13L G40 PGMatt (axis) vs Eggman (allies +9) game 2

  • '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :3

    Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan

    Non Combat Move - French

    Turn Complete - French

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 37 / 37
        Japanese : 45 / 57
        Americans : 55 / 72
        Chinese : 15 / 23
        British : 31 / 37
        UK_Pacific : 7 / 7
        Italians : 16 / 27
        ANZAC : 10 / 10
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '16

    @Eggman:

    @PGMatt:

    He doesn’t like playing “zuk”, he likes playing Egg.  So I always have to load one of our games for him to play.

    Heh heh… what is the difference (to a 5 year old)?

    your forum pictures.

  • '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :4

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Purchase Units - Germans
                Germans buy 2 artilleries, 7 infantry and 4 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                6 infantry moved from Finland to Norway
                2 infantry moved from Poland to Baltic States
                1 artillery moved from Poland to Baltic States
                6 armour, 8 artilleries and 16 infantry moved from Poland to Eastern Poland
                      Germans take Eastern Poland from Russians
                3 armour, 2 artilleries, 12 infantry and 1 mech_infantry moved from Slovakia Hungary to Eastern Poland
                5 armour and 2 mech_infantrys moved from Germany to Eastern Poland
                1 bomber moved from Southern France to 91 Sea Zone
                2 submarines moved from 93 Sea Zone to 91 Sea Zone
                1 bomber moved from Algeria to 81 Sea Zone
                1 submarine moved from 87 Sea Zone to 82 Sea Zone

    Combat - Germans
                Battle in 91 Sea Zone
                    Germans attack with 1 bomber and 2 submarines
                    Americans defend with 1 destroyer and 5 transports
                        Germans roll dice for 2 submarines in 91 Sea Zone, round 1 :  2/2 hits
                        Germans roll dice for 1 bomber in 91 Sea Zone, round 1 :  1/1 hits
                        Americans roll dice for 1 destroyer and 5 transports in 91 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Americans and 2 transports owned by the Americans lost in 91 Sea Zone
                        3 transports owned by the Americans lost in 91 Sea Zone
                        Germans roll dice for 2 submarines in 91 Sea Zone, round 2 :  1/2 hits
                    Germans win with 1 bomber and 2 submarines remaining. Battle score for attacker is 43
                    Casualties for Americans: 1 destroyer and 5 transports
                Battle in 81 Sea Zone
                    Germans attack with 1 bomber
                    British defend with 1 transport
                        1 transport owned by the British lost in 81 Sea Zone
                    Germans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Baltic States
                    Germans attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 2 infantry in Baltic States, round 1 :  0/3 hits
                        Russians roll dice for 1 infantry in Baltic States, round 1 :  0/1 hits
                        Germans roll dice for 1 artillery and 2 infantry in Baltic States, round 2 :  0/3 hits
                        Russians roll dice for 1 infantry in Baltic States, round 2 :  0/1 hits
                        Germans roll dice for 1 artillery and 2 infantry in Baltic States, round 3 :  1/3 hits
                        Russians roll dice for 1 infantry in Baltic States, round 3 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                    Germans win, taking Baltic States from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                3 aaGuns moved from Poland to Eastern Poland
                4 infantry moved from Germany to Poland
                3 tactical_bombers moved from Algeria to Egypt
                1 bomber moved from 81 Sea Zone to Egypt
                1 armour and 1 infantry moved from Southern France to 93 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 98 Sea Zone
                1 armour and 1 infantry moved from 98 Sea Zone to Egypt
                1 bomber moved from 91 Sea Zone to Holland Belgium
                2 aaGuns, 1 artillery and 2 fighters moved from Western Germany to Holland Belgium
                1 aaGun moved from Slovakia Hungary to Eastern Poland

    Place Units - Germans
                1 submarine placed in 113 Sea Zone
                1 submarine placed in 112 Sea Zone
                1 submarine placed in 105 Sea Zone
                1 submarine placed in 93 Sea Zone
                2 artilleries and 7 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,6
                Germans collect 45 PUs; end with 45 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 50 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs

    Territory Summary for Germans :

    Egypt : 1 armour, 1 bomber, 1 infantry and 3 tactical_bombers
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 1 airfield, 1 factory_major and 1 harbour
        Poland : 4 infantry
        Germany : 2 artilleries, 1 factory_major and 7 infantry
        Norway : 6 infantry
        Holland Belgium : 2 aaGuns, 1 artillery, 1 bomber and 2 fighters
        Baltic States : 1 flag, 1 artillery and 1 infantry
        Eastern Poland : 1 flag, 4 aaGuns, 14 armour, 10 artilleries, 28 infantry and 3 mech_infantrys
        112 Sea Zone : 1 submarine
        113 Sea Zone : 1 submarine
        93 Sea Zone : 1 submarine
        82 Sea Zone : 1 submarine
        Yugoslavia : 1 flag
        98 Sea Zone : 1 submarine and 1 transport
        91 Sea Zone : 2 submarines
        Finland : 1 flag, 1 infantry
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 45 / 55
        Russians : 35 / 37
        Japanese : 45 / 57
        Americans : 55 / 72
        Chinese : 15 / 23
        British : 31 / 37
        UK_Pacific : 7 / 7
        Italians : 16 / 27
        ANZAC : 10 / 10
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 5 times
                3 was rolled 2 times
                4 was rolled 7 times
                6 was rolled 9 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.458
            Standard Deviation : 1.568
            Total rolls : 25

    Null / Other
                2 was rolled 1 times
                4 was rolled 2 times
                6 was rolled 2 times
            Average roll : 4.400
            Median : 4.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5

    Germans Combat
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 3 times
                6 was rolled 4 times
            Average roll : 3.571
            Median : 3.500
            Variance : 0.769
            Standard Deviation : 0.877
            Total rolls : 14

    Russians Combat
                2 was rolled 1 times
                4 was rolled 2 times
                6 was rolled 2 times
            Average roll : 4.400
            Median : 4.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5

    Americans Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

  • '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :4

    Purchase Units - Russians
                Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                4 artilleries and 8 infantry moved from Karelia to Finland
                2 artilleries and 1 infantry moved from Ukraine to Bessarabia
                1 tactical_bomber moved from Russia to Bessarabia
                1 fighter moved from Western Ukraine to Bessarabia
                1 tactical_bomber moved from Western Ukraine to Bessarabia
                1 infantry moved from Western Ukraine to Bessarabia
                1 infantry moved from Western Ukraine to Bessarabia
                1 infantry moved from Western Ukraine to Bessarabia
                1 infantry moved from Western Ukraine to Bessarabia
                1 infantry moved from Western Ukraine to Bessarabia
                1 infantry moved from Western Ukraine to Bessarabia
                1 infantry moved from Belarus to Baltic States
                1 infantry moved from Belarus to Baltic States
                1 infantry moved from Belarus to Baltic States
                1 fighter moved from Novgorod to Baltic States

    Combat - Russians
                Battle in Finland
                    Russians attack with 4 artilleries and 8 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 4 artilleries and 8 infantry in Finland, round 1 :  1/12 hits
                        Germans roll dice for 1 infantry in Finland, round 1 :  0/1 hits
                        1 infantry owned by the Germans lost in Finland
                    Russians win, taking Finland from Germans with 4 artilleries and 8 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Bessarabia
                    Russians attack with 2 artilleries, 1 fighter, 7 infantry and 2 tactical_bombers
                    Italians defend with 1 aaGun, 1 artillery and 6 infantry
                        AA guns fire in Bessarabia :  1/3 hits
                        1 tactical_bomber owned by the Russians lost in Bessarabia
                        Russians roll dice for 2 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber in Bessarabia, round 1 :  2/11 hits
                        Italians roll dice for 1 aaGun, 1 artillery and 6 infantry in Bessarabia, round 1 :  2/7 hits
                        2 infantry owned by the Russians , 1 aaGun owned by the Italians and 1 infantry owned by the Italians lost in Bessarabia
                        Russians roll dice for 2 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber in Bessarabia, round 2 :  2/9 hits
                        Italians roll dice for 1 artillery and 5 infantry in Bessarabia, round 2 :  0/6 hits
                        2 infantry owned by the Italians lost in Bessarabia
                        Russians roll dice for 2 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber in Bessarabia, round 3 :  3/9 hits
                        Italians roll dice for 1 artillery and 3 infantry in Bessarabia, round 3 :  1/4 hits
                        1 infantry owned by the Russians and 3 infantry owned by the Italians lost in Bessarabia
                        Russians roll dice for 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber in Bessarabia, round 4 :  3/8 hits
                        Italians roll dice for 1 artillery in Bessarabia, round 4 :  1/1 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Italians lost in Bessarabia
                    Russians win, taking Bessarabia from Italians with 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Russians: 4 infantry and 1 tactical_bomber
                    Casualties for Italians: 1 aaGun, 1 artillery and 6 infantry
                Battle in Baltic States
                    Russians attack with 1 fighter and 3 infantry
                    Germans defend with 1 artillery and 1 infantry
                        Russians roll dice for 1 fighter and 3 infantry in Baltic States, round 1 :  0/4 hits
                        Germans roll dice for 1 artillery and 1 infantry in Baltic States, round 1 :  0/2 hits
                        Russians roll dice for 1 fighter and 3 infantry in Baltic States, round 2 :  1/4 hits
                        Germans roll dice for 1 artillery and 1 infantry in Baltic States, round 2 :  1/2 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                        Russians roll dice for 1 fighter and 2 infantry in Baltic States, round 3 :  0/3 hits
                        Germans roll dice for 1 artillery in Baltic States, round 3 :  1/1 hits
                        1 infantry owned by the Russians lost in Baltic States
                        Russians roll dice for 1 fighter and 1 infantry in Baltic States, round 4 :  1/2 hits
                        Germans roll dice for 1 artillery in Baltic States, round 4 :  1/1 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Baltic States
                    Russians win with 1 fighter remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Russians: 3 infantry

    Non Combat Move - Russians
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Baltic States: 1 fighter
                EDIT: Changing ownership of Baltic States from Germans to Russians
                EDIT: Adding units owned by Russians to Baltic States: 1 infantry
                EDIT: Turning off Edit Mode
                7 infantry moved from Belarus to Bryansk
                2 aaGuns, 2 armour, 7 artilleries, 8 infantry and 1 mech_infantry moved from Western Ukraine to Bryansk
                5 infantry moved from Russia to Bryansk
                1 fighter moved from Bessarabia to Bryansk
                1 tactical_bomber moved from Bessarabia to Bryansk
                1 mech_infantry moved from Caucasus to Northwest Persia
                      Russians take Northwest Persia from Neutral_Allies
                16 infantry moved from Korea to Manchuria
                2 aaGuns moved from Korea to Manchuria

    Place Units - Russians
                4 artilleries and 6 infantry placed in Russia
                1 infantry placed in Ukraine

    Turn Complete - Russians
                Russians collect 38 PUs; end with 38 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 43 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 46 PUs

    Production/PUs Summary :

    Germans : 42 / 55
        Russians : 38 / 46
        Japanese : 45 / 57
        Americans : 55 / 72
        Chinese : 15 / 23
        British : 31 / 37
        UK_Pacific : 7 / 7
        Italians : 16 / 27
        ANZAC : 10 / 10
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 12 times
                2 was rolled 14 times
                3 was rolled 18 times
                4 was rolled 13 times
                5 was rolled 13 times
                6 was rolled 20 times
            Average roll : 3.678
            Median : 4.000
            Variance : 0.584
            Standard Deviation : 0.764
            Total rolls : 90

    Germans Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.286
            Median : 3.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 7

    Russians Combat
                1 was rolled 8 times
                2 was rolled 9 times
                3 was rolled 11 times
                4 was rolled 11 times
                5 was rolled 8 times
                6 was rolled 15 times
            Average roll : 3.758
            Median : 4.000
            Variance : 0.590
            Standard Deviation : 0.768
            Total rolls : 62

    Italians Combat
                1 was rolled 2 times
                2 was rolled 4 times
                3 was rolled 6 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 4 times
            Average roll : 3.571
            Median : 3.000
            Variance : 0.650
            Standard Deviation : 0.806
            Total rolls : 21

  • '16

    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :4

    Purchase Units - Japanese
                Japanese buy 9 infantry, 3 submarines and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 armour and 2 infantry moved from Sumatra to 41 Sea Zone
                3 artilleries and 4 infantry moved from Java to 42 Sea Zone
                1 armour, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 41 Sea Zone to 55 Sea Zone
                2 fighters moved from 42 Sea Zone to 46 Sea Zone
                1 carrier and 3 destroyers moved from 42 Sea Zone to 55 Sea Zone
                1 armour and 2 infantry moved from 55 Sea Zone to Northern Territory
                3 artilleries, 4 infantry and 4 transports moved from 42 Sea Zone to 55 Sea Zone
                3 artilleries and 4 infantry moved from 55 Sea Zone to Northern Territory
                3 submarines moved from 20 Sea Zone to 6 Sea Zone
                2 fighters moved from Jehol to 6 Sea Zone
                4 fighters and 5 tactical_bombers moved from Japan to 6 Sea Zone
                1 bomber moved from French Indo China to 6 Sea Zone

  • '16

    I assume you’ll scramble out of Korea.  I’ll post again for first round OOL depending on my dice?  If you know what you want, then fire away.

  • '12

    Yes, full scramble.  OOL is max defense every round.

  • '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :4

    Purchase Units - Japanese
                Japanese buy 9 infantry, 3 submarines and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 armour and 2 infantry moved from Sumatra to 41 Sea Zone
                3 artilleries and 4 infantry moved from Java to 42 Sea Zone
                1 armour, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 41 Sea Zone to 55 Sea Zone
                2 fighters moved from 42 Sea Zone to 46 Sea Zone
                1 carrier and 3 destroyers moved from 42 Sea Zone to 55 Sea Zone
                1 armour and 2 infantry moved from 55 Sea Zone to Northern Territory
                3 artilleries, 4 infantry and 4 transports moved from 42 Sea Zone to 55 Sea Zone
                3 artilleries and 4 infantry moved from 55 Sea Zone to Northern Territory
                3 submarines moved from 20 Sea Zone to 6 Sea Zone
                2 fighters moved from Jehol to 6 Sea Zone
                4 fighters and 5 tactical_bombers moved from Japan to 6 Sea Zone
                1 bomber moved from French Indo China to 6 Sea Zone

    Combat - Japanese
                Americans scrambles 2 units out of Korea to defend against the attack in 6 Sea Zone
                Battle in 46 Sea Zone
                    Japanese attack with 2 fighters
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 46 Sea Zone
                    Japanese win with 2 fighters remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Northern Territory
                Battle in 6 Sea Zone
                    Japanese attack with 1 bomber, 6 fighters, 4 submarines and 5 tactical_bombers
                    Americans defend with 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 5 fighters, 3 submarines and 1 tactical_bomber
                        Americans roll dice for 3 submarines in 6 Sea Zone, round 1 :  0/3 hits
                        Japanese roll dice for 4 submarines in 6 Sea Zone, round 1 :  4/4 hits
                    Units damaged: 1 battleship owned by the Americans and 2 carriers owned by the Americans
                        Japanese roll dice for 1 bomber, 6 fighters and 5 tactical_bombers in 6 Sea Zone, round 1 :  10/12 hits
                        Americans roll dice for 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 5 fighters and 1 tactical_bomber in 6 Sea Zone, round 1 :  8/14 hits
                        1 submarine owned by the Americans , 2 fighters owned by the Americans , 3 destroyers owned by the Americans , 2 carriers owned by the Americans , 2 tactical_bombers owned by the Japanese , 2 cruisers owned by the Americans , 1 tactical_bomber owned by the Americans , 2 fighters owned by the Japanese and 4 submarines owned by the Japanese lost in 6 Sea Zone
                    2 submarines owned by the Americans Submerged
                        Japanese roll dice for 1 bomber, 4 fighters and 3 tactical_bombers in 6 Sea Zone, round 2 :  5/8 hits
                        Americans roll dice for 1 battleship and 3 fighters in 6 Sea Zone, round 2 :  3/4 hits
                        3 fighters owned by the Americans , 1 battleship owned by the Americans , 2 tactical_bombers owned by the Japanese and 1 fighter owned by the Japanese lost in 6 Sea Zone
                    Japanese win, taking Northern Territory from ANZAC with 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 69
                    Casualties for Japanese: 3 fighters, 4 submarines and 4 tactical_bombers
                    Casualties for Americans: 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 5 fighters, 1 submarine and 1 tactical_bomber

    Non Combat Move - Japanese
                1 bomber, 3 fighters and 1 tactical_bomber moved from 6 Sea Zone to Japan
                1 submarine moved from 36 Sea Zone to 41 Sea Zone
                2 battleships, 1 carrier and 1 cruiser moved from 39 Sea Zone to 37 Sea Zone
                2 fighters moved from 46 Sea Zone to 55 Sea Zone

    Place Units - Japanese
                3 infantry placed in Malaya
                3 infantry placed in French Indo China
                3 infantry placed in Kwangtung
                3 submarines placed in 6 Sea Zone
                1 tactical_bomber placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,3,4,2
                Japanese collect 38 PUs (8 lost to blockades); end with 39 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 44 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Japan : 2 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 3 fighters, 1 harbour, 5 infantry and 2 tactical_bombers
        Jehol : 1 aaGun, 1 artillery and 3 infantry
        Okinawa : 1 infantry
        Malaya : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
        Northern Territory : 1 flag, 1 armour, 3 artilleries and 6 infantry
        Philippines : 1 flag, 1 airfield and 1 harbour
        French Indo China : 1 flag, 1 aaGun, 1 artillery, 1 factory_minor, 5 infantry and 1 mech_infantry
        Celebes : 1 flag
        Java : 1 flag
        Sumatra : 1 flag
        41 Sea Zone : 1 flag, 1 submarine
        37 Sea Zone : 1 flag, 2 battleships, 1 carrier and 1 cruiser
        39 Sea Zone : 1 flag
        6 Sea Zone : 3 submarines
        55 Sea Zone : 2 carriers, 4 destroyers, 3 fighters, 1 tactical_bomber and 6 transports

    Production/PUs Summary :

    Germans : 42 / 55
        Russians : 38 / 46
        Japanese : 46 / 44
        Americans : 55 / 72
        Chinese : 15 / 23
        British : 31 / 37
        UK_Pacific : 7 / 7
        Italians : 16 / 27
        ANZAC : 9 / 10
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 18 times
                2 was rolled 16 times
                3 was rolled 11 times
                4 was rolled 14 times
                5 was rolled 9 times
                6 was rolled 6 times
            Average roll : 2.973
            Median : 3.000
            Variance : 1.397
            Standard Deviation : 1.182
            Total rolls : 74

    Null / Other
                1 was rolled 5 times
                2 was rolled 5 times
                3 was rolled 4 times
                4 was rolled 5 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 3.160
            Median : 3.000
            Variance : 0.292
            Standard Deviation : 0.540
            Total rolls : 25

    Japanese Combat
                1 was rolled 8 times
                2 was rolled 6 times
                3 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 2.583
            Median : 2.000
            Variance : 1.478
            Standard Deviation : 1.216
            Total rolls : 24

    Americans Combat
                1 was rolled 5 times
                2 was rolled 5 times
                3 was rolled 4 times
                4 was rolled 5 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 3.160
            Median : 3.000
            Variance : 0.292
            Standard Deviation : 0.540
            Total rolls : 25

  • '16

    @Eggman:

    Yes, full scramble.  OOL is max defense every round.

    Well, that really wasn’t what I expected to happen.  I rolled exceptionally awesome, and you rolled above average too.

    Tell me how you feel about this; this might be a place for a mulligan?

  • '16

    Test summary from TripleA, engine version: 1.6.1.4, time: 09:31:26

  • '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :4

    Purchase Units - Americans
                Americans buy 1 airfield, 1 armour, 2 destroyers, 1 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from Korea to Jehol
                1 artillery moved from Manchuria to Jehol
                1 infantry moved from Manchuria to Jehol
                1 infantry moved from Manchuria to Jehol
                1 armour and 1 mech_infantry moved from Morocco to Tunisia
                      Americans take Algeria from Italians
                1 bomber moved from Gibraltar to Tunisia
                4 infantry moved from Morocco to Algeria

    Combat - Americans
                Americans creates battle in territory 6 Sea Zone
                Battle in Jehol
                    Americans attack with 1 artillery, 1 bomber and 2 infantry
                    Japanese defend with 1 aaGun, 1 artillery and 3 infantry
                        AA guns fire in Jehol :  0/1 hits
                        Americans roll dice for 1 artillery, 1 bomber and 2 infantry in Jehol, round 1 :  2/4 hits
                        Japanese roll dice for 1 aaGun, 1 artillery and 3 infantry in Jehol, round 1 :  1/4 hits
                        1 infantry owned by the Japanese , 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Jehol
                        Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Jehol, round 2 :  0/3 hits
                        Japanese roll dice for 1 artillery and 2 infantry in Jehol, round 2 :  2/3 hits
                        1 artillery owned by the Americans and 1 infantry owned by the Americans lost in Jehol
                    retreated to Jehol
                    Japanese win with 1 artillery and 2 infantry remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 aaGun and 1 infantry
                    Casualties for Americans: 1 artillery and 2 infantry
                Battle in Tunisia
                    Americans attack with 1 armour, 1 bomber and 1 mech_infantry
                    Italians defend with 1 mech_infantry
                        Americans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Tunisia, round 1 :  0/3 hits
                        Italians roll dice for 1 mech_infantry in Tunisia, round 1 :  0/1 hits
                        Americans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Tunisia, round 2 :  2/3 hits
                        Italians roll dice for 1 mech_infantry in Tunisia, round 2 :  0/1 hits
                        1 mech_infantry owned by the Italians lost in Tunisia
                    Americans win, taking Tunisia from Italians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 mech_infantry

    Non Combat Move - Americans
                2 mech_infantrys moved from Morocco to Tunisia
                1 bomber moved from Tunisia to Gibraltar
                3 submarines moved from 10 Sea Zone to 26 Sea Zone
                3 fighters moved from Western United States to Johnston Island
                1 bomber moved from Jehol to Yunnan

    Place Units - Americans
                1 airfield placed in Johnston Island
                3 submarines placed in 6 Sea Zone
                2 destroyers and 2 transports placed in 101 Sea Zone
                1 armour and 1 infantry placed in Eastern United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,5,2,1,4,6
                Americans collect 54 PUs (3 lost to blockades); end with 54 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs

    Production/PUs Summary :

    Germans : 42 / 55
        Russians : 38 / 46
        Japanese : 46 / 44
        Americans : 57 / 74
        Chinese : 15 / 23
        British : 31 / 37
        UK_Pacific : 7 / 7
        Italians : 14 / 27
        ANZAC : 9 / 10
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 8 times
                3 was rolled 5 times
                4 was rolled 9 times
                5 was rolled 10 times
                6 was rolled 6 times
            Average roll : 3.674
            Median : 4.000
            Variance : 0.548
            Standard Deviation : 0.740
            Total rolls : 43

    Null / Other
                1 was rolled 2 times
                2 was rolled 4 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.429
            Median : 3.500
            Variance : 0.462
            Standard Deviation : 0.679
            Total rolls : 14

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 4 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.429
            Median : 3.500
            Variance : 0.462
            Standard Deviation : 0.679
            Total rolls : 14

    Italians Combat
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Americans Combat
                1 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 5 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 4.154
            Median : 4.000
            Variance : 1.250
            Standard Deviation : 1.118
            Total rolls : 13

  • '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :4

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                4 infantry moved from Manchuria to Jehol
                1 infantry moved from Chahar to Jehol
                1 fighter moved from Hopei to Jehol
                1 infantry moved from Anhwe to Shantung
                      Chinese take Shantung from Japanese
                1 infantry moved from Hunan to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 artillery and 6 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 artillery and 1 infantry moved from Hunan to Kwangsi
                2 infantry moved from Hopei to Anhwe

    Combat - Chinese
                Battle in Jehol
                    Chinese attack with 1 fighter and 5 infantry
                    Japanese defend with 1 artillery and 2 infantry
                        Chinese roll dice for 1 fighter and 5 infantry in Jehol, round 1 :  3/6 hits
                        Japanese roll dice for 1 artillery and 2 infantry in Jehol, round 1 :  0/3 hits
                        2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Jehol
                    Chinese win, taking Jehol from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 10
                    Casualties for Japanese: 1 artillery and 2 infantry

    Non Combat Move - Chinese
                1 fighter moved from Jehol to Kweichow

    Place Units - Chinese
                2 artilleries and 5 infantry placed in Kwangsi

    Turn Complete - Chinese
                Chinese collect 20 PUs; end with 20 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs

    Production/PUs Summary :

    Germans : 42 / 55
        Russians : 38 / 46
        Japanese : 41 / 44
        Americans : 57 / 74
        Chinese : 20 / 26
        British : 31 / 37
        UK_Pacific : 7 / 7
        Italians : 14 / 27
        ANZAC : 9 / 10
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 9 times
                3 was rolled 8 times
                4 was rolled 11 times
                5 was rolled 10 times
                6 was rolled 9 times
            Average roll : 3.600
            Median : 4.000
            Variance : 0.130
            Standard Deviation : 0.360
            Total rolls : 55

    Null / Other
                1 was rolled 2 times
                2 was rolled 4 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 3.588
            Median : 4.000
            Variance : 0.438
            Standard Deviation : 0.661
            Total rolls : 17

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 4 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 3.588
            Median : 4.000
            Variance : 0.438
            Standard Deviation : 0.661
            Total rolls : 17

    Italians Combat
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Chinese Combat
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.333
            Median : 1.500
            Variance : 1.200
            Standard Deviation : 1.095
            Total rolls : 6

    Americans Combat
                1 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 5 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 4.154
            Median : 4.000
            Variance : 1.250
            Standard Deviation : 1.118
            Total rolls : 13

  • '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :4

    Purchase Units - British
                British buy 1 aaGun, 1 destroyer, 2 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy nothing; Remaining resources: 7 PUs;

    Combat Move - British
                2 destroyers and 2 submarines moved from 109 Sea Zone to 91 Sea Zone
                3 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
                3 mech_infantrys moved from Union of South Africa to Belgian Congo

    Combat - British
                Battle in 91 Sea Zone
                    British attack with 2 destroyers and 2 submarines
                    Germans defend with 2 submarines
                        British roll dice for 2 submarines in 91 Sea Zone, round 1 :  2/2 hits
                        2 submarines owned by the Germans lost in 91 Sea Zone
                    British win with 2 destroyers and 2 submarines remaining. Battle score for attacker is 12
                    Casualties for Germans: 2 submarines

    Non Combat Move - British
                1 infantry moved from Union of South Africa to 71 Sea Zone
                1 infantry moved from Union of South Africa to 71 Sea Zone
                2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Trans-Jordan
                1 mech_infantry moved from India to Eastern Persia
                      British take Eastern Persia from Neutral_Allies
                1 mech_infantry moved from India to Eastern Persia
                4 mech_infantrys moved from India to Yunnan
                3 aaGuns, 1 artillery and 10 infantry moved from India to Burma

    Place Units - British
                1 aaGun and 2 infantry placed in Iraq
                3 mech_infantrys placed in Union of South Africa
                1 destroyer and 1 submarine placed in 106 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 6,2
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,3,2,2,3,1
                British collect 28 PUs (3 lost to blockades); end with 28 PUs total

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,2,3
                UK_Pacific collect 6 PUs (1 lost to blockades); end with 13 PUs total

    Production/PUs Summary :

    Germans : 42 / 55
        Russians : 38 / 46
        Japanese : 41 / 44
        Americans : 57 / 74
        Chinese : 20 / 26
        British : 31 / 28
        UK_Pacific : 7 / 13
        Italians : 14 / 27
        ANZAC : 9 / 10
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 10 times
                2 was rolled 11 times
                3 was rolled 10 times
                4 was rolled 11 times
                5 was rolled 10 times
                6 was rolled 11 times
            Average roll : 3.524
            Median : 4.000
            Variance : 0.048
            Standard Deviation : 0.220
            Total rolls : 63

    Null / Other
                1 was rolled 2 times
                2 was rolled 5 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 4 times
            Average roll : 3.600
            Median : 3.500
            Variance : 0.316
            Standard Deviation : 0.562
            Total rolls : 20

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 5 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 4 times
            Average roll : 3.600
            Median : 3.500
            Variance : 0.316
            Standard Deviation : 0.562
            Total rolls : 20

    British Combat
                1 was rolled 2 times
            Average roll : 1.000
            Median : 1.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    Italians Combat
                3 was rolled 1 times
                5 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Chinese Combat
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.333
            Median : 1.500
            Variance : 1.200
            Standard Deviation : 1.095
            Total rolls : 6

    Americans Combat
                1 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 5 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 4.154
            Median : 4.000
            Variance : 1.250
            Standard Deviation : 1.118
            Total rolls : 13

  • '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :4

    Purchase Units - Italians
                Italians buy 1 factory_minor and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from Southern Italy to 97 Sea Zone
                2 transports moved from 98 Sea Zone to 96 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                2 infantry moved from 98 Sea Zone to Trans-Jordan
                1 armour moved from Egypt to Trans-Jordan
                3 fighters moved from Alexandria to Trans-Jordan
                1 bomber moved from Alexandria to 81 Sea Zone
                2 transports moved from 96 Sea Zone to 97 Sea Zone
                1 infantry moved from Southern Italy to 97 Sea Zone
                3 infantry moved from Yugoslavia to 97 Sea Zone
                4 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone
                4 infantry moved from 99 Sea Zone to Syria
                1 tactical_bomber moved from Southern Italy to Trans-Jordan

    Combat - Italians
                Battle in 81 Sea Zone
                    Italians attack with 1 bomber
                    British defend with 1 transport
                        1 transport owned by the British lost in 81 Sea Zone
                    Italians win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Trans-Jordan
                    Italians attack with 1 armour, 3 fighters, 2 infantry and 1 tactical_bomber
                    British defend with 2 infantry
                        Italians roll dice for 1 cruiser in Trans-Jordan, round 1 :  0/1 hits
                        Italians roll dice for 1 armour, 3 fighters, 2 infantry and 1 tactical_bomber in Trans-Jordan, round 1 :  3/7 hits
                        British roll dice for 2 infantry in Trans-Jordan, round 1 :  2/2 hits
                        2 infantry owned by the British and 2 infantry owned by the Italians lost in Trans-Jordan
                    Italians win, taking Trans-Jordan from British with 1 armour, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for British: 2 infantry
                    Casualties for Italians: 2 infantry
                Battle in Syria

    Non Combat Move - Italians
                3 fighters moved from Trans-Jordan to Egypt
                1 bomber moved from 81 Sea Zone to Egypt
                1 destroyer moved from 98 Sea Zone to 99 Sea Zone
                1 tactical_bomber moved from Trans-Jordan to Egypt

    Place Units - Italians
                1 factory_minor placed in Egypt
                5 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs

    Territory Summary for Italians :

    Trans-Jordan : 1 flag, 1 armour
        Alexandria : 1 flag
        Egypt : 1 flag, 1 armour, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour and 1 tactical_bomber
        Syria : 1 flag, 4 infantry
        France : 1 aaGun
        Northern Italy : 1 factory_major and 5 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
        Bulgaria : 1 flag
        Greece : 1 flag
        99 Sea Zone : 1 destroyer and 2 transports
        97 Sea Zone : 1 flag
        98 Sea Zone : 1 cruiser, 1 submarine and 1 transport

    Production/PUs Summary :

    Germans : 42 / 55
        Russians : 38 / 46
        Japanese : 41 / 44
        Americans : 57 / 74
        Chinese : 20 / 26
        British : 30 / 28
        UK_Pacific : 7 / 13
        Italians : 16 / 26
        ANZAC : 9 / 10
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 2.500
            Variance : 0.667
            Standard Deviation : 0.816
            Total rolls : 10

    British Combat
                1 was rolled 1 times
                2 was rolled 1 times
            Average roll : 1.500
            Median : 1.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Italians Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.375
            Median : 3.500
            Variance : 0.286
            Standard Deviation : 0.535
            Total rolls : 8

  • '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :4

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 armour, 1 artillery, 3 fighters, 2 infantry and 1 mech_infantry moved from South Australia to Northern Territory

    Combat - ANZAC
                Battle in Northern Territory
                    ANZAC attack with 1 armour, 1 artillery, 3 fighters, 2 infantry and 1 mech_infantry
                    Japanese defend with 1 armour, 3 artilleries and 6 infantry
                        ANZAC roll dice for 1 armour, 1 artillery, 3 fighters, 2 infantry and 1 mech_infantry in Northern Territory, round 1 :  1/8 hits
                        Japanese roll dice for 1 armour, 3 artilleries and 6 infantry in Northern Territory, round 1 :  3/10 hits
                        2 infantry owned by the ANZAC , 1 infantry owned by the Japanese and 1 mech_infantry owned by the ANZAC lost in Northern Territory
                        ANZAC roll dice for 1 armour, 1 artillery and 3 fighters in Northern Territory, round 2 :  4/5 hits
                        Japanese roll dice for 1 armour, 3 artilleries and 5 infantry in Northern Territory, round 2 :  5/9 hits
                        4 infantry owned by the Japanese , 1 armour owned by the ANZAC , 1 artillery owned by the ANZAC and 3 fighters owned by the ANZAC lost in Northern Territory
                    Japanese win with 1 armour, 3 artilleries and 1 infantry remaining. Battle score for attacker is -35
                    Casualties for Japanese: 5 infantry
                    Casualties for ANZAC: 1 armour, 1 artillery, 3 fighters, 2 infantry and 1 mech_infantry

    Non Combat Move - ANZAC
                1 aaGun moved from South Australia to New South Wales
                1 aaGun moved from South Australia to New South Wales
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 cruiser, 1 destroyer and 3 submarines moved from 62 Sea Zone to 50 Sea Zone

    Place Units - ANZAC
                1 artillery and 2 infantry placed in New South Wales
                Turning on Edit Mode
                EDIT: Changing ownership of Dutch New Guinea from Dutch to ANZAC
                EDIT: Adding units owned by ANZAC to Dutch New Guinea: 1 infantry
                EDIT: Removing units owned by ANZAC from New Guinea: 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - ANZAC
                ANZAC collect 9 PUs; end with 9 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 14 PUs

    Production/PUs Summary :

    Germans : 42 / 55
        Russians : 38 / 46
        Japanese : 41 / 44
        Americans : 57 / 74
        Chinese : 20 / 26
        British : 30 / 28
        UK_Pacific : 7 / 13
        Italians : 16 / 26
        ANZAC : 9 / 14
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 7 times
                3 was rolled 4 times
                4 was rolled 6 times
                5 was rolled 6 times
                6 was rolled 3 times
            Average roll : 3.250
            Median : 3.000
            Variance : 0.387
            Standard Deviation : 0.622
            Total rolls : 32

    Japanese Combat
                1 was rolled 3 times
                2 was rolled 5 times
                3 was rolled 3 times
                4 was rolled 5 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.105
            Median : 3.000
            Variance : 0.722
            Standard Deviation : 0.850
            Total rolls : 19

    ANZAC Combat
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 5 times
                6 was rolled 1 times
            Average roll : 3.462
            Median : 4.000
            Variance : 1.083
            Standard Deviation : 1.041
            Total rolls : 13

  • '12

    TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :4

    Combat Move - French

  • '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6

    Game History

    Round :4

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Production/PUs Summary :

    Germans : 42 / 55
        Russians : 38 / 46
        Japanese : 41 / 44
        Americans : 57 / 74
        Chinese : 20 / 26
        British : 30 / 28
        UK_Pacific : 7 / 13
        Italians : 16 / 26
        ANZAC : 9 / 14
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 7 times
                3 was rolled 4 times
                4 was rolled 6 times
                5 was rolled 6 times
                6 was rolled 3 times
            Average roll : 3.250
            Median : 3.000
            Variance : 0.387
            Standard Deviation : 0.622
            Total rolls : 32

    Japanese Combat
                1 was rolled 3 times
                2 was rolled 5 times
                3 was rolled 3 times
                4 was rolled 5 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.105
            Median : 3.000
            Variance : 0.722
            Standard Deviation : 0.850
            Total rolls : 19

    ANZAC Combat
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 5 times
                6 was rolled 1 times
            Average roll : 3.462
            Median : 4.000
            Variance : 1.083
            Standard Deviation : 1.041
            Total rolls : 13

  • '12

    sigh… third battle this game where I didn’t retreat after round 1 like I should have.  This last one may have been one time too many, but we’ll see.

  • '12

    Thinking over how the next few rounds are going to play out, I can see I botched the Pacific badly with that ANZAC move (not that my other choices would be a huge improvement).  It’s pretty sad that Japan can forfeit China and not be any worse off.  Hold the DEI and Malaya to keep your income up and block the Allies’ NOs and you don’t need to do much else all game.  This game will end quickly depending on what happens in Europe.

  • '16

    @Eggman:

    Thinking over how the next few rounds are going to play out, I can see I botched the Pacific badly with that ANZAC move (not that my other choices would be a huge improvement).  It’s pretty sad that Japan can forfeit China and not be any worse off.  Hold the DEI and Malaya to keep your income up and block the Allies’ NOs and you don’t need to do much else all game.  This game will end quickly depending on what happens in Europe.

    For what it’s worth, I feel we’re pretty evenly matched.  I’ll have time tomorrow to make some observations / start a dialog about the game play.

Suggested Topics

  • 21
  • 37
  • 182
  • 93
  • 153
  • 52
  • 137
  • 195
Axis & Allies Boardgaming Custom Painted Miniatures

23

Online

17.8k

Users

40.6k

Topics

1.8m

Posts