13L G40 wheatbeer (Axis) vs Mallery29 (Allies +13)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from New Guinea to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 infantry moved from New Guinea to 46 Sea Zone
                1 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                      ANZAC take Celebes from Dutch
                1 artillery and 2 infantry moved from New South Wales to South Australia

    Place Units - ANZAC
                1 artillery and 2 infantry placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 3,6
                ANZAC collect 10 PUs (3 lost to blockades); end with 10 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

    Territory Summary for ANZAC :

    Malaya : 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 2 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        South Australia : 1 artillery and 2 infantry
        Celebes : 1 flag, 1 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        44 Sea Zone : 1 transport
        54 Sea Zone : 1 cruiser and 1 destroyer

    Production/PUs Summary :

    Germans : 46 / 56
        Russians : 36 / 37
        Japanese : 31 / 32
        Americans : 52 / 77
        Chinese : 9 / 8
        British : 29 / 52
        UK_Pacific : 25 / 29
        Italians : 17 / 29
        ANZAC : 13 / 20
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Combat Move - French
                1 destroyer moved from 81 Sea Zone to 72 Sea Zone
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 infantry moved from Tunisia to Libya
                      French take Libya from Italians

    Combat - French

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 1 fighter and 2 infantry
        Morocco : 1 infantry
        French Equatorial Africa : 1 infantry
        Algeria : 1 infantry
        Libya : 1 flag, 1 infantry
        72 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 46 / 56
        Russians : 36 / 37
        Japanese : 31 / 32
        Americans : 52 / 77
        Chinese : 9 / 8
        British : 29 / 52
        UK_Pacific : 25 / 29
        Italians : 16 / 29
        ANZAC : 13 / 20
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17

    ANZAC can’t unload in Celebes without bringing a ship into the SZ. The ship doesn’t even need to fight the sub, but it has to be present by the rules.

  • '17

    I am going to proceed with Germany since it doesn’t affect the Pacific.

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War

    Purchase Units - Germans
                Germans buy 4 artilleries, 1 destroyer, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 armour, 3 artilleries and 17 infantry moved from Poland to Baltic States
                5 armour and 9 mech_infantrys moved from Germany to Baltic States
                7 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 submarine moved from 110 Sea Zone to 125 Sea Zone
                1 submarine moved from 110 Sea Zone to 114 Sea Zone
                2 fighters and 2 tactical_bombers moved from Western Germany to 114 Sea Zone

    Combat - Germans
                Battle in 114 Sea Zone
                    Germans attack with 2 fighters, 1 submarine and 2 tactical_bombers
                    Russians defend with 1 cruiser
                        Germans roll dice for 1 submarine in 114 Sea Zone, round 1 :  1/1 hits
                        1 cruiser owned by the Russians lost in 114 Sea Zone
                    Germans win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for Russians: 1 cruiser
                Battle in Baltic States
                    Germans attack with 7 armour, 3 artilleries, 17 infantry and 9 mech_infantrys
                    Russians defend with 2 infantry
                        Germans roll dice for 7 armour, 3 artilleries, 17 infantry and 9 mech_infantrys in Baltic States, round 1 :  7/36 hits
                        Russians roll dice for 2 infantry in Baltic States, round 1 :  1/2 hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                    Germans win, taking Baltic States from Russians with 7 armour, 3 artilleries, 16 infantry and 9 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                3 aaGuns moved from Poland to Baltic States
                1 infantry moved from Romania to Eastern Poland
                1 armour moved from Greece to Romania
                1 infantry moved from Greece to Bulgaria
                1 transport moved from 93 Sea Zone to 95 Sea Zone
                1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
                1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
                1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
                1 artillery and 1 infantry moved from 113 Sea Zone to Norway
                1 aaGun moved from Normandy Bordeaux to Southern France
                2 mech_infantrys moved from Normandy Bordeaux to Western Germany
                2 artilleries and 1 infantry moved from Germany to Poland
                1 armour moved from Yugoslavia to Poland
                1 carrier and 1 destroyer moved from 93 Sea Zone to 98 Sea Zone
                1 fighter moved from Syria to Iraq
                2 fighters moved from 114 Sea Zone to Western Germany
                2 tactical_bombers moved from 114 Sea Zone to Romania
                1 fighter moved from Southern Italy to Western Germany
                1 tactical_bomber moved from Alexandria to Iraq
                1 fighter moved from Syria to Romania
                1 fighter moved from Alexandria to Romania
                1 tactical_bomber moved from Syria to Western Germany
                1 fighter moved from Southern Italy to Iraq

    Place Units - Germans
                1 destroyer placed in 113 Sea Zone
                4 artilleries and 6 infantry placed in Germany
                2 infantry and 2 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,2
                Germans collect 46 PUs (2 lost to blockades); end with 46 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 51 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs

    Production/PUs Summary :

    Germans : 48 / 56
        Russians : 34 / 37
        Japanese : 31 / 32
        Americans : 52 / 77
        Chinese : 9 / 8
        British : 29 / 52
        UK_Pacific : 25 / 29
        Italians : 16 / 29
        ANZAC : 13 / 20
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17

    Before I posted Germany I made a note regarding ANZAC’s turn. Amphibious assaults conducted in a SZ containing an enemy sub require a friendly warship to unload. The enemy sub can be either ignored (no combat) or attacked (enemy sub must be killed in combat if attacked).

    If you want to use an ANZAC ship, you can roll the battle with forum dice or just EDIT it’s position. Or you can undo the amphibious assault altogether if you don’t want to send any ships.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - Russians
                Russians buy 1 armour and 10 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                2 infantry moved from Belarus to Eastern Poland
                1 fighter and 1 tactical_bomber moved from Belarus to Eastern Poland
                1 fighter moved from Western Ukraine to Eastern Poland

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Battle in 125 Sea Zone
                    Russians attack with 1 submarine
                    Germans defend with 1 submarine
                    1 submarine owned by the Russians Submerged
                    1 submarine owned by the Germans Submerged
                Battle in Eastern Poland
                    Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Eastern Poland, round 1 :  3/5 hits
                        Italians roll dice for 1 infantry in Eastern Poland, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
                    Russians winGermans win with no units remaining, taking Eastern Poland from Italians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 infantry moved from Ukraine to Bessarabia
                2 artilleries moved from Novgorod to Archangel
                2 aaGuns, 1 armour, 3 artilleries, 12 infantry and 1 mech_infantry moved from Belarus to Bryansk
                5 infantry moved from Russia to Bryansk
                2 fighters and 1 tactical_bomber moved from Eastern Poland to Bryansk
                2 aaGuns and 18 infantry moved from Amur to Buryatia
                1 armour and 1 mech_infantry moved from Western Ukraine to Bryansk
                2 aaGuns, 4 artilleries and 9 infantry moved from Western Ukraine to Bryansk
                2 artilleries moved from Ukraine to Bryansk

    Place Units - Russians
                2 infantry placed in Ukraine
                1 armour and 8 infantry placed in Russia
                Russians undo move 2.
                1 armour and 8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 35 PUs; end with 36 PUs total

    Territory Summary for Russians :

    Buryatia : 2 aaGuns and 18 infantry
        Belarus : 1 infantry
        Bryansk : 4 aaGuns, 2 armour, 9 artilleries, 2 fighters, 31 infantry, 2 mech_infantrys and 1 tactical_bomber
        Archangel : 2 artilleries
        Eastern Poland : 1 infantry
        Bessarabia : 1 infantry
        Russia : 1 airfield, 1 armour, 1 factory_major and 8 infantry
        Ukraine : 1 factory_minor and 4 infantry
        Western Ukraine : 1 infantry
        Volgograd : 1 factory_minor
        Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
        125 Sea Zone : 1 submarine
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 48 / 56
        Russians : 35 / 36
        Japanese : 31 / 32
        Americans : 52 / 77
        Chinese : 9 / 8
        British : 29 / 52
        UK_Pacific : 25 / 29
        Italians : 15 / 29
        ANZAC : 13 / 20
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • @wheatbeer:

    Before I posted Germany I made a note regarding ANZAC’s turn. Amphibious assaults conducted in a SZ containing an enemy sub require a friendly warship to unload. The enemy sub can be either ignored (no combat) or attacked (enemy sub must be killed in combat if attacked).

    If you want to use an ANZAC ship, you can roll the battle with forum dice or just EDIT it’s position. Or you can undo the amphibious assault altogether if you don’t want to send any ships.

    Sorry about that…without playing live games, I lose the sense of the rules.  Thanks for the assist.  I just wish I had people out here to play live games in Japan.

  • '17

    No problem.

    Let me know what you want to do with ANZAC when you have a chance.


  • Oh, I thought you might have saw the edit…I just moved a DD there.

  • '17

    Sorry about that, I hadn’t downloaded the map, I just skimmed the turn summary log.

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - Japanese
                Japanese buy 1 bomber, 1 factory_minor and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                4 artilleries and 4 infantry moved from Kwangsi to 36 Sea Zone
                4 artilleries, 4 infantry and 4 transports moved from 36 Sea Zone to 39 Sea Zone
                4 artilleries and 4 infantry moved from 39 Sea Zone to India
                1 cruiser and 1 destroyer moved from 38 Sea Zone to 39 Sea Zone
                2 tactical_bombers moved from 38 Sea Zone to India
                2 fighters moved from 37 Sea Zone to India
                2 bombers moved from Siam to India
                2 infantry moved from Kwangsi to 36 Sea Zone
                2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                2 fighters moved from 36 Sea Zone to Philippines
                1 battleship and 1 cruiser moved from 37 Sea Zone to 35 Sea Zone
                1 battleship moved from 37 Sea Zone to 39 Sea Zone
                1 fighter and 1 tactical_bomber moved from Siam to India
                2 infantry moved from Anhwe to Kiangsi
                1 artillery moved from Hunan to Kiangsi
                1 infantry moved from Kwangsi to Kwangtung
                1 mech_infantry moved from Yunnan to Kwangtung
                1 tactical_bomber moved from Siam to Kwangtung
                1 armour moved from Yunnan to Shan State
                      Japanese take Shan State from UK_Pacific
                1 armour moved from Shan State to Burma
                1 artillery and 1 infantry moved from Yunnan to Burma
                1 tactical_bomber moved from Siam to Kwangtung
                1 submarine moved from 43 Sea Zone to 44 Sea Zone
                1 destroyer moved from 42 Sea Zone to 56 Sea Zone
                1 destroyer moved from 37 Sea Zone to 44 Sea Zone

    Combat - Japanese
                Battle in 39 Sea Zone
                    Japanese attack with 1 battleship, 1 cruiser, 1 destroyer and 4 transports
                    British defend with 1 battleship
                        Japanese roll dice for 1 battleship, 1 cruiser, 1 destroyer and 4 transports in 39 Sea Zone, round 1 :  2/3 hits
                        British roll dice for 1 battleship in 39 Sea Zone, round 1 :  0/1 hits
                        1 battleship owned by the British lost in 39 Sea Zone
                    Japanese win, taking 39 Sea Zone from Neutral with 1 battleship, 1 cruiser, 1 destroyer and 4 transports remaining. Battle score for attacker is 20
                    Casualties for British: 1 battleship
                Battle in India
                    Japanese attack with 4 artilleries, 2 bombers, 3 fighters, 4 infantry and 3 tactical_bombers
                    British defend with 1 aaGun, 1 airfield, 1 armour, 1 harbour, 5 infantry and 3 mech_infantrys; UK_Pacific defend with 1 factory_major
                        AA guns fire in India :  0/3 hits
                        Japanese roll dice for 4 artilleries, 2 bombers, 3 fighters, 4 infantry and 3 tactical_bombers in India, round 1 :  7/16 hits
                        UK_Pacific roll dice for 1 aaGun, 1 armour, 5 infantry and 3 mech_infantrys in India, round 1 :  5/9 hits
                        5 infantry owned by the British , 4 infantry owned by the Japanese , 1 mech_infantry owned by the British , 1 aaGun owned by the British and 1 artillery owned by the Japanese lost in India
                        Japanese roll dice for 3 artilleries, 2 bombers, 3 fighters and 3 tactical_bombers in India, round 2 :  4/11 hits
                        UK_Pacific roll dice for 1 armour and 2 mech_infantrys in India, round 2 :  0/3 hits
                        1 armour owned by the British and 2 mech_infantrys owned by the British lost in India
                    Japanese captures 29PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                    Japanese win, taking India from UK_Pacific with 3 artilleries, 2 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 22
                    Casualties for Japanese: 1 artillery and 4 infantry
                    Casualties for British: 1 aaGun, 1 armour, 5 infantry and 3 mech_infantrys
                Battle in Philippines
                    Japanese attack with 2 fighters and 2 infantry
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                        Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 1 :  2/2 hits
                        Americans roll dice for 2 infantry in Philippines, round 1 :  0/2 hits
                        2 infantry owned by the Americans lost in Philippines
                    Japanese win, taking Philippines from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry
                Battle in 44 Sea Zone
                    Japanese attack with 1 destroyer and 2 submarines
                    ANZAC defend with 1 destroyer and 1 transport
                        Japanese roll dice for 2 submarines in 44 Sea Zone, round 1 :  0/2 hits
                        Japanese roll dice for 1 destroyer in 44 Sea Zone, round 1 :  0/1 hits
                        ANZAC roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 2 submarines in 44 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 :  1/1 hits
                        ANZAC roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 44 Sea Zone
                        1 transport owned by the ANZAC lost in 44 Sea Zone
                        Japanese roll dice for 2 submarines in 44 Sea Zone, round 3 :  1/2 hits
                    Japanese win with 1 destroyer and 2 submarines remaining. Battle score for attacker is 15
                    Casualties for ANZAC: 1 destroyer and 1 transport
                Battle in 56 Sea Zone
                    Japanese attack with 1 destroyer
                    Americans defend with 1 submarine
                        Americans roll dice for 1 submarine in 56 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 56 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Americans lost in 56 Sea Zone
                    Japanese win with 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Burma
                    Japanese attack with 1 armour, 1 artillery and 1 infantry
                    British defend with 1 mech_infantry
                        Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Burma, round 1 :  2/3 hits
                        UK_Pacific roll dice for 1 mech_infantry in Burma, round 1 :  0/1 hits
                        1 mech_infantry owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Kwangtung
                    Japanese attack with 1 infantry, 1 mech_infantry and 2 tactical_bombers
                    British defend with 1 harbour and 1 infantry
                        Japanese roll dice for 1 infantry, 1 mech_infantry and 2 tactical_bombers in Kwangtung, round 1 :  1/4 hits
                        UK_Pacific roll dice for 1 infantry in Kwangtung, round 1 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Kwangtung
                    Japanese win, taking Kwangtung from UK_Pacific with 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Kiangsi
                    Japanese attack with 1 artillery and 2 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 1 artillery and 2 infantry in Kiangsi, round 1 :  1/3 hits
                        Chinese roll dice for 1 infantry in Kiangsi, round 1 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Kiangsi
                    Japanese win, taking Kiangsi from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 tactical_bomber moved from India to Yunnan
                1 tactical_bomber moved from India to Yunnan
                3 fighters and 1 tactical_bomber moved from India to 39 Sea Zone
                1 carrier moved from 37 Sea Zone to 39 Sea Zone
                1 carrier moved from 38 Sea Zone to 39 Sea Zone
                1 carrier moved from 36 Sea Zone to 35 Sea Zone
                2 fighters moved from Philippines to 35 Sea Zone
                1 destroyer moved from 37 Sea Zone to 35 Sea Zone
                2 bombers moved from India to French Indo China
                2 tactical_bombers moved from Kwangtung to Kwangsi
                1 infantry moved from Hunan to Yunnan

    Place Units - Japanese
                2 mech_infantrys placed in Manchuria
                1 bomber placed in Japan
                1 factory_minor placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 42 PUs; end with 71 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs

    Production/PUs Summary :

    Germans : 48 / 56
        Russians : 35 / 36
        Japanese : 42 / 76
        Americans : 50 / 77
        Chinese : 8 / 8
        British : 29 / 52
        UK_Pacific : 17 / 0
        Italians : 15 / 29
        ANZAC : 13 / 20
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - Americans
                Americans buy 1 artillery, 1 fighter, 2 infantry, 6 submarines and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 25 Sea Zone to 16 Sea Zone
                2 fighters and 1 tactical_bomber moved from 25 Sea Zone to 16 Sea Zone

    Combat - Americans
                Battle in 16 Sea Zone
                    Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 2 fighters and 1 tactical_bomber in 16 Sea Zone, round 1 :  2/3 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine

    Non Combat Move - Americans
                1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 25 Sea Zone to 6 Sea Zone
                2 fighters and 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
                1 bomber moved from Hawaiian Islands to Amur
                2 fighters moved from Hawaiian Islands to 6 Sea Zone
                1 tactical_bomber moved from 6 Sea Zone to Amur
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 2 destroyers, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry, 2 submarines and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar

    Place Units - Americans
                3 transports placed in 101 Sea Zone
                1 artillery, 1 fighter and 2 infantry placed in Eastern United States
                6 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

    Territory Summary for Americans :

    Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        Amur : 1 bomber and 1 tactical_bomber
        26 Sea Zone : 1 artillery, 2 destroyers, 1 infantry, 2 submarines and 1 transport
        10 Sea Zone : 6 submarines
        6 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 4 fighters, 3 infantry, 1 mech_infantry, 1 submarine and 2 transports
        Central United States : 1 armour, 1 factory_major, 1 infantry and 3 mech_infantrys
        Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
        Gibraltar : 1 artillery and 1 infantry
        101 Sea Zone : 3 transports
        91 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 submarines and 1 transport

    Production/PUs Summary :

    Germans : 48 / 56
        Russians : 35 / 36
        Japanese : 42 / 76
        Americans : 50 / 70
        Chinese : 8 / 8
        British : 29 / 52
        UK_Pacific : 17 / 0
        Italians : 15 / 29
        ANZAC : 13 / 20
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 fighter and 16 infantry moved from Shensi to Hopei

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Hopei

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 10 PUs total

    Territory Summary for Chinese :

    Hopei : 1 fighter and 18 infantry

    Production/PUs Summary :

    Germans : 48 / 56
        Russians : 35 / 36
        Japanese : 42 / 76
        Americans : 50 / 70
        Chinese : 8 / 10
        British : 29 / 52
        UK_Pacific : 17 / 0
        Italians : 15 / 29
        ANZAC : 13 / 20
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - British
                British buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery moved from Ethiopia to Kenya
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                      British take Anglo Egyptian Sudan from Italians

    Combat - British

    Non Combat Move - British
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 armour moved from Eastern United States to 101 Sea Zone
                1 armour, 1 artillery, 1 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                4 infantry moved from Brazil to French Guiana
                1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo

    Place Units - British
                1 armour and 2 mech_infantrys placed in Union of South Africa
                1 carrier and 1 destroyer placed in 106 Sea Zone
                1 fighter placed in 106 Sea Zone
                1 artillery placed in United Kingdom

    Turn Complete - British
                British collect 30 PUs; end with 30 PUs total

    Turn Complete - UK_Pacific

    Territory Summary for British, UK_Pacific :

    Malaya : 1 harbour and 3 infantry
        Java : 1 flag, 2 infantry
        Sumatra : 1 flag, 2 infantry
        Belgian Congo : 1 armour, 1 infantry and 5 mech_infantrys
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 armour, 1 artillery, 1 harbour and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
        Scotland : 1 airfield
        Kenya : 1 artillery
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour, 9 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 1 infantry
        French Guiana : 4 infantry
        Italian Somaliland : 1 flag
        Ethiopia : 1 flag
        106 Sea Zone : 1 carrier, 1 destroyer and 1 fighter
        Eastern Persia : 1 flag
        71 Sea Zone : 1 carrier, 1 destroyer and 1 transport
        Brazil : 1 flag
        Persia : 1 flag, 3 infantry
        91 Sea Zone : 2 transports
        Suriname : 1 flag

    Production/PUs Summary :

    Germans : 48 / 56
        Russians : 35 / 36
        Japanese : 42 / 76
        Americans : 50 / 70
        Chinese : 8 / 10
        British : 30 / 30
        UK_Pacific : 17 / 0
        Italians : 14 / 29
        ANZAC : 13 / 20
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17

    I’m out of town for the weekend, be able to post turns again Mon or Tues

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - Italians
                Italians buy 2 artilleries, 1 factory_minor and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Iraq to Northwest Persia
                      Italians take Northwest Persia from Neutral_Allies
                3 infantry moved from Iraq to Persia
                1 armour moved from Syria to Persia
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                1 bomber moved from Syria to Persia
                2 artilleries and 2 infantry moved from Slovakia Hungary to Eastern Poland
                1 armour moved from Poland to Eastern Poland
                1 fighter moved from Syria to Anglo Egyptian Sudan

    Combat - Italians
                Battle in Eastern Poland
                    Italians attack with 1 armour, 2 artilleries and 2 infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 armour, 2 artilleries and 2 infantry in Eastern Poland, round 1 :  2/5 hits
                        Russians roll dice for 1 infantry in Eastern Poland, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Eastern Poland
                    Italians win, taking Eastern Poland from Russians with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Persia
                    Italians attack with 1 armour, 1 bomber and 3 infantry
                    British defend with 3 infantry
                        Italians roll dice for 1 armour, 1 bomber and 3 infantry in Persia, round 1 :  5/5 hits
                        British roll dice for 3 infantry in Persia, round 1 :  1/3 hits
                        3 infantry owned by the British and 1 infantry owned by the Italians lost in Persia
                    Italians win, taking Persia from British with 1 armour, 1 bomber and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 3 infantry
                    Casualties for Italians: 1 infantry
                Battle in Anglo Egyptian Sudan
                    Italians attack with 1 fighter and 1 infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 fighter and 1 infantry in Anglo Egyptian Sudan, round 1 :  1/2 hits
                        British roll dice for 1 infantry in Anglo Egyptian Sudan, round 1 :  0/1 hits
                        1 infantry owned by the British lost in Anglo Egyptian Sudan
                    Italians win, taking Anglo Egyptian Sudan from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Anglo Egyptian Sudan to Egypt
                1 transport moved from 98 Sea Zone to 97 Sea Zone
                1 mech_infantry moved from Northern Italy to Romania
                1 aaGun moved from Southern Italy to Northern Italy
                1 bomber moved from Persia to Egypt

    Place Units - Italians
                1 factory_minor placed in Egypt
                3 infantry placed in Southern Italy
                2 artilleries placed in Northern Italy

    Turn Complete - Italians
                Italians collect 18 PUs; end with 18 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 24 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs

    Production/PUs Summary :

    Germans : 48 / 56
        Russians : 34 / 36
        Japanese : 42 / 76
        Americans : 50 / 70
        Chinese : 8 / 10
        British : 27 / 30
        UK_Pacific : 17 / 0
        Italians : 18 / 34
        ANZAC : 13 / 20
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 destroyer and 1 infantry; Remaining resources: 3 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 cruiser moved from 54 Sea Zone to 62 Sea Zone
                1 artillery and 2 infantry moved from New South Wales to South Australia
                1 artillery and 2 infantry moved from Queensland to South Australia
                2 aaGuns moved from Queensland to South Australia
                3 fighters moved from Queensland to South Australia

    Place Units - ANZAC
                1 destroyer placed in 62 Sea Zone
                1 armour and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,5,3,3,5
                ANZAC collect 10 PUs (3 lost to blockades); end with 13 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs

    Territory Summary for ANZAC :

    Malaya : 1 infantry
        Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 armour, 1 factory_minor, 1 harbour and 1 infantry
        South Australia : 2 aaGuns, 3 artilleries, 3 fighters and 6 infantry
        Celebes : 1 flag, 1 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        62 Sea Zone : 1 cruiser and 1 destroyer

    Production/PUs Summary :

    Germans : 48 / 56
        Russians : 34 / 36
        Japanese : 42 / 76
        Americans : 50 / 70
        Chinese : 8 / 10
        British : 27 / 30
        UK_Pacific : 17 / 0
        Italians : 18 / 34
        ANZAC : 13 / 23
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :3

    Combat Move - French
                1 destroyer moved from 72 Sea Zone to 71 Sea Zone
                1 infantry moved from French Equatorial Africa to Belgian Congo

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Belgian Congo : 1 infantry
        United Kingdom : 1 fighter and 2 infantry
        Morocco : 1 infantry
        Algeria : 1 infantry
        Libya : 1 flag, 1 infantry
        71 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 48 / 56
        Russians : 34 / 36
        Japanese : 42 / 76
        Americans : 50 / 70
        Chinese : 8 / 10
        British : 27 / 30
        UK_Pacific : 17 / 0
        Italians : 18 / 34
        ANZAC : 13 / 23
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Politics - Germans

    Purchase Units - Germans
                Germans buy 5 artilleries, 4 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Karelia to Vyborg
                      Germans take Vyborg from Russians
                1 mech_infantry moved from Baltic States to Western Ukraine
                1 fighter and 1 tactical_bomber moved from Romania to Western Ukraine
                1 infantry moved from Baltic States to Belarus
                1 fighter and 1 tactical_bomber moved from Romania to Belarus
                1 infantry moved from Romania to Bessarabia
                2 bombers moved from Southern Italy to Bessarabia
                1 destroyer moved from 113 Sea Zone to 125 Sea Zone
                1 fighter moved from Western Germany to 125 Sea Zone
                1 tactical_bomber moved from Western Germany to 125 Sea Zone
                1 infantry moved from Karelia to Novgorod
                1 infantry moved from Karelia to Novgorod
                1 artillery moved from Baltic States to Novgorod
                2 armour and 2 mech_infantrys moved from Baltic States to Novgorod

    Combat - Germans
                Battle in 125 Sea Zone
                    Germans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                    Russians defend with 1 submarine
                        Germans roll dice for 1 submarine in 125 Sea Zone, round 1 :  0/1 hits
                        Russians roll dice for 1 submarine in 125 Sea Zone, round 1 :  0/1 hits
                        Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 125 Sea Zone, round 1 :  2/3 hits
                        1 submarine owned by the Russians lost in 125 Sea Zone
                    Germans win, taking 125 Sea Zone from Neutral with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine
                Battle in Belarus
                    Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 1 :  0/3 hits
                        Russians roll dice for 1 infantry in Belarus, round 1 :  1/1 hits
                        1 infantry owned by the Germans lost in Belarus
                    retreated to Belarus
                    Russians win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 infantry
                Battle in Western Ukraine
                    Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Western Ukraine, round 1 :  2/3 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine
                    Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Bessarabia
                    Germans attack with 2 bombers and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 2 bombers and 1 infantry in Bessarabia, round 1 :  2/3 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
                    Germans win with 2 bombers remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Novgorod
                    Germans attack with 2 armour, 1 artillery, 2 infantry and 2 mech_infantrys
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 2 armour, 1 artillery, 2 infantry and 2 mech_infantrys in Novgorod, round 1 :  2/7 hits
                        Russians roll dice for 1 infantry in Novgorod, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                    Germans win, taking Novgorod from Russians with 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from Western Ukraine to Eastern Poland
                1 fighter and 1 tactical_bomber moved from Belarus to Eastern Poland
                2 bombers moved from Bessarabia to Germany
                1 aaGun, 1 artillery and 2 infantry moved from Norway to Finland
                1 fighter and 1 tactical_bomber moved from 125 Sea Zone to Western Germany
                1 aaGun moved from Baltic States to Novgorod
                3 infantry moved from Karelia to Finland
                1 infantry moved from Western Germany to 113 Sea Zone
                1 artillery moved from Germany to 113 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
                1 artillery and 1 infantry moved from 115 Sea Zone to Finland
                1 cruiser moved from 113 Sea Zone to 115 Sea Zone
                1 submarine moved from 114 Sea Zone to 115 Sea Zone
                1 artillery and 2 infantry moved from Romania to Eastern Poland
                1 transport moved from 98 Sea Zone to 99 Sea Zone
                2 infantry moved from Greece to 99 Sea Zone
                2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Egypt
                1 fighter moved from Iraq to Persia
                1 fighter and 1 tactical_bomber moved from Iraq to Southern Italy
                1 infantry moved from Bulgaria to Romania
                1 armour moved from Romania to Eastern Poland
                2 artilleries and 1 infantry moved from Poland to Eastern Poland
                3 infantry moved from Baltic States to Eastern Poland
                1 aaGun moved from Baltic States to Eastern Poland
                1 aaGun moved from Baltic States to Novgorod
                1 armour and 2 mech_infantrys moved from Baltic States to Eastern Poland
                2 mech_infantrys moved from Baltic States to Eastern Poland
                2 armour moved from Baltic States to Eastern Poland
                2 armour and 2 mech_infantrys moved from Baltic States to Novgorod
                4 infantry moved from Baltic States to Novgorod
                1 artillery moved from Baltic States to Novgorod
                1 infantry moved from Baltic States to Novgorod
                3 infantry moved from Baltic States to Novgorod
                1 infantry moved from Karelia to Finland
                2 infantry moved from Baltic States to Novgorod
                1 artillery and 2 infantry moved from Baltic States to Eastern Poland
                1 armour moved from Poland to Eastern Poland
                3 artilleries and 6 infantry moved from Germany to Poland
                1 aaGun moved from Southern France to France
                1 fighter moved from Western Germany to Northern Italy
                4 mech_infantrys moved from Western Germany to Poland

    Place Units - Germans
                2 artilleries placed in France
                1 artillery and 1 infantry placed in Germany
                1 infantry placed in France
                2 artilleries and 2 infantry placed in Western Germany
                2 mech_infantrys placed in Western Germany
                2 mech_infantrys placed in Western Germany
                2 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 50 PUs; end with 50 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs

    Production/PUs Summary :

    Germans : 50 / 65
        Russians : 32 / 36
        Japanese : 42 / 76
        Americans : 50 / 70
        Chinese : 8 / 10
        British : 27 / 30
        UK_Pacific : 17 / 0
        Italians : 18 / 34
        ANZAC : 13 / 23
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

Suggested Topics

  • 19
  • 150
  • 65
  • 97
  • 106
  • 156
  • 221
  • 4.0k
Axis & Allies Boardgaming Custom Painted Miniatures

19

Online

17.7k

Users

40.3k

Topics

1.8m

Posts