13L G40 bmnielsen vs AllWeNeedIsLove(allies +8)


  • In any case I guess I can roll your defence.

    Destroyer and carrier @ 2
    DiceRolling 2d6:
    (5, 5)

    Fighters @ 4
    DiceRolling 5d6:
    (1, 4, 5, 6, 6)


  • Lol, looks like I have another parade to plan.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 18

    Purchase Units - Germans
                Germans repair 5 damage on 5 factory_minors; Remaining resources: 74 PUs;
                Germans buy 2 bombers, 1 carrier, 3 fighters and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                7 bombers and 1 fighter moved from Western Germany to 108 Sea Zone
                3 destroyers and 4 submarines moved from 112 Sea Zone to 108 Sea Zone
                2 submarines moved from 109 Sea Zone to 108 Sea Zone
                1 infantry moved from Union of South Africa to South West Africa
                      Germans take South West Africa from British

    Combat - Germans
                Battle in 108 Sea Zone
                    Germans attack with 7 bombers, 3 destroyers, 1 fighter and 6 submarines
                    Americans defend with 6 artilleries, 4 carriers, 4 destroyers, 6 fighters, 8 infantry, 2 tactical_bombers and 7 transports
                    Units damaged: 1 carrier owned by the Americans
                    Units damaged: 3 carriers owned by the Americans
                    3 destroyers owned by the Germans retreated to 109 Sea Zone
                    Americans win with 4 carriers, 6 fighters, 2 tactical_bombers and 7 transports remaining. Battle score for attacker is -4
                    Casualties for Germans: 6 submarines
                    Casualties for Americans: 4 destroyers
                    6 fighters owned by the Americans and 2 tactical_bombers owned by the Americans could not land and were killed

    Non Combat Move - Germans
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 108 Sea Zone: 7 bombers and 1 fighter
                EDIT: Removing units owned by Germans from 109 Sea Zone: 3 destroyers
                EDIT: Removing units owned by Americans from 108 Sea Zone: 6 artilleries, 4 carriers, 8 infantry and 7 transports
                EDIT: Adding units owned by Germans to 108 Sea Zone: 2 submarines
                EDIT: Turning off Edit Mode
                4 submarines moved from 93 Sea Zone to 104 Sea Zone
                12 mech_infantrys moved from Germany to Northern Italy
                6 infantry moved from Western Germany to Greater Southern Germany
                5 aaGuns, 25 artilleries, 6 infantry and 7 mech_infantrys moved from Germany to Greater Southern Germany
                10 mech_infantrys moved from Baltic States to Poland
                1 infantry moved from Finland to Karelia
                3 transports moved from 112 Sea Zone to 110 Sea Zone
                1 aaGun and 5 infantry moved from United Kingdom to 110 Sea Zone
                1 aaGun, 5 infantry and 3 transports moved from 110 Sea Zone to 113 Sea Zone
                1 aaGun and 5 infantry moved from 113 Sea Zone to Germany
                2 artilleries moved from Egypt to Trans-Jordan
                1 artillery moved from Ethiopia to Anglo Egyptian Sudan

    Place Units - Germans
                1 carrier placed in 113 Sea Zone
                2 bombers, 3 fighters and 1 mech_infantry placed in Western Germany
                Germans undo move 2.
                1 mech_infantry placed in Germany
                2 bombers and 3 fighters placed in Western Germany

    Turn Complete - Germans
                Germans collect 61 PUs; end with 61 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 66 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 76 PUs

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 18

    Purchase Units - Russians
                Russians buy 3 artilleries and 13 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 mech_infantry moved from Vologda to Archangel
                1 mech_infantry moved from Russia to Archangel
                1 tactical_bomber moved from Ukraine to Archangel
                1 fighter moved from Ukraine to Slovakia Hungary
                2 infantry moved from Yugoslavia to Slovakia Hungary
                1 infantry moved from Yugoslavia to Albania
                      Russians take Albania from Italians
                1 infantry moved from Yugoslavia to Bulgaria
                      Russians take Bulgaria from Germans
                1 mech_infantry moved from Russia to Belarus
                      Russians take Belarus from Germans
                1 mech_infantry moved from Russia to Nenetsia
                      Russians take Nenetsia from Germans

    Combat - Russians
                Battle in Archangel
                    Russians attack with 2 mech_infantrys and 1 tactical_bomber
                    Italians defend with 1 infantry
                        Russians roll dice for 2 mech_infantrys and 1 tactical_bomber in Archangel, round 2 :  0/3 hits
                        Italians roll dice for 1 infantry in Archangel, round 2 :  0/1 hits
                        Russians roll dice for 2 mech_infantrys and 1 tactical_bomber in Archangel, round 3 :  0/3 hits
                        Italians roll dice for 1 infantry in Archangel, round 3 :  0/1 hits
                        Russians roll dice for 2 mech_infantrys and 1 tactical_bomber in Archangel, round 4 :  1/3 hits
                        Italians roll dice for 1 infantry in Archangel, round 4 :  0/1 hits
                        1 infantry owned by the Italians lost in Archangel
                    Russians win, taking Archangel from Italians with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Slovakia Hungary
                    Russians attack with 1 fighter and 2 infantry
                    Italians defend with 1 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Slovakia Hungary, round 2 :  0/3 hits
                        Germans roll dice for 1 infantry in Slovakia Hungary, round 2 :  1/1 hits
                        1 infantry owned by the Russians lost in Slovakia Hungary
                        Russians roll dice for 1 fighter and 1 infantry in Slovakia Hungary, round 3 :  1/2 hits
                        Germans roll dice for 1 infantry in Slovakia Hungary, round 3 :  0/1 hits
                        1 infantry owned by the Italians lost in Slovakia Hungary
                    Russians win, taking Slovakia Hungary from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Russians
                9 artilleries, 24 infantry and 20 mech_infantrys moved from Yugoslavia to Romania
                1 fighter moved from Slovakia Hungary to Romania
                4 mech_infantrys moved from Bessarabia to Romania
                1 mech_infantry moved from Western Ukraine to Romania
                3 mech_infantrys moved from Ukraine to Romania
                5 artilleries and 11 infantry moved from Russia to Smolensk
                1 tactical_bomber moved from Archangel to Smolensk
                1 armour moved from Amur to Yakut S.S.R.
                1 artillery and 1 infantry moved from Amur to Manchuria

    Place Units - Russians
                3 artilleries placed in Ukraine
                10 mech_infantrys placed in Russia
                3 mech_infantrys placed in Volgograd

    Turn Complete - Russians
                Russians collect 45 PUs; end with 46 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 51 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 63 PUs

    Territory Summary for Russians :

    Manchuria : 1 artillery and 1 infantry
        Yakut S.S.R. : 1 armour
        Slovakia Hungary : 1 flag, 1 infantry
        Romania : 1 flag, 11 artilleries, 1 fighter, 26 infantry and 28 mech_infantrys
        Albania : 1 flag, 1 infantry
        Belarus : 1 mech_infantry
        Nenetsia : 1 mech_infantry
        Archangel : 2 mech_infantrys
        Eastern Poland : 1 infantry
        Russia : 1 airfield, 1 factory_major and 10 mech_infantrys
        Ukraine : 3 artilleries and 1 factory_minor
        Volgograd : 1 factory_minor and 3 mech_infantrys
        Smolensk : 5 artilleries, 11 infantry and 1 tactical_bomber
        Bulgaria : 1 flag, 1 infantry
        Iraq : 1 mech_infantry
        Persia : 1 flag
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 56 / 76
        Russians : 45 / 63
        Japanese : 16 / 41
        Americans : 60 / 85
        Chinese : 23 / 58
        British : 11 / 0
        UK_Pacific : 13 / 22
        Italians : 20 / 37
        ANZAC : 20 / 33
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    @bmnielsen:

    Lol, looks like I have another parade to plan.

    damn that battle hurt.

    i thought i had climbed my way back from my earlier error and was going sail away with victory.
    and now back to the trenches.


  • Yeah, I was only expecting to get enough of the carriers to prevent a liberation of London, especially since I messed up my placement last turn and put too many subs in the med. I was hoping for above average sub hits, just wasn’t expecting them all in the last round!

    Anyway, still uphill from here for the axis. What do we do if we roll into next season?

  • TripleA

    it becomes a 2014 league game.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 18

    Purchase Units - Japanese
                Japanese buy nothing; Remaining resources: 41 PUs; 1 SuicideAttackTokens;

    Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from 95 Sea Zone to Yugoslavia
                1 artillery, 2 battleships, 4 carriers, 4 destroyers and 1 transport moved from 42 Sea Zone to 35 Sea Zone
                      Japanese take 42 Sea Zone from ANZAC
                1 artillery moved from 35 Sea Zone to Philippines
                1 artillery and 1 transport moved from 43 Sea Zone to 35 Sea Zone
                1 artillery moved from 35 Sea Zone to Philippines
                2 fighters moved from 43 Sea Zone to Philippines
                6 fighters and 2 tactical_bombers moved from 42 Sea Zone to Philippines

    Combat - Japanese
                Battle in Yugoslavia
                    Japanese attack with 1 fighter and 1 tactical_bomber
                    British defend with 1 fighter and 1 tactical_bomber
                    Japanese win with 1 fighter remaining. Battle score for attacker is 10
                    Casualties for Japanese: 1 tactical_bomber
                    Casualties for British: 1 fighter and 1 tactical_bomber
                Battle in 35 Sea Zone
                    Japanese attack with 2 battleships, 4 carriers, 4 destroyers and 2 transports
                    ANZAC defend with 1 destroyer
                    Japanese win with 2 battleships, 4 carriers, 4 destroyers and 2 transports remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in Philippines
                    Japanese attack with 2 artilleries, 8 fighters and 2 tactical_bombers
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese win, taking Philippines from Americans with 2 artilleries, 8 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry

    Non Combat Move - Japanese
                8 fighters and 2 tactical_bombers moved from Philippines to 35 Sea Zone
                2 fighters moved from 35 Sea Zone to 21 Sea Zone
                1 carrier and 1 transport moved from 43 Sea Zone to 21 Sea Zone
                5 destroyers moved from 43 Sea Zone to 21 Sea Zone
                3 destroyers moved from 43 Sea Zone to 35 Sea Zone
                1 fighter moved from Yugoslavia to Southern Italy

    Turn Complete - Japanese
                Japanese collect 18 PUs; end with 59 PUs total

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 18

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 tactical_bomber moved from Korea to Japan
                1 tactical_bomber moved from Korea to Japan
                2 bombers moved from Okinawa to Philippines
                2 bombers moved from Kwangtung to Philippines

    Combat - Americans
                Americans creates battle in territory 104 Sea Zone
                Strategic bombing raid in Japan
                        AA fire in Japan :  1/2 hits
                    1 tactical_bomber killed by AA
                    Bombing raid in Japan rolls: 4 and causes: 4 damage to unit: harbour
                    Bombing raid in Japan causes 4 damage total.
                Battle in Philippines
                    Americans attack with 4 bombers
                    Japanese defend with 1 airfield, 2 artilleries and 1 harbour
                        Americans roll dice for 4 bombers in Philippines, round 2 :  3/4 hits
                        Japanese roll dice for 2 artilleries in Philippines, round 2 :  0/2 hits
                        2 artilleries owned by the Japanese lost in Philippines
                    Americans win with 4 bombers remaining. Battle score for attacker is 8
                    Casualties for Japanese: 2 artilleries

    Non Combat Move - Americans
                2 bombers moved from Philippines to Okinawa
                4 fighters and 1 tactical_bomber moved from Korea to Okinawa
                1 tactical_bomber moved from Japan to Korea
                1 artillery and 1 infantry moved from Manchuria to Korea
                2 mech_infantrys moved from Jehol to Korea
                1 infantry moved from Jehol to Manchuria
                1 armour and 1 mech_infantry moved from Yunnan to India
                2 bombers moved from Western United States to Okinawa
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 submarine moved from 103 Sea Zone to 109 Sea Zone
                1 submarine moved from 104 Sea Zone to 109 Sea Zone
                2 bombers moved from Philippines to Kwangtung
                1 artillery and 3 infantry moved from Kwangsi to French Indo China

    Place Units - Americans
                1 artillery, 2 fighters and 3 infantry placed in Eastern United States
                1 carrier, 2 destroyers, 1 submarine and 2 transports placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 58 PUs; end with 58 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Korea : 1 flag, 1 artillery, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
        Okinawa : 1 flag, 1 airfield, 4 bombers, 4 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
        Manchuria : 1 infantry
        Hainan : 1 flag, 1 harbour
        India : 1 armour and 1 mech_infantry
        Kwangtung : 2 bombers
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour and 1 infantry
        Midway : 1 airfield
        French Indo China : 1 flag, 1 artillery, 1 factory_minor and 3 infantry
        26 Sea Zone : 1 destroyer and 1 transport
        20 Sea Zone : 1 flag
        Central United States : 2 aaGuns and 1 factory_major
        Eastern United States : 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
        Gibraltar : 1 flag, 1 harbour
        109 Sea Zone : 2 submarines
        Iraq : 1 artillery
        101 Sea Zone : 2 carriers, 2 destroyers, 1 submarine and 2 transports
        Brazil : 1 flag

    Production/PUs Summary :

    Germans : 56 / 76
        Russians : 45 / 63
        Japanese : 18 / 59
        Americans : 58 / 78
        Chinese : 23 / 58
        British : 11 / 0
        UK_Pacific : 13 / 22
        Italians : 20 / 37
        ANZAC : 20 / 33
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 18

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 bomber, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British

    Non Combat Move - British
                4 fighters and 1 tactical_bomber moved from India to Iraq
                1 armour and 6 mech_infantrys moved from India to Eastern Persia

    Place Units - UK_Pacific
                1 bomber and 1 infantry placed in India
                1 transport placed in 39 Sea Zone

    Turn Complete - UK_Pacific
                UK_Pacific collect 13 PUs; end with 13 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 18 PUs
                Units Change Ownership
                    Some Units in India change ownership: 1 bomber and 1 infantry
                    Some Units in 39 Sea Zone change ownership: 1 transport

    Territory Summary for British, UK_Pacific :

    India : 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 1 infantry
        Malaya : 1 harbour
        Kwangtung : 1 airfield and 1 harbour
        39 Sea Zone : 1 transport
        Quebec : 1 factory_minor
        New Brunswick Nova Scotia : 1 harbour
        Malta : 1 aaGun and 1 infantry
        Syria : 1 flag
        97 Sea Zone : 1 flag
        Iraq : 1 flag, 1 artillery, 1 factory_minor, 4 fighters, 2 infantry, 4 mech_infantrys and 1 tactical_bomber
        Eastern Persia : 1 flag, 1 armour and 6 mech_infantrys
        Northwest Persia : 1 flag

    Production/PUs Summary :

    Germans : 56 / 76
        Russians : 45 / 63
        Japanese : 18 / 59
        Americans : 58 / 78
        Chinese : 23 / 29
        British : 11 / 0
        UK_Pacific : 13 / 18
        Italians : 20 / 37
        ANZAC : 20 / 33
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 18

    Purchase Units - Italians
                Italians buy 2 bombers and 3 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 infantry moved from Trans-Jordan to 98 Sea Zone
                1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
                1 infantry moved from 80 Sea Zone to Persia
                5 artilleries and 4 infantry moved from Trans-Jordan to Iraq
                3 mech_infantrys moved from Egypt to Iraq
                4 bombers moved from Northern Italy to Iraq
                1 infantry moved from Northern Italy to Yugoslavia
                      Italians take Yugoslavia from Russians
                2 infantry moved from Greater Southern Germany to Slovakia Hungary
                2 infantry moved from Poland to Eastern Poland
                3 artilleries and 1 infantry moved from Germany to Slovakia Hungary
                2 fighters moved from Northern Italy to Eastern Poland

    Combat - Italians
                Battle in Iraq
                    Italians attack with 5 artilleries, 4 bombers, 4 infantry and 3 mech_infantrys
                    Russians defend with 1 mech_infantry; British defend with 1 artillery, 1 factory_minor, 4 fighters, 2 infantry, 4 mech_infantrys and 1 tactical_bomber; Americans defend with 1 artillery
                    Italians win, taking Iraq from British with 2 artilleries and 4 bombers remaining. Battle score for attacker is 49
                    Casualties for Russians: 1 mech_infantry
                    Casualties for British: 1 artillery, 4 fighters, 2 infantry, 4 mech_infantrys and 1 tactical_bomber
                    Casualties for Italians: 3 artilleries, 4 infantry and 3 mech_infantrys
                    Casualties for Americans: 1 artillery
                Battle in Persia
                Battle in Slovakia Hungary
                    Italians attack with 3 artilleries and 3 infantry
                    Russians defend with 1 infantry
                    Italians win, taking Persia from Russians, taking Slovakia Hungary from Russians with 3 artilleries and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Eastern Poland
                    Italians attack with 2 fighters and 2 infantry
                    Russians defend with 1 infantry
                    Italians win, taking Eastern Poland from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                2 fighters moved from Eastern Poland to Baltic States
                1 carrier moved from 95 Sea Zone to 92 Sea Zone
                2 fighters moved from Northern Italy to 92 Sea Zone
                4 mech_infantrys moved from Northern Italy to Slovakia Hungary
                4 infantry moved from Northern Italy to 95 Sea Zone
                4 aaGuns and 12 infantry moved from Northern Italy to Yugoslavia
                1 carrier moved from 98 Sea Zone to 80 Sea Zone
                4 bombers moved from Iraq to Egypt

    Place Units - Italians
                3 mech_infantrys placed in Egypt
                2 bombers placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,5,6,3
                Italians collect 25 PUs (2 lost to blockades); end with 26 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 31 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 35 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 40 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 45 PUs

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 18

    Purchase Units - ANZAC
                ANZAC buy 2 bombers and 1 transport; Remaining resources: 2 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 bomber moved from Siam to Caroline Islands
                2 bombers and 4 fighters moved from Queensland to Caroline Islands
                2 aaGuns and 1 artillery moved from Queensland to New South Wales
                1 fighter moved from New South Wales to Queensland
                2 bombers moved from New South Wales to Caroline Islands

    Place Units - ANZAC
                2 bombers placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 20 PUs; end with 22 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 32 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 5 bombers, 4 fighters and 2 infantry
        Iwo Jima : 1 flag, 1 artillery and 1 infantry
        Formosa : 1 flag, 1 armour
        Siam : 1 flag, 1 airfield
        Queensland : 1 airfield, 1 fighter and 1 harbour
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 2 aaGuns, 1 artillery, 2 bombers, 1 factory_minor and 1 harbour
        Celebes : 1 flag
        Dutch New Guinea : 1 flag
        Sumatra : 1 flag
        33 Sea Zone : 1 destroyer and 1 submarine
        62 Sea Zone : 1 flag, 1 transport
        Italian Somaliland : 1 flag

    Production/PUs Summary :

    Germans : 59 / 76
        Russians : 37 / 63
        Japanese : 18 / 59
        Americans : 58 / 78
        Chinese : 23 / 29
        British : 9 / 0
        UK_Pacific : 13 / 18
        Italians : 27 / 45
        ANZAC : 20 / 32
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 19

    Purchase Units - Germans
                Germans buy 4 bombers, 1 destroyer and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 mech_infantrys moved from Northern Italy to Albania
                2 mech_infantrys moved from Northern Italy to Bulgaria
                1 fighter moved from Western Germany to Albania
                1 fighter moved from Western Germany to Bulgaria
                2 mech_infantrys moved from Poland to Belarus
                1 fighter moved from Western Germany to Belarus
                1 artillery and 1 infantry moved from Novgorod to Archangel
                2 bombers moved from Western Germany to Archangel
                1 artillery moved from Trans-Jordan to Syria
                      Germans take Syria from British
                3 artilleries and 3 infantry moved from Northern Italy to 95 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 95 Sea Zone to 92 Sea Zone
                3 artilleries and 3 infantry moved from 92 Sea Zone to Gibraltar
                1 mech_infantry moved from Poland to Western Ukraine
                      Germans take Western Ukraine from Russians

    Combat - Germans
                Battle in Gibraltar
                Battle in Archangel
                    Germans attack with 1 artillery, 2 bombers and 1 infantry
                    Russians defend with 2 mech_infantrys
                    Germans win, taking Gibraltar from Americans, taking Archangel from Russians with 1 artillery and 2 bombers remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 mech_infantrys
                Battle in Belarus
                    Germans attack with 1 fighter and 2 mech_infantrys
                    Russians defend with 1 mech_infantry
                    Germans win, taking Belarus from Russians with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Battle in Bulgaria
                    Germans attack with 1 fighter and 2 mech_infantrys
                    Russians defend with 1 infantry
                    Germans win, taking Bulgaria from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Albania
                    Germans attack with 1 fighter and 2 mech_infantrys
                    Russians defend with 1 infantry
                    Germans win, taking Albania from Russians with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 fighter moved from Albania to Northern Italy
                1 fighter moved from Bulgaria to Northern Italy
                1 fighter moved from Belarus to Novgorod
                2 bombers moved from Archangel to Novgorod
                7 mech_infantrys moved from Poland to Baltic States
                1 mech_infantry moved from Germany to Baltic States
                1 aaGun and 5 infantry moved from Germany to 113 Sea Zone
                1 aaGun, 5 infantry and 3 transports moved from 113 Sea Zone to 115 Sea Zone
                1 aaGun and 5 infantry moved from 115 Sea Zone to Novgorod
                1 infantry moved from Karelia to Novgorod
                1 carrier moved from 113 Sea Zone to 112 Sea Zone
                5 aaGuns, 25 artilleries, 12 infantry and 7 mech_infantrys moved from Greater Southern Germany to Slovakia Hungary
                8 mech_infantrys moved from Northern Italy to Slovakia Hungary
                5 mech_infantrys moved from Slovakia Hungary to Poland
                1 submarine moved from 104 Sea Zone to 112 Sea Zone
                3 submarines moved from 104 Sea Zone to 109 Sea Zone
                2 submarines moved from 108 Sea Zone to 109 Sea Zone
                1 artillery moved from Trans-Jordan to Iraq
                1 artillery moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from South West Africa to Rhodesia

    Place Units - Germans
                1 destroyer placed in 112 Sea Zone
                4 bombers placed in Western Germany
                5 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,3,2,6
                Germans collect 60 PUs (5 lost to blockades); end with 60 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 75 PUs

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 19

    Purchase Units - Russians
                Russians buy 1 bomber, 2 fighters, 5 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 mech_infantry moved from Nenetsia to Archangel
                1 tactical_bomber moved from Smolensk to Slovakia Hungary
                11 artilleries, 1 fighter, 26 infantry and 28 mech_infantrys moved from Romania to Slovakia Hungary
                1 artillery moved from Ukraine to Western Ukraine
                5 artilleries and 11 infantry moved from Smolensk to Belarus
                1 mech_infantry moved from Russia to Western Ukraine
                9 mech_infantrys moved from Russia to Belarus

    Combat - Russians
                Battle in Belarus
                    Russians attack with 5 artilleries, 11 infantry and 9 mech_infantrys
                    Germans defend with 2 mech_infantrys
                        Russians roll dice for 5 artilleries, 11 infantry and 9 mech_infantrys in Belarus, round 2 :  6/25 hits
                        Germans roll dice for 2 mech_infantrys in Belarus, round 2 :  0/2 hits
                        2 mech_infantrys owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 5 artilleries, 11 infantry and 9 mech_infantrys remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 mech_infantrys
                Battle in Archangel
                    Russians attack with 1 mech_infantry
                    Germans defend with 1 artillery
                        Russians roll dice for 1 mech_infantry in Archangel, round 2 :  0/1 hits
                        Germans roll dice for 1 artillery in Archangel, round 2 :  0/1 hits
                        Russians roll dice for 1 mech_infantry in Archangel, round 3 :  0/1 hits
                        Germans roll dice for 1 artillery in Archangel, round 3 :  0/1 hits
                        Russians roll dice for 1 mech_infantry in Archangel, round 4 :  0/1 hits
                        Germans roll dice for 1 artillery in Archangel, round 4 :  1/1 hits
                        1 mech_infantry owned by the Russians lost in Archangel
                    Germans win with 1 artillery remaining. Battle score for attacker is -4
                    Casualties for Russians: 1 mech_infantry
                Battle in Western Ukraine
                    Russians attack with 1 artillery and 1 mech_infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 artillery and 1 mech_infantry in Western Ukraine, round 2 :  1/2 hits
                        Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Slovakia Hungary
                    Russians attack with 11 artilleries, 1 fighter, 26 infantry, 28 mech_infantrys and 1 tactical_bomber
                    Germans defend with 5 aaGuns, 25 artilleries, 12 infantry and 10 mech_infantrys; Italians defend with 3 artilleries, 3 infantry and 4 mech_infantrys
                        AA fire in Slovakia Hungary :  0/2 hits
                        Russians roll dice for 11 artilleries, 1 fighter, 26 infantry, 28 mech_infantrys and 1 tactical_bomber in Slovakia Hungary, round 2 :  20/67 hits
                        Germans roll dice for 5 aaGuns, 28 artilleries, 15 infantry and 14 mech_infantrys in Slovakia Hungary, round 2 :  21/57 hits
                        21 infantry owned by the Russians , 12 infantry owned by the Germans , 5 aaGuns owned by the Germans and 3 infantry owned by the Italians lost in Slovakia Hungary
                        Russians roll dice for 11 artilleries, 1 fighter, 5 infantry, 28 mech_infantrys and 1 tactical_bomber in Slovakia Hungary, round 3 :  15/46 hits
                        Germans roll dice for 28 artilleries and 14 mech_infantrys in Slovakia Hungary, round 3 :  16/42 hits
                        5 infantry owned by the Russians , 1 artillery owned by the Italians , 4 mech_infantrys owned by the Italians , 11 mech_infantrys owned by the Russians and 10 mech_infantrys owned by the Germans lost in Slovakia Hungary
                        Russians roll dice for 11 artilleries, 1 fighter, 17 mech_infantrys and 1 tactical_bomber in Slovakia Hungary, round 4 :  14/30 hits
                        Germans roll dice for 27 artilleries in Slovakia Hungary, round 4 :  9/27 hits
                        2 artilleries owned by the Italians , 9 mech_infantrys owned by the Russians and 12 artilleries owned by the Germans lost in Slovakia Hungary
                        Russians roll dice for 11 artilleries, 1 fighter, 8 mech_infantrys and 1 tactical_bomber in Slovakia Hungary, round 5 :  10/21 hits
                        Germans roll dice for 13 artilleries in Slovakia Hungary, round 5 :  3/13 hits
                        3 artilleries owned by the Russians and 10 artilleries owned by the Germans lost in Slovakia Hungary
                    8 mech_infantrys owned by the Russians and 8 artilleries owned by the Russians retreated to Romania
                    Germans win with 3 artilleries remaining. Battle score for attacker is 56
                    Casualties for Germans: 5 aaGuns, 22 artilleries, 12 infantry and 10 mech_infantrys
                    Casualties for Russians: 3 artilleries, 26 infantry and 20 mech_infantrys
                    Casualties for Italians: 3 artilleries, 3 infantry and 4 mech_infantrys

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Romania
                3 mech_infantrys moved from Volgograd to Ukraine
                1 armour moved from Yakut S.S.R. to Timguska
                1 artillery and 1 infantry moved from Manchuria to Korea
                2 artilleries moved from Ukraine to Western Ukraine

    Place Units - Russians
                3 mech_infantrys placed in Ukraine
                1 bomber, 2 fighters, 2 mech_infantrys and 1 tactical_bomber placed in Russia

    Turn Complete - Russians
                Russians collect 34 PUs; end with 34 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 37 PUs

    Territory Summary for Russians :

    Korea : 1 artillery and 1 infantry
        Timguska : 1 armour
        Romania : 1 flag, 8 artilleries, 1 fighter, 8 mech_infantrys and 1 tactical_bomber
        Belarus : 5 artilleries, 11 infantry and 9 mech_infantrys
        Russia : 1 airfield, 1 bomber, 1 factory_major, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
        Ukraine : 1 factory_minor and 6 mech_infantrys
        Western Ukraine : 3 artilleries and 1 mech_infantry
        Volgograd : 1 factory_minor

    Production/PUs Summary :

    Germans : 62 / 75
        Russians : 34 / 37
        Japanese : 18 / 59
        Americans : 58 / 78
        Chinese : 23 / 29
        British : 8 / 0
        UK_Pacific : 13 / 18
        Italians : 28 / 45
        ANZAC : 20 / 32
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    i made a desperation attack and got lucky.
    i realized just after clicking retreat that i would probably have been better off finishing off hungary.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 19

    Purchase Units - Japanese
                Japanese repair 23 damage on 19 factory_majors and 4 harbours; Remaining resources: 1 SuicideAttackTokens; 36 PUs;
                Japanese buy 4 artilleries, 4 infantry and 1 transport; Remaining resources: 1 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese

    Non Combat Move - Japanese
                1 carrier, 4 infantry and 2 transports moved from 95 Sea Zone to 81 Sea Zone
                1 fighter moved from Southern Italy to 81 Sea Zone
                1 destroyer moved from 35 Sea Zone to 38 Sea Zone
                1 destroyer moved from 35 Sea Zone to 41 Sea Zone
                1 carrier, 5 destroyers, 2 fighters and 1 transport moved from 21 Sea Zone to 6 Sea Zone
                2 battleships, 4 carriers, 5 destroyers, 6 fighters, 2 tactical_bombers and 2 transports moved from 35 Sea Zone to 6 Sea Zone
                8 fighters moved from 6 Sea Zone to Japan

    Place Units - Japanese
                4 artilleries and 4 infantry placed in Japan
                1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 18 PUs; end with 19 PUs total

  • TripleA

    would you like to intercept?


  • No thanks.

  • TripleA

    i just realized that if the map i posted did not attack sz38 like i had planned. do you mind if i roll for it?

    it has nothing to do with the result of the bombing raids.


  • Wondered about that, hehe. Go for it.

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