1 sub hit, absorbed on BB. 3 more hits, how do you want to take the losses?
39028ecf-6090-4fdb-9374-ea0bf83aafe4-image.png
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Russians
Russians buy 2 armour, 1 artillery and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Archangel to Belarus
1 tactical_bomber moved from Archangel to Belarus
2 fighters moved from Archangel to Belarus
1 infantry moved from Bryansk to Western Ukraine
2 infantry moved from Bryansk to Ukraine
1 artillery moved from Bryansk to Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 bomber moved from Russia to Western Ukraine
1 bomber moved from Russia to Ukraine
Combat - Russians
Battle in Belarus
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Germans: 2 infantry
Casualties for Russians: 1 fighter and 1 infantry
Battle in Ukraine
Russians attack with 1 artillery, 1 bomber and 2 infantry
Germans defend with 1 factory_minor and 2 mech_infantrys
Russians win, taking Ukraine from Germans with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Russians attack with 1 bomber and 2 infantry
Germans defend with 1 infantry
Russians win, taking Western Ukraine from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 bomber moved from Western Ukraine to Russia
1 bomber moved from Ukraine to Russia
1 tactical_bomber moved from Belarus to Russia
1 fighter moved from Belarus to Russia
2 aaGuns, 1 artillery and 20 infantry moved from Archangel to Vologda
Place Units - Russians
2 armour and 1 infantry placed in Volgograd
1 artillery and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Japanese
Japanese buy 2 armour, 1 destroyer, 2 fighters, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from 37 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to Philippines
1 battleship, 1 carrier, 1 cruiser, 1 submarine and 2 transports moved from 37 Sea Zone to 35 Sea Zone
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 mech_infantry moved from Korea to Sakha
Japanese take Sakha from Russians
1 mech_infantry moved from Korea to Buryatia
Japanese take Buryatia from Russians
1 armour moved from Evenkiyskiy to Yakut S.S.R.
Japanese take Yenisey from Russians
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Kazakhstan to Samara
Japanese take Samara from Russians
1 artillery moved from Novosibirsk to Urals
Japanese take Urals from Russians
1 mech_infantry moved from Yunnan to Shan State
Japanese take Shan State from UK_Pacific
1 artillery and 7 infantry moved from Korea to 6 Sea Zone
1 artillery, 1 battleship, 3 carriers, 1 cruiser, 4 destroyers, 4 fighters, 7 infantry, 2 tactical_bombers and 4 transports moved from 6 Sea Zone to 21 Sea Zone
1 artillery, 1 battleship, 3 carriers, 1 cruiser, 4 destroyers, 4 fighters, 7 infantry, 2 tactical_bombers and 4 transports moved from 21 Sea Zone to 35 Sea Zone
1 artillery and 7 infantry moved from 35 Sea Zone to Philippines
Combat - Japanese
Battle in 35 Sea Zone
Japanese attack with 2 battleships, 4 carriers, 2 cruisers, 4 destroyers, 4 fighters, 1 submarine, 2 tactical_bombers and 6 transports
Americans defend with 1 transport
Japanese win with 2 battleships, 4 carriers, 2 cruisers, 4 destroyers, 4 fighters, 1 submarine, 2 tactical_bombers and 6 transports remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Philippines
Japanese attack with 1 artillery, 7 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 1 infantry
Japanese win, taking Philippines from Americans with 1 artillery, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 artillery
ANZAC win with 1 artillery remaining. Battle score for attacker is -7
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Japanese
1 fighter moved from 42 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Philippines to 35 Sea Zone
1 mech_infantry moved from Kwangtung to Yunnan
1 fighter and 1 tactical_bomber moved from Yunnan to Kwangtung
1 mech_infantry moved from Kweichow to Tsinghai
1 armour and 1 mech_infantry moved from Kweichow to Yunnan
3 mech_infantrys moved from Kiangsu to Kweichow
1 fighter and 1 tactical_bomber moved from Yunnan to Kiangsu
1 fighter and 1 tactical_bomber moved from Yunnan to Kiangsu
1 tactical_bomber moved from Yunnan to Kwangtung
1 aaGun moved from Malaya to Shan State
1 mech_infantry moved from Yunnan to Burma
Place Units - Japanese
1 destroyer placed in 6 Sea Zone
2 fighters placed in Japan
3 infantry placed in Kiangsu
2 armour and 1 mech_infantry placed in Kwangtung
7 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 73 PUs; end with 73 PUs total
There it is! :-D
My first taste of actual bad luck in this game… failed to take Java (-9 IPCs, you don’t have to struggle to take it back), and lost two units to none for you, another turn of about 8 IPCs…
It was about time - the dice had been hurting you for too long.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
3 infantry moved from Morocco to 92 Sea Zone
1 mech_infantry moved from Morocco to 92 Sea Zone
2 carriers, 1 cruiser, 2 destroyers, 3 fighters, 3 infantry, 1 mech_infantry, 1 tactical_bomber and 3 transports moved from 92 Sea Zone to 96 Sea Zone
1 tactical_bomber moved from 96 Sea Zone to 98 Sea Zone
1 fighter moved from 96 Sea Zone to 98 Sea Zone
2 fighters moved from 96 Sea Zone to 99 Sea Zone
1 destroyer moved from 96 Sea Zone to 98 Sea Zone
2 carriers, 1 cruiser, 1 destroyer, 3 infantry, 1 mech_infantry and 3 transports moved from 96 Sea Zone to 99 Sea Zone
3 infantry moved from 99 Sea Zone to Greece
1 mech_infantry moved from 99 Sea Zone to Greece
1 battleship, 1 carrier, 3 cruisers, 5 destroyers and 2 fighters moved from 33 Sea Zone to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 artillery moved from 44 Sea Zone to Celebes
1 infantry moved from 44 Sea Zone to Celebes
Combat - Americans
Battle in 98 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Italians defend with 1 submarine
Americans win, taking 98 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in 99 Sea Zone
Americans attack with 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 3 transports
Italians defend with 1 destroyer and 1 transport
Americans win, taking 99 Sea Zone from Neutral with 2 carriers, 1 cruiser, 2 fighters and 3 transports remaining. Battle score for attacker is 7
Casualties for Italians: 1 destroyer and 1 transport
Casualties for Americans: 1 destroyer
Battle in Greece
Battle in 42 Sea Zone
Americans attack with 1 battleship, 1 carrier, 3 cruisers, 5 destroyers and 2 fighters
Japanese defend with 1 transport
Americans win, taking Greece from Italians, taking 42 Sea Zone from Neutral with 1 battleship, 1 carrier, 3 cruisers, 5 destroyers and 2 fighters remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Celebes
Non Combat Move - Americans
1 tactical_bomber moved from 98 Sea Zone to 99 Sea Zone
1 fighter moved from 98 Sea Zone to 99 Sea Zone
2 submarines moved from 92 Sea Zone to 97 Sea Zone
1 submarine moved from 92 Sea Zone to 97 Sea Zone
6 destroyers and 4 submarines moved from 10 Sea Zone to 26 Sea Zone
1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
1 bomber moved from Caroline Islands to Queensland
3 fighters moved from Hawaiian Islands to Queensland
1 tactical_bomber moved from Northern Territory to Java
Place Units - Americans
1 carrier, 2 destroyers, 1 submarine and 2 transports placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 58 PUs; end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Central United States: 1 infantry
EDIT: Removing units owned by Americans from Central United States: 1 mech_infantry
EDIT: Adding units owned by Americans to Western United States: 1 infantry and 1 mech_infantry
EDIT: Turning off Edit Mode
Lol a small victory. I forgot to ncm a inf and mech so I did that in edit
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - British
British buy 1 carrier, 1 fighter and 1 tactical_bomber; Remaining resources: 3 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery; Remaining resources: 1 PUs;
Combat Move - British
1 battleship moved from 33 Sea Zone to 42 Sea Zone
1 infantry moved from India to Burma
1 infantry moved from India to Burma
1 tactical_bomber moved from India to Burma
2 fighters moved from India to Burma
1 destroyer moved from 39 Sea Zone to 42 Sea Zone
4 mech_infantrys moved from India to Eastern Persia
1 fighter moved from Gibraltar to 94 Sea Zone
1 armour moved from Egypt to Syria
1 mech_infantry moved from Egypt to Syria
1 bomber moved from Egypt to Syria
Combat - British
Battle in Burma
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 mech_infantry
British win, taking Burma from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 infantry
Battle in 94 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Syria
British attack with 1 armour, 1 bomber and 1 mech_infantry
Italians defend with 1 artillery and 1 infantry
British win, taking Syria from Italians with 1 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 artillery and 1 infantry
Non Combat Move - British
1 bomber moved from Syria to Egypt
2 submarines moved from 81 Sea Zone to 97 Sea Zone
1 fighter moved from 94 Sea Zone to Gibraltar
2 fighters moved from Burma to India
1 tactical_bomber moved from Burma to India
Place Units - British
1 carrier placed in 98 Sea Zone
1 fighter and 1 tactical_bomber placed in 98 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,5
British collect 31 PUs (1 lost to blockades); end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs
Place Units - UK_Pacific
1 artillery placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 7 PUs total
Some Units in India change ownership: 1 artillery
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - Italians
Italians buy 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
1 artillery moved from Algeria to Morocco
Italians take Morocco from Americans
1 mech_infantry moved from Algeria to Libya
Combat - Italians
Non Combat Move - Italians
2 armour moved from Eastern Poland to Bulgaria
1 mech_infantry moved from Slovakia Hungary to Bulgaria
1 artillery and 1 infantry moved from Yugoslavia to Bulgaria
4 infantry moved from Northern Italy to Yugoslavia
2 infantry moved from Southern France to Northern Italy
1 aaGun moved from Eastern Poland to Romania
1 bomber moved from Germany to Southern Italy
Place Units - Italians
1 mech_infantry placed in Northern Italy
2 infantry placed in Southern Italy
3 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,6,2,2,3,4,6,6,6
Italians collect 10 PUs (7 lost to blockades); end with 10 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 15 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Purchase Units - ANZAC
ANZAC buy 1 airfield and 1 artillery; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 cruiser moved from 33 Sea Zone to 42 Sea Zone
3 fighters moved from Caroline Islands to Java
3 destroyers moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
2 infantry moved from Egypt to Alexandria
Combat - ANZAC
Battle in Malaya
Battle in Alexandria
ANZAC attack with 2 infantry
Italians defend with 1 infantry
Italians win, taking Malaya from Japanese with 1 infantry remaining. Battle score for attacker is -6
Casualties for ANZAC: 2 infantry
Non Combat Move - ANZAC
Place Units - ANZAC
1 airfield placed in Java
1 artillery placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :6
Combat Move - French
2 infantry moved from Egypt to Alexandria
Combat - French
Battle in Alexandria
French attack with 2 infantry
Italians defend with 1 infantry
French win, taking Alexandria from Italians with 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - French
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Politics - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 fighter, 5 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
2 mech_infantrys moved from Eastern Poland to Ukraine
3 infantry moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
1 artillery moved from Norway to 112 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 transports moved from 112 Sea Zone to 110 Sea Zone
3 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 3 infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
1 submarine moved from 91 Sea Zone to 104 Sea Zone
1 submarine moved from 104 Sea Zone to 109 Sea Zone
1 submarine moved from 119 Sea Zone to 109 Sea Zone
3 fighters moved from Western Germany to Greece
3 tactical_bombers moved from Eastern Poland to Greece
1 fighter and 1 tactical_bomber moved from Eastern Poland to Greece
1 bomber moved from Germany to Western Ukraine
2 tactical_bombers moved from Eastern Poland to Ukraine
2 destroyers moved from 115 Sea Zone to 112 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Politics - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 fighter, 5 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
2 mech_infantrys moved from Eastern Poland to Ukraine
3 infantry moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
1 artillery moved from Norway to 112 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 transports moved from 112 Sea Zone to 110 Sea Zone
3 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 3 infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
1 submarine moved from 91 Sea Zone to 104 Sea Zone
1 submarine moved from 104 Sea Zone to 109 Sea Zone
1 submarine moved from 119 Sea Zone to 109 Sea Zone
3 fighters moved from Western Germany to Greece
3 tactical_bombers moved from Eastern Poland to Greece
1 fighter and 1 tactical_bomber moved from Eastern Poland to Greece
1 bomber moved from Germany to Western Ukraine
2 tactical_bombers moved from Eastern Poland to Ukraine
2 destroyers moved from 115 Sea Zone to 112 Sea Zone
Combat - Germans
Battle in Gibraltar
Germans attack with 1 artillery and 3 infantry
British defend with 1 airfield, 3 fighters and 1 harbour
Germans win, taking Gibraltar from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 27
Casualties for Germans: 1 infantry
Casualties for British: 3 fighters
Battle in Western Ukraine
Germans attack with 1 bomber and 3 infantry
Russians defend with 2 infantry
Germans win, taking Western Ukraine from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Ukraine
Germans attack with 3 mech_infantrys and 2 tactical_bombers
Russians defend with 1 artillery, 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Greece
Germans attack with 4 fighters and 4 tactical_bombers
Americans defend with 3 infantry and 1 mech_infantry
Germans win with 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is -7
Casualties for Germans: 2 fighters
Casualties for Americans: 3 infantry and 1 mech_infantry
Non Combat Move - Germans
2 fighters moved from Greece to Bulgaria
4 tactical_bombers moved from Greece to Bulgaria
1 bomber moved from Western Ukraine to Bulgaria
2 aaGuns, 8 artilleries and 32 infantry moved from Novgorod to Belarus
1 aaGun moved from Eastern Poland to Belarus
3 infantry moved from Eastern Poland to Bessarabia
2 tactical_bombers moved from Ukraine to Belarus
4 infantry moved from Karelia to Novgorod
1 aaGun and 3 infantry moved from Finland to Karelia
3 infantry moved from Norway to Finland
1 artillery and 5 infantry moved from Poland to Eastern Poland
3 mech_infantrys moved from Germany to Eastern Poland
3 infantry moved from Germany to Poland
Place Units - Germans
1 submarine placed in 112 Sea Zone
1 fighter placed in Western Germany
3 artilleries placed in Novgorod
4 mech_infantrys placed in Germany
3 infantry placed in Western Germany
2 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,2,1,3,4,4,4,6,2
Germans collect 48 PUs (2 lost to blockades); end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
wow worst defending fighters ever eh
Should have killed another infantry or two, absolutely.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Russians
Russians buy 1 aaGun and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 infantry moved from Bryansk to Ukraine
1 artillery moved from Bryansk to Ukraine
1 bomber moved from Russia to Ukraine
1 infantry moved from Vologda to Novosibirsk
Russians take Novosibirsk from Japanese
1 infantry moved from Vologda to Urals
1 artillery moved from Vologda to Urals
3 infantry moved from Vologda to Samara
1 infantry moved from Volgograd to Kazakhstan
1 armour moved from Volgograd to Kazakhstan
1 armour moved from Volgograd to Samara
2 infantry moved from Bryansk to Western Ukraine
1 artillery moved from Bryansk to Western Ukraine
1 bomber moved from Russia to Western Ukraine
1 fighter moved from Russia to Western Ukraine
1 tactical_bomber moved from Russia to Western Ukraine
Combat - Russians
Battle in Urals
Russians attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
Russians win, taking Urals from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for Russians: 1 infantry
Battle in Ukraine
Russians attack with 1 artillery, 1 bomber and 3 infantry
Germans defend with 1 factory_minor and 3 mech_infantrys
Russians win, taking Ukraine from Germans with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 3 mech_infantrys
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Russians attack with 1 armour and 1 infantry
Japanese defend with 1 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is -9
Casualties for Russians: 1 armour and 1 infantry
Battle in Western Ukraine
Russians attack with 1 artillery, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 3 infantry
Russians win, taking Western Ukraine from Germans with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Russians: 1 infantry
Battle in Samara
Russians attack with 1 armour and 3 infantry
Japanese defend with 1 infantry
Russians win, taking Samara from Japanese with 1 armour and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
1 fighter moved from Western Ukraine to Russia
1 tactical_bomber moved from Western Ukraine to Russia
1 bomber moved from Western Ukraine to Russia
1 bomber moved from Ukraine to Russia
2 aaGuns and 15 infantry moved from Vologda to Russia
2 armour moved from Bryansk to Volgograd
2 mech_infantrys moved from Bryansk to Volgograd
2 aaGuns, 1 artillery and 14 infantry moved from Bryansk to Russia
Place Units - Russians
1 aaGun and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 21 PUs; end with 21 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Japanese
Japanese buy 4 destroyers, 1 fighter, 6 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 3 infantry moved from Philippines to 35 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 35 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 47 Sea Zone
1 infantry moved from 47 Sea Zone to New Britain
1 fighter moved from 35 Sea Zone to 44 Sea Zone
3 fighters and 3 tactical_bombers moved from 35 Sea Zone to Celebes
1 mech_infantry moved from Shan State to Malaya
1 armour and 1 mech_infantry moved from Yunnan to Shan State
1 armour and 1 mech_infantry moved from Shan State to Malaya
1 mech_infantry moved from Kweichow to Burma
1 fighter and 1 tactical_bomber moved from Kwangtung to Burma
1 fighter moved from Yunnan to 37 Sea Zone
1 tactical_bomber moved from Yunnan to Shan State
1 tactical_bomber moved from Shan State to Malaya
1 bomber moved from Kwangtung to Malaya
1 tactical_bomber moved from Kwangtung to Burma
1 bomber moved from Kwangtung to Shan State
1 bomber moved from Shan State to Malaya
1 mech_infantry moved from Tsinghai to Caucasus
Japanese take Caucasus from Russians
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 fighter moved from 35 Sea Zone to Celebes
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Japanese
Japanese buy 4 destroyers, 1 fighter, 6 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 3 infantry moved from Philippines to 35 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 35 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 47 Sea Zone
1 infantry moved from 47 Sea Zone to New Britain
1 fighter moved from 35 Sea Zone to 44 Sea Zone
3 fighters and 3 tactical_bombers moved from 35 Sea Zone to Celebes
1 mech_infantry moved from Shan State to Malaya
1 armour and 1 mech_infantry moved from Yunnan to Shan State
1 armour and 1 mech_infantry moved from Shan State to Malaya
1 mech_infantry moved from Kweichow to Burma
1 fighter and 1 tactical_bomber moved from Kwangtung to Burma
1 fighter moved from Yunnan to 37 Sea Zone
1 tactical_bomber moved from Yunnan to Shan State
1 tactical_bomber moved from Shan State to Malaya
1 bomber moved from Kwangtung to Malaya
1 tactical_bomber moved from Kwangtung to Burma
1 bomber moved from Kwangtung to Shan State
1 bomber moved from Shan State to Malaya
1 mech_infantry moved from Tsinghai to Caucasus
Japanese take Caucasus from Russians
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 fighter moved from 35 Sea Zone to Celebes
Combat - Japanese
Battle in 37 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Caroline Islands
Japanese attack with 1 artillery and 3 infantry
ANZAC defend with 2 bombers; Americans defend with 1 airfield and 1 harbour
Japanese win, taking Caroline Islands from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 21
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 bombers
Battle in Malaya
Japanese attack with 1 armour, 2 bombers, 2 mech_infantrys and 1 tactical_bomber
ANZAC defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese win, taking Malaya from UK_Pacific with 1 armour, 2 bombers, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for ANZAC: 2 infantry
Battle in New Britain
Battle in Burma
Japanese attack with 1 fighter, 1 mech_infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese win, taking New Britain from ANZAC, taking Burma from UK_Pacific with 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Celebes
Japanese attack with 4 fighters, 2 infantry and 3 tactical_bombers
Americans defend with 1 artillery and 1 infantry
Japanese win, taking Celebes from Americans with 4 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Non Combat Move - Japanese
1 fighter moved from 44 Sea Zone to 35 Sea Zone
4 fighters and 3 tactical_bombers moved from Celebes to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
3 fighters moved from Japan to 18 Sea Zone
3 fighters moved from 18 Sea Zone to 21 Sea Zone
3 fighters moved from 21 Sea Zone to Philippines
1 aaGun moved from Shan State to Malaya
2 bombers and 1 tactical_bomber moved from Malaya to French Indo China
2 armour and 1 mech_infantry moved from Kwangtung to French Indo China
1 fighter moved from 37 Sea Zone to French Indo China
1 aaGun moved from Yunnan to French Indo China
1 fighter and 2 tactical_bombers moved from Burma to Yunnan
1 mech_infantry moved from Kweichow to Yunnan
1 mech_infantry moved from Kweichow to Kansu
1 armour moved from Yakut S.S.R. to Yenisey
1 mech_infantry moved from Buryatia to Yenisey
1 mech_infantry moved from Sakha to Yakut S.S.R.
1 aaGun and 1 infantry moved from Korea to Manchuria
1 transport moved from 35 Sea Zone to 20 Sea Zone
2 infantry moved from Kwangtung to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 transport moved from 35 Sea Zone to 21 Sea Zone
1 transport moved from 21 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
2 fighters and 2 tactical_bombers moved from Kiangsu to 36 Sea Zone
2 fighters and 2 tactical_bombers moved from 36 Sea Zone to French Indo China
3 infantry moved from Kiangsu to Kiangsi
Place Units - Japanese
3 mech_infantrys placed in Kwangtung
3 mech_infantrys placed in Kiangsu
1 fighter placed in Japan
4 destroyers and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 73 PUs; end with 73 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Queensland to 33 Sea Zone
1 fighter moved from 54 Sea Zone to 47 Sea Zone
1 fighter moved from 42 Sea Zone to 44 Sea Zone
6 destroyers and 4 submarines moved from 26 Sea Zone to 16 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 10 Sea Zone to 4 Sea Zone
1 artillery moved from 4 Sea Zone to Soviet Far East
2 infantry moved from 4 Sea Zone to Soviet Far East
1 mech_infantry moved from 4 Sea Zone to Soviet Far East
2 carriers, 1 cruiser, 3 fighters, 1 tactical_bomber and 3 transports moved from 99 Sea Zone to 94 Sea Zone
1 destroyer moved from 98 Sea Zone to 94 Sea Zone
Combat - Americans
Americans creates battle in territory 97 Sea Zone
Battle in Soviet Far East
Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
Japanese defend with 1 infantry
Americans win, taking 97 Sea Zone from Italians, taking Soviet Far East from Japanese with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 44 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 47 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 33 Sea Zone
Americans attack with 1 bomber
Japanese defend with 2 transports
Americans win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in 16 Sea Zone
Americans attack with 6 destroyers and 4 submarines
Japanese defend with 1 destroyer
Americans win with 6 destroyers and 3 submarines remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Non Combat Move - Americans
2 aaGuns moved from Western United States to Central United States
1 submarine moved from 97 Sea Zone to 94 Sea Zone
1 fighter moved from 44 Sea Zone to 42 Sea Zone
1 fighter moved from 47 Sea Zone to 54 Sea Zone
1 bomber moved from 33 Sea Zone to Queensland
Place Units - Americans
1 armour and 2 infantry placed in Eastern United States
1 carrier, 2 destroyers and 2 transports placed in 101 Sea Zone
1 fighter and 1 tactical_bomber placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Central United States: 1 mech_infantry
EDIT: Adding units owned by Americans to Eastern United States: 1 mech_infantry
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - British
British buy 1 carrier, 1 fighter and 1 tactical_bomber; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
3 mech_infantrys moved from Eastern Persia to Kazakhstan
1 armour moved from Syria to Iraq
1 mech_infantry moved from Eastern Persia to Iraq
1 bomber moved from Egypt to Iraq
1 carrier, 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 94 Sea Zone
2 infantry moved from India to Burma
1 fighter moved from India to Burma
1 tactical_bomber moved from India to Burma
1 fighter moved from India to Kazakhstan
1 armour, 1 artillery and 2 infantry moved from Quebec to Eastern United States
Combat - British
Battle in Iraq
British attack with 1 armour, 1 bomber and 1 mech_infantry
Neutral_Axis defend with 2 infantry
British win, taking Iraq from Neutral_Axis with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Neutral_Axis: 2 infantry
Battle in Burma
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 mech_infantry
British win, taking Burma from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Kazakhstan
British attack with 1 fighter and 3 mech_infantrys
Japanese defend with 1 infantry
British win, taking Kazakhstan from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -5
Casualties for Japanese: 1 infantry
Casualties for British: 2 mech_infantrys
Non Combat Move - British
1 fighter moved from Kazakhstan to Volgograd
1 fighter moved from Burma to India
1 tactical_bomber moved from Burma to India
1 bomber moved from Iraq to Egypt
Place Units - British
1 carrier placed in 98 Sea Zone
1 fighter and 1 tactical_bomber placed in 98 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,4,5,1
British collect 33 PUs (1 lost to blockades); end with 35 PUs total
Place Units - UK_Pacific
1 artillery and 1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 1 artillery and 1 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Bulgaria to Greece
Italians take Greece from Americans
Combat - Italians
Non Combat Move - Italians
1 aaGun moved from Romania to Eastern Poland
2 armour and 1 mech_infantry moved from Bulgaria to Eastern Poland
1 artillery moved from Bulgaria to Romania
4 infantry moved from Yugoslavia to Romania
5 infantry moved from Northern Italy to Yugoslavia
1 mech_infantry moved from Northern Italy to Romania
1 infantry moved from Southern Italy to Northern Italy
1 artillery moved from Morocco to Algeria
1 mech_infantry moved from Libya to Tunisia
Place Units - Italians
5 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,1,3,4,1,6,3
Italians collect 9 PUs (10 lost to blockades); end with 9 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 14 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - ANZAC
ANZAC buy 1 infantry and 2 transports; Remaining resources: 7 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
2 transports placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 21 PUs total