XDAP-02: Creature Commandos vs Team Third Floor!


  • Okay guys, how do you want to do this? Coin flip? Bid?


  • Ah, OK, yes, we are fairly newbie to all of this. How veteran are you guys? If you are fairly veteran, I would say bid, which I’ve never done. If y’all are fairly new at this as well, I’d say a coin flip would suffice.

  • TripleA

    hey gt, is that a sweet emilio estevez avatar?


  • I’ve never bid before either, so I’d be tempted to try that out just for the novelty.

    We’ll let you make the first bid…

    On another note, I’m inclined to play with repeatable tech rolls, AA50-style. How about you folks?


  • Does the new TripleA version support Technology for AAG?


  • In case anybody from my team sees this, there is a new TripleA version. It can be found here:

    http://sourceforge.net/projects/triplea/

    The map for Global will have to be downloaded again.


  • OK, we’ve spoken as a team and decided our bid is Allies +6. So what’ll it be, do we be Axis or Allies? Aaaarrrrgghh.


  • Yeah, there’s a toggle in ‘Game Options’ for not removing tech rolls at end of turn.

    That’s also where you input the extra IPCs for your bid.

    Let me check with Gazza and see if we want to undercut your offer…


  • It’s been nearly a week with no response from Gazza… Looks like he bailed.

    Garg: Do I have permission to proceed as an “Army of One”, or shall I recruit one of my pals?


  • In the meantime, we’ll counter with an Allies +5 bid… Done deal? ;)


  • @Make_It_Round:

    It’s been nearly a week with no response from Gazza… Looks like he bailed.

    Garg: Do I have permission to proceed as an “Army of One”, or shall I recruit one of my pals?

    Gazza just got in touch; we also have another new addition to the team… Finally ready to roll on our end.


  • Joining Creature Commandos…over n out  8-)


  • OK, where would you guys like the +5 bid placed?


  • I went ahead and began G1. Scramble orders? I can add the bid when I finish up the turn. Also, go ahead and let me know ool for sz 111.


  • For the bid: are we allowed to place a US AAA in Yunnan? If not, USSR artillery in Sakha.

    Players:

    USSR:  pr0c3ss
    USA:    Make_It_Round
    China:  Make_It_Round
    UK:      gazza
    ANZAC: pr0c3ss
    France:  gazza (or pr0c3ss if gazza tells him what he wants to do beforehand)

    Gazza will get back to you about the scramble orders soon.


  • sramble all sz 111 and 3 fighter 110


  • Hmm, I would say an American AAA in China is not allowed; maybe in an old version, when American units began in China, but not in any version in which China has its own units. Arty in Sakha and +1 IPC to Russia then?


  • Done deal. Let the game begin!


  • TripleA Move Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :1

    Purchase Units - Germans
                Germans buy 1 armour, 2 artilleries, 1 fighter and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                Turning on Edit Mode
                EDIT: Adding units owned by Russians to Sakha: 1 artillery
                EDIT: Changing PUs for Russians from 37 to 38
                EDIT: Turning off Edit Mode
                1 submarine moved from 108 Sea Zone to 110 Sea Zone
                1 submarine moved from 103 Sea Zone to 110 Sea Zone
                1 submarine moved from 117 Sea Zone to 106 Sea Zone
                1 submarine moved from 118 Sea Zone to 106 Sea Zone
                1 submarine moved from 124 Sea Zone to 111 Sea Zone
                1 battleship moved from 113 Sea Zone to 111 Sea Zone
                1 fighter moved from Norway to 111 Sea Zone
                1 tactical_bomber moved from Western Germany to 110 Sea Zone
                1 fighter moved from Holland Belgium to 110 Sea Zone
                1 tactical_bomber moved from Western Germany to 111 Sea Zone
                1 tactical_bomber moved from Western Germany to 110 Sea Zone
                1 fighter moved from Western Germany to 110 Sea Zone
                1 bomber moved from Germany to 110 Sea Zone
                1 fighter moved from Western Germany to 111 Sea Zone
                1 bomber moved from Germany to 110 Sea Zone
                4 infantry moved from Holland Belgium to France
                3 armour moved from Holland Belgium to France
                2 artilleries moved from Holland Belgium to France
                1 artillery moved from Western Germany to France
                3 infantry moved from Western Germany to France
                1 tactical_bomber moved from Poland to France
                1 tactical_bomber moved from Germany to France
                1 fighter moved from Slovakia Hungary to France
                2 mech_infantrys moved from Western Germany to France
                2 mech_infantrys moved from Western Germany to Southern France
                1 armour moved from Greater Southern Germany to Southern France
                1 armour moved from Greater Southern Germany to Southern France


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :1

    Purchase Units - Germans
                Germans buy 1 armour, 2 artilleries, 1 fighter and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                Turning on Edit Mode
                EDIT: Adding units owned by Russians to Sakha: 1 artillery
                EDIT: Changing PUs for Russians from 37 to 38
                EDIT: Turning off Edit Mode
                1 submarine moved from 108 Sea Zone to 110 Sea Zone
                1 submarine moved from 103 Sea Zone to 110 Sea Zone
                1 submarine moved from 117 Sea Zone to 106 Sea Zone
                1 submarine moved from 118 Sea Zone to 106 Sea Zone
                1 submarine moved from 124 Sea Zone to 111 Sea Zone
                1 battleship moved from 113 Sea Zone to 111 Sea Zone
                1 fighter moved from Norway to 111 Sea Zone
                1 tactical_bomber moved from Western Germany to 110 Sea Zone
                1 fighter moved from Holland Belgium to 110 Sea Zone
                1 tactical_bomber moved from Western Germany to 111 Sea Zone
                1 tactical_bomber moved from Western Germany to 110 Sea Zone
                1 fighter moved from Western Germany to 110 Sea Zone
                1 bomber moved from Germany to 110 Sea Zone
                1 fighter moved from Western Germany to 111 Sea Zone
                1 bomber moved from Germany to 110 Sea Zone
                4 infantry moved from Holland Belgium to France
                3 armour moved from Holland Belgium to France
                2 artilleries moved from Holland Belgium to France
                1 artillery moved from Western Germany to France
                3 infantry moved from Western Germany to France
                1 tactical_bomber moved from Poland to France
                1 tactical_bomber moved from Germany to France
                1 fighter moved from Slovakia Hungary to France
                2 mech_infantrys moved from Western Germany to France
                2 mech_infantrys moved from Western Germany to Southern France
                1 armour moved from Greater Southern Germany to Southern France
                1 armour moved from Greater Southern Germany to Southern France

    Combat - Germans
                British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
                British scrambles 1 units out of Scotland to defend against the attack in 111 Sea Zone
                Battle in 106 Sea Zone
                    Germans attack with 2 submarines
                    British defend with 1 destroyer and 1 transport
                        Germans roll dice for 2 submarines in 106 Sea Zone, round 1 :  0/2 hits
                        British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 1 :  0/1 hits
                        Germans roll dice for 2 submarines in 106 Sea Zone, round 2 :  2/2 hits
                        British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 :  0/1 hits
                        1 transport owned by the British and 1 destroyer owned by the British lost in 106 Sea Zone
                    Germans win, taking 106 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 15
                    Casualties for British: 1 destroyer and 1 transport
                Battle in France
                    Germans attack with 3 armour, 3 artilleries, 1 fighter, 7 infantry, 2 mech_infantrys and 2 tactical_bombers
                    French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry; British defend with 1 armour and 1 artillery
                        AA guns fire in France :  0/3 hits
                        Germans roll dice for 3 armour, 3 artilleries, 1 fighter, 7 infantry, 2 mech_infantrys and 2 tactical_bombers in France, round 1 :  3/18 hits
                        French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 1 :  4/11 hits
                        2 infantry owned by the French , 4 infantry owned by the Germans and 1 aaGun owned by the French lost in France
                        Germans roll dice for 3 armour, 3 artilleries, 1 fighter, 3 infantry, 2 mech_infantrys and 2 tactical_bombers in France, round 2 :  8/14 hits
                        French roll dice for 2 armour, 2 artilleries, 1 fighter and 4 infantry in France, round 2 :  4/9 hits
                        4 infantry owned by the French , 1 armour owned by the French , 1 armour owned by the British , 3 infantry owned by the Germans , 1 artillery owned by the British , 1 artillery owned by the French and 1 mech_infantry owned by the Germans lost in France
                        Germans roll dice for 3 armour, 3 artilleries, 1 fighter, 1 mech_infantry and 2 tactical_bombers in France, round 3 :  3/10 hits
                        French roll dice for 1 fighter in France, round 3 :  0/1 hits
                        1 fighter owned by the French lost in France
                    Germans captures 19PUs while taking French capital
                    Germans converts factory_major into different units
                    Germans win, taking France from French with 3 armour, 3 artilleries, 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 28
                    Casualties for Germans: 7 infantry and 1 mech_infantry
                    Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
                    Casualties for British: 1 armour and 1 artillery
                Battle in 111 Sea Zone
                    Germans attack with 1 battleship, 2 fighters, 1 submarine and 1 tactical_bomber
                    British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
                        Germans roll dice for 1 submarine in 111 Sea Zone, round 1 :  0/1 hits
                        Germans roll dice for 1 battleship, 2 fighters and 1 tactical_bomber in 111 Sea Zone, round 1 :  3/4 hits
                    Units damaged: 1 battleship owned by the British
                        British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 111 Sea Zone, round 1 :  3/4 hits
                    Units damaged: 1 battleship owned by the Germans
                        1 cruiser owned by the British , 1 fighter owned by the Germans , 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 111 Sea Zone
                        Germans roll dice for 1 battleship, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 2 :  3/3 hits
                        British roll dice for 1 battleship and 1 fighter in 111 Sea Zone, round 2 :  1/2 hits
                        1 fighter owned by the British , 1 battleship owned by the British and 1 fighter owned by the Germans lost in 111 Sea Zone
                    Germans win with 1 battleship and 1 tactical_bomber remaining. Battle score for attacker is 24
                    Casualties for Germans: 2 fighters and 1 submarine
                    Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
                Battle in Southern France
                    Germans attack with 2 armour and 2 mech_infantrys
                    French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 2 armour and 2 mech_infantrys in Southern France, round 1 :  3/4 hits
                        French roll dice for 1 artillery and 1 infantry in Southern France, round 1 :  2/2 hits
                        1 infantry owned by the French , 1 artillery owned by the French and 2 mech_infantrys owned by the Germans lost in Southern France
                    Germans win, taking Southern France from French with 2 armour remaining. Battle score for attacker is -1
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for French: 1 artillery and 1 infantry
                Battle in 110 Sea Zone
                    Germans attack with 2 bombers, 2 fighters, 2 submarines and 2 tactical_bombers
                    French defend with 1 cruiser and 1 fighter; British defend with 1 battleship, 1 cruiser and 2 fighters
                        Germans roll dice for 2 submarines in 110 Sea Zone, round 1 :  2/2 hits
                    Units damaged: 1 battleship owned by the British
                        1 cruiser owned by the French lost in 110 Sea Zone
                        Germans roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 1 :  3/6 hits
                        British roll dice for 3 fighters in 110 Sea Zone, round 1 :  2/3 hits
                        British roll dice for 1 battleship and 1 cruiser in 110 Sea Zone, round 1 :  0/2 hits
                        1 cruiser owned by the British , 1 fighter owned by the British , 1 fighter owned by the French and 2 fighters owned by the Germans lost in 110 Sea Zone
                        Germans roll dice for 2 submarines in 110 Sea Zone, round 2 :  1/2 hits
                        1 battleship owned by the British lost in 110 Sea Zone
                        Germans roll dice for 2 bombers and 2 tactical_bombers in 110 Sea Zone, round 2 :  1/4 hits
                        British roll dice for 1 fighter in 110 Sea Zone, round 2 :  1/1 hits
                        1 tactical_bomber owned by the Germans and 1 fighter owned by the British lost in 110 Sea Zone
                    Germans win with 2 bombers, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 43
                    Casualties for Germans: 2 fighters and 1 tactical_bomber
                    Casualties for French: 1 cruiser and 1 fighter
                    Casualties for British: 1 battleship, 1 cruiser and 2 fighters
                Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French

    Non Combat Move - Germans
                2 tactical_bombers moved from France to Western Germany
                2 bombers moved from 110 Sea Zone to Western Germany
                1 cruiser moved from 114 Sea Zone to 112 Sea Zone
                1 transport moved from 114 Sea Zone to 112 Sea Zone
                1 infantry moved from Romania to Bulgaria
                      Germans take Bulgaria from Neutral_Axis
                1 infantry moved from Norway to Finland
                      Germans take Finland from Neutral_Axis
                11 infantry moved from Germany to Poland
                3 artilleries moved from Germany to Poland
                1 armour moved from Poland to Romania
                1 armour moved from Slovakia Hungary to Romania
                1 armour moved from Greater Southern Germany to Romania
                1 infantry moved from Slovakia Hungary to Romania
                2 artilleries moved from Greater Southern Germany to Slovakia Hungary
                6 infantry moved from Greater Southern Germany to Slovakia Hungary
                1 tactical_bomber moved from 110 Sea Zone to Western Germany
                1 fighter moved from France to Western Germany
                1 tactical_bomber moved from 111 Sea Zone to Western Germany

    Place Units - Germans
                1 fighter placed in Western Germany
                1 armour placed in Germany
                2 artilleries and 2 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,4
                Germans collect 39 PUs (1 lost to blockades); end with 58 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs

    Territory Summary for Germans :

    Southern France : 1 flag, 2 armour, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 3 armour, 3 artilleries, 1 factory_minor and 1 mech_infantry
        Slovakia Hungary : 1 flag, 2 artilleries and 7 infantry
        Western Germany : 1 flag, 3 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 2 fighters, 1 harbour and 4 tactical_bombers
        Romania : 1 flag, 4 armour and 2 infantry
        Poland : 1 flag, 3 artilleries and 14 infantry
        Germany : 1 flag, 3 aaGuns, 1 armour, 2 artilleries, 1 factory_major and 2 infantry
        Norway : 1 flag, 2 infantry
        Denmark : 1 flag, 2 infantry
        112 Sea Zone : 1 flag, 1 cruiser and 1 transport
        106 Sea Zone : 1 flag, 2 submarines
        Bulgaria : 1 flag, 5 infantry
        Finland : 1 flag, 5 infantry
        110 Sea Zone : 1 flag, 2 submarines
        111 Sea Zone : 1 flag, 1 battleship

    Production/PUs Summary :

    Germans : 40 / 68
        Russians : 37 / 38
        Japanese : 26 / 26
        Americans : 52 / 52
        Chinese : 12 / 12
        British : 28 / 28
        UK_Pacific : 17 / 17
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 12 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 8 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 20 times
                2 was rolled 28 times
                3 was rolled 24 times
                4 was rolled 27 times
                5 was rolled 20 times
                6 was rolled 23 times
            Average roll : 3.479
            Median : 3.000
            Variance : 0.426
            Standard Deviation : 0.652
            Total rolls : 142

    Null / Other
                1 was rolled 5 times
                2 was rolled 6 times
                3 was rolled 4 times
                4 was rolled 6 times
                5 was rolled 2 times
                6 was rolled 5 times
            Average roll : 3.321
            Median : 3.000
            Variance : 0.519
            Standard Deviation : 0.720
            Total rolls : 28

    Germans Combat
                1 was rolled 8 times
                2 was rolled 14 times
                3 was rolled 14 times
                4 was rolled 12 times
                5 was rolled 13 times
                6 was rolled 11 times
            Average roll : 3.569
            Median : 3.500
            Variance : 0.366
            Standard Deviation : 0.605
            Total rolls : 72

    French Combat
                1 was rolled 5 times
                2 was rolled 6 times
                3 was rolled 4 times
                4 was rolled 6 times
                5 was rolled 2 times
                6 was rolled 5 times
            Average roll : 3.321
            Median : 3.000
            Variance : 0.519
            Standard Deviation : 0.720
            Total rolls : 28

    British Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.643
            Median : 4.000
            Variance : 0.154
            Standard Deviation : 0.392
            Total rolls : 14

Suggested Topics

  • 1
  • 2
  • 12
  • 43
  • 10
  • 2
  • 59
  • 174
Axis & Allies Boardgaming Custom Painted Miniatures

29

Online

17.0k

Users

39.3k

Topics

1.7m

Posts