@simon33 edited purchase – swaped 2 arts for 2 mechs in kiangsu – there was no combat
13L G40NT RGP44 (allies+6) vs Seththenewb (axis)
-
no intercept
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - British
British buy 1 artillery, 1 fighter, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
2 bombers moved from Iraq to Egypt
1 tactical_bomber moved from Iraq to Egypt
1 fighter moved from 81 Sea Zone to Egypt
2 infantry moved from India to Burma
1 fighter moved from India to BurmaCombat - British
Battle in Burma
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 2 infantry in Burma, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Air Battle in Egypt
British attacks with 4 units heading to Egypt
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Egypt
AA fire in Egypt : 1/3 hits
1 tactical_bomber killed by AA
Bombing raid in Egypt rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Egypt rolls: 3 and causes: 3 damage to unit: airfield
Bombing raid in Egypt causes 9 damage total. Damaged units is as follows: factory_minor = 6, airfield = 3
Cleaning up after air battlesNon Combat Move - British
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
1 aaGun and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 89 Sea Zone to 91 Sea Zone
1 cruiser and 1 destroyer moved from 80 Sea Zone to 76 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 1 tactical_bomber and 1 transport moved from 81 Sea Zone to 76 Sea Zone
1 fighter moved from Egypt to 76 Sea Zone
1 tactical_bomber moved from 76 Sea Zone to Anglo Egyptian Sudan
2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
1 fighter moved from Burma to India
1 infantry moved from Persia to Iraq
1 mech_infantry moved from Persia to Iraq
2 bombers moved from Egypt to IraqPlace Units - British
1 artillery and 2 infantry placed in Persia
2 mech_infantrys placed in Union of South Africa
1 fighter placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,4,6,4,4
British collect 27 PUs (1 lost to blockades); end with 27 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantryTerritory Summary for British, UK_Pacific :
Burma : 2 infantry
India : 3 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour, 20 infantry and 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield, 1 armour, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry and 2 mech_infantrys
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 14 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 armour, 1 artillery, 2 infantry, 4 mech_infantrys and 1 tactical_bomber
76 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 transport
106 Sea Zone : 1 flag
Iraq : 2 bombers, 4 infantry and 1 mech_infantry
71 Sea Zone : 1 transport
Persia : 1 flag, 1 artillery, 1 factory_minor and 2 infantry
91 Sea Zone : 2 destroyers and 2 transportsProduction/PUs Summary :
Germans : 52 / 64
Russians : 25 / 34
Japanese : 60 / 66
Americans : 52 / 72
Chinese : 4 / 4
British : 28 / 27
UK_Pacific : 6 / 6
Italians : 17 / 27
ANZAC : 12 / 17
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Italians
Italians repair 6 damage on 6 factory_minors; Remaining resources: 21 PUs;
Italians buy 1 carrier and 1 infantry; Remaining resources: 2 PUs;Combat Move - Italians
1 armour moved from Egypt to Trans-Jordan
Italians take Trans-Jordan from British
1 armour moved from Trans-Jordan to Egypt -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Italians
Italians repair 6 damage on 6 factory_minors; Remaining resources: 21 PUs;
Italians buy 1 carrier and 1 infantry; Remaining resources: 2 PUs;Combat Move - Italians
1 armour moved from Egypt to Trans-Jordan
Italians take Trans-Jordan from British
1 armour moved from Trans-Jordan to EgyptCombat - Italians
Non Combat Move - Italians
2 armour moved from Belarus to Bryansk
1 battleship, 2 cruisers, 2 destroyers and 5 transports moved from 98 Sea Zone to 95 Sea Zone
2 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
1 carrier placed in 95 Sea Zone
1 infantry placed in EgyptTurn Complete - Italians
Italians collect 18 PUs; end with 20 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 2 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in Malaya
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 2/2 hits
Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits
1 infantry owned by the ANZAC , 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Java
ANZAC win, taking Malaya from Japanese, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for ANZAC: 1 infantryNon Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 54 Sea Zone
1 fighter placed in QueenslandTurn Complete - ANZAC
ANZAC collect 16 PUs; end with 16 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUsTerritory Summary for ANZAC :
Malaya : 1 infantry
Queensland : 2 aaGuns, 1 airfield, 1 armour, 3 artilleries, 1 factory_minor, 3 fighters, 1 harbour and 3 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor and 1 harbour
New Guinea : 1 infantry
Java : 1 flag, 1 artillery
Dutch New Guinea : 1 flag
42 Sea Zone : 1 transport
37 Sea Zone : 1 transport
54 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 transport
Iraq : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 52 / 64
Russians : 25 / 34
Japanese : 53 / 66
Americans : 52 / 72
Chinese : 4 / 4
British : 27 / 27
UK_Pacific : 9 / 6
Italians : 18 / 30
ANZAC : 16 / 26
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Combat Move - French
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
United Kingdom : 1 fighter and 2 infantry
Morocco : 1 infantry
Tunisia : 1 infantry
Libya : 1 flag
80 Sea Zone : 1 destroyer
Iraq : 1 infantryProduction/PUs Summary :
Germans : 52 / 64
Russians : 25 / 34
Japanese : 53 / 66
Americans : 52 / 72
Chinese : 4 / 4
British : 27 / 27
UK_Pacific : 9 / 6
Italians : 18 / 30
ANZAC : 16 / 26
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Politics - Germans
Purchase Units - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Germans buy 2 armour, 1 artillery, 1 fighter, 9 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry and 1 mech_infantry moved from Ukraine to Rostov
3 bombers moved from Novgorod to Russia
1 fighter moved from Belarus to Russia
1 infantry moved from Belarus to Smolensk
1 fighter moved from Belarus to Rostov
1 fighter and 2 tactical_bombers moved from Novgorod to Smolensk -
intercept Moscow?
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no
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Politics - Germans
Purchase Units - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Germans buy 2 armour, 1 artillery, 1 fighter, 9 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry and 1 mech_infantry moved from Ukraine to Rostov
3 bombers moved from Novgorod to Russia
1 fighter moved from Belarus to Russia
1 infantry moved from Belarus to Smolensk
1 fighter moved from Belarus to Rostov
1 fighter and 2 tactical_bombers moved from Novgorod to SmolenskCombat - Germans
Air Battle in Russia
Germans attacks with 4 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 4,4,7 and causes: 13 damage to unit: factory_major
Bombing raid in Russia causes 13 damage total.
Battle in Rostov
Germans attack with 1 fighter, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Rostov from Russians with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 fighter, 1 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Cleaning up after air battlesNon Combat Move - Germans
3 aaGuns, 2 armour, 9 artilleries and 20 infantry moved from Belarus to Bryansk
3 armour, 1 artillery, 6 infantry and 4 mech_infantrys moved from Western Ukraine to Bryansk
6 armour and 1 mech_infantry moved from Ukraine to Bryansk
1 infantry moved from Novgorod to Archangel
1 artillery and 1 infantry moved from Novgorod to Belarus
4 artilleries and 4 infantry moved from Eastern Poland to Western Ukraine
3 bombers moved from Russia to Novgorod
2 infantry moved from Western Germany to France
2 armour and 1 mech_infantry moved from Poland to Belarus
2 artilleries and 8 infantry moved from Poland to Eastern Poland
2 armour and 1 mech_infantry moved from Germany to Eastern Poland
1 artillery and 3 infantry moved from Norway to Finland
1 cruiser and 1 destroyer moved from 113 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from Germany to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Finland
1 artillery and 2 infantry moved from Germany to Poland
1 fighter moved from Rostov to Bryansk
1 fighter moved from Russia to Bryansk
1 fighter and 2 tactical_bombers moved from Smolensk to Novgorod
1 fighter and 1 tactical_bomber moved from Egypt to Southern Italy
1 fighter and 1 tactical_bomber moved from Egypt to 95 Sea Zone
1 fighter moved from Western Germany to Southern ItalyPlace Units - Germans
1 transport placed in 115 Sea Zone
1 artillery and 1 infantry placed in Novgorod
Germans undo move 2.
2 infantry placed in Novgorod
1 artillery and 2 infantry placed in France
3 infantry placed in Ukraine
2 armour, 1 fighter, 2 infantry and 1 mech_infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,5
Germans collect 55 PUs; end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Russians
Russians repair 14 damage on 14 factory_majors; Remaining resources: 20 PUs;
Russians buy 1 armour, 2 infantry and 1 mech_infantry; Remaining resources: 4 PUs;Combat Move - Russians
1 armour moved from Iraq to Trans-Jordan
British take Trans-Jordan from Italians
1 armour moved from Trans-Jordan to Iraq
1 infantry moved from 76 Sea Zone to Italian Somaliland
2 mech_infantrys moved from Samara to Rostov
1 fighter moved from Russia to Archangel
2 infantry moved from Vologda to Archangel
1 fighter and 1 tactical_bomber moved from Russia to Rostov
1 fighter moved from Russia to RostovCombat - Russians
Battle in Archangel
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
Russians roll dice for 1 fighter and 2 infantry in Archangel, round 3 : 1/3 hits
Germans roll dice for 1 infantry in Archangel, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Italian Somaliland
Battle in Rostov
Russians attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 infantry and 1 mech_infantry
Russians roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Rostov, round 2 : 3/5 hits
Germans roll dice for 1 infantry and 1 mech_infantry in Rostov, round 2 : 2/2 hits
1 infantry owned by the Germans , 2 mech_infantrys owned by the Russians and 1 mech_infantry owned by the Germans lost in Rostov
Russians win, taking Italian Somaliland from Italians with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for Russians: 2 mech_infantrysNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Rostov to Russia
1 fighter moved from Archangel to Russia
1 infantry moved from Vologda to Nenetsia
1 infantry moved from Russia to Tambov
2 mech_infantrys moved from Samara to Kazakhstan
1 mech_infantry moved from Russia to Kazakhstan
3 infantry moved from Samara to Russia
2 aaGuns moved from Samara to Russia
2 infantry moved from Vologda to Novosibirsk
6 infantry moved from Vologda to RussiaPlace Units - Russians
1 armour, 2 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 23 PUs; end with 27 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 32 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 35 PUsTerritory Summary for Russians :
Kazakhstan : 3 infantry and 3 mech_infantrys
Italian Somaliland : 1 flag, 1 infantry
Nenetsia : 1 infantry
Archangel : 2 infantry
Russia : 6 aaGuns, 1 airfield, 2 armour, 18 artilleries, 1 factory_major, 3 fighters, 38 infantry, 3 mech_infantrys and 1 tactical_bomber
Tambov : 1 infantry
Novosibirsk : 2 infantry
Vologda : 1 infantry
Volgograd : 1 factory_minor
Samara : 2 infantry
Iraq : 1 armour
Eastern Persia : 1 flag
Northwest Persia : 1 flag
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 54 / 65
Russians : 23 / 35
Japanese : 53 / 66
Americans : 52 / 72
Chinese : 4 / 4
British : 28 / 27
UK_Pacific : 9 / 6
Italians : 17 / 30
ANZAC : 16 / 26
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 bomber, 2 destroyers, 4 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery and 3 infantry moved from Shan State to Burma
3 artilleries and 8 infantry moved from Yunnan to Burma
1 armour and 5 mech_infantrys moved from Kweichow to Burma
2 armour and 2 mech_infantrys moved from Szechwan to Burma
1 fighter and 1 tactical_bomber moved from Hopei to Sikang
1 infantry moved from Szechwan to Sikang
1 fighter and 1 tactical_bomber moved from French Indo China to Burma
1 fighter and 1 tactical_bomber moved from French Indo China to Malaya
1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
2 fighters moved from French Indo China to Malaya
1 fighter moved from 35 Sea Zone to 37 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to JavaCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 tactical_bomber and 1 transport
ANZAC defend with 1 transport
Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 37 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 artillery
Japanese win, taking Java from ANZAC with 1 artillery remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery
Battle in Malaya
Japanese attack with 3 fighters, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese win, taking Malaya from UK_Pacific with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Burma
Japanese attack with 3 armour, 4 artilleries, 1 fighter, 11 infantry, 7 mech_infantrys and 1 tactical_bomber
British defend with 2 infantry
Japanese win, taking Burma from UK_Pacific with 3 armour, 4 artilleries, 1 fighter, 10 infantry, 7 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Sikang
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Sikang from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Sikang to Yunnan
1 aaGun moved from Yunnan to Burma
3 infantry moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from Burma to Shan State
1 fighter and 1 tactical_bomber moved from Malaya to Shan State
2 fighters moved from Malaya to Shan State
1 carrier, 3 destroyers and 1 fighter moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 56 Sea Zone
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
1 armour and 2 mech_infantrys moved from Shantung to Hunan
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 2 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 2 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 fighter moved from 37 Sea Zone to 42 Sea Zone
1 carrier moved from 42 Sea Zone to 37 Sea Zone
1 fighter moved from 35 Sea Zone to 37 Sea Zone
1 fighter moved from Shan State to 37 Sea Zone
1 carrier, 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to JavaPlace Units - Japanese
1 transport placed in 36 Sea Zone
2 infantry placed in French Indo China
3 mech_infantrys placed in Shantung
2 destroyers and 1 transport placed in 6 Sea Zone
1 bomber and 2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 artilleries, 3 fighters, 1 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 54 Sea Zone to 47 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 47 Sea Zone to 33 Sea Zone
3 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 battleship and 2 cruisers moved from 54 Sea Zone to 47 Sea Zone
1 battleship and 2 cruisers moved from 47 Sea Zone to 33 Sea Zone
1 submarine moved from 54 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
1 fighter moved from 54 Sea Zone to 46 Sea Zone
1 bomber moved from Queensland to 55 Sea Zone
3 fighters moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 46 Sea Zone to Caroline IslandsCombat - Americans
Battle in Caroline Islands
Americans attack with 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
AA fire in Caroline Islands : 0/2 hits
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits
Americans roll dice for 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Caroline Islands, round 2 : 1/6 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits
2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in Normandy Bordeaux
Battle in 46 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 fighters in 46 Sea Zone, round 2 : 2/2 hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win, taking Normandy Bordeaux from Germans with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 1 bomber and 3 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 bomber and 3 fighters in 55 Sea Zone, round 2 : 2/4 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 1 bomber and 3 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 bomber moved from 55 Sea Zone to Queensland
4 carriers moved from 54 Sea Zone to 33 Sea Zone
5 submarines moved from 54 Sea Zone to 33 Sea Zone
2 fighters moved from 46 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
4 destroyers moved from 54 Sea Zone to 33 Sea Zone
3 fighters moved from 55 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 destroyer and 1 submarine moved from 30 Sea Zone to 33 Sea Zone
1 aaGun moved from Western United States to 10 Sea Zone
1 aaGun, 1 carrier, 2 destroyers, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 transport moved from 91 Sea Zone to 110 Sea Zone
1 aaGun moved from 91 Sea Zone to Gibraltar
2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 2 submarines and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 bomber moved from United Kingdom to GibraltarPlace Units - Americans
1 artillery and 1 infantry placed in Eastern United States
1 artillery and 3 fighters placed in Western United States
3 submarines and 1 transport placed in 10 Sea Zone
1 submarine placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour, 4 infantry and 1 mech_infantry
Queensland : 1 bomber
Wake Island : 1 airfield
Western United States : 1 airfield, 1 artillery, 1 factory_major, 3 fighters and 1 harbour
Hawaiian Islands : 2 aaGuns, 1 airfield, 1 harbour and 1 infantry
Midway : 1 airfield
43 Sea Zone : 1 flag
46 Sea Zone : 1 submarine
33 Sea Zone : 1 battleship, 4 carriers, 2 cruisers, 5 destroyers, 6 fighters, 6 submarines, 1 tactical_bomber and 3 transports
26 Sea Zone : 1 carrier, 2 destroyers, 3 submarines and 1 transport
10 Sea Zone : 3 submarines and 1 transport
55 Sea Zone : 1 destroyer
Central United States : 1 factory_major
Eastern United States : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
Gibraltar : 1 aaGun, 2 artilleries, 1 bomber, 3 infantry and 2 mech_infantrys
Morocco : 1 infantry and 1 mech_infantry
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
101 Sea Zone : 1 submarine and 2 transports
Brazil : 1 flag
91 Sea Zone : 1 submarine and 1 transport
110 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 2 submarines, 1 tactical_bomber and 2 transportsProduction/PUs Summary :
Germans : 52 / 65
Russians : 23 / 35
Japanese : 62 / 67
Americans : 54 / 74
Chinese : 3 / 4
British : 28 / 27
UK_Pacific : 5 / 6
Italians : 17 / 30
ANZAC : 12 / 26
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Shensi
Chinese take Shensi from Japanese
2 infantry moved from Tsinghai to Sikang
1 fighter moved from Tsinghai to SikangCombat - Chinese
Battle in Sikang
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Sikang
Chinese win, taking Sikang from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Sikang to Tsinghai
12 infantry moved from Tsinghai to Shensi
1 infantry moved from Tsinghai to Shensi
1 infantry moved from Tsinghai to ShensiPlace Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs totalTerritory Summary for Chinese :
Shensi : 15 infantry
Tsinghai : 1 fighter and 1 infantry
Sikang : 2 infantryProduction/PUs Summary :
Germans : 52 / 65
Russians : 23 / 35
Japanese : 60 / 67
Americans : 54 / 74
Chinese : 5 / 6
British : 28 / 27
UK_Pacific : 5 / 6
Italians : 17 / 30
ANZAC : 12 / 26
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Combat Move - British
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Iraq to Egypt
2 bombers moved from Iraq to Egypt
1 fighter moved from 76 Sea Zone to Egypt
1 battleship, 2 cruisers and 2 destroyers moved from 76 Sea Zone to 81 Sea Zone
1 transport moved from 76 Sea Zone to 81 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Egypt
4 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour moved from Anglo Egyptian Sudan to Egypt
1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium -
scramble Egypt?
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No thanks
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - British
British buy 1 armour, 2 artilleries, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Iraq to Egypt
2 bombers moved from Iraq to Egypt
1 fighter moved from 76 Sea Zone to Egypt
1 battleship, 2 cruisers and 2 destroyers moved from 76 Sea Zone to 81 Sea Zone
1 transport moved from 76 Sea Zone to 81 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Egypt
4 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour moved from Anglo Egyptian Sudan to Egypt
1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland BelgiumCombat - British
Battle in Holland Belgium
Battle in Egypt
British attack with 1 armour, 2 artilleries, 2 bombers, 1 fighter, 3 infantry, 5 mech_infantrys and 1 tactical_bomber
Germans defend with 1 fighter; Italians defend with 3 aaGuns, 1 airfield, 2 armour, 1 artillery, 1 factory_minor, 1 harbour and 8 infantry
AA fire in Egypt : 1/4 hits
1 fighter owned by the British lost in Egypt
British roll dice for 1 battleship and 2 cruisers in Egypt, round 2 : 0/3 hits
British roll dice for 1 armour, 2 artilleries, 2 bombers, 3 infantry, 5 mech_infantrys and 1 tactical_bomber in Egypt, round 2 : 5/14 hits
Italians roll dice for 3 aaGuns, 2 armour, 1 artillery, 1 fighter and 8 infantry in Egypt, round 2 : 8/12 hits
3 infantry owned by the British , 3 aaGuns owned by the Italians , 5 mech_infantrys owned by the British and 2 infantry owned by the Italians lost in Egypt
1 armour and 1 artillery retreated to Anglo Egyptian Sudan
British roll dice for 1 artillery in Egypt, round 3 : 0/1 hits
Italians roll dice for 2 armour, 1 artillery, 1 fighter and 6 infantry in Egypt, round 3 : 5/10 hits
1 artillery owned by the British lost in Egypt
Italians win, taking Holland Belgium from Germans with 2 armour, 1 artillery, 1 fighter and 6 infantry remaining. Battle score for attacker is -22
Casualties for British: 1 artillery, 1 fighter, 3 infantry and 5 mech_infantrys
Casualties for Italians: 3 aaGuns and 2 infantryNon Combat Move - British
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 fighter moved from Union of South Africa to 81 Sea Zone
2 infantry moved from Persia to Iraq
1 artillery moved from Persia to Iraq
1 tactical_bomber moved from Egypt to 81 Sea Zone
2 bombers moved from Egypt to Iraq
1 armour moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 2 destroyers, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 armour and 1 infantry moved from 110 Sea Zone to United Kingdom
1 aaGun and 3 infantry moved from United Kingdom to 110 Sea Zone
1 carrier moved from 76 Sea Zone to 81 Sea ZonePlace Units - British
1 fighter placed in United Kingdom
2 artilleries and 1 infantry placed in Persia
1 armour placed in Union of South Africa
Turning on Edit Mode
EDIT: Adding units owned by British to Anglo Egyptian Sudan: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - British
British collect 31 PUs; end with 31 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Some Units in India change ownership: 2 infantryTerritory Summary for British, UK_Pacific :
India : 3 aaGuns, 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour, 22 infantry and 1 mech_infantry
Belgian Congo : 2 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 armour, 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun and 1 infantry
United Kingdom : 4 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 fighter, 1 harbour, 11 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 armour, 1 artillery and 1 infantry
Holland Belgium : 1 flag, 1 infantry
106 Sea Zone : 1 flag
Iraq : 1 artillery, 2 bombers and 6 infantry
81 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports
Persia : 1 flag, 2 artilleries, 1 factory_minor and 1 infantry
110 Sea Zone : 1 aaGun, 2 destroyers, 3 infantry and 2 transportsProduction/PUs Summary :
Germans : 49 / 65
Russians : 23 / 35
Japanese : 60 / 67
Americans : 54 / 74
Chinese : 5 / 6
British : 31 / 31
UK_Pacific : 5 / 5
Italians : 17 / 30
ANZAC : 12 / 26
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
well that was ridiculous, I did make one edit, after the 1st round debacle in Egypt I was obviously retreating but I accidentally left one of the amphibiously landed units as a non-casualty which forced him to attack Egypt solo which I obviously didn’t want (I think it was an Art) I put an INF back in AE because I had to take the Art as a casualty since he was amphibious, hope that is clear and OK.
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well that was ridiculous, I did make one edit, after the 1st round debacle in Egypt I was obviously retreating but I accidentally left one of the amphibiously landed units as a non-casualty which forced him to attack Egypt solo which I obviously didn’t want (I think it was an Art) I put an INF back in AE because I had to take the Art as a casualty since he was amphibious, hope that is clear and OK.
It might’ve been ridiculous, but it makes up for the ridiculousness of your rd5 attack on Egypt where you ended up +37 over expected results. So no complaints :wink:





