13L G40 Mryogen (Axis) vs Tcnance +9 (Allies)

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - ANZAC
                ANZAC buy 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Celebes to 44 Sea Zone
                1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
                1 infantry moved from Java to 42 Sea Zone
                2 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
                2 infantry moved from 43 Sea Zone to Borneo

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - ANZAC
                ANZAC buy 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Celebes to 44 Sea Zone
                1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
                1 infantry moved from Java to 42 Sea Zone
                2 infantry and 1 transport moved from 42 Sea Zone to 43 Sea Zone
                2 infantry moved from 43 Sea Zone to Borneo

    Combat - ANZAC
                Battle in Borneo

    Non Combat Move - ANZAC

    Place Units - ANZAC
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from 44 Sea Zone: 1 destroyer
                EDIT: Adding units owned by ANZAC to 43 Sea Zone: 1 destroyer
                EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 cruiser, 2 destroyers and 1 submarine
                EDIT: Adding units owned by ANZAC to 43 Sea Zone: 1 cruiser, 2 destroyers and 1 submarine
                EDIT: Removing units owned by ANZAC from Queensland: 3 fighters
                EDIT: Adding units owned by ANZAC to Malaya: 3 fighters
                EDIT: Adding units owned by ANZAC to Alexandria: 1 infantry
                EDIT: Removing units owned by ANZAC from Alexandria: 1 infantry
                EDIT: Turning off Edit Mode
                2 transports placed in 54 Sea Zone
                ANZAC undo move 1.
                1 submarine and 1 transport placed in 54 Sea Zone
                1 transport placed in 62 Sea Zone
                1 infantry placed in Queensland
                2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 17 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs

    Territory Summary for ANZAC :

    Malaya : 3 fighters
        Borneo : 2 infantry
        Queensland : 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 2 aaGuns, 1 factory_minor, 1 harbour and 4 infantry
        Celebes : 1 flag
        Java : 1 flag
        Dutch New Guinea : 1 flag
        43 Sea Zone : 1 cruiser, 3 destroyers, 1 submarine and 1 transport
        54 Sea Zone : 1 submarine and 1 transport
        62 Sea Zone : 2 destroyers and 1 transport
        Egypt : 1 infantry

    Production/PUs Summary :

    Germans : 50 / 65
        Russians : 21 / 28
        Japanese : 40 / 48
        Americans : 61 / 91
        Chinese : 4 / 11
        British : 37 / 38
        UK_Pacific : 17 / 8
        Italians : 11 / 9
        ANZAC : 17 / 27
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Combat Move - French

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Trans-Jordan to Egypt

    Turn Complete - French

    Territory Summary for French :

    Egypt : 2 infantry
        United Kingdom : 2 infantry
        95 Sea Zone : 1 destroyer


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Politics - Germans

    Purchase Units - Germans
                Germans buy 6 armour, 2 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                3 infantry moved from Ukraine to Rostov
                3 artilleries and 6 infantry moved from Archangel to Smolensk
                7 bombers moved from Eastern Poland to Northwest Persia
                1 fighter and 1 tactical_bomber moved from Ukraine to Tambov
                1 fighter moved from Bessarabia to Tambov
                1 bomber moved from Western Germany to 95 Sea Zone

    Combat - Germans
                Battle in 95 Sea Zone
                    Germans attack with 1 bomber
                    French defend with 1 destroyer
                    French win with 1 destroyer remaining. Battle score for attacker is -12
                    Casualties for Germans: 1 bomber
                Battle in Tambov
                    Germans attack with 2 fighters and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -7
                    Casualties for Germans: 1 fighter
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Germans attack with 3 artilleries and 6 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Smolensk from Russians with 3 artilleries and 5 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Northwest Persia
                    Germans attack with 7 bombers
                    British defend with 1 fighter and 2 tactical_bombers
                    Germans win with 6 bombers remaining. Battle score for attacker is 20
                    Casualties for Germans: 1 bomber
                    Casualties for British: 1 fighter and 2 tactical_bombers
                Battle in Rostov
                    Germans attack with 3 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Rostov from Russians with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                6 bombers moved from Northwest Persia to Kazakhstan
                1 fighter and 1 tactical_bomber moved from Tambov to Kazakhstan
                1 mech_infantry moved from Eastern Poland to Bulgaria
                1 mech_infantry moved from Eastern Poland to Bulgaria
                1 mech_infantry moved from Eastern Poland to Bulgaria
                1 armour moved from Finland to Novgorod
                6 infantry moved from Western Germany to Denmark

    Place Units - Germans
                3 armour placed in Ukraine
                3 armour placed in Western Germany
                3 infantry placed in Southern France
                2 artilleries and 1 infantry placed in France
                3 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 53 PUs; end with 53 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs

    Territory Summary for Germans :

    Kazakhstan : 6 bombers, 1 fighter and 1 tactical_bomber
        Southern France : 1 flag, 3 artilleries, 1 factory_minor, 1 harbour and 8 infantry
        France : 1 flag, 1 airfield, 5 artilleries, 1 factory_minor and 1 infantry
        Western Germany : 3 aaGuns, 1 airfield, 3 armour, 1 factory_major, 1 harbour and 6 infantry
        Germany : 1 factory_major
        Denmark : 3 aaGuns and 14 infantry
        Belarus : 1 flag
        Karelia : 1 flag
        Baltic States : 1 flag
        Rostov : 1 flag, 3 infantry
        Archangel : 1 flag
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Ukraine : 1 flag, 3 armour and 1 factory_minor
        Western Ukraine : 1 flag
        Novgorod : 1 flag, 1 airfield, 1 armour, 1 factory_minor and 1 harbour
        Smolensk : 1 flag, 3 artilleries and 5 infantry
        Bulgaria : 3 mech_infantrys
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 53 / 63
        Russians : 18 / 28
        Japanese : 40 / 48
        Americans : 61 / 91
        Chinese : 4 / 11
        British : 37 / 38
        UK_Pacific : 17 / 8
        Italians : 11 / 9
        ANZAC : 17 / 27
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - Russians
                Russians buy 9 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                6 infantry moved from Russia to Smolensk
                2 armour moved from Russia to Smolensk
                2 fighters moved from Russia to Smolensk
                1 artillery moved from Russia to Smolensk
                1 artillery moved from Russia to Smolensk
                15 infantry moved from Amur to Manchuria

    Airborne Attack Move - Russians

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - Russians
                Russians buy 9 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                6 infantry moved from Russia to Smolensk
                2 armour moved from Russia to Smolensk
                2 fighters moved from Russia to Smolensk
                1 artillery moved from Russia to Smolensk
                1 artillery moved from Russia to Smolensk
                15 infantry moved from Amur to Manchuria

    Airborne Attack Move - Russians

    Combat - Russians
                Battle in Manchuria
                    Russians attack with 15 infantry
                    Japanese defend with 2 armour, 2 fighters and 3 infantry
                        Russians roll dice for 15 infantry in Manchuria, round 1 :  2/15 hits
                        Japanese roll dice for 2 armour, 2 fighters and 3 infantry in Manchuria, round 1 :  5/7 hits
                        5 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Manchuria
                        Russians roll dice for 10 infantry in Manchuria, round 2 :  2/10 hits
                        Japanese roll dice for 2 armour, 2 fighters and 1 infantry in Manchuria, round 2 :  4/5 hits
                        4 infantry owned by the Russians , 1 armour owned by the Japanese and 1 infantry owned by the Japanese lost in Manchuria
                        Russians roll dice for 6 infantry in Manchuria, round 3 :  1/6 hits
                        Japanese roll dice for 1 armour and 2 fighters in Manchuria, round 3 :  2/3 hits
                        2 infantry owned by the Russians and 1 armour owned by the Japanese lost in Manchuria
                        Russians roll dice for 4 infantry in Manchuria, round 4 :  1/4 hits
                        Japanese roll dice for 2 fighters in Manchuria, round 4 :  1/2 hits
                        1 infantry owned by the Russians and 1 fighter owned by the Japanese lost in Manchuria
                        Russians roll dice for 3 infantry in Manchuria, round 5 :  0/3 hits
                        Japanese roll dice for 1 fighter in Manchuria, round 5 :  1/1 hits
                        1 infantry owned by the Russians lost in Manchuria
                        Russians roll dice for 2 infantry in Manchuria, round 6 :  0/2 hits
                        Japanese roll dice for 1 fighter in Manchuria, round 6 :  1/1 hits
                        1 infantry owned by the Russians lost in Manchuria
                    1 infantry owned by the Russians retreated to Amur
                    Japanese win with 1 fighter remaining. Battle score for attacker is -11
                    Casualties for Japanese: 2 armour, 1 fighter and 3 infantry
                    Casualties for Russians: 14 infantry
                Battle in Smolensk
                    Russians attack with 2 armour, 2 artilleries, 2 fighters and 6 infantry
                    Germans defend with 3 artilleries and 5 infantry
                        Russians roll dice for 2 armour, 2 artilleries, 2 fighters and 6 infantry in Smolensk, round 1 :  5/12 hits
                        Germans roll dice for 3 artilleries and 5 infantry in Smolensk, round 1 :  4/8 hits
                        4 infantry owned by the Russians and 5 infantry owned by the Germans lost in Smolensk
                    2 infantry owned by the Russians , 2 armour owned by the Russians and 2 artilleries owned by the Russians retreated to Russia
                    Germans win with 3 artilleries remaining. Battle score for attacker is 3
                    Casualties for Germans: 5 infantry
                    Casualties for Russians: 4 infantry

    Non Combat Move - Russians
                2 fighters moved from Smolensk to Russia

    Place Units - Russians
                9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 18 PUs; end with 19 PUs total

    Territory Summary for Russians :

    Amur : 2 aaGuns and 3 infantry
        Russia : 3 aaGuns, 1 airfield, 2 armour, 2 artilleries, 1 factory_major, 2 fighters and 11 infantry
        Volgograd : 1 factory_minor
        113 Sea Zone : 1 cruiser and 1 submarine
        110 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 53 / 63
        Russians : 18 / 19
        Japanese : 40 / 48
        Americans : 61 / 91
        Chinese : 4 / 11
        British : 37 / 38
        UK_Pacific : 17 / 8
        Italians : 11 / 9
        ANZAC : 17 / 27
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 16 times
                2 was rolled 16 times
                3 was rolled 15 times
                4 was rolled 10 times
                5 was rolled 10 times
                6 was rolled 12 times
            Average roll : 3.228
            Median : 3.000
            Variance : 0.526
            Standard Deviation : 0.725
            Total rolls : 79

    Japanese Combat
                1 was rolled 5 times
                2 was rolled 4 times
                3 was rolled 5 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 2.737
            Median : 3.000
            Variance : 0.833
            Standard Deviation : 0.913
            Total rolls : 19

    Germans Combat
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.375
            Median : 2.500
            Variance : 0.857
            Standard Deviation : 0.926
            Total rolls : 8

    Russians Combat
                1 was rolled 10 times
                2 was rolled 9 times
                3 was rolled 9 times
                4 was rolled 8 times
                5 was rolled 7 times
                6 was rolled 9 times
            Average roll : 3.385
            Median : 3.000
            Variance : 0.157
            Standard Deviation : 0.396
            Total rolls : 52


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - Japanese
                Japanese buy 3 armour, 2 bombers and 2 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                1 artillery moved from Vologda to Russia
                1 infantry moved from Samara to Russia
                3 fighters and 3 tactical_bombers moved from Kansu to Russia
                2 bombers moved from Eastern Poland to Russia
                1 infantry moved from Kazakhstan to Volgograd
                      Japanese take Volgograd from Russians
                3 armour moved from Kiangsu to Kwangsi
                2 armour moved from Kweichow to Yunnan
                1 armour moved from Hunan to Yunnan
                3 tactical_bombers moved from Shensi to Yunnan
                2 battleships, 2 carriers, 2 cruisers, 3 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 4 transports moved from 80 Sea Zone to 39 Sea Zone
                1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport moved from 37 Sea Zone to 39 Sea Zone

    Combat - Japanese
                Battle in Yunnan
                    Japanese attack with 3 armour and 3 tactical_bombers
                    British defend with 4 infantry; Chinese defend with 1 artillery
                        Japanese roll dice for 3 armour and 3 tactical_bombers in Yunnan, round 1 :  4/6 hits
                        Chinese roll dice for 1 artillery and 4 infantry in Yunnan, round 1 :  2/5 hits
                        4 infantry owned by the British and 2 armour owned by the Japanese lost in Yunnan
                        Japanese roll dice for 1 armour and 3 tactical_bombers in Yunnan, round 2 :  3/4 hits
                        Chinese roll dice for 1 artillery in Yunnan, round 2 :  0/1 hits
                        1 artillery owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 armour and 3 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Japanese: 2 armour
                    Casualties for British: 4 infantry
                    Casualties for Chinese: 1 artillery
                Battle in Russia
                    Japanese attack with 1 artillery, 2 bombers, 3 fighters, 1 infantry and 3 tactical_bombers
                    Russians defend with 3 aaGuns, 1 airfield, 2 armour, 2 artilleries, 1 factory_major, 2 fighters and 11 infantry
                        AA guns fire in Russia :  0/8 hits
                        Japanese roll dice for 1 artillery, 2 bombers, 3 fighters, 1 infantry and 3 tactical_bombers in Russia, round 1 :  5/10 hits
                        Russians roll dice for 3 aaGuns, 2 armour, 2 artilleries, 2 fighters and 11 infantry in Russia, round 1 :  4/17 hits
                        2 infantry owned by the Russians , 1 infantry owned by the Japanese , 1 tactical_bomber owned by the Japanese , 1 fighter owned by the Japanese , 3 aaGuns owned by the Russians and 1 artillery owned by the Japanese lost in Russia
                        Japanese roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in Russia, round 2 :  5/6 hits
                        Russians roll dice for 2 armour, 2 artilleries, 2 fighters and 9 infantry in Russia, round 2 :  6/15 hits
                        5 infantry owned by the Russians , 2 bombers owned by the Japanese , 2 tactical_bombers owned by the Japanese and 2 fighters owned by the Japanese lost in Russia
                    Russians win with 2 armour, 2 artilleries, 2 fighters and 4 infantry remaining. Battle score for attacker is -58
                    Casualties for Japanese: 1 artillery, 2 bombers, 3 fighters, 1 infantry and 3 tactical_bombers
                    Casualties for Russians: 3 aaGuns and 7 infantry
                Battle in Kwangsi
                    Japanese attack with 3 armour
                    Chinese defend with 1 infantry
                        Japanese roll dice for 3 armour in Kwangsi, round 1 :  0/3 hits
                        Chinese roll dice for 1 infantry in Kwangsi, round 1 :  0/1 hits
                        Japanese roll dice for 3 armour in Kwangsi, round 2 :  2/3 hits
                        Chinese roll dice for 1 infantry in Kwangsi, round 2 :  1/1 hits
                        1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
                    Japanese win, taking Kwangsi from Chinese with 2 armour remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 armour
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 fighter moved from Manchuria to Kansu
                2 bombers moved from Japan to Kansu
                3 tactical_bombers moved from Yunnan to Hunan

    Place Units - Japanese
                3 armour placed in Kiangsu
                2 bombers and 2 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 10
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,5
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 4,3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,4,6,5,4,1,4,5,5,4,5,5,6,3
                Japanese collect 34 PUs (10 lost to blockades); end with 34 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
        Paulau Island : 1 infantry
        Kwangsi : 2 armour
        Kiangsu : 1 aaGun, 3 armour and 1 factory_minor
        Japan : 3 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 3 fighters, 1 harbour and 18 infantry
        Okinawa : 1 infantry
        Shensi : 1 flag
        Yunnan : 1 flag, 1 armour
        Suiyuyan : 1 flag
        Kweichow : 1 flag
        Hunan : 1 flag, 3 tactical_bombers
        Kansu : 1 flag, 2 bombers and 1 fighter
        Hopei : 1 flag
        Tsinghai : 1 flag
        Chahar : 1 flag
        Anhwe : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Kazakhstan : 1 flag
        Sumatra : 1 flag
        44 Sea Zone : 1 flag
        39 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 2 fighters, 2 submarines, 2 tactical_bombers and 5 transports
        Novosibirsk : 1 flag
        Vologda : 1 flag
        Volgograd : 1 flag, 1 factory_minor and 1 infantry
        Samara : 1 flag

    Production/PUs Summary :

    Germans : 53 / 63
        Russians : 16 / 19
        Japanese : 44 / 34
        Americans : 61 / 91
        Chinese : 2 / 11
        British : 37 / 38
        UK_Pacific : 17 / 8
        Italians : 11 / 9
        ANZAC : 17 / 27
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 factory_minor, 11 infantry and 5 transports; Remaining resources: 3 PUs;

    Combat Move - Americans
                1 mech_infantry moved from Morocco to Tunisia
                      Americans take Tunisia from Italians
                3 infantry moved from Morocco to 91 Sea Zone
                2 infantry moved from Morocco to 91 Sea Zone
                1 artillery moved from Morocco to 91 Sea Zone
                1 armour moved from Morocco to 91 Sea Zone
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 armour, 1 artillery, 6 infantry and 5 transports moved from 91 Sea Zone to 95 Sea Zone
                1 artillery moved from 95 Sea Zone to Northern Italy
                6 infantry moved from 95 Sea Zone to Northern Italy
                1 armour moved from 95 Sea Zone to Northern Italy
                2 fighters moved from 92 Sea Zone to Northern Italy
                1 cruiser moved from 91 Sea Zone to 95 Sea Zone
                      Americans take 93 Sea Zone from Italians
                1 infantry moved from Korea to Manchuria
                      Chinese take Manchuria from Japanese
                3 infantry moved from Korea to 6 Sea Zone
                1 artillery moved from Korea to 6 Sea Zone
                1 mech_infantry moved from Korea to 6 Sea Zone
                1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 6 Sea Zone to 19 Sea Zone
                1 artillery moved from 19 Sea Zone to Kiangsu
                3 infantry moved from 19 Sea Zone to Kiangsu
                1 mech_infantry moved from 19 Sea Zone to Kiangsu
                2 fighters moved from 6 Sea Zone to Kiangsu
                2 cruisers moved from 6 Sea Zone to 19 Sea Zone
                1 battleship moved from 6 Sea Zone to 19 Sea Zone
                3 destroyers moved from 6 Sea Zone to 19 Sea Zone

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 factory_minor, 11 infantry and 5 transports; Remaining resources: 3 PUs;

    Combat Move - Americans
                1 mech_infantry moved from Morocco to Tunisia
                      Americans take Tunisia from Italians
                3 infantry moved from Morocco to 91 Sea Zone
                2 infantry moved from Morocco to 91 Sea Zone
                1 artillery moved from Morocco to 91 Sea Zone
                1 armour moved from Morocco to 91 Sea Zone
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 armour, 1 artillery, 6 infantry and 5 transports moved from 91 Sea Zone to 95 Sea Zone
                1 artillery moved from 95 Sea Zone to Northern Italy
                6 infantry moved from 95 Sea Zone to Northern Italy
                1 armour moved from 95 Sea Zone to Northern Italy
                2 fighters moved from 92 Sea Zone to Northern Italy
                1 cruiser moved from 91 Sea Zone to 95 Sea Zone
                      Americans take 93 Sea Zone from Italians
                1 infantry moved from Korea to Manchuria
                      Chinese take Manchuria from Japanese
                3 infantry moved from Korea to 6 Sea Zone
                1 artillery moved from Korea to 6 Sea Zone
                1 mech_infantry moved from Korea to 6 Sea Zone
                1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 6 Sea Zone to 19 Sea Zone
                1 artillery moved from 19 Sea Zone to Kiangsu
                3 infantry moved from 19 Sea Zone to Kiangsu
                1 mech_infantry moved from 19 Sea Zone to Kiangsu
                2 fighters moved from 6 Sea Zone to Kiangsu
                2 cruisers moved from 6 Sea Zone to 19 Sea Zone
                1 battleship moved from 6 Sea Zone to 19 Sea Zone
                3 destroyers moved from 6 Sea Zone to 19 Sea Zone

    Combat - Americans
                Americans creates battle in territory 20 Sea Zone
                Battle in Kiangsu
                    Americans attack with 1 artillery, 2 fighters, 3 infantry and 1 mech_infantry
                    Japanese defend with 1 aaGun, 3 armour and 1 factory_minor
                        AA guns fire in Kiangsu :  0/2 hits
                        Americans roll dice for 1 battleship and 2 cruisers in Kiangsu, round 1 :  1/3 hits
                        Americans roll dice for 1 artillery, 2 fighters, 3 infantry and 1 mech_infantry in Kiangsu, round 1 :  2/7 hits
                        Japanese roll dice for 1 aaGun and 3 armour in Kiangsu, round 1 :  1/3 hits
                        2 armour owned by the Japanese , 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Kiangsu
                        Americans roll dice for 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry in Kiangsu, round 2 :  2/6 hits
                        Japanese roll dice for 1 armour in Kiangsu, round 2 :  0/1 hits
                        1 armour owned by the Japanese lost in Kiangsu
                    Americans win, taking 20 Sea Zone from Japanese, taking Kiangsu from Japanese with 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 20
                    Casualties for Japanese: 1 aaGun and 3 armour
                    Casualties for Americans: 1 infantry
                Battle in Northern Italy
                    Americans attack with 1 armour, 1 artillery, 2 fighters and 6 infantry
                    Italians defend with 1 aaGun, 1 artillery, 1 factory_major, 1 fighter and 2 infantry
                        AA guns fire in Northern Italy :  1/2 hits
                        1 fighter owned by the Americans lost in Northern Italy
                        Americans roll dice for 1 cruiser in Northern Italy, round 1 :  1/1 hits
                        Americans roll dice for 1 armour, 1 artillery, 1 fighter and 6 infantry in Northern Italy, round 1 :  2/9 hits
                        Italians roll dice for 1 aaGun, 1 artillery, 1 fighter and 2 infantry in Northern Italy, round 1 :  1/4 hits
                        1 aaGun owned by the Italians , 1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Northern Italy
                        Americans roll dice for 1 armour, 1 artillery, 1 fighter and 5 infantry in Northern Italy, round 2 :  2/8 hits
                        Italians roll dice for 1 artillery and 1 fighter in Northern Italy, round 2 :  1/2 hits
                        1 fighter owned by the Italians , 1 artillery owned by the Italians and 1 infantry owned by the Americans lost in Northern Italy
                    Americans converts factory_major into different units
                    Americans win, taking Northern Italy from Italians with 1 armour, 1 artillery, 1 fighter and 4 infantry remaining. Battle score for attacker is 9
                    Casualties for Italians: 1 aaGun, 1 artillery, 1 fighter and 2 infantry
                    Casualties for Americans: 1 fighter and 2 infantry
                Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in Kiangsu

    Non Combat Move - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Normandy Bordeaux: 1 infantry
                EDIT: Adding units owned by Americans to Holland Belgium: 1 infantry
                EDIT: Changing ownership of Holland Belgium from Germans to Americans
                EDIT: Turning off Edit Mode
                2 infantry moved from Morocco to 92 Sea Zone
                2 infantry and 1 transport moved from 92 Sea Zone to 97 Sea Zone
                2 infantry moved from 97 Sea Zone to Yugoslavia
                      Americans take Yugoslavia from Neutral_Allies
                1 carrier moved from 92 Sea Zone to 95 Sea Zone
                1 fighter moved from Northern Italy to 95 Sea Zone
                1 submarine moved from 94 Sea Zone to 97 Sea Zone
                2 destroyers moved from 92 Sea Zone to 97 Sea Zone
                1 destroyer moved from 92 Sea Zone to 97 Sea Zone
                5 destroyers moved from 91 Sea Zone to 95 Sea Zone
                1 transport moved from 110 Sea Zone to 91 Sea Zone
                7 infantry moved from Eastern United States to 101 Sea Zone
                3 artilleries moved from Eastern United States to 101 Sea Zone
                3 artilleries, 7 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
                7 infantry moved from 91 Sea Zone to Morocco
                3 artilleries moved from 91 Sea Zone to Morocco
                4 infantry moved from Morocco to Algeria
                1 mech_infantry moved from Morocco to Tunisia
                2 infantry moved from Brazil to 86 Sea Zone
                2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Morocco
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                1 aaGun moved from Eastern United States to 101 Sea Zone
                1 aaGun and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 aaGun moved from 91 Sea Zone to Morocco
                1 aaGun moved from Morocco to Algeria
                1 carrier moved from 6 Sea Zone to 19 Sea Zone
                2 fighters moved from Kiangsu to 19 Sea Zone
                1 submarine moved from 11 Sea Zone to 26 Sea Zone
                1 carrier moved from 25 Sea Zone to 26 Sea Zone
                1 fighter moved from Midway to Hawaiian Islands
                1 submarine moved from 20 Sea Zone to 37 Sea Zone
                1 submarine moved from 6 Sea Zone to 20 Sea Zone
                1 submarine moved from 25 Sea Zone to 6 Sea Zone
                1 submarine moved from 6 Sea Zone to 20 Sea Zone

    Place Units - Americans
                3 infantry placed in Normandy Bordeaux
                5 transports placed in 101 Sea Zone
                2 artilleries, 1 factory_minor and 8 infantry placed in Eastern United States
                Americans undo move 3.
                1 factory_minor placed in Korea
                2 artilleries and 8 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 71 PUs; end with 74 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 99 PUs

    Territory Summary for Americans :

    Iwo Jima : 1 flag
        Korea : 1 flag, 1 factory_minor
        Kiangsu : 1 artillery, 2 infantry and 1 mech_infantry
        Manchuria : 1 infantry
        Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield, 1 fighter and 1 harbour
        Midway : 1 airfield
        37 Sea Zone : 1 submarine
        26 Sea Zone : 1 carrier and 1 submarine
        20 Sea Zone : 1 flag, 2 submarines
        19 Sea Zone : 1 flag, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters, 1 submarine and 3 transports
        17 Sea Zone : 1 flag
        6 Sea Zone : 1 flag, 1 submarine
        Central United States : 1 factory_major
        Eastern United States : 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 8 infantry
        Gibraltar : 1 mech_infantry
        Egypt : 1 bomber
        Morocco : 1 flag, 1 aaGun, 3 artilleries and 9 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
        Algeria : 1 aaGun and 4 infantry
        Tunisia : 1 flag, 2 mech_infantrys
        Holland Belgium : 1 flag, 1 infantry
        Northern Italy : 1 flag, 1 armour, 1 artillery, 1 factory_minor and 4 infantry
        95 Sea Zone : 1 carrier, 1 cruiser, 5 destroyers, 1 fighter and 5 transports
        93 Sea Zone : 1 flag
        97 Sea Zone : 3 destroyers, 1 submarine and 1 transport
        101 Sea Zone : 5 transports
        Brazil : 1 flag
        Yugoslavia : 1 flag, 7 infantry
        91 Sea Zone : 1 destroyer, 1 submarine and 9 transports

    Production/PUs Summary :

    Germans : 50 / 63
        Russians : 16 / 19
        Japanese : 38 / 34
        Americans : 71 / 99
        Chinese : 8 / 11
        British : 37 / 38
        UK_Pacific : 17 / 8
        Italians : 6 / 9
        ANZAC : 17 / 27
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 7 times
                3 was rolled 4 times
                4 was rolled 15 times
                5 was rolled 7 times
                6 was rolled 10 times
            Average roll : 3.875
            Median : 4.000
            Variance : 1.702
            Standard Deviation : 1.305
            Total rolls : 48

    Japanese Combat
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.333
            Median : 4.500
            Variance : 0.400
            Standard Deviation : 0.632
            Total rolls : 6

    Italians Combat
                1 was rolled 1 times
                2 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.750
            Median : 4.000
            Variance : 0.571
            Standard Deviation : 0.756
            Total rolls : 8

    Americans Combat
                1 was rolled 4 times
                2 was rolled 4 times
                3 was rolled 3 times
                4 was rolled 12 times
                5 was rolled 5 times
                6 was rolled 6 times
            Average roll : 3.824
            Median : 4.000
            Variance : 1.697
            Standard Deviation : 1.303
            Total rolls : 34

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Szechwan to Kweichow
                      Chinese take Kweichow from Japanese
                1 infantry moved from Sikang to Tsinghai
                      Chinese take Tsinghai from Japanese

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                1 infantry moved from Szechwan to Kweichow
                      Chinese take Kweichow from Japanese
                1 infantry moved from Sikang to Tsinghai
                      Chinese take Tsinghai from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                1 fighter moved from Burma to Kiangsu

    Place Units - Chinese
                3 infantry placed in Kiangsu

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 12 PUs total

    Territory Summary for Chinese :

    Kiangsu : 1 flag, 1 fighter and 3 infantry
        Manchuria : 1 flag
        Kweichow : 1 infantry
        Tsinghai : 1 infantry

    Production/PUs Summary :

    Germans : 50 / 63
        Russians : 16 / 19
        Japanese : 36 / 34
        Americans : 71 / 99
        Chinese : 10 / 12
        British : 37 / 38
        UK_Pacific : 17 / 8
        Italians : 6 / 9
        ANZAC : 17 / 27
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 7 times
                3 was rolled 4 times
                4 was rolled 15 times
                5 was rolled 7 times
                6 was rolled 10 times
            Average roll : 3.875
            Median : 4.000
            Variance : 1.702
            Standard Deviation : 1.305
            Total rolls : 48

    Japanese Combat
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 4.333
            Median : 4.500
            Variance : 0.400
            Standard Deviation : 0.632
            Total rolls : 6

    Italians Combat
                1 was rolled 1 times
                2 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.750
            Median : 4.000
            Variance : 0.571
            Standard Deviation : 0.756
            Total rolls : 8

    Americans Combat
                1 was rolled 4 times
                2 was rolled 4 times
                3 was rolled 3 times
                4 was rolled 12 times
                5 was rolled 5 times
                6 was rolled 6 times
            Average roll : 3.824
            Median : 4.000
            Variance : 1.697
            Standard Deviation : 1.303
            Total rolls : 34

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Combat Move - British
                3 infantry moved from Egypt to 98 Sea Zone
                2 artilleries moved from Egypt to 98 Sea Zone
                1 armour moved from Egypt to 98 Sea Zone
                1 armour, 2 artilleries, 3 infantry and 3 transports moved from 98 Sea Zone to 97 Sea Zone
                1 artillery moved from 97 Sea Zone to Southern Italy
                1 artillery moved from 97 Sea Zone to Southern Italy
                1 armour moved from 97 Sea Zone to Southern Italy
                2 fighters moved from 98 Sea Zone to Southern Italy
                2 fighters moved from Egypt to Southern Italy
                1 bomber moved from Egypt to Southern Italy
                1 infantry moved from Algeria to 92 Sea Zone
                1 artillery moved from Algeria to 92 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
                1 infantry moved from 95 Sea Zone to Southern Italy
                1 artillery moved from 95 Sea Zone to Southern Italy
                2 infantry moved from Gibraltar to 91 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
                2 infantry moved from 95 Sea Zone to Southern Italy
                1 armour moved from Algeria to Libya
                      British take Libya from Italians
                5 infantry moved from Burma to Yunnan

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - British
                British buy 1 armour, 1 destroyer, 1 infantry and 3 transports; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                3 infantry moved from Egypt to 98 Sea Zone
                2 artilleries moved from Egypt to 98 Sea Zone
                1 armour moved from Egypt to 98 Sea Zone
                1 armour, 2 artilleries, 3 infantry and 3 transports moved from 98 Sea Zone to 97 Sea Zone
                1 artillery moved from 97 Sea Zone to Southern Italy
                1 artillery moved from 97 Sea Zone to Southern Italy
                1 armour moved from 97 Sea Zone to Southern Italy
                2 fighters moved from 98 Sea Zone to Southern Italy
                2 fighters moved from Egypt to Southern Italy
                1 bomber moved from Egypt to Southern Italy
                1 infantry moved from Algeria to 92 Sea Zone
                1 artillery moved from Algeria to 92 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
                1 infantry moved from 95 Sea Zone to Southern Italy
                1 artillery moved from 95 Sea Zone to Southern Italy
                2 infantry moved from Gibraltar to 91 Sea Zone
                2 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
                2 infantry moved from 95 Sea Zone to Southern Italy
                1 armour moved from Algeria to Libya
                      British take Libya from Italians
                5 infantry moved from Burma to Yunnan

    Combat - British
                Battle in Southern Italy
                    British attack with 1 armour, 3 artilleries, 1 bomber, 4 fighters and 3 infantry
                    Italians defend with 3 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 9 infantry
                        AA guns fire in Southern Italy :  1/5 hits
                        1 fighter owned by the British lost in Southern Italy
                        British roll dice for 1 armour, 3 artilleries, 1 bomber, 3 fighters and 3 infantry in Southern Italy, round 1 :  7/11 hits
                        Italians roll dice for 3 aaGuns and 9 infantry in Southern Italy, round 1 :  2/9 hits
                        2 infantry owned by the British , 3 aaGuns owned by the Italians and 4 infantry owned by the Italians lost in Southern Italy
                        British roll dice for 1 armour, 3 artilleries, 1 bomber, 3 fighters and 1 infantry in Southern Italy, round 2 :  2/9 hits
                        Italians roll dice for 5 infantry in Southern Italy, round 2 :  4/5 hits
                        1 infantry owned by the British , 3 artilleries owned by the British and 2 infantry owned by the Italians lost in Southern Italy
                        British roll dice for 1 armour, 1 bomber and 3 fighters in Southern Italy, round 3 :  2/5 hits
                        Italians roll dice for 3 infantry in Southern Italy, round 3 :  0/3 hits
                        2 infantry owned by the Italians lost in Southern Italy
                        British roll dice for 1 armour, 1 bomber and 3 fighters in Southern Italy, round 4 :  3/5 hits
                        Italians roll dice for 1 infantry in Southern Italy, round 4 :  0/1 hits
                        1 infantry owned by the Italians lost in Southern Italy
                    British captures 9PUs while taking Italians capital
                    British win, taking Southern Italy from Italians with 1 armour, 1 bomber and 3 fighters remaining. Battle score for attacker is 11
                    Casualties for British: 3 artilleries, 1 fighter and 3 infantry
                    Casualties for Italians: 3 aaGuns and 9 infantry
                Battle in Yunnan
                    British attack with 5 infantry
                    Japanese defend with 1 armour
                        British roll dice for 5 infantry in Yunnan, round 1 :  0/5 hits
                        Japanese roll dice for 1 armour in Yunnan, round 1 :  1/1 hits
                        1 infantry owned by the British lost in Yunnan
                        British roll dice for 4 infantry in Yunnan, round 2 :  0/4 hits
                        Japanese roll dice for 1 armour in Yunnan, round 2 :  1/1 hits
                        1 infantry owned by the British lost in Yunnan
                        British roll dice for 3 infantry in Yunnan, round 3 :  0/3 hits
                        Japanese roll dice for 1 armour in Yunnan, round 3 :  0/1 hits
                        British roll dice for 3 infantry in Yunnan, round 4 :  0/3 hits
                        Japanese roll dice for 1 armour in Yunnan, round 4 :  0/1 hits
                        British roll dice for 3 infantry in Yunnan, round 5 :  2/3 hits
                        Japanese roll dice for 1 armour in Yunnan, round 5 :  1/1 hits
                        1 infantry owned by the British and 1 armour owned by the Japanese lost in Yunnan
                    British win, taking Yunnan from Japanese with 2 infantry remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 armour
                    Casualties for British: 3 infantry

    Non Combat Move - British
                1 carrier moved from 98 Sea Zone to 97 Sea Zone
                1 fighter moved from Southern Italy to 97 Sea Zone
                1 fighter moved from Southern Italy to 97 Sea Zone
                1 fighter moved from Southern Italy to Northern Italy
                1 fighter moved from United Kingdom to 95 Sea Zone
                1 armour moved from Iraq to Caucasus
                1 bomber moved from Southern Italy to Syria
                1 armour moved from Eastern Persia to Northwest Persia
                1 mech_infantry moved from Eastern Persia to Northwest Persia
                6 infantry moved from Eastern Persia to Turkmenistan
                4 infantry moved from West India to Eastern Persia
                1 armour moved from India to Eastern Persia
                1 infantry moved from Siam to French Indo China
                1 artillery moved from Malaya to Shan State
                4 infantry moved from India to Burma
                5 infantry moved from India to West India
                1 armour moved from India to Eastern Persia
                3 destroyers moved from 98 Sea Zone to 97 Sea Zone
                1 cruiser moved from 98 Sea Zone to 97 Sea Zone
                1 battleship moved from 98 Sea Zone to 97 Sea Zone

    Place Units - British
                1 destroyer and 2 transports placed in 110 Sea Zone
                1 transport placed in 98 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by British from Morocco: 1 infantry
                EDIT: Adding units owned by British to Algeria: 1 infantry
                EDIT: Removing units owned by British from Algeria: 1 infantry
                EDIT: Adding units owned by British to Tunisia: 1 infantry
                EDIT: Turning off Edit Mode
                1 armour and 1 infantry placed in Egypt

    Turn Complete - British
                British collect 41 PUs; end with 50 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 55 PUs

    Place Units - UK_Pacific
                2 mech_infantrys placed in India
                Turning on Edit Mode
                EDIT: Removing units owned by British from India: 1 aaGun
                EDIT: Adding units owned by UK_Pacific to West India: 1 aaGun

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,6,2,2,4,2,3,3,2,3,4,5,1,4,4,5,2,5,5,5
                UK_Pacific collect 14 PUs (3 lost to blockades); end with 14 PUs total
                Units Change Ownership
                    Some Units in India change ownership: 2 mech_infantrys
                    Some Units in West India change ownership: 1 aaGun

    Territory Summary for British, UK_Pacific :

    Siam : 1 flag
        Yunnan : 2 infantry
        Shan State : 1 artillery
        Burma : 4 infantry
        India : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 2 mech_infantrys
        Malaya : 1 harbour
        French Indo China : 1 flag, 1 infantry
        West India : 1 aaGun and 5 infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 aaGun, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 1 infantry
        Union of South Africa : 1 factory_minor, 1 harbour, 3 infantry and 2 mech_infantrys
        Scotland : 1 airfield
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 4 infantry and 1 mech_infantry
        Rhodesia : 2 infantry and 1 mech_infantry
        Algeria : 1 flag, 1 infantry
        Syria : 1 bomber
        Tunisia : 1 infantry
        Albania : 1 flag
        Northern Italy : 1 fighter
        Libya : 1 flag, 1 armour
        Southern Italy : 1 flag, 1 airfield, 1 armour, 1 factory_minor and 1 harbour
        Ethiopia : 1 flag
        Turkmenistan : 6 infantry
        Caucasus : 1 armour
        95 Sea Zone : 1 fighter and 2 transports
        Greece : 1 flag
        97 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 3 infantry, 1 submarine and 3 transports
        Iraq : 1 flag
        Eastern Persia : 1 flag, 2 armour and 4 infantry
        Northwest Persia : 1 flag, 1 armour and 1 mech_infantry
        Persia : 1 flag
        98 Sea Zone : 1 transport
        110 Sea Zone : 3 destroyers and 2 transports

    Production/PUs Summary :

    Germans : 50 / 63
        Russians : 16 / 19
        Japanese : 35 / 34
        Americans : 71 / 99
        Chinese : 11 / 12
        British : 41 / 55
        UK_Pacific : 17 / 14
        Italians : 2 / 0
        ANZAC : 17 / 27
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 13 times
                2 was rolled 35 times
                3 was rolled 31 times
                4 was rolled 43 times
                5 was rolled 25 times
                6 was rolled 28 times
            Average roll : 3.663
            Median : 4.000
            Variance : 2.925
            Standard Deviation : 1.710
            Total rolls : 175

    Null / Other
                1 was rolled 1 times
                2 was rolled 7 times
                3 was rolled 6 times
                4 was rolled 7 times
                5 was rolled 6 times
                6 was rolled 4 times
            Average roll : 3.710
            Median : 4.000
            Variance : 0.900
            Standard Deviation : 0.949
            Total rolls : 31

    Japanese Combat
                1 was rolled 1 times
                2 was rolled 7 times
                3 was rolled 6 times
                4 was rolled 7 times
                5 was rolled 6 times
                6 was rolled 4 times
            Average roll : 3.710
            Median : 4.000
            Variance : 0.900
            Standard Deviation : 0.949
            Total rolls : 31

    British Combat
                1 was rolled 4 times
                2 was rolled 10 times
                3 was rolled 11 times
                4 was rolled 9 times
                5 was rolled 5 times
                6 was rolled 9 times
            Average roll : 3.583
            Median : 3.000
            Variance : 0.851
            Standard Deviation : 0.923
            Total rolls : 48

    Italians Combat
                1 was rolled 3 times
                2 was rolled 7 times
                3 was rolled 5 times
                4 was rolled 8 times
                5 was rolled 3 times
                6 was rolled 5 times
            Average roll : 3.516
            Median : 4.000
            Variance : 0.700
            Standard Deviation : 0.837
            Total rolls : 31

    Americans Combat
                1 was rolled 4 times
                2 was rolled 4 times
                3 was rolled 3 times
                4 was rolled 12 times
                5 was rolled 5 times
                6 was rolled 6 times
            Average roll : 3.824
            Median : 4.000
            Variance : 1.697
            Standard Deviation : 1.303
            Total rolls : 34


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Politics - Italians
                EDIT: Turning off Edit Mode

    Combat Move - Italians
                3 artilleries and 3 infantry moved from Southern France to Northern Italy
                2 artilleries and 3 infantry moved from Tobruk to Libya
                5 infantry moved from Bryansk to Russia

    Combat - Italians
                Battle in Libya
                    Italians attack with 2 artilleries and 3 infantry
                    British defend with 1 armour
                        Italians roll dice for 2 artilleries and 3 infantry in Libya, round 1 :  3/5 hits
                        British roll dice for 1 armour in Libya, round 1 :  0/1 hits
                        1 armour owned by the British lost in Libya
                    Italians win, taking Libya from British with 2 artilleries and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour
                Battle in Russia
                    Italians attack with 5 infantry
                    Russians defend with 1 airfield, 2 armour, 2 artilleries, 1 factory_major, 2 fighters and 4 infantry
                        Italians roll dice for 5 infantry in Russia, round 1 :  2/5 hits
                        Russians roll dice for 2 armour, 2 artilleries, 2 fighters and 4 infantry in Russia, round 1 :  5/10 hits
                        2 infantry owned by the Russians and 5 infantry owned by the Italians lost in Russia
                    Russians win with 2 armour, 2 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is -9
                    Casualties for Russians: 2 infantry
                    Casualties for Italians: 5 infantry
                Battle in Northern Italy
                    Italians attack with 3 artilleries and 3 infantry
                    British defend with 1 fighter; Americans defend with 1 armour, 1 artillery, 1 factory_minor and 4 infantry
                        Italians roll dice for 3 artilleries and 3 infantry in Northern Italy, round 1 :  2/6 hits
                        Americans roll dice for 1 armour, 1 artillery, 1 fighter and 4 infantry in Northern Italy, round 1 :  1/7 hits
                        2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Northern Italy
                        Italians roll dice for 3 artilleries and 2 infantry in Northern Italy, round 2 :  2/5 hits
                        Americans roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Northern Italy, round 2 :  2/5 hits
                        2 infantry owned by the Americans and 2 infantry owned by the Italians lost in Northern Italy
                        Italians roll dice for 3 artilleries in Northern Italy, round 3 :  0/3 hits
                        Americans roll dice for 1 armour, 1 artillery and 1 fighter in Northern Italy, round 3 :  2/3 hits
                        2 artilleries owned by the Italians lost in Northern Italy
                        Italians roll dice for 1 artillery in Northern Italy, round 4 :  1/1 hits
                        Americans roll dice for 1 armour, 1 artillery and 1 fighter in Northern Italy, round 4 :  1/3 hits
                        1 artillery owned by the Americans and 1 artillery owned by the Italians lost in Northern Italy
                    Americans win with 1 armour and 1 fighter remaining. Battle score for attacker is -5
                    Casualties for Italians: 3 artilleries and 3 infantry
                    Casualties for Americans: 1 artillery and 4 infantry

    Non Combat Move - Italians

    Turn Complete - Italians

    Territory Summary for Italians :

    Libya : 2 artilleries and 3 infantry
        Bryansk : 1 flag
        Bulgaria : 1 flag

    Production/PUs Summary :

    Germans : 50 / 63
        Russians : 16 / 19
        Japanese : 35 / 34
        Americans : 71 / 99
        Chinese : 11 / 12
        British : 40 / 55
        UK_Pacific : 17 / 14
        Italians : 3 / 0
        ANZAC : 17 / 27
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 factory_minor and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Borneo to 43 Sea Zone
                1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 factory_minor and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Borneo to 43 Sea Zone
                1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra

    Combat - ANZAC
                Battle in Sumatra

    Non Combat Move - ANZAC
                1 submarine moved from 43 Sea Zone to 38 Sea Zone
                1 destroyer moved from 43 Sea Zone to 41 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 artillery moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                1 artillery moved from 35 Sea Zone to Philippines
                1 submarine moved from 54 Sea Zone to 41 Sea Zone
                1 destroyer moved from 62 Sea Zone to 42 Sea Zone
                2 infantry moved from New South Wales to 62 Sea Zone
                1 destroyer, 2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
                2 infantry moved from 45 Sea Zone to Dutch New Guinea
                2 fighters moved from Malaya to Sikang
                1 fighter moved from Malaya to Philippines
                1 infantry moved from Egypt to Alexandria

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 21 PUs; end with 21 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs

    Territory Summary for ANZAC :

    Sikang : 2 fighters
        Borneo : 1 infantry
        Queensland : 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 2 aaGuns, 1 factory_minor, 1 harbour and 2 infantry
        Philippines : 1 artillery, 1 fighter and 1 infantry
        Celebes : 1 flag
        Java : 1 flag
        Dutch New Guinea : 1 flag, 2 infantry
        Sumatra : 1 flag, 1 infantry
        42 Sea Zone : 1 destroyer
        41 Sea Zone : 1 destroyer, 1 submarine and 1 transport
        43 Sea Zone : 1 cruiser and 2 destroyers
        45 Sea Zone : 1 destroyer and 1 transport
        35 Sea Zone : 1 transport
        38 Sea Zone : 1 submarine
        62 Sea Zone : 1 destroyer and 1 transport
        Alexandria : 1 infantry

    Production/PUs Summary :

    Germans : 50 / 63
        Russians : 16 / 19
        Japanese : 31 / 34
        Americans : 71 / 99
        Chinese : 11 / 12
        British : 40 / 55
        UK_Pacific : 17 / 14
        Italians : 3 / 0
        ANZAC : 21 / 31
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 95 Sea Zone to 98 Sea Zone
                2 infantry moved from Egypt to Trans-Jordan

    Turn Complete - French

    Territory Summary for French :

    Trans-Jordan : 2 infantry
        United Kingdom : 2 infantry
        98 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 50 / 63
        Russians : 16 / 19
        Japanese : 31 / 34
        Americans : 71 / 99
        Chinese : 11 / 12
        British : 40 / 55
        UK_Pacific : 17 / 14
        Italians : 3 / 0
        ANZAC : 21 / 31
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Purchase Units - Germans
                Germans buy 5 armour, 5 artilleries and 4 infantry; Remaining resources: 1 PUs;

    Combat Move - Germans
                3 artilleries moved from Smolensk to Russia
                1 infantry moved from Rostov to Tambov
                      Germans take Tambov from Russians
                2 infantry moved from Rostov to Caucasus
                3 armour moved from Ukraine to Russia
                1 fighter and 1 tactical_bomber moved from Kazakhstan to Caucasus
                6 bombers moved from Kazakhstan to Russia
                1 armour moved from Novgorod to Nenetsia
                      Germans take Nenetsia from Russians
                1 mech_infantry moved from Bulgaria to Greece
                      Germans take Greece from British
                1 mech_infantry moved from Bulgaria to Albania
                      Germans take Albania from British
                3 artilleries and 8 infantry moved from Southern France to Northern Italy
                5 artilleries and 1 infantry moved from France to Normandy Bordeaux
                1 armour and 3 infantry moved from Western Germany to Holland Belgium
                2 armour moved from Western Germany to Northern Italy
                1 infantry moved from Western Germany to Northern Italy
                1 mech_infantry moved from Bulgaria to Greece

    Combat - Germans
                Battle in Holland Belgium
                    Germans attack with 1 armour and 3 infantry
                    Americans defend with 1 infantry
                        Germans roll dice for 1 armour and 3 infantry in Holland Belgium, round 1 :  4/4 hits
                        Americans roll dice for 1 infantry in Holland Belgium, round 1 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
                    Germans win, taking Holland Belgium from Americans with 1 armour and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 5 artilleries and 1 infantry
                    Americans defend with 1 factory_minor, 1 harbour and 3 infantry
                        Germans roll dice for 5 artilleries and 1 infantry in Normandy Bordeaux, round 1 :  3/6 hits
                        Americans roll dice for 3 infantry in Normandy Bordeaux, round 1 :  1/3 hits
                        1 infantry owned by the Germans and 3 infantry owned by the Americans lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from Americans with 5 artilleries remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 3 infantry
                Battle in Russia
                    Germans attack with 3 armour, 3 artilleries and 6 bombers
                    Russians defend with 1 airfield, 2 armour, 2 artilleries, 1 factory_major, 2 fighters and 2 infantry
                        Germans roll dice for 3 armour, 3 artilleries and 6 bombers in Russia, round 1 :  6/12 hits
                        Russians roll dice for 2 armour, 2 artilleries, 2 fighters and 2 infantry in Russia, round 1 :  2/8 hits
                        2 infantry owned by the Russians , 2 armour owned by the Russians , 2 artilleries owned by the Russians and 2 artilleries owned by the Germans lost in Russia
                        Germans roll dice for 3 armour, 1 artillery and 6 bombers in Russia, round 2 :  4/10 hits
                        Russians roll dice for 2 fighters in Russia, round 2 :  2/2 hits
                        1 armour owned by the Germans , 2 fighters owned by the Russians and 1 artillery owned by the Germans lost in Russia
                    Germans captures 19PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 2 armour and 6 bombers remaining. Battle score for attacker is 28
                    Casualties for Germans: 1 armour and 3 artilleries
                    Casualties for Russians: 2 armour, 2 artilleries, 2 fighters and 2 infantry
                Battle in Caucasus
                    Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 1 armour
                        Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Caucasus, round 1 :  2/4 hits
                        Russians roll dice for 1 armour in Caucasus, round 1 :  0/1 hits
                        1 armour owned by the British lost in Caucasus
                    Germans win, taking Caucasus from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour
                Battle in Northern Italy
                    Germans attack with 2 armour, 3 artilleries and 9 infantry
                    British defend with 1 fighter; Americans defend with 1 armour and 1 factory_minor
                        Germans roll dice for 2 armour, 3 artilleries and 9 infantry in Northern Italy, round 1 :  3/14 hits
                        Americans roll dice for 1 armour and 1 fighter in Northern Italy, round 1 :  2/2 hits
                        2 infantry owned by the Germans , 1 armour owned by the Americans and 1 fighter owned by the British lost in Northern Italy
                    Germans win, taking Northern Italy from Americans with 2 armour, 3 artilleries and 7 infantry remaining. Battle score for attacker is 10
                    Casualties for Germans: 2 infantry
                    Casualties for British: 1 fighter
                    Casualties for Americans: 1 armour

    Non Combat Move - Germans
                6 bombers moved from Russia to Poland
                1 fighter moved from Caucasus to Ukraine
                1 tactical_bomber moved from Caucasus to Ukraine
                6 infantry moved from Denmark to Western Germany
                1 infantry moved from Western Germany to Northern Italy
                1 infantry moved from Western Germany to Northern Italy
                1 aaGun moved from Western Germany to Northern Italy

    Place Units - Germans
                3 armour placed in Ukraine
                3 infantry placed in Novgorod
                2 armour and 1 artillery placed in Western Germany
                2 artilleries and 1 infantry placed in France
                2 artilleries placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,4,6,2,2,5,5,2,3,3,3,6,5,3,5
                Germans collect 61 PUs (7 lost to blockades); end with 81 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 86 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 91 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 101 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 5 artilleries, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 1 infantry
        Western Germany : 2 aaGuns, 1 airfield, 2 armour, 3 artilleries, 1 factory_major, 1 harbour and 6 infantry
        Poland : 6 bombers
        Germany : 1 factory_major
        Denmark : 3 aaGuns and 8 infantry
        Holland Belgium : 1 armour and 2 infantry
        Albania : 1 flag, 1 mech_infantry
        Northern Italy : 1 flag, 1 aaGun, 2 armour, 3 artilleries, 1 factory_minor and 9 infantry
        Belarus : 1 flag
        Karelia : 1 flag
        Baltic States : 1 flag
        Rostov : 1 flag
        Nenetsia : 1 flag, 1 armour
        Archangel : 1 flag
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Russia : 1 flag, 1 airfield, 2 armour and 1 factory_minor
        Tambov : 1 flag, 1 infantry
        Ukraine : 1 flag, 3 armour, 1 factory_minor, 1 fighter and 1 tactical_bomber
        Western Ukraine : 1 flag
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
        Caucasus : 1 flag, 2 infantry
        Smolensk : 1 flag
        Greece : 1 flag, 2 mech_infantrys
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 68 / 101
        Russians : 10 / 0
        Japanese : 31 / 34
        Americans : 62 / 99
        Chinese : 11 / 12
        British : 37 / 55
        UK_Pacific : 17 / 14
        Italians : 3 / 0
        ANZAC : 21 / 31
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :7

    Combat Move - Russians

    Airborne Attack Move - Russians

Suggested Topics

  • 82
  • 35
  • 136
  • 49
  • 98
  • 89
  • 158
  • 928
Axis & Allies Boardgaming Custom Painted Miniatures

36

Online

17.7k

Users

40.3k

Topics

1.8m

Posts