantry
                EDIT: Adding units owned by Americans to Southeast Mexico: 2 mech_infantrys
                EDIT: Turning off Edit Mode


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - British
                British buy 1 armour, 1 destroyer, 1 fighter and 3 mech_infantrys; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                2 mech_infantrys moved from Northwest Persia to Caucasus
                1 mech_infantry moved from Northwest Persia to Caucasus
                2 fighters moved from Northwest Persia to Caucasus
                1 armour moved from Iraq to Caucasus
                3 infantry moved from India to Burma
                3 fighters and 1 tactical_bomber moved from India to Burma
                1 infantry moved from India to Burma

    Combat - British
                Battle in Gibraltar
                Battle in Caucasus
                    British attack with 1 armour, 2 fighters and 3 mech_infantrys
                    Germans defend with 3 armour
                    British win, taking Gibraltar from Italians with 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Germans: 3 armour
                    Casualties for British: 1 armour and 3 mech_infantrys
                Battle in Burma
                    British attack with 3 fighters, 4 infantry and 1 tactical_bomber
                    Japanese defend with 1 armour, 1 artillery and 1 mech_infantry
                    British win, taking Burma from Japanese with 3 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
                    Casualties for Japanese: 1 armour, 1 artillery and 1 mech_infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                3 aaGuns, 11 infantry and 4 mech_infantrys moved from India to Burma
                3 fighters and 1 tactical_bomber moved from Burma to India
                2 fighters moved from Caucasus to Russia
                1 fighter moved from Egypt to Northwest Persia
                2 mech_infantrys moved from Iraq to Northwest Persia
                3 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 fighter and 1 tactical_bomber moved from United Kingdom to French West Africa
                1 battleship, 1 carrier, 1 cruiser and 1 transport moved from 39 Sea Zone to 41 Sea Zone
                2 infantry moved from Sumatra to 41 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 2 infantry and 1 transport moved from 41 Sea Zone to 56 Sea Zone
                2 infantry moved from 56 Sea Zone to Western Australia

    Place Units - British
                1 destroyer placed in 110 Sea Zone
                1 fighter placed in United Kingdom
                1 armour and 2 mech_infantrys placed in Egypt
                1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,1
                British collect 34 PUs (1 lost to blockades); end with 35 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs

    Place Units - UK_Pacific
                1 artillery and 2 infantry placed in India
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by British from Burma: 3 aaGuns, 11 infantry and 4 mech_infantrys
                EDIT: Adding units owned by UK_Pacific to India: 3 aaGuns, 11 infantry and 4 mech_infantrys
                EDIT: Turning off Edit Mode

    Turn Complete - UK_Pacific
                UK_Pacific collect 10 PUs; end with 10 PUs total
                Some Units in India change ownership: 3 aaGuns, 1 artillery, 13 infantry and 4 mech_infantrys

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