No problem. I will ask you next month for W@W game.
BotA - r3 - 270BC - Amorphouscube vs. Most Holy
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TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :3
Purchase Units - Numidia
Numidia buy 4 cavalrys; Remaining resources: 7 PUs;Combat Move - Numidia
6 archers, 4 cavalrys and 10 spearmen moved from Berenice to Siwa
4 cavalrys moved from Leptis Magna to Siwa
8 cavalrys moved from Sabrata to Oea
1 archer, 2 spearmen and 3 swordmen moved from Cartenna to SigaCombat - Numidia
Battle in Oea
Numidia attack with 8 cavalrys
Neutral defend with 1 spearman
Numidia roll dice for 8 cavalrys in Oea, round 1 : 2/8 hits
Neutral roll dice for 1 spearman in Oea, round 1 : 1/1 hits
1 spearman owned by the Neutral and 1 cavalry owned by the Numidia lost in Oea
Numidia win, taking Oea from Neutral with 7 cavalrys remaining. Battle score for attacker is -1
Casualties for Neutral: 1 spearman
Casualties for Numidia: 1 cavalry
Battle in Siwa
Numidia attack with 6 archers, 8 cavalrys and 10 spearmen
Egypt defend with 7 archers, 2 axemen and 1 spearman
Numidia roll dice for 6 archers, 8 cavalrys and 10 spearmen in Siwa, round 1 : 7/24 hits
Egypt roll dice for 7 archers, 2 axemen and 1 spearman in Siwa, round 1 : 5/10 hits
4 archers owned by the Egypt , 5 spearmen owned by the Numidia , 1 spearman owned by the Egypt and 2 axemen owned by the Egypt lost in Siwa
Numidia roll dice for 6 archers, 8 cavalrys and 5 spearmen in Siwa, round 2 : 3/19 hits
Egypt roll dice for 3 archers in Siwa, round 2 : 2/3 hits
3 archers owned by the Egypt and 2 spearmen owned by the Numidia lost in Siwa
Numidia win, taking Siwa from Egypt with 6 archers, 8 cavalrys and 3 spearmen remaining. Battle score for attacker is 16
Casualties for Egypt: 7 archers, 2 axemen and 1 spearman
Casualties for Numidia: 7 spearmen
Battle in Siga
Numidia attack with 1 archer, 2 spearmen and 3 swordmen
Neutral defend with 2 spearmen
Numidia roll dice for 1 archer, 2 spearmen and 3 swordmen in Siga, round 1 : 2/6 hits
Neutral roll dice for 2 spearmen in Siga, round 1 : 0/2 hits
2 spearmen owned by the Neutral lost in Siga
Numidia win, taking Siga from Neutral with 1 archer, 2 spearmen and 3 swordmen remaining. Battle score for attacker is 6
Casualties for Neutral: 2 spearmenNon Combat Move - Numidia
1 archer and 2 spearmen moved from Thenae to Sabrata
1 archer and 3 spearmen moved from Capsa to ThenaePlace Units - Numidia
4 cavalrys placed in Leptis MagnaTurn Complete - Numidia
Numidia collect 23 PUs; end with 30 PUs totalTerritory Summary for Numidia :
Oea : 1 flag, 7 cavalrys
Siwa : 1 flag, 6 archers, 8 cavalrys and 3 spearmen
Siga : 1 flag, 1 archer, 2 spearmen and 3 swordmen
Thenae : 1 flag, 1 archer and 3 spearmen
Cartenna : 1 flag
Sabrata : 1 flag, 1 archer and 2 spearmen
SZ 29 : 1 flag, 2 biremes
Leptis Magna : 1 flag, 4 cavalrys and 1 cityProduction/PUs Summary :
Carthage : 64 / 64
RomanRepublic : 61 / 62
GreekCityStates : 34 / 50
Macedonia : 47 / 60
Egypt : 36 / 53
Seleucid : 51 / 60
Parthia : 66 / 66
Numidia : 23 / 30 -
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :4
Purchase Units - Carthage
Carthage buy 16 spearmen and 4 swordmen; Remaining resources: 0 PUs;Combat Move - Carthage
2 spearmen and 1 swordman moved from Lilybaeum to Syracuse
1 spearman moved from Lilybaeum to Syracuse
2 cavalrys, 4 spearmen and 5 swordmen moved from Tarraco to BarcinoCombat - Carthage
Battle in Syracuse
Carthage attack with 3 spearmen and 1 swordman
GreekCityStates defend with 2 hoplites
Carthage roll dice for 3 spearmen and 1 swordman in Syracuse, round 1 : 1/4 hits
GreekCityStates roll dice for 2 hoplites in Syracuse, round 1 : 1/2 hits
1 hoplite owned by the GreekCityStates and 1 spearman owned by the Carthage lost in Syracuse
Carthage roll dice for 2 spearmen and 1 swordman in Syracuse, round 2 : 1/3 hits
GreekCityStates roll dice for 1 hoplite in Syracuse, round 2 : 1/1 hits
1 hoplite owned by the GreekCityStates and 1 spearman owned by the Carthage lost in Syracuse
Carthage win, taking Syracuse from GreekCityStates with 1 spearman and 1 swordman remaining. Battle score for attacker is 4
Casualties for GreekCityStates: 2 hoplites
Casualties for Carthage: 2 spearmen
Battle in Barcino
Carthage attack with 2 cavalrys, 4 spearmen and 5 swordmen
Neutral defend with 1 axeman, 1 cavalry and 3 swordmen
Carthage roll dice for 2 cavalrys, 4 spearmen and 5 swordmen in Barcino, round 1 : 1/11 hits
Neutral roll dice for 1 axeman, 1 cavalry and 3 swordmen in Barcino, round 1 : 1/5 hits
1 axeman owned by the Neutral and 1 spearman owned by the Carthage lost in Barcino
Carthage roll dice for 2 cavalrys, 3 spearmen and 5 swordmen in Barcino, round 2 : 1/10 hits
Neutral roll dice for 1 cavalry and 3 swordmen in Barcino, round 2 : 0/4 hits
1 cavalry owned by the Neutral lost in Barcino
Carthage roll dice for 2 cavalrys, 3 spearmen and 5 swordmen in Barcino, round 3 : 4/10 hits
Neutral roll dice for 3 swordmen in Barcino, round 3 : 0/3 hits
3 swordmen owned by the Neutral lost in Barcino
Carthage win, taking Barcino from Neutral with 2 cavalrys, 3 spearmen and 5 swordmen remaining. Battle score for attacker is 16
Casualties for Neutral: 1 axeman, 1 cavalry and 3 swordmen
Casualties for Carthage: 1 spearmanNon Combat Move - Carthage
2 swordmen moved from Pax Julia to Hispatis
8 biremes and 4 triremes moved from SZ 33 to SZ 32Place Units - Carthage
10 spearmen placed in Carthago
5 spearmen placed in Lilybaeum
1 spearman and 4 swordmen placed in CordubaTurn Complete - Carthage
Carthage collect 74 PUs; end with 74 PUs totalTerritory Summary for Carthage :
Barcino : 1 flag, 2 cavalrys, 3 spearmen and 5 swordmen
Pax Julia : 1 flag
Tarraco : 1 flag
Aleria : 1 flag, 2 spearmen
Castulo : 1 flag
Carthago : 1 flag, 1 city and 10 spearmen
Syracuse : 1 flag, 1 spearman and 1 swordman
SZ 32 : 1 flag, 8 biremes and 4 triremes
Hispatis : 1 flag, 2 swordmen
Lilybaeum : 1 flag, 3 cavalrys, 1 city, 1 hoplite, 22 spearmen, 4 swordmen and 6 warelephants
Valentia : 1 flag
SZ 17 : 1 flag, 2 biremes
Corduba : 1 flag, 1 city, 1 spearman and 4 swordmenProduction/PUs Summary :
Carthage : 74 / 74
RomanRepublic : 61 / 62
GreekCityStates : 28 / 50
Macedonia : 47 / 60
Egypt : 36 / 53
Seleucid : 51 / 60
Parthia : 66 / 66
Numidia : 23 / 30 -
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :4
Purchase Units - RomanRepublic
RomanRepublic buy 4 cavalrys, 1 city, 4 onagers and 1 velites; Remaining resources: 0 PUs;Combat Move - RomanRepublic
1 ballista, 5 cavalrys and 5 legionaires moved from Patavium to Senio
3 legionaires moved from Messana to Syracuse
1 velites moved from Messana to Syracuse
6 legionaires and 5 velitess moved from Mediolanum to Massilia
3 cavalrys moved from Genua to MassiliaCombat - RomanRepublic
Battle in Syracuse
RomanRepublic attack with 3 legionaires and 1 velites
Carthage defend with 1 spearman and 1 swordman
RomanRepublic roll dice for 3 legionaires and 1 velites in Syracuse, round 1 : 0/4 hits
Carthage roll dice for 1 spearman and 1 swordman in Syracuse, round 1 : 1/2 hits
1 velites owned by the RomanRepublic lost in Syracuse
RomanRepublic roll dice for 3 legionaires in Syracuse, round 2 : 2/3 hits
Carthage roll dice for 1 spearman and 1 swordman in Syracuse, round 2 : 0/2 hits
1 swordman owned by the Carthage and 1 spearman owned by the Carthage lost in Syracuse
RomanRepublic win, taking Syracuse from Carthage with 3 legionaires remaining. Battle score for attacker is 4
Casualties for RomanRepublic: 1 velites
Casualties for Carthage: 1 spearman and 1 swordman
Battle in Senio
RomanRepublic attack with 1 ballista, 5 cavalrys and 5 legionaires
Neutral defend with 3 swordmen
RomanRepublic roll dice for 1 ballista, 5 cavalrys and 5 legionaires in Senio, round 1 : 6/11 hits
Neutral roll dice for 3 swordmen in Senio, round 1 : 1/3 hits
3 swordmen owned by the Neutral and 1 legionaire owned by the RomanRepublic lost in Senio
RomanRepublic win, taking Senio from Neutral with 1 ballista, 5 cavalrys and 4 legionaires remaining. Battle score for attacker is 8
Casualties for Neutral: 3 swordmen
Casualties for RomanRepublic: 1 legionaire
Battle in Massilia
RomanRepublic attack with 3 cavalrys, 6 legionaires and 5 velitess
Neutral defend with 1 archer and 4 swordmen
RomanRepublic roll dice for 3 cavalrys, 6 legionaires and 5 velitess in Massilia, round 1 : 3/14 hits
Neutral roll dice for 1 archer and 4 swordmen in Massilia, round 1 : 4/5 hits
3 swordmen owned by the Neutral and 4 velitess owned by the RomanRepublic lost in Massilia
RomanRepublic roll dice for 3 cavalrys, 6 legionaires and 1 velites in Massilia, round 2 : 2/10 hits
Neutral roll dice for 1 archer and 1 swordman in Massilia, round 2 : 1/2 hits
1 archer owned by the Neutral , 1 swordman owned by the Neutral and 1 velites owned by the RomanRepublic lost in Massilia
RomanRepublic win, taking Massilia from Neutral with 3 cavalrys and 6 legionaires remaining. Battle score for attacker is 5
Casualties for Neutral: 1 archer and 4 swordmen
Casualties for RomanRepublic: 5 velitessNon Combat Move - RomanRepublic
1 trireme moved from SZ 28 to SZ 25
1 legionaire moved from Roma to SZ 28
1 legionaire and 1 trireme moved from SZ 28 to SZ 34
1 onager moved from Capua to SZ 34
5 biremes moved from SZ 35 to SZ 34
1 onager and 4 velitess moved from Capua to SZ 34
1 legionaire, 2 onagers and 4 velitess moved from SZ 34 to MessanaPlace Units - RomanRepublic
1 city placed in Genua
RomanRepublic undo move 1.
4 onagers placed in Messana
4 cavalrys and 1 velites placed in Roma
1 city placed in GenuaTurn Complete - RomanRepublic
RomanRepublic collect 68 PUs; end with 68 PUs totalTerritory Summary for RomanRepublic :
Roma : 1 flag, 4 cavalrys, 1 city, 1 legionaire and 3 velitess
Verona : 1 flag
Messana : 1 flag, 1 ballista, 1 city, 4 forts, 11 legionaires, 8 onagers and 17 velitess
Mediolanum : 1 flag
Massilia : 1 flag, 3 cavalrys and 6 legionaires
Syracuse : 1 flag, 3 legionaires
SZ 34 : 1 flag, 5 biremes and 1 trireme
Senio : 1 flag, 1 ballista, 5 cavalrys and 4 legionaires
SZ 28 : 1 flag, 3 biremes
SZ 25 : 1 flag, 1 trireme
Genua : 1 flag, 1 city
Patavium : 1 flagProduction/PUs Summary :
Carthage : 68 / 74
RomanRepublic : 68 / 68
GreekCityStates : 34 / 50
Macedonia : 47 / 60
Egypt : 36 / 53
Seleucid : 51 / 60
Parthia : 66 / 66
Numidia : 23 / 30Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 15 times
3 was rolled 10 times
4 was rolled 8 times
5 was rolled 10 times
6 was rolled 7 times
Average roll : 3.393
Median : 3.000
Variance : 0.945
Standard Deviation : 0.972
Total rolls : 56Neutral Combat
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 1 times
Average roll : 2.200
Median : 2.500
Variance : 2.222
Standard Deviation : 1.491
Total rolls : 10RomanRepublic Combat
1 was rolled 2 times
2 was rolled 13 times
3 was rolled 6 times
4 was rolled 7 times
5 was rolled 7 times
6 was rolled 7 times
Average roll : 3.595
Median : 3.500
Variance : 1.512
Standard Deviation : 1.230
Total rolls : 42Carthage Combat
2 was rolled 1 times
5 was rolled 3 times
Average roll : 4.250
Median : 5.000
Variance : 3.333
Standard Deviation : 1.826
Total rolls : 4 -
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :4
Purchase Units - GreekCityStates
GreekCityStates buy 1 cavalry, 7 hoplites and 5 slingerss; Remaining resources: 1 PUs;Combat Move - GreekCityStates
1 archer moved from Athens to Delphi
GreekCityStates take Delphi from Macedonia
1 hoplite moved from Attalia to Tavium
GreekCityStates take Tavium from SeleucidCombat - GreekCityStates
Non Combat Move - GreekCityStates
4 hoplites moved from Sparta to SZ 67
3 biremes, 4 hoplites and 4 triremes moved from SZ 67 to SZ 68
4 hoplites moved from SZ 68 to Athens
4 slingerss moved from Messana to SyracusePlace Units - GreekCityStates
7 hoplites placed in Athens
1 cavalry and 5 slingerss placed in SpartaTurn Complete - GreekCityStates
GreekCityStates collect 42 PUs; end with 43 PUs totalTerritory Summary for GreekCityStates :
Sparta : 1 flag, 1 cavalry, 1 city and 5 slingerss
Corinth : 1 flag
Tavium : 1 flag, 1 hoplite
Athens : 1 flag, 1 archer, 1 city and 15 hoplites
Delphi : 1 flag, 1 archer
SZ 68 : 1 flag, 3 biremes and 4 triremes
Messana : 1 flag, 2 cavalrys and 3 hoplites
Syracuse : 1 flag, 4 slingerss
Attalia : 1 flagProduction/PUs Summary :
Carthage : 68 / 74
RomanRepublic : 68 / 68
GreekCityStates : 42 / 43
Macedonia : 43 / 60
Egypt : 36 / 53
Seleucid : 47 / 60
Parthia : 66 / 66
Numidia : 23 / 30Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 15 times
3 was rolled 10 times
4 was rolled 8 times
5 was rolled 10 times
6 was rolled 7 times
Average roll : 3.393
Median : 3.000
Variance : 0.945
Standard Deviation : 0.972
Total rolls : 56Neutral Combat
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 1 times
Average roll : 2.200
Median : 2.500
Variance : 2.222
Standard Deviation : 1.491
Total rolls : 10RomanRepublic Combat
1 was rolled 2 times
2 was rolled 13 times
3 was rolled 6 times
4 was rolled 7 times
5 was rolled 7 times
6 was rolled 7 times
Average roll : 3.595
Median : 3.500
Variance : 1.512
Standard Deviation : 1.230
Total rolls : 42Carthage Combat
2 was rolled 1 times
5 was rolled 3 times
Average roll : 4.250
Median : 5.000
Variance : 3.333
Standard Deviation : 1.826
Total rolls : 4 -
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :4
Purchase Units - Macedonia
Macedonia buy 6 peltastss and 12 swordmen; Remaining resources: 0 PUs;Combat Move - Macedonia
3 hoplites and 4 swordmen moved from Sardis to Nicaea
1 cavalry moved from Pella to Delphi
1 hoplite moved from Larissa to DelphiCombat - Macedonia
Battle in Nicaea
Macedonia attack with 3 hoplites and 4 swordmen
Neutral defend with 4 spearmen
Macedonia roll dice for 3 hoplites and 4 swordmen in Nicaea, round 1 : 1/7 hits
Neutral roll dice for 4 spearmen in Nicaea, round 1 : 2/4 hits
1 spearman owned by the Neutral and 2 swordmen owned by the Macedonia lost in Nicaea
Macedonia roll dice for 3 hoplites and 2 swordmen in Nicaea, round 2 : 1/5 hits
Neutral roll dice for 3 spearmen in Nicaea, round 2 : 2/3 hits
1 spearman owned by the Neutral and 2 swordmen owned by the Macedonia lost in Nicaea
Macedonia roll dice for 3 hoplites in Nicaea, round 3 : 2/3 hits
Neutral roll dice for 2 spearmen in Nicaea, round 3 : 1/2 hits
2 spearmen owned by the Neutral and 1 hoplite owned by the Macedonia lost in Nicaea
Macedonia win, taking Nicaea from Neutral with 2 hoplites remaining. Battle score for attacker is -9
Casualties for Macedonia: 1 hoplite and 4 swordmen
Casualties for Neutral: 4 spearmen
Battle in Delphi
Macedonia attack with 1 cavalry and 1 hoplite
GreekCityStates defend with 1 archer
Macedonia roll dice for 1 cavalry and 1 hoplite in Delphi, round 1 : 2/2 hits
GreekCityStates roll dice for 1 archer in Delphi, round 1 : 1/1 hits
1 archer owned by the GreekCityStates and 1 cavalry owned by the Macedonia lost in Delphi
Macedonia win, taking Delphi from GreekCityStates with 1 hoplite remaining. Battle score for attacker is 0
Casualties for GreekCityStates: 1 archer
Casualties for Macedonia: 1 cavalryNon Combat Move - Macedonia
5 hoplites moved from Thessalonica to Larissa
1 hoplite moved from Thessalonica to LarissaPlace Units - Macedonia
3 peltastss and 3 swordmen placed in Pergamum
3 peltastss and 3 swordmen placed in Larissa
6 swordmen placed in ThessalonicaTurn Complete - Macedonia
Macedonia collect 51 PUs; end with 51 PUs totalTerritory Summary for Macedonia :
Pella : 1 flag, 4 hoplites
Thessalonica : 1 flag, 1 city and 6 swordmen
Larissa : 1 flag, 1 city, 9 hoplites, 3 peltastss and 3 swordmen
Byzantium : 1 flag
Pergamum : 1 flag, 1 city, 3 peltastss and 3 swordmen
Delphi : 1 flag, 1 hoplite
SZ 69 : 1 flag, 2 biremes and 1 trireme
Odessus : 1 flag
Apollonia : 1 flag
Nicaea : 1 flag, 2 hoplitesProduction/PUs Summary :
Carthage : 68 / 74
RomanRepublic : 68 / 68
GreekCityStates : 38 / 43
Macedonia : 51 / 51
Egypt : 36 / 53
Seleucid : 47 / 60
Parthia : 66 / 66
Numidia : 23 / 30 -
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :4
Purchase Units - Egypt
Egypt buy 17 axemen; Remaining resources: 2 PUs;Combat Move - Egypt
1 spearman moved from Paliurus to Berenice
Egypt take Berenice from Numidia
1 chariot moved from Jerusalem to Damascus
Egypt take Damascus from Seleucid
1 chariot moved from Damascus to Sidon
14 axemen, 9 chariots and 15 spearmen moved from Jerusalem to Sidon
3 archers moved from Jerusalem to SidonCombat - Egypt
Battle in Sidon
Egypt attack with 3 archers, 14 axemen, 10 chariots and 15 spearmen
Seleucid defend with 1 hoplite
Egypt roll dice for 3 archers, 14 axemen, 10 chariots and 15 spearmen in Sidon, round 1 : 12/42 hits
Seleucid roll dice for 1 hoplite in Sidon, round 1 : 0/1 hits
1 hoplite owned by the Seleucid lost in Sidon
Egypt win, taking Sidon from Seleucid with 3 archers, 14 axemen, 10 chariots and 15 spearmen remaining. Battle score for attacker is 5
Casualties for Seleucid: 1 hopliteNon Combat Move - Egypt
1 spearman moved from Jerusalem to Damascus
2 archers and 6 axemen moved from Alexandria to Paraetonium
3 axemen and 3 spearmen moved from Cydonia to SZ 55
3 axemen, 2 biremes, 2 spearmen and 1 trireme moved from SZ 55 to SZ 54
1 bireme and 1 spearman moved from SZ 55 to SZ 54
3 axemen and 3 spearmen moved from SZ 54 to PaliurusPlace Units - Egypt
9 axemen placed in Alexandria
8 axemen placed in JerusalemTurn Complete - Egypt
Egypt collect 51 PUs; end with 53 PUs totalTerritory Summary for Egypt :
Jerusalem : 1 flag, 8 axemen and 1 city
Alexandria : 1 flag, 9 axemen and 1 city
Berenice : 1 flag, 1 spearman
Damascus : 1 flag, 1 spearman
SZ 60 : 1 flag, 1 trireme
Cydonia : 1 flag
SZ 54 : 1 flag, 3 biremes and 1 trireme
Paraetonium : 1 flag, 2 archers, 6 axemen and 4 spearmen
Sidon : 1 flag, 3 archers, 14 axemen, 10 chariots and 15 spearmen
Paliurus : 1 flag, 3 axemen and 3 spearmenProduction/PUs Summary :
Carthage : 68 / 74
RomanRepublic : 68 / 68
GreekCityStates : 38 / 43
Macedonia : 51 / 51
Egypt : 51 / 53
Seleucid : 33 / 60
Parthia : 66 / 66
Numidia : 22 / 30Dice Statistics:
Total
1 was rolled 11 times
2 was rolled 4 times
3 was rolled 6 times
4 was rolled 10 times
5 was rolled 6 times
6 was rolled 6 times
Average roll : 3.326
Median : 4.000
Variance : 0.881
Standard Deviation : 0.939
Total rolls : 43Egypt Combat
1 was rolled 11 times
2 was rolled 4 times
3 was rolled 6 times
4 was rolled 10 times
5 was rolled 6 times
6 was rolled 5 times
Average roll : 3.262
Median : 3.500
Variance : 0.976
Standard Deviation : 0.988
Total rolls : 42Seleucid Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :4
Purchase Units - Seleucid
Seleucid buy 11 hoplites; Remaining resources: 5 PUs;Combat Move - Seleucid
1 peltasts moved from Palmyra to Hatra
Seleucid take Hatra from Parthia
4 cataphracts and 6 cavalrys moved from Palmyra to Edessa
1 legionaire and 1 peltasts moved from Palmyra to Damascus
1 hoplite moved from Melitene to Tavium
2 hoplites moved from Melitene to Edessa
1 cataphract moved from Tarsus to Attalia
Seleucid take Attalia from GreekCityStates
1 cataphract moved from Attalia to Tavium
1 bireme and 1 trireme moved from SZ 61 to SZ 60
4 cataphracts, 8 hoplites, 3 legionaires and 5 peltastss moved from Palmyra to EmesaCombat - Seleucid
Battle in Edessa
Seleucid attack with 4 cataphracts, 6 cavalrys and 2 hoplites
Parthia defend with 1 archer, 1 cavalry and 1 horsearcher
Seleucid roll dice for 4 cataphracts, 6 cavalrys and 2 hoplites in Edessa, round 1 : 6/12 hits
Parthia roll dice for 1 archer, 1 cavalry and 1 horsearcher in Edessa, round 1 : 0/3 hits
1 cavalry owned by the Parthia , 1 archer owned by the Parthia and 1 horsearcher owned by the Parthia lost in Edessa
Seleucid win, taking Edessa from Parthia with 4 cataphracts, 6 cavalrys and 2 hoplites remaining. Battle score for attacker is 14
Casualties for Parthia: 1 archer, 1 cavalry and 1 horsearcher
Battle in Tavium
Seleucid attack with 1 cataphract and 1 hoplite
GreekCityStates defend with 1 hoplite
Seleucid roll dice for 1 cataphract and 1 hoplite in Tavium, round 1 : 0/2 hits
GreekCityStates roll dice for 1 hoplite in Tavium, round 1 : 1/1 hits
1 hoplite owned by the Seleucid lost in Tavium
Seleucid roll dice for 1 cataphract in Tavium, round 2 : 0/1 hits
GreekCityStates roll dice for 1 hoplite in Tavium, round 2 : 1/1 hits
1 cataphract owned by the Seleucid lost in Tavium
GreekCityStates win with 1 hoplite remaining. Battle score for attacker is -12
Casualties for Seleucid: 1 cataphract and 1 hoplite
Battle in Damascus
Seleucid attack with 1 legionaire and 1 peltasts
Egypt defend with 1 spearman
Seleucid roll dice for 1 legionaire and 1 peltasts in Damascus, round 1 : 0/2 hits
Egypt roll dice for 1 spearman in Damascus, round 1 : 1/1 hits
1 peltasts owned by the Seleucid lost in Damascus
Seleucid roll dice for 1 legionaire in Damascus, round 2 : 0/1 hits
Egypt roll dice for 1 spearman in Damascus, round 2 : 0/1 hits
Seleucid roll dice for 1 legionaire in Damascus, round 3 : 0/1 hits
Egypt roll dice for 1 spearman in Damascus, round 3 : 1/1 hits
1 legionaire owned by the Seleucid lost in Damascus
Egypt win with 1 spearman remaining. Battle score for attacker is -6
Casualties for Seleucid: 1 legionaire and 1 peltasts
Battle in SZ 60
Seleucid attack with 1 bireme and 1 trireme
Egypt defend with 1 trireme
Seleucid roll dice for 1 bireme and 1 trireme in SZ 60, round 1 : 0/2 hits
Egypt roll dice for 1 trireme in SZ 60, round 1 : 0/1 hits
Seleucid roll dice for 1 bireme and 1 trireme in SZ 60, round 2 : 1/2 hits
Egypt roll dice for 1 trireme in SZ 60, round 2 : 1/1 hits
1 trireme owned by the Egypt and 1 bireme owned by the Seleucid lost in SZ 60
Seleucid win with 1 trireme remaining. Battle score for attacker is 5
Casualties for Egypt: 1 trireme
Casualties for Seleucid: 1 bireme
Battle in Emesa
Seleucid attack with 4 cataphracts, 8 hoplites, 3 legionaires and 5 peltastss
Parthia defend with 1 archer and 1 horsearcher
Seleucid roll dice for 4 cataphracts, 8 hoplites, 3 legionaires and 5 peltastss in Emesa, round 1 : 9/20 hits
Parthia roll dice for 1 archer and 1 horsearcher in Emesa, round 1 : 1/2 hits
1 peltasts owned by the Seleucid , 1 archer owned by the Parthia and 1 horsearcher owned by the Parthia lost in Emesa
Seleucid win, taking Emesa from Parthia with 4 cataphracts, 8 hoplites, 3 legionaires and 4 peltastss remaining. Battle score for attacker is 8
Casualties for Seleucid: 1 peltasts
Casualties for Parthia: 1 archer and 1 horsearcherNon Combat Move - Seleucid
Place Units - Seleucid
11 hoplites placed in AntiochTurn Complete - Seleucid
Seleucid collect 50 PUs; end with 55 PUs totalTerritory Summary for Seleucid :
Melitene : 1 flag
Edessa : 1 flag, 4 cataphracts, 6 cavalrys and 2 hoplites
Salamis : 1 flag, 1 hoplite
Antioch : 1 flag, 1 city and 22 hoplites
SZ 60 : 1 flag, 1 trireme
Hatra : 1 flag, 1 peltasts
Palmyra : 1 flag, 1 peltasts
Emesa : 1 flag, 4 cataphracts, 8 hoplites, 3 legionaires and 4 peltastssProduction/PUs Summary :
Carthage : 68 / 74
RomanRepublic : 68 / 68
GreekCityStates : 35 / 43
Macedonia : 51 / 51
Egypt : 51 / 53
Seleucid : 50 / 55
Parthia : 52 / 66
Numidia : 22 / 30 -
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :4
Purchase Units - Parthia
Parthia buy 9 cataphracts and 1 spearman; Remaining resources: 0 PUs;Combat Move - Parthia
3 spearmen moved from Babylon to Teredon
2 cataphracts moved from Persepolis to Teredon
1 spearman moved from Seleucia to Palmyra
2 archers moved from Seleucia to Hatra
1 cataphract moved from Seleucia to Palmyra
1 cataphract moved from Seleucia to Hatra
3 cavalrys moved from Seleucia to Hatra
4 archers, 7 cataphracts and 3 horsearchers moved from Seleucia to Hatra
1 cataphract and 4 horsearchers moved from Persepolis to Vologesia
2 archers and 2 spearmen moved from Satala to Melitene
Parthia take Melitene from SeleucidCombat - Parthia
Battle in Palmyra
Parthia attack with 1 cataphract and 1 spearman
Seleucid defend with 1 peltasts
Parthia roll dice for 1 cataphract and 1 spearman in Palmyra, round 1 : 1/2 hits
Seleucid roll dice for 1 peltasts in Palmyra, round 1 : 0/1 hits
1 peltasts owned by the Seleucid lost in Palmyra
Parthia win, taking Palmyra from Seleucid with 1 cataphract and 1 spearman remaining. Battle score for attacker is 2
Casualties for Seleucid: 1 peltasts
Battle in Teredon
Parthia attack with 2 cataphracts and 3 spearmen
Neutral defend with 4 spearmen
Parthia roll dice for 2 cataphracts and 3 spearmen in Teredon, round 1 : 0/5 hits
Neutral roll dice for 4 spearmen in Teredon, round 1 : 0/4 hits
Parthia roll dice for 2 cataphracts and 3 spearmen in Teredon, round 2 : 3/5 hits
Neutral roll dice for 4 spearmen in Teredon, round 2 : 2/4 hits
3 spearmen owned by the Neutral and 2 spearmen owned by the Parthia lost in Teredon
Parthia roll dice for 2 cataphracts and 1 spearman in Teredon, round 3 : 1/3 hits
Neutral roll dice for 1 spearman in Teredon, round 3 : 1/1 hits
1 spearman owned by the Neutral and 1 spearman owned by the Parthia lost in Teredon
Parthia win, taking Teredon from Neutral with 2 cataphracts remaining. Battle score for attacker is 3
Casualties for Neutral: 4 spearmen
Casualties for Parthia: 3 spearmen
Battle in Hatra
Parthia attack with 6 archers, 8 cataphracts, 3 cavalrys and 3 horsearchers
Seleucid defend with 1 peltasts
Parthia roll dice for 6 archers, 8 cataphracts, 3 cavalrys and 3 horsearchers in Hatra, round 1 : 6/20 hits
Seleucid roll dice for 1 peltasts in Hatra, round 1 : 0/1 hits
1 peltasts owned by the Seleucid lost in Hatra
Parthia win, taking Hatra from Seleucid with 6 archers, 8 cataphracts, 3 cavalrys and 3 horsearchers remaining. Battle score for attacker is 2
Casualties for Seleucid: 1 peltasts
Battle in Vologesia
Parthia attack with 1 cataphract and 4 horsearchers
Neutral defend with 3 spearmen
Parthia roll dice for 1 cataphract and 4 horsearchers in Vologesia, round 1 : 3/5 hits
Neutral roll dice for 3 spearmen in Vologesia, round 1 : 1/3 hits
3 spearmen owned by the Neutral and 1 horsearcher owned by the Parthia lost in Vologesia
Parthia win, taking Vologesia from Neutral with 1 cataphract and 3 horsearchers remaining. Battle score for attacker is 3
Casualties for Neutral: 3 spearmen
Casualties for Parthia: 1 horsearcherNon Combat Move - Parthia
Place Units - Parthia
9 cataphracts and 1 spearman placed in SeleuciaTurn Complete - Parthia
Parthia collect 68 PUs; end with 68 PUs totalTerritory Summary for Parthia :
Melitene : 1 flag, 2 archers and 2 spearmen
Babylon : 1 flag
SZ 85 : 1 flag, 1 bireme
Hatra : 1 flag, 6 archers, 8 cataphracts, 3 cavalrys and 3 horsearchers
Vologesia : 1 flag, 1 cataphract and 3 horsearchers
Palmyra : 1 flag, 1 cataphract and 1 spearman
Seleucia : 1 flag, 9 cataphracts, 1 city and 1 spearman
Satala : 1 flag
Gazaca : 1 flag
Teredon : 1 flag, 2 cataphracts
Persepolis : 1 flag, 1 cityProduction/PUs Summary :
Carthage : 68 / 74
RomanRepublic : 68 / 68
GreekCityStates : 35 / 43
Macedonia : 51 / 51
Egypt : 51 / 53
Seleucid : 41 / 55
Parthia : 68 / 68
Numidia : 22 / 30Dice Statistics:
Total
1 was rolled 11 times
2 was rolled 9 times
3 was rolled 4 times
4 was rolled 11 times
5 was rolled 13 times
6 was rolled 6 times
Average roll : 3.444
Median : 4.000
Variance : 1.094
Standard Deviation : 1.046
Total rolls : 54Seleucid Combat
4 was rolled 1 times
6 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Neutral Combat
1 was rolled 3 times
2 was rolled 1 times
4 was rolled 2 times
5 was rolled 5 times
6 was rolled 1 times
Average roll : 3.667
Median : 4.500
Variance : 1.455
Standard Deviation : 1.206
Total rolls : 12Parthia Combat
1 was rolled 8 times
2 was rolled 8 times
3 was rolled 4 times
4 was rolled 8 times
5 was rolled 8 times
6 was rolled 4 times
Average roll : 3.300
Median : 3.500
Variance : 0.615
Standard Deviation : 0.784
Total rolls : 40 -
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :4
Purchase Units - Numidia
Numidia buy 3 cavalrys and 4 swordmen; Remaining resources: 2 PUs;Combat Move - Numidia
7 cavalrys moved from Oea to Berenice
4 cavalrys moved from Leptis Magna to Berenice
6 archers, 8 cavalrys and 3 spearmen moved from Siwa to Paliurus
1 archer, 2 spearmen and 3 swordmen moved from Siga to TingisCombat - Numidia
Battle in Paliurus
Numidia attack with 6 archers, 8 cavalrys and 3 spearmen
Egypt defend with 3 axemen and 3 spearmen
Numidia roll dice for 6 archers, 8 cavalrys and 3 spearmen in Paliurus, round 1 : 3/17 hits
Egypt roll dice for 3 axemen and 3 spearmen in Paliurus, round 1 : 0/6 hits
3 axemen owned by the Egypt lost in Paliurus
Numidia roll dice for 6 archers, 8 cavalrys and 3 spearmen in Paliurus, round 2 : 6/17 hits
Egypt roll dice for 3 spearmen in Paliurus, round 2 : 2/3 hits
2 spearmen owned by the Numidia and 3 spearmen owned by the Egypt lost in Paliurus
Numidia win, taking Paliurus from Egypt with 6 archers, 8 cavalrys and 1 spearman remaining. Battle score for attacker is 12
Casualties for Egypt: 3 axemen and 3 spearmen
Casualties for Numidia: 2 spearmen
Battle in Berenice
Numidia attack with 11 cavalrys
Egypt defend with 1 spearman
Numidia roll dice for 11 cavalrys in Berenice, round 1 : 4/11 hits
Egypt roll dice for 1 spearman in Berenice, round 1 : 1/1 hits
1 spearman owned by the Egypt and 1 cavalry owned by the Numidia lost in Berenice
Numidia win, taking Berenice from Egypt with 10 cavalrys remaining. Battle score for attacker is -1
Casualties for Egypt: 1 spearman
Casualties for Numidia: 1 cavalry
Battle in Tingis
Numidia attack with 1 archer, 2 spearmen and 3 swordmen
Neutral defend with 1 archer, 2 cavalrys and 1 spearman
Numidia roll dice for 1 archer, 2 spearmen and 3 swordmen in Tingis, round 1 : 1/6 hits
Neutral roll dice for 1 archer, 2 cavalrys and 1 spearman in Tingis, round 1 : 0/4 hits
1 cavalry owned by the Neutral lost in Tingis
Numidia roll dice for 1 archer, 2 spearmen and 3 swordmen in Tingis, round 2 : 1/6 hits
Neutral roll dice for 1 archer, 1 cavalry and 1 spearman in Tingis, round 2 : 1/3 hits
1 spearman owned by the Numidia and 1 cavalry owned by the Neutral lost in Tingis
Numidia roll dice for 1 archer, 1 spearman and 3 swordmen in Tingis, round 3 : 3/5 hits
Neutral roll dice for 1 archer and 1 spearman in Tingis, round 3 : 1/2 hits
1 spearman owned by the Neutral , 1 spearman owned by the Numidia and 1 archer owned by the Neutral lost in Tingis
Numidia win, taking Tingis from Neutral with 1 archer and 3 swordmen remaining. Battle score for attacker is 9
Casualties for Neutral: 1 archer, 2 cavalrys and 1 spearman
Casualties for Numidia: 2 spearmenNon Combat Move - Numidia
1 archer and 2 spearmen moved from Sabrata to Oea
1 archer and 3 spearmen moved from Thenae to SabrataPlace Units - Numidia
4 swordmen placed in Leptis Magna
3 cavalrys were produced but were not placedTurn Complete - Numidia
Numidia collect 27 PUs; end with 29 PUs totalTerritory Summary for Numidia :
Oea : 1 flag, 1 archer and 2 spearmen
Siga : 1 flag
Thenae : 1 flag
Berenice : 1 flag, 10 cavalrys
Cartenna : 1 flag
Sabrata : 1 flag, 1 archer and 3 spearmen
SZ 29 : 1 flag, 2 biremes
Leptis Magna : 1 flag, 1 city and 4 swordmen
Paliurus : 1 flag, 6 archers, 8 cavalrys and 1 spearman
Tingis : 1 flag, 1 archer and 3 swordmenProduction/PUs Summary :
Carthage : 68 / 74
RomanRepublic : 68 / 68
GreekCityStates : 35 / 43
Macedonia : 51 / 51
Egypt : 49 / 53
Seleucid : 41 / 55
Parthia : 68 / 68
Numidia : 27 / 29 -
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :5
Purchase Units - Carthage
Carthage buy 8 hoplites, 5 swordmen and 1 warelephant; Remaining resources: 0 PUs;Combat Move - Carthage
1 spearman and 4 swordmen moved from Corduba to Salmantica
2 swordmen moved from Hispatis to Salmantica
4 spearmen and 4 swordmen moved from Lilybaeum to SyracuseCombat - Carthage
Battle in Syracuse
Carthage attack with 4 spearmen and 4 swordmen
GreekCityStates defend with 4 slingerss; RomanRepublic defend with 3 legionaires
Carthage roll dice for 4 spearmen and 4 swordmen in Syracuse, round 1 : 1/8 hits
GreekCityStates roll dice for 3 legionaires and 4 slingerss in Syracuse, round 1 : 3/7 hits
1 slingers owned by the GreekCityStates and 3 spearmen owned by the Carthage lost in Syracuse
Carthage roll dice for 1 spearman and 4 swordmen in Syracuse, round 2 : 2/5 hits
GreekCityStates roll dice for 3 legionaires and 3 slingerss in Syracuse, round 2 : 1/6 hits
2 slingerss owned by the GreekCityStates and 1 spearman owned by the Carthage lost in Syracuse
Carthage roll dice for 4 swordmen in Syracuse, round 3 : 1/4 hits
GreekCityStates roll dice for 3 legionaires and 1 slingers in Syracuse, round 3 : 0/4 hits
1 slingers owned by the GreekCityStates lost in Syracuse
Carthage roll dice for 4 swordmen in Syracuse, round 4 : 1/4 hits
GreekCityStates roll dice for 3 legionaires in Syracuse, round 4 : 2/3 hits
2 swordmen owned by the Carthage and 1 legionaire owned by the RomanRepublic lost in Syracuse
Carthage roll dice for 2 swordmen in Syracuse, round 5 : 1/2 hits
GreekCityStates roll dice for 2 legionaires in Syracuse, round 5 : 0/2 hits
1 legionaire owned by the RomanRepublic lost in Syracuse
Carthage roll dice for 2 swordmen in Syracuse, round 6 : 0/2 hits
GreekCityStates roll dice for 1 legionaire in Syracuse, round 6 : 0/1 hits
Carthage roll dice for 2 swordmen in Syracuse, round 7 : 0/2 hits
GreekCityStates roll dice for 1 legionaire in Syracuse, round 7 : 1/1 hits
1 swordman owned by the Carthage lost in Syracuse
Carthage roll dice for 1 swordman in Syracuse, round 8 : 0/1 hits
GreekCityStates roll dice for 1 legionaire in Syracuse, round 8 : 0/1 hits
Carthage roll dice for 1 swordman in Syracuse, round 9 : 1/1 hits
GreekCityStates roll dice for 1 legionaire in Syracuse, round 9 : 0/1 hits
1 legionaire owned by the RomanRepublic lost in Syracuse
Carthage win, taking Syracuse from GreekCityStates with 1 swordman remaining. Battle score for attacker is -4
Casualties for GreekCityStates: 4 slingerss
Casualties for RomanRepublic: 3 legionaires
Casualties for Carthage: 4 spearmen and 3 swordmen
Battle in Salmantica
Carthage attack with 1 spearman and 6 swordmen
Neutral defend with 3 cavalrys and 1 swordman
Carthage roll dice for 1 spearman and 6 swordmen in Salmantica, round 1 : 1/7 hits
Neutral roll dice for 3 cavalrys and 1 swordman in Salmantica, round 1 : 0/4 hits
1 cavalry owned by the Neutral lost in Salmantica
Carthage roll dice for 1 spearman and 6 swordmen in Salmantica, round 2 : 0/7 hits
Neutral roll dice for 2 cavalrys and 1 swordman in Salmantica, round 2 : 1/3 hits
1 spearman owned by the Carthage lost in Salmantica
Carthage roll dice for 6 swordmen in Salmantica, round 3 : 2/6 hits
Neutral roll dice for 2 cavalrys and 1 swordman in Salmantica, round 3 : 1/3 hits
2 cavalrys owned by the Neutral and 1 swordman owned by the Carthage lost in Salmantica
Carthage roll dice for 5 swordmen in Salmantica, round 4 : 4/5 hits
Neutral roll dice for 1 swordman in Salmantica, round 4 : 0/1 hits
1 swordman owned by the Neutral lost in Salmantica
Carthage win, taking Salmantica from Neutral with 5 swordmen remaining. Battle score for attacker is 9
Casualties for Neutral: 3 cavalrys and 1 swordman
Casualties for Carthage: 1 spearman and 1 swordmanNon Combat Move - Carthage
2 biremes moved from SZ 17 to SZ 18
10 spearmen moved from Carthago to SZ 32
8 biremes, 10 spearmen and 4 triremes moved from SZ 32 to SZ 33
10 spearmen moved from SZ 33 to LilybaeumPlace Units - Carthage
4 hoplites and 1 warelephant placed in Lilybaeum
5 swordmen placed in Corduba
4 hoplites placed in CarthagoTurn Complete - Carthage
Carthage collect 76 PUs; end with 76 PUs totalTerritory Summary for Carthage :
Barcino : 1 flag, 2 cavalrys, 3 spearmen and 5 swordmen
Pax Julia : 1 flag
Salmantica : 1 flag, 5 swordmen
Tarraco : 1 flag
Aleria : 1 flag, 2 spearmen
Castulo : 1 flag
Carthago : 1 flag, 1 city and 4 hoplites
Syracuse : 1 flag, 1 swordman
SZ 33 : 1 flag, 8 biremes and 4 triremes
SZ 18 : 1 flag, 2 biremes
Lilybaeum : 1 flag, 3 cavalrys, 1 city, 5 hoplites, 28 spearmen and 7 warelephants
Valentia : 1 flag
Corduba : 1 flag, 1 city and 5 swordmenProduction/PUs Summary :
Carthage : 76 / 76
RomanRepublic : 68 / 68
GreekCityStates : 29 / 43
Macedonia : 51 / 51
Egypt : 49 / 53
Seleucid : 41 / 55
Parthia : 68 / 68
Numidia : 27 / 29 -
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :5
Purchase Units - RomanRepublic
RomanRepublic buy 4 cavalrys, 4 onagers and 2 triremes; Remaining resources: 0 PUs;Combat Move - RomanRepublic
1 ballista, 5 cavalrys and 4 legionaires moved from Senio to Salonae
1 velites moved from Roma to SZ 25
1 trireme and 1 velites moved from SZ 25 to SZ 24
1 velites moved from SZ 24 to Caralis
RomanRepublic take Caralis from CarthageCombat - RomanRepublic
Battle in Salonae
RomanRepublic attack with 1 ballista, 5 cavalrys and 4 legionaires
Neutral defend with 3 axemen and 1 swordman
RomanRepublic roll dice for 1 ballista, 5 cavalrys and 4 legionaires in Salonae, round 1 : 6/10 hits
Neutral roll dice for 3 axemen and 1 swordman in Salonae, round 1 : 1/4 hits
3 axemen owned by the Neutral , 1 swordman owned by the Neutral and 1 cavalry owned by the RomanRepublic lost in Salonae
RomanRepublic win, taking Salonae from Neutral with 1 ballista, 4 cavalrys and 4 legionaires remaining. Battle score for attacker is 9
Casualties for Neutral: 3 axemen and 1 swordman
Casualties for RomanRepublic: 1 cavalryNon Combat Move - RomanRepublic
5 biremes and 1 trireme moved from SZ 34 to SZ 28Place Units - RomanRepublic
4 cavalrys placed in Genua
4 onagers placed in Messana
2 triremes placed in SZ 28Turn Complete - RomanRepublic
RomanRepublic collect 76 PUs; end with 76 PUs totalTerritory Summary for RomanRepublic :
Roma : 1 flag, 4 cavalrys, 1 city, 1 legionaire and 2 velitess
Salonae : 1 flag, 1 ballista, 4 cavalrys and 4 legionaires
Caralis : 1 flag, 1 velites
Verona : 1 flag
Messana : 1 flag, 1 ballista, 1 city, 4 forts, 11 legionaires, 12 onagers and 17 velitess
Mediolanum : 1 flag
Massilia : 1 flag, 3 cavalrys and 6 legionaires
Senio : 1 flag
SZ 28 : 1 flag, 8 biremes and 3 triremes
SZ 24 : 1 flag, 1 trireme
Genua : 1 flag, 4 cavalrys and 1 city
Patavium : 1 flagProduction/PUs Summary :
Carthage : 72 / 76
RomanRepublic : 76 / 76
GreekCityStates : 29 / 43
Macedonia : 51 / 51
Egypt : 49 / 53
Seleucid : 41 / 55
Parthia : 68 / 68
Numidia : 27 / 29Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 2.714
Median : 2.500
Variance : 1.385
Standard Deviation : 1.177
Total rolls : 14Neutral Combat
1 was rolled 1 times
3 was rolled 2 times
6 was rolled 1 times
Average roll : 3.250
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4RomanRepublic Combat
1 was rolled 5 times
2 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
Average roll : 2.500
Median : 1.500
Variance : 2.222
Standard Deviation : 1.491
Total rolls : 10 -
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :5
Purchase Units - GreekCityStates
GreekCityStates buy 2 cavalrys and 7 hoplites; Remaining resources: 0 PUs;Combat Move - GreekCityStates
1 archer moved from Athens to SZ 68
1 archer moved from SZ 68 to Sardis
GreekCityStates take Sardis from Seleucid
1 hoplite moved from Tavium to Tarsus
GreekCityStates take Tarsus from Seleucid
2 biremes and 3 triremes moved from SZ 68 to SZ 69
2 cavalrys and 3 hoplites moved from Messana to SyracuseCombat - GreekCityStates
Battle in SZ 69
GreekCityStates attack with 2 biremes and 3 triremes
Macedonia defend with 2 biremes and 1 trireme
GreekCityStates roll dice for 2 biremes and 3 triremes in SZ 69, round 1 : 4/5 hits
Macedonia roll dice for 2 biremes and 1 trireme in SZ 69, round 1 : 1/3 hits
1 trireme owned by the Macedonia , 2 biremes owned by the Macedonia and 1 bireme owned by the GreekCityStates lost in SZ 69
GreekCityStates win with 1 bireme and 3 triremes remaining. Battle score for attacker is 19
Casualties for Macedonia: 2 biremes and 1 trireme
Casualties for GreekCityStates: 1 bireme
Battle in Syracuse
GreekCityStates attack with 2 cavalrys and 3 hoplites
Carthage defend with 1 swordman
GreekCityStates roll dice for 2 cavalrys and 3 hoplites in Syracuse, round 1 : 0/5 hits
Carthage roll dice for 1 swordman in Syracuse, round 1 : 0/1 hits
GreekCityStates roll dice for 2 cavalrys and 3 hoplites in Syracuse, round 2 : 1/5 hits
Carthage roll dice for 1 swordman in Syracuse, round 2 : 1/1 hits
1 swordman owned by the Carthage and 1 cavalry owned by the GreekCityStates lost in Syracuse
GreekCityStates win, taking Syracuse from Carthage with 1 cavalry and 3 hoplites remaining. Battle score for attacker is 0
Casualties for GreekCityStates: 1 cavalry
Casualties for Carthage: 1 swordmanNon Combat Move - GreekCityStates
1 cavalry moved from Sparta to Athens
1 trireme moved from SZ 68 to SZ 67
3 slingerss moved from Sparta to SZ 67
3 slingerss moved from SZ 67 to Athens
2 slingerss moved from Sparta to CorinthPlace Units - GreekCityStates
7 hoplites placed in Athens
2 cavalrys placed in SpartaTurn Complete - GreekCityStates
GreekCityStates collect 47 PUs; end with 47 PUs totalTerritory Summary for GreekCityStates :
Sparta : 1 flag, 2 cavalrys and 1 city
Corinth : 1 flag, 2 slingerss
Tavium : 1 flag
Athens : 1 flag, 1 cavalry, 1 city, 22 hoplites and 3 slingerss
SZ 69 : 1 flag, 1 bireme and 3 triremes
SZ 67 : 1 flag, 1 trireme
SZ 68 : 1 flag, 1 bireme
Sardis : 1 flag, 1 archer
Tarsus : 1 flag, 1 hoplite
Syracuse : 1 flag, 1 cavalry and 3 hoplitesProduction/PUs Summary :
Carthage : 66 / 76
RomanRepublic : 76 / 76
GreekCityStates : 47 / 47
Macedonia : 51 / 51
Egypt : 49 / 53
Seleucid : 29 / 55
Parthia : 68 / 68
Numidia : 27 / 29Dice Statistics:
Total
1 was rolled 10 times
2 was rolled 3 times
3 was rolled 6 times
4 was rolled 4 times
5 was rolled 7 times
6 was rolled 4 times
Average roll : 3.206
Median : 3.000
Variance : 1.091
Standard Deviation : 1.044
Total rolls : 34Macedonia Combat
1 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 2.667
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3GreekCityStates Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.733
Median : 4.000
Variance : 0.643
Standard Deviation : 0.802
Total rolls : 15Neutral Combat
1 was rolled 1 times
3 was rolled 2 times
6 was rolled 1 times
Average roll : 3.250
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4RomanRepublic Combat
1 was rolled 5 times
2 was rolled 1 times
4 was rolled 2 times
5 was rolled 2 times
Average roll : 2.500
Median : 1.500
Variance : 2.222
Standard Deviation : 1.491
Total rolls : 10Carthage Combat
2 was rolled 1 times
5 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :5
Purchase Units - Macedonia
Macedonia buy 9 hoplites and 3 peltastss; Remaining resources: 0 PUs;Combat Move - Macedonia
Combat - Macedonia
Non Combat Move - Macedonia
6 swordmen moved from Thessalonica to Pella
1 hoplite moved from Delphi to Larissa
2 hoplites moved from Nicaea to PergamumPlace Units - Macedonia
6 hoplites placed in Larissa
1 hoplite and 1 peltasts placed in Pergamum
2 hoplites and 2 peltastss placed in ThessalonicaTurn Complete - Macedonia
Macedonia collect 51 PUs; end with 51 PUs totalTerritory Summary for Macedonia :
Pella : 1 flag, 4 hoplites and 6 swordmen
Thessalonica : 1 flag, 1 city, 2 hoplites and 2 peltastss
Larissa : 1 flag, 1 city, 16 hoplites, 3 peltastss and 3 swordmen
Byzantium : 1 flag
Pergamum : 1 flag, 1 city, 3 hoplites, 4 peltastss and 3 swordmen
Delphi : 1 flag
Odessus : 1 flag
Apollonia : 1 flag
Nicaea : 1 flagProduction/PUs Summary :
Carthage : 66 / 76
RomanRepublic : 76 / 76
GreekCityStates : 47 / 47
Macedonia : 51 / 51
Egypt : 49 / 53
Seleucid : 29 / 55
Parthia : 68 / 68
Numidia : 27 / 29 -
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :5
Purchase Units - Egypt
Egypt buy 2 archers, 7 axemen and 2 triremes; Remaining resources: 0 PUs;Combat Move - Egypt
3 archers, 14 axemen, 10 chariots and 15 spearmen moved from Sidon to Antioch
1 archer moved from Paraetonium to Siwa
Egypt take Siwa from Numidia
6 axemen moved from Paraetonium to SZ 54
6 axemen, 3 biremes and 1 trireme moved from SZ 54 to SZ 52
6 axemen moved from SZ 52 to CyreneCombat - Egypt
Battle in Antioch
Egypt attack with 3 archers, 14 axemen, 10 chariots and 15 spearmen
Seleucid defend with 1 city and 22 hoplites
Egypt roll dice for 3 archers, 14 axemen, 10 chariots and 15 spearmen in Antioch, round 1 : 9/42 hits
Seleucid roll dice for 22 hoplites in Antioch, round 1 : 12/22 hits
9 hoplites owned by the Seleucid and 12 spearmen owned by the Egypt lost in Antioch
Egypt roll dice for 3 archers, 14 axemen, 10 chariots and 3 spearmen in Antioch, round 2 : 8/30 hits
Seleucid roll dice for 13 hoplites in Antioch, round 2 : 7/13 hits
8 hoplites owned by the Seleucid , 3 archers owned by the Egypt , 3 spearmen owned by the Egypt and 1 chariot owned by the Egypt lost in Antioch
Egypt roll dice for 14 axemen and 9 chariots in Antioch, round 3 : 7/23 hits
Seleucid roll dice for 5 hoplites in Antioch, round 3 : 3/5 hits
5 hoplites owned by the Seleucid and 3 chariots owned by the Egypt lost in Antioch
Egypt captures 55PUs while taking Seleucid capital
Egypt win, taking Antioch from Seleucid with 14 axemen and 6 chariots remaining. Battle score for attacker is 29
Casualties for Egypt: 3 archers, 4 chariots and 15 spearmen
Casualties for Seleucid: 22 hoplites
Battle in Cyrene
Egypt attack with 6 axemen
Neutral defend with 1 archer and 3 spearmen
Egypt roll dice for 6 axemen in Cyrene, round 1 : 3/6 hits
Neutral roll dice for 1 archer and 3 spearmen in Cyrene, round 1 : 1/4 hits
3 spearmen owned by the Neutral and 1 axeman owned by the Egypt lost in Cyrene
Egypt roll dice for 5 axemen in Cyrene, round 2 : 0/5 hits
Neutral roll dice for 1 archer in Cyrene, round 2 : 1/1 hits
1 axeman owned by the Egypt lost in Cyrene
Egypt roll dice for 4 axemen in Cyrene, round 3 : 2/4 hits
Neutral roll dice for 1 archer in Cyrene, round 3 : 0/1 hits
1 archer owned by the Neutral lost in Cyrene
Egypt win, taking Cyrene from Neutral with 4 axemen remaining. Battle score for attacker is 7
Casualties for Egypt: 2 axemen
Casualties for Neutral: 1 archer and 3 spearmenNon Combat Move - Egypt
8 axemen moved from Alexandria to Paraetonium
8 axemen moved from Jerusalem to Sidon
1 axeman moved from Alexandria to ParaetoniumPlace Units - Egypt
2 triremes placed in SZ 59
2 archers and 3 axemen placed in Alexandria
4 axemen placed in JerusalemTurn Complete - Egypt
Egypt collect 66 PUs; end with 121 PUs totalTerritory Summary for Egypt :
Siwa : 1 flag, 1 archer
Jerusalem : 1 flag, 4 axemen and 1 city
Alexandria : 1 flag, 2 archers, 3 axemen and 1 city
Damascus : 1 flag, 1 spearman
Antioch : 1 flag, 14 axemen, 6 chariots and 1 city
Cyrene : 1 flag, 4 axemen
Cydonia : 1 flag
SZ 52 : 1 flag, 3 biremes and 1 trireme
SZ 59 : 1 flag, 2 triremes
Paraetonium : 1 flag, 1 archer, 9 axemen and 4 spearmen
Sidon : 1 flag, 8 axemenProduction/PUs Summary :
Carthage : 66 / 76
RomanRepublic : 76 / 76
GreekCityStates : 47 / 47
Macedonia : 51 / 51
Egypt : 66 / 121
Seleucid : 18 / 0
Parthia : 68 / 68
Numidia : 25 / 29Dice Statistics:
Total
1 was rolled 31 times
2 was rolled 19 times
3 was rolled 34 times
4 was rolled 25 times
5 was rolled 24 times
6 was rolled 23 times
Average roll : 3.391
Median : 3.000
Variance : 0.981
Standard Deviation : 0.990
Total rolls : 156Egypt Combat
1 was rolled 21 times
2 was rolled 14 times
3 was rolled 24 times
4 was rolled 18 times
5 was rolled 16 times
6 was rolled 17 times
Average roll : 3.409
Median : 3.000
Variance : 0.606
Standard Deviation : 0.778
Total rolls : 110Seleucid Combat
1 was rolled 10 times
2 was rolled 4 times
3 was rolled 8 times
4 was rolled 5 times
5 was rolled 7 times
6 was rolled 6 times
Average roll : 3.325
Median : 3.000
Variance : 0.667
Standard Deviation : 0.816
Total rolls : 40Neutral Combat
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6 -
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :5
Combat Move - Seleucid
4 cataphracts, 6 cavalrys and 2 hoplites moved from Edessa to Antioch
4 cataphracts, 8 hoplites, 3 legionaires and 2 peltastss moved from Emesa to Antioch
1 peltasts moved from Emesa to EdessaCombat - Seleucid
Battle in Antioch
Seleucid attack with 8 cataphracts, 6 cavalrys, 10 hoplites, 3 legionaires and 2 peltastss
Egypt defend with 14 axemen, 6 chariots and 1 city
Seleucid roll dice for 8 cataphracts, 6 cavalrys, 10 hoplites, 3 legionaires and 2 peltastss in Antioch, round 1 : 10/29 hits
Egypt roll dice for 14 axemen and 6 chariots in Antioch, round 1 : 8/20 hits
10 axemen owned by the Egypt , 6 cavalrys owned by the Seleucid and 2 peltastss owned by the Seleucid lost in Antioch
Seleucid roll dice for 8 cataphracts, 10 hoplites and 3 legionaires in Antioch, round 2 : 8/21 hits
Egypt roll dice for 4 axemen and 6 chariots in Antioch, round 2 : 7/10 hits
7 hoplites owned by the Seleucid , 4 axemen owned by the Egypt and 4 chariots owned by the Egypt lost in Antioch
Seleucid roll dice for 8 cataphracts, 3 hoplites and 3 legionaires in Antioch, round 3 : 8/14 hits
Egypt roll dice for 2 chariots in Antioch, round 3 : 1/2 hits
1 hoplite owned by the Seleucid and 2 chariots owned by the Egypt lost in Antioch
Seleucid win, taking Antioch from Egypt with 8 cataphracts, 2 hoplites and 3 legionaires remaining. Battle score for attacker is 10
Casualties for Egypt: 14 axemen and 6 chariots
Casualties for Seleucid: 6 cavalrys, 8 hoplites and 2 peltastssNon Combat Move - Seleucid
Turn Complete - Seleucid
Seleucid collect 29 PUs; end with 29 PUs totalTerritory Summary for Seleucid :
Edessa : 1 flag, 1 peltasts
Salamis : 1 flag, 1 hoplite
Antioch : 1 flag, 8 cataphracts, 1 city, 2 hoplites and 3 legionaires
SZ 60 : 1 flag, 1 trireme
Emesa : 1 flag, 1 peltasts -
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :5
Purchase Units - Parthia
Parthia buy 8 cataphracts and 2 horsearchers; Remaining resources: 0 PUs;Combat Move - Parthia
1 cataphract moved from Palmyra to Ninive
1 cataphract and 3 horsearchers moved from Vologesia to Ninive
1 spearman moved from Seleucia to Ninive
1 cavalry moved from Hatra to Ninive
2 archers moved from Hatra to Ninive
1 spearman moved from Palmyra to Emesa
2 cataphracts moved from Seleucia to Emesa
7 cataphracts moved from Seleucia to Edessa
4 archers, 8 cataphracts, 2 cavalrys and 3 horsearchers moved from Hatra to Edessa
2 archers and 2 spearmen moved from Melitene to EdessaCombat - Parthia
Battle in Edessa
Parthia attack with 6 archers, 15 cataphracts, 2 cavalrys, 3 horsearchers and 2 spearmen
Seleucid defend with 1 peltasts
Parthia roll dice for 6 archers, 15 cataphracts, 2 cavalrys, 3 horsearchers and 2 spearmen in Edessa, round 1 : 11/28 hits
Seleucid roll dice for 1 peltasts in Edessa, round 1 : 0/1 hits
1 peltasts owned by the Seleucid lost in Edessa
Parthia win, taking Edessa from Seleucid with 6 archers, 15 cataphracts, 2 cavalrys, 3 horsearchers and 2 spearmen remaining. Battle score for attacker is 2
Casualties for Seleucid: 1 peltasts
Battle in Ninive
Parthia attack with 2 archers, 2 cataphracts, 1 cavalry, 3 horsearchers and 1 spearman
Neutral defend with 2 archers and 5 spearmen
Parthia roll dice for 2 archers, 2 cataphracts, 1 cavalry, 3 horsearchers and 1 spearman in Ninive, round 1 : 1/9 hits
Neutral roll dice for 2 archers and 5 spearmen in Ninive, round 1 : 3/7 hits
1 spearman owned by the Neutral , 1 spearman owned by the Parthia and 2 archers owned by the Parthia lost in Ninive
Parthia roll dice for 2 cataphracts, 1 cavalry and 3 horsearchers in Ninive, round 2 : 4/6 hits
Neutral roll dice for 2 archers and 4 spearmen in Ninive, round 2 : 4/6 hits
4 spearmen owned by the Neutral , 1 cavalry owned by the Parthia and 3 horsearchers owned by the Parthia lost in Ninive
Parthia roll dice for 2 cataphracts in Ninive, round 3 : 1/2 hits
Neutral roll dice for 2 archers in Ninive, round 3 : 1/2 hits
1 cataphract owned by the Parthia and 1 archer owned by the Neutral lost in Ninive
Parthia roll dice for 1 cataphract in Ninive, round 4 : 1/1 hits
Neutral roll dice for 1 archer in Ninive, round 4 : 1/1 hits
1 cataphract owned by the Parthia and 1 archer owned by the Neutral lost in Ninive
Neutral win with no units remaining. Battle score for attacker is -24
Casualties for Neutral: 2 archers and 5 spearmen
Casualties for Parthia: 2 archers, 2 cataphracts, 1 cavalry, 3 horsearchers and 1 spearman
Battle in Emesa
Parthia attack with 2 cataphracts and 1 spearman
Seleucid defend with 1 peltasts
Parthia roll dice for 2 cataphracts and 1 spearman in Emesa, round 1 : 2/3 hits
Seleucid roll dice for 1 peltasts in Emesa, round 1 : 0/1 hits
1 peltasts owned by the Seleucid lost in Emesa
Parthia win, taking Emesa from Seleucid with 2 cataphracts and 1 spearman remaining. Battle score for attacker is 2
Casualties for Seleucid: 1 peltastsNon Combat Move - Parthia
2 cataphracts moved from Teredon to SeleuciaPlace Units - Parthia
8 cataphracts and 2 horsearchers placed in SeleuciaTurn Complete - Parthia
Parthia collect 77 PUs; end with 77 PUs totalTerritory Summary for Parthia :
Melitene : 1 flag
Edessa : 1 flag, 6 archers, 15 cataphracts, 2 cavalrys, 3 horsearchers and 2 spearmen
Babylon : 1 flag
SZ 85 : 1 flag, 1 bireme
Hatra : 1 flag
Vologesia : 1 flag
Palmyra : 1 flag
Seleucia : 1 flag, 10 cataphracts, 1 city and 2 horsearchers
Satala : 1 flag
Gazaca : 1 flag
Emesa : 1 flag, 2 cataphracts and 1 spearman
Teredon : 1 flag
Persepolis : 1 flag, 1 cityProduction/PUs Summary :
Carthage : 66 / 76
RomanRepublic : 76 / 76
GreekCityStates : 47 / 47
Macedonia : 51 / 51
Egypt : 55 / 121
Seleucid : 20 / 29
Parthia : 77 / 77
Numidia : 25 / 29Dice Statistics:
Total
1 was rolled 9 times
2 was rolled 18 times
3 was rolled 8 times
4 was rolled 11 times
5 was rolled 11 times
6 was rolled 10 times
Average roll : 3.403
Median : 3.000
Variance : 0.955
Standard Deviation : 0.977
Total rolls : 67Seleucid Combat
4 was rolled 1 times
6 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Neutral Combat
1 was rolled 4 times
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 2.875
Median : 2.000
Variance : 0.933
Standard Deviation : 0.966
Total rolls : 16Parthia Combat
1 was rolled 5 times
2 was rolled 13 times
3 was rolled 6 times
4 was rolled 9 times
5 was rolled 9 times
6 was rolled 7 times
Average roll : 3.510
Median : 4.000
Variance : 0.854
Standard Deviation : 0.924
Total rolls : 49 -
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :5
Purchase Units - Numidia
Numidia buy 1 city and 3 swordmen; Remaining resources: 2 PUs;Combat Move - Numidia
6 archers and 1 spearman moved from Paliurus to Siwa
8 cavalrys moved from Paliurus to Cyrene
10 cavalrys moved from Berenice to Cyrene
1 archer and 3 swordmen moved from Tingis to BanasaCombat - Numidia
Battle in Banasa
Numidia attack with 1 archer and 3 swordmen
Neutral defend with 1 archer and 1 spearman
Numidia roll dice for 1 archer and 3 swordmen in Banasa, round 1 : 1/4 hits
Neutral roll dice for 1 archer and 1 spearman in Banasa, round 1 : 2/2 hits
1 spearman owned by the Neutral , 1 swordman owned by the Numidia and 1 archer owned by the Numidia lost in Banasa
Numidia roll dice for 2 swordmen in Banasa, round 2 : 2/2 hits
Neutral roll dice for 1 archer in Banasa, round 2 : 0/1 hits
1 archer owned by the Neutral lost in Banasa
Numidia win, taking Banasa from Neutral with 2 swordmen remaining. Battle score for attacker is -1
Casualties for Neutral: 1 archer and 1 spearman
Casualties for Numidia: 1 archer and 1 swordman
Battle in Siwa
Numidia attack with 6 archers and 1 spearman
Egypt defend with 1 archer
Numidia roll dice for 6 archers and 1 spearman in Siwa, round 1 : 1/7 hits
Egypt roll dice for 1 archer in Siwa, round 1 : 1/1 hits
1 archer owned by the Egypt and 1 spearman owned by the Numidia lost in Siwa
Numidia win, taking Siwa from Egypt with 6 archers remaining. Battle score for attacker is 1
Casualties for Egypt: 1 archer
Casualties for Numidia: 1 spearman
Battle in Cyrene
Numidia attack with 18 cavalrys
Egypt defend with 4 axemen
Numidia roll dice for 18 cavalrys in Cyrene, round 1 : 6/18 hits
Egypt roll dice for 4 axemen in Cyrene, round 1 : 0/4 hits
4 axemen owned by the Egypt lost in Cyrene
Numidia win, taking Cyrene from Egypt with 18 cavalrys remaining. Battle score for attacker is 12
Casualties for Egypt: 4 axemenNon Combat Move - Numidia
4 swordmen moved from Leptis Magna to Berenice
1 archer and 2 spearmen moved from Oea to Leptis Magna
1 archer and 3 spearmen moved from Sabrata to OeaPlace Units - Numidia
3 swordmen placed in Leptis Magna
1 city placed in ThenaeTurn Complete - Numidia
Numidia collect 33 PUs; end with 35 PUs totalTerritory Summary for Numidia :
Oea : 1 flag, 1 archer and 3 spearmen
Siwa : 1 flag, 6 archers
Siga : 1 flag
Thenae : 1 flag, 1 city
Berenice : 1 flag, 4 swordmen
Cartenna : 1 flag
Sabrata : 1 flag
Banasa : 1 flag, 2 swordmen
Cyrene : 1 flag, 18 cavalrys
SZ 29 : 1 flag, 2 biremes
Leptis Magna : 1 flag, 1 archer, 1 city, 2 spearmen and 3 swordmen
Tingis : 1 flagProduction/PUs Summary :
Carthage : 66 / 76
RomanRepublic : 76 / 76
GreekCityStates : 47 / 47
Macedonia : 51 / 51
Egypt : 49 / 121
Seleucid : 20 / 29
Parthia : 77 / 77
Numidia : 33 / 35 -
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :6
Purchase Units - Carthage
Carthage buy 4 spearmen and 16 swordmen; Remaining resources: 0 PUs;Combat Move - Carthage
5 swordmen moved from Salmantica to Palantia
2 cavalrys, 3 spearmen and 5 swordmen moved from Barcino to Cesaraugusta
2 biremes and 1 trireme moved from SZ 33 to SZ 32
4 hoplites moved from Carthago to SZ 32
4 hoplites moved from SZ 32 to Caralis
3 cavalrys and 3 spearmen moved from Lilybaeum to SyracuseCombat - Carthage
Battle in Cesaraugusta
Carthage attack with 2 cavalrys, 3 spearmen and 5 swordmen
Neutral defend with 3 cavalrys and 2 swordmen
Carthage roll dice for 2 cavalrys, 3 spearmen and 5 swordmen in Cesaraugusta, round 1 : 3/10 hits
Neutral roll dice for 3 cavalrys and 2 swordmen in Cesaraugusta, round 1 : 2/5 hits
3 cavalrys owned by the Neutral and 2 spearmen owned by the Carthage lost in Cesaraugusta
Carthage roll dice for 2 cavalrys, 1 spearman and 5 swordmen in Cesaraugusta, round 2 : 2/8 hits
Neutral roll dice for 2 swordmen in Cesaraugusta, round 2 : 1/2 hits
2 swordmen owned by the Neutral and 1 spearman owned by the Carthage lost in Cesaraugusta
Carthage win, taking Cesaraugusta from Neutral with 2 cavalrys and 5 swordmen remaining. Battle score for attacker is 11
Casualties for Neutral: 3 cavalrys and 2 swordmen
Casualties for Carthage: 3 spearmen
Battle in Syracuse
Carthage attack with 3 cavalrys and 3 spearmen
GreekCityStates defend with 1 cavalry and 3 hoplites
Carthage roll dice for 3 cavalrys and 3 spearmen in Syracuse, round 1 : 3/6 hits
GreekCityStates roll dice for 1 cavalry and 3 hoplites in Syracuse, round 1 : 1/4 hits
2 hoplites owned by the GreekCityStates , 1 cavalry owned by the GreekCityStates and 1 spearman owned by the Carthage lost in Syracuse
Carthage roll dice for 3 cavalrys and 2 spearmen in Syracuse, round 2 : 2/5 hits
GreekCityStates roll dice for 1 hoplite in Syracuse, round 2 : 0/1 hits
1 hoplite owned by the GreekCityStates lost in Syracuse
Carthage win, taking Syracuse from GreekCityStates with 3 cavalrys and 2 spearmen remaining. Battle score for attacker is 16
Casualties for GreekCityStates: 1 cavalry and 3 hoplites
Casualties for Carthage: 1 spearman
Battle in Caralis
Carthage attack with 4 hoplites
RomanRepublic defend with 1 velites
Carthage roll dice for 4 hoplites in Caralis, round 1 : 2/4 hits
RomanRepublic roll dice for 1 velites in Caralis, round 1 : 1/1 hits
1 velites owned by the RomanRepublic and 1 hoplite owned by the Carthage lost in Caralis
Carthage win, taking Caralis from RomanRepublic with 3 hoplites remaining. Battle score for attacker is -2
Casualties for RomanRepublic: 1 velites
Casualties for Carthage: 1 hoplite
Battle in Palantia
Carthage attack with 5 swordmen
Neutral defend with 3 cavalrys
Carthage roll dice for 5 swordmen in Palantia, round 1 : 3/5 hits
Neutral roll dice for 3 cavalrys in Palantia, round 1 : 0/3 hits
3 cavalrys owned by the Neutral lost in Palantia
Carthage win, taking Palantia from Neutral with 5 swordmen remaining. Battle score for attacker is 12
Casualties for Neutral: 3 cavalrysNon Combat Move - Carthage
5 swordmen moved from Corduba to Castulo
2 biremes moved from SZ 18 to SZ 22Place Units - Carthage
5 swordmen placed in Lilybaeum
5 swordmen placed in Corduba
4 spearmen and 6 swordmen placed in CarthagoTurn Complete - Carthage
Carthage collect 79 PUs; end with 79 PUs totalTerritory Summary for Carthage :
Barcino : 1 flag
Pax Julia : 1 flag
Salmantica : 1 flag
Caralis : 1 flag, 3 hoplites
Palantia : 1 flag, 5 swordmen
Tarraco : 1 flag
Aleria : 1 flag, 2 spearmen
Castulo : 1 flag, 5 swordmen
Carthago : 1 flag, 1 city, 4 spearmen and 6 swordmen
Syracuse : 1 flag, 3 cavalrys and 2 spearmen
SZ 33 : 1 flag, 6 biremes and 3 triremes
SZ 32 : 1 flag, 2 biremes and 1 trireme
SZ 22 : 1 flag, 2 biremes
Lilybaeum : 1 flag, 1 city, 5 hoplites, 25 spearmen, 5 swordmen and 7 warelephants
Valentia : 1 flag
Cesaraugusta : 1 flag, 2 cavalrys and 5 swordmen
Corduba : 1 flag, 1 city and 5 swordmenProduction/PUs Summary :
Carthage : 79 / 79
RomanRepublic : 72 / 76
GreekCityStates : 41 / 47
Macedonia : 51 / 51
Egypt : 49 / 121
Seleucid : 20 / 29
Parthia : 77 / 77
Numidia : 33 / 35 -
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :6
Purchase Units - RomanRepublic
RomanRepublic buy 1 ballista, 4 cavalrys, 1 city, 1 fort, 3 legionaires, 1 onager, 1 trireme and 1 velites; Remaining resources: 0 PUs;Combat Move - RomanRepublic
4 cavalrys, 1 legionaire and 2 velitess moved from Roma to SZ 28
8 biremes, 4 cavalrys, 1 legionaire, 3 triremes and 2 velitess moved from SZ 28 to SZ 34
4 cavalrys, 1 legionaire and 2 velitess moved from SZ 34 to Lilybaeum
1 ballista, 11 legionaires, 12 onagers and 17 velitess moved from Messana to Lilybaeum
4 cavalrys moved from Genua to Narbo
3 cavalrys and 6 legionaires moved from Massilia to Narbo
1 cavalry moved from Salonae to Apollonia
RomanRepublic take Apollonia from Macedonia
1 cavalry moved from Apollonia to Dodona
RomanRepublic take Dodona from MacedoniaCombat - RomanRepublic
Battle in Lilybaeum
RomanRepublic attack with 1 ballista, 4 cavalrys, 12 legionaires, 12 onagers and 19 velitess
Carthage defend with 1 city, 5 hoplites, 25 spearmen, 5 swordmen and 7 warelephants
RomanRepublic roll dice for 1 ballista, 4 cavalrys, 12 legionaires, 12 onagers and 19 velitess in Lilybaeum, round 1 : 22/48 hits
Units damaged: 7 warelephants owned by the Carthage
Carthage roll dice for 5 hoplites, 25 spearmen, 5 swordmen and 7 warelephants in Lilybaeum, round 1 : 16/42 hits
16 velitess owned by the RomanRepublic and 15 spearmen owned by the Carthage lost in Lilybaeum
RomanRepublic roll dice for 1 ballista, 4 cavalrys, 12 legionaires, 12 onagers and 3 velitess in Lilybaeum, round 2 : 11/32 hits
Carthage roll dice for 5 hoplites, 10 spearmen, 5 swordmen and 7 warelephants in Lilybaeum, round 2 : 9/27 hits
4 cavalrys owned by the RomanRepublic , 3 velitess owned by the RomanRepublic , 1 swordman owned by the Carthage , 10 spearmen owned by the Carthage and 2 legionaires owned by the RomanRepublic lost in Lilybaeum
RomanRepublic roll dice for 1 ballista, 10 legionaires and 12 onagers in Lilybaeum, round 3 : 13/23 hits
Carthage roll dice for 5 hoplites, 4 swordmen and 7 warelephants in Lilybaeum, round 3 : 8/16 hits
4 swordmen owned by the Carthage , 4 warelephants owned by the Carthage , 5 hoplites owned by the Carthage and 8 legionaires owned by the RomanRepublic lost in Lilybaeum
RomanRepublic roll dice for 1 ballista, 2 legionaires and 12 onagers in Lilybaeum, round 4 : 8/15 hits
Carthage roll dice for 3 warelephants in Lilybaeum, round 4 : 3/3 hits
1 ballista owned by the RomanRepublic , 3 warelephants owned by the Carthage and 2 legionaires owned by the RomanRepublic lost in Lilybaeum
RomanRepublic win, taking Lilybaeum from Carthage with 12 onagers remaining. Battle score for attacker is 92
Casualties for RomanRepublic: 1 ballista, 4 cavalrys, 12 legionaires and 19 velitess
Casualties for Carthage: 5 hoplites, 25 spearmen, 5 swordmen and 7 warelephants
Battle in Narbo
RomanRepublic attack with 7 cavalrys and 6 legionaires
Neutral defend with 1 cavalry and 2 swordmen
RomanRepublic roll dice for 7 cavalrys and 6 legionaires in Narbo, round 1 : 3/13 hits
Neutral roll dice for 1 cavalry and 2 swordmen in Narbo, round 1 : 0/3 hits
2 swordmen owned by the Neutral and 1 cavalry owned by the Neutral lost in Narbo
RomanRepublic win, taking Narbo from Neutral with 7 cavalrys and 6 legionaires remaining. Battle score for attacker is 12
Casualties for Neutral: 1 cavalry and 2 swordmenNon Combat Move - RomanRepublic
1 trireme moved from SZ 24 to SZ 27Place Units - RomanRepublic
1 city placed in Salonae
1 fort placed in Messana
1 legionaire, 1 onager and 1 velites placed in Messana
4 cavalrys placed in Genua
1 ballista and 2 legionaires placed in Roma
1 trireme placed in SZ 28Turn Complete - RomanRepublic
RomanRepublic collect 88 PUs; end with 88 PUs totalTerritory Summary for RomanRepublic :
Roma : 1 flag, 1 ballista, 1 city and 2 legionaires
Salonae : 1 flag, 1 ballista, 3 cavalrys, 1 city and 4 legionaires
Verona : 1 flag
Messana : 1 flag, 1 city, 5 forts, 1 legionaire, 1 onager and 1 velites
Mediolanum : 1 flag
Narbo : 1 flag, 7 cavalrys and 6 legionaires
Massilia : 1 flag
SZ 34 : 1 flag, 8 biremes and 3 triremes
Senio : 1 flag
SZ 28 : 1 flag, 1 trireme
SZ 27 : 1 flag, 1 trireme
Lilybaeum : 1 flag, 1 city and 12 onagers
Genua : 1 flag, 4 cavalrys and 1 city
Apollonia : 1 flag
Dodona : 1 flag, 1 cavalry
Patavium : 1 flagProduction/PUs Summary :
Carthage : 74 / 79
RomanRepublic : 88 / 88
GreekCityStates : 41 / 47
Macedonia : 43 / 51
Egypt : 49 / 121
Seleucid : 20 / 29
Parthia : 77 / 77
Numidia : 33 / 35Dice Statistics:
Total
1 was rolled 36 times
2 was rolled 32 times
3 was rolled 32 times
4 was rolled 38 times
5 was rolled 39 times
6 was rolled 45 times
Average roll : 3.662
Median : 4.000
Variance : 0.543
Standard Deviation : 0.737
Total rolls : 222Neutral Combat
3 was rolled 1 times
5 was rolled 2 times
Average roll : 4.333
Median : 5.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3RomanRepublic Combat
1 was rolled 19 times
2 was rolled 23 times
3 was rolled 16 times
4 was rolled 26 times
5 was rolled 17 times
6 was rolled 30 times
Average roll : 3.679
Median : 4.000
Variance : 1.192
Standard Deviation : 1.092
Total rolls : 131Carthage Combat
1 was rolled 17 times
2 was rolled 9 times
3 was rolled 15 times
4 was rolled 12 times
5 was rolled 20 times
6 was rolled 15 times
Average roll : 3.614
Median : 4.000
Variance : 0.874
Standard Deviation : 0.935
Total rolls : 88 -
TripleA Turn Summary for game: 270BC, version: 1.1.2
Game History
Round :6
Purchase Units - GreekCityStates
GreekCityStates buy 3 cavalrys and 7 hoplites; Remaining resources: 0 PUs;Combat Move - GreekCityStates
1 archer moved from Sardis to SZ 69
1 archer and 1 bireme moved from SZ 69 to SZ 70
1 archer moved from SZ 70 to Byzantium
GreekCityStates take Byzantium from Macedonia
6 hoplites moved from Athens to SZ 69
1 hoplite moved from Athens to SZ 69
7 hoplites moved from SZ 69 to Thessalonica
1 cavalry moved from Athens to Delphi
GreekCityStates take Delphi from Macedonia
1 cavalry moved from Delphi to Larissa
1 hoplite moved from Tarsus to Attalia
GreekCityStates take Attalia from SeleucidCombat - GreekCityStates
Battle in Thessalonica
GreekCityStates attack with 7 hoplites
Macedonia defend with 1 city, 2 hoplites and 2 peltastss
GreekCityStates roll dice for 7 hoplites in Thessalonica, round 1 : 1/7 hits
Macedonia roll dice for 2 hoplites and 2 peltastss in Thessalonica, round 1 : 3/4 hits
3 hoplites owned by the GreekCityStates and 1 peltasts owned by the Macedonia lost in Thessalonica
GreekCityStates roll dice for 4 hoplites in Thessalonica, round 2 : 4/4 hits
Macedonia roll dice for 2 hoplites and 1 peltasts in Thessalonica, round 2 : 0/3 hits
2 hoplites owned by the Macedonia and 1 peltasts owned by the Macedonia lost in Thessalonica
GreekCityStates captures 51PUs while taking Macedonia capital
GreekCityStates win, taking Thessalonica from Macedonia with 4 hoplites remaining. Battle score for attacker is -1
Casualties for Macedonia: 2 hoplites and 2 peltastss
Casualties for GreekCityStates: 3 hoplites
Battle in Larissa
GreekCityStates attack with 1 cavalry
Macedonia defend with 1 city, 16 hoplites, 3 peltastss and 3 swordmen
GreekCityStates roll dice for 1 cavalry in Larissa, round 1 : 0/1 hits
Macedonia roll dice for 16 hoplites, 3 peltastss and 3 swordmen in Larissa, round 1 : 11/22 hits
1 cavalry owned by the GreekCityStates lost in Larissa
Macedonia win with 16 hoplites, 3 peltastss and 3 swordmen remaining. Battle score for attacker is -4
Casualties for GreekCityStates: 1 cavalryNon Combat Move - GreekCityStates
2 slingerss moved from Corinth to Athens
2 cavalrys moved from Sparta to Athens
1 trireme moved from SZ 67 to SZ 68
1 bireme moved from SZ 68 to SZ 69Place Units - GreekCityStates
7 hoplites placed in Athens
3 cavalrys placed in SpartaTurn Complete - GreekCityStates
GreekCityStates collect 61 PUs; end with 112 PUs totalTerritory Summary for GreekCityStates :
Sparta : 1 flag, 3 cavalrys and 1 city
Thessalonica : 1 flag, 1 city and 4 hoplites
Corinth : 1 flag
Byzantium : 1 flag, 1 archer
Tavium : 1 flag
Athens : 1 flag, 2 cavalrys, 1 city, 22 hoplites and 5 slingerss
SZ 70 : 1 flag, 1 bireme
SZ 69 : 1 flag, 1 bireme and 3 triremes
SZ 68 : 1 flag, 1 trireme
Sardis : 1 flag
Tarsus : 1 flag
Attalia : 1 flag, 1 hopliteProduction/PUs Summary :
Carthage : 74 / 79
RomanRepublic : 88 / 88
GreekCityStates : 61 / 112
Macedonia : 26 / 0
Egypt : 49 / 121
Seleucid : 17 / 29
Parthia : 77 / 77
Numidia : 33 / 35Dice Statistics:
Total
1 was rolled 43 times
2 was rolled 41 times
3 was rolled 42 times
4 was rolled 42 times
5 was rolled 46 times
6 was rolled 49 times
Average roll : 3.586
Median : 4.000
Variance : 0.195
Standard Deviation : 0.441
Total rolls : 263Macedonia Combat
1 was rolled 6 times
2 was rolled 5 times
3 was rolled 6 times
4 was rolled 3 times
5 was rolled 6 times
6 was rolled 3 times
Average roll : 3.241
Median : 3.000
Variance : 0.536
Standard Deviation : 0.732
Total rolls : 29GreekCityStates Combat
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.091
Standard Deviation : 1.044
Total rolls : 12Neutral Combat
3 was rolled 1 times
5 was rolled 2 times
Average roll : 4.333
Median : 5.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3RomanRepublic Combat
1 was rolled 19 times
2 was rolled 23 times
3 was rolled 16 times
4 was rolled 26 times
5 was rolled 17 times
6 was rolled 30 times
Average roll : 3.679
Median : 4.000
Variance : 1.192
Standard Deviation : 1.092
Total rolls : 131Carthage Combat
1 was rolled 17 times
2 was rolled 9 times
3 was rolled 15 times
4 was rolled 12 times
5 was rolled 20 times
6 was rolled 15 times
Average roll : 3.614
Median : 4.000
Variance : 0.874
Standard Deviation : 0.935
Total rolls : 88
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