@BobbaRossa will try something a little different, will message you
14L Whackamatt (Axis) vs. Steveo (Allies +11) TECH TOKENS
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 3 armour and 1 fighter; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
3 infantry moved from Normandy Bordeaux to Southern France
2 fighters moved from Normandy Bordeaux to Southern France
2 fighters moved from United Kingdom to Southern France
5 mech_infantrys moved from Eastern Persia to Iraq
1 fighter, 1 infantry and 2 mech_infantrys moved from Persia to Iraq
1 armour moved from Caucasus to Iraq
1 submarine moved from 43 Sea Zone to 42 Sea Zone
1 artillery and 2 infantry moved from Hunan to Kwangsi
2 fighters and 1 tactical_bomber moved from Hunan to Kwangsi
2 infantry moved from French Indo China to KwangsiCombat - British
Battle in 42 Sea Zone
British attack with 1 submarine
Japanese defend with 1 transport
British win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Norway
Battle in Kwangsi
British attack with 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
British win, taking Norway from Germans, taking Kwangsi from Japanese with 1 artillery, 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Southern France
British attack with 4 fighters and 3 infantry
Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
British win, taking Southern France from Italians with 4 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in Iraq
British attack with 1 armour, 1 fighter, 1 infantry and 7 mech_infantrys
Italians defend with 1 factory_minor and 3 infantry
British win, taking Iraq from Italians with 1 armour, 1 fighter and 6 mech_infantrys remaining. Battle score for attacker is 2
Casualties for British: 1 infantry and 1 mech_infantry
Casualties for Italians: 3 infantryNon Combat Move - British
1 fighter moved from Iraq to West India
5 mech_infantrys moved from India to Shan State
1 infantry and 1 mech_infantry moved from Siam to Shan State
2 fighters and 1 tactical_bomber moved from Kwangsi to Shan State
3 aaGuns moved from Hunan to Kwangsi
4 fighters moved from Southern France to Normandy BordeauxPlace Units - British
3 armour placed in Persia
1 fighter placed in Union of South AfricaTurn Complete - British
British collect 33 PUs; end with 34 PUs totalPlace Units - UK_Pacific
1 destroyer and 1 submarine placed in 39 Sea Zone
1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Units Change Ownership
Some Units in India change ownership: 1 infantry
Some Units in 39 Sea Zone change ownership: 1 destroyer and 1 submarine -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Italians
Italians spend 0 on tech rolls
Italians removing all Technology Tokens after successful research.
Italians discover Improved_Mech_InfActivate Technology - Italians
Italians activating Improved_Mech_Inf
Trigger Italians Improved Mech Inf: Italians is added to UnitSupportAttachment attached to:games.strategy.engine.data.UnitType called armour with name:supportAttachmentMechanizedTechnologyPurchase Units - Italians
Italians buy 1 armour, 1 destroyer, 4 infantry and 1 transport; Remaining resources: 1 PUs; 0 techTokens;Combat Move - Italians
1 artillery and 2 infantry moved from Northern Italy to Southern France
1 armour moved from Southern Italy to Southern France
1 infantry moved from France to Southern France
1 artillery and 1 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Eastern Poland to BessarabiaCombat - Italians
Battle in Southern France
Italians attack with 1 armour, 1 artillery and 3 infantry
British defend with 1 factory_minor, 1 harbour and 2 infantry
Italians win, taking Southern France from British with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Bessarabia
Italians attack with 2 infantry
Russians defend with 2 fighters
Russians win with 2 fighters remaining. Battle score for attacker is -6
Casualties for Italians: 2 infantryNon Combat Move - Italians
Place Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from 81 Sea Zone: 1 cruiser and 1 destroyer
EDIT: Adding units owned by Italians to 97 Sea Zone: 1 cruiser and 1 destroyer
EDIT: Turning off Edit Mode
1 destroyer and 1 transport placed in 97 Sea Zone
3 infantry placed in Egypt
1 armour and 1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 19 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Yunnan to HunanTurn Complete - ANZAC
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Non Combat Move - French
2 infantry moved from Alexandria to TobrukTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Germans spend 0 on tech rollsPurchase Units - Germans
Germans buy 3 armour, 2 artilleries and 12 infantry; Remaining resources: 0 PUs; 1 techTokens;Combat Move - Germans
Rocket attack in Romania does 2 damage to factory_minor owned by Russians
Rockets in France roll: 2
Rocket attack in Romania does 4 damage to factory_minor owned by Russians
Rockets in Western Germany roll: 5
Rocket attack in Ukraine does 1 damage to factory_minor owned by Russians
Rockets in Novgorod roll: 1
1 fighter moved from France to 110 Sea Zone
1 fighter moved from France to 112 Sea Zone
2 armour moved from Southern Italy to Yugoslavia
2 mech_infantrys moved from Northern Italy to Yugoslavia
3 armour and 3 mech_infantrys moved from Germany to Yugoslavia
2 armour moved from France to Yugoslavia
2 fighters moved from Northern Italy to Holland Belgium
2 infantry moved from France to Holland Belgium
1 fighter moved from France to Holland Belgium
1 armour moved from Poland to NovgorodCombat - Germans
Battle in 110 Sea Zone
Germans attack with 1 fighter
Americans defend with 1 transport
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 112 Sea Zone
Germans attack with 1 fighter
British defend with 1 transport
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Holland Belgium
Germans attack with 3 fighters and 2 infantry
Americans defend with 1 artillery and 1 infantry
Germans win, taking Holland Belgium from Americans with 3 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery and 1 infantryNon Combat Move - Germans
1 fighter moved from 110 Sea Zone to Western Germany
1 fighter moved from Holland Belgium to Yugoslavia
2 aaGuns, 2 artilleries and 4 infantry moved from France to Western Germany
1 fighter moved from Holland Belgium to Western Germany
1 fighter moved from Holland Belgium to Western Germany
1 fighter moved from 112 Sea Zone to YugoslaviaPlace Units - Germans
3 armour placed in Germany
2 artilleries and 8 infantry placed in Western Germany
3 infantry placed in Novgorod
1 infantry placed in Germany
Germans undo move 2.
Germans undo move 3.
Germans undo move 2.
Germans undo move 1.
1 armour, 1 artillery and 6 infantry placed in Western Germany
1 armour, 1 artillery and 6 infantry placed in Germany
Germans undo move 2.
Germans undo move 1.
1 armour and 2 infantry placed in Novgorod
1 armour, 1 artillery and 5 infantry placed in Western Germany
1 armour, 1 artillery and 5 infantry placed in GermanyTurn Complete - Germans
Germans collect 40 PUs; end with 40 PUs total
Germans collect 6 PUs from War Bonds; end with 46 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians repair 0 damage on 2 factory_minors; Remaining resources: 28 PUs; 0 techTokens;
Russians buy 1 armour, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Russians
4 infantry moved from Smolensk to Archangel
1 infantry moved from Belarus to Baltic States
Russians take Baltic States from Germans
1 infantry moved from Belarus to Eastern Poland
Russians take Eastern Poland from Italians
1 infantry moved from Romania to Slovakia Hungary
Russians take Slovakia Hungary from Germans
1 infantry moved from Romania to Bulgaria
Russians take Bulgaria from Germans
1 bomber moved from Russia to Yugoslavia
2 fighters moved from Bessarabia to Yugoslavia
6 artilleries, 7 infantry and 1 mech_infantry moved from Romania to Yugoslavia
4 infantry moved from Smolensk to Archangel
2 armour and 5 mech_infantrys moved from Russia to Archangel
3 infantry moved from Belarus to ArchangelCombat - Russians
Battle in Archangel
Russians attack with 2 armour, 11 infantry and 5 mech_infantrys
Germans defend with 2 infantry
Russians win, taking Archangel from Germans with 2 armour, 10 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Yugoslavia
Russians attack with 6 artilleries, 1 bomber, 2 fighters, 7 infantry and 1 mech_infantry
Germans defend with 7 armour, 2 fighters and 5 mech_infantrys
Russians win, taking Yugoslavia from Germans with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 37
Casualties for Germans: 7 armour, 2 fighters and 5 mech_infantrys
Casualties for Russians: 5 artilleries, 7 infantry and 1 mech_infantryNon Combat Move - Russians
2 fighters moved from Yugoslavia to Romania
1 bomber moved from Yugoslavia to Romania
1 artillery and 2 infantry moved from Ukraine to Bessarabia
2 infantry moved from Caucasus to Rostov
1 cruiser moved from 114 Sea Zone to 113 Sea Zone
1 submarine moved from 115 Sea Zone to 113 Sea Zone
2 artilleries moved from Western Ukraine to BessarabiaPlace Units - Russians
3 infantry placed in Romania
3 infantry placed in Ukraine
1 armour and 1 mech_infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,2
Russians collect 38 PUs (2 lost to blockades); end with 38 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 47 PUs -
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 aaGuns, 1 artillery, 2 destroyers, 2 infantry and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 0 techTokens;Combat Move - Japanese
1 armour moved from Celebes to 44 Sea Zone
1 armour, 1 battleship, 1 cruiser and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 armour, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 armour and 1 infantry moved from 41 Sea Zone to Sumatra
1 armour moved from Northern Territory to New South Wales
1 infantry moved from Queensland to New South Wales
4 fighters and 3 tactical_bombers moved from Caroline Islands to New South Wales
1 destroyer moved from 34 Sea Zone to 54 Sea Zone
1 bomber moved from Philippines to Sumatra
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
Japanese take 6 Sea Zone from Americans
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 bomber moved from Philippines to 22 Sea Zone
1 tactical_bomber moved from Japan to 19 Sea Zone
1 tactical_bomber moved from Japan to 20 Sea Zone
1 fighter moved from 6 Sea Zone to 19 Sea Zone
1 fighter moved from 6 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from Japan to 22 Sea Zone
2 artilleries and 4 infantry moved from Jehol to Shantung
1 infantry moved from Sakha to Buryatia
Japanese take Buryatia from Russians
1 fighter moved from 6 Sea Zone to 4 Sea Zone
5 fighters moved from 6 Sea Zone to 22 Sea ZoneCombat - Japanese
Battle in 4 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Sumatra
Japanese attack with 1 armour, 1 bomber and 1 infantry
British defend with 2 infantry
Japanese win, taking Sumatra from UK_Pacific with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in 22 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 5 fighters and 1 tactical_bomber
Americans defend with 1 destroyer and 2 submarines
Japanese win with 1 bomber, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyer and 2 submarines
Battle in 19 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 20 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese win, taking 20 Sea Zone from UK_Pacific with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Shantung
Japanese attack with 2 artilleries and 4 infantry
Chinese defend with 1 infantry
Japanese win, taking Shantung from Chinese with 2 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
5 fighters moved from 22 Sea Zone to Caroline Islands
1 tactical_bomber moved from 20 Sea Zone to Philippines
1 fighter moved from 20 Sea Zone to Philippines
1 tactical_bomber moved from 22 Sea Zone to Caroline Islands
1 bomber moved from 22 Sea Zone to New South Wales
1 bomber moved from Sumatra to Java
1 aaGun and 2 infantry moved from Manchuria to Jehol
1 fighter moved from 4 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 19 Sea Zone to Caroline Islands
1 fighter moved from 19 Sea Zone to 6 Sea ZonePlace Units - Japanese
2 aaGuns and 1 infantry placed in New South Wales
2 destroyers and 1 transport placed in 6 Sea Zone
1 artillery and 1 infantry placed in Kwangtung
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Philippines: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Japanese to Kwangtung: 1 fighter and 1 tactical_bomber
EDIT: Removing units owned by Japanese from Caroline Islands: 2 fighters
EDIT: Adding units owned by Japanese to Kwangtung: 2 fighters
EDIT: Turning off Edit ModeTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,5
Japanese collect 52 PUs; end with 53 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Americans
Americans spend 0 on tech rollsPurchase Units - Americans
Americans buy 3 armour, 2 artilleries, 1 carrier, 1 fighter, 1 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 2 techTokens;Combat Move - Americans
2 armour, 2 artilleries and 1 infantry moved from Normandy Bordeaux to Southern France
1 bomber, 2 fighters and 2 tactical_bombers moved from Normandy Bordeaux to Southern France
1 artillery moved from French Equatorial Africa to Belgian Congo
British take Belgian Congo from Italians
1 submarine moved from 63 Sea Zone to 54 Sea Zone
Americans take 63 Sea Zone from Japanese
1 submarine moved from 21 Sea Zone to 20 Sea Zone
1 armour, 1 artillery and 1 mech_infantry moved from New Zealand to 63 Sea Zone
3 infantry moved from New Zealand to 63 Sea Zone
4 fighters and 1 tactical_bomber moved from 63 Sea Zone to 54 Sea Zone
1 armour, 1 artillery, 1 battleship, 3 carriers, 1 cruiser, 5 destroyers, 3 infantry, 1 mech_infantry, 4 submarines and 3 transports moved from 63 Sea Zone to 61 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 61 Sea Zone to 56 Sea Zone
1 infantry and 1 mech_infantry moved from 61 Sea Zone to South Australia
1 battleship, 3 carriers, 1 cruiser, 5 destroyers and 4 submarines moved from 61 Sea Zone to 56 Sea Zone
1 armour and 1 artillery moved from 56 Sea Zone to Western Australia
2 infantry moved from 56 Sea Zone to Western Australia
1 infantry moved from Soviet Far East to Siberia
Russians take Siberia from JapaneseCombat - Americans
Battle in Western Australia
Battle in South Australia
Battle in 54 Sea Zone
Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win, taking Western Australia from Japanese, taking South Australia from Japanese, taking 54 Sea Zone from Japanese with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 20 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer
Japanese win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Battle in Southern France
Americans attack with 2 armour, 2 artilleries, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers
Italians defend with 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
Americans win, taking Southern France from Italians with 2 armour, 2 artilleries, 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 16
Casualties for Italians: 1 armour, 1 artillery and 3 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
2 fighters moved from Southern France to Normandy Bordeaux
1 bomber moved from Southern France to Normandy Bordeaux
2 tactical_bombers moved from Southern France to Normandy Bordeaux
1 infantry moved from Central United States to Western United States
4 fighters and 1 tactical_bomber moved from 54 Sea Zone to 56 Sea Zone
1 transport moved from 82 Sea Zone to 71 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 submarine moved from 17 Sea Zone to 25 Sea Zone
7 destroyers and 6 submarines moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
3 armour placed in Normandy Bordeaux
1 carrier and 2 transports placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
2 artilleries and 1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 62 PUs; end with 62 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 8 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
2 artilleries and 5 infantry moved from Hopei to Anhwe
1 artillery moved from Kiangsu to Anhwe
1 artillery moved from Kiangsi to KwangsiPlace Units - Chinese
8 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 17 PUs; end with 17 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 armour, 1 factory_minor and 4 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - British
1 armour and 6 mech_infantrys moved from Iraq to Trans-Jordan
2 infantry moved from Normandy Bordeaux to Holland Belgium
4 fighters moved from Normandy Bordeaux to Holland Belgium
1 infantry moved from Norway to Finland
British take Finland from Germans
1 destroyer and 1 submarine moved from 39 Sea Zone to 41 Sea Zone
2 fighters and 1 tactical_bomber moved from Shan State to 41 Sea Zone
1 submarine moved from 42 Sea Zone to 41 Sea ZoneCombat - British
Battle in Holland Belgium
British attack with 4 fighters and 2 infantry
Germans defend with 1 infantry
British win, taking Holland Belgium from Germans with 4 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 41 Sea Zone
British attack with 1 destroyer, 2 fighters, 2 submarines and 1 tactical_bomber
Japanese defend with 1 battleship, 1 cruiser and 1 transport
Units damaged: 1 battleship owned by the Japanese
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 19
Casualties for Japanese: 1 battleship, 1 cruiser and 1 transport
Casualties for British: 1 destroyer and 2 submarines
Battle in Trans-Jordan
British attack with 1 armour and 6 mech_infantrys
Italians defend with 1 infantry
British win, taking Trans-Jordan from Italians with 1 armour and 6 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - British
1 fighter moved from 41 Sea Zone to 56 Sea Zone
6 mech_infantrys moved from Shan State to Kwangsi
1 infantry moved from Shan State to Yunnan
1 infantry moved from India to Burma
1 fighter moved from West India to Kwangsi
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to India
2 infantry moved from Malaya to Shan State
3 armour moved from Persia to Trans-Jordan
4 fighters moved from Holland Belgium to Normandy Bordeaux
2 fighters moved from Normandy Bordeaux to Southern France
2 fighters moved from Normandy Bordeaux to Southern FrancePlace Units - British
1 factory_minor placed in Norway
1 armour and 2 mech_infantrys placed in Iraq
2 mech_infantrys placed in PersiaTurn Complete - British
British collect 37 PUs; end with 37 PUs totalPlace Units - UK_Pacific
2 transports placed in 39 Sea Zone
1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs total
Units Change Ownership
Some Units in India change ownership: 1 infantry
Some Units in 39 Sea Zone change ownership: 2 transports -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 2 fighters and 3 infantry; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Italians
1 infantry moved from Northern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 armour moved from Malta to 96 Sea Zone
1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 cruiser and 2 destroyers moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to YugoslaviaCombat - Italians
Battle in Yugoslavia
Italians attack with 1 artillery and 1 infantry
Russians defend with 1 artillery
Italians win, taking Yugoslavia from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artilleryNon Combat Move - Italians
1 armour and 1 infantry moved from 98 Sea Zone to Egypt
4 aaGuns moved from France to Northern ItalyPlace Units - Italians
2 fighters and 1 infantry placed in Egypt
2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
2 infantry moved from Tobruk to AlexandriaNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Germans spend 0 on tech rollsPurchase Units - Germans
Germans buy 1 aaGun, 3 armour, 4 artilleries and 4 infantry; Remaining resources: 0 PUs; 1 techTokens;Combat Move - Germans
Rocket attack in Normandy Bordeaux does 2 damage to factory_minor owned by Americans
Rockets in France roll: 2
Rocket attack in Norway does 5 damage to factory_minor owned by British
Rockets in Western Germany roll: 5
Rocket attack in Romania does 3 damage to factory_minor owned by Russians
Rockets in Novgorod roll: 3
1 artillery and 2 infantry moved from Germany to Slovakia Hungary
1 artillery moved from Poland to Eastern Poland
1 infantry moved from Poland to Baltic States
1 armour moved from Germany to Eastern Poland
1 armour moved from Novgorod to Belarus
Germans take Belarus from Russians
1 armour moved from Belarus to Baltic States
1 armour moved from Novgorod to Finland
1 fighter moved from Western Germany to Finland
2 artilleries and 2 infantry moved from Western Germany to Holland Belgium
1 armour moved from Western Germany to Slovakia Hungary
1 fighter moved from Western Germany to Egypt
1 fighter moved from Western Germany to EgyptCombat - Germans
Battle in Finland
Germans attack with 1 armour and 1 fighter
British defend with 1 infantry
Germans win, taking Finland from British with 1 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Slovakia Hungary
Germans attack with 1 armour, 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans win, taking Slovakia Hungary from Russians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 1 armour and 1 infantry
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Holland Belgium
Germans attack with 2 artilleries and 2 infantry
British defend with 2 infantry
Germans win, taking Holland Belgium from British with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Eastern Poland
Germans attack with 1 armour and 1 artillery
Russians defend with 1 infantry
Germans win, taking Eastern Poland from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 aaGun moved from Karelia to Novgorod
1 fighter moved from Finland to Novgorod
2 aaGuns, 1 artillery and 7 infantry moved from Western Germany to Northern ItalyPlace Units - Germans
1 aaGun placed in Western Germany
3 armour placed in Novgorod
4 artilleries and 4 infantry placed in Western Germany
Germans undo move 3.
3 artilleries and 3 infantry placed in Western Germany
1 artillery and 1 infantry placed in GermanyTurn Complete - Germans
Germans collect 38 PUs; end with 38 PUs total
Germans collect 3 PUs from War Bonds; end with 41 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 46 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians repair 0 damage on 1 factory_minor; Remaining resources: 44 PUs; 0 techTokens;
Russians buy 2 armour, 1 bomber and 5 mech_infantrys; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Russians
1 armour and 1 mech_infantry moved from Archangel to Belarus
Russians take Belarus from Germans
2 infantry moved from Bessarabia to Eastern Poland
1 armour and 1 mech_infantry moved from Belarus to Eastern Poland
3 infantry moved from Romania to Slovakia Hungary
2 fighters moved from Romania to Slovakia Hungary
1 bomber moved from Romania to Slovakia Hungary
1 infantry moved from Bulgaria to Greece
Russians take Greece from Germans
2 artilleries moved from Bessarabia to Eastern PolandCombat - Russians
Battle in Slovakia Hungary
Russians attack with 1 bomber, 2 fighters and 3 infantry
Germans defend with 1 armour, 1 artillery and 2 infantry
Russians win, taking Slovakia Hungary from Germans with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 armour, 1 artillery and 2 infantry
Casualties for Russians: 2 infantry
Battle in Eastern Poland
Russians attack with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
Germans defend with 1 armour and 1 artillery
Russians win, taking Eastern Poland from Germans with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 armour and 1 artillery
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 artillery moved from Bessarabia to Romania
2 fighters moved from Slovakia Hungary to Romania
1 bomber moved from Slovakia Hungary to Romania
3 infantry moved from Ukraine to Bessarabia
2 infantry moved from Rostov to Ukraine
1 armour and 1 mech_infantry moved from Russia to ArchangelPlace Units - Russians
2 armour and 1 mech_infantry placed in Romania
3 mech_infantrys placed in Ukraine
1 bomber and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 39 PUs; end with 39 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 48 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 armour, 2 destroyers, 2 fighters, 1 harbour and 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 0 techTokens;Combat Move - Japanese
1 fighter moved from New South Wales to 61 Sea Zone
2 fighters and 2 tactical_bombers moved from New South Wales to Western Australia
1 armour and 2 infantry moved from New South Wales to South Australia
1 bomber moved from New South Wales to South Australia
1 bomber moved from Java to Western Australia
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from New South Wales to Western Australia
1 infantry moved from Shantung to Kiangsu
Japanese take Kiangsu from Chinese
2 artilleries and 3 infantry moved from Shantung to JeholCombat - Japanese
Battle in South Australia
Japanese attack with 1 armour, 1 bomber and 2 infantry
Americans defend with 1 infantry and 1 mech_infantry
Japanese win, taking South Australia from Americans with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry and 1 mech_infantry
Battle in Western Australia
Japanese attack with 1 bomber, 3 fighters and 3 tactical_bombers
Americans defend with 1 armour, 1 artillery and 2 infantry
Japanese win with 1 bomber, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 armour, 1 artillery and 2 infantry
Battle in 61 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Japanese
2 fighters and 3 tactical_bombers moved from Western Australia to Java
1 bomber moved from Western Australia to Java
1 fighter moved from 61 Sea Zone to Java
1 bomber moved from South Australia to Borneo
3 fighters and 2 tactical_bombers moved from Caroline Islands to Borneo
3 fighters and 1 tactical_bomber moved from Kwangtung to Sumatra
1 battleship, 4 carriers, 2 destroyers and 2 fighters moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Hainan
1 destroyer moved from 20 Sea Zone to 36 Sea Zone
2 aaGuns moved from New South Wales to South AustraliaPlace Units - Japanese
2 fighters and 1 infantry placed in Kwangtung
2 destroyers placed in 19 Sea Zone
1 harbour placed in Hainan
1 armour placed in New South Wales
1 infantry placed in ManchuriaTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 5,6
Japanese collect 54 PUs; end with 54 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Americans
Americans spend 0 on tech rollsPurchase Units - Americans
Americans repair 0 damage on 1 factory_minor; Remaining resources: 80 PUs; 2 techTokens;
Americans buy 1 artillery, 1 carrier, 2 fighters, 7 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 2 techTokens;Combat Move - Americans
1 bomber moved from Normandy Bordeaux to Finland
3 armour moved from Normandy Bordeaux to Holland Belgium
2 fighters moved from Normandy Bordeaux to Holland Belgium
2 tactical_bombers moved from Normandy Bordeaux to Holland Belgium
1 armour moved from Southern France to Holland Belgium
1 artillery moved from Belgian Congo to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
1 battleship, 3 carriers, 1 cruiser, 5 destroyers, 5 fighters, 1 tactical_bomber and 2 transports moved from 56 Sea Zone to 37 Sea Zone
2 submarines moved from 56 Sea Zone to 37 Sea Zone
1 submarine moved from 56 Sea Zone to 42 Sea Zone
1 submarine moved from 56 Sea Zone to 41 Sea Zone
1 submarine moved from 54 Sea Zone to 62 Sea ZoneCombat - Americans
Battle in Holland Belgium
Americans attack with 4 armour, 2 fighters and 2 tactical_bombers
Germans defend with 2 artilleries and 2 infantry
Americans win, taking Holland Belgium from Germans with 2 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Germans: 2 artilleries and 2 infantry
Casualties for Americans: 2 armour
Battle in Finland
Americans attack with 1 bomber
Germans defend with 1 armour
Germans win with no units remaining. Battle score for attacker is -6
Casualties for Germans: 1 armour
Casualties for Americans: 1 bomberNon Combat Move - Americans
2 fighters moved from Holland Belgium to Southern France
2 tactical_bombers moved from Holland Belgium to Southern France
3 infantry moved from Western United States to 10 Sea Zone
1 aaGun moved from Western United States to 10 Sea Zone
2 artilleries moved from Western United States to 10 Sea Zone
1 aaGun, 2 artilleries, 1 carrier, 1 fighter, 3 infantry, 1 tactical_bomber and 3 transports moved from 10 Sea Zone to 4 Sea Zone
3 infantry moved from 4 Sea Zone to Soviet Far East
2 artilleries moved from 4 Sea Zone to Soviet Far East
1 mech_infantry moved from Soviet Far East to Siberia
1 destroyer and 1 submarine moved from 25 Sea Zone to 16 Sea Zone
7 destroyers and 6 submarines moved from 26 Sea Zone to 7 Sea ZonePlace Units - Americans
3 infantry placed in Southern France
3 infantry placed in Normandy Bordeaux
1 carrier, 2 submarines and 1 transport placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 64 PUs; end with 64 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
7 infantry moved from Anhwe to Jehol
2 artilleries moved from Anhwe to Jehol
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 artillery and 1 infantry moved from Anhwe to Kiangsu
4 infantry moved from Anhwe to Jehol
1 artillery moved from Kwangsi to KwangtungCombat - Chinese
Battle in Kwangtung
Chinese attack with 1 artillery
Japanese defend with 1 aaGun, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 5 infantry
Japanese win with 1 aaGun, 1 artillery, 2 fighters and 5 infantry remaining. Battle score for attacker is -4
Casualties for Chinese: 1 artillery
Battle in Kiangsu
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Kiangsu from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Jehol
Chinese attack with 2 artilleries and 11 infantry
Japanese defend with 1 aaGun, 2 artilleries and 5 infantry
Chinese win, taking Jehol from Japanese with 2 artilleries and 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 aaGun, 2 artilleries and 5 infantry
Casualties for Chinese: 8 infantryNon Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Jehol
2 artilleries and 2 infantry placed in KwangsiTurn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British repair 0 damage on 1 factory_minor; Remaining resources: 32 PUs;
British buy 4 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 destroyer and 1 infantry; Remaining resources: 2 PUs;Combat Move - British
1 artillery moved from Norway to Finland
British take Finland from Germans
4 armour and 6 mech_infantrys moved from Trans-Jordan to Egypt
1 armour and 2 mech_infantrys moved from Iraq to Egypt
1 artillery, 1 fighter, 4 infantry and 6 mech_infantrys moved from Kwangsi to Kwangtung
1 fighter and 1 tactical_bomber moved from India to Kwangtung
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 transport moved from 39 Sea Zone to 80 Sea Zone
1 mech_infantry moved from Persia to 80 Sea Zone
1 mech_infantry and 1 transport moved from 80 Sea Zone to 76 Sea Zone
1 mech_infantry moved from 76 Sea Zone to Ethiopia
4 fighters moved from Southern France to YugoslaviaCombat - British
Battle in Ethiopia
Battle in Yugoslavia
British attack with 4 fighters
Italians defend with 1 artillery and 1 infantry
British win, taking Ethiopia from Italians with 2 fighters remaining. Battle score for attacker is -13
Casualties for British: 2 fighters
Casualties for Italians: 1 artillery and 1 infantry
Battle in Celebes
Battle in Kwangtung
British attack with 1 artillery, 2 fighters, 4 infantry, 6 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 aaGun, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 5 infantry
British win, taking Celebes from Japanese, taking Kwangtung from Japanese with 1 artillery, 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for Japanese: 1 aaGun, 1 artillery, 2 fighters and 5 infantry
Casualties for British: 4 infantry and 4 mech_infantrys
Battle in Egypt
British attack with 5 armour and 8 mech_infantrys
Germans defend with 2 fighters; Italians defend with 1 airfield, 1 armour, 1 factory_minor, 2 fighters, 1 harbour and 7 infantry
Italians win with 3 fighters remaining. Battle score for attacker is -25
Casualties for British: 5 armour and 8 mech_infantrys
Casualties for Italians: 1 armour, 1 fighter and 7 infantryNon Combat Move - British
1 fighter moved from Union of South Africa to Anglo Egyptian Sudan
1 mech_infantry moved from Persia to Trans-Jordan
2 fighters moved from Yugoslavia to Southern France
1 infantry moved from Yunnan to Burma
1 infantry moved from Burma to India
3 aaGuns moved from Kwangsi to Kwangtung
1 tactical_bomber moved from Kwangtung to Kwangsi
2 fighters moved from Kwangtung to KwangsiPlace Units - British
3 armour placed in Iraq
1 armour and 2 mech_infantrys placed in NorwayTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,3,3
British collect 35 PUs (1 lost to blockades); end with 35 PUs totalPlace Units - UK_Pacific
1 destroyer placed in 39 Sea Zone
1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,2,1,3,3,5,1,2
UK_Pacific collect 17 PUs (2 lost to blockades); end with 19 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 24 PUs
Units Change Ownership
Some Units in India change ownership: 1 infantry
Some Units in 39 Sea Zone change ownership: 1 destroyer





