13L G40 MrRoboto(allies+6) vs seththenewb(axis)

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - British
                British buy 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 1 PUs;

    Combat Move - British
                1 mech_infantry moved from Normandy Bordeaux to Northern Italy
                      British take Northern Italy from Italians
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                      British take Holland Belgium from Germans

    Combat - British

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 aaGun, 1 artillery and 7 infantry moved from United Kingdom to 110 Sea Zone
                1 aaGun, 1 artillery and 7 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 artillery moved from Alexandria to Egypt
                1 fighter moved from 98 Sea Zone to Gibraltar
                2 battleships, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 2 transports moved from 98 Sea Zone to 81 Sea Zone
                1 tactical_bomber moved from Egypt to 81 Sea Zone

    Place Units - British
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 110 Sea Zone: 2 transports
                EDIT: Adding units owned by Americans to 107 Sea Zone: 2 transports
                EDIT: Turning off Edit Mode
                2 submarines placed in 81 Sea Zone
                1 artillery placed in Egypt
                1 fighter placed in 110 Sea Zone
                2 infantry and 1 mech_infantry placed in United Kingdom

    Turn Complete - British
                British collect 36 PUs; end with 37 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs

    Turn Complete - UK_Pacific

    Production/PUs Summary :

    Germans : 50 / 76
        Russians : 20 / 26
        Japanese : 58 / 68
        Americans : 57 / 77
        Chinese : 9 / 11
        British : 36 / 42
        UK_Pacific : 0 / 0
        Italians : 14 / 9
        ANZAC : 14 / 28
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 armour and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from Southern Italy to Northern Italy
                2 fighters moved from Southern Italy to Northern Italy
                1 fighter moved from Southern Italy to Southern France
                1 infantry moved from France to Southern France
                1 bomber moved from Southern Italy to Tobruk
                1 armour moved from Caucasus to Northwest Persia
                      Italians take Northwest Persia from Russians
                1 armour moved from Northwest Persia to Caucasus

    Combat - Italians
                Battle in Northern Italy
                    Italians attack with 2 fighters and 2 infantry
                    British defend with 1 factory_minor and 1 mech_infantry
                    Italians win, taking Northern Italy from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Southern France
                    Italians attack with 1 fighter and 1 infantry
                    Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians win, taking Southern France from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Tobruk
                    Italians attack with 1 bomber
                    Russians defend with 1 mech_infantry
                    Italians win with 1 bomber remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Italians
                1 bomber moved from Tobruk to Southern Italy
                2 mech_infantrys moved from Southern Italy to Western Germany
                2 fighters moved from Northern Italy to Southern Italy
                1 fighter moved from Southern France to Southern Italy
                1 bomber moved from Western Germany to Southern Italy

    Place Units - Italians
                1 armour and 1 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,6,6,6,4
                Italians collect 18 PUs (3 lost to blockades); end with 18 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 20 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs

  • '19 '18

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Trans-Jordan to Iraq
                2 infantry moved from 110 Sea Zone to Normandy Bordeaux

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 8

    Politics - Germans

    Purchase Units - Germans
                Germans buy 4 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                14 armour, 12 artilleries, 28 infantry, 3 mech_infantrys and 2 tactical_bombers moved from Bryansk to Russia
                1 armour and 3 mech_infantrys moved from Western Ukraine to Russia
                3 bombers, 2 fighters and 1 tactical_bomber moved from Novgorod to Russia
                1 mech_infantry moved from Volgograd to Kazakhstan
                      Germans take Kazakhstan from Russians
                2 infantry moved from Western Germany to Holland Belgium
                4 fighters moved from Western Germany to Holland Belgium

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 4 fighters and 2 infantry
                    British defend with 1 infantry
                    Germans win, taking Holland Belgium from British with 4 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Russia
                    Germans attack with 15 armour, 12 artilleries, 3 bombers, 2 fighters, 28 infantry, 6 mech_infantrys and 3 tactical_bombers
                    Russians defend with 4 aaGuns, 1 airfield, 17 artilleries, 1 factory_major, 1 fighter, 48 infantry and 1 tactical_bomber
                    Germans captures 26PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 11 armour, 3 bombers, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 63
                    Casualties for Germans: 4 armour, 12 artilleries, 1 fighter, 28 infantry and 6 mech_infantrys
                    Casualties for Russians: 4 aaGuns, 17 artilleries, 1 fighter, 48 infantry and 1 tactical_bomber

    Non Combat Move - Germans
                3 bombers moved from Russia to Novgorod
                3 infantry moved from Belarus to Bryansk
                4 fighters moved from Holland Belgium to Western Germany
                1 artillery and 1 infantry moved from Eastern Poland to Baltic States
                2 infantry moved from Eastern Poland to Western Ukraine
                1 tactical_bomber moved from Russia to Caucasus
                1 tactical_bomber moved from Russia to Novgorod
                1 fighter and 1 tactical_bomber moved from Russia to Archangel
                1 armour moved from Western Germany to 113 Sea Zone
                1 armour and 1 transport moved from 113 Sea Zone to 115 Sea Zone
                1 armour moved from 115 Sea Zone to Finland

    Place Units - Germans
                1 artillery and 2 infantry placed in France
                4 armour, 1 fighter and 5 mech_infantrys placed in Western Germany
                1 destroyer placed in 127 Sea Zone
                1 bomber placed in Novgorod
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 115 Sea Zone: 1 transport
                EDIT: Adding units owned by Germans to 115 Sea Zone: 1 transport
                EDIT: Removing units owned by Germans from 127 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 57 PUs; end with 83 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 88 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 93 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 108 PUs


  • Well, Russia’s out of it. Now let’s see if I keep the momentum going here.

    And I was right, triplea made me place a dd which I deleted after accidently nuking the transport at first.

  • '19 '18

    So, you really got Moscow. That’s unfortunate, it was only a ~70% chance.
    I think if I would have held Moscow or if you would have waited another 1 or 2 rounds, I might had a really good shot in that game.

    Well played, though. Congratulation! I will report the game.

    It was a fun game, would you like a rematch? I lust for vengeance!


  • @MrRoboto:

    So, you really got Moscow. That’s unfortunate, it was only a ~70% chance.
    I think if I would have held Moscow or if you would have waited another 1 or 2 rounds, I might had a really good shot in that game.

    Well played, though. Congratulation! I will report the game.

    It was a fun game, would you like a rematch? I lust for vengeance!

    Game’s not over yet. I do agree that I’ve got the upper hand at this point, but I don’t think you have no chance. I’m thinking my odds of getting the win at close to the same odds as I had going into Moscow. And the next couple of rounds would be crucial in determining the outcome. I will however take the win if you don’t with to continue.

  • '19 '18

    Yeah I do have a slight chance, I agree. I wont ever take Germany though, since Germany will make ~90 now every round. I can’t hold the middle East and eventually Egypt will fall. Also, I cant transport a lot of ground units from UK every round. You might even choose to spend  your 105 IPC for navy or Airforce, thus pushing me out of the channel.

    I think I can punish Japan hard now, I suppose I have the upper hand in the PAC. Liberating India might be an option that could be possible.

    But overall, I’m far behind due to Germanys strength. And I don’t want to win because of a hard dicing. So, congratulations sir. You deserve this win. I demand a rematch, though :-)


  • Do you want another shot with the same bid or do you want to rebid?

  • '19 '18

    Well I will still bid until 6. If you’re going lower, go ahead.

    Otherwise, open a new thread with the same bid :-)


  • I will start a new game in the near future. Sub in sz98?

  • '19 '18

    yes, please

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