13L G40 Suprise Attack(allies) VS MagicQ(axis)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Sikang to Shensi
                      Chinese take Shensi from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Suiyuyan
                1 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 4 PUs total


  • @suprise:

    Yea I’m here, I’ll move in a min.
    After a few crap rounds in multiple games, you go to do a move and ya dont know what your doing its like what the f#@k am I doing, so my posts have been slow. I’ll see if I cant find a comp nerd friend to show me how to save in the middle of a battle. Normally he shows up for weekend games here and he didnt make it on Sat, the week before I was in Toronto….Anyway I’ll eventually figure it out.
    Sorry for being a little absent minded
    S.A.
    P.S. Tanks for the edit

    Hi S.A.
    That’s all right. Take your time. Save button is at up left corner when you click “file” button. It would let you save. Good luck.


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Combat Move - British
                1 artillery and 1 infantry moved from Burma to Yunnan
                1 submarine moved from 39 Sea Zone to 43 Sea Zone
                1 transport moved from 72 Sea Zone to 70 Sea Zone
                2 infantry moved from Kenya to Anglo Egyptian Sudan
                1 armour, 2 artilleries and 3 infantry moved from Egypt to Alexandria
                1 infantry moved from Iraq to Trans-Jordan
                1 cruiser moved from 99 Sea Zone to 96 Sea Zone
                1 infantry moved from Burma to Yunnan
                1 infantry moved from Malaya to Shan State
                1 cruiser moved from 39 Sea Zone to 37 Sea Zone
                      UK_Pacific take 37 Sea Zone from Japanese
                1 armour moved from India to Yunnan


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery and 1 infantry moved from Burma to Yunnan
                1 submarine moved from 39 Sea Zone to 43 Sea Zone
                1 transport moved from 72 Sea Zone to 70 Sea Zone
                2 infantry moved from Kenya to Anglo Egyptian Sudan
                1 armour, 2 artilleries and 3 infantry moved from Egypt to Alexandria
                1 infantry moved from Iraq to Trans-Jordan
                1 cruiser moved from 99 Sea Zone to 96 Sea Zone
                1 infantry moved from Burma to Yunnan
                1 infantry moved from Malaya to Shan State
                1 cruiser moved from 39 Sea Zone to 37 Sea Zone
                      UK_Pacific take 37 Sea Zone from Japanese
                1 armour moved from India to Yunnan

    Combat - British
                Battle in Alexandria
                    British attack with 1 armour, 2 artilleries and 3 infantry
                    Germans defend with 1 bomber and 1 fighter; Italians defend with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                        British roll dice for 1 armour, 2 artilleries and 3 infantry in Alexandria, round 2 :  2/6 hits
                        Italians roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry in Alexandria, round 2 :  2/6 hits
                        2 infantry owned by the British , 1 mech_infantry owned by the Italians and 1 infantry owned by the Italians lost in Alexandria
                        British roll dice for 1 armour, 2 artilleries and 1 infantry in Alexandria, round 3 :  2/4 hits
                        Italians roll dice for 1 armour, 1 artillery, 1 bomber and 1 fighter in Alexandria, round 3 :  2/4 hits
                        1 infantry owned by the British , 1 bomber owned by the Germans , 1 artillery owned by the Italians and 1 artillery owned by the British lost in Alexandria
                        British roll dice for 1 armour and 1 artillery in Alexandria, round 4 :  0/2 hits
                        Italians roll dice for 1 armour and 1 fighter in Alexandria, round 4 :  1/2 hits
                        1 artillery owned by the British lost in Alexandria
                        British roll dice for 1 armour in Alexandria, round 5 :  0/1 hits
                        Italians roll dice for 1 armour and 1 fighter in Alexandria, round 5 :  1/2 hits
                        1 armour owned by the British lost in Alexandria
                    Italians win with 1 armour and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 bomber
                    Casualties for British: 1 armour, 2 artilleries and 3 infantry
                    Casualties for Italians: 1 artillery, 1 infantry and 1 mech_infantry
                Battle in Yunnan
                    British attack with 1 armour, 1 artillery and 2 infantry
                    Japanese defend with 1 mech_infantry
                        British roll dice for 1 armour, 1 artillery and 2 infantry in Yunnan, round 2 :  1/4 hits
                        Japanese roll dice for 1 mech_infantry in Yunnan, round 2 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Yunnan
                    British win, taking Yunnan from Japanese with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in 43 Sea Zone
                    British attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 43 Sea Zone
                        British roll dice for 1 submarine in 43 Sea Zone, round 2 :  1/1 hits
                    British win, taking 43 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - British
                1 artillery and 2 infantry moved from India to Burma

    Place Units - UK_Pacific
                1 artillery and 1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 11 PUs; end with 11 PUs total
                Some Units in India change ownership: 1 artillery and 1 infantry

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 6 times
                3 was rolled 6 times
                4 was rolled 4 times
                5 was rolled 8 times
                6 was rolled 5 times
            Average roll : 3.636
            Median : 4.000
            Variance : 0.406
            Standard Deviation : 0.637
            Total rolls : 33

    Japanese Combat
                3 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    British Combat
                1 was rolled 2 times
                2 was rolled 4 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 4 times
                6 was rolled 4 times
            Average roll : 3.778
            Median : 4.000
            Variance : 0.353
            Standard Deviation : 0.594
            Total rolls : 18

    Italians Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 3 times
                4 was rolled 2 times
                5 was rolled 4 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 0.462
            Standard Deviation : 0.679
            Total rolls : 14


  • COOL BEANS!!! IT worked!
    Tanks
    S.A.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 carrier and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 unit repaired.
                2 fighters moved from Normandy Bordeaux to 91 Sea Zone
                1 battleship moved from 92 Sea Zone to 96 Sea Zone
                1 fighter moved from Southern Italy to 91 Sea Zone
                1 submarine moved from 95 Sea Zone to 96 Sea Zone
                1 submarine moved from 92 Sea Zone to 96 Sea Zone
                1 cruiser moved from 92 Sea Zone to 96 Sea Zone
                1 artillery moved from Gibraltar to 92 Sea Zone
                1 artillery moved from 92 Sea Zone to Algeria
                1 armour, 1 artillery and 2 infantry moved from Gibraltar to 92 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 92 Sea Zone to Morocco
                1 armour and 2 infantry moved from Romania to Bessarabia

    Combat - Italians
                Battle in 96 Sea Zone
                    Italians attack with 1 battleship, 1 cruiser and 2 submarines
                    British defend with 1 cruiser
                    Units damaged: 1 battleship owned by the Italians
                    Italians win with 1 battleship, 1 cruiser and 2 submarines remaining. Battle score for attacker is 12
                    Casualties for British: 1 cruiser
                Battle in Morocco
                    Italians attack with 1 armour, 1 artillery and 2 infantry
                    Americans defend with 1 armour and 1 infantry
                    Italians win, taking Morocco from French with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 armour and 1 infantry
                Battle in 91 Sea Zone
                    Italians attack with 3 fighters
                    Americans defend with 1 destroyer, 2 submarines and 1 transport
                    2 submarines owned by the Americans Submerged
                    Italians win with 2 fighters remaining. Battle score for attacker is 5
                    Casualties for Italians: 1 fighter
                    Casualties for Americans: 1 destroyer and 1 transport
                Battle in Bessarabia
                    Italians attack with 1 armour and 2 infantry
                    Russians defend with 1 infantry
                    Italians win, taking Bessarabia from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Algeria

    Non Combat Move - Italians
                2 fighters moved from 91 Sea Zone to Gibraltar
                2 aaGuns moved from Romania to Bessarabia
                1 artillery moved from Albania to Bulgaria

    Place Units - Italians
                1 carrier placed in 95 Sea Zone
                1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 cruiser, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 destroyers moved from 62 Sea Zone to 33 Sea Zone
                1 cruiser moved from 46 Sea Zone to 33 Sea Zone
                1 destroyer moved from 45 Sea Zone to 33 Sea Zone
                1 carrier moved from 42 Sea Zone to 46 Sea Zone
                2 fighters moved from 42 Sea Zone to 33 Sea Zone
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 cruiser, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 destroyers moved from 62 Sea Zone to 33 Sea Zone
                1 cruiser moved from 46 Sea Zone to 33 Sea Zone
                1 destroyer moved from 45 Sea Zone to 33 Sea Zone
                1 carrier moved from 42 Sea Zone to 46 Sea Zone
                2 fighters moved from 42 Sea Zone to 33 Sea Zone
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone

    Combat - ANZAC
                Battle in 33 Sea Zone
                    ANZAC attack with 1 cruiser, 3 destroyers and 2 fighters
                    Japanese defend with 1 battleship, 2 carriers, 3 fighters and 1 tactical_bomber
                        ANZAC roll dice for 1 cruiser, 3 destroyers and 2 fighters in 33 Sea Zone, round 2 :  5/6 hits
                        Japanese roll dice for 1 battleship, 2 carriers, 3 fighters and 1 tactical_bomber in 33 Sea Zone, round 2 :  6/7 hits
                        1 tactical_bomber owned by the Japanese , 1 cruiser owned by the ANZAC , 2 carriers owned by the Japanese , 3 destroyers owned by the ANZAC and 2 fighters owned by the ANZAC lost in 33 Sea Zone
                    Japanese win with 1 battleship and 3 fighters remaining. Battle score for attacker is -13
                    Casualties for Japanese: 2 carriers and 1 tactical_bomber
                    Casualties for ANZAC: 1 cruiser, 3 destroyers and 2 fighters
                    3 fighters owned by the Japanese could not land and were killed

    Non Combat Move - ANZAC
                1 infantry moved from 54 Sea Zone to Queensland

    Place Units - ANZAC
                1 cruiser, 1 submarine and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

    Dice Statistics:

    Total
                2 was rolled 6 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 1 times
            Average roll : 2.923
            Median : 3.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 13

    Japanese Combat
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 3 times
            Average roll : 3.143
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 7

    ANZAC Combat
                2 was rolled 4 times
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.667
            Median : 2.000
            Variance : 2.400
            Standard Deviation : 1.549
            Total rolls : 6


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Combat Move - French
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Trans-Jordan to Egypt
                1 destroyer moved from 39 Sea Zone to 36 Sea Zone
                1 infantry moved from Tunisia to Libya
                      French take Libya from Italians


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Combat Move - French
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Trans-Jordan to Egypt
                1 destroyer moved from 39 Sea Zone to 36 Sea Zone
                1 infantry moved from Tunisia to Libya
                      French take Libya from Italians

    Combat - French

    Non Combat Move - French

    Turn Complete - French

    Dice Statistics:

    Total
                2 was rolled 6 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 1 times
            Average roll : 2.923
            Median : 3.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 13

    Japanese Combat
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 3 times
            Average roll : 3.143
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 7

    ANZAC Combat
                2 was rolled 4 times
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.667
            Median : 2.000
            Variance : 2.400
            Standard Deviation : 1.549
            Total rolls : 6


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 destroyer, 5 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                4 armour, 1 artillery and 4 infantry moved from Norway to Finland
                4 artilleries and 15 infantry moved from Eastern Poland to Western Ukraine
                1 bomber and 1 fighter moved from Western Germany to Western Ukraine
                1 fighter moved from Gibraltar to 87 Sea Zone
                1 fighter and 1 tactical_bomber moved from Gibraltar to 91 Sea Zone
                3 armour moved from Gibraltar to 92 Sea Zone
                3 armour and 3 transports moved from 92 Sea Zone to 98 Sea Zone
                3 armour moved from 98 Sea Zone to Trans-Jordan
                1 fighter moved from Alexandria to Trans-Jordan
                1 destroyer moved from 112 Sea Zone to 91 Sea Zone
                1 tactical_bomber moved from Gibraltar to Southern Italy
                1 submarine moved from 112 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from Poland to Baltic States

    Combat - Germans
                Battle in 91 Sea Zone
                    Germans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 2 submarines
                    Germans win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Americans: 2 submarines
                Battle in Finland
                    Germans attack with 4 armour, 1 artillery and 4 infantry
                    Russians defend with 1 artillery
                    Germans win, taking Finland from Russians with 4 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery
                Battle in 87 Sea Zone
                    Germans attack with 1 fighter
                    Americans defend with 1 transport
                    Germans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Western Ukraine
                    Germans attack with 4 artilleries, 1 bomber, 1 fighter and 15 infantry
                    Russians defend with 3 armour, 5 artilleries, 6 infantry and 1 mech_infantry
                    Germans win, taking Western Ukraine from Russians with 4 artilleries, 1 bomber, 1 fighter and 6 infantry remaining. Battle score for attacker is 33
                    Casualties for Germans: 9 infantry
                    Casualties for Russians: 3 armour, 5 artilleries, 6 infantry and 1 mech_infantry
                Battle in Baltic States
                    Germans attack with 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Baltic States from Russians with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Trans-Jordan
                    Germans attack with 3 armour and 1 fighter
                    British defend with 1 infantry
                    Germans win, taking Trans-Jordan from British with 3 armour and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Germans
                1 fighter moved from Trans-Jordan to Alexandria
                1 fighter moved from 87 Sea Zone to Gibraltar
                1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 112 Sea Zone
                1 bomber and 1 fighter moved from Western Ukraine to Eastern Poland
                3 aaGuns, 1 artillery and 1 infantry moved from Poland to Eastern Poland
                3 armour and 1 mech_infantry moved from Germany to Eastern Poland
                3 artilleries and 3 infantry moved from Germany to Poland
                3 mech_infantrys moved from Western Germany to Poland
                1 mech_infantry moved from France to Germany
                3 transports moved from 112 Sea Zone to 111 Sea Zone
                2 armour and 1 artillery moved from Scotland to 111 Sea Zone
                2 armour, 1 artillery and 3 transports moved from 111 Sea Zone to 112 Sea Zone
                4 infantry moved from Western Germany to 112 Sea Zone
                2 armour, 1 artillery and 4 infantry moved from 112 Sea Zone to Norway

    Place Units - Germans
                1 destroyer and 1 submarine placed in 112 Sea Zone
                6 mech_infantrys placed in Germany
                4 infantry placed in Germany
                1 infantry placed in Western Germany
                Germans undo move 3.
                4 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 54 PUs; end with 54 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs


  • I’ve been out cruising with the car people till late. I will post on Thur.
    Tanks
    S.A.


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 2 armour, 4 artilleries and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery and 3 infantry moved from Karelia to Finland
                1 armour moved from Novgorod to Finland
                3 fighters and 1 tactical_bomber moved from Novgorod to Finland
                1 artillery and 2 infantry moved from Novgorod to Baltic States
                1 armour moved from Archangel to Eastern Poland
                6 infantry moved from Belarus to Eastern Poland
                1 artillery and 3 infantry moved from Bryansk to Western Ukraine
                1 armour and 2 infantry moved from Ukraine to Western Ukraine
                2 infantry moved from Kazakhstan to Novosibirsk
                1 infantry moved from Northwest Persia to Iraq


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 2 armour, 4 artilleries and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery and 3 infantry moved from Karelia to Finland
                1 armour moved from Novgorod to Finland
                3 fighters and 1 tactical_bomber moved from Novgorod to Finland
                1 artillery and 2 infantry moved from Novgorod to Baltic States
                1 armour moved from Archangel to Eastern Poland
                6 infantry moved from Belarus to Eastern Poland
                1 artillery and 3 infantry moved from Bryansk to Western Ukraine
                1 armour and 2 infantry moved from Ukraine to Western Ukraine
                2 infantry moved from Kazakhstan to Novosibirsk
                1 infantry moved from Northwest Persia to Iraq

    Combat - Russians
                Battle in Eastern Poland
                    Russians attack with 1 armour and 6 infantry
                    Germans defend with 3 aaGuns, 3 armour, 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry
                        Russians roll dice for 1 armour and 6 infantry in Eastern Poland, round 2 :  1/7 hits
                        Germans roll dice for 3 aaGuns, 3 armour, 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry in Eastern Poland, round 2 :  2/8 hits
                        2 infantry owned by the Russians and 1 aaGun owned by the Germans lost in Eastern Poland
                        Russians roll dice for 1 armour and 4 infantry in Eastern Poland, round 3 :  3/5 hits
                        Germans roll dice for 2 aaGuns, 3 armour, 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry in Eastern Poland, round 3 :  2/8 hits
                        2 infantry owned by the Russians , 1 infantry owned by the Germans and 2 aaGuns owned by the Germans lost in Eastern Poland
                    2 infantry owned by the Russians and 1 armour owned by the Russians retreated to Belarus
                    Germans win with 3 armour, 1 artillery, 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 3 aaGuns and 1 infantry
                    Casualties for Russians: 4 infantry
                Battle in Finland
                    Russians attack with 1 armour, 1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber
                    Germans defend with 4 armour, 1 artillery and 4 infantry
                        Russians roll dice for 1 armour, 1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber in Finland, round 2 :  3/9 hits
                        Germans roll dice for 4 armour, 1 artillery and 4 infantry in Finland, round 2 :  5/9 hits
                        3 infantry owned by the Russians , 1 armour owned by the Russians , 3 infantry owned by the Germans and 1 artillery owned by the Russians lost in Finland
                    retreated to Finland
                    Germans win with 4 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is -10
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 1 armour, 1 artillery and 3 infantry
                Battle in Western Ukraine
                    Russians attack with 1 armour, 1 artillery and 5 infantry
                    Germans defend with 4 artilleries and 6 infantry
                        Russians roll dice for 1 armour, 1 artillery and 5 infantry in Western Ukraine, round 2 :  0/7 hits
                        Germans roll dice for 4 artilleries and 6 infantry in Western Ukraine, round 2 :  5/10 hits
                        5 infantry owned by the Russians lost in Western Ukraine
                    1 armour owned by the Russians and 1 artillery owned by the Russians retreated to Ukraine
                    Germans win with 4 artilleries and 6 infantry remaining. Battle score for attacker is -15
                    Casualties for Russians: 5 infantry
                Battle in Baltic States
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 artillery
                        Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 2 :  0/3 hits
                        Germans roll dice for 1 artillery in Baltic States, round 2 :  0/1 hits
                        Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 3 :  1/3 hits
                        Germans roll dice for 1 artillery in Baltic States, round 3 :  0/1 hits
                        1 artillery owned by the Germans lost in Baltic States
                    Russians win, taking Baltic States from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery

    Non Combat Move - Russians
                3 fighters and 1 tactical_bomber moved from Finland to Novgorod
                1 infantry moved from Russia to Bryansk
                1 artillery moved from Russia to Smolensk
                1 armour moved from Volgograd to Tambov
                1 mech_infantry moved from Volgograd to Ukraine
                1 mech_infantry moved from Volgograd to Northwest Persia

    Place Units - Russians
                1 armour, 1 artillery and 1 infantry placed in Novgorod
                3 infantry placed in Ukraine
                1 armour, 1 artillery and 1 infantry placed in Volgograd
                2 artilleries and 1 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 29 PUs; end with 29 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 34 PUs

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 14 times
                3 was rolled 13 times
                4 was rolled 8 times
                5 was rolled 12 times
                6 was rolled 17 times
            Average roll : 3.775
            Median : 4.000
            Variance : 1.071
            Standard Deviation : 1.035
            Total rolls : 71

    Germans Combat
                1 was rolled 2 times
                2 was rolled 10 times
                3 was rolled 7 times
                4 was rolled 4 times
                5 was rolled 7 times
                6 was rolled 7 times
            Average roll : 3.676
            Median : 3.000
            Variance : 1.083
            Standard Deviation : 1.041
            Total rolls : 37

    Russians Combat
                1 was rolled 5 times
                2 was rolled 4 times
                3 was rolled 6 times
                4 was rolled 4 times
                5 was rolled 5 times
                6 was rolled 10 times
            Average roll : 3.882
            Median : 4.000
            Variance : 0.848
            Standard Deviation : 0.921
            Total rolls : 34


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 carrier, 1 fighter, 1 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 unit repaired.
                1 destroyer moved from 16 Sea Zone to 7 Sea Zone
                1 fighter moved from Japan to 7 Sea Zone
                3 bombers moved from Marianas to 46 Sea Zone
                1 submarine moved from 20 Sea Zone to 46 Sea Zone
                1 submarine moved from 20 Sea Zone to 43 Sea Zone
                1 submarine moved from 43 Sea Zone to 37 Sea Zone
                1 carrier moved from 20 Sea Zone to 36 Sea Zone
                1 fighter moved from Marianas to 36 Sea Zone
                1 battleship moved from 20 Sea Zone to 36 Sea Zone
                1 fighter, 1 infantry and 2 tactical_bombers moved from Kwangsi to Yunnan
                1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Yunnan
                1 artillery moved from Kansu to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 infantry moved from Kiangsi to 20 Sea Zone
                1 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 infantry moved from Buryatia to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians

    Combat - Japanese
                Battle in 7 Sea Zone
                    Japanese attack with 1 destroyer and 1 fighter
                    Americans defend with 1 submarine
                    Japanese win with 1 fighter remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 36 Sea Zone
                    Japanese attack with 1 battleship, 1 carrier and 1 fighter
                    French defend with 1 destroyer
                    Japanese win, taking 36 Sea Zone from Neutral with 1 battleship, 1 carrier and 1 fighter remaining. Battle score for attacker is 8
                    Casualties for French: 1 destroyer
                Battle in Yunnan
                    Japanese attack with 2 fighters, 1 infantry and 3 tactical_bombers
                    British defend with 1 armour, 1 artillery and 2 infantry
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 infantry and 1 tactical_bomber
                    Casualties for British: 1 armour, 1 artillery and 2 infantry
                Battle in 37 Sea Zone
                    Japanese attack with 1 submarine
                    British defend with 1 cruiser
                    British win with 1 cruiser remaining. Battle score for attacker is -6
                    Casualties for Japanese: 1 submarine
                Battle in 46 Sea Zone
                    Japanese attack with 3 bombers and 1 submarine
                    ANZAC defend with 1 carrier
                    Japanese win with 3 bombers and 1 submarine remaining. Battle score for attacker is 16
                    Casualties for ANZAC: 1 carrier
                Battle in Celebes

    Non Combat Move - Japanese
                1 destroyer moved from 6 Sea Zone to 36 Sea Zone
                1 infantry and 1 mech_infantry moved from Soviet Far East to 5 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 5 Sea Zone to 19 Sea Zone
                1 infantry and 1 mech_infantry moved from 19 Sea Zone to Jehol
                1 aaGun moved from Buryatia to Yakut S.S.R.
                1 infantry moved from Sakha to Buryatia
                2 artilleries and 2 infantry moved from Siberia to Amur
                1 transport moved from 20 Sea Zone to 6 Sea Zone
                1 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 infantry and 1 mech_infantry moved from 19 Sea Zone to Jehol
                1 battleship moved from 33 Sea Zone to 35 Sea Zone
                3 bombers moved from 46 Sea Zone to Philippines
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                1 fighter moved from 7 Sea Zone to Japan
                1 transport moved from 20 Sea Zone to 6 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                2 infantry moved from 19 Sea Zone to Jehol
                2 fighters and 2 tactical_bombers moved from Yunnan to French Indo China

    Place Units - Japanese
                3 mech_infantrys placed in Kwangtung
                1 carrier and 1 submarine placed in 6 Sea Zone
                1 fighter, 1 infantry and 1 mech_infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,5
                Japanese collect 53 PUs; end with 53 PUs total


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 cruiser, 3 destroyers, 1 fighter, 1 infantry and 4 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 carrier, 1 destroyer and 2 fighters moved from 101 Sea Zone to 91 Sea Zone
                1 destroyer moved from 26 Sea Zone to 46 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                1 carrier, 1 destroyer and 1 fighter moved from 10 Sea Zone to 26 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 1 cruiser, 3 destroyers, 1 fighter, 1 infantry and 4 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 carrier, 1 destroyer and 2 fighters moved from 101 Sea Zone to 91 Sea Zone
                1 destroyer moved from 26 Sea Zone to 46 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                1 carrier, 1 destroyer and 1 fighter moved from 10 Sea Zone to 26 Sea Zone

    Combat - Americans
                Battle in 91 Sea Zone
                    Americans attack with 1 carrier, 1 destroyer and 2 fighters
                    Germans defend with 1 destroyer and 1 submarine
                        Germans roll dice for 1 submarine in 91 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 carrier, 1 destroyer and 2 fighters in 91 Sea Zone, round 2 :  1/3 hits
                        Germans roll dice for 1 destroyer in 91 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Germans lost in 91 Sea Zone
                        Americans roll dice for 1 carrier, 1 destroyer and 2 fighters in 91 Sea Zone, round 3 :  1/3 hits
                        Germans roll dice for 1 destroyer in 91 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Germans lost in 91 Sea Zone
                    Americans win with 1 carrier, 1 destroyer and 2 fighters remaining. Battle score for attacker is 14
                    Casualties for Germans: 1 destroyer and 1 submarine
                Battle in Borneo
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 artillery and 1 infantry in Borneo, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Borneo, round 2 :  0/1 hits
                        Americans roll dice for 1 artillery and 1 infantry in Borneo, round 3 :  0/2 hits
                        Japanese roll dice for 1 infantry in Borneo, round 3 :  0/1 hits
                        Americans roll dice for 1 artillery and 1 infantry in Borneo, round 4 :  1/2 hits
                        Japanese roll dice for 1 infantry in Borneo, round 4 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Borneo
                    Americans win, taking Borneo from Japanese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in 46 Sea Zone
                    Americans attack with 1 destroyer
                    Japanese defend with 1 submarine
                        Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 submarine in 46 Sea Zone, round 3 :  0/1 hits
                        Americans roll dice for 1 destroyer in 46 Sea Zone, round 3 :  0/1 hits
                        Japanese roll dice for 1 submarine in 46 Sea Zone, round 4 :  0/1 hits
                        Americans roll dice for 1 destroyer in 46 Sea Zone, round 4 :  1/1 hits
                        1 submarine owned by the Japanese lost in 46 Sea Zone
                    Americans win with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine

    Non Combat Move - Americans
                1 infantry and 1 mech_infantry moved from Central United States to Eastern United States

    Place Units - Americans
                1 cruiser, 1 destroyer and 1 submarine placed in 101 Sea Zone
                1 destroyer and 2 submarines placed in 10 Sea Zone
                1 destroyer and 1 submarine placed in 101 Sea Zone
                1 fighter placed in Western United States
                1 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 8 times
                4 was rolled 4 times
                5 was rolled 5 times
                6 was rolled 3 times
            Average roll : 3.667
            Median : 3.500
            Variance : 1.217
            Standard Deviation : 1.103
            Total rolls : 24

    Japanese Combat
                1 was rolled 1 times
                3 was rolled 3 times
                5 was rolled 2 times
            Average roll : 3.333
            Median : 3.000
            Variance : 1.600
            Standard Deviation : 1.265
            Total rolls : 6

    Germans Combat
                3 was rolled 2 times
                5 was rolled 1 times
            Average roll : 3.667
            Median : 3.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Americans Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.800
            Median : 4.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 15


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Shensi to Kweichow
                      Chinese take Kweichow from Japanese
                1 infantry moved from Sikang to Szechwan
                      Chinese take Szechwan from Japanese


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Shensi to Kweichow
                      Chinese take Kweichow from Japanese
                1 infantry moved from Sikang to Szechwan
                      Chinese take Szechwan from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 8 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 8 times
                4 was rolled 4 times
                5 was rolled 5 times
                6 was rolled 3 times
            Average roll : 3.667
            Median : 3.500
            Variance : 1.217
            Standard Deviation : 1.103
            Total rolls : 24

    Japanese Combat
                1 was rolled 1 times
                3 was rolled 3 times
                5 was rolled 2 times
            Average roll : 3.333
            Median : 3.000
            Variance : 1.600
            Standard Deviation : 1.265
            Total rolls : 6

    Germans Combat
                3 was rolled 2 times
                5 was rolled 1 times
            Average roll : 3.667
            Median : 3.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Americans Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.800
            Median : 4.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 15


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from French West Africa: 1 infantry and 1 mech_infantry
                EDIT: Adding units owned by Americans to French Central Africa: 1 infantry
                EDIT: Adding units owned by Americans to French Equatorial Africa: 1 mech_infantry
                EDIT: Turning off Edit Mode
                1 infantry moved from Shan State to Siam
                1 infantry moved from Burma to Shan State
                1 artillery and 1 infantry moved from Burma to Yunnan
                1 artillery and 1 infantry moved from India to Burma
                1 infantry moved from India to West India
                1 cruiser moved from 37 Sea Zone to 35 Sea Zone
                1 submarine moved from 43 Sea Zone to 35 Sea Zone
                2 infantry moved from Anglo Egyptian Sudan to Egypt
                1 transport moved from 70 Sea Zone to 83 Sea Zone

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