BotA - r3 - 270BC - Amorphouscube vs. Most Holy


  • TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :3

    Purchase Units - Numidia
                Numidia buy 4 cavalrys; Remaining resources: 7 PUs;

    Combat Move - Numidia
                6 archers, 4 cavalrys and 10 spearmen moved from Berenice to Siwa
                4 cavalrys moved from Leptis Magna to Siwa
                8 cavalrys moved from Sabrata to Oea
                1 archer, 2 spearmen and 3 swordmen moved from Cartenna to Siga

    Combat - Numidia
                Battle in Oea
                    Numidia attack with 8 cavalrys
                    Neutral defend with 1 spearman
                        Numidia roll dice for 8 cavalrys in Oea, round 1 :  2/8 hits
                        Neutral roll dice for 1 spearman in Oea, round 1 :  1/1 hits
                        1 spearman owned by the Neutral and 1 cavalry owned by the Numidia lost in Oea
                    Numidia win, taking Oea from Neutral with 7 cavalrys remaining. Battle score for attacker is -1
                    Casualties for Neutral: 1 spearman
                    Casualties for Numidia: 1 cavalry
                Battle in Siwa
                    Numidia attack with 6 archers, 8 cavalrys and 10 spearmen
                    Egypt defend with 7 archers, 2 axemen and 1 spearman
                        Numidia roll dice for 6 archers, 8 cavalrys and 10 spearmen in Siwa, round 1 :  7/24 hits
                        Egypt roll dice for 7 archers, 2 axemen and 1 spearman in Siwa, round 1 :  5/10 hits
                        4 archers owned by the Egypt , 5 spearmen owned by the Numidia , 1 spearman owned by the Egypt and 2 axemen owned by the Egypt lost in Siwa
                        Numidia roll dice for 6 archers, 8 cavalrys and 5 spearmen in Siwa, round 2 :  3/19 hits
                        Egypt roll dice for 3 archers in Siwa, round 2 :  2/3 hits
                        3 archers owned by the Egypt and 2 spearmen owned by the Numidia lost in Siwa
                    Numidia win, taking Siwa from Egypt with 6 archers, 8 cavalrys and 3 spearmen remaining. Battle score for attacker is 16
                    Casualties for Egypt: 7 archers, 2 axemen and 1 spearman
                    Casualties for Numidia: 7 spearmen
                Battle in Siga
                    Numidia attack with 1 archer, 2 spearmen and 3 swordmen
                    Neutral defend with 2 spearmen
                        Numidia roll dice for 1 archer, 2 spearmen and 3 swordmen in Siga, round 1 :  2/6 hits
                        Neutral roll dice for 2 spearmen in Siga, round 1 :  0/2 hits
                        2 spearmen owned by the Neutral lost in Siga
                    Numidia win, taking Siga from Neutral with 1 archer, 2 spearmen and 3 swordmen remaining. Battle score for attacker is 6
                    Casualties for Neutral: 2 spearmen

    Non Combat Move - Numidia
                1 archer and 2 spearmen moved from Thenae to Sabrata
                1 archer and 3 spearmen moved from Capsa to Thenae

    Place Units - Numidia
                4 cavalrys placed in Leptis Magna

    Turn Complete - Numidia
                Numidia collect 23 PUs; end with 30 PUs total

    Territory Summary for Numidia :

    Oea : 1 flag, 7 cavalrys
        Siwa : 1 flag, 6 archers, 8 cavalrys and 3 spearmen
        Siga : 1 flag, 1 archer, 2 spearmen and 3 swordmen
        Thenae : 1 flag, 1 archer and 3 spearmen
        Cartenna : 1 flag
        Sabrata : 1 flag, 1 archer and 2 spearmen
        SZ 29 : 1 flag, 2 biremes
        Leptis Magna : 1 flag, 4 cavalrys and 1 city

    Production/PUs Summary :

    Carthage : 64 / 64
        RomanRepublic : 61 / 62
        GreekCityStates : 34 / 50
        Macedonia : 47 / 60
        Egypt : 36 / 53
        Seleucid : 51 / 60
        Parthia : 66 / 66
        Numidia : 23 / 30


  • TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :4

    Purchase Units - Carthage
                Carthage buy 16 spearmen and 4 swordmen; Remaining resources: 0 PUs;

    Combat Move - Carthage
                2 spearmen and 1 swordman moved from Lilybaeum to Syracuse
                1 spearman moved from Lilybaeum to Syracuse
                2 cavalrys, 4 spearmen and 5 swordmen moved from Tarraco to Barcino

    Combat - Carthage
                Battle in Syracuse
                    Carthage attack with 3 spearmen and 1 swordman
                    GreekCityStates defend with 2 hoplites
                        Carthage roll dice for 3 spearmen and 1 swordman in Syracuse, round 1 :  1/4 hits
                        GreekCityStates roll dice for 2 hoplites in Syracuse, round 1 :  1/2 hits
                        1 hoplite owned by the GreekCityStates and 1 spearman owned by the Carthage lost in Syracuse
                        Carthage roll dice for 2 spearmen and 1 swordman in Syracuse, round 2 :  1/3 hits
                        GreekCityStates roll dice for 1 hoplite in Syracuse, round 2 :  1/1 hits
                        1 hoplite owned by the GreekCityStates and 1 spearman owned by the Carthage lost in Syracuse
                    Carthage win, taking Syracuse from GreekCityStates with 1 spearman and 1 swordman remaining. Battle score for attacker is 4
                    Casualties for GreekCityStates: 2 hoplites
                    Casualties for Carthage: 2 spearmen
                Battle in Barcino
                    Carthage attack with 2 cavalrys, 4 spearmen and 5 swordmen
                    Neutral defend with 1 axeman, 1 cavalry and 3 swordmen
                        Carthage roll dice for 2 cavalrys, 4 spearmen and 5 swordmen in Barcino, round 1 :  1/11 hits
                        Neutral roll dice for 1 axeman, 1 cavalry and 3 swordmen in Barcino, round 1 :  1/5 hits
                        1 axeman owned by the Neutral and 1 spearman owned by the Carthage lost in Barcino
                        Carthage roll dice for 2 cavalrys, 3 spearmen and 5 swordmen in Barcino, round 2 :  1/10 hits
                        Neutral roll dice for 1 cavalry and 3 swordmen in Barcino, round 2 :  0/4 hits
                        1 cavalry owned by the Neutral lost in Barcino
                        Carthage roll dice for 2 cavalrys, 3 spearmen and 5 swordmen in Barcino, round 3 :  4/10 hits
                        Neutral roll dice for 3 swordmen in Barcino, round 3 :  0/3 hits
                        3 swordmen owned by the Neutral lost in Barcino
                    Carthage win, taking Barcino from Neutral with 2 cavalrys, 3 spearmen and 5 swordmen remaining. Battle score for attacker is 16
                    Casualties for Neutral: 1 axeman, 1 cavalry and 3 swordmen
                    Casualties for Carthage: 1 spearman

    Non Combat Move - Carthage
                2 swordmen moved from Pax Julia to Hispatis
                8 biremes and 4 triremes moved from SZ 33 to SZ 32

    Place Units - Carthage
                10 spearmen placed in Carthago
                5 spearmen placed in Lilybaeum
                1 spearman and 4 swordmen placed in Corduba

    Turn Complete - Carthage
                Carthage collect 74 PUs; end with 74 PUs total

    Territory Summary for Carthage :

    Barcino : 1 flag, 2 cavalrys, 3 spearmen and 5 swordmen
        Pax Julia : 1 flag
        Tarraco : 1 flag
        Aleria : 1 flag, 2 spearmen
        Castulo : 1 flag
        Carthago : 1 flag, 1 city and 10 spearmen
        Syracuse : 1 flag, 1 spearman and 1 swordman
        SZ 32 : 1 flag, 8 biremes and 4 triremes
        Hispatis : 1 flag, 2 swordmen
        Lilybaeum : 1 flag, 3 cavalrys, 1 city, 1 hoplite, 22 spearmen, 4 swordmen and 6 warelephants
        Valentia : 1 flag
        SZ 17 : 1 flag, 2 biremes
        Corduba : 1 flag, 1 city, 1 spearman and 4 swordmen

    Production/PUs Summary :

    Carthage : 74 / 74
        RomanRepublic : 61 / 62
        GreekCityStates : 28 / 50
        Macedonia : 47 / 60
        Egypt : 36 / 53
        Seleucid : 51 / 60
        Parthia : 66 / 66
        Numidia : 23 / 30

  • Customizer

    TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :4

    Purchase Units - RomanRepublic
                RomanRepublic buy 4 cavalrys, 1 city, 4 onagers and 1 velites; Remaining resources: 0 PUs;

    Combat Move - RomanRepublic
                1 ballista, 5 cavalrys and 5 legionaires moved from Patavium to Senio
                3 legionaires moved from Messana to Syracuse
                1 velites moved from Messana to Syracuse
                6 legionaires and 5 velitess moved from Mediolanum to Massilia
                3 cavalrys moved from Genua to Massilia

    Combat - RomanRepublic
                Battle in Syracuse
                    RomanRepublic attack with 3 legionaires and 1 velites
                    Carthage defend with 1 spearman and 1 swordman
                        RomanRepublic roll dice for 3 legionaires and 1 velites in Syracuse, round 1 :  0/4 hits
                        Carthage roll dice for 1 spearman and 1 swordman in Syracuse, round 1 :  1/2 hits
                        1 velites owned by the RomanRepublic lost in Syracuse
                        RomanRepublic roll dice for 3 legionaires in Syracuse, round 2 :  2/3 hits
                        Carthage roll dice for 1 spearman and 1 swordman in Syracuse, round 2 :  0/2 hits
                        1 swordman owned by the Carthage and 1 spearman owned by the Carthage lost in Syracuse
                    RomanRepublic win, taking Syracuse from Carthage with 3 legionaires remaining. Battle score for attacker is 4
                    Casualties for RomanRepublic: 1 velites
                    Casualties for Carthage: 1 spearman and 1 swordman
                Battle in Senio
                    RomanRepublic attack with 1 ballista, 5 cavalrys and 5 legionaires
                    Neutral defend with 3 swordmen
                        RomanRepublic roll dice for 1 ballista, 5 cavalrys and 5 legionaires in Senio, round 1 :  6/11 hits
                        Neutral roll dice for 3 swordmen in Senio, round 1 :  1/3 hits
                        3 swordmen owned by the Neutral and 1 legionaire owned by the RomanRepublic lost in Senio
                    RomanRepublic win, taking Senio from Neutral with 1 ballista, 5 cavalrys and 4 legionaires remaining. Battle score for attacker is 8
                    Casualties for Neutral: 3 swordmen
                    Casualties for RomanRepublic: 1 legionaire
                Battle in Massilia
                    RomanRepublic attack with 3 cavalrys, 6 legionaires and 5 velitess
                    Neutral defend with 1 archer and 4 swordmen
                        RomanRepublic roll dice for 3 cavalrys, 6 legionaires and 5 velitess in Massilia, round 1 :  3/14 hits
                        Neutral roll dice for 1 archer and 4 swordmen in Massilia, round 1 :  4/5 hits
                        3 swordmen owned by the Neutral and 4 velitess owned by the RomanRepublic lost in Massilia
                        RomanRepublic roll dice for 3 cavalrys, 6 legionaires and 1 velites in Massilia, round 2 :  2/10 hits
                        Neutral roll dice for 1 archer and 1 swordman in Massilia, round 2 :  1/2 hits
                        1 archer owned by the Neutral , 1 swordman owned by the Neutral and 1 velites owned by the RomanRepublic lost in Massilia
                    RomanRepublic win, taking Massilia from Neutral with 3 cavalrys and 6 legionaires remaining. Battle score for attacker is 5
                    Casualties for Neutral: 1 archer and 4 swordmen
                    Casualties for RomanRepublic: 5 velitess

    Non Combat Move - RomanRepublic
                1 trireme moved from SZ 28 to SZ 25
                1 legionaire moved from Roma to SZ 28
                1 legionaire and 1 trireme moved from SZ 28 to SZ 34
                1 onager moved from Capua to SZ 34
                5 biremes moved from SZ 35 to SZ 34
                1 onager and 4 velitess moved from Capua to SZ 34
                1 legionaire, 2 onagers and 4 velitess moved from SZ 34 to Messana

    Place Units - RomanRepublic
                1 city placed in Genua
                RomanRepublic undo move 1.
                4 onagers placed in Messana
                4 cavalrys and 1 velites placed in Roma
                1 city placed in Genua

    Turn Complete - RomanRepublic
                RomanRepublic collect 68 PUs; end with 68 PUs total

    Territory Summary for RomanRepublic :

    Roma : 1 flag, 4 cavalrys, 1 city, 1 legionaire and 3 velitess
        Verona : 1 flag
        Messana : 1 flag, 1 ballista, 1 city, 4 forts, 11 legionaires, 8 onagers and 17 velitess
        Mediolanum : 1 flag
        Massilia : 1 flag, 3 cavalrys and 6 legionaires
        Syracuse : 1 flag, 3 legionaires
        SZ 34 : 1 flag, 5 biremes and 1 trireme
        Senio : 1 flag, 1 ballista, 5 cavalrys and 4 legionaires
        SZ 28 : 1 flag, 3 biremes
        SZ 25 : 1 flag, 1 trireme
        Genua : 1 flag, 1 city
        Patavium : 1 flag

    Production/PUs Summary :

    Carthage : 68 / 74
        RomanRepublic : 68 / 68
        GreekCityStates : 34 / 50
        Macedonia : 47 / 60
        Egypt : 36 / 53
        Seleucid : 51 / 60
        Parthia : 66 / 66
        Numidia : 23 / 30

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 15 times
                3 was rolled 10 times
                4 was rolled 8 times
                5 was rolled 10 times
                6 was rolled 7 times
            Average roll : 3.393
            Median : 3.000
            Variance : 0.945
            Standard Deviation : 0.972
            Total rolls : 56

    Neutral Combat
                1 was rolled 4 times
                2 was rolled 1 times
                3 was rolled 4 times
                4 was rolled 1 times
            Average roll : 2.200
            Median : 2.500
            Variance : 2.222
            Standard Deviation : 1.491
            Total rolls : 10

    RomanRepublic Combat
                1 was rolled 2 times
                2 was rolled 13 times
                3 was rolled 6 times
                4 was rolled 7 times
                5 was rolled 7 times
                6 was rolled 7 times
            Average roll : 3.595
            Median : 3.500
            Variance : 1.512
            Standard Deviation : 1.230
            Total rolls : 42

    Carthage Combat
                2 was rolled 1 times
                5 was rolled 3 times
            Average roll : 4.250
            Median : 5.000
            Variance : 3.333
            Standard Deviation : 1.826
            Total rolls : 4

  • Customizer

    TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :4

    Purchase Units - GreekCityStates
                GreekCityStates buy 1 cavalry, 7 hoplites and 5 slingerss; Remaining resources: 1 PUs;

    Combat Move - GreekCityStates
                1 archer moved from Athens to Delphi
                      GreekCityStates take Delphi from Macedonia
                1 hoplite moved from Attalia to Tavium
                      GreekCityStates take Tavium from Seleucid

    Combat - GreekCityStates

    Non Combat Move - GreekCityStates
                4 hoplites moved from Sparta to SZ 67
                3 biremes, 4 hoplites and 4 triremes moved from SZ 67 to SZ 68
                4 hoplites moved from SZ 68 to Athens
                4 slingerss moved from Messana to Syracuse

    Place Units - GreekCityStates
                7 hoplites placed in Athens
                1 cavalry and 5 slingerss placed in Sparta

    Turn Complete - GreekCityStates
                GreekCityStates collect 42 PUs; end with 43 PUs total

    Territory Summary for GreekCityStates :

    Sparta : 1 flag, 1 cavalry, 1 city and 5 slingerss
        Corinth : 1 flag
        Tavium : 1 flag, 1 hoplite
        Athens : 1 flag, 1 archer, 1 city and 15 hoplites
        Delphi : 1 flag, 1 archer
        SZ 68 : 1 flag, 3 biremes and 4 triremes
        Messana : 1 flag, 2 cavalrys and 3 hoplites
        Syracuse : 1 flag, 4 slingerss
        Attalia : 1 flag

    Production/PUs Summary :

    Carthage : 68 / 74
        RomanRepublic : 68 / 68
        GreekCityStates : 42 / 43
        Macedonia : 43 / 60
        Egypt : 36 / 53
        Seleucid : 47 / 60
        Parthia : 66 / 66
        Numidia : 23 / 30

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 15 times
                3 was rolled 10 times
                4 was rolled 8 times
                5 was rolled 10 times
                6 was rolled 7 times
            Average roll : 3.393
            Median : 3.000
            Variance : 0.945
            Standard Deviation : 0.972
            Total rolls : 56

    Neutral Combat
                1 was rolled 4 times
                2 was rolled 1 times
                3 was rolled 4 times
                4 was rolled 1 times
            Average roll : 2.200
            Median : 2.500
            Variance : 2.222
            Standard Deviation : 1.491
            Total rolls : 10

    RomanRepublic Combat
                1 was rolled 2 times
                2 was rolled 13 times
                3 was rolled 6 times
                4 was rolled 7 times
                5 was rolled 7 times
                6 was rolled 7 times
            Average roll : 3.595
            Median : 3.500
            Variance : 1.512
            Standard Deviation : 1.230
            Total rolls : 42

    Carthage Combat
                2 was rolled 1 times
                5 was rolled 3 times
            Average roll : 4.250
            Median : 5.000
            Variance : 3.333
            Standard Deviation : 1.826
            Total rolls : 4


  • TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :4

    Purchase Units - Macedonia
                Macedonia buy 6 peltastss and 12 swordmen; Remaining resources: 0 PUs;

    Combat Move - Macedonia
                3 hoplites and 4 swordmen moved from Sardis to Nicaea
                1 cavalry moved from Pella to Delphi
                1 hoplite moved from Larissa to Delphi

    Combat - Macedonia
                Battle in Nicaea
                    Macedonia attack with 3 hoplites and 4 swordmen
                    Neutral defend with 4 spearmen
                        Macedonia roll dice for 3 hoplites and 4 swordmen in Nicaea, round 1 :  1/7 hits
                        Neutral roll dice for 4 spearmen in Nicaea, round 1 :  2/4 hits
                        1 spearman owned by the Neutral and 2 swordmen owned by the Macedonia lost in Nicaea
                        Macedonia roll dice for 3 hoplites and 2 swordmen in Nicaea, round 2 :  1/5 hits
                        Neutral roll dice for 3 spearmen in Nicaea, round 2 :  2/3 hits
                        1 spearman owned by the Neutral and 2 swordmen owned by the Macedonia lost in Nicaea
                        Macedonia roll dice for 3 hoplites in Nicaea, round 3 :  2/3 hits
                        Neutral roll dice for 2 spearmen in Nicaea, round 3 :  1/2 hits
                        2 spearmen owned by the Neutral and 1 hoplite owned by the Macedonia lost in Nicaea
                    Macedonia win, taking Nicaea from Neutral with 2 hoplites remaining. Battle score for attacker is -9
                    Casualties for Macedonia: 1 hoplite and 4 swordmen
                    Casualties for Neutral: 4 spearmen
                Battle in Delphi
                    Macedonia attack with 1 cavalry and 1 hoplite
                    GreekCityStates defend with 1 archer
                        Macedonia roll dice for 1 cavalry and 1 hoplite in Delphi, round 1 :  2/2 hits
                        GreekCityStates roll dice for 1 archer in Delphi, round 1 :  1/1 hits
                        1 archer owned by the GreekCityStates and 1 cavalry owned by the Macedonia lost in Delphi
                    Macedonia win, taking Delphi from GreekCityStates with 1 hoplite remaining. Battle score for attacker is 0
                    Casualties for GreekCityStates: 1 archer
                    Casualties for Macedonia: 1 cavalry

    Non Combat Move - Macedonia
                5 hoplites moved from Thessalonica to Larissa
                1 hoplite moved from Thessalonica to Larissa

    Place Units - Macedonia
                3 peltastss and 3 swordmen placed in Pergamum
                3 peltastss and 3 swordmen placed in Larissa
                6 swordmen placed in Thessalonica

    Turn Complete - Macedonia
                Macedonia collect 51 PUs; end with 51 PUs total

    Territory Summary for Macedonia :

    Pella : 1 flag, 4 hoplites
        Thessalonica : 1 flag, 1 city and 6 swordmen
        Larissa : 1 flag, 1 city, 9 hoplites, 3 peltastss and 3 swordmen
        Byzantium : 1 flag
        Pergamum : 1 flag, 1 city, 3 peltastss and 3 swordmen
        Delphi : 1 flag, 1 hoplite
        SZ 69 : 1 flag, 2 biremes and 1 trireme
        Odessus : 1 flag
        Apollonia : 1 flag
        Nicaea : 1 flag, 2 hoplites

    Production/PUs Summary :

    Carthage : 68 / 74
        RomanRepublic : 68 / 68
        GreekCityStates : 38 / 43
        Macedonia : 51 / 51
        Egypt : 36 / 53
        Seleucid : 47 / 60
        Parthia : 66 / 66
        Numidia : 23 / 30

  • Customizer

    TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :4

    Purchase Units - Egypt
                Egypt buy 17 axemen; Remaining resources: 2 PUs;

    Combat Move - Egypt
                1 spearman moved from Paliurus to Berenice
                      Egypt take Berenice from Numidia
                1 chariot moved from Jerusalem to Damascus
                      Egypt take Damascus from Seleucid
                1 chariot moved from Damascus to Sidon
                14 axemen, 9 chariots and 15 spearmen moved from Jerusalem to Sidon
                3 archers moved from Jerusalem to Sidon

    Combat - Egypt
                Battle in Sidon
                    Egypt attack with 3 archers, 14 axemen, 10 chariots and 15 spearmen
                    Seleucid defend with 1 hoplite
                        Egypt roll dice for 3 archers, 14 axemen, 10 chariots and 15 spearmen in Sidon, round 1 :  12/42 hits
                        Seleucid roll dice for 1 hoplite in Sidon, round 1 :  0/1 hits
                        1 hoplite owned by the Seleucid lost in Sidon
                    Egypt win, taking Sidon from Seleucid with 3 archers, 14 axemen, 10 chariots and 15 spearmen remaining. Battle score for attacker is 5
                    Casualties for Seleucid: 1 hoplite

    Non Combat Move - Egypt
                1 spearman moved from Jerusalem to Damascus
                2 archers and 6 axemen moved from Alexandria to Paraetonium
                3 axemen and 3 spearmen moved from Cydonia to SZ 55
                3 axemen, 2 biremes, 2 spearmen and 1 trireme moved from SZ 55 to SZ 54
                1 bireme and 1 spearman moved from SZ 55 to SZ 54
                3 axemen and 3 spearmen moved from SZ 54 to Paliurus

    Place Units - Egypt
                9 axemen placed in Alexandria
                8 axemen placed in Jerusalem

    Turn Complete - Egypt
                Egypt collect 51 PUs; end with 53 PUs total

    Territory Summary for Egypt :

    Jerusalem : 1 flag, 8 axemen and 1 city
        Alexandria : 1 flag, 9 axemen and 1 city
        Berenice : 1 flag, 1 spearman
        Damascus : 1 flag, 1 spearman
        SZ 60 : 1 flag, 1 trireme
        Cydonia : 1 flag
        SZ 54 : 1 flag, 3 biremes and 1 trireme
        Paraetonium : 1 flag, 2 archers, 6 axemen and 4 spearmen
        Sidon : 1 flag, 3 archers, 14 axemen, 10 chariots and 15 spearmen
        Paliurus : 1 flag, 3 axemen and 3 spearmen

    Production/PUs Summary :

    Carthage : 68 / 74
        RomanRepublic : 68 / 68
        GreekCityStates : 38 / 43
        Macedonia : 51 / 51
        Egypt : 51 / 53
        Seleucid : 33 / 60
        Parthia : 66 / 66
        Numidia : 22 / 30

    Dice Statistics:

    Total
                1 was rolled 11 times
                2 was rolled 4 times
                3 was rolled 6 times
                4 was rolled 10 times
                5 was rolled 6 times
                6 was rolled 6 times
            Average roll : 3.326
            Median : 4.000
            Variance : 0.881
            Standard Deviation : 0.939
            Total rolls : 43

    Egypt Combat
                1 was rolled 11 times
                2 was rolled 4 times
                3 was rolled 6 times
                4 was rolled 10 times
                5 was rolled 6 times
                6 was rolled 5 times
            Average roll : 3.262
            Median : 3.500
            Variance : 0.976
            Standard Deviation : 0.988
            Total rolls : 42

    Seleucid Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1


  • TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :4

    Purchase Units - Seleucid
                Seleucid buy 11 hoplites; Remaining resources: 5 PUs;

    Combat Move - Seleucid
                1 peltasts moved from Palmyra to Hatra
                      Seleucid take Hatra from Parthia
                4 cataphracts and 6 cavalrys moved from Palmyra to Edessa
                1 legionaire and 1 peltasts moved from Palmyra to Damascus
                1 hoplite moved from Melitene to Tavium
                2 hoplites moved from Melitene to Edessa
                1 cataphract moved from Tarsus to Attalia
                      Seleucid take Attalia from GreekCityStates
                1 cataphract moved from Attalia to Tavium
                1 bireme and 1 trireme moved from SZ 61 to SZ 60
                4 cataphracts, 8 hoplites, 3 legionaires and 5 peltastss moved from Palmyra to Emesa

    Combat - Seleucid
                Battle in Edessa
                    Seleucid attack with 4 cataphracts, 6 cavalrys and 2 hoplites
                    Parthia defend with 1 archer, 1 cavalry and 1 horsearcher
                        Seleucid roll dice for 4 cataphracts, 6 cavalrys and 2 hoplites in Edessa, round 1 :  6/12 hits
                        Parthia roll dice for 1 archer, 1 cavalry and 1 horsearcher in Edessa, round 1 :  0/3 hits
                        1 cavalry owned by the Parthia , 1 archer owned by the Parthia and 1 horsearcher owned by the Parthia lost in Edessa
                    Seleucid win, taking Edessa from Parthia with 4 cataphracts, 6 cavalrys and 2 hoplites remaining. Battle score for attacker is 14
                    Casualties for Parthia: 1 archer, 1 cavalry and 1 horsearcher
                Battle in Tavium
                    Seleucid attack with 1 cataphract and 1 hoplite
                    GreekCityStates defend with 1 hoplite
                        Seleucid roll dice for 1 cataphract and 1 hoplite in Tavium, round 1 :  0/2 hits
                        GreekCityStates roll dice for 1 hoplite in Tavium, round 1 :  1/1 hits
                        1 hoplite owned by the Seleucid lost in Tavium
                        Seleucid roll dice for 1 cataphract in Tavium, round 2 :  0/1 hits
                        GreekCityStates roll dice for 1 hoplite in Tavium, round 2 :  1/1 hits
                        1 cataphract owned by the Seleucid lost in Tavium
                    GreekCityStates win with 1 hoplite remaining. Battle score for attacker is -12
                    Casualties for Seleucid: 1 cataphract and 1 hoplite
                Battle in Damascus
                    Seleucid attack with 1 legionaire and 1 peltasts
                    Egypt defend with 1 spearman
                        Seleucid roll dice for 1 legionaire and 1 peltasts in Damascus, round 1 :  0/2 hits
                        Egypt roll dice for 1 spearman in Damascus, round 1 :  1/1 hits
                        1 peltasts owned by the Seleucid lost in Damascus
                        Seleucid roll dice for 1 legionaire in Damascus, round 2 :  0/1 hits
                        Egypt roll dice for 1 spearman in Damascus, round 2 :  0/1 hits
                        Seleucid roll dice for 1 legionaire in Damascus, round 3 :  0/1 hits
                        Egypt roll dice for 1 spearman in Damascus, round 3 :  1/1 hits
                        1 legionaire owned by the Seleucid lost in Damascus
                    Egypt win with 1 spearman remaining. Battle score for attacker is -6
                    Casualties for Seleucid: 1 legionaire and 1 peltasts
                Battle in SZ 60
                    Seleucid attack with 1 bireme and 1 trireme
                    Egypt defend with 1 trireme
                        Seleucid roll dice for 1 bireme and 1 trireme in SZ 60, round 1 :  0/2 hits
                        Egypt roll dice for 1 trireme in SZ 60, round 1 :  0/1 hits
                        Seleucid roll dice for 1 bireme and 1 trireme in SZ 60, round 2 :  1/2 hits
                        Egypt roll dice for 1 trireme in SZ 60, round 2 :  1/1 hits
                        1 trireme owned by the Egypt and 1 bireme owned by the Seleucid lost in SZ 60
                    Seleucid win with 1 trireme remaining. Battle score for attacker is 5
                    Casualties for Egypt: 1 trireme
                    Casualties for Seleucid: 1 bireme
                Battle in Emesa
                    Seleucid attack with 4 cataphracts, 8 hoplites, 3 legionaires and 5 peltastss
                    Parthia defend with 1 archer and 1 horsearcher
                        Seleucid roll dice for 4 cataphracts, 8 hoplites, 3 legionaires and 5 peltastss in Emesa, round 1 :  9/20 hits
                        Parthia roll dice for 1 archer and 1 horsearcher in Emesa, round 1 :  1/2 hits
                        1 peltasts owned by the Seleucid , 1 archer owned by the Parthia and 1 horsearcher owned by the Parthia lost in Emesa
                    Seleucid win, taking Emesa from Parthia with 4 cataphracts, 8 hoplites, 3 legionaires and 4 peltastss remaining. Battle score for attacker is 8
                    Casualties for Seleucid: 1 peltasts
                    Casualties for Parthia: 1 archer and 1 horsearcher

    Non Combat Move - Seleucid

    Place Units - Seleucid
                11 hoplites placed in Antioch

    Turn Complete - Seleucid
                Seleucid collect 50 PUs; end with 55 PUs total

    Territory Summary for Seleucid :

    Melitene : 1 flag
        Edessa : 1 flag, 4 cataphracts, 6 cavalrys and 2 hoplites
        Salamis : 1 flag, 1 hoplite
        Antioch : 1 flag, 1 city and 22 hoplites
        SZ 60 : 1 flag, 1 trireme
        Hatra : 1 flag, 1 peltasts
        Palmyra : 1 flag, 1 peltasts
        Emesa : 1 flag, 4 cataphracts, 8 hoplites, 3 legionaires and 4 peltastss

    Production/PUs Summary :

    Carthage : 68 / 74
        RomanRepublic : 68 / 68
        GreekCityStates : 35 / 43
        Macedonia : 51 / 51
        Egypt : 51 / 53
        Seleucid : 50 / 55
        Parthia : 52 / 66
        Numidia : 22 / 30

  • Customizer

    TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :4

    Purchase Units - Parthia
                Parthia buy 9 cataphracts and 1 spearman; Remaining resources: 0 PUs;

    Combat Move - Parthia
                3 spearmen moved from Babylon to Teredon
                2 cataphracts moved from Persepolis to Teredon
                1 spearman moved from Seleucia to Palmyra
                2 archers moved from Seleucia to Hatra
                1 cataphract moved from Seleucia to Palmyra
                1 cataphract moved from Seleucia to Hatra
                3 cavalrys moved from Seleucia to Hatra
                4 archers, 7 cataphracts and 3 horsearchers moved from Seleucia to Hatra
                1 cataphract and 4 horsearchers moved from Persepolis to Vologesia
                2 archers and 2 spearmen moved from Satala to Melitene
                      Parthia take Melitene from Seleucid

    Combat - Parthia
                Battle in Palmyra
                    Parthia attack with 1 cataphract and 1 spearman
                    Seleucid defend with 1 peltasts
                        Parthia roll dice for 1 cataphract and 1 spearman in Palmyra, round 1 :  1/2 hits
                        Seleucid roll dice for 1 peltasts in Palmyra, round 1 :  0/1 hits
                        1 peltasts owned by the Seleucid lost in Palmyra
                    Parthia win, taking Palmyra from Seleucid with 1 cataphract and 1 spearman remaining. Battle score for attacker is 2
                    Casualties for Seleucid: 1 peltasts
                Battle in Teredon
                    Parthia attack with 2 cataphracts and 3 spearmen
                    Neutral defend with 4 spearmen
                        Parthia roll dice for 2 cataphracts and 3 spearmen in Teredon, round 1 :  0/5 hits
                        Neutral roll dice for 4 spearmen in Teredon, round 1 :  0/4 hits
                        Parthia roll dice for 2 cataphracts and 3 spearmen in Teredon, round 2 :  3/5 hits
                        Neutral roll dice for 4 spearmen in Teredon, round 2 :  2/4 hits
                        3 spearmen owned by the Neutral and 2 spearmen owned by the Parthia lost in Teredon
                        Parthia roll dice for 2 cataphracts and 1 spearman in Teredon, round 3 :  1/3 hits
                        Neutral roll dice for 1 spearman in Teredon, round 3 :  1/1 hits
                        1 spearman owned by the Neutral and 1 spearman owned by the Parthia lost in Teredon
                    Parthia win, taking Teredon from Neutral with 2 cataphracts remaining. Battle score for attacker is 3
                    Casualties for Neutral: 4 spearmen
                    Casualties for Parthia: 3 spearmen
                Battle in Hatra
                    Parthia attack with 6 archers, 8 cataphracts, 3 cavalrys and 3 horsearchers
                    Seleucid defend with 1 peltasts
                        Parthia roll dice for 6 archers, 8 cataphracts, 3 cavalrys and 3 horsearchers in Hatra, round 1 :  6/20 hits
                        Seleucid roll dice for 1 peltasts in Hatra, round 1 :  0/1 hits
                        1 peltasts owned by the Seleucid lost in Hatra
                    Parthia win, taking Hatra from Seleucid with 6 archers, 8 cataphracts, 3 cavalrys and 3 horsearchers remaining. Battle score for attacker is 2
                    Casualties for Seleucid: 1 peltasts
                Battle in Vologesia
                    Parthia attack with 1 cataphract and 4 horsearchers
                    Neutral defend with 3 spearmen
                        Parthia roll dice for 1 cataphract and 4 horsearchers in Vologesia, round 1 :  3/5 hits
                        Neutral roll dice for 3 spearmen in Vologesia, round 1 :  1/3 hits
                        3 spearmen owned by the Neutral and 1 horsearcher owned by the Parthia lost in Vologesia
                    Parthia win, taking Vologesia from Neutral with 1 cataphract and 3 horsearchers remaining. Battle score for attacker is 3
                    Casualties for Neutral: 3 spearmen
                    Casualties for Parthia: 1 horsearcher

    Non Combat Move - Parthia

    Place Units - Parthia
                9 cataphracts and 1 spearman placed in Seleucia

    Turn Complete - Parthia
                Parthia collect 68 PUs; end with 68 PUs total

    Territory Summary for Parthia :

    Melitene : 1 flag, 2 archers and 2 spearmen
        Babylon : 1 flag
        SZ 85 : 1 flag, 1 bireme
        Hatra : 1 flag, 6 archers, 8 cataphracts, 3 cavalrys and 3 horsearchers
        Vologesia : 1 flag, 1 cataphract and 3 horsearchers
        Palmyra : 1 flag, 1 cataphract and 1 spearman
        Seleucia : 1 flag, 9 cataphracts, 1 city and 1 spearman
        Satala : 1 flag
        Gazaca : 1 flag
        Teredon : 1 flag, 2 cataphracts
        Persepolis : 1 flag, 1 city

    Production/PUs Summary :

    Carthage : 68 / 74
        RomanRepublic : 68 / 68
        GreekCityStates : 35 / 43
        Macedonia : 51 / 51
        Egypt : 51 / 53
        Seleucid : 41 / 55
        Parthia : 68 / 68
        Numidia : 22 / 30

    Dice Statistics:

    Total
                1 was rolled 11 times
                2 was rolled 9 times
                3 was rolled 4 times
                4 was rolled 11 times
                5 was rolled 13 times
                6 was rolled 6 times
            Average roll : 3.444
            Median : 4.000
            Variance : 1.094
            Standard Deviation : 1.046
            Total rolls : 54

    Seleucid Combat
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Neutral Combat
                1 was rolled 3 times
                2 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 5 times
                6 was rolled 1 times
            Average roll : 3.667
            Median : 4.500
            Variance : 1.455
            Standard Deviation : 1.206
            Total rolls : 12

    Parthia Combat
                1 was rolled 8 times
                2 was rolled 8 times
                3 was rolled 4 times
                4 was rolled 8 times
                5 was rolled 8 times
                6 was rolled 4 times
            Average roll : 3.300
            Median : 3.500
            Variance : 0.615
            Standard Deviation : 0.784
            Total rolls : 40


  • TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :4

    Purchase Units - Numidia
                Numidia buy 3 cavalrys and 4 swordmen; Remaining resources: 2 PUs;

    Combat Move - Numidia
                7 cavalrys moved from Oea to Berenice
                4 cavalrys moved from Leptis Magna to Berenice
                6 archers, 8 cavalrys and 3 spearmen moved from Siwa to Paliurus
                1 archer, 2 spearmen and 3 swordmen moved from Siga to Tingis

    Combat - Numidia
                Battle in Paliurus
                    Numidia attack with 6 archers, 8 cavalrys and 3 spearmen
                    Egypt defend with 3 axemen and 3 spearmen
                        Numidia roll dice for 6 archers, 8 cavalrys and 3 spearmen in Paliurus, round 1 :  3/17 hits
                        Egypt roll dice for 3 axemen and 3 spearmen in Paliurus, round 1 :  0/6 hits
                        3 axemen owned by the Egypt lost in Paliurus
                        Numidia roll dice for 6 archers, 8 cavalrys and 3 spearmen in Paliurus, round 2 :  6/17 hits
                        Egypt roll dice for 3 spearmen in Paliurus, round 2 :  2/3 hits
                        2 spearmen owned by the Numidia and 3 spearmen owned by the Egypt lost in Paliurus
                    Numidia win, taking Paliurus from Egypt with 6 archers, 8 cavalrys and 1 spearman remaining. Battle score for attacker is 12
                    Casualties for Egypt: 3 axemen and 3 spearmen
                    Casualties for Numidia: 2 spearmen
                Battle in Berenice
                    Numidia attack with 11 cavalrys
                    Egypt defend with 1 spearman
                        Numidia roll dice for 11 cavalrys in Berenice, round 1 :  4/11 hits
                        Egypt roll dice for 1 spearman in Berenice, round 1 :  1/1 hits
                        1 spearman owned by the Egypt and 1 cavalry owned by the Numidia lost in Berenice
                    Numidia win, taking Berenice from Egypt with 10 cavalrys remaining. Battle score for attacker is -1
                    Casualties for Egypt: 1 spearman
                    Casualties for Numidia: 1 cavalry
                Battle in Tingis
                    Numidia attack with 1 archer, 2 spearmen and 3 swordmen
                    Neutral defend with 1 archer, 2 cavalrys and 1 spearman
                        Numidia roll dice for 1 archer, 2 spearmen and 3 swordmen in Tingis, round 1 :  1/6 hits
                        Neutral roll dice for 1 archer, 2 cavalrys and 1 spearman in Tingis, round 1 :  0/4 hits
                        1 cavalry owned by the Neutral lost in Tingis
                        Numidia roll dice for 1 archer, 2 spearmen and 3 swordmen in Tingis, round 2 :  1/6 hits
                        Neutral roll dice for 1 archer, 1 cavalry and 1 spearman in Tingis, round 2 :  1/3 hits
                        1 spearman owned by the Numidia and 1 cavalry owned by the Neutral lost in Tingis
                        Numidia roll dice for 1 archer, 1 spearman and 3 swordmen in Tingis, round 3 :  3/5 hits
                        Neutral roll dice for 1 archer and 1 spearman in Tingis, round 3 :  1/2 hits
                        1 spearman owned by the Neutral , 1 spearman owned by the Numidia and 1 archer owned by the Neutral lost in Tingis
                    Numidia win, taking Tingis from Neutral with 1 archer and 3 swordmen remaining. Battle score for attacker is 9
                    Casualties for Neutral: 1 archer, 2 cavalrys and 1 spearman
                    Casualties for Numidia: 2 spearmen

    Non Combat Move - Numidia
                1 archer and 2 spearmen moved from Sabrata to Oea
                1 archer and 3 spearmen moved from Thenae to Sabrata

    Place Units - Numidia
                4 swordmen placed in Leptis Magna
                3 cavalrys were produced but were not placed

    Turn Complete - Numidia
                Numidia collect 27 PUs; end with 29 PUs total

    Territory Summary for Numidia :

    Oea : 1 flag, 1 archer and 2 spearmen
        Siga : 1 flag
        Thenae : 1 flag
        Berenice : 1 flag, 10 cavalrys
        Cartenna : 1 flag
        Sabrata : 1 flag, 1 archer and 3 spearmen
        SZ 29 : 1 flag, 2 biremes
        Leptis Magna : 1 flag, 1 city and 4 swordmen
        Paliurus : 1 flag, 6 archers, 8 cavalrys and 1 spearman
        Tingis : 1 flag, 1 archer and 3 swordmen

    Production/PUs Summary :

    Carthage : 68 / 74
        RomanRepublic : 68 / 68
        GreekCityStates : 35 / 43
        Macedonia : 51 / 51
        Egypt : 49 / 53
        Seleucid : 41 / 55
        Parthia : 68 / 68
        Numidia : 27 / 29


  • TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :5

    Purchase Units - Carthage
                Carthage buy 8 hoplites, 5 swordmen and 1 warelephant; Remaining resources: 0 PUs;

    Combat Move - Carthage
                1 spearman and 4 swordmen moved from Corduba to Salmantica
                2 swordmen moved from Hispatis to Salmantica
                4 spearmen and 4 swordmen moved from Lilybaeum to Syracuse

    Combat - Carthage
                Battle in Syracuse
                    Carthage attack with 4 spearmen and 4 swordmen
                    GreekCityStates defend with 4 slingerss; RomanRepublic defend with 3 legionaires
                        Carthage roll dice for 4 spearmen and 4 swordmen in Syracuse, round 1 :  1/8 hits
                        GreekCityStates roll dice for 3 legionaires and 4 slingerss in Syracuse, round 1 :  3/7 hits
                        1 slingers owned by the GreekCityStates and 3 spearmen owned by the Carthage lost in Syracuse
                        Carthage roll dice for 1 spearman and 4 swordmen in Syracuse, round 2 :  2/5 hits
                        GreekCityStates roll dice for 3 legionaires and 3 slingerss in Syracuse, round 2 :  1/6 hits
                        2 slingerss owned by the GreekCityStates and 1 spearman owned by the Carthage lost in Syracuse
                        Carthage roll dice for 4 swordmen in Syracuse, round 3 :  1/4 hits
                        GreekCityStates roll dice for 3 legionaires and 1 slingers in Syracuse, round 3 :  0/4 hits
                        1 slingers owned by the GreekCityStates lost in Syracuse
                        Carthage roll dice for 4 swordmen in Syracuse, round 4 :  1/4 hits
                        GreekCityStates roll dice for 3 legionaires in Syracuse, round 4 :  2/3 hits
                        2 swordmen owned by the Carthage and 1 legionaire owned by the RomanRepublic lost in Syracuse
                        Carthage roll dice for 2 swordmen in Syracuse, round 5 :  1/2 hits
                        GreekCityStates roll dice for 2 legionaires in Syracuse, round 5 :  0/2 hits
                        1 legionaire owned by the RomanRepublic lost in Syracuse
                        Carthage roll dice for 2 swordmen in Syracuse, round 6 :  0/2 hits
                        GreekCityStates roll dice for 1 legionaire in Syracuse, round 6 :  0/1 hits
                        Carthage roll dice for 2 swordmen in Syracuse, round 7 :  0/2 hits
                        GreekCityStates roll dice for 1 legionaire in Syracuse, round 7 :  1/1 hits
                        1 swordman owned by the Carthage lost in Syracuse
                        Carthage roll dice for 1 swordman in Syracuse, round 8 :  0/1 hits
                        GreekCityStates roll dice for 1 legionaire in Syracuse, round 8 :  0/1 hits
                        Carthage roll dice for 1 swordman in Syracuse, round 9 :  1/1 hits
                        GreekCityStates roll dice for 1 legionaire in Syracuse, round 9 :  0/1 hits
                        1 legionaire owned by the RomanRepublic lost in Syracuse
                    Carthage win, taking Syracuse from GreekCityStates with 1 swordman remaining. Battle score for attacker is -4
                    Casualties for GreekCityStates: 4 slingerss
                    Casualties for RomanRepublic: 3 legionaires
                    Casualties for Carthage: 4 spearmen and 3 swordmen
                Battle in Salmantica
                    Carthage attack with 1 spearman and 6 swordmen
                    Neutral defend with 3 cavalrys and 1 swordman
                        Carthage roll dice for 1 spearman and 6 swordmen in Salmantica, round 1 :  1/7 hits
                        Neutral roll dice for 3 cavalrys and 1 swordman in Salmantica, round 1 :  0/4 hits
                        1 cavalry owned by the Neutral lost in Salmantica
                        Carthage roll dice for 1 spearman and 6 swordmen in Salmantica, round 2 :  0/7 hits
                        Neutral roll dice for 2 cavalrys and 1 swordman in Salmantica, round 2 :  1/3 hits
                        1 spearman owned by the Carthage lost in Salmantica
                        Carthage roll dice for 6 swordmen in Salmantica, round 3 :  2/6 hits
                        Neutral roll dice for 2 cavalrys and 1 swordman in Salmantica, round 3 :  1/3 hits
                        2 cavalrys owned by the Neutral and 1 swordman owned by the Carthage lost in Salmantica
                        Carthage roll dice for 5 swordmen in Salmantica, round 4 :  4/5 hits
                        Neutral roll dice for 1 swordman in Salmantica, round 4 :  0/1 hits
                        1 swordman owned by the Neutral lost in Salmantica
                    Carthage win, taking Salmantica from Neutral with 5 swordmen remaining. Battle score for attacker is 9
                    Casualties for Neutral: 3 cavalrys and 1 swordman
                    Casualties for Carthage: 1 spearman and 1 swordman

    Non Combat Move - Carthage
                2 biremes moved from SZ 17 to SZ 18
                10 spearmen moved from Carthago to SZ 32
                8 biremes, 10 spearmen and 4 triremes moved from SZ 32 to SZ 33
                10 spearmen moved from SZ 33 to Lilybaeum

    Place Units - Carthage
                4 hoplites and 1 warelephant placed in Lilybaeum
                5 swordmen placed in Corduba
                4 hoplites placed in Carthago

    Turn Complete - Carthage
                Carthage collect 76 PUs; end with 76 PUs total

    Territory Summary for Carthage :

    Barcino : 1 flag, 2 cavalrys, 3 spearmen and 5 swordmen
        Pax Julia : 1 flag
        Salmantica : 1 flag, 5 swordmen
        Tarraco : 1 flag
        Aleria : 1 flag, 2 spearmen
        Castulo : 1 flag
        Carthago : 1 flag, 1 city and 4 hoplites
        Syracuse : 1 flag, 1 swordman
        SZ 33 : 1 flag, 8 biremes and 4 triremes
        SZ 18 : 1 flag, 2 biremes
        Lilybaeum : 1 flag, 3 cavalrys, 1 city, 5 hoplites, 28 spearmen and 7 warelephants
        Valentia : 1 flag
        Corduba : 1 flag, 1 city and 5 swordmen

    Production/PUs Summary :

    Carthage : 76 / 76
        RomanRepublic : 68 / 68
        GreekCityStates : 29 / 43
        Macedonia : 51 / 51
        Egypt : 49 / 53
        Seleucid : 41 / 55
        Parthia : 68 / 68
        Numidia : 27 / 29

  • Customizer

    TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :5

    Purchase Units - RomanRepublic
                RomanRepublic buy 4 cavalrys, 4 onagers and 2 triremes; Remaining resources: 0 PUs;

    Combat Move - RomanRepublic
                1 ballista, 5 cavalrys and 4 legionaires moved from Senio to Salonae
                1 velites moved from Roma to SZ 25
                1 trireme and 1 velites moved from SZ 25 to SZ 24
                1 velites moved from SZ 24 to Caralis
                      RomanRepublic take Caralis from Carthage

    Combat - RomanRepublic
                Battle in Salonae
                    RomanRepublic attack with 1 ballista, 5 cavalrys and 4 legionaires
                    Neutral defend with 3 axemen and 1 swordman
                        RomanRepublic roll dice for 1 ballista, 5 cavalrys and 4 legionaires in Salonae, round 1 :  6/10 hits
                        Neutral roll dice for 3 axemen and 1 swordman in Salonae, round 1 :  1/4 hits
                        3 axemen owned by the Neutral , 1 swordman owned by the Neutral and 1 cavalry owned by the RomanRepublic lost in Salonae
                    RomanRepublic win, taking Salonae from Neutral with 1 ballista, 4 cavalrys and 4 legionaires remaining. Battle score for attacker is 9
                    Casualties for Neutral: 3 axemen and 1 swordman
                    Casualties for RomanRepublic: 1 cavalry

    Non Combat Move - RomanRepublic
                5 biremes and 1 trireme moved from SZ 34 to SZ 28

    Place Units - RomanRepublic
                4 cavalrys placed in Genua
                4 onagers placed in Messana
                2 triremes placed in SZ 28

    Turn Complete - RomanRepublic
                RomanRepublic collect 76 PUs; end with 76 PUs total

    Territory Summary for RomanRepublic :

    Roma : 1 flag, 4 cavalrys, 1 city, 1 legionaire and 2 velitess
        Salonae : 1 flag, 1 ballista, 4 cavalrys and 4 legionaires
        Caralis : 1 flag, 1 velites
        Verona : 1 flag
        Messana : 1 flag, 1 ballista, 1 city, 4 forts, 11 legionaires, 12 onagers and 17 velitess
        Mediolanum : 1 flag
        Massilia : 1 flag, 3 cavalrys and 6 legionaires
        Senio : 1 flag
        SZ 28 : 1 flag, 8 biremes and 3 triremes
        SZ 24 : 1 flag, 1 trireme
        Genua : 1 flag, 4 cavalrys and 1 city
        Patavium : 1 flag

    Production/PUs Summary :

    Carthage : 72 / 76
        RomanRepublic : 76 / 76
        GreekCityStates : 29 / 43
        Macedonia : 51 / 51
        Egypt : 49 / 53
        Seleucid : 41 / 55
        Parthia : 68 / 68
        Numidia : 27 / 29

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 2.714
            Median : 2.500
            Variance : 1.385
            Standard Deviation : 1.177
            Total rolls : 14

    Neutral Combat
                1 was rolled 1 times
                3 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.250
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    RomanRepublic Combat
                1 was rolled 5 times
                2 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 2 times
            Average roll : 2.500
            Median : 1.500
            Variance : 2.222
            Standard Deviation : 1.491
            Total rolls : 10

  • Customizer

    TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :5

    Purchase Units - GreekCityStates
                GreekCityStates buy 2 cavalrys and 7 hoplites; Remaining resources: 0 PUs;

    Combat Move - GreekCityStates
                1 archer moved from Athens to SZ 68
                1 archer moved from SZ 68 to Sardis
                      GreekCityStates take Sardis from Seleucid
                1 hoplite moved from Tavium to Tarsus
                      GreekCityStates take Tarsus from Seleucid
                2 biremes and 3 triremes moved from SZ 68 to SZ 69
                2 cavalrys and 3 hoplites moved from Messana to Syracuse

    Combat - GreekCityStates
                Battle in SZ 69
                    GreekCityStates attack with 2 biremes and 3 triremes
                    Macedonia defend with 2 biremes and 1 trireme
                        GreekCityStates roll dice for 2 biremes and 3 triremes in SZ 69, round 1 :  4/5 hits
                        Macedonia roll dice for 2 biremes and 1 trireme in SZ 69, round 1 :  1/3 hits
                        1 trireme owned by the Macedonia , 2 biremes owned by the Macedonia and 1 bireme owned by the GreekCityStates lost in SZ 69
                    GreekCityStates win with 1 bireme and 3 triremes remaining. Battle score for attacker is 19
                    Casualties for Macedonia: 2 biremes and 1 trireme
                    Casualties for GreekCityStates: 1 bireme
                Battle in Syracuse
                    GreekCityStates attack with 2 cavalrys and 3 hoplites
                    Carthage defend with 1 swordman
                        GreekCityStates roll dice for 2 cavalrys and 3 hoplites in Syracuse, round 1 :  0/5 hits
                        Carthage roll dice for 1 swordman in Syracuse, round 1 :  0/1 hits
                        GreekCityStates roll dice for 2 cavalrys and 3 hoplites in Syracuse, round 2 :  1/5 hits
                        Carthage roll dice for 1 swordman in Syracuse, round 2 :  1/1 hits
                        1 swordman owned by the Carthage and 1 cavalry owned by the GreekCityStates lost in Syracuse
                    GreekCityStates win, taking Syracuse from Carthage with 1 cavalry and 3 hoplites remaining. Battle score for attacker is 0
                    Casualties for GreekCityStates: 1 cavalry
                    Casualties for Carthage: 1 swordman

    Non Combat Move - GreekCityStates
                1 cavalry moved from Sparta to Athens
                1 trireme moved from SZ 68 to SZ 67
                3 slingerss moved from Sparta to SZ 67
                3 slingerss moved from SZ 67 to Athens
                2 slingerss moved from Sparta to Corinth

    Place Units - GreekCityStates
                7 hoplites placed in Athens
                2 cavalrys placed in Sparta

    Turn Complete - GreekCityStates
                GreekCityStates collect 47 PUs; end with 47 PUs total

    Territory Summary for GreekCityStates :

    Sparta : 1 flag, 2 cavalrys and 1 city
        Corinth : 1 flag, 2 slingerss
        Tavium : 1 flag
        Athens : 1 flag, 1 cavalry, 1 city, 22 hoplites and 3 slingerss
        SZ 69 : 1 flag, 1 bireme and 3 triremes
        SZ 67 : 1 flag, 1 trireme
        SZ 68 : 1 flag, 1 bireme
        Sardis : 1 flag, 1 archer
        Tarsus : 1 flag, 1 hoplite
        Syracuse : 1 flag, 1 cavalry and 3 hoplites

    Production/PUs Summary :

    Carthage : 66 / 76
        RomanRepublic : 76 / 76
        GreekCityStates : 47 / 47
        Macedonia : 51 / 51
        Egypt : 49 / 53
        Seleucid : 29 / 55
        Parthia : 68 / 68
        Numidia : 27 / 29

    Dice Statistics:

    Total
                1 was rolled 10 times
                2 was rolled 3 times
                3 was rolled 6 times
                4 was rolled 4 times
                5 was rolled 7 times
                6 was rolled 4 times
            Average roll : 3.206
            Median : 3.000
            Variance : 1.091
            Standard Deviation : 1.044
            Total rolls : 34

    Macedonia Combat
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.667
            Median : 3.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    GreekCityStates Combat
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 3 times
                4 was rolled 1 times
                5 was rolled 4 times
                6 was rolled 3 times
            Average roll : 3.733
            Median : 4.000
            Variance : 0.643
            Standard Deviation : 0.802
            Total rolls : 15

    Neutral Combat
                1 was rolled 1 times
                3 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.250
            Median : 3.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    RomanRepublic Combat
                1 was rolled 5 times
                2 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 2 times
            Average roll : 2.500
            Median : 1.500
            Variance : 2.222
            Standard Deviation : 1.491
            Total rolls : 10

    Carthage Combat
                2 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2


  • TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :5

    Purchase Units - Macedonia
                Macedonia buy 9 hoplites and 3 peltastss; Remaining resources: 0 PUs;

    Combat Move - Macedonia

    Combat - Macedonia

    Non Combat Move - Macedonia
                6 swordmen moved from Thessalonica to Pella
                1 hoplite moved from Delphi to Larissa
                2 hoplites moved from Nicaea to Pergamum

    Place Units - Macedonia
                6 hoplites placed in Larissa
                1 hoplite and 1 peltasts placed in Pergamum
                2 hoplites and 2 peltastss placed in Thessalonica

    Turn Complete - Macedonia
                Macedonia collect 51 PUs; end with 51 PUs total

    Territory Summary for Macedonia :

    Pella : 1 flag, 4 hoplites and 6 swordmen
        Thessalonica : 1 flag, 1 city, 2 hoplites and 2 peltastss
        Larissa : 1 flag, 1 city, 16 hoplites, 3 peltastss and 3 swordmen
        Byzantium : 1 flag
        Pergamum : 1 flag, 1 city, 3 hoplites, 4 peltastss and 3 swordmen
        Delphi : 1 flag
        Odessus : 1 flag
        Apollonia : 1 flag
        Nicaea : 1 flag

    Production/PUs Summary :

    Carthage : 66 / 76
        RomanRepublic : 76 / 76
        GreekCityStates : 47 / 47
        Macedonia : 51 / 51
        Egypt : 49 / 53
        Seleucid : 29 / 55
        Parthia : 68 / 68
        Numidia : 27 / 29

  • Customizer

    TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :5

    Purchase Units - Egypt
                Egypt buy 2 archers, 7 axemen and 2 triremes; Remaining resources: 0 PUs;

    Combat Move - Egypt
                3 archers, 14 axemen, 10 chariots and 15 spearmen moved from Sidon to Antioch
                1 archer moved from Paraetonium to Siwa
                      Egypt take Siwa from Numidia
                6 axemen moved from Paraetonium to SZ 54
                6 axemen, 3 biremes and 1 trireme moved from SZ 54 to SZ 52
                6 axemen moved from SZ 52 to Cyrene

    Combat - Egypt
                Battle in Antioch
                    Egypt attack with 3 archers, 14 axemen, 10 chariots and 15 spearmen
                    Seleucid defend with 1 city and 22 hoplites
                        Egypt roll dice for 3 archers, 14 axemen, 10 chariots and 15 spearmen in Antioch, round 1 :  9/42 hits
                        Seleucid roll dice for 22 hoplites in Antioch, round 1 :  12/22 hits
                        9 hoplites owned by the Seleucid and 12 spearmen owned by the Egypt lost in Antioch
                        Egypt roll dice for 3 archers, 14 axemen, 10 chariots and 3 spearmen in Antioch, round 2 :  8/30 hits
                        Seleucid roll dice for 13 hoplites in Antioch, round 2 :  7/13 hits
                        8 hoplites owned by the Seleucid , 3 archers owned by the Egypt , 3 spearmen owned by the Egypt and 1 chariot owned by the Egypt lost in Antioch
                        Egypt roll dice for 14 axemen and 9 chariots in Antioch, round 3 :  7/23 hits
                        Seleucid roll dice for 5 hoplites in Antioch, round 3 :  3/5 hits
                        5 hoplites owned by the Seleucid and 3 chariots owned by the Egypt lost in Antioch
                    Egypt captures 55PUs while taking Seleucid capital
                    Egypt win, taking Antioch from Seleucid with 14 axemen and 6 chariots remaining. Battle score for attacker is 29
                    Casualties for Egypt: 3 archers, 4 chariots and 15 spearmen
                    Casualties for Seleucid: 22 hoplites
                Battle in Cyrene
                    Egypt attack with 6 axemen
                    Neutral defend with 1 archer and 3 spearmen
                        Egypt roll dice for 6 axemen in Cyrene, round 1 :  3/6 hits
                        Neutral roll dice for 1 archer and 3 spearmen in Cyrene, round 1 :  1/4 hits
                        3 spearmen owned by the Neutral and 1 axeman owned by the Egypt lost in Cyrene
                        Egypt roll dice for 5 axemen in Cyrene, round 2 :  0/5 hits
                        Neutral roll dice for 1 archer in Cyrene, round 2 :  1/1 hits
                        1 axeman owned by the Egypt lost in Cyrene
                        Egypt roll dice for 4 axemen in Cyrene, round 3 :  2/4 hits
                        Neutral roll dice for 1 archer in Cyrene, round 3 :  0/1 hits
                        1 archer owned by the Neutral lost in Cyrene
                    Egypt win, taking Cyrene from Neutral with 4 axemen remaining. Battle score for attacker is 7
                    Casualties for Egypt: 2 axemen
                    Casualties for Neutral: 1 archer and 3 spearmen

    Non Combat Move - Egypt
                8 axemen moved from Alexandria to Paraetonium
                8 axemen moved from Jerusalem to Sidon
                1 axeman moved from Alexandria to Paraetonium

    Place Units - Egypt
                2 triremes placed in SZ 59
                2 archers and 3 axemen placed in Alexandria
                4 axemen placed in Jerusalem

    Turn Complete - Egypt
                Egypt collect 66 PUs; end with 121 PUs total

    Territory Summary for Egypt :

    Siwa : 1 flag, 1 archer
        Jerusalem : 1 flag, 4 axemen and 1 city
        Alexandria : 1 flag, 2 archers, 3 axemen and 1 city
        Damascus : 1 flag, 1 spearman
        Antioch : 1 flag, 14 axemen, 6 chariots and 1 city
        Cyrene : 1 flag, 4 axemen
        Cydonia : 1 flag
        SZ 52 : 1 flag, 3 biremes and 1 trireme
        SZ 59 : 1 flag, 2 triremes
        Paraetonium : 1 flag, 1 archer, 9 axemen and 4 spearmen
        Sidon : 1 flag, 8 axemen

    Production/PUs Summary :

    Carthage : 66 / 76
        RomanRepublic : 76 / 76
        GreekCityStates : 47 / 47
        Macedonia : 51 / 51
        Egypt : 66 / 121
        Seleucid : 18 / 0
        Parthia : 68 / 68
        Numidia : 25 / 29

    Dice Statistics:

    Total
                1 was rolled 31 times
                2 was rolled 19 times
                3 was rolled 34 times
                4 was rolled 25 times
                5 was rolled 24 times
                6 was rolled 23 times
            Average roll : 3.391
            Median : 3.000
            Variance : 0.981
            Standard Deviation : 0.990
            Total rolls : 156

    Egypt Combat
                1 was rolled 21 times
                2 was rolled 14 times
                3 was rolled 24 times
                4 was rolled 18 times
                5 was rolled 16 times
                6 was rolled 17 times
            Average roll : 3.409
            Median : 3.000
            Variance : 0.606
            Standard Deviation : 0.778
            Total rolls : 110

    Seleucid Combat
                1 was rolled 10 times
                2 was rolled 4 times
                3 was rolled 8 times
                4 was rolled 5 times
                5 was rolled 7 times
                6 was rolled 6 times
            Average roll : 3.325
            Median : 3.000
            Variance : 0.667
            Standard Deviation : 0.816
            Total rolls : 40

    Neutral Combat
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6


  • TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :5

    Combat Move - Seleucid
                4 cataphracts, 6 cavalrys and 2 hoplites moved from Edessa to Antioch
                4 cataphracts, 8 hoplites, 3 legionaires and 2 peltastss moved from Emesa to Antioch
                1 peltasts moved from Emesa to Edessa

    Combat - Seleucid
                Battle in Antioch
                    Seleucid attack with 8 cataphracts, 6 cavalrys, 10 hoplites, 3 legionaires and 2 peltastss
                    Egypt defend with 14 axemen, 6 chariots and 1 city
                        Seleucid roll dice for 8 cataphracts, 6 cavalrys, 10 hoplites, 3 legionaires and 2 peltastss in Antioch, round 1 :  10/29 hits
                        Egypt roll dice for 14 axemen and 6 chariots in Antioch, round 1 :  8/20 hits
                        10 axemen owned by the Egypt , 6 cavalrys owned by the Seleucid and 2 peltastss owned by the Seleucid lost in Antioch
                        Seleucid roll dice for 8 cataphracts, 10 hoplites and 3 legionaires in Antioch, round 2 :  8/21 hits
                        Egypt roll dice for 4 axemen and 6 chariots in Antioch, round 2 :  7/10 hits
                        7 hoplites owned by the Seleucid , 4 axemen owned by the Egypt and 4 chariots owned by the Egypt lost in Antioch
                        Seleucid roll dice for 8 cataphracts, 3 hoplites and 3 legionaires in Antioch, round 3 :  8/14 hits
                        Egypt roll dice for 2 chariots in Antioch, round 3 :  1/2 hits
                        1 hoplite owned by the Seleucid and 2 chariots owned by the Egypt lost in Antioch
                    Seleucid win, taking Antioch from Egypt with 8 cataphracts, 2 hoplites and 3 legionaires remaining. Battle score for attacker is 10
                    Casualties for Egypt: 14 axemen and 6 chariots
                    Casualties for Seleucid: 6 cavalrys, 8 hoplites and 2 peltastss

    Non Combat Move - Seleucid

    Turn Complete - Seleucid
                Seleucid collect 29 PUs; end with 29 PUs total

    Territory Summary for Seleucid :

    Edessa : 1 flag, 1 peltasts
        Salamis : 1 flag, 1 hoplite
        Antioch : 1 flag, 8 cataphracts, 1 city, 2 hoplites and 3 legionaires
        SZ 60 : 1 flag, 1 trireme
        Emesa : 1 flag, 1 peltasts

  • Customizer

    TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :5

    Purchase Units - Parthia
                Parthia buy 8 cataphracts and 2 horsearchers; Remaining resources: 0 PUs;

    Combat Move - Parthia
                1 cataphract moved from Palmyra to Ninive
                1 cataphract and 3 horsearchers moved from Vologesia to Ninive
                1 spearman moved from Seleucia to Ninive
                1 cavalry moved from Hatra to Ninive
                2 archers moved from Hatra to Ninive
                1 spearman moved from Palmyra to Emesa
                2 cataphracts moved from Seleucia to Emesa
                7 cataphracts moved from Seleucia to Edessa
                4 archers, 8 cataphracts, 2 cavalrys and 3 horsearchers moved from Hatra to Edessa
                2 archers and 2 spearmen moved from Melitene to Edessa

    Combat - Parthia
                Battle in Edessa
                    Parthia attack with 6 archers, 15 cataphracts, 2 cavalrys, 3 horsearchers and 2 spearmen
                    Seleucid defend with 1 peltasts
                        Parthia roll dice for 6 archers, 15 cataphracts, 2 cavalrys, 3 horsearchers and 2 spearmen in Edessa, round 1 :  11/28 hits
                        Seleucid roll dice for 1 peltasts in Edessa, round 1 :  0/1 hits
                        1 peltasts owned by the Seleucid lost in Edessa
                    Parthia win, taking Edessa from Seleucid with 6 archers, 15 cataphracts, 2 cavalrys, 3 horsearchers and 2 spearmen remaining. Battle score for attacker is 2
                    Casualties for Seleucid: 1 peltasts
                Battle in Ninive
                    Parthia attack with 2 archers, 2 cataphracts, 1 cavalry, 3 horsearchers and 1 spearman
                    Neutral defend with 2 archers and 5 spearmen
                        Parthia roll dice for 2 archers, 2 cataphracts, 1 cavalry, 3 horsearchers and 1 spearman in Ninive, round 1 :  1/9 hits
                        Neutral roll dice for 2 archers and 5 spearmen in Ninive, round 1 :  3/7 hits
                        1 spearman owned by the Neutral , 1 spearman owned by the Parthia and 2 archers owned by the Parthia lost in Ninive
                        Parthia roll dice for 2 cataphracts, 1 cavalry and 3 horsearchers in Ninive, round 2 :  4/6 hits
                        Neutral roll dice for 2 archers and 4 spearmen in Ninive, round 2 :  4/6 hits
                        4 spearmen owned by the Neutral , 1 cavalry owned by the Parthia and 3 horsearchers owned by the Parthia lost in Ninive
                        Parthia roll dice for 2 cataphracts in Ninive, round 3 :  1/2 hits
                        Neutral roll dice for 2 archers in Ninive, round 3 :  1/2 hits
                        1 cataphract owned by the Parthia and 1 archer owned by the Neutral lost in Ninive
                        Parthia roll dice for 1 cataphract in Ninive, round 4 :  1/1 hits
                        Neutral roll dice for 1 archer in Ninive, round 4 :  1/1 hits
                        1 cataphract owned by the Parthia and 1 archer owned by the Neutral lost in Ninive
                    Neutral win with no units remaining. Battle score for attacker is -24
                    Casualties for Neutral: 2 archers and 5 spearmen
                    Casualties for Parthia: 2 archers, 2 cataphracts, 1 cavalry, 3 horsearchers and 1 spearman
                Battle in Emesa
                    Parthia attack with 2 cataphracts and 1 spearman
                    Seleucid defend with 1 peltasts
                        Parthia roll dice for 2 cataphracts and 1 spearman in Emesa, round 1 :  2/3 hits
                        Seleucid roll dice for 1 peltasts in Emesa, round 1 :  0/1 hits
                        1 peltasts owned by the Seleucid lost in Emesa
                    Parthia win, taking Emesa from Seleucid with 2 cataphracts and 1 spearman remaining. Battle score for attacker is 2
                    Casualties for Seleucid: 1 peltasts

    Non Combat Move - Parthia
                2 cataphracts moved from Teredon to Seleucia

    Place Units - Parthia
                8 cataphracts and 2 horsearchers placed in Seleucia

    Turn Complete - Parthia
                Parthia collect 77 PUs; end with 77 PUs total

    Territory Summary for Parthia :

    Melitene : 1 flag
        Edessa : 1 flag, 6 archers, 15 cataphracts, 2 cavalrys, 3 horsearchers and 2 spearmen
        Babylon : 1 flag
        SZ 85 : 1 flag, 1 bireme
        Hatra : 1 flag
        Vologesia : 1 flag
        Palmyra : 1 flag
        Seleucia : 1 flag, 10 cataphracts, 1 city and 2 horsearchers
        Satala : 1 flag
        Gazaca : 1 flag
        Emesa : 1 flag, 2 cataphracts and 1 spearman
        Teredon : 1 flag
        Persepolis : 1 flag, 1 city

    Production/PUs Summary :

    Carthage : 66 / 76
        RomanRepublic : 76 / 76
        GreekCityStates : 47 / 47
        Macedonia : 51 / 51
        Egypt : 55 / 121
        Seleucid : 20 / 29
        Parthia : 77 / 77
        Numidia : 25 / 29

    Dice Statistics:

    Total
                1 was rolled 9 times
                2 was rolled 18 times
                3 was rolled 8 times
                4 was rolled 11 times
                5 was rolled 11 times
                6 was rolled 10 times
            Average roll : 3.403
            Median : 3.000
            Variance : 0.955
            Standard Deviation : 0.977
            Total rolls : 67

    Seleucid Combat
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 5.000
            Median : 5.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Neutral Combat
                1 was rolled 4 times
                2 was rolled 5 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 2.875
            Median : 2.000
            Variance : 0.933
            Standard Deviation : 0.966
            Total rolls : 16

    Parthia Combat
                1 was rolled 5 times
                2 was rolled 13 times
                3 was rolled 6 times
                4 was rolled 9 times
                5 was rolled 9 times
                6 was rolled 7 times
            Average roll : 3.510
            Median : 4.000
            Variance : 0.854
            Standard Deviation : 0.924
            Total rolls : 49


  • TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :5

    Purchase Units - Numidia
                Numidia buy 1 city and 3 swordmen; Remaining resources: 2 PUs;

    Combat Move - Numidia
                6 archers and 1 spearman moved from Paliurus to Siwa
                8 cavalrys moved from Paliurus to Cyrene
                10 cavalrys moved from Berenice to Cyrene
                1 archer and 3 swordmen moved from Tingis to Banasa

    Combat - Numidia
                Battle in Banasa
                    Numidia attack with 1 archer and 3 swordmen
                    Neutral defend with 1 archer and 1 spearman
                        Numidia roll dice for 1 archer and 3 swordmen in Banasa, round 1 :  1/4 hits
                        Neutral roll dice for 1 archer and 1 spearman in Banasa, round 1 :  2/2 hits
                        1 spearman owned by the Neutral , 1 swordman owned by the Numidia and 1 archer owned by the Numidia lost in Banasa
                        Numidia roll dice for 2 swordmen in Banasa, round 2 :  2/2 hits
                        Neutral roll dice for 1 archer in Banasa, round 2 :  0/1 hits
                        1 archer owned by the Neutral lost in Banasa
                    Numidia win, taking Banasa from Neutral with 2 swordmen remaining. Battle score for attacker is -1
                    Casualties for Neutral: 1 archer and 1 spearman
                    Casualties for Numidia: 1 archer and 1 swordman
                Battle in Siwa
                    Numidia attack with 6 archers and 1 spearman
                    Egypt defend with 1 archer
                        Numidia roll dice for 6 archers and 1 spearman in Siwa, round 1 :  1/7 hits
                        Egypt roll dice for 1 archer in Siwa, round 1 :  1/1 hits
                        1 archer owned by the Egypt and 1 spearman owned by the Numidia lost in Siwa
                    Numidia win, taking Siwa from Egypt with 6 archers remaining. Battle score for attacker is 1
                    Casualties for Egypt: 1 archer
                    Casualties for Numidia: 1 spearman
                Battle in Cyrene
                    Numidia attack with 18 cavalrys
                    Egypt defend with 4 axemen
                        Numidia roll dice for 18 cavalrys in Cyrene, round 1 :  6/18 hits
                        Egypt roll dice for 4 axemen in Cyrene, round 1 :  0/4 hits
                        4 axemen owned by the Egypt lost in Cyrene
                    Numidia win, taking Cyrene from Egypt with 18 cavalrys remaining. Battle score for attacker is 12
                    Casualties for Egypt: 4 axemen

    Non Combat Move - Numidia
                4 swordmen moved from Leptis Magna to Berenice
                1 archer and 2 spearmen moved from Oea to Leptis Magna
                1 archer and 3 spearmen moved from Sabrata to Oea

    Place Units - Numidia
                3 swordmen placed in Leptis Magna
                1 city placed in Thenae

    Turn Complete - Numidia
                Numidia collect 33 PUs; end with 35 PUs total

    Territory Summary for Numidia :

    Oea : 1 flag, 1 archer and 3 spearmen
        Siwa : 1 flag, 6 archers
        Siga : 1 flag
        Thenae : 1 flag, 1 city
        Berenice : 1 flag, 4 swordmen
        Cartenna : 1 flag
        Sabrata : 1 flag
        Banasa : 1 flag, 2 swordmen
        Cyrene : 1 flag, 18 cavalrys
        SZ 29 : 1 flag, 2 biremes
        Leptis Magna : 1 flag, 1 archer, 1 city, 2 spearmen and 3 swordmen
        Tingis : 1 flag

    Production/PUs Summary :

    Carthage : 66 / 76
        RomanRepublic : 76 / 76
        GreekCityStates : 47 / 47
        Macedonia : 51 / 51
        Egypt : 49 / 121
        Seleucid : 20 / 29
        Parthia : 77 / 77
        Numidia : 33 / 35


  • TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :6

    Purchase Units - Carthage
                Carthage buy 4 spearmen and 16 swordmen; Remaining resources: 0 PUs;

    Combat Move - Carthage
                5 swordmen moved from Salmantica to Palantia
                2 cavalrys, 3 spearmen and 5 swordmen moved from Barcino to Cesaraugusta
                2 biremes and 1 trireme moved from SZ 33 to SZ 32
                4 hoplites moved from Carthago to SZ 32
                4 hoplites moved from SZ 32 to Caralis
                3 cavalrys and 3 spearmen moved from Lilybaeum to Syracuse

    Combat - Carthage
                Battle in Cesaraugusta
                    Carthage attack with 2 cavalrys, 3 spearmen and 5 swordmen
                    Neutral defend with 3 cavalrys and 2 swordmen
                        Carthage roll dice for 2 cavalrys, 3 spearmen and 5 swordmen in Cesaraugusta, round 1 :  3/10 hits
                        Neutral roll dice for 3 cavalrys and 2 swordmen in Cesaraugusta, round 1 :  2/5 hits
                        3 cavalrys owned by the Neutral and 2 spearmen owned by the Carthage lost in Cesaraugusta
                        Carthage roll dice for 2 cavalrys, 1 spearman and 5 swordmen in Cesaraugusta, round 2 :  2/8 hits
                        Neutral roll dice for 2 swordmen in Cesaraugusta, round 2 :  1/2 hits
                        2 swordmen owned by the Neutral and 1 spearman owned by the Carthage lost in Cesaraugusta
                    Carthage win, taking Cesaraugusta from Neutral with 2 cavalrys and 5 swordmen remaining. Battle score for attacker is 11
                    Casualties for Neutral: 3 cavalrys and 2 swordmen
                    Casualties for Carthage: 3 spearmen
                Battle in Syracuse
                    Carthage attack with 3 cavalrys and 3 spearmen
                    GreekCityStates defend with 1 cavalry and 3 hoplites
                        Carthage roll dice for 3 cavalrys and 3 spearmen in Syracuse, round 1 :  3/6 hits
                        GreekCityStates roll dice for 1 cavalry and 3 hoplites in Syracuse, round 1 :  1/4 hits
                        2 hoplites owned by the GreekCityStates , 1 cavalry owned by the GreekCityStates and 1 spearman owned by the Carthage lost in Syracuse
                        Carthage roll dice for 3 cavalrys and 2 spearmen in Syracuse, round 2 :  2/5 hits
                        GreekCityStates roll dice for 1 hoplite in Syracuse, round 2 :  0/1 hits
                        1 hoplite owned by the GreekCityStates lost in Syracuse
                    Carthage win, taking Syracuse from GreekCityStates with 3 cavalrys and 2 spearmen remaining. Battle score for attacker is 16
                    Casualties for GreekCityStates: 1 cavalry and 3 hoplites
                    Casualties for Carthage: 1 spearman
                Battle in Caralis
                    Carthage attack with 4 hoplites
                    RomanRepublic defend with 1 velites
                        Carthage roll dice for 4 hoplites in Caralis, round 1 :  2/4 hits
                        RomanRepublic roll dice for 1 velites in Caralis, round 1 :  1/1 hits
                        1 velites owned by the RomanRepublic and 1 hoplite owned by the Carthage lost in Caralis
                    Carthage win, taking Caralis from RomanRepublic with 3 hoplites remaining. Battle score for attacker is -2
                    Casualties for RomanRepublic: 1 velites
                    Casualties for Carthage: 1 hoplite
                Battle in Palantia
                    Carthage attack with 5 swordmen
                    Neutral defend with 3 cavalrys
                        Carthage roll dice for 5 swordmen in Palantia, round 1 :  3/5 hits
                        Neutral roll dice for 3 cavalrys in Palantia, round 1 :  0/3 hits
                        3 cavalrys owned by the Neutral lost in Palantia
                    Carthage win, taking Palantia from Neutral with 5 swordmen remaining. Battle score for attacker is 12
                    Casualties for Neutral: 3 cavalrys

    Non Combat Move - Carthage
                5 swordmen moved from Corduba to Castulo
                2 biremes moved from SZ 18 to SZ 22

    Place Units - Carthage
                5 swordmen placed in Lilybaeum
                5 swordmen placed in Corduba
                4 spearmen and 6 swordmen placed in Carthago

    Turn Complete - Carthage
                Carthage collect 79 PUs; end with 79 PUs total

    Territory Summary for Carthage :

    Barcino : 1 flag
        Pax Julia : 1 flag
        Salmantica : 1 flag
        Caralis : 1 flag, 3 hoplites
        Palantia : 1 flag, 5 swordmen
        Tarraco : 1 flag
        Aleria : 1 flag, 2 spearmen
        Castulo : 1 flag, 5 swordmen
        Carthago : 1 flag, 1 city, 4 spearmen and 6 swordmen
        Syracuse : 1 flag, 3 cavalrys and 2 spearmen
        SZ 33 : 1 flag, 6 biremes and 3 triremes
        SZ 32 : 1 flag, 2 biremes and 1 trireme
        SZ 22 : 1 flag, 2 biremes
        Lilybaeum : 1 flag, 1 city, 5 hoplites, 25 spearmen, 5 swordmen and 7 warelephants
        Valentia : 1 flag
        Cesaraugusta : 1 flag, 2 cavalrys and 5 swordmen
        Corduba : 1 flag, 1 city and 5 swordmen

    Production/PUs Summary :

    Carthage : 79 / 79
        RomanRepublic : 72 / 76
        GreekCityStates : 41 / 47
        Macedonia : 51 / 51
        Egypt : 49 / 121
        Seleucid : 20 / 29
        Parthia : 77 / 77
        Numidia : 33 / 35

  • Customizer

    TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :6

    Purchase Units - RomanRepublic
                RomanRepublic buy 1 ballista, 4 cavalrys, 1 city, 1 fort, 3 legionaires, 1 onager, 1 trireme and 1 velites; Remaining resources: 0 PUs;

    Combat Move - RomanRepublic
                4 cavalrys, 1 legionaire and 2 velitess moved from Roma to SZ 28
                8 biremes, 4 cavalrys, 1 legionaire, 3 triremes and 2 velitess moved from SZ 28 to SZ 34
                4 cavalrys, 1 legionaire and 2 velitess moved from SZ 34 to Lilybaeum
                1 ballista, 11 legionaires, 12 onagers and 17 velitess moved from Messana to Lilybaeum
                4 cavalrys moved from Genua to Narbo
                3 cavalrys and 6 legionaires moved from Massilia to Narbo
                1 cavalry moved from Salonae to Apollonia
                      RomanRepublic take Apollonia from Macedonia
                1 cavalry moved from Apollonia to Dodona
                      RomanRepublic take Dodona from Macedonia

    Combat - RomanRepublic
                Battle in Lilybaeum
                    RomanRepublic attack with 1 ballista, 4 cavalrys, 12 legionaires, 12 onagers and 19 velitess
                    Carthage defend with 1 city, 5 hoplites, 25 spearmen, 5 swordmen and 7 warelephants
                        RomanRepublic roll dice for 1 ballista, 4 cavalrys, 12 legionaires, 12 onagers and 19 velitess in Lilybaeum, round 1 :  22/48 hits
                    Units damaged: 7 warelephants owned by the Carthage
                        Carthage roll dice for 5 hoplites, 25 spearmen, 5 swordmen and 7 warelephants in Lilybaeum, round 1 :  16/42 hits
                        16 velitess owned by the RomanRepublic and 15 spearmen owned by the Carthage lost in Lilybaeum
                        RomanRepublic roll dice for 1 ballista, 4 cavalrys, 12 legionaires, 12 onagers and 3 velitess in Lilybaeum, round 2 :  11/32 hits
                        Carthage roll dice for 5 hoplites, 10 spearmen, 5 swordmen and 7 warelephants in Lilybaeum, round 2 :  9/27 hits
                        4 cavalrys owned by the RomanRepublic , 3 velitess owned by the RomanRepublic , 1 swordman owned by the Carthage , 10 spearmen owned by the Carthage and 2 legionaires owned by the RomanRepublic lost in Lilybaeum
                        RomanRepublic roll dice for 1 ballista, 10 legionaires and 12 onagers in Lilybaeum, round 3 :  13/23 hits
                        Carthage roll dice for 5 hoplites, 4 swordmen and 7 warelephants in Lilybaeum, round 3 :  8/16 hits
                        4 swordmen owned by the Carthage , 4 warelephants owned by the Carthage , 5 hoplites owned by the Carthage and 8 legionaires owned by the RomanRepublic lost in Lilybaeum
                        RomanRepublic roll dice for 1 ballista, 2 legionaires and 12 onagers in Lilybaeum, round 4 :  8/15 hits
                        Carthage roll dice for 3 warelephants in Lilybaeum, round 4 :  3/3 hits
                        1 ballista owned by the RomanRepublic , 3 warelephants owned by the Carthage and 2 legionaires owned by the RomanRepublic lost in Lilybaeum
                    RomanRepublic win, taking Lilybaeum from Carthage with 12 onagers remaining. Battle score for attacker is 92
                    Casualties for RomanRepublic: 1 ballista, 4 cavalrys, 12 legionaires and 19 velitess
                    Casualties for Carthage: 5 hoplites, 25 spearmen, 5 swordmen and 7 warelephants
                Battle in Narbo
                    RomanRepublic attack with 7 cavalrys and 6 legionaires
                    Neutral defend with 1 cavalry and 2 swordmen
                        RomanRepublic roll dice for 7 cavalrys and 6 legionaires in Narbo, round 1 :  3/13 hits
                        Neutral roll dice for 1 cavalry and 2 swordmen in Narbo, round 1 :  0/3 hits
                        2 swordmen owned by the Neutral and 1 cavalry owned by the Neutral lost in Narbo
                    RomanRepublic win, taking Narbo from Neutral with 7 cavalrys and 6 legionaires remaining. Battle score for attacker is 12
                    Casualties for Neutral: 1 cavalry and 2 swordmen

    Non Combat Move - RomanRepublic
                1 trireme moved from SZ 24 to SZ 27

    Place Units - RomanRepublic
                1 city placed in Salonae
                1 fort placed in Messana
                1 legionaire, 1 onager and 1 velites placed in Messana
                4 cavalrys placed in Genua
                1 ballista and 2 legionaires placed in Roma
                1 trireme placed in SZ 28

    Turn Complete - RomanRepublic
                RomanRepublic collect 88 PUs; end with 88 PUs total

    Territory Summary for RomanRepublic :

    Roma : 1 flag, 1 ballista, 1 city and 2 legionaires
        Salonae : 1 flag, 1 ballista, 3 cavalrys, 1 city and 4 legionaires
        Verona : 1 flag
        Messana : 1 flag, 1 city, 5 forts, 1 legionaire, 1 onager and 1 velites
        Mediolanum : 1 flag
        Narbo : 1 flag, 7 cavalrys and 6 legionaires
        Massilia : 1 flag
        SZ 34 : 1 flag, 8 biremes and 3 triremes
        Senio : 1 flag
        SZ 28 : 1 flag, 1 trireme
        SZ 27 : 1 flag, 1 trireme
        Lilybaeum : 1 flag, 1 city and 12 onagers
        Genua : 1 flag, 4 cavalrys and 1 city
        Apollonia : 1 flag
        Dodona : 1 flag, 1 cavalry
        Patavium : 1 flag

    Production/PUs Summary :

    Carthage : 74 / 79
        RomanRepublic : 88 / 88
        GreekCityStates : 41 / 47
        Macedonia : 43 / 51
        Egypt : 49 / 121
        Seleucid : 20 / 29
        Parthia : 77 / 77
        Numidia : 33 / 35

    Dice Statistics:

    Total
                1 was rolled 36 times
                2 was rolled 32 times
                3 was rolled 32 times
                4 was rolled 38 times
                5 was rolled 39 times
                6 was rolled 45 times
            Average roll : 3.662
            Median : 4.000
            Variance : 0.543
            Standard Deviation : 0.737
            Total rolls : 222

    Neutral Combat
                3 was rolled 1 times
                5 was rolled 2 times
            Average roll : 4.333
            Median : 5.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    RomanRepublic Combat
                1 was rolled 19 times
                2 was rolled 23 times
                3 was rolled 16 times
                4 was rolled 26 times
                5 was rolled 17 times
                6 was rolled 30 times
            Average roll : 3.679
            Median : 4.000
            Variance : 1.192
            Standard Deviation : 1.092
            Total rolls : 131

    Carthage Combat
                1 was rolled 17 times
                2 was rolled 9 times
                3 was rolled 15 times
                4 was rolled 12 times
                5 was rolled 20 times
                6 was rolled 15 times
            Average roll : 3.614
            Median : 4.000
            Variance : 0.874
            Standard Deviation : 0.935
            Total rolls : 88

  • Customizer

    TripleA Turn Summary for game: 270BC, version: 1.1.2

    Game History

    Round :6

    Purchase Units - GreekCityStates
                GreekCityStates buy 3 cavalrys and 7 hoplites; Remaining resources: 0 PUs;

    Combat Move - GreekCityStates
                1 archer moved from Sardis to SZ 69
                1 archer and 1 bireme moved from SZ 69 to SZ 70
                1 archer moved from SZ 70 to Byzantium
                      GreekCityStates take Byzantium from Macedonia
                6 hoplites moved from Athens to SZ 69
                1 hoplite moved from Athens to SZ 69
                7 hoplites moved from SZ 69 to Thessalonica
                1 cavalry moved from Athens to Delphi
                      GreekCityStates take Delphi from Macedonia
                1 cavalry moved from Delphi to Larissa
                1 hoplite moved from Tarsus to Attalia
                      GreekCityStates take Attalia from Seleucid

    Combat - GreekCityStates
                Battle in Thessalonica
                    GreekCityStates attack with 7 hoplites
                    Macedonia defend with 1 city, 2 hoplites and 2 peltastss
                        GreekCityStates roll dice for 7 hoplites in Thessalonica, round 1 :  1/7 hits
                        Macedonia roll dice for 2 hoplites and 2 peltastss in Thessalonica, round 1 :  3/4 hits
                        3 hoplites owned by the GreekCityStates and 1 peltasts owned by the Macedonia lost in Thessalonica
                        GreekCityStates roll dice for 4 hoplites in Thessalonica, round 2 :  4/4 hits
                        Macedonia roll dice for 2 hoplites and 1 peltasts in Thessalonica, round 2 :  0/3 hits
                        2 hoplites owned by the Macedonia and 1 peltasts owned by the Macedonia lost in Thessalonica
                    GreekCityStates captures 51PUs while taking Macedonia capital
                    GreekCityStates win, taking Thessalonica from Macedonia with 4 hoplites remaining. Battle score for attacker is -1
                    Casualties for Macedonia: 2 hoplites and 2 peltastss
                    Casualties for GreekCityStates: 3 hoplites
                Battle in Larissa
                    GreekCityStates attack with 1 cavalry
                    Macedonia defend with 1 city, 16 hoplites, 3 peltastss and 3 swordmen
                        GreekCityStates roll dice for 1 cavalry in Larissa, round 1 :  0/1 hits
                        Macedonia roll dice for 16 hoplites, 3 peltastss and 3 swordmen in Larissa, round 1 :  11/22 hits
                        1 cavalry owned by the GreekCityStates lost in Larissa
                    Macedonia win with 16 hoplites, 3 peltastss and 3 swordmen remaining. Battle score for attacker is -4
                    Casualties for GreekCityStates: 1 cavalry

    Non Combat Move - GreekCityStates
                2 slingerss moved from Corinth to Athens
                2 cavalrys moved from Sparta to Athens
                1 trireme moved from SZ 67 to SZ 68
                1 bireme moved from SZ 68 to SZ 69

    Place Units - GreekCityStates
                7 hoplites placed in Athens
                3 cavalrys placed in Sparta

    Turn Complete - GreekCityStates
                GreekCityStates collect 61 PUs; end with 112 PUs total

    Territory Summary for GreekCityStates :

    Sparta : 1 flag, 3 cavalrys and 1 city
        Thessalonica : 1 flag, 1 city and 4 hoplites
        Corinth : 1 flag
        Byzantium : 1 flag, 1 archer
        Tavium : 1 flag
        Athens : 1 flag, 2 cavalrys, 1 city, 22 hoplites and 5 slingerss
        SZ 70 : 1 flag, 1 bireme
        SZ 69 : 1 flag, 1 bireme and 3 triremes
        SZ 68 : 1 flag, 1 trireme
        Sardis : 1 flag
        Tarsus : 1 flag
        Attalia : 1 flag, 1 hoplite

    Production/PUs Summary :

    Carthage : 74 / 79
        RomanRepublic : 88 / 88
        GreekCityStates : 61 / 112
        Macedonia : 26 / 0
        Egypt : 49 / 121
        Seleucid : 17 / 29
        Parthia : 77 / 77
        Numidia : 33 / 35

    Dice Statistics:

    Total
                1 was rolled 43 times
                2 was rolled 41 times
                3 was rolled 42 times
                4 was rolled 42 times
                5 was rolled 46 times
                6 was rolled 49 times
            Average roll : 3.586
            Median : 4.000
            Variance : 0.195
            Standard Deviation : 0.441
            Total rolls : 263

    Macedonia Combat
                1 was rolled 6 times
                2 was rolled 5 times
                3 was rolled 6 times
                4 was rolled 3 times
                5 was rolled 6 times
                6 was rolled 3 times
            Average roll : 3.241
            Median : 3.000
            Variance : 0.536
            Standard Deviation : 0.732
            Total rolls : 29

    GreekCityStates Combat
                1 was rolled 1 times
                2 was rolled 4 times
                3 was rolled 4 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 3.000
            Variance : 1.091
            Standard Deviation : 1.044
            Total rolls : 12

    Neutral Combat
                3 was rolled 1 times
                5 was rolled 2 times
            Average roll : 4.333
            Median : 5.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    RomanRepublic Combat
                1 was rolled 19 times
                2 was rolled 23 times
                3 was rolled 16 times
                4 was rolled 26 times
                5 was rolled 17 times
                6 was rolled 30 times
            Average roll : 3.679
            Median : 4.000
            Variance : 1.192
            Standard Deviation : 1.092
            Total rolls : 131

    Carthage Combat
                1 was rolled 17 times
                2 was rolled 9 times
                3 was rolled 15 times
                4 was rolled 12 times
                5 was rolled 20 times
                6 was rolled 15 times
            Average roll : 3.614
            Median : 4.000
            Variance : 0.874
            Standard Deviation : 0.935
            Total rolls : 88

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