@Panzerstahl-Helm Thanks, I added one infantry and one bunker as described. Nothing to note for the minor allies, back to Germany
Purchase Units Turning on Edit Mode EDIT: Adding units owned by British to United Kingdom: 1 infantry EDIT: Adding units owned by British to Borneo: 1 Fortification EDIT: Turning off Edit Mode ANZAC buy 2 air_transports; Remaining resources: 2 PUs; Combat Move Resetting and Giving Bonus Movement to Units Combat Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone 1 fighter moved from Queensland to Malaya 2 infantry moved from New Guinea to Dutch New Guinea ANZAC undo move 2. 2 infantry moved from New Guinea to Dutch New Guinea 1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone ANZAC undo move 3. 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 destroyer moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 2 fighters moved from New Zealand to Queensland 2 aaGuns moved from New South Wales to Queensland Cleaning up during movement phase Place Units 2 air_transports placed in New South Wales Turn Complete ANZAC collect 14 PUs; end with 16 PUs Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 Optional[PUs]; end with 18 Optional[PUs] Combat Move Resetting and Giving Bonus Movement to Units 1 infantry moved from Tunisia to Libya Combat Recording Battle Statistics Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone 1 infantry moved from French West Africa to French Central Africa 1 infantry moved from Algeria to Tunisia 1 infantry moved from Morocco to Algeria 1 destroyer moved from 72 Sea Zone to 81 Sea Zone Cleaning up during movement phaseJim010 vs Vance Alpha final bid -6
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NCM
Sik to Sze
6 fht, 4 tacHon to Ksu
1 fhtAmu to sz6
3 fht, 3 tacsz36 to sz6
2 BB, 2 CA, 4 CV, 3 DDsz36 to sz35
1 DD, 1 sbPlace
Ksu
1 mec, 2 tankssz6
2 fht, 1 tacCollect
$55
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Tsinghai was harsh.
USA 4
PURCHASE & REPAIR
3 destroyers
2 mech
12 inf
1 art
1 AA
77 totalCOMBAT MOVES
Soviet Far East (swim in)
3AA, 7 inf, 2 art from Alaska via 6tt z1 to z3NONCOMBAT MOVES
z3
1 destroyer, 3 cruisers, 1 battleship, 3 carriers, 6 fig from z8z4
1 destroyer from z8z8
1 destroyer from z25z33
1 sub from z23Alaska
1AA, 3 inf from Western USA via 2tt z10 to z1
4 armor, 1 mech from Western USA
3 Bmb from Eastern USAMOBILIZE UNITS
1 destroyer in z101
2 destroyers in z10
1AA, 2 inf, 1 art, 2 mech in Western USA
3 inf in Alaska
3 inf in Eastern USA
3 inf in Central USACOLLECT INCOME
USA4 = 50(territories) +20(NOs) = 70total -
CHINA 4
PURCHASE & REPAIR
nothing
save 7
7 totalCOMBAT MOVES
Sikang (1 inf, 5 art)
1 fig from Tsinghai
3 inf from Shensi
aRolls: 3@1, 1@3; Total Hits: 13@1,: (5, 4, 5)1@3: (3)
dRolls: 6@2; Total Hits: 16@2: (5, 2, 6, 3, 4, 4)
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Sikang 2
aRolls: 2@1, 1@3; Total Hits: 12@1,: (3, 5)1@3: (3)
dRolls: 5@2; Total Hits: 15@2: (1, 3, 5, 5, 4)
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Sikang 3
aRolls: 1@1, 1@3; Total Hits: 11@1,: (3)1@3: (1)
dRolls: 4@2; Total Hits: 04@2: (4, 6, 4, 6)
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Sikang 4
aRolls: 1@1, 1@3; Total Hits: 21@1,: (1)1@3: (1)
dRolls: 3@2; Total Hits: 13@2: (2, 6, 6)
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Sikang first to hit
aRolls: 10@3; Total Hits: 510@3: (1, 5, 3, 6, 3, 5, 2, 5, 6, 3)
dRolls: 10@2; Total Hits: 110@2: (5, 3, 6, 4, 4, 2, 3, 3, 6, 5)
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Miracle battle for Chairman Mao!
NONCOMBAT MOVES
Tsinghai
1 fig from battle of SikangMOBILIZE UNITS
noneCOLLECT INCOME
China 4 = 3(territories) +7(saved) = 10total -
UK 4
PURCHASE & REPAIR
Europe
1 destroyer
5 inf
23 totalPacific
6 mech
1 inf
27 totalCOMBAT MOVES
Sudan (1 art)
1 art from Congo
1 fig from Egypt
aRolls: 1@2, 1@3; Total Hits: 11@2,: (1)1@3: (4)
dRolls: 1@2; Total Hits: 01@2: (4)
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NONCOMBAT MOVES
Egypt
1 fig from battle of Sudan
1 mech from Congo
1 inf, 1 art from Cenral Persia via tt z80 to z81z76
2 destroyers, 2 cruisers, 1 battleship, 3 carriers, 1 fig, 1 tac, 1 ANZAC fig from z39East Persia
1 tac from z39
4 mech, 1 armor, 1 fig from India
1AA, 7 inf from West IndiaCaucasus
3 inf from Central PersiaMOBILIZE UNITS
1 destroyer in z98
2 inf in Egypt
3 inf in Central Persia
1 inf, 6 mech in IndiaCOLLECT INCOME
convoy raid z109 (2 subs)
Rolling 4d6:
(1, 3, 4, 5) -
UK Europe = 31(territories) -4(convoy damage) = 27total
UK Pacific = 10(territories)
map
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What the hell? What happened in Sik?
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Italy
Buys
6 tanks, 1 mec
CM
sz92 to sz98
1 BB, 2 CA, 2 DDSit to Egy
1 fhtsz95 to sz98
4 TT (load from Nit 5 inf, from Tun 1 tank, from Tob 1 art, 1 from Yugo to Egy)Alex to Egy
1 bmb, 3 inf, 1 mec, 1 art, 1 tank -
Make that the 2 art from Yugo instead.
Battle of Egy
7 inf, 4 art, 1 mec, 2 tanks, 1 fht, 1 bmb vs 1 AA, 12 inf, 1 art, 1 mec, 3 tanksAA
Rolls: 2@1; Total Hits: 12@1: (1, 3)
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Lose fht
att
Rolls: 4@1 8@2 2@3 1@4; Total Hits: 44@1: (4, 4, 4, 3)8@2: (2, 3, 1, 5, 3, 5, 2, 6)2@3: (4, 5)1@4: (4)
def
Rolls: 14@2 3@3; Total Hits: 814@2: (4, 1, 1, 2, 6, 5, 6, 1, 6, 6, 1, 3, 5, 2)3@3: (1, 1, 6)
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Sure the Chinese con pull it off, but not the Italians?
Its amphibious, so I have to stay.
You have 1 more at 2
Rolls: 1@2; Total Hits: 01@2: (3)
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Egy 2
att
Rolls: 4@2 2@3 1@4; Total Hits: 14@2: (6, 3, 4, 3)2@3: (4, 4)1@4: (4)
def
Rolls: 12@2 3@3; Total Hits: 512@2: (4, 3, 6, 3, 5, 2, 5, 2, 4, 4, 4, 1)3@3: (3, 2, 5)
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Not sure what I was trying to accomplish. Not much.
All my amphibious units are dead. I think I can retreat now? Not sure.
If so I pull back.
bmb lands in Sit
NCM
Nit to Yugo
1 infRom to Yugo
1 infNit to Yugo
2 AA -
I think you can retreat the ones from Tobruk.
As for BAD DICE, remember what goes around comes around…. -
By the way was there a naval battle in z98, with my destroyer?