• If a carrier launches its planes (the planes could also attack from elsewhere) and kills a ship(or two), can the carrier (and other ships) move through that sea zone on a noncombat turn? What I find strange about it, is that it says that you can’t move through areas  where there has been conducted combat on a noncombat move. Or am I wrong? It’s pretty vital for a strategy


  • There should be no rule language that states you cannot noncombat move through a seazone (or territory) that has been cleared during the combat phase.

    As long at the carrier was not moved and was not involved in combat during the combat phase, the carrier is allowed to move through any empty space during the noncombat phase.  If the planes didn’t succeed in emptying the seazone of surface warships, then the carrier could not move into the seazone during the noncombat phase.

    Additionally, subs and transports don’t make a seazone hostile, so the carrier could move through seazones that only contain subs/transports.

  • TripleA

    If you have a “chance” to win a battle you can plan to move your carrier through it on non combat.

    Imagine a destroyer is blocking your carrier and you got 2 fighters, you can send 1 to the destroyer and the other 3 spaces away where it would land on your carrier after.


  • @Cow:

    If you have a “chance” to win a battle you can plan to move your carrier through it on non combat.

    Imagine a destroyer is blocking your carrier and you got 2 fighters, you can send 1 to the destroyer and the other 3 spaces away where it would land on your carrier after.

    Yes, but that’s not what was asked, so let’s not confuse the issue.  It’s not about planning, it’s about whether it’s allowed to moved through a space where combat occurred.  And that is allowed.

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