@dawgoneit no worries. I’ll be home later and respond then
16L G40 Talleyrand19 (Allies +18) vs Shrike (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 artilleries, 3 destroyers, 2 infantry and 2 transports; Remaining resources: 0 PUs;Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to AmericansNon Combat Move - Americans
1 destroyer moved from 54 Sea Zone to 43 Sea Zone
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 fighter moved from Guam to 54 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to Queensland
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 bomber and 2 fighters moved from Hawaiian Islands to Queensland
3 destroyers moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Eastern United States to 101 Sea Zone
2 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 armour, 3 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 4 infantry and 4 transports moved from 101 Sea Zone to 108 Sea ZonePlace Units - Americans
2 transports placed in 101 Sea Zone
1 destroyer placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Eastern United States
2 destroyers placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 1 carrier, 1 factory_minor and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 5 infantry; Remaining resources: 2 PUs;Combat Move - British
1 unit repaired.
2 mech_infantrys moved from Eastern Persia to Iraq
2 fighters moved from Eastern Persia to Iraq
1 tactical_bomber moved from Eastern Persia to Iraq
3 infantry moved from Persia to Iraq
1 armour and 1 artillery moved from Kenya to 72 Sea Zone
2 infantry moved from Tanganyika Territory to 72 Sea Zone
1 armour, 1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 72 Sea Zone to 80 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 80 Sea Zone to IraqCombat - British
Battle in Iraq
British attack with 1 armour, 1 artillery, 2 fighters, 5 infantry, 2 mech_infantrys and 1 tactical_bomber
Italians defend with 1 artillery and 4 infantry
British win, taking Iraq from Italians with 1 armour, 1 artillery, 2 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 3 infantry
Casualties for Italians: 1 artillery and 4 infantryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Iraq to Persia
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery and 1 infantry moved from Ontario to Quebec
1 armour, 1 battleship, 1 cruiser, 2 destroyers, 1 infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone
1 fighter moved from United Kingdom to 109 Sea Zone
1 fighter moved from United Kingdom to 109 Sea Zone
1 armour and 1 infantry moved from 109 Sea Zone to United Kingdom
1 destroyer moved from 118 Sea Zone to 109 Sea Zone
1 destroyer moved from 123 Sea Zone to 109 Sea ZonePlace Units - British
1 carrier and 1 transport placed in 109 Sea Zone
1 factory_minor placed in PersiaTurn Complete - British
British collect 32 PUs; end with 32 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUsPlace Units - UK_Pacific
5 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,2
UK_Pacific collect 10 PUs (4 lost to blockades); end with 12 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs
Some Units in India change ownership: 5 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 carrier, 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs;Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to WarCombat Move - Italians
1 bomber moved from Romania to Volgograd
1 armour, 2 artilleries and 3 infantry moved from Romania to BessarabiaCombat - Italians
Strategic bombing raid in Volgograd
Bombing raid in Volgograd rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Volgograd causes 6 damage total.
Battle in Bessarabia
Italians attack with 1 armour, 2 artilleries and 3 infantry
Russians defend with 1 mech_infantry
Italians win, taking Bessarabia from Russians with 1 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantryNon Combat Move - Italians
1 bomber moved from Volgograd to Romania
1 armour moved from Romania to Bessarabia
1 fighter moved from Southern Italy to 97 Sea Zone
6 infantry moved from Southern Italy to Northern Italy
1 mech_infantry moved from Libya to Tunisia
Italians take Tunisia from Neutral_AxisPlace Units - Italians
1 carrier, 1 destroyer and 1 submarine placed in 97 Sea Zone
1 fighter placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 fighters and 13 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Vyborg to Novgorod
4 infantry moved from Karelia to Novgorod
1 fighter and 1 tactical_bomber moved from 115 Sea Zone to Novgorod
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 armour moved from Germany to 114 Sea Zone
1 armour and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 armour moved from 115 Sea Zone to Novgorod
2 infantry moved from Baltic States to Belarus
1 mech_infantry moved from Eastern Poland to Belarus
1 fighter moved from Eastern Poland to Bryansk
2 infantry moved from Western Ukraine to Bryansk
2 bombers and 2 tactical_bombers moved from Eastern Poland to Belarus
2 armour, 5 artilleries and 18 infantry moved from Western Ukraine to Ukraine
1 armour moved from Romania to Ukraine
12 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
3 mech_infantrys moved from Slovakia Hungary to Western Ukraine
3 armour moved from Germany to Eastern Poland
6 mech_infantrys moved from Germany to Eastern Poland
1 artillery and 2 infantry moved from France to Western GermanyCombat - Germans
Battle in Novgorod
Germans attack with 1 armour, 1 fighter, 5 infantry and 1 tactical_bomber
Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
Germans win, taking Novgorod from Russians with 1 armour, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 3 infantry
Battle in Bryansk
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 15 armour, 5 artilleries, 18 infantry and 1 mech_infantry
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 15 armour, 5 artilleries, 18 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 2 bombers, 2 infantry, 1 mech_infantry and 2 tactical_bombers
Russians defend with 5 infantry
Germans win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is -6
Casualties for Germans: 2 infantry, 1 mech_infantry and 1 tactical_bomber
Casualties for Russians: 5 infantryNon Combat Move - Germans
2 bombers and 1 tactical_bomber moved from Belarus to Eastern Poland
3 aaGuns moved from Western Ukraine to Ukraine
1 fighter moved from Bryansk to Eastern Poland
1 fighter and 1 tactical_bomber moved from Novgorod to 115 Sea ZonePlace Units - Germans
2 fighters and 8 infantry placed in Western Germany
5 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,4
Germans collect 50 PUs (1 lost to blockades); end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 armour, 1 fighter, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Smolensk to Bryansk
4 fighters and 1 tactical_bomber moved from Russia to BryanskCombat - Russians
Battle in Bryansk
Russians attack with 4 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Bryansk from Germans with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
3 infantry moved from Volgograd to Rostov
3 infantry moved from Tambov to Rostov
2 infantry moved from Tambov to Rostov
2 artilleries and 18 infantry moved from Russia to Tambov
6 infantry moved from Timguska to Novosibirsk
2 aaGuns and 12 infantry moved from Yenisey to Timguska
2 aaGuns and 1 infantry moved from Smolensk to Russia
4 fighters and 1 tactical_bomber moved from Bryansk to Russia
5 infantry moved from Tambov to BryanskPlace Units - Russians
1 armour, 1 fighter, 7 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 factory_minor, 1 harbour and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 44 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 armour, 4 artilleries and 3 infantry moved from Kwangsi to 36 Sea Zone
1 armour, 1 artillery, 1 infantry and 2 transports moved from 36 Sea Zone to 35 Sea Zone
1 armour, 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 destroyer moved from 36 Sea Zone to 34 Sea Zone
1 destroyer moved from 36 Sea Zone to 45 Sea Zone
3 fighters moved from 36 Sea Zone to Philippines
2 battleships and 4 carriers moved from 36 Sea Zone to 44 Sea Zone
2 cruisers and 2 destroyers moved from 36 Sea Zone to 44 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 36 Sea Zone to 44 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
3 artilleries and 2 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from 43 Sea Zone to Borneo
1 tactical_bomber moved from 44 Sea Zone to Celebes
1 fighter moved from 36 Sea Zone to Celebes
1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone
1 bomber moved from Kwangsi to India
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
4 artilleries, 5 infantry and 1 mech_infantry moved from Hopei to Suiyuyan
Japanese take Suiyuyan from Chinese
1 carrier and 3 destroyers moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Kiangsi to PhilippinesCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 submarine, 1 tactical_bomber and 1 transport
Americans defend with 1 destroyer
Japanese win with 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Borneo
Battle in 37 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win, taking Borneo from UK_Pacific with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Philippines
Japanese attack with 1 armour, 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese win, taking Philippines from Americans with 1 armour, 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in 44 Sea Zone
Japanese attack with 2 battleships, 4 carriers, 2 cruisers, 2 destroyers and 3 transports
Americans defend with 1 transport; ANZAC defend with 1 transport
Japanese win, taking 44 Sea Zone from Neutral with 2 battleships, 4 carriers, 2 cruisers, 2 destroyers and 3 transports remaining. Battle score for attacker is 14
Casualties for Americans: 1 transport
Casualties for ANZAC: 1 transport
Battle in Celebes
Japanese attack with 3 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 2 infantry; ANZAC defend with 2 infantry
ANZAC win with 1 infantry remaining. Battle score for attacker is -9
Casualties for Americans: 2 infantry
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 3 artilleries and 2 infantry
1 fighter owned by the Japanese and 1 tactical_bomber owned by the Japanese retreated
Strategic bombing raid in India
Bombing raid in India rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in India causes 7 damage total.Non Combat Move - Japanese
1 bomber moved from India to Kwangsi
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from Celebes to 44 Sea Zone
1 tactical_bomber moved from 43 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
3 fighters moved from Philippines to 44 Sea Zone
1 infantry moved from Hopei to Shensi
1 infantry moved from Hunan to Yunnan
5 fighters and 4 tactical_bombers moved from Kiangsi to Hopei
1 aaGun moved from Hopei to SuiyuyanPlace Units - Japanese
1 factory_minor and 1 harbour placed in French Indo China
1 destroyer and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 48 PUs; end with 48 PUs total -
Man! I was 95% on Celebes w/ 3.58 units remaining. It’s like the Axis are fighting history or something… :-P
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Sorry damn, I honestly hate to see dice do shit like that even if it helps me
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Haha, no need for apology man, it’s the dice that make every game fun and different!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 destroyer, 1 factory_minor, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 4x factory_major; Remaining resources: 11 PUs;
UK_Pacific buy 3 infantry; Remaining resources: 2 PUs;Combat Move - British
1 mech_infantry moved from Belgian Congo to Italian Somaliland
British take Italian Somaliland from ItaliansCombat - British
Non Combat Move - British
1 battleship, 1 carrier, 1 cruiser, 4 destroyers, 2 fighters and 3 transports moved from 109 Sea Zone to 110 Sea Zone
1 armour, 4 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 armour, 4 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 armour and 1 mech_infantry moved from Iraq to Egypt
1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Egypt
2 mech_infantrys moved from Belgian Congo to Egypt
2 fighters moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Iraq to Egypt
1 artillery and 2 infantry moved from Iraq to 80 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 80 Sea Zone to 81 Sea Zone
1 artillery and 2 infantry moved from 81 Sea Zone to Egypt
1 bomber moved from Anglo Egyptian Sudan to Egypt
2 fighters and 1 tactical_bomber moved from Persia to EgyptPlace Units - British
1 factory_minor placed in Iraq
1 infantry and 2 mech_infantrys placed in Persia
1 destroyer and 1 transport placed in 110 Sea ZoneTurn Complete - British
British collect 33 PUs; end with 33 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,6
UK_Pacific collect 12 PUs (2 lost to blockades); end with 14 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
Some Units in India change ownership: 3 infantry -
Another amateur move on my part, not uploading my ITL combat move thinking nothing important happened… I’m SBRing Moscow with 1 bomber. Scramble orders?
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If I have two or more fighters then scramble, otherwise do not, thanks (can’t load board at the moment)
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You have 5 + a tac lol. I’ll scramble 3 FTRs
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Hmm, wait it’s giving me the option yo scramble more than 3…that’s new. I suppose new for BalMod? You want all 5?
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Well on bombing raids you can intercept with however many you want…if you want to take your move back since you didn’t know about that rule then that’s fine…otherwise scramble all
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 6 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Romania to RussiaCombat - Italians
Air Battle in Russia
Italians attacks with 1 units heading to Russia
Russians launches 5 interceptors out of Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 7 and causes: 7 damage to unit: factory_major
Bombing raid in Russia causes 7 damage total.
Cleaning up after air battlesNon Combat Move - Italians
Trigger Italy Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
Trigger Italy Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria
Trigger Italy Occupies Southern France Army Disband: has removed 1 artillery, 1 factory_minor, 1 harbour and 1 infantry owned by Neutral_Axis in Southern France
Trigger Italy Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
Trigger Italy Occupies Southern France Facilities: Italians has 1 factory_minor and 1 harbour placed in Southern France
1 bomber moved from Russia to Ukraine
1 mech_infantry moved from Tunisia to Algeria
Italians take Algeria from Neutral_Axis
1 mech_infantry moved from Algeria to Morocco
Italians take Morocco from Neutral_Axis
1 infantry moved from Tunisia to Libya
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
1 infantry moved from Northern Italy to Southern France
Italians take Southern France from Neutral_Axis
2 armour, 2 artilleries and 3 infantry moved from Bessarabia to UkrainePlace Units - Italians
6 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Non Combat Move - French
1 destroyer moved from 72 Sea Zone to 81 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour and 8 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Novgorod to Belarus
Germans take Belarus from Russians
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 fighter and 1 tactical_bomber moved from 115 Sea Zone to Bryansk
2 bombers, 1 fighter and 1 tactical_bomber moved from Eastern Poland to Bryansk
1 artillery and 2 infantry moved from Ukraine to Bryansk
1 artillery moved from Ukraine to BryanskCombat - Germans
Battle in Bryansk
Germans attack with 2 artilleries, 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 7 infantry
retreated to Bryansk
Russians win with 5 infantry remaining. Battle score for attacker is -8
Casualties for Germans: 2 artilleries and 2 infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
2 bombers, 2 fighters and 2 tactical_bombers moved from Bryansk to Ukraine
1 armour moved from Novgorod to Eastern Poland
3 armour and 6 mech_infantrys moved from Eastern Poland to Ukraine
3 mech_infantrys moved from Western Ukraine to Ukraine
5 infantry moved from Germany to Western Germany
5 infantry moved from Greece to BulgariaPlace Units - Germans
3 armour placed in Ukraine
3 armour placed in Novgorod
8 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,6
Germans collect 50 PUs; end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs -
Never go to a casino with me lol





