13L G40NT RGP44 (allies+6) vs Seththenewb (axis)


  • no intercept

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - British
                British buy 1 artillery, 1 fighter, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 bombers moved from Iraq to Egypt
                1 tactical_bomber moved from Iraq to Egypt
                1 fighter moved from 81 Sea Zone to Egypt
                2 infantry moved from India to Burma
                1 fighter moved from India to Burma

    Combat - British
                Battle in Burma
                    British attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter and 2 infantry in Burma, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Burma, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Burma
                    British win, taking Burma from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Air Battle in Egypt
                    British attacks with 4 units heading to Egypt
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Egypt
                        AA fire in Egypt :  1/3 hits
                    1 tactical_bomber killed by AA
                    Bombing raid in Egypt rolls: 8 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Egypt rolls: 3 and causes: 3 damage to unit: airfield
                    Bombing raid in Egypt causes 9 damage total.  Damaged units is as follows: factory_minor = 6, airfield = 3
                Cleaning up after air battles

    Non Combat Move - British
                1 armour and 1 infantry moved from Quebec to 106 Sea Zone
                1 armour, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 aaGun and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 destroyer moved from 89 Sea Zone to 91 Sea Zone
                1 cruiser and 1 destroyer moved from 80 Sea Zone to 76 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 1 tactical_bomber and 1 transport moved from 81 Sea Zone to 76 Sea Zone
                1 fighter moved from Egypt to 76 Sea Zone
                1 tactical_bomber moved from 76 Sea Zone to Anglo Egyptian Sudan
                2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
                1 fighter moved from Burma to India
                1 infantry moved from Persia to Iraq
                1 mech_infantry moved from Persia to Iraq
                2 bombers moved from Egypt to Iraq

    Place Units - British
                1 artillery and 2 infantry placed in Persia
                2 mech_infantrys placed in Union of South Africa
                1 fighter placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,4,6,4,4
                British collect 27 PUs (1 lost to blockades); end with 27 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 2 infantry

    Territory Summary for British, UK_Pacific :

    Burma : 2 infantry
        India : 3 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour, 20 infantry and 1 mech_infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 airfield, 1 armour, 1 harbour and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry and 2 mech_infantrys
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 14 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 1 armour, 1 artillery, 2 infantry, 4 mech_infantrys and 1 tactical_bomber
        76 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 transport
        106 Sea Zone : 1 flag
        Iraq : 2 bombers, 4 infantry and 1 mech_infantry
        71 Sea Zone : 1 transport
        Persia : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
        91 Sea Zone : 2 destroyers and 2 transports

    Production/PUs Summary :

    Germans : 52 / 64
        Russians : 25 / 34
        Japanese : 60 / 66
        Americans : 52 / 72
        Chinese : 4 / 4
        British : 28 / 27
        UK_Pacific : 6 / 6
        Italians : 17 / 27
        ANZAC : 12 / 17
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Italians
                Italians repair 6 damage on 6 factory_minors; Remaining resources: 21 PUs;
                Italians buy 1 carrier and 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 armour moved from Egypt to Trans-Jordan
                      Italians take Trans-Jordan from British
                1 armour moved from Trans-Jordan to Egypt


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - Italians
                Italians repair 6 damage on 6 factory_minors; Remaining resources: 21 PUs;
                Italians buy 1 carrier and 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 armour moved from Egypt to Trans-Jordan
                      Italians take Trans-Jordan from British
                1 armour moved from Trans-Jordan to Egypt

    Combat - Italians

    Non Combat Move - Italians
                2 armour moved from Belarus to Bryansk
                1 battleship, 2 cruisers, 2 destroyers and 5 transports moved from 98 Sea Zone to 95 Sea Zone
                2 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 carrier placed in 95 Sea Zone
                1 infantry placed in Egypt

    Turn Complete - Italians
                Italians collect 18 PUs; end with 20 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 2 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java

    Combat - ANZAC
                Battle in Malaya
                Battle in Java
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 :  2/2 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 :  1/2 hits
                        1 infantry owned by the ANZAC , 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Java
                    ANZAC win, taking Malaya from Japanese, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 transport placed in 54 Sea Zone
                1 fighter placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 16 PUs; end with 16 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs

    Territory Summary for ANZAC :

    Malaya : 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 1 armour, 3 artilleries, 1 factory_minor, 3 fighters, 1 harbour and 3 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor and 1 harbour
        New Guinea : 1 infantry
        Java : 1 flag, 1 artillery
        Dutch New Guinea : 1 flag
        42 Sea Zone : 1 transport
        37 Sea Zone : 1 transport
        54 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 transport
        Iraq : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 52 / 64
        Russians : 25 / 34
        Japanese : 53 / 66
        Americans : 52 / 72
        Chinese : 4 / 4
        British : 27 / 27
        UK_Pacific : 9 / 6
        Italians : 18 / 30
        ANZAC : 16 / 26
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 1 fighter and 2 infantry
        Morocco : 1 infantry
        Tunisia : 1 infantry
        Libya : 1 flag
        80 Sea Zone : 1 destroyer
        Iraq : 1 infantry

    Production/PUs Summary :

    Germans : 52 / 64
        Russians : 25 / 34
        Japanese : 53 / 66
        Americans : 52 / 72
        Chinese : 4 / 4
        British : 27 / 27
        UK_Pacific : 9 / 6
        Italians : 18 / 30
        ANZAC : 16 / 26
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Politics - Germans

    Purchase Units - Germans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Germans buy 2 armour, 1 artillery, 1 fighter, 9 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry and 1 mech_infantry moved from Ukraine to Rostov
                3 bombers moved from Novgorod to Russia
                1 fighter moved from Belarus to Russia
                1 infantry moved from Belarus to Smolensk
                1 fighter moved from Belarus to Rostov
                1 fighter and 2 tactical_bombers moved from Novgorod to Smolensk


  • intercept Moscow?

  • '15

    no


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Politics - Germans

    Purchase Units - Germans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Germans buy 2 armour, 1 artillery, 1 fighter, 9 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry and 1 mech_infantry moved from Ukraine to Rostov
                3 bombers moved from Novgorod to Russia
                1 fighter moved from Belarus to Russia
                1 infantry moved from Belarus to Smolensk
                1 fighter moved from Belarus to Rostov
                1 fighter and 2 tactical_bombers moved from Novgorod to Smolensk

    Combat - Germans
                Air Battle in Russia
                    Germans attacks with 4 units heading to Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                    Bombing raid in Russia rolls: 4,4,7 and causes: 13 damage to unit: factory_major
                    Bombing raid in Russia causes 13 damage total.
                Battle in Rostov
                    Germans attack with 1 fighter, 1 infantry and 1 mech_infantry
                    Russians defend with 1 infantry
                    Germans win, taking Rostov from Russians with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Germans attack with 1 fighter, 1 infantry and 2 tactical_bombers
                    Russians defend with 1 infantry
                    Germans win, taking Smolensk from Russians with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Cleaning up after air battles

    Non Combat Move - Germans
                3 aaGuns, 2 armour, 9 artilleries and 20 infantry moved from Belarus to Bryansk
                3 armour, 1 artillery, 6 infantry and 4 mech_infantrys moved from Western Ukraine to Bryansk
                6 armour and 1 mech_infantry moved from Ukraine to Bryansk
                1 infantry moved from Novgorod to Archangel
                1 artillery and 1 infantry moved from Novgorod to Belarus
                4 artilleries and 4 infantry moved from Eastern Poland to Western Ukraine
                3 bombers moved from Russia to Novgorod
                2 infantry moved from Western Germany to France
                2 armour and 1 mech_infantry moved from Poland to Belarus
                2 artilleries and 8 infantry moved from Poland to Eastern Poland
                2 armour and 1 mech_infantry moved from Germany to Eastern Poland
                1 artillery and 3 infantry moved from Norway to Finland
                1 cruiser and 1 destroyer moved from 113 Sea Zone to 115 Sea Zone
                1 artillery and 1 infantry moved from Germany to 113 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
                1 artillery and 1 infantry moved from 115 Sea Zone to Finland
                1 artillery and 2 infantry moved from Germany to Poland
                1 fighter moved from Rostov to Bryansk
                1 fighter moved from Russia to Bryansk
                1 fighter and 2 tactical_bombers moved from Smolensk to Novgorod
                1 fighter and 1 tactical_bomber moved from Egypt to Southern Italy
                1 fighter and 1 tactical_bomber moved from Egypt to 95 Sea Zone
                1 fighter moved from Western Germany to Southern Italy

    Place Units - Germans
                1 transport placed in 115 Sea Zone
                1 artillery and 1 infantry placed in Novgorod
                Germans undo move 2.
                2 infantry placed in Novgorod
                1 artillery and 2 infantry placed in France
                3 infantry placed in Ukraine
                2 armour, 1 fighter, 2 infantry and 1 mech_infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,5
                Germans collect 55 PUs; end with 55 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Russians
                Russians repair 14 damage on 14 factory_majors; Remaining resources: 20 PUs;
                Russians buy 1 armour, 2 infantry and 1 mech_infantry; Remaining resources: 4 PUs;

    Combat Move - Russians
                1 armour moved from Iraq to Trans-Jordan
                      British take Trans-Jordan from Italians
                1 armour moved from Trans-Jordan to Iraq
                1 infantry moved from 76 Sea Zone to Italian Somaliland
                2 mech_infantrys moved from Samara to Rostov
                1 fighter moved from Russia to Archangel
                2 infantry moved from Vologda to Archangel
                1 fighter and 1 tactical_bomber moved from Russia to Rostov
                1 fighter moved from Russia to Rostov

    Combat - Russians
                Battle in Archangel
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Archangel, round 2 :  0/3 hits
                        Germans roll dice for 1 infantry in Archangel, round 2 :  0/1 hits
                        Russians roll dice for 1 fighter and 2 infantry in Archangel, round 3 :  1/3 hits
                        Germans roll dice for 1 infantry in Archangel, round 3 :  0/1 hits
                        1 infantry owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Italian Somaliland
                Battle in Rostov
                    Russians attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
                    Germans defend with 1 infantry and 1 mech_infantry
                        Russians roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Rostov, round 2 :  3/5 hits
                        Germans roll dice for 1 infantry and 1 mech_infantry in Rostov, round 2 :  2/2 hits
                        1 infantry owned by the Germans , 2 mech_infantrys owned by the Russians and 1 mech_infantry owned by the Germans lost in Rostov
                    Russians win, taking Italian Somaliland from Italians with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 infantry and 1 mech_infantry
                    Casualties for Russians: 2 mech_infantrys

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Rostov to Russia
                1 fighter moved from Archangel to Russia
                1 infantry moved from Vologda to Nenetsia
                1 infantry moved from Russia to Tambov
                2 mech_infantrys moved from Samara to Kazakhstan
                1 mech_infantry moved from Russia to Kazakhstan
                3 infantry moved from Samara to Russia
                2 aaGuns moved from Samara to Russia
                2 infantry moved from Vologda to Novosibirsk
                6 infantry moved from Vologda to Russia

    Place Units - Russians
                1 armour, 2 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 23 PUs; end with 27 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 32 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 35 PUs

    Territory Summary for Russians :

    Kazakhstan : 3 infantry and 3 mech_infantrys
        Italian Somaliland : 1 flag, 1 infantry
        Nenetsia : 1 infantry
        Archangel : 2 infantry
        Russia : 6 aaGuns, 1 airfield, 2 armour, 18 artilleries, 1 factory_major, 3 fighters, 38 infantry, 3 mech_infantrys and 1 tactical_bomber
        Tambov : 1 infantry
        Novosibirsk : 2 infantry
        Vologda : 1 infantry
        Volgograd : 1 factory_minor
        Samara : 2 infantry
        Iraq : 1 armour
        Eastern Persia : 1 flag
        Northwest Persia : 1 flag
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 54 / 65
        Russians : 23 / 35
        Japanese : 53 / 66
        Americans : 52 / 72
        Chinese : 4 / 4
        British : 28 / 27
        UK_Pacific : 9 / 6
        Italians : 17 / 30
        ANZAC : 16 / 26
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 bomber, 2 destroyers, 4 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery and 3 infantry moved from Shan State to Burma
                3 artilleries and 8 infantry moved from Yunnan to Burma
                1 armour and 5 mech_infantrys moved from Kweichow to Burma
                2 armour and 2 mech_infantrys moved from Szechwan to Burma
                1 fighter and 1 tactical_bomber moved from Hopei to Sikang
                1 infantry moved from Szechwan to Sikang
                1 fighter and 1 tactical_bomber moved from French Indo China to Burma
                1 fighter and 1 tactical_bomber moved from French Indo China to Malaya
                1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
                2 fighters moved from French Indo China to Malaya
                1 fighter moved from 35 Sea Zone to 37 Sea Zone
                2 infantry moved from Philippines to 35 Sea Zone
                2 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to Malaya
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java

    Combat - Japanese
                Battle in 42 Sea Zone
                    Japanese attack with 1 tactical_bomber and 1 transport
                    ANZAC defend with 1 transport
                    Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 37 Sea Zone
                    Japanese attack with 1 fighter and 1 transport
                    ANZAC defend with 1 transport
                    Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Java
                    Japanese attack with 1 artillery and 1 infantry
                    ANZAC defend with 1 artillery
                    Japanese win, taking Java from ANZAC with 1 artillery remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 artillery
                Battle in Malaya
                    Japanese attack with 3 fighters, 2 infantry and 1 tactical_bomber
                    ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
                    Japanese win, taking Malaya from UK_Pacific with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Burma
                    Japanese attack with 3 armour, 4 artilleries, 1 fighter, 11 infantry, 7 mech_infantrys and 1 tactical_bomber
                    British defend with 2 infantry
                    Japanese win, taking Burma from UK_Pacific with 3 armour, 4 artilleries, 1 fighter, 10 infantry, 7 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 2 infantry
                Battle in Sikang
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Sikang from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Sikang to Yunnan
                1 aaGun moved from Yunnan to Burma
                3 infantry moved from French Indo China to Shan State
                1 fighter and 1 tactical_bomber moved from Burma to Shan State
                1 fighter and 1 tactical_bomber moved from Malaya to Shan State
                2 fighters moved from Malaya to Shan State
                1 carrier, 3 destroyers and 1 fighter moved from 6 Sea Zone to 35 Sea Zone
                1 destroyer moved from 35 Sea Zone to 56 Sea Zone
                1 destroyer moved from 35 Sea Zone to 46 Sea Zone
                2 infantry moved from Philippines to 35 Sea Zone
                1 armour and 2 mech_infantrys moved from Shantung to Hunan
                1 destroyer moved from 35 Sea Zone to 55 Sea Zone
                1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 2 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
                1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 2 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
                1 fighter moved from 37 Sea Zone to 42 Sea Zone
                1 carrier moved from 42 Sea Zone to 37 Sea Zone
                1 fighter moved from 35 Sea Zone to 37 Sea Zone
                1 fighter moved from Shan State to 37 Sea Zone
                1 carrier, 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone
                2 infantry moved from 42 Sea Zone to Java

    Place Units - Japanese
                1 transport placed in 36 Sea Zone
                2 infantry placed in French Indo China
                3 mech_infantrys placed in Shantung
                2 destroyers and 1 transport placed in 6 Sea Zone
                1 bomber and 2 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 62 PUs; end with 62 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 2 artilleries, 3 fighters, 1 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                3 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
                3 infantry, 1 mech_infantry and 2 transports moved from 54 Sea Zone to 47 Sea Zone
                3 infantry, 1 mech_infantry and 2 transports moved from 47 Sea Zone to 33 Sea Zone
                3 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
                1 battleship and 2 cruisers moved from 54 Sea Zone to 47 Sea Zone
                1 battleship and 2 cruisers moved from 47 Sea Zone to 33 Sea Zone
                1 submarine moved from 54 Sea Zone to 46 Sea Zone
                1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
                1 fighter moved from 54 Sea Zone to 46 Sea Zone
                1 bomber moved from Queensland to 55 Sea Zone
                3 fighters moved from 54 Sea Zone to 55 Sea Zone
                1 fighter moved from 54 Sea Zone to 46 Sea Zone
                1 fighter and 1 tactical_bomber moved from 46 Sea Zone to Caroline Islands

    Combat - Americans
                Battle in Caroline Islands
                    Americans attack with 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                        AA fire in Caroline Islands :  0/2 hits
                        Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 :  2/3 hits
                        Americans roll dice for 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Caroline Islands, round 2 :  1/6 hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 :  0/2 hits
                        2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                    Americans win, taking Caroline Islands from Japanese with 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
                    Casualties for Japanese: 1 aaGun and 2 infantry
                Battle in Normandy Bordeaux
                Battle in 46 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 46 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 fighters in 46 Sea Zone, round 2 :  2/2 hits
                        Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 46 Sea Zone
                    Americans win, taking Normandy Bordeaux from Germans with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 55 Sea Zone
                    Americans attack with 1 bomber and 3 fighters
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 bomber and 3 fighters in 55 Sea Zone, round 2 :  2/4 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 55 Sea Zone
                    Americans win with 1 bomber and 3 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 bomber moved from 55 Sea Zone to Queensland
                4 carriers moved from 54 Sea Zone to 33 Sea Zone
                5 submarines moved from 54 Sea Zone to 33 Sea Zone
                2 fighters moved from 46 Sea Zone to 33 Sea Zone
                1 fighter and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
                4 destroyers moved from 54 Sea Zone to 33 Sea Zone
                3 fighters moved from 55 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                1 destroyer and 1 submarine moved from 30 Sea Zone to 33 Sea Zone
                1 aaGun moved from Western United States to 10 Sea Zone
                1 aaGun, 1 carrier, 2 destroyers, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 aaGun moved from 26 Sea Zone to Hawaiian Islands
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone
                1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 aaGun moved from 91 Sea Zone to Gibraltar
                2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 2 submarines and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
                2 transports moved from 91 Sea Zone to 101 Sea Zone
                1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                1 bomber moved from United Kingdom to Gibraltar

    Place Units - Americans
                1 artillery and 1 infantry placed in Eastern United States
                1 artillery and 3 fighters placed in Western United States
                3 submarines and 1 transport placed in 10 Sea Zone
                1 submarine placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 54 PUs; end with 54 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour, 4 infantry and 1 mech_infantry
        Queensland : 1 bomber
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 artillery, 1 factory_major, 3 fighters and 1 harbour
        Hawaiian Islands : 2 aaGuns, 1 airfield, 1 harbour and 1 infantry
        Midway : 1 airfield
        43 Sea Zone : 1 flag
        46 Sea Zone : 1 submarine
        33 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 5 destroyers, 6 fighters, 6 submarines, 1 tactical_bomber and 3 transports
        26 Sea Zone : 1 carrier, 2 destroyers, 3 submarines and 1 transport
        10 Sea Zone : 3 submarines and 1 transport
        55 Sea Zone : 1 destroyer
        Central United States : 1 factory_major
        Eastern United States : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
        Gibraltar : 1 aaGun, 2 artilleries, 1 bomber, 3 infantry and 2 mech_infantrys
        Morocco : 1 infantry and 1 mech_infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        101 Sea Zone : 1 submarine and 2 transports
        Brazil : 1 flag
        91 Sea Zone : 1 submarine and 1 transport
        110 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 2 submarines, 1 tactical_bomber and 2 transports

    Production/PUs Summary :

    Germans : 52 / 65
        Russians : 23 / 35
        Japanese : 62 / 67
        Americans : 54 / 74
        Chinese : 3 / 4
        British : 28 / 27
        UK_Pacific : 5 / 6
        Italians : 17 / 30
        ANZAC : 12 / 26
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Kansu to Shensi
                      Chinese take Shensi from Japanese
                2 infantry moved from Tsinghai to Sikang
                1 fighter moved from Tsinghai to Sikang

    Combat - Chinese
                Battle in Sikang
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 :  1/3 hits
                        Japanese roll dice for 1 infantry in Sikang, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Sikang
                    Chinese win, taking Sikang from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Sikang to Tsinghai
                12 infantry moved from Tsinghai to Shensi
                1 infantry moved from Tsinghai to Shensi
                1 infantry moved from Tsinghai to Shensi

    Place Units - Chinese
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 6 PUs total

    Territory Summary for Chinese :

    Shensi : 15 infantry
        Tsinghai : 1 fighter and 1 infantry
        Sikang : 2 infantry

    Production/PUs Summary :

    Germans : 52 / 65
        Russians : 23 / 35
        Japanese : 60 / 67
        Americans : 54 / 74
        Chinese : 5 / 6
        British : 28 / 27
        UK_Pacific : 5 / 6
        Italians : 17 / 30
        ANZAC : 12 / 26
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '15

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Combat Move - British
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
                1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
                1 mech_infantry moved from Iraq to Egypt
                2 bombers moved from Iraq to Egypt
                1 fighter moved from 76 Sea Zone to Egypt
                1 battleship, 2 cruisers and 2 destroyers moved from 76 Sea Zone to 81 Sea Zone
                1 transport moved from 76 Sea Zone to 81 Sea Zone
                1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
                1 infantry moved from 81 Sea Zone to Egypt
                4 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
                1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 armour moved from Anglo Egyptian Sudan to Egypt
                1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium

  • '15

    scramble Egypt?


  • No thanks

  • '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - British
                British buy 1 armour, 2 artilleries, 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
                1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
                1 mech_infantry moved from Iraq to Egypt
                2 bombers moved from Iraq to Egypt
                1 fighter moved from 76 Sea Zone to Egypt
                1 battleship, 2 cruisers and 2 destroyers moved from 76 Sea Zone to 81 Sea Zone
                1 transport moved from 76 Sea Zone to 81 Sea Zone
                1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
                1 infantry moved from 81 Sea Zone to Egypt
                4 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
                1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 armour moved from Anglo Egyptian Sudan to Egypt
                1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium

    Combat - British
                Battle in Holland Belgium
                Battle in Egypt
                    British attack with 1 armour, 2 artilleries, 2 bombers, 1 fighter, 3 infantry, 5 mech_infantrys and 1 tactical_bomber
                    Germans defend with 1 fighter; Italians defend with 3 aaGuns, 1 airfield, 2 armour, 1 artillery, 1 factory_minor, 1 harbour and 8 infantry
                        AA fire in Egypt :  1/4 hits
                        1 fighter owned by the British lost in Egypt
                        British roll dice for 1 battleship and 2 cruisers in Egypt, round 2 :  0/3 hits
                        British roll dice for 1 armour, 2 artilleries, 2 bombers, 3 infantry, 5 mech_infantrys and 1 tactical_bomber in Egypt, round 2 :  5/14 hits
                        Italians roll dice for 3 aaGuns, 2 armour, 1 artillery, 1 fighter and 8 infantry in Egypt, round 2 :  8/12 hits
                        3 infantry owned by the British , 3 aaGuns owned by the Italians , 5 mech_infantrys owned by the British and 2 infantry owned by the Italians lost in Egypt
                    1 armour and 1 artillery retreated to Anglo Egyptian Sudan
                        British roll dice for 1 artillery in Egypt, round 3 :  0/1 hits
                        Italians roll dice for 2 armour, 1 artillery, 1 fighter and 6 infantry in Egypt, round 3 :  5/10 hits
                        1 artillery owned by the British lost in Egypt
                    Italians win, taking Holland Belgium from Germans with 2 armour, 1 artillery, 1 fighter and 6 infantry remaining. Battle score for attacker is -22
                    Casualties for British: 1 artillery, 1 fighter, 3 infantry and 5 mech_infantrys
                    Casualties for Italians: 3 aaGuns and 2 infantry

    Non Combat Move - British
                2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 fighter moved from Union of South Africa to 81 Sea Zone
                2 infantry moved from Persia to Iraq
                1 artillery moved from Persia to Iraq
                1 tactical_bomber moved from Egypt to 81 Sea Zone
                2 bombers moved from Egypt to Iraq
                1 armour moved from Gibraltar to 91 Sea Zone
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 armour, 2 destroyers, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 armour and 1 infantry moved from 110 Sea Zone to United Kingdom
                1 aaGun and 3 infantry moved from United Kingdom to 110 Sea Zone
                1 carrier moved from 76 Sea Zone to 81 Sea Zone

    Place Units - British
                1 fighter placed in United Kingdom
                2 artilleries and 1 infantry placed in Persia
                1 armour placed in Union of South Africa
                Turning on Edit Mode
                EDIT: Adding units owned by British to Anglo Egyptian Sudan: 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs total

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 5 PUs total
                Some Units in India change ownership: 2 infantry

    Territory Summary for British, UK_Pacific :

    India : 3 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour, 22 infantry and 1 mech_infantry
        Belgian Congo : 2 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 airfield and 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 armour, 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 4 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 fighter, 1 harbour, 11 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 1 armour, 1 artillery and 1 infantry
        Holland Belgium : 1 flag, 1 infantry
        106 Sea Zone : 1 flag
        Iraq : 1 artillery, 2 bombers and 6 infantry
        81 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports
        Persia : 1 flag, 2 artilleries, 1 factory_minor and 1 infantry
        110 Sea Zone : 1 aaGun, 2 destroyers, 3 infantry and 2 transports

    Production/PUs Summary :

    Germans : 49 / 65
        Russians : 23 / 35
        Japanese : 60 / 67
        Americans : 54 / 74
        Chinese : 5 / 6
        British : 31 / 31
        UK_Pacific : 5 / 5
        Italians : 17 / 30
        ANZAC : 12 / 26
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '15

    well that was ridiculous, I did make one edit, after the 1st round debacle in Egypt I was obviously retreating but I accidentally left one of the amphibiously landed units as a non-casualty which forced him to attack Egypt solo which I obviously didn’t want (I think it was an Art) I put an INF back in AE because I had to take the Art as a casualty since he was amphibious, hope that is clear and OK.


  • @rgp44:

    well that was ridiculous, I did make one edit, after the 1st round debacle in Egypt I was obviously retreating but I accidentally left one of the amphibiously landed units as a non-casualty which forced him to attack Egypt solo which I obviously didn’t want (I think it was an Art) I put an INF back in AE because I had to take the Art as a casualty since he was amphibious, hope that is clear and OK.

    It might’ve been ridiculous, but it makes up for the ridiculousness of your rd5 attack on Egypt where you ended up +37 over expected results. So no complaints  :wink:

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