assumed no scramble
13L G40 bmnielsen vs AllWeNeedIsLove(allies +8)
-
In any case I guess I can roll your defence.
Destroyer and carrier @ 2
Rolling 2d6:
(5, 5)Fighters @ 4
Rolling 5d6:
(1, 4, 5, 6, 6) -
Lol, looks like I have another parade to plan.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 18
Purchase Units - Germans
Germans repair 5 damage on 5 factory_minors; Remaining resources: 74 PUs;
Germans buy 2 bombers, 1 carrier, 3 fighters and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
7 bombers and 1 fighter moved from Western Germany to 108 Sea Zone
3 destroyers and 4 submarines moved from 112 Sea Zone to 108 Sea Zone
2 submarines moved from 109 Sea Zone to 108 Sea Zone
1 infantry moved from Union of South Africa to South West Africa
Germans take South West Africa from BritishCombat - Germans
Battle in 108 Sea Zone
Germans attack with 7 bombers, 3 destroyers, 1 fighter and 6 submarines
Americans defend with 6 artilleries, 4 carriers, 4 destroyers, 6 fighters, 8 infantry, 2 tactical_bombers and 7 transports
Units damaged: 1 carrier owned by the Americans
Units damaged: 3 carriers owned by the Americans
3 destroyers owned by the Germans retreated to 109 Sea Zone
Americans win with 4 carriers, 6 fighters, 2 tactical_bombers and 7 transports remaining. Battle score for attacker is -4
Casualties for Germans: 6 submarines
Casualties for Americans: 4 destroyers
6 fighters owned by the Americans and 2 tactical_bombers owned by the Americans could not land and were killedNon Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from 108 Sea Zone: 7 bombers and 1 fighter
EDIT: Removing units owned by Germans from 109 Sea Zone: 3 destroyers
EDIT: Removing units owned by Americans from 108 Sea Zone: 6 artilleries, 4 carriers, 8 infantry and 7 transports
EDIT: Adding units owned by Germans to 108 Sea Zone: 2 submarines
EDIT: Turning off Edit Mode
4 submarines moved from 93 Sea Zone to 104 Sea Zone
12 mech_infantrys moved from Germany to Northern Italy
6 infantry moved from Western Germany to Greater Southern Germany
5 aaGuns, 25 artilleries, 6 infantry and 7 mech_infantrys moved from Germany to Greater Southern Germany
10 mech_infantrys moved from Baltic States to Poland
1 infantry moved from Finland to Karelia
3 transports moved from 112 Sea Zone to 110 Sea Zone
1 aaGun and 5 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 5 infantry and 3 transports moved from 110 Sea Zone to 113 Sea Zone
1 aaGun and 5 infantry moved from 113 Sea Zone to Germany
2 artilleries moved from Egypt to Trans-Jordan
1 artillery moved from Ethiopia to Anglo Egyptian SudanPlace Units - Germans
1 carrier placed in 113 Sea Zone
2 bombers, 3 fighters and 1 mech_infantry placed in Western Germany
Germans undo move 2.
1 mech_infantry placed in Germany
2 bombers and 3 fighters placed in Western GermanyTurn Complete - Germans
Germans collect 61 PUs; end with 61 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 18
Purchase Units - Russians
Russians buy 3 artilleries and 13 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Russians
1 mech_infantry moved from Vologda to Archangel
1 mech_infantry moved from Russia to Archangel
1 tactical_bomber moved from Ukraine to Archangel
1 fighter moved from Ukraine to Slovakia Hungary
2 infantry moved from Yugoslavia to Slovakia Hungary
1 infantry moved from Yugoslavia to Albania
Russians take Albania from Italians
1 infantry moved from Yugoslavia to Bulgaria
Russians take Bulgaria from Germans
1 mech_infantry moved from Russia to Belarus
Russians take Belarus from Germans
1 mech_infantry moved from Russia to Nenetsia
Russians take Nenetsia from GermansCombat - Russians
Battle in Archangel
Russians attack with 2 mech_infantrys and 1 tactical_bomber
Italians defend with 1 infantry
Russians roll dice for 2 mech_infantrys and 1 tactical_bomber in Archangel, round 2 : 0/3 hits
Italians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
Russians roll dice for 2 mech_infantrys and 1 tactical_bomber in Archangel, round 3 : 0/3 hits
Italians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits
Russians roll dice for 2 mech_infantrys and 1 tactical_bomber in Archangel, round 4 : 1/3 hits
Italians roll dice for 1 infantry in Archangel, round 4 : 0/1 hits
1 infantry owned by the Italians lost in Archangel
Russians win, taking Archangel from Italians with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Slovakia Hungary
Russians attack with 1 fighter and 2 infantry
Italians defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Slovakia Hungary, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Slovakia Hungary, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Slovakia Hungary
Russians roll dice for 1 fighter and 1 infantry in Slovakia Hungary, round 3 : 1/2 hits
Germans roll dice for 1 infantry in Slovakia Hungary, round 3 : 0/1 hits
1 infantry owned by the Italians lost in Slovakia Hungary
Russians win, taking Slovakia Hungary from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Russians
9 artilleries, 24 infantry and 20 mech_infantrys moved from Yugoslavia to Romania
1 fighter moved from Slovakia Hungary to Romania
4 mech_infantrys moved from Bessarabia to Romania
1 mech_infantry moved from Western Ukraine to Romania
3 mech_infantrys moved from Ukraine to Romania
5 artilleries and 11 infantry moved from Russia to Smolensk
1 tactical_bomber moved from Archangel to Smolensk
1 armour moved from Amur to Yakut S.S.R.
1 artillery and 1 infantry moved from Amur to ManchuriaPlace Units - Russians
3 artilleries placed in Ukraine
10 mech_infantrys placed in Russia
3 mech_infantrys placed in VolgogradTurn Complete - Russians
Russians collect 45 PUs; end with 46 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 51 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 63 PUsTerritory Summary for Russians :
Manchuria : 1 artillery and 1 infantry
Yakut S.S.R. : 1 armour
Slovakia Hungary : 1 flag, 1 infantry
Romania : 1 flag, 11 artilleries, 1 fighter, 26 infantry and 28 mech_infantrys
Albania : 1 flag, 1 infantry
Belarus : 1 mech_infantry
Nenetsia : 1 mech_infantry
Archangel : 2 mech_infantrys
Eastern Poland : 1 infantry
Russia : 1 airfield, 1 factory_major and 10 mech_infantrys
Ukraine : 3 artilleries and 1 factory_minor
Volgograd : 1 factory_minor and 3 mech_infantrys
Smolensk : 5 artilleries, 11 infantry and 1 tactical_bomber
Bulgaria : 1 flag, 1 infantry
Iraq : 1 mech_infantry
Persia : 1 flag
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 56 / 76
Russians : 45 / 63
Japanese : 16 / 41
Americans : 60 / 85
Chinese : 23 / 58
British : 11 / 0
UK_Pacific : 13 / 22
Italians : 20 / 37
ANZAC : 20 / 33
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Lol, looks like I have another parade to plan.
damn that battle hurt.
i thought i had climbed my way back from my earlier error and was going sail away with victory.
and now back to the trenches. -
Yeah, I was only expecting to get enough of the carriers to prevent a liberation of London, especially since I messed up my placement last turn and put too many subs in the med. I was hoping for above average sub hits, just wasn’t expecting them all in the last round!
Anyway, still uphill from here for the axis. What do we do if we roll into next season?
-
it becomes a 2014 league game.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 18
Purchase Units - Japanese
Japanese buy nothing; Remaining resources: 41 PUs; 1 SuicideAttackTokens;Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 95 Sea Zone to Yugoslavia
1 artillery, 2 battleships, 4 carriers, 4 destroyers and 1 transport moved from 42 Sea Zone to 35 Sea Zone
Japanese take 42 Sea Zone from ANZAC
1 artillery moved from 35 Sea Zone to Philippines
1 artillery and 1 transport moved from 43 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
2 fighters moved from 43 Sea Zone to Philippines
6 fighters and 2 tactical_bombers moved from 42 Sea Zone to PhilippinesCombat - Japanese
Battle in Yugoslavia
Japanese attack with 1 fighter and 1 tactical_bomber
British defend with 1 fighter and 1 tactical_bomber
Japanese win with 1 fighter remaining. Battle score for attacker is 10
Casualties for Japanese: 1 tactical_bomber
Casualties for British: 1 fighter and 1 tactical_bomber
Battle in 35 Sea Zone
Japanese attack with 2 battleships, 4 carriers, 4 destroyers and 2 transports
ANZAC defend with 1 destroyer
Japanese win with 2 battleships, 4 carriers, 4 destroyers and 2 transports remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Philippines
Japanese attack with 2 artilleries, 8 fighters and 2 tactical_bombers
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 2 artilleries, 8 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantryNon Combat Move - Japanese
8 fighters and 2 tactical_bombers moved from Philippines to 35 Sea Zone
2 fighters moved from 35 Sea Zone to 21 Sea Zone
1 carrier and 1 transport moved from 43 Sea Zone to 21 Sea Zone
5 destroyers moved from 43 Sea Zone to 21 Sea Zone
3 destroyers moved from 43 Sea Zone to 35 Sea Zone
1 fighter moved from Yugoslavia to Southern ItalyTurn Complete - Japanese
Japanese collect 18 PUs; end with 59 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 18
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 tactical_bomber moved from Korea to Japan
1 tactical_bomber moved from Korea to Japan
2 bombers moved from Okinawa to Philippines
2 bombers moved from Kwangtung to PhilippinesCombat - Americans
Americans creates battle in territory 104 Sea Zone
Strategic bombing raid in Japan
AA fire in Japan : 1/2 hits
1 tactical_bomber killed by AA
Bombing raid in Japan rolls: 4 and causes: 4 damage to unit: harbour
Bombing raid in Japan causes 4 damage total.
Battle in Philippines
Americans attack with 4 bombers
Japanese defend with 1 airfield, 2 artilleries and 1 harbour
Americans roll dice for 4 bombers in Philippines, round 2 : 3/4 hits
Japanese roll dice for 2 artilleries in Philippines, round 2 : 0/2 hits
2 artilleries owned by the Japanese lost in Philippines
Americans win with 4 bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 2 artilleriesNon Combat Move - Americans
2 bombers moved from Philippines to Okinawa
4 fighters and 1 tactical_bomber moved from Korea to Okinawa
1 tactical_bomber moved from Japan to Korea
1 artillery and 1 infantry moved from Manchuria to Korea
2 mech_infantrys moved from Jehol to Korea
1 infantry moved from Jehol to Manchuria
1 armour and 1 mech_infantry moved from Yunnan to India
2 bombers moved from Western United States to Okinawa
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 submarine moved from 103 Sea Zone to 109 Sea Zone
1 submarine moved from 104 Sea Zone to 109 Sea Zone
2 bombers moved from Philippines to Kwangtung
1 artillery and 3 infantry moved from Kwangsi to French Indo ChinaPlace Units - Americans
1 artillery, 2 fighters and 3 infantry placed in Eastern United States
1 carrier, 2 destroyers, 1 submarine and 2 transports placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Korea : 1 flag, 1 artillery, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Okinawa : 1 flag, 1 airfield, 4 bombers, 4 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Manchuria : 1 infantry
Hainan : 1 flag, 1 harbour
India : 1 armour and 1 mech_infantry
Kwangtung : 2 bombers
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour and 1 infantry
Midway : 1 airfield
French Indo China : 1 flag, 1 artillery, 1 factory_minor and 3 infantry
26 Sea Zone : 1 destroyer and 1 transport
20 Sea Zone : 1 flag
Central United States : 2 aaGuns and 1 factory_major
Eastern United States : 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
Gibraltar : 1 flag, 1 harbour
109 Sea Zone : 2 submarines
Iraq : 1 artillery
101 Sea Zone : 2 carriers, 2 destroyers, 1 submarine and 2 transports
Brazil : 1 flagProduction/PUs Summary :
Germans : 56 / 76
Russians : 45 / 63
Japanese : 18 / 59
Americans : 58 / 78
Chinese : 23 / 58
British : 11 / 0
UK_Pacific : 13 / 22
Italians : 20 / 37
ANZAC : 20 / 33
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 18
Purchase Units - UK_Pacific
UK_Pacific buy 1 bomber, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
Non Combat Move - British
4 fighters and 1 tactical_bomber moved from India to Iraq
1 armour and 6 mech_infantrys moved from India to Eastern PersiaPlace Units - UK_Pacific
1 bomber and 1 infantry placed in India
1 transport placed in 39 Sea ZoneTurn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 18 PUs
Units Change Ownership
Some Units in India change ownership: 1 bomber and 1 infantry
Some Units in 39 Sea Zone change ownership: 1 transportTerritory Summary for British, UK_Pacific :
India : 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 1 infantry
Malaya : 1 harbour
Kwangtung : 1 airfield and 1 harbour
39 Sea Zone : 1 transport
Quebec : 1 factory_minor
New Brunswick Nova Scotia : 1 harbour
Malta : 1 aaGun and 1 infantry
Syria : 1 flag
97 Sea Zone : 1 flag
Iraq : 1 flag, 1 artillery, 1 factory_minor, 4 fighters, 2 infantry, 4 mech_infantrys and 1 tactical_bomber
Eastern Persia : 1 flag, 1 armour and 6 mech_infantrys
Northwest Persia : 1 flagProduction/PUs Summary :
Germans : 56 / 76
Russians : 45 / 63
Japanese : 18 / 59
Americans : 58 / 78
Chinese : 23 / 29
British : 11 / 0
UK_Pacific : 13 / 18
Italians : 20 / 37
ANZAC : 20 / 33
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 18
Purchase Units - Italians
Italians buy 2 bombers and 3 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Italians
1 infantry moved from Trans-Jordan to 98 Sea Zone
1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Persia
5 artilleries and 4 infantry moved from Trans-Jordan to Iraq
3 mech_infantrys moved from Egypt to Iraq
4 bombers moved from Northern Italy to Iraq
1 infantry moved from Northern Italy to Yugoslavia
Italians take Yugoslavia from Russians
2 infantry moved from Greater Southern Germany to Slovakia Hungary
2 infantry moved from Poland to Eastern Poland
3 artilleries and 1 infantry moved from Germany to Slovakia Hungary
2 fighters moved from Northern Italy to Eastern PolandCombat - Italians
Battle in Iraq
Italians attack with 5 artilleries, 4 bombers, 4 infantry and 3 mech_infantrys
Russians defend with 1 mech_infantry; British defend with 1 artillery, 1 factory_minor, 4 fighters, 2 infantry, 4 mech_infantrys and 1 tactical_bomber; Americans defend with 1 artillery
Italians win, taking Iraq from British with 2 artilleries and 4 bombers remaining. Battle score for attacker is 49
Casualties for Russians: 1 mech_infantry
Casualties for British: 1 artillery, 4 fighters, 2 infantry, 4 mech_infantrys and 1 tactical_bomber
Casualties for Italians: 3 artilleries, 4 infantry and 3 mech_infantrys
Casualties for Americans: 1 artillery
Battle in Persia
Battle in Slovakia Hungary
Italians attack with 3 artilleries and 3 infantry
Russians defend with 1 infantry
Italians win, taking Persia from Russians, taking Slovakia Hungary from Russians with 3 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Italians attack with 2 fighters and 2 infantry
Russians defend with 1 infantry
Italians win, taking Eastern Poland from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
2 fighters moved from Eastern Poland to Baltic States
1 carrier moved from 95 Sea Zone to 92 Sea Zone
2 fighters moved from Northern Italy to 92 Sea Zone
4 mech_infantrys moved from Northern Italy to Slovakia Hungary
4 infantry moved from Northern Italy to 95 Sea Zone
4 aaGuns and 12 infantry moved from Northern Italy to Yugoslavia
1 carrier moved from 98 Sea Zone to 80 Sea Zone
4 bombers moved from Iraq to EgyptPlace Units - Italians
3 mech_infantrys placed in Egypt
2 bombers placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,5,6,3
Italians collect 25 PUs (2 lost to blockades); end with 26 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 35 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 40 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 45 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 18
Purchase Units - ANZAC
ANZAC buy 2 bombers and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 bomber moved from Siam to Caroline Islands
2 bombers and 4 fighters moved from Queensland to Caroline Islands
2 aaGuns and 1 artillery moved from Queensland to New South Wales
1 fighter moved from New South Wales to Queensland
2 bombers moved from New South Wales to Caroline IslandsPlace Units - ANZAC
2 bombers placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 20 PUs; end with 22 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUsTerritory Summary for ANZAC :
Caroline Islands : 5 bombers, 4 fighters and 2 infantry
Iwo Jima : 1 flag, 1 artillery and 1 infantry
Formosa : 1 flag, 1 armour
Siam : 1 flag, 1 airfield
Queensland : 1 airfield, 1 fighter and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 2 aaGuns, 1 artillery, 2 bombers, 1 factory_minor and 1 harbour
Celebes : 1 flag
Dutch New Guinea : 1 flag
Sumatra : 1 flag
33 Sea Zone : 1 destroyer and 1 submarine
62 Sea Zone : 1 flag, 1 transport
Italian Somaliland : 1 flagProduction/PUs Summary :
Germans : 59 / 76
Russians : 37 / 63
Japanese : 18 / 59
Americans : 58 / 78
Chinese : 23 / 29
British : 9 / 0
UK_Pacific : 13 / 18
Italians : 27 / 45
ANZAC : 20 / 32
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 19
Purchase Units - Germans
Germans buy 4 bombers, 1 destroyer and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 mech_infantrys moved from Northern Italy to Albania
2 mech_infantrys moved from Northern Italy to Bulgaria
1 fighter moved from Western Germany to Albania
1 fighter moved from Western Germany to Bulgaria
2 mech_infantrys moved from Poland to Belarus
1 fighter moved from Western Germany to Belarus
1 artillery and 1 infantry moved from Novgorod to Archangel
2 bombers moved from Western Germany to Archangel
1 artillery moved from Trans-Jordan to Syria
Germans take Syria from British
3 artilleries and 3 infantry moved from Northern Italy to 95 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 95 Sea Zone to 92 Sea Zone
3 artilleries and 3 infantry moved from 92 Sea Zone to Gibraltar
1 mech_infantry moved from Poland to Western Ukraine
Germans take Western Ukraine from RussiansCombat - Germans
Battle in Gibraltar
Battle in Archangel
Germans attack with 1 artillery, 2 bombers and 1 infantry
Russians defend with 2 mech_infantrys
Germans win, taking Gibraltar from Americans, taking Archangel from Russians with 1 artillery and 2 bombers remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry
Casualties for Russians: 2 mech_infantrys
Battle in Belarus
Germans attack with 1 fighter and 2 mech_infantrys
Russians defend with 1 mech_infantry
Germans win, taking Belarus from Russians with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Bulgaria
Germans attack with 1 fighter and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Bulgaria from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Albania
Germans attack with 1 fighter and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Albania from Russians with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 fighter moved from Albania to Northern Italy
1 fighter moved from Bulgaria to Northern Italy
1 fighter moved from Belarus to Novgorod
2 bombers moved from Archangel to Novgorod
7 mech_infantrys moved from Poland to Baltic States
1 mech_infantry moved from Germany to Baltic States
1 aaGun and 5 infantry moved from Germany to 113 Sea Zone
1 aaGun, 5 infantry and 3 transports moved from 113 Sea Zone to 115 Sea Zone
1 aaGun and 5 infantry moved from 115 Sea Zone to Novgorod
1 infantry moved from Karelia to Novgorod
1 carrier moved from 113 Sea Zone to 112 Sea Zone
5 aaGuns, 25 artilleries, 12 infantry and 7 mech_infantrys moved from Greater Southern Germany to Slovakia Hungary
8 mech_infantrys moved from Northern Italy to Slovakia Hungary
5 mech_infantrys moved from Slovakia Hungary to Poland
1 submarine moved from 104 Sea Zone to 112 Sea Zone
3 submarines moved from 104 Sea Zone to 109 Sea Zone
2 submarines moved from 108 Sea Zone to 109 Sea Zone
1 artillery moved from Trans-Jordan to Iraq
1 artillery moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from South West Africa to RhodesiaPlace Units - Germans
1 destroyer placed in 112 Sea Zone
4 bombers placed in Western Germany
5 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,3,2,6
Germans collect 60 PUs (5 lost to blockades); end with 60 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 19
Purchase Units - Russians
Russians buy 1 bomber, 2 fighters, 5 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Nenetsia to Archangel
1 tactical_bomber moved from Smolensk to Slovakia Hungary
11 artilleries, 1 fighter, 26 infantry and 28 mech_infantrys moved from Romania to Slovakia Hungary
1 artillery moved from Ukraine to Western Ukraine
5 artilleries and 11 infantry moved from Smolensk to Belarus
1 mech_infantry moved from Russia to Western Ukraine
9 mech_infantrys moved from Russia to BelarusCombat - Russians
Battle in Belarus
Russians attack with 5 artilleries, 11 infantry and 9 mech_infantrys
Germans defend with 2 mech_infantrys
Russians roll dice for 5 artilleries, 11 infantry and 9 mech_infantrys in Belarus, round 2 : 6/25 hits
Germans roll dice for 2 mech_infantrys in Belarus, round 2 : 0/2 hits
2 mech_infantrys owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 5 artilleries, 11 infantry and 9 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Battle in Archangel
Russians attack with 1 mech_infantry
Germans defend with 1 artillery
Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits
Germans roll dice for 1 artillery in Archangel, round 2 : 0/1 hits
Russians roll dice for 1 mech_infantry in Archangel, round 3 : 0/1 hits
Germans roll dice for 1 artillery in Archangel, round 3 : 0/1 hits
Russians roll dice for 1 mech_infantry in Archangel, round 4 : 0/1 hits
Germans roll dice for 1 artillery in Archangel, round 4 : 1/1 hits
1 mech_infantry owned by the Russians lost in Archangel
Germans win with 1 artillery remaining. Battle score for attacker is -4
Casualties for Russians: 1 mech_infantry
Battle in Western Ukraine
Russians attack with 1 artillery and 1 mech_infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery and 1 mech_infantry in Western Ukraine, round 2 : 1/2 hits
Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Slovakia Hungary
Russians attack with 11 artilleries, 1 fighter, 26 infantry, 28 mech_infantrys and 1 tactical_bomber
Germans defend with 5 aaGuns, 25 artilleries, 12 infantry and 10 mech_infantrys; Italians defend with 3 artilleries, 3 infantry and 4 mech_infantrys
AA fire in Slovakia Hungary : 0/2 hits
Russians roll dice for 11 artilleries, 1 fighter, 26 infantry, 28 mech_infantrys and 1 tactical_bomber in Slovakia Hungary, round 2 : 20/67 hits
Germans roll dice for 5 aaGuns, 28 artilleries, 15 infantry and 14 mech_infantrys in Slovakia Hungary, round 2 : 21/57 hits
21 infantry owned by the Russians , 12 infantry owned by the Germans , 5 aaGuns owned by the Germans and 3 infantry owned by the Italians lost in Slovakia Hungary
Russians roll dice for 11 artilleries, 1 fighter, 5 infantry, 28 mech_infantrys and 1 tactical_bomber in Slovakia Hungary, round 3 : 15/46 hits
Germans roll dice for 28 artilleries and 14 mech_infantrys in Slovakia Hungary, round 3 : 16/42 hits
5 infantry owned by the Russians , 1 artillery owned by the Italians , 4 mech_infantrys owned by the Italians , 11 mech_infantrys owned by the Russians and 10 mech_infantrys owned by the Germans lost in Slovakia Hungary
Russians roll dice for 11 artilleries, 1 fighter, 17 mech_infantrys and 1 tactical_bomber in Slovakia Hungary, round 4 : 14/30 hits
Germans roll dice for 27 artilleries in Slovakia Hungary, round 4 : 9/27 hits
2 artilleries owned by the Italians , 9 mech_infantrys owned by the Russians and 12 artilleries owned by the Germans lost in Slovakia Hungary
Russians roll dice for 11 artilleries, 1 fighter, 8 mech_infantrys and 1 tactical_bomber in Slovakia Hungary, round 5 : 10/21 hits
Germans roll dice for 13 artilleries in Slovakia Hungary, round 5 : 3/13 hits
3 artilleries owned by the Russians and 10 artilleries owned by the Germans lost in Slovakia Hungary
8 mech_infantrys owned by the Russians and 8 artilleries owned by the Russians retreated to Romania
Germans win with 3 artilleries remaining. Battle score for attacker is 56
Casualties for Germans: 5 aaGuns, 22 artilleries, 12 infantry and 10 mech_infantrys
Casualties for Russians: 3 artilleries, 26 infantry and 20 mech_infantrys
Casualties for Italians: 3 artilleries, 3 infantry and 4 mech_infantrysNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Romania
3 mech_infantrys moved from Volgograd to Ukraine
1 armour moved from Yakut S.S.R. to Timguska
1 artillery and 1 infantry moved from Manchuria to Korea
2 artilleries moved from Ukraine to Western UkrainePlace Units - Russians
3 mech_infantrys placed in Ukraine
1 bomber, 2 fighters, 2 mech_infantrys and 1 tactical_bomber placed in RussiaTurn Complete - Russians
Russians collect 34 PUs; end with 34 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 37 PUsTerritory Summary for Russians :
Korea : 1 artillery and 1 infantry
Timguska : 1 armour
Romania : 1 flag, 8 artilleries, 1 fighter, 8 mech_infantrys and 1 tactical_bomber
Belarus : 5 artilleries, 11 infantry and 9 mech_infantrys
Russia : 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Ukraine : 1 factory_minor and 6 mech_infantrys
Western Ukraine : 3 artilleries and 1 mech_infantry
Volgograd : 1 factory_minorProduction/PUs Summary :
Germans : 62 / 75
Russians : 34 / 37
Japanese : 18 / 59
Americans : 58 / 78
Chinese : 23 / 29
British : 8 / 0
UK_Pacific : 13 / 18
Italians : 28 / 45
ANZAC : 20 / 32
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
i made a desperation attack and got lucky.
i realized just after clicking retreat that i would probably have been better off finishing off hungary. -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 19
Purchase Units - Japanese
Japanese repair 23 damage on 19 factory_majors and 4 harbours; Remaining resources: 1 SuicideAttackTokens; 36 PUs;
Japanese buy 4 artilleries, 4 infantry and 1 transport; Remaining resources: 1 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
Non Combat Move - Japanese
1 carrier, 4 infantry and 2 transports moved from 95 Sea Zone to 81 Sea Zone
1 fighter moved from Southern Italy to 81 Sea Zone
1 destroyer moved from 35 Sea Zone to 38 Sea Zone
1 destroyer moved from 35 Sea Zone to 41 Sea Zone
1 carrier, 5 destroyers, 2 fighters and 1 transport moved from 21 Sea Zone to 6 Sea Zone
2 battleships, 4 carriers, 5 destroyers, 6 fighters, 2 tactical_bombers and 2 transports moved from 35 Sea Zone to 6 Sea Zone
8 fighters moved from 6 Sea Zone to JapanPlace Units - Japanese
4 artilleries and 4 infantry placed in Japan
1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 18 PUs; end with 19 PUs total -
would you like to intercept?
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No thanks.
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i just realized that if the map i posted did not attack sz38 like i had planned. do you mind if i roll for it?
it has nothing to do with the result of the bombing raids.
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Wondered about that, hehe. Go for it.