16L G40 Ktylu (Allies+22) vs VonAlba- Axis


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Politics - Russians

    Combat Move - Russians
                1 armour moved from Urals to Evenkiyskiy
                      Russians take Evenkiyskiy from Japanese
                1 armour moved from Evenkiyskiy to Yenisey
                      Russians take Yenisey from Japanese
                1 armour and 2 artilleries moved from Samara to Novosibirsk
                1 artillery and 1 infantry moved from Tambov to Volgograd
                1 artillery and 1 infantry moved from Smolensk to Archangel
                1 artillery and 1 infantry moved from Smolensk to Belarus
                      Russians take Belarus from Germans
                1 artillery moved from Vologda to Novosibirsk

    Combat - Russians
                Battle in Novosibirsk
                    Russians attack with 1 armour and 3 artilleries
                    Germans defend with 1 armour
                    Russians win, taking Novosibirsk from Germans with 1 armour and 2 artilleries remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 artillery
                Battle in Volgograd
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 factory_minor and 3 infantry
                    Germans win with 2 infantry remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Archangel
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 mech_infantry
                    Germans win with no units remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 artillery and 1 infantry

    Non Combat Move - Russians

    Turn Complete - Russians

    triplea_38189.0_Rus17.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Purchase Units - Japanese
                Japanese buy 3 armour, 4 artilleries, 4 fighters and 6 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                8 transports moved from 2 Sea Zone to 7 Sea Zone
                3 infantry moved from Japan to 6 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                1 artillery, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 1 tactical_bomber and 2 transports moved from 6 Sea Zone to 2 Sea Zone
                3 artilleries, 1 fighter and 6 infantry moved from British Columbia to Western United States
                3 artilleries and 3 infantry moved from Alaska to British Columbia
                1 tactical_bomber moved from 2 Sea Zone to Western United States
                1 fighter moved from 2 Sea Zone to Western United States
                1 battleship, 3 carriers, 1 cruiser, 6 destroyers and 8 submarines moved from 26 Sea Zone to 6 Sea Zone
                1 carrier moved from 37 Sea Zone to 19 Sea Zone
                2 fighters moved from 37 Sea Zone to 19 Sea Zone
                2 tactical_bombers moved from Malaya to Philippines
                1 infantry moved from Malaya to Shan State
                2 artilleries moved from Malaya to Shan State
                7 submarines moved from 10 Sea Zone to 2 Sea Zone
                8 transports moved from 7 Sea Zone to 6 Sea Zone

    Combat - Japanese
                Battle in Western United States
                    Japanese attack with 3 artilleries, 2 fighters, 6 infantry and 1 tactical_bomber
                    Americans defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 9 infantry
                    Japanese win, taking Western United States from Americans with 2 artilleries, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 11
                    Casualties for Americans: 1 armour and 9 infantry
                    Casualties for Japanese: 1 artillery and 6 infantry

    Non Combat Move - Japanese
                1 tactical_bomber moved from Western United States to British Columbia
                2 fighters moved from Western United States to British Columbia

    Place Units - Japanese
                3 armour placed in Alaska
                4 artilleries and 6 infantry placed in Japan
                3 fighters placed in Malaya
                1 fighter placed in Queensland

    Turn Complete - Japanese
                Japanese collect 67 PUs; end with 67 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 15 PUs; end with 82 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 87 PUs

    triplea_38189.0_Jap17.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Purchase Units - Americans
                Americans buy 7 armour and 2 artilleries; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 tactical_bomber moved from 64 Sea Zone to 89 Sea Zone
                1 artillery and 1 infantry moved from Eastern United States to Central United States
                2 infantry moved from Eastern United States to Quebec
                3 fighters and 6 infantry moved from Eastern United States to Quebec
                5 fighters moved from 64 Sea Zone to Central America

    Combat - Americans
                Battle in Central America
                    Americans attack with 5 fighters
                    Germans defend with 2 infantry
                    Americans win with 3 fighters remaining. Battle score for attacker is -14
                    Casualties for Germans: 2 infantry
                    Casualties for Americans: 2 fighters
                Battle in Central United States
                    Americans attack with 1 artillery and 1 infantry
                    Germans defend with 1 armour and 1 factory_minor
                    Americans win, taking Central United States from Germans with 1 artillery remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 armour
                    Casualties for Americans: 1 infantry
                Battle in Quebec
                    Americans attack with 3 fighters and 8 infantry
                    Germans defend with 5 artilleries, 1 factory_minor and 5 infantry
                    1 infantry owned by the Americans retreated to Eastern United States
                    Germans win with 4 artilleries remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 artillery and 5 infantry
                    Casualties for Americans: 7 infantry
                Battle in 89 Sea Zone
                    Americans attack with 1 tactical_bomber
                    Germans defend with 1 transport
                    Americans win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport

    Non Combat Move - Americans
                1 tactical_bomber moved from 89 Sea Zone to Eastern United States
                3 fighters moved from Central America to Eastern United States
                3 fighters moved from Quebec to Eastern United States

    Place Units - Americans
                7 armour and 2 artilleries placed in Eastern United States

    Turn Complete - Americans
                Americans collect 36 PUs; end with 36 PUs total

    triplea_38189.0_Ame17.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 5 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                10 artilleries and 6 infantry moved from Yunnan to Burma

    Non Combat Move - Chinese

    Place Units - Chinese
                5 artilleries and 3 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs

    triplea_38189.0_Chi17.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery and 1 infantry moved from West India to Eastern Persia
                1 infantry moved from India to West India

    Combat - British
                Battle in Eastern Persia
                    British attack with 1 artillery and 1 infantry
                    Italians defend with 1 infantry
                    British win, taking Eastern Persia from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry

    Non Combat Move - British

    Place Units - UK_Pacific
                1 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,1,5,5,1,1,6,4
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,3,2,5,2,2
                UK_Pacific collect 3 PUs (6 lost to blockades); end with 3 PUs total
                Some Units in India change ownership: 1 infantry

    triplea_38189.0_UK_17.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Purchase Units - Italians
                Italians buy 2 armour, 2 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery moved from Turkmenistan to Kazakhstan
                      Italians take Kazakhstan from Russians
                3 infantry moved from Persia to Eastern Persia
                1 artillery moved from Northwest Persia to Persia
                1 infantry moved from Northwest Persia to Persia
                2 infantry moved from Alexandria to Egypt
                1 infantry moved from Alexandria to Tobruk
                1 infantry moved from Algeria to Morocco
                1 infantry moved from Libya to Tunisia
                2 destroyers, 1 submarine and 2 transports moved from 98 Sea Zone to 95 Sea Zone
                2 fighters moved from Alexandria to Southern Italy
                1 bomber moved from Alexandria to Persia
                1 bomber moved from Persia to Eastern Persia

    Combat - Italians
                Battle in Eastern Persia
                    Italians attack with 1 bomber and 3 infantry
                    British defend with 1 artillery and 1 infantry
                    Italians win, taking Eastern Persia from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Italians: 2 infantry
                    Casualties for British: 1 artillery and 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Eastern Persia to Persia

    Place Units - Italians
                2 armour and 1 mech_infantry placed in Persia
                2 infantry placed in Southern Italy
                2 transports placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 20 PUs; end with 20 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 25 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 35 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 37 PUs

    triplea_38189.0_Ita17.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Combat Move - ANZAC

    Turn Complete - ANZAC

    triplea_38189.0_ANZ17.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 17

    Combat Move - French

    Turn Complete - French

    triplea_38189.0_Fre17.tsvg


  • You have achieved victory.

    I am posting your vic now, care to play another game please? We can use the same side or switch it up, i dont mind. Nor on the dice roll we used.

  • '17

    thank you but i prefer wait for revenge, see you next
    by

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