16L G40 TheDefinitive (Allies +23) vs Talleyrand19 (Axis)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 destroyers, 3 infantry and 5 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 3 PUs;

    Politics - Japanese
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola

    Combat Move - Japanese
                1 artillery and 4 infantry moved from New Guinea to 46 Sea Zone
                1 artillery, 2 battleships, 2 cruisers, 5 destroyers, 4 infantry, 1 submarine and 3 transports moved from 46 Sea Zone to 42 Sea Zone
                1 artillery and 4 infantry moved from 42 Sea Zone to Java
                1 mech_infantry moved from Jehol to Chahar
                      Japanese take Chahar from Chinese
                1 mech_infantry moved from Jehol to Anhwe
                1 mech_infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                1 mech_infantry moved from Jehol to Hunan
                1 infantry moved from Kiangsi to Hunan
                3 mech_infantrys moved from Kiangsu to Hunan
                4 fighters and 1 tactical_bomber moved from French Indo China to Hunan
                3 fighters moved from French Indo China to Kwangsi
                3 artilleries moved from French Indo China to Kwangsi
                1 submarine moved from 6 Sea Zone to 17 Sea Zone

    Combat - Japanese
                Battle in 17 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 1 transport
                    Japanese win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 42 Sea Zone
                    Japanese attack with 2 battleships, 2 cruisers, 5 destroyers, 1 submarine and 3 transports
                    ANZAC defend with 1 transport
                    Japanese win with 2 battleships, 2 cruisers, 5 destroyers, 1 submarine and 3 transports remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Kwangsi
                    Japanese attack with 3 artilleries and 3 fighters
                    Chinese defend with 1 artillery and 2 infantry
                    Japanese win, taking Kwangsi from Chinese with 2 artilleries and 3 fighters remaining. Battle score for attacker is 6
                    Casualties for Chinese: 1 artillery and 2 infantry
                    Casualties for Japanese: 1 artillery
                Battle in Hunan
                    Japanese attack with 4 fighters, 1 infantry, 4 mech_infantrys and 1 tactical_bomber
                    Chinese defend with 1 artillery and 4 infantry; Russians defend with 1 infantry
                    Japanese win, taking Hunan from Chinese with 4 fighters, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 16
                    Casualties for Chinese: 1 artillery and 4 infantry
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Java
                    Japanese attack with 1 artillery and 4 infantry
                    ANZAC defend with 2 infantry
                    Japanese win, taking Java from ANZAC with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 2 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                3 fighters moved from Kwangsi to French Indo China
                4 fighters and 1 tactical_bomber moved from Hunan to French Indo China
                2 fighters moved from 33 Sea Zone to French Indo China
                2 carriers moved from 33 Sea Zone to 35 Sea Zone
                2 destroyers moved from 6 Sea Zone to 35 Sea Zone

    Place Units - Japanese
                2 destroyers placed in 6 Sea Zone
                1 armour and 2 mech_infantrys placed in Manchuria
                3 mech_infantrys placed in Kiangsu
                3 infantry placed in French Indo China

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1
                Japanese collect 50 PUs (1 lost to blockades); end with 53 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUs

    triplea_37584_Jap10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 1 transport; Remaining resources: 1 PUs;

    Politics - Americans
                Trigger Americans War TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War

    Combat Move - Americans

    Combat - Americans
                Americans creates battle in territory 106 Sea Zone

    Non Combat Move - Americans
                2 transports moved from 101 Sea Zone to 106 Sea Zone
                1 carrier, 2 destroyers and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
                2 bombers moved from Brazil to New Brunswick Nova Scotia

    Place Units - Americans
                1 carrier, 1 cruiser, 3 destroyers and 1 transport placed in 101 Sea Zone
                2 fighters placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 55 PUs; end with 56 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs

    triplea_37584_Ame10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 artillery and 1 infantry moved from Yunnan to Kwangsi

    Combat - Chinese
                Battle in Kwangsi
                    Chinese attack with 1 artillery and 1 infantry
                    Japanese defend with 2 artilleries
                    Japanese win with 1 artillery remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 artillery and 1 infantry
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Chinese

    Place Units - Chinese
                2 artilleries and 3 infantry placed in Suiyuyan
                Chinese undo move 1.
                2 artilleries and 3 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 9 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs

    triplea_37584_Chi10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery, 5 fighters, 3 infantry and 1 tactical_bomber moved from Yunnan to Hunan
                1 mech_infantry moved from Nigeria to French West Africa
                      British take French West Africa from Italians

    Combat - British
                Battle in Hunan
                    British attack with 1 artillery, 5 fighters, 3 infantry and 1 tactical_bomber
                    Japanese defend with 4 mech_infantrys
                    British win, taking Hunan from Japanese with 1 artillery, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for British: 3 infantry
                    Casualties for Japanese: 4 mech_infantrys

    Non Combat Move - British
                5 fighters and 1 tactical_bomber moved from Hunan to Yunnan
                4 artilleries and 4 infantry moved from Burma to Yunnan
                1 artillery and 2 infantry moved from India to Burma
                1 aaGun, 1 artillery and 3 infantry moved from Tobruk to Alexandria

    Place Units - UK_Pacific
                1 artillery and 2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 10 PUs; end with 10 PUs total
                Some Units in India change ownership: 1 artillery and 2 infantry

    triplea_37584_UK_10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 1 artillery, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Italians
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola

    Combat Move - Italians
                1 infantry moved from Rhodesia to Belgian Congo
                      Italians take Belgian Congo from British
                1 infantry moved from Rhodesia to Tanganyika Territory
                      Italians take Tanganyika Territory from British
                1 artillery and 1 infantry moved from Rhodesia to Belgian Congo
                1 mech_infantry moved from Baltic States to Belarus
                1 infantry moved from Eastern Poland to Belarus
                1 armour and 3 mech_infantrys moved from Slovakia Hungary to Belarus
                1 mech_infantry moved from Bessarabia to Belarus

    Combat - Italians
                Battle in Belarus
                    Italians attack with 1 armour, 1 infantry and 5 mech_infantrys
                    Russians defend with 1 mech_infantry
                    Italians win, taking Belarus from Russians with 1 armour, 1 infantry and 5 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Italians
                3 fighters moved from Gibraltar to United Kingdom
                1 armour moved from Union of South Africa to Angola
                      Italians take Angola from Neutral_True
                2 destroyers moved from 91 Sea Zone to 95 Sea Zone
                1 armour moved from Union of South Africa to Mozambique
                      Italians take Mozambique from Neutral_True
                1 mech_infantry moved from Union of South Africa to 71 Sea Zone
                1 mech_infantry and 1 transport moved from 71 Sea Zone to 68 Sea Zone
                2 artilleries and 1 infantry moved from Romania to Bulgaria
                4 aaGuns moved from Romania to Eastern Poland
                5 infantry moved from Yugoslavia to Albania
                1 mech_infantry moved from Northern Italy to Bulgaria

    Place Units - Italians
                3 mech_infantrys placed in Union of South Africa
                1 artillery and 4 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 21 PUs; end with 21 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs

    triplea_37584_Ita10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 1 artillery, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Politics - Italians
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola

    Combat Move - Italians
                1 infantry moved from Rhodesia to Belgian Congo
                      Italians take Belgian Congo from British
                1 infantry moved from Rhodesia to Tanganyika Territory
                      Italians take Tanganyika Territory from British
                1 artillery and 1 infantry moved from Rhodesia to Belgian Congo
                1 mech_infantry moved from Baltic States to Belarus
                1 infantry moved from Eastern Poland to Belarus
                1 armour and 3 mech_infantrys moved from Slovakia Hungary to Belarus
                1 mech_infantry moved from Bessarabia to Belarus

    Combat - Italians
                Battle in Belarus
                    Italians attack with 1 armour, 1 infantry and 5 mech_infantrys
                    Russians defend with 1 mech_infantry
                    Italians win, taking Belarus from Russians with 1 armour, 1 infantry and 5 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry

    Non Combat Move - Italians
                3 fighters moved from Gibraltar to United Kingdom
                1 armour moved from Union of South Africa to Angola
                      Italians take Angola from Neutral_True
                2 destroyers moved from 91 Sea Zone to 95 Sea Zone
                1 armour moved from Union of South Africa to Mozambique
                      Italians take Mozambique from Neutral_True
                1 mech_infantry moved from Union of South Africa to 71 Sea Zone
                1 mech_infantry and 1 transport moved from 71 Sea Zone to 68 Sea Zone
                2 artilleries and 1 infantry moved from Romania to Bulgaria
                4 aaGuns moved from Romania to Eastern Poland
                5 infantry moved from Yugoslavia to Albania
                1 mech_infantry moved from Northern Italy to Bulgaria

    Place Units - Italians
                3 mech_infantrys placed in Union of South Africa
                1 artillery and 4 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 21 PUs; end with 21 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from 95 Sea Zone: 2 destroyers
                EDIT: Adding units owned by Italians to 102 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Italians to 89 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode

    triplea_37584_Ita10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 armour moved from Turkey to Greece
                      ANZAC take Greece from Italians
                1 armour moved from Greece to Turkey
                2 infantry moved from Dutch New Guinea to New Guinea
                      ANZAC take New Guinea from Japanese

    Combat - ANZAC

    Non Combat Move - ANZAC
                2 armour and 1 mech_infantry moved from Iraq to Turkey

    Place Units - ANZAC
                1 armour and 2 mech_infantrys placed in Iraq
                2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 17 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs

    triplea_37584_ANZ10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Combat Move - French

    Turn Complete - French

    triplea_37584_Fre10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 bomber, 1 fighter and 10 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                8 bombers moved from Western Germany to 109 Sea Zone
                1 destroyer moved from 91 Sea Zone to 109 Sea Zone
                4 fighters and 1 tactical_bomber moved from Eastern Poland to Novgorod
                6 infantry moved from Sweden to 113 Sea Zone
                6 infantry and 6 transports moved from 113 Sea Zone to 115 Sea Zone
                1 destroyer moved from 113 Sea Zone to 115 Sea Zone
                1 transport moved from 113 Sea Zone to 115 Sea Zone
                6 infantry moved from 115 Sea Zone to Novgorod

    Combat - Germans
                Battle in 109 Sea Zone
                    Germans attack with 8 bombers and 1 destroyer
                    Russians defend with 1 submarine
                    Germans win, taking 109 Sea Zone from Neutral with 8 bombers and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine
                Battle in Novgorod
                    Germans attack with 4 fighters, 6 infantry and 1 tactical_bomber
                    Russians defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
                    Germans win, taking Novgorod from Russians with 4 fighters, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 armour

    Non Combat Move - Germans
                4 fighters and 1 tactical_bomber moved from Novgorod to Eastern Poland
                1 armour and 5 mech_infantrys moved from Germany to Eastern Poland
                1 infantry moved from Sweden to 113 Sea Zone
                1 infantry and 1 transport moved from 113 Sea Zone to 105 Sea Zone
                1 infantry moved from 105 Sea Zone to Spain
                      Germans take Spain from Neutral_True
                8 bombers moved from 109 Sea Zone to Western Germany
                1 destroyer moved from 91 Sea Zone to 107 Sea Zone
                1 destroyer moved from 91 Sea Zone to 117 Sea Zone
                1 destroyer moved from 91 Sea Zone to 105 Sea Zone

    Place Units - Germans
                10 mech_infantrys placed in Germany
                1 bomber and 1 fighter placed in Western Germany

    Turn Complete - Germans
                Germans collect 60 PUs; end with 61 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs

    triplea_37584_Ger11.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 bomber, 1 fighter and 10 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                8 bombers moved from Western Germany to 109 Sea Zone
                1 destroyer moved from 91 Sea Zone to 109 Sea Zone
                4 fighters and 1 tactical_bomber moved from Eastern Poland to Novgorod
                6 infantry moved from Sweden to 113 Sea Zone
                6 infantry and 6 transports moved from 113 Sea Zone to 115 Sea Zone
                1 destroyer moved from 113 Sea Zone to 115 Sea Zone
                1 transport moved from 113 Sea Zone to 115 Sea Zone
                6 infantry moved from 115 Sea Zone to Novgorod

    Combat - Germans
                Battle in 109 Sea Zone
                    Germans attack with 8 bombers and 1 destroyer
                    Russians defend with 1 submarine
                    Germans win, taking 109 Sea Zone from Neutral with 8 bombers and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine
                Battle in Novgorod
                    Germans attack with 4 fighters, 6 infantry and 1 tactical_bomber
                    Russians defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
                    Germans win, taking Novgorod from Russians with 4 fighters, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 armour

    Non Combat Move - Germans
                4 fighters and 1 tactical_bomber moved from Novgorod to Eastern Poland
                1 armour and 5 mech_infantrys moved from Germany to Eastern Poland
                1 infantry moved from Sweden to 113 Sea Zone
                1 infantry and 1 transport moved from 113 Sea Zone to 105 Sea Zone
                1 infantry moved from 105 Sea Zone to Spain
                      Germans take Spain from Neutral_True
                8 bombers moved from 109 Sea Zone to Western Germany
                1 destroyer moved from 91 Sea Zone to 107 Sea Zone
                1 destroyer moved from 91 Sea Zone to 117 Sea Zone
                1 destroyer moved from 91 Sea Zone to 105 Sea Zone

    Place Units - Germans
                10 mech_infantrys placed in Germany
                1 bomber and 1 fighter placed in Western Germany

    Turn Complete - Germans
                Germans collect 60 PUs; end with 61 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Rhodesia: 5 bombers
                EDIT: Adding units owned by Germans to Angola: 5 bombers
                EDIT: Turning off Edit Mode

    triplea_37584_Ger11.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Purchase Units - Russians
                Russians buy 1 bomber, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 tactical_bomber moved from Yunnan to Hopei
                1 infantry moved from Kweichow to Hopei
                4 infantry moved from Yunnan to Kwangsi
                3 mech_infantrys moved from Western Ukraine to Belarus
                4 mech_infantrys moved from Russia to Belarus
                1 armour and 1 infantry moved from Archangel to Belarus
                4 fighters moved from Western Ukraine to Belarus
                1 infantry moved from Ukraine to Bessarabia
                      Russians take Bessarabia from Italians

    Combat - Russians
                Battle in Belarus
                    Russians attack with 1 armour, 4 fighters, 1 infantry and 7 mech_infantrys
                    Italians defend with 1 armour, 1 infantry and 5 mech_infantrys
                    Russians win, taking Belarus from Italians with 1 armour, 4 fighters and 2 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 armour, 1 infantry and 5 mech_infantrys
                    Casualties for Russians: 1 infantry and 5 mech_infantrys
                Battle in Kwangsi
                    Russians attack with 4 infantry
                    Japanese defend with 1 artillery
                    Russians win, taking Kwangsi from Japanese with 3 infantry remaining. Battle score for attacker is 1
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 artillery
                Battle in Hopei
                    Russians attack with 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 mech_infantry
                    Russians win with 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Russians: 1 infantry
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Russians
                1 tactical_bomber moved from Hopei to Yunnan
                2 infantry moved from Ukraine to Western Ukraine
                1 armour and 2 mech_infantrys moved from Volgograd to Sikang
                4 fighters moved from Belarus to Western Ukraine

    Place Units - Russians
                1 infantry and 2 mech_infantrys placed in Ukraine
                1 bomber placed in Russia
                4 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 32 PUs; end with 32 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 37 PUs

    triplea_37584_Rus11.tsvg


  • hey, sorry, but I’m going to have to forfeit, some stuff has come up and I just won’t have time to play for a while, I hope to be back down the road but it won’t be anytime soon…so good game, too bad we can’t finish, and good luck in the rest of the league season!

    feel free to post the result as a victory


  • Oh sorry to hear. Its all good, was looking forward to the German/Russian land battle but def up for a game in the future.

    Cheers TDS

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