13L G40 wheatbeer (Axis) vs allweneedislove (Allies +15)

  • '17

    Going to load in local and test damage issue

  • '17

    TripleA appears to treat it as required that the airbase be operational.

  • TripleA

    good to know about the rocket launchers.

    i have received your rolls a few hours ago, just in case you forgot to post the turn.

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Politics - Germans

    Research Technology - Germans
                Germans spend 0 on tech rolls
                    Germans roll 6 and gets 1 hit
                Germans removing all Technology Tokens after successful research.
                Germans discover Rockets Advance

    Activate Technology - Germans
                Germans activating Rockets Advance

    Purchase Units - Germans
                Germans repair 7 damage on 7 factory_majors; Remaining resources: 52 PUs; 0 techTokens;
                Germans buy 4 artilleries and 12 infantry; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Germans
                Rocket attack in Gibraltar does 5 damage to harbour owned by British
                    Rockets in France roll: 5
                Rocket attack in Iceland does 5 damage to airfield owned by British
                    Rockets in Scotland roll: 5
                Rocket attack in Novgorod does 6 damage to airfield owned by Russians
                    Rockets in Western Germany roll: 6
                4 infantry moved from Bulgaria to Romania
                2 infantry moved from Slovakia Hungary to Eastern Poland
                1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Eastern Poland
                1 fighter moved from 114 Sea Zone to Eastern Poland
                1 tactical_bomber moved from Slovakia Hungary to Eastern Poland
                1 artillery moved from Slovakia Hungary to Romania
                3 armour and 4 mech_infantrys moved from Slovakia Hungary to Romania
                1 fighter and 1 tactical_bomber moved from Southern Italy to 98 Sea Zone
                2 submarines moved from 93 Sea Zone to 98 Sea Zone
                2 bombers moved from Western Germany to 98 Sea Zone

    Combat - Germans
                Battle in 98 Sea Zone
                    Germans attack with 2 bombers, 1 fighter, 2 submarines and 1 tactical_bomber
                    British defend with 1 cruiser; Americans defend with 1 carrier, 1 cruiser, 2 fighters and 1 transport
                        Germans roll dice for 2 submarines in 98 Sea Zone, round 1 :  1/2 hits
                    Units damaged: 1 carrier owned by the Americans
                        Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 1 :  3/4 hits
                        Americans roll dice for 2 fighters in 98 Sea Zone, round 1 :  0/2 hits
                        Americans roll dice for 1 carrier, 2 cruisers and 1 transport in 98 Sea Zone, round 1 :  2/3 hits
                        1 cruiser owned by the British , 1 carrier owned by the Americans , 1 cruiser owned by the Americans and 2 submarines owned by the Germans lost in 98 Sea Zone
                        Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 :  2/4 hits
                        Americans roll dice for 2 fighters and 1 transport in 98 Sea Zone, round 2 :  2/2 hits
                        2 fighters owned by the Americans , 1 tactical_bomber owned by the Germans and 1 fighter owned by the Germans lost in 98 Sea Zone
                        1 transport owned by the Americans lost in 98 Sea Zone
                    Germans win with 2 bombers remaining. Battle score for attacker is 34
                    Casualties for Germans: 1 fighter, 2 submarines and 1 tactical_bomber
                    Casualties for British: 1 cruiser
                    Casualties for Americans: 1 carrier, 1 cruiser, 2 fighters and 1 transport
                Battle in Romania
                    Germans attack with 3 armour, 1 artillery, 4 infantry and 4 mech_infantrys
                    Russians defend with 1 artillery and 1 infantry
                        Germans roll dice for 3 armour, 1 artillery, 4 infantry and 4 mech_infantrys in Romania, round 1 :  5/12 hits
                        Russians roll dice for 1 artillery and 1 infantry in Romania, round 1 :  0/2 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Romania
                    Germans win, taking Romania from Russians with 3 armour, 1 artillery, 4 infantry and 4 mech_infantrys remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Eastern Poland
                    Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    Russians defend with 1 infantry
                        Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Eastern Poland, round 1 :  3/6 hits
                        Russians roll dice for 1 infantry in Eastern Poland, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Eastern Poland
                    Germans win, taking Eastern Poland from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 aaGun moved from Slovakia Hungary to Romania
                1 fighter moved from 114 Sea Zone to Western Germany
                1 destroyer moved from 114 Sea Zone to 112 Sea Zone
                1 aaGun moved from Germany to Poland
                2 fighters moved from Eastern Poland to 114 Sea Zone
                1 submarine moved from 92 Sea Zone to 95 Sea Zone
                5 artilleries and 19 infantry moved from Slovakia Hungary to Poland
                2 tactical_bombers moved from Eastern Poland to Poland
                5 armour moved from Germany to Poland
                1 transport moved from 114 Sea Zone to 112 Sea Zone
                2 infantry moved from Western Germany to 112 Sea Zone
                2 infantry moved from 112 Sea Zone to Norway
                1 transport moved from 114 Sea Zone to 112 Sea Zone
                1 aaGun and 1 infantry moved from Western Germany to 112 Sea Zone
                1 aaGun and 1 infantry moved from 112 Sea Zone to Norway
                1 armour moved from Germany to Poland
                5 mech_infantrys moved from Western Germany to Poland
                1 artillery moved from Germany to 114 Sea Zone
                1 artillery and 1 transport moved from 114 Sea Zone to 113 Sea Zone
                1 infantry moved from Western Germany to 113 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone
                1 artillery and 1 infantry moved from 112 Sea Zone to Norway
                1 artillery moved from Germany to 114 Sea Zone
                1 artillery and 1 transport moved from 114 Sea Zone to 113 Sea Zone
                1 infantry moved from Western Germany to 113 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone
                1 artillery and 1 infantry moved from 112 Sea Zone to Norway
                1 artillery and 1 infantry moved from France to Western Germany
                2 bombers moved from 98 Sea Zone to Tobruk
                5 infantry moved from Germany to Poland
                3 artilleries moved from Germany to Poland
                1 transport moved from 114 Sea Zone to 112 Sea Zone
                1 aaGun moved from Slovakia Hungary to Poland

    Place Units - Germans
                2 artilleries and 6 infantry placed in Western Germany
                2 artilleries and 6 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 53 PUs; end with 53 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs

    Production/PUs Summary :

    Germans : 53 / 58
        Russians : 37 / 53
        Japanese : 42 / 55
        Americans : 50 / 70
        Chinese : 15 / 20
        British : 21 / 0
        UK_Pacific : 10 / 6
        Italians : 10 / 11
        ANZAC : 14 / 20
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '17

    Sorry for the delay … I was really drowsy last night and I didn’t want to screw up my NCM.

  • TripleA

    @wheatbeer:

    Sorry for the delay … I was really drowsy last night and I didn’t want to screw up my NCM.

    no problem. i just wanted to make sure you did not forget about posting the move.

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Research Technology - Russians
                Russians spend 0 on tech rolls
                    Russians roll 2 and gets 0 hits

    Purchase Units - Russians
                Russians repair 6 damage on 6 airfields; Remaining resources: 47 PUs; 1 techTokens;
                Russians buy 3 artilleries, 5 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 1 techTokens;

    Combat Move - Russians
                Rocket attack in Germany does 3 damage to factory_major owned by Germans
                    Rockets in Novgorod roll: 3
                1 infantry moved from Baltic States to Eastern Poland
                2 fighters and 1 tactical_bomber moved from Novgorod to Eastern Poland
                1 infantry moved from Bessarabia to Eastern Poland
                1 infantry moved from Baltic States to Eastern Poland
                1 mech_infantry moved from Northwest Persia to Iraq
                      Russians take Iraq from Neutral_Axis

    Combat - Russians
                Battle in Eastern Poland
                    Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
                    Germans defend with 2 infantry
                        Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Eastern Poland, round 1 :  1/6 hits
                        Germans roll dice for 2 infantry in Eastern Poland, round 1 :  0/2 hits
                        1 infantry owned by the Germans lost in Eastern Poland
                        Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Eastern Poland, round 2 :  2/6 hits
                        Germans roll dice for 1 infantry in Eastern Poland, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
                    Russians win, taking Eastern Poland from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 artillery moved from Finland to Karelia
                1 mech_infantry moved from Finland to Novgorod
                1 aaGun moved from Baltic States to Novgorod
                2 fighters and 1 tactical_bomber moved from Eastern Poland to Novgorod
                1 aaGun, 1 artillery and 1 mech_infantry moved from Bessarabia to Western Ukraine
                2 artilleries and 1 infantry moved from Ukraine to Western Ukraine
                4 mech_infantrys moved from Western Ukraine to Bryansk
                8 mech_infantrys moved from Russia to Bryansk
                2 aaGuns and 18 infantry moved from Buryatia to Amur
                1 infantry moved from Baltic States to Novgorod
                1 aaGun, 7 artilleries and 12 infantry moved from Baltic States to Belarus

    Place Units - Russians
                2 artilleries and 1 infantry placed in Novgorod
                1 artillery and 2 infantry placed in Ukraine
                2 infantry and 5 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 40 PUs; end with 40 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 46 PUs

    Territory Summary for Russians :

    Amur : 2 aaGuns and 18 infantry
        Belarus : 1 aaGun, 7 artilleries and 12 infantry
        Karelia : 2 artilleries
        Baltic States : 1 infantry
        Bryansk : 12 mech_infantrys
        Eastern Poland : 2 infantry
        Russia : 1 airfield, 1 factory_major, 2 infantry and 5 mech_infantrys
        Ukraine : 1 artillery, 1 factory_minor and 2 infantry
        Western Ukraine : 2 aaGuns, 4 artilleries and 1 infantry
        Volgograd : 1 factory_minor
        Novgorod : 1 aaGun, 1 airfield, 2 armour, 3 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 6 infantry, 9 mech_infantrys and 1 tactical_bomber
        Iraq : 1 flag, 1 mech_infantry
        127 Sea Zone : 1 submarine
        Northwest Persia : 1 flag
        115 Sea Zone : 1 cruiser and 1 submarine
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 52 / 58
        Russians : 40 / 46
        Japanese : 42 / 55
        Americans : 50 / 70
        Chinese : 15 / 20
        British : 21 / 0
        UK_Pacific : 10 / 6
        Italians : 10 / 11
        ANZAC : 14 / 20
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Research Technology - Japanese
                Japanese spend 0 on tech rolls
                    Japanese roll 1 and gets 0 hits

    Purchase Units - Japanese
                Japanese buy 2 carriers, 2 destroyers and 2 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 1 techTokens;

    Combat Move - Japanese
                1 bomber moved from Malaya to 42 Sea Zone
                1 infantry moved from Siberia to Sakha
                      Japanese take Sakha from Russians
                1 infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 destroyer moved from 35 Sea Zone to 22 Sea Zone
                1 destroyer moved from 6 Sea Zone to 17 Sea Zone
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery and 1 transport moved from 35 Sea Zone to 37 Sea Zone
                1 infantry moved from Malaya to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 fighter and 1 tactical_bomber moved from Malaya to Java
                1 infantry moved from Malaya to Shan State
                      Japanese take Shan State from UK_Pacific
                1 transport moved from 35 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Siam
                1 transport moved from 6 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
                1 destroyer moved from 37 Sea Zone to 34 Sea Zone
                1 tactical_bomber moved from Malaya to Siam
                1 destroyer moved from 37 Sea Zone to 46 Sea Zone
                2 tactical_bombers moved from Philippines to 46 Sea Zone

    Combat - Japanese
                Battle in 42 Sea Zone
                    Japanese attack with 1 bomber and 1 transport
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                    Japanese win with 1 bomber and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Java
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 1 :  2/4 hits
                        ANZAC roll dice for 1 infantry in Java, round 1 :  1/1 hits
                        1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Java
                    Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 infantry
                Battle in French Indo China
                Battle in Siam
                    Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Siam, round 1 :  1/3 hits
                        UK_Pacific roll dice for 1 infantry in Siam, round 1 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Japanese lost in Siam
                    Japanese win, taking French Indo China from UK_Pacific, taking Siam from UK_Pacific with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in 46 Sea Zone
                    Japanese attack with 1 destroyer and 2 tactical_bombers
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 destroyer and 2 tactical_bombers in 46 Sea Zone, round 1 :  1/3 hits
                        Americans roll dice for 1 destroyer in 46 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Americans lost in 46 Sea Zone
                    Japanese win with 1 destroyer and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Japanese
                1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 75 Sea Zone
                2 battleships moved from 37 Sea Zone to 75 Sea Zone
                1 carrier moved from 37 Sea Zone to 75 Sea Zone
                4 fighters and 2 tactical_bombers moved from 37 Sea Zone to Kenya
                1 bomber moved from 42 Sea Zone to Kenya
                1 bomber moved from Malaya to Kenya
                1 fighter and 1 tactical_bomber moved from Malaya to 75 Sea Zone
                1 cruiser moved from 37 Sea Zone to 75 Sea Zone
                1 cruiser moved from 37 Sea Zone to 75 Sea Zone
                1 carrier and 2 fighters moved from 35 Sea Zone to 6 Sea Zone
                2 fighters moved from 6 Sea Zone to Japan
                1 fighter moved from Manchuria to Japan
                1 transport moved from 5 Sea Zone to 6 Sea Zone
                2 submarines moved from 36 Sea Zone to 37 Sea Zone
                3 fighters moved from Philippines to 6 Sea Zone
                1 fighter moved from Malaya to 6 Sea Zone
                1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
                1 infantry moved from 6 Sea Zone to Japan
                1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
                1 tactical_bomber moved from Siam to Malaya
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
                2 tactical_bombers moved from 46 Sea Zone to 37 Sea Zone
                1 submarine moved from 44 Sea Zone to 37 Sea Zone

    Place Units - Japanese
                2 carriers and 2 destroyers placed in 6 Sea Zone
                2 infantry placed in Malaya

    Turn Complete - Japanese
                Japanese collect 52 PUs; end with 53 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUs

    Production/PUs Summary :

    Germans : 52 / 58
        Russians : 38 / 46
        Japanese : 52 / 58
        Americans : 50 / 70
        Chinese : 15 / 20
        British : 21 / 0
        UK_Pacific : 6 / 6
        Italians : 10 / 11
        ANZAC : 10 / 20
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Research Technology - Americans
                Americans spend 5 on tech rolls
                    Americans roll 6 and gets 1 hit
                Americans removing all Technology Tokens after successful research.
                Americans discover Heavy Bomber

    Activate Technology - Americans
                Americans activating Heavy Bomber

    Purchase Units - Americans
                Americans buy 1 carrier, 2 fighters, 1 infantry, 3 submarines and 1 transport; Remaining resources: 1 PUs; 0 techTokens;

    Combat Move - Americans
                2 bombers moved from Persia to Shan State
                1 destroyer moved from 55 Sea Zone to 46 Sea Zone
                1 tactical_bomber moved from Queensland to 46 Sea Zone
                1 submarine moved from 26 Sea Zone to 17 Sea Zone
                1 submarine moved from 26 Sea Zone to 22 Sea Zone
                1 submarine moved from 33 Sea Zone to 34 Sea Zone
                1 fighter moved from 33 Sea Zone to 17 Sea Zone
                1 fighter moved from 33 Sea Zone to 22 Sea Zone
                1 fighter moved from 33 Sea Zone to 34 Sea Zone
                1 fighter moved from 33 Sea Zone to 46 Sea Zone

    Combat - Americans
                Battle in 46 Sea Zone
                    Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 1 :  2/3 hits
                        Japanese roll dice for 1 destroyer in 46 Sea Zone, round 1 :  1/1 hits
                        1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone
                    Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 destroyer
                Battle in Shan State
                    Americans attack with 2 bombers
                    Japanese defend with 1 infantry
                        Americans roll dice for 2 bombers in Shan State, round 1 :  1/4 hits
                        Japanese roll dice for 1 infantry in Shan State, round 1 :  1/1 hits
                        1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Shan State
                    Americans win with 1 bomber remaining. Battle score for attacker is -9
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 bomber
                Battle in 22 Sea Zone
                    Americans attack with 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 22 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 fighter in 22 Sea Zone, round 1 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 22 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 22 Sea Zone
                    Americans win, taking 22 Sea Zone from Japanese with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 34 Sea Zone
                    Americans attack with 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 34 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 fighter in 34 Sea Zone, round 1 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 34 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 34 Sea Zone
                    Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 17 Sea Zone
                    Americans attack with 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 17 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 fighter in 17 Sea Zone, round 1 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 17 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 17 Sea Zone
                    Americans win with 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine

    Non Combat Move - Americans
                1 destroyer moved from 26 Sea Zone to 16 Sea Zone
                1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                5 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
                1 fighter moved from 17 Sea Zone to 33 Sea Zone
                1 fighter moved from 22 Sea Zone to Caroline Islands
                1 tactical_bomber moved from 46 Sea Zone to Caroline Islands
                1 fighter moved from 34 Sea Zone to 33 Sea Zone
                1 fighter moved from 46 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 carrier, 3 destroyers, 2 fighters, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery, 2 fighters and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 mech_infantry moved from Central United States to Western United States
                1 bomber moved from Shan State to Yunnan
                1 armour and 1 infantry moved from Trans-Jordan to Egypt

    Place Units - Americans
                2 fighters and 1 infantry placed in Western United States
                1 carrier, 3 submarines and 1 transport placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 51 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 fighter, 1 harbour, 5 infantry, 3 mech_infantrys and 1 tactical_bomber
        Yunnan : 1 bomber
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 1 infantry and 1 mech_infantry
        Hawaiian Islands : 1 airfield, 1 artillery, 2 fighters, 1 harbour and 1 infantry
        Midway : 1 airfield
        33 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 9 destroyers, 3 fighters, 3 submarines and 5 transports
        34 Sea Zone : 1 submarine
        26 Sea Zone : 1 carrier, 3 destroyers and 1 transport
        22 Sea Zone : 1 flag, 1 submarine
        10 Sea Zone : 1 carrier, 3 submarines and 1 transport
        16 Sea Zone : 1 destroyer
        Central United States : 4 aaGuns and 1 factory_major
        Eastern United States : 1 airfield, 1 factory_major and 1 harbour
        Egypt : 1 armour and 1 infantry

    Production/PUs Summary :

    Germans : 52 / 58
        Russians : 38 / 46
        Japanese : 52 / 58
        Americans : 50 / 71
        Chinese : 15 / 20
        British : 21 / 0
        UK_Pacific : 6 / 6
        Italians : 10 / 11
        ANZAC : 10 / 20
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Kwangsi to Kwangtung
                1 infantry moved from Kiangsi to Kwangtung
                1 fighter moved from Hunan to Kwangtung
                1 infantry moved from Anhwe to Kiangsu
                      Chinese take Kiangsu from Japanese
                1 infantry moved from Anhwe to Shantung
                      Chinese take Shantung from Japanese

    Combat - Chinese
                Battle in Kwangtung
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 harbour, 3 infantry and 1 mech_infantry
                        Chinese roll dice for 1 fighter and 3 infantry in Kwangtung, round 1 :  1/4 hits
                        Japanese roll dice for 3 infantry and 1 mech_infantry in Kwangtung, round 1 :  1/4 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangtung
                        Chinese roll dice for 1 fighter and 2 infantry in Kwangtung, round 2 :  0/3 hits
                        Japanese roll dice for 2 infantry and 1 mech_infantry in Kwangtung, round 2 :  1/3 hits
                        1 infantry owned by the Chinese lost in Kwangtung
                        Chinese roll dice for 1 fighter and 1 infantry in Kwangtung, round 3 :  2/2 hits
                        Japanese roll dice for 2 infantry and 1 mech_infantry in Kwangtung, round 3 :  0/3 hits
                        2 infantry owned by the Japanese lost in Kwangtung
                        Chinese roll dice for 1 fighter and 1 infantry in Kwangtung, round 4 :  0/2 hits
                        Japanese roll dice for 1 mech_infantry in Kwangtung, round 4 :  0/1 hits
                        Chinese roll dice for 1 fighter and 1 infantry in Kwangtung, round 5 :  1/2 hits
                        Japanese roll dice for 1 mech_infantry in Kwangtung, round 5 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Kwangtung
                    Chinese win, taking Kwangtung from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 3 infantry and 1 mech_infantry
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Chinese
                3 artilleries and 8 infantry moved from Hunan to Anhwe
                1 fighter moved from Kwangtung to Anhwe

    Place Units - Chinese
                1 infantry placed in Yunnan
                1 artillery and 2 infantry placed in Kwangsi
                1 artillery and 1 infantry placed in Kwangsi

    Turn Complete - Chinese
                Chinese collect 20 PUs; end with 20 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs

    Territory Summary for Chinese :

    Shantung : 1 flag, 1 infantry
        Kwangsi : 1 flag, 2 artilleries and 3 infantry
        Kiangsu : 1 flag, 1 infantry
        Kiangsi : 1 flag
        Jehol : 1 flag, 1 infantry
        Yunnan : 1 infantry
        Anhwe : 5 artilleries, 1 fighter and 14 infantry
        Kwangtung : 1 infantry

    Production/PUs Summary :

    Germans : 52 / 58
        Russians : 38 / 46
        Japanese : 44 / 58
        Americans : 50 / 71
        Chinese : 20 / 26
        British : 21 / 0
        UK_Pacific : 9 / 6
        Italians : 10 / 11
        ANZAC : 10 / 20
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber moved from India to Malaya
                2 mech_infantrys and 1 tactical_bomber moved from Yunnan to Malaya
                      UK_Pacific take Shan State from Japanese
                1 fighter moved from Yunnan to Malaya
                1 artillery and 4 infantry moved from Yunnan to French Indo China

    Combat - British
                Battle in Malaya
                    British attack with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 1 factory_minor, 1 harbour, 2 infantry and 1 tactical_bomber
                        British roll dice for 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Malaya, round 1 :  3/5 hits
                        Japanese roll dice for 2 infantry and 1 tactical_bomber in Malaya, round 1 :  0/3 hits
                        2 infantry owned by the Japanese and 1 tactical_bomber owned by the Japanese lost in Malaya
                    British win, taking Malaya from Japanese with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 17
                    Casualties for Japanese: 2 infantry and 1 tactical_bomber
                Battle in French Indo China
                    British attack with 1 artillery and 4 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        British roll dice for 1 artillery and 4 infantry in French Indo China, round 1 :  1/5 hits
                        Japanese roll dice for 1 artillery and 1 infantry in French Indo China, round 1 :  0/2 hits
                        1 infantry owned by the Japanese lost in French Indo China
                        British roll dice for 1 artillery and 4 infantry in French Indo China, round 2 :  2/5 hits
                        Japanese roll dice for 1 artillery in French Indo China, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in French Indo China
                    British win, taking French Indo China from Japanese with 1 artillery and 4 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - British
                3 mech_infantrys moved from Anhwe to Hunan
                1 aaGun moved from Hunan to Yunnan
                1 aaGun moved from Yunnan to Burma
                1 bomber, 1 fighter and 1 tactical_bomber moved from Malaya to Yunnan
                1 mech_infantry moved from India to Yunnan
                1 artillery moved from India to Burma
                1 infantry moved from India to Burma
                1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,1,1,4,2,3,2,1,6,5,6,1,2,5
                UK_Pacific collect 11 PUs (4 lost to blockades); end with 11 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 16 PUs
                Some Units in India change ownership: 2 infantry

    Territory Summary for British, UK_Pacific :

    Yunnan : 2 aaGuns, 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
        Hunan : 3 mech_infantrys
        Burma : 1 aaGun, 1 artillery and 1 infantry
        India : 1 airfield, 1 factory_major, 1 harbour and 11 infantry
        Malaya : 1 factory_minor, 1 harbour and 2 mech_infantrys
        Kwangtung : 1 harbour
        French Indo China : 1 flag, 1 artillery and 4 infantry
        Eastern United States : 1 armour, 1 artillery and 2 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 armour, 2 artilleries, 1 fighter, 1 harbour, 8 infantry, 1 mech_infantry and 1 tactical_bomber
        Union of South Africa : 1 factory_minor and 1 harbour
        Malta : 1 aaGun and 1 infantry
        97 Sea Zone : 1 flag
        Persia : 1 flag

    Production/PUs Summary :

    Germans : 52 / 58
        Russians : 38 / 46
        Japanese : 38 / 58
        Americans : 50 / 71
        Chinese : 20 / 26
        British : 21 / 0
        UK_Pacific : 15 / 16
        Italians : 10 / 11
        ANZAC : 10 / 20
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '17

    Since Japan won’t last very long, and the European Axis are nowhere near victory, I concede the game.

  • '17

    Are you interested in a second game? Maybe without tech.

  • TripleA

    Thanks for the game wheatbeer.
    Sure I am up for a non tech game. I’ll start the bidding at 15ipc

  • '17

    12 IPC

  • TripleA

    10

  • '17

    I’ll give you the Allies at +10 (and try to give you more of a challenge, if I can  :lol:)

  • TripleA

    i look forward to it.

    ill take a fighter in scotland

  • '17

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