I had to be brave to get him down there! I’m glad I didn’t stop at 50
13L G40 Suprise Attack(allies) VS MagicQ(axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Sikang to Shensi
Chinese take Shensi from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Suiyuyan
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs total -
@suprise:
Yea I’m here, I’ll move in a min.
After a few crap rounds in multiple games, you go to do a move and ya dont know what your doing its like what the f#@k am I doing, so my posts have been slow. I’ll see if I cant find a comp nerd friend to show me how to save in the middle of a battle. Normally he shows up for weekend games here and he didnt make it on Sat, the week before I was in Toronto….Anyway I’ll eventually figure it out.
Sorry for being a little absent minded
S.A.
P.S. Tanks for the editHi S.A.
That’s all right. Take your time. Save button is at up left corner when you click “file” button. It would let you save. Good luck. -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Combat Move - British
1 artillery and 1 infantry moved from Burma to Yunnan
1 submarine moved from 39 Sea Zone to 43 Sea Zone
1 transport moved from 72 Sea Zone to 70 Sea Zone
2 infantry moved from Kenya to Anglo Egyptian Sudan
1 armour, 2 artilleries and 3 infantry moved from Egypt to Alexandria
1 infantry moved from Iraq to Trans-Jordan
1 cruiser moved from 99 Sea Zone to 96 Sea Zone
1 infantry moved from Burma to Yunnan
1 infantry moved from Malaya to Shan State
1 cruiser moved from 39 Sea Zone to 37 Sea Zone
UK_Pacific take 37 Sea Zone from Japanese
1 armour moved from India to Yunnan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from Burma to Yunnan
1 submarine moved from 39 Sea Zone to 43 Sea Zone
1 transport moved from 72 Sea Zone to 70 Sea Zone
2 infantry moved from Kenya to Anglo Egyptian Sudan
1 armour, 2 artilleries and 3 infantry moved from Egypt to Alexandria
1 infantry moved from Iraq to Trans-Jordan
1 cruiser moved from 99 Sea Zone to 96 Sea Zone
1 infantry moved from Burma to Yunnan
1 infantry moved from Malaya to Shan State
1 cruiser moved from 39 Sea Zone to 37 Sea Zone
UK_Pacific take 37 Sea Zone from Japanese
1 armour moved from India to YunnanCombat - British
Battle in Alexandria
British attack with 1 armour, 2 artilleries and 3 infantry
Germans defend with 1 bomber and 1 fighter; Italians defend with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
British roll dice for 1 armour, 2 artilleries and 3 infantry in Alexandria, round 2 : 2/6 hits
Italians roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry in Alexandria, round 2 : 2/6 hits
2 infantry owned by the British , 1 mech_infantry owned by the Italians and 1 infantry owned by the Italians lost in Alexandria
British roll dice for 1 armour, 2 artilleries and 1 infantry in Alexandria, round 3 : 2/4 hits
Italians roll dice for 1 armour, 1 artillery, 1 bomber and 1 fighter in Alexandria, round 3 : 2/4 hits
1 infantry owned by the British , 1 bomber owned by the Germans , 1 artillery owned by the Italians and 1 artillery owned by the British lost in Alexandria
British roll dice for 1 armour and 1 artillery in Alexandria, round 4 : 0/2 hits
Italians roll dice for 1 armour and 1 fighter in Alexandria, round 4 : 1/2 hits
1 artillery owned by the British lost in Alexandria
British roll dice for 1 armour in Alexandria, round 5 : 0/1 hits
Italians roll dice for 1 armour and 1 fighter in Alexandria, round 5 : 1/2 hits
1 armour owned by the British lost in Alexandria
Italians win with 1 armour and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 bomber
Casualties for British: 1 armour, 2 artilleries and 3 infantry
Casualties for Italians: 1 artillery, 1 infantry and 1 mech_infantry
Battle in Yunnan
British attack with 1 armour, 1 artillery and 2 infantry
Japanese defend with 1 mech_infantry
British roll dice for 1 armour, 1 artillery and 2 infantry in Yunnan, round 2 : 1/4 hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in 43 Sea Zone
British attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
British roll dice for 1 submarine in 43 Sea Zone, round 2 : 1/1 hits
British win, taking 43 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - British
1 artillery and 2 infantry moved from India to BurmaPlace Units - UK_Pacific
1 artillery and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs total
Some Units in India change ownership: 1 artillery and 1 infantryDice Statistics:
Total
1 was rolled 4 times
2 was rolled 6 times
3 was rolled 6 times
4 was rolled 4 times
5 was rolled 8 times
6 was rolled 5 times
Average roll : 3.636
Median : 4.000
Variance : 0.406
Standard Deviation : 0.637
Total rolls : 33Japanese Combat
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1British Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 3.778
Median : 4.000
Variance : 0.353
Standard Deviation : 0.594
Total rolls : 18Italians Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 0.462
Standard Deviation : 0.679
Total rolls : 14 -
COOL BEANS!!! IT worked!
Tanks
S.A. -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 carrier and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 unit repaired.
2 fighters moved from Normandy Bordeaux to 91 Sea Zone
1 battleship moved from 92 Sea Zone to 96 Sea Zone
1 fighter moved from Southern Italy to 91 Sea Zone
1 submarine moved from 95 Sea Zone to 96 Sea Zone
1 submarine moved from 92 Sea Zone to 96 Sea Zone
1 cruiser moved from 92 Sea Zone to 96 Sea Zone
1 artillery moved from Gibraltar to 92 Sea Zone
1 artillery moved from 92 Sea Zone to Algeria
1 armour, 1 artillery and 2 infantry moved from Gibraltar to 92 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 92 Sea Zone to Morocco
1 armour and 2 infantry moved from Romania to BessarabiaCombat - Italians
Battle in 96 Sea Zone
Italians attack with 1 battleship, 1 cruiser and 2 submarines
British defend with 1 cruiser
Units damaged: 1 battleship owned by the Italians
Italians win with 1 battleship, 1 cruiser and 2 submarines remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in Morocco
Italians attack with 1 armour, 1 artillery and 2 infantry
Americans defend with 1 armour and 1 infantry
Italians win, taking Morocco from French with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 infantry
Casualties for Americans: 1 armour and 1 infantry
Battle in 91 Sea Zone
Italians attack with 3 fighters
Americans defend with 1 destroyer, 2 submarines and 1 transport
2 submarines owned by the Americans Submerged
Italians win with 2 fighters remaining. Battle score for attacker is 5
Casualties for Italians: 1 fighter
Casualties for Americans: 1 destroyer and 1 transport
Battle in Bessarabia
Italians attack with 1 armour and 2 infantry
Russians defend with 1 infantry
Italians win, taking Bessarabia from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in AlgeriaNon Combat Move - Italians
2 fighters moved from 91 Sea Zone to Gibraltar
2 aaGuns moved from Romania to Bessarabia
1 artillery moved from Albania to BulgariaPlace Units - Italians
1 carrier placed in 95 Sea Zone
1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 cruiser, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
2 destroyers moved from 62 Sea Zone to 33 Sea Zone
1 cruiser moved from 46 Sea Zone to 33 Sea Zone
1 destroyer moved from 45 Sea Zone to 33 Sea Zone
1 carrier moved from 42 Sea Zone to 46 Sea Zone
2 fighters moved from 42 Sea Zone to 33 Sea Zone
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 cruiser, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
2 destroyers moved from 62 Sea Zone to 33 Sea Zone
1 cruiser moved from 46 Sea Zone to 33 Sea Zone
1 destroyer moved from 45 Sea Zone to 33 Sea Zone
1 carrier moved from 42 Sea Zone to 46 Sea Zone
2 fighters moved from 42 Sea Zone to 33 Sea Zone
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea ZoneCombat - ANZAC
Battle in 33 Sea Zone
ANZAC attack with 1 cruiser, 3 destroyers and 2 fighters
Japanese defend with 1 battleship, 2 carriers, 3 fighters and 1 tactical_bomber
ANZAC roll dice for 1 cruiser, 3 destroyers and 2 fighters in 33 Sea Zone, round 2 : 5/6 hits
Japanese roll dice for 1 battleship, 2 carriers, 3 fighters and 1 tactical_bomber in 33 Sea Zone, round 2 : 6/7 hits
1 tactical_bomber owned by the Japanese , 1 cruiser owned by the ANZAC , 2 carriers owned by the Japanese , 3 destroyers owned by the ANZAC and 2 fighters owned by the ANZAC lost in 33 Sea Zone
Japanese win with 1 battleship and 3 fighters remaining. Battle score for attacker is -13
Casualties for Japanese: 2 carriers and 1 tactical_bomber
Casualties for ANZAC: 1 cruiser, 3 destroyers and 2 fighters
3 fighters owned by the Japanese could not land and were killedNon Combat Move - ANZAC
1 infantry moved from 54 Sea Zone to QueenslandPlace Units - ANZAC
1 cruiser, 1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUsDice Statistics:
Total
2 was rolled 6 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 1 times
Average roll : 2.923
Median : 3.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 13Japanese Combat
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 3 times
Average roll : 3.143
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 7ANZAC Combat
2 was rolled 4 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 2.667
Median : 2.000
Variance : 2.400
Standard Deviation : 1.549
Total rolls : 6 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Trans-Jordan to Egypt
1 destroyer moved from 39 Sea Zone to 36 Sea Zone
1 infantry moved from Tunisia to Libya
French take Libya from Italians -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 4
Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Trans-Jordan to Egypt
1 destroyer moved from 39 Sea Zone to 36 Sea Zone
1 infantry moved from Tunisia to Libya
French take Libya from ItaliansCombat - French
Non Combat Move - French
Turn Complete - French
Dice Statistics:
Total
2 was rolled 6 times
3 was rolled 3 times
4 was rolled 3 times
5 was rolled 1 times
Average roll : 2.923
Median : 3.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 13Japanese Combat
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 3 times
Average roll : 3.143
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 7ANZAC Combat
2 was rolled 4 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 2.667
Median : 2.000
Variance : 2.400
Standard Deviation : 1.549
Total rolls : 6 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Politics - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 5 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
4 armour, 1 artillery and 4 infantry moved from Norway to Finland
4 artilleries and 15 infantry moved from Eastern Poland to Western Ukraine
1 bomber and 1 fighter moved from Western Germany to Western Ukraine
1 fighter moved from Gibraltar to 87 Sea Zone
1 fighter and 1 tactical_bomber moved from Gibraltar to 91 Sea Zone
3 armour moved from Gibraltar to 92 Sea Zone
3 armour and 3 transports moved from 92 Sea Zone to 98 Sea Zone
3 armour moved from 98 Sea Zone to Trans-Jordan
1 fighter moved from Alexandria to Trans-Jordan
1 destroyer moved from 112 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from Gibraltar to Southern Italy
1 submarine moved from 112 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Poland to Baltic StatesCombat - Germans
Battle in 91 Sea Zone
Germans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 2 submarines
Germans win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Americans: 2 submarines
Battle in Finland
Germans attack with 4 armour, 1 artillery and 4 infantry
Russians defend with 1 artillery
Germans win, taking Finland from Russians with 4 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in 87 Sea Zone
Germans attack with 1 fighter
Americans defend with 1 transport
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Western Ukraine
Germans attack with 4 artilleries, 1 bomber, 1 fighter and 15 infantry
Russians defend with 3 armour, 5 artilleries, 6 infantry and 1 mech_infantry
Germans win, taking Western Ukraine from Russians with 4 artilleries, 1 bomber, 1 fighter and 6 infantry remaining. Battle score for attacker is 33
Casualties for Germans: 9 infantry
Casualties for Russians: 3 armour, 5 artilleries, 6 infantry and 1 mech_infantry
Battle in Baltic States
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Trans-Jordan
Germans attack with 3 armour and 1 fighter
British defend with 1 infantry
Germans win, taking Trans-Jordan from British with 3 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Germans
1 fighter moved from Trans-Jordan to Alexandria
1 fighter moved from 87 Sea Zone to Gibraltar
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 112 Sea Zone
1 bomber and 1 fighter moved from Western Ukraine to Eastern Poland
3 aaGuns, 1 artillery and 1 infantry moved from Poland to Eastern Poland
3 armour and 1 mech_infantry moved from Germany to Eastern Poland
3 artilleries and 3 infantry moved from Germany to Poland
3 mech_infantrys moved from Western Germany to Poland
1 mech_infantry moved from France to Germany
3 transports moved from 112 Sea Zone to 111 Sea Zone
2 armour and 1 artillery moved from Scotland to 111 Sea Zone
2 armour, 1 artillery and 3 transports moved from 111 Sea Zone to 112 Sea Zone
4 infantry moved from Western Germany to 112 Sea Zone
2 armour, 1 artillery and 4 infantry moved from 112 Sea Zone to NorwayPlace Units - Germans
1 destroyer and 1 submarine placed in 112 Sea Zone
6 mech_infantrys placed in Germany
4 infantry placed in Germany
1 infantry placed in Western Germany
Germans undo move 3.
4 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 54 PUs; end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs -
I’ve been out cruising with the car people till late. I will post on Thur.
Tanks
S.A. -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 armour, 4 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 3 infantry moved from Karelia to Finland
1 armour moved from Novgorod to Finland
3 fighters and 1 tactical_bomber moved from Novgorod to Finland
1 artillery and 2 infantry moved from Novgorod to Baltic States
1 armour moved from Archangel to Eastern Poland
6 infantry moved from Belarus to Eastern Poland
1 artillery and 3 infantry moved from Bryansk to Western Ukraine
1 armour and 2 infantry moved from Ukraine to Western Ukraine
2 infantry moved from Kazakhstan to Novosibirsk
1 infantry moved from Northwest Persia to Iraq -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 armour, 4 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 3 infantry moved from Karelia to Finland
1 armour moved from Novgorod to Finland
3 fighters and 1 tactical_bomber moved from Novgorod to Finland
1 artillery and 2 infantry moved from Novgorod to Baltic States
1 armour moved from Archangel to Eastern Poland
6 infantry moved from Belarus to Eastern Poland
1 artillery and 3 infantry moved from Bryansk to Western Ukraine
1 armour and 2 infantry moved from Ukraine to Western Ukraine
2 infantry moved from Kazakhstan to Novosibirsk
1 infantry moved from Northwest Persia to IraqCombat - Russians
Battle in Eastern Poland
Russians attack with 1 armour and 6 infantry
Germans defend with 3 aaGuns, 3 armour, 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry
Russians roll dice for 1 armour and 6 infantry in Eastern Poland, round 2 : 1/7 hits
Germans roll dice for 3 aaGuns, 3 armour, 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry in Eastern Poland, round 2 : 2/8 hits
2 infantry owned by the Russians and 1 aaGun owned by the Germans lost in Eastern Poland
Russians roll dice for 1 armour and 4 infantry in Eastern Poland, round 3 : 3/5 hits
Germans roll dice for 2 aaGuns, 3 armour, 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry in Eastern Poland, round 3 : 2/8 hits
2 infantry owned by the Russians , 1 infantry owned by the Germans and 2 aaGuns owned by the Germans lost in Eastern Poland
2 infantry owned by the Russians and 1 armour owned by the Russians retreated to Belarus
Germans win with 3 armour, 1 artillery, 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 3 aaGuns and 1 infantry
Casualties for Russians: 4 infantry
Battle in Finland
Russians attack with 1 armour, 1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 4 armour, 1 artillery and 4 infantry
Russians roll dice for 1 armour, 1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber in Finland, round 2 : 3/9 hits
Germans roll dice for 4 armour, 1 artillery and 4 infantry in Finland, round 2 : 5/9 hits
3 infantry owned by the Russians , 1 armour owned by the Russians , 3 infantry owned by the Germans and 1 artillery owned by the Russians lost in Finland
retreated to Finland
Germans win with 4 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is -10
Casualties for Germans: 3 infantry
Casualties for Russians: 1 armour, 1 artillery and 3 infantry
Battle in Western Ukraine
Russians attack with 1 armour, 1 artillery and 5 infantry
Germans defend with 4 artilleries and 6 infantry
Russians roll dice for 1 armour, 1 artillery and 5 infantry in Western Ukraine, round 2 : 0/7 hits
Germans roll dice for 4 artilleries and 6 infantry in Western Ukraine, round 2 : 5/10 hits
5 infantry owned by the Russians lost in Western Ukraine
1 armour owned by the Russians and 1 artillery owned by the Russians retreated to Ukraine
Germans win with 4 artilleries and 6 infantry remaining. Battle score for attacker is -15
Casualties for Russians: 5 infantry
Battle in Baltic States
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 artillery
Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 0/3 hits
Germans roll dice for 1 artillery in Baltic States, round 2 : 0/1 hits
Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 3 : 1/3 hits
Germans roll dice for 1 artillery in Baltic States, round 3 : 0/1 hits
1 artillery owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artilleryNon Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Finland to Novgorod
1 infantry moved from Russia to Bryansk
1 artillery moved from Russia to Smolensk
1 armour moved from Volgograd to Tambov
1 mech_infantry moved from Volgograd to Ukraine
1 mech_infantry moved from Volgograd to Northwest PersiaPlace Units - Russians
1 armour, 1 artillery and 1 infantry placed in Novgorod
3 infantry placed in Ukraine
1 armour, 1 artillery and 1 infantry placed in Volgograd
2 artilleries and 1 infantry placed in RussiaTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 34 PUsDice Statistics:
Total
1 was rolled 7 times
2 was rolled 14 times
3 was rolled 13 times
4 was rolled 8 times
5 was rolled 12 times
6 was rolled 17 times
Average roll : 3.775
Median : 4.000
Variance : 1.071
Standard Deviation : 1.035
Total rolls : 71Germans Combat
1 was rolled 2 times
2 was rolled 10 times
3 was rolled 7 times
4 was rolled 4 times
5 was rolled 7 times
6 was rolled 7 times
Average roll : 3.676
Median : 3.000
Variance : 1.083
Standard Deviation : 1.041
Total rolls : 37Russians Combat
1 was rolled 5 times
2 was rolled 4 times
3 was rolled 6 times
4 was rolled 4 times
5 was rolled 5 times
6 was rolled 10 times
Average roll : 3.882
Median : 4.000
Variance : 0.848
Standard Deviation : 0.921
Total rolls : 34 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 carrier, 1 fighter, 1 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 unit repaired.
1 destroyer moved from 16 Sea Zone to 7 Sea Zone
1 fighter moved from Japan to 7 Sea Zone
3 bombers moved from Marianas to 46 Sea Zone
1 submarine moved from 20 Sea Zone to 46 Sea Zone
1 submarine moved from 20 Sea Zone to 43 Sea Zone
1 submarine moved from 43 Sea Zone to 37 Sea Zone
1 carrier moved from 20 Sea Zone to 36 Sea Zone
1 fighter moved from Marianas to 36 Sea Zone
1 battleship moved from 20 Sea Zone to 36 Sea Zone
1 fighter, 1 infantry and 2 tactical_bombers moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Yunnan
1 artillery moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Kiangsi to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from RussiansCombat - Japanese
Battle in 7 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
Japanese win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 36 Sea Zone
Japanese attack with 1 battleship, 1 carrier and 1 fighter
French defend with 1 destroyer
Japanese win, taking 36 Sea Zone from Neutral with 1 battleship, 1 carrier and 1 fighter remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in Yunnan
Japanese attack with 2 fighters, 1 infantry and 3 tactical_bombers
British defend with 1 armour, 1 artillery and 2 infantry
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 infantry and 1 tactical_bomber
Casualties for British: 1 armour, 1 artillery and 2 infantry
Battle in 37 Sea Zone
Japanese attack with 1 submarine
British defend with 1 cruiser
British win with 1 cruiser remaining. Battle score for attacker is -6
Casualties for Japanese: 1 submarine
Battle in 46 Sea Zone
Japanese attack with 3 bombers and 1 submarine
ANZAC defend with 1 carrier
Japanese win with 3 bombers and 1 submarine remaining. Battle score for attacker is 16
Casualties for ANZAC: 1 carrier
Battle in CelebesNon Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 infantry and 1 mech_infantry moved from Soviet Far East to 5 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 5 Sea Zone to 19 Sea Zone
1 infantry and 1 mech_infantry moved from 19 Sea Zone to Jehol
1 aaGun moved from Buryatia to Yakut S.S.R.
1 infantry moved from Sakha to Buryatia
2 artilleries and 2 infantry moved from Siberia to Amur
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry and 1 mech_infantry moved from 19 Sea Zone to Jehol
1 battleship moved from 33 Sea Zone to 35 Sea Zone
3 bombers moved from 46 Sea Zone to Philippines
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from 7 Sea Zone to Japan
1 transport moved from 20 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Jehol
2 fighters and 2 tactical_bombers moved from Yunnan to French Indo ChinaPlace Units - Japanese
3 mech_infantrys placed in Kwangtung
1 carrier and 1 submarine placed in 6 Sea Zone
1 fighter, 1 infantry and 1 mech_infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,5
Japanese collect 53 PUs; end with 53 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 cruiser, 3 destroyers, 1 fighter, 1 infantry and 4 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 carrier, 1 destroyer and 2 fighters moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 26 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 carrier, 1 destroyer and 1 fighter moved from 10 Sea Zone to 26 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 cruiser, 3 destroyers, 1 fighter, 1 infantry and 4 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 carrier, 1 destroyer and 2 fighters moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 26 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 carrier, 1 destroyer and 1 fighter moved from 10 Sea Zone to 26 Sea ZoneCombat - Americans
Battle in 91 Sea Zone
Americans attack with 1 carrier, 1 destroyer and 2 fighters
Germans defend with 1 destroyer and 1 submarine
Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 carrier, 1 destroyer and 2 fighters in 91 Sea Zone, round 2 : 1/3 hits
Germans roll dice for 1 destroyer in 91 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 91 Sea Zone
Americans roll dice for 1 carrier, 1 destroyer and 2 fighters in 91 Sea Zone, round 3 : 1/3 hits
Germans roll dice for 1 destroyer in 91 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Germans lost in 91 Sea Zone
Americans win with 1 carrier, 1 destroyer and 2 fighters remaining. Battle score for attacker is 14
Casualties for Germans: 1 destroyer and 1 submarine
Battle in Borneo
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Borneo, round 2 : 0/1 hits
Americans roll dice for 1 artillery and 1 infantry in Borneo, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Borneo, round 3 : 0/1 hits
Americans roll dice for 1 artillery and 1 infantry in Borneo, round 4 : 1/2 hits
Japanese roll dice for 1 infantry in Borneo, round 4 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Borneo
Americans win, taking Borneo from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in 46 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 submarine
Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 46 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 destroyer in 46 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 submarine in 46 Sea Zone, round 4 : 0/1 hits
Americans roll dice for 1 destroyer in 46 Sea Zone, round 4 : 1/1 hits
1 submarine owned by the Japanese lost in 46 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - Americans
1 infantry and 1 mech_infantry moved from Central United States to Eastern United StatesPlace Units - Americans
1 cruiser, 1 destroyer and 1 submarine placed in 101 Sea Zone
1 destroyer and 2 submarines placed in 10 Sea Zone
1 destroyer and 1 submarine placed in 101 Sea Zone
1 fighter placed in Western United States
1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUsDice Statistics:
Total
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 8 times
4 was rolled 4 times
5 was rolled 5 times
6 was rolled 3 times
Average roll : 3.667
Median : 3.500
Variance : 1.217
Standard Deviation : 1.103
Total rolls : 24Japanese Combat
1 was rolled 1 times
3 was rolled 3 times
5 was rolled 2 times
Average roll : 3.333
Median : 3.000
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 6Germans Combat
3 was rolled 2 times
5 was rolled 1 times
Average roll : 3.667
Median : 3.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Americans Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.800
Median : 4.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 15 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Sikang to Szechwan
Chinese take Szechwan from Japanese -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Sikang to Szechwan
Chinese take Szechwan from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUsDice Statistics:
Total
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 8 times
4 was rolled 4 times
5 was rolled 5 times
6 was rolled 3 times
Average roll : 3.667
Median : 3.500
Variance : 1.217
Standard Deviation : 1.103
Total rolls : 24Japanese Combat
1 was rolled 1 times
3 was rolled 3 times
5 was rolled 2 times
Average roll : 3.333
Median : 3.000
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 6Germans Combat
3 was rolled 2 times
5 was rolled 1 times
Average roll : 3.667
Median : 3.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3Americans Combat
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 3 times
Average roll : 3.800
Median : 4.000
Variance : 0.500
Standard Deviation : 0.707
Total rolls : 15 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from French West Africa: 1 infantry and 1 mech_infantry
EDIT: Adding units owned by Americans to French Central Africa: 1 infantry
EDIT: Adding units owned by Americans to French Equatorial Africa: 1 mech_infantry
EDIT: Turning off Edit Mode
1 infantry moved from Shan State to Siam
1 infantry moved from Burma to Shan State
1 artillery and 1 infantry moved from Burma to Yunnan
1 artillery and 1 infantry moved from India to Burma
1 infantry moved from India to West India
1 cruiser moved from 37 Sea Zone to 35 Sea Zone
1 submarine moved from 43 Sea Zone to 35 Sea Zone
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 transport moved from 70 Sea Zone to 83 Sea Zone