Scramble?
13L G40 MrRoboto(allies+6) vs seththenewb(axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - British
British buy 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 1 PUs;Combat Move - British
1 mech_infantry moved from Normandy Bordeaux to Northern Italy
British take Northern Italy from Italians
1 infantry moved from Normandy Bordeaux to Holland Belgium
British take Holland Belgium from GermansCombat - British
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 aaGun, 1 artillery and 7 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 1 artillery and 7 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery moved from Alexandria to Egypt
1 fighter moved from 98 Sea Zone to Gibraltar
2 battleships, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 2 transports moved from 98 Sea Zone to 81 Sea Zone
1 tactical_bomber moved from Egypt to 81 Sea ZonePlace Units - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 110 Sea Zone: 2 transports
EDIT: Adding units owned by Americans to 107 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
2 submarines placed in 81 Sea Zone
1 artillery placed in Egypt
1 fighter placed in 110 Sea Zone
2 infantry and 1 mech_infantry placed in United KingdomTurn Complete - British
British collect 36 PUs; end with 37 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUsTurn Complete - UK_Pacific
Production/PUs Summary :
Germans : 50 / 76
Russians : 20 / 26
Japanese : 58 / 68
Americans : 57 / 77
Chinese : 9 / 11
British : 36 / 42
UK_Pacific : 0 / 0
Italians : 14 / 9
ANZAC : 14 / 28
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 armour and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Southern Italy to Northern Italy
2 fighters moved from Southern Italy to Northern Italy
1 fighter moved from Southern Italy to Southern France
1 infantry moved from France to Southern France
1 bomber moved from Southern Italy to Tobruk
1 armour moved from Caucasus to Northwest Persia
Italians take Northwest Persia from Russians
1 armour moved from Northwest Persia to CaucasusCombat - Italians
Battle in Northern Italy
Italians attack with 2 fighters and 2 infantry
British defend with 1 factory_minor and 1 mech_infantry
Italians win, taking Northern Italy from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Southern France
Italians attack with 1 fighter and 1 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Tobruk
Italians attack with 1 bomber
Russians defend with 1 mech_infantry
Italians win with 1 bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantryNon Combat Move - Italians
1 bomber moved from Tobruk to Southern Italy
2 mech_infantrys moved from Southern Italy to Western Germany
2 fighters moved from Northern Italy to Southern Italy
1 fighter moved from Southern France to Southern Italy
1 bomber moved from Western Germany to Southern ItalyPlace Units - Italians
1 armour and 1 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,6,6,6,4
Italians collect 18 PUs (3 lost to blockades); end with 18 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Combat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to Iraq
2 infantry moved from 110 Sea Zone to Normandy BordeauxTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Politics - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 artillery, 1 bomber, 1 fighter, 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
14 armour, 12 artilleries, 28 infantry, 3 mech_infantrys and 2 tactical_bombers moved from Bryansk to Russia
1 armour and 3 mech_infantrys moved from Western Ukraine to Russia
3 bombers, 2 fighters and 1 tactical_bomber moved from Novgorod to Russia
1 mech_infantry moved from Volgograd to Kazakhstan
Germans take Kazakhstan from Russians
2 infantry moved from Western Germany to Holland Belgium
4 fighters moved from Western Germany to Holland BelgiumCombat - Germans
Battle in Holland Belgium
Germans attack with 4 fighters and 2 infantry
British defend with 1 infantry
Germans win, taking Holland Belgium from British with 4 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Russia
Germans attack with 15 armour, 12 artilleries, 3 bombers, 2 fighters, 28 infantry, 6 mech_infantrys and 3 tactical_bombers
Russians defend with 4 aaGuns, 1 airfield, 17 artilleries, 1 factory_major, 1 fighter, 48 infantry and 1 tactical_bomber
Germans captures 26PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 11 armour, 3 bombers, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 63
Casualties for Germans: 4 armour, 12 artilleries, 1 fighter, 28 infantry and 6 mech_infantrys
Casualties for Russians: 4 aaGuns, 17 artilleries, 1 fighter, 48 infantry and 1 tactical_bomberNon Combat Move - Germans
3 bombers moved from Russia to Novgorod
3 infantry moved from Belarus to Bryansk
4 fighters moved from Holland Belgium to Western Germany
1 artillery and 1 infantry moved from Eastern Poland to Baltic States
2 infantry moved from Eastern Poland to Western Ukraine
1 tactical_bomber moved from Russia to Caucasus
1 tactical_bomber moved from Russia to Novgorod
1 fighter and 1 tactical_bomber moved from Russia to Archangel
1 armour moved from Western Germany to 113 Sea Zone
1 armour and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 armour moved from 115 Sea Zone to FinlandPlace Units - Germans
1 artillery and 2 infantry placed in France
4 armour, 1 fighter and 5 mech_infantrys placed in Western Germany
1 destroyer placed in 127 Sea Zone
1 bomber placed in Novgorod
Turning on Edit Mode
EDIT: Removing units owned by Germans from 115 Sea Zone: 1 transport
EDIT: Adding units owned by Germans to 115 Sea Zone: 1 transport
EDIT: Removing units owned by Germans from 127 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 57 PUs; end with 83 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 108 PUs -
Well, Russia’s out of it. Now let’s see if I keep the momentum going here.
And I was right, triplea made me place a dd which I deleted after accidently nuking the transport at first.
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So, you really got Moscow. That’s unfortunate, it was only a ~70% chance.
I think if I would have held Moscow or if you would have waited another 1 or 2 rounds, I might had a really good shot in that game.Well played, though. Congratulation! I will report the game.
It was a fun game, would you like a rematch? I lust for vengeance!
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So, you really got Moscow. That’s unfortunate, it was only a ~70% chance.
I think if I would have held Moscow or if you would have waited another 1 or 2 rounds, I might had a really good shot in that game.Well played, though. Congratulation! I will report the game.
It was a fun game, would you like a rematch? I lust for vengeance!
Game’s not over yet. I do agree that I’ve got the upper hand at this point, but I don’t think you have no chance. I’m thinking my odds of getting the win at close to the same odds as I had going into Moscow. And the next couple of rounds would be crucial in determining the outcome. I will however take the win if you don’t with to continue.
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Yeah I do have a slight chance, I agree. I wont ever take Germany though, since Germany will make ~90 now every round. I can’t hold the middle East and eventually Egypt will fall. Also, I cant transport a lot of ground units from UK every round. You might even choose to spend your 105 IPC for navy or Airforce, thus pushing me out of the channel.
I think I can punish Japan hard now, I suppose I have the upper hand in the PAC. Liberating India might be an option that could be possible.
But overall, I’m far behind due to Germanys strength. And I don’t want to win because of a hard dicing. So, congratulations sir. You deserve this win. I demand a rematch, though :-)
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Do you want another shot with the same bid or do you want to rebid?
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Well I will still bid until 6. If you’re going lower, go ahead.
Otherwise, open a new thread with the same bid :-)
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I will start a new game in the near future. Sub in sz98?
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yes, please





