Modifications to Alpha+1
undauntedcow last edited by
Modifications to ALPHA +1
minor IC manchuria and korea (puppet states)
USA and Russia enter the war when UK is taken over.
D-day. while usa is at war:
America produces a transport and 2 inf on West usa
America produces a transport and 2 inf on east usa
National objective changes.
USA same except +5 (instead of +15 or +30).
Germany +5 Norway/Finland/Denmark
Germany +5 where the russian starting ICs are.
Germany +1 for each russian and french territory occupied (schiffler plan)
Germany +5 germany/west germany/poland/east poland/czech (ownin yer own sh*t)
Germany +5 for UK.
Russia +10 no allied help + archangel
Russia +5 for occupying any german territory
Japan same, except add:
+5 for owning the 6 out of 7 east russian states (the dream of the Japanese Army).
Naval unit rule changes.
Units repair at the end of YOUR turn. No longer requires naval base.
Land unit modifications
Mechanized infantry no longer require armor escorts.
unit placement changes.
add 2 ANZAC inf to south whales
add 2 inf to japan
-aa gun off east russian area. add 1 armor.
USA effectively gets +31. albeit split on two sides. Japan and Germany can potentially make a bit more money. Especially with those two ICs to make haste and the mechanized infantry rule changes (which in practice usually benefits Japan).
The race is on! More action less turtling.
May have to minus one of the added ICs to japan.