@axis-dominion sounds good fire it up whenever you want
16L MrRoboto (Axis) vs Soul (Allies) BM
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 109 Sea Zone to 125 Sea Zone
3 bombers moved from United Kingdom to 125 Sea Zone
1 bomber moved from Queensland to Dutch New Guinea
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
3 fighters and 2 tactical_bombers moved from 54 Sea Zone to 55 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline IslandsCombat - Americans
Battle in Dutch New Guinea
Americans attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Dutch New Guinea, round 2 : 2/3 hits
Japanese roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Dutch New Guinea
Americans win, taking Dutch New Guinea from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Caroline Islands
Americans attack with 1 infantry and 1 mech_infantry
Japanese defend with 1 aaGun, 1 airfield and 1 harbour
1 aaGun owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun
Battle in 125 Sea Zone
Americans attack with 3 bombers and 1 destroyer
Germans defend with 1 submarine
Americans roll dice for 3 bombers and 1 destroyer in 125 Sea Zone, round 2 : 3/4 hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 125 Sea Zone
Americans win, taking 125 Sea Zone from Neutral with 3 bombers and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 55 Sea Zone
Americans attack with 3 fighters and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 3 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 4/5 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
3 fighters and 2 tactical_bombers moved from 55 Sea Zone to 33 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 6 destroyers and 1 submarine moved from 54 Sea Zone to 33 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 submarines moved from 26 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Eastern United States to 109 Sea Zone
1 fighter moved from 109 Sea Zone to Scotland
3 bombers moved from 125 Sea Zone to United Kingdom
1 infantry and 1 mech_infantry moved from Quebec to 106 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 infantry and 1 mech_infantry moved from 109 Sea Zone to United Kingdom
1 mech_infantry moved from Western United States to Eastern United States
1 bomber moved from Dutch New Guinea to Northern Territory
1 infantry moved from Queensland to Northern TerritoryPlace Units - Americans
1 carrier placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
1 transport placed in 101 Sea Zone
1 infantry placed in Eastern United States
1 bomber placed in Western United States
2 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
Northern Territory : 1 bomber and 1 infantry
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 3 fighters, 1 harbour, 1 infantry and 1 mech_infantry
Midway : 1 airfield
Dutch New Guinea : 1 flag, 1 artillery and 1 infantry
45 Sea Zone : 1 transport
33 Sea Zone : 1 battleship, 4 carriers, 3 cruisers, 7 destroyers, 5 fighters, 3 submarines, 2 tactical_bombers and 1 transport
26 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 3 submarines and 1 transport
10 Sea Zone : 2 submarines
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
Scotland : 1 fighter
United Kingdom : 3 bombers, 1 infantry and 1 mech_infantry
125 Sea Zone : 1 flag, 1 destroyer
109 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 2 submarines, 1 tactical_bomber and 1 transport
101 Sea Zone : 1 carrier, 2 fighters and 1 transportProduction/PUs Summary :
Germans : 54 / 72
Russians : 26 / 39
Japanese : 62 / 67
Americans : 50 / 70
Chinese : 5 / 10
British : 34 / 37
UK_Pacific : 5 / 10
Italians : 18 / 36
ANZAC : 10 / 20
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 artillery moved from Suiyuyan to Hopei
1 infantry moved from Shensi to Hopei
2 infantry moved from Shensi to Szechwan
1 fighter moved from Shensi to SzechwanCombat - Chinese
Battle in Hopei
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Hopei, round 2 : 2/2 hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits
1 infantry owned by the Chinese lost in Szechwan
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 4 : 1/2 hits
Japanese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Szechwan to ShensiPlace Units - Chinese
3 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs totalTerritory Summary for Chinese :
Shensi : 1 fighter and 5 infantry
Kansu : 1 infantry
Hopei : 1 artillery and 1 infantry
Szechwan : 1 infantryProduction/PUs Summary :
Germans : 54 / 72
Russians : 26 / 39
Japanese : 60 / 67
Americans : 50 / 70
Chinese : 7 / 8
British : 34 / 37
UK_Pacific : 5 / 10
Italians : 18 / 36
ANZAC : 10 / 20
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 armour, 1 artillery, 4 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from India to Burma
1 infantry moved from United Kingdom to 109 Sea Zone
1 infantry and 1 transport moved from 109 Sea Zone to 125 Sea Zone
1 infantry moved from 125 Sea Zone to Norway
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from GermansCombat - British
Battle in Norway
Battle in Burma
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/5 hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Burma
British win, taking Norway from Germans, taking Burma from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Burma to India
1 infantry moved from Eastern Persia to West India
1 infantry moved from Persia to Eastern Persia
2 infantry moved from Persia to Iraq
1 mech_infantry moved from Italian Somaliland to Belgian Congo
1 transport moved from 70 Sea Zone to 71 Sea Zone
1 infantry moved from Belgian Congo to Tanganyika Territory
1 infantry moved from French Guiana to Suriname
British take Suriname from DutchPlace Units - British
1 artillery and 2 infantry placed in Iraq
2 infantry and 1 mech_infantry placed in Persia
1 armour and 1 mech_infantry placed in Union of South Africa
1 transport placed in 109 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,5,5,4,5
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1
British collect 37 PUs (1 lost to blockades); end with 37 PUs totalPlace Units - UK_Pacific
2 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 2 infantry and 1 mech_infantryTerritory Summary for British and UK_Pacific :
Shensi : 3 aaGuns
Burma : 2 infantry
India : 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 13 infantry, 1 mech_infantry and 1 tactical_bomber
Eastern United States : 1 artillery
West India : 1 infantry
Belgian Congo : 2 artilleries, 1 fighter, 4 infantry and 5 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Scotland : 1 airfield, 1 fighter and 6 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 factory_major, 3 fighters, 1 harbour and 6 infantry
Anglo Egyptian Sudan : 1 infantry
Tanganyika Territory : 1 infantry
French Central Africa : 1 flag
French Madagascar : 1 flag
French Guiana : 1 flag
Syria : 1 flag
French West Africa : 1 flag
Norway : 1 flag, 1 infantry
Italian Somaliland : 1 flag
Ethiopia : 1 flag
125 Sea Zone : 1 transport
80 Sea Zone : 1 battleship, 1 cruiser, 2 destroyers and 2 transports
Eire : 1 flag
109 Sea Zone : 2 destroyers, 1 submarine and 1 transport
Iraq : 1 flag, 1 armour, 3 artilleries, 2 bombers, 1 factory_minor, 8 infantry and 1 mech_infantry
Eastern Persia : 1 flag, 1 infantry
71 Sea Zone : 1 transport
Persia : 1 flag, 1 factory_minor, 2 infantry and 1 mech_infantry
Suriname : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 50 / 72
Russians : 26 / 39
Japanese : 59 / 67
Americans : 50 / 70
Chinese : 7 / 8
British : 38 / 37
UK_Pacific : 6 / 9
Italians : 18 / 36
ANZAC : 10 / 20
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 armour, 3 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 fighter and 1 infantry moved from Egypt to Anglo Egyptian Sudan
1 bomber moved from Egypt to PersiaCombat - Italians
Strategic bombing raid in Persia
Bombing raid in Persia rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Persia causes 6 damage total.
Battle in Anglo Egyptian Sudan
Italians attack with 1 fighter and 1 infantry
British defend with 1 infantry
Italians win, taking Anglo Egyptian Sudan from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
1 fighter moved from Anglo Egyptian Sudan to Egypt
1 artillery moved from Crete to 99 Sea Zone
1 marine moved from Cyprus to 99 Sea Zone
1 fighter moved from 99 Sea Zone to Egypt
1 fighter moved from 99 Sea Zone to Egypt
1 artillery, 1 carrier, 1 cruiser, 1 marine and 1 transport moved from 99 Sea Zone to 95 Sea Zone
2 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
3 transports moved from 98 Sea Zone to 95 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
1 infantry moved from Morocco to Algeria
1 bomber moved from Persia to EgyptPlace Units - Italians
1 armour, 1 artillery and 1 infantry placed in Egypt
2 artilleries and 5 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 37 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 fighter moved from 54 Sea Zone to 45 Sea ZoneCombat - ANZAC
Battle in 45 Sea Zone
Americans loiter and taunt; ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 45 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 fighter moved from 45 Sea Zone to 33 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 submarine and 1 transport moved from 54 Sea Zone to 33 Sea ZonePlace Units - ANZAC
1 artillery, 1 fighter and 1 infantry placed in Queensland
1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUsTerritory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 4 fighters, 1 harbour and 4 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor, 1 harbour and 1 infantry
33 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 1 transportProduction/PUs Summary :
Germans : 50 / 72
Russians : 26 / 39
Japanese : 59 / 67
Americans : 50 / 70
Chinese : 7 / 8
British : 37 / 37
UK_Pacific : 6 / 9
Italians : 19 / 37
ANZAC : 10 / 16
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Non Combat Move - French
1 fighter moved from Belgian Congo to IraqTurn Complete - French
Territory Summary for French :
39 Sea Zone : 1 flag
United Kingdom : 2 infantry
80 Sea Zone : 1 destroyer
Iraq : 1 fighterProduction/PUs Summary :
Germans : 50 / 72
Russians : 26 / 39
Japanese : 59 / 67
Americans : 50 / 70
Chinese : 7 / 8
British : 37 / 37
UK_Pacific : 6 / 9
Italians : 19 / 37
ANZAC : 10 / 16
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 1 destroyer, 4 infantry, 2 mech_infantrys, 2 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 113 Sea Zone to 112 Sea Zone
1 fighter and 2 tactical_bombers moved from Western Germany to 112 Sea Zone
1 fighter, 1 submarine and 2 tactical_bombers moved from 112 Sea Zone to 125 Sea Zone
1 infantry moved from Brazil to Suriname
1 fighter and 1 tactical_bomber moved from 86 Sea Zone to Suriname
1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 infantry, 2 submarines and 2 transports moved from 86 Sea Zone to 89 Sea Zone
1 artillery moved from 89 Sea Zone to West Indies
1 infantry moved from 89 Sea Zone to Central America
1 armour moved from Egypt to Trans-Jordan
Germans take Trans-Jordan from British
1 armour moved from Trans-Jordan to Egypt
1 bomber, 1 fighter and 1 tactical_bomber moved from Western Germany to Norway
1 infantry moved from Ukraine to Rostov
Germans take Rostov from Russians
1 artillery and 1 infantry moved from Baltic States to Belarus
2 artilleries and 4 infantry moved from Western Ukraine to Bryansk
1 bomber moved from Western Germany to NorwayCombat - Germans
Battle in 125 Sea Zone
Germans attack with 1 fighter, 1 submarine and 2 tactical_bombers
British defend with 1 transport; Americans defend with 1 destroyer
Germans win, taking 125 Sea Zone from Americans with 1 fighter, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 15
Casualties for British: 1 transport
Casualties for Americans: 1 destroyer
Battle in Central America
Battle in West Indies
Battle in Suriname
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Germans win, taking Central America from Americans, taking West Indies from Americans with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Bryansk
Germans attack with 2 artilleries and 4 infantry
Russians defend with 1 artillery and 2 infantry
Germans win, taking Bryansk from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 3 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Belarus
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 artillery
Germans win, taking Belarus from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Norway
Germans attack with 2 bombers, 1 fighter and 1 tactical_bomber
British defend with 1 infantry
Germans win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Germans
2 bombers moved from Norway to Western Germany
1 fighter and 1 tactical_bomber moved from Norway to 113 Sea Zone
1 fighter and 2 tactical_bombers moved from 125 Sea Zone to Western Germany
2 fighters moved from Egypt to Western Germany
2 aaGuns, 6 armour, 8 infantry and 4 mech_infantrys moved from Eastern Poland to Western Ukraine
2 artilleries and 2 infantry moved from Baltic States to Novgorod
4 aaGuns, 20 armour, 17 artilleries, 18 infantry and 22 mech_infantrys moved from Western Ukraine to Ukraine
14 armour, 3 infantry and 18 mech_infantrys moved from Ukraine to Rostov
1 fighter and 1 tactical_bomber moved from Suriname to 89 Sea ZonePlace Units - Germans
1 destroyer, 2 submarines and 2 transports placed in 113 Sea Zone
1 artillery placed in Western Germany
1 armour and 2 mech_infantrys placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
1 artillery and 2 infantry placed in Western UkraineTurn Complete - Germans
Germans collect 57 PUs; end with 57 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 artillery, 1 fighter, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry and 1 mech_infantry moved from Shensi to Kweichow
1 fighter moved from Shensi to Kweichow
1 artillery and 2 infantry moved from Archangel to Belarus
2 artilleries and 3 infantry moved from Russia to BryanskCombat - Russians
Battle in Kweichow
Russians attack with 1 fighter, 1 infantry and 1 mech_infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Kweichow, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kweichow
Russians win, taking Kweichow from Japanese with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Bryansk
Russians attack with 2 artilleries and 3 infantry
Germans defend with 2 artilleries and 1 infantry
Russians roll dice for 2 artilleries and 3 infantry in Bryansk, round 2 : 1/5 hits
Germans roll dice for 2 artilleries and 1 infantry in Bryansk, round 2 : 0/3 hits
1 infantry owned by the Germans lost in Bryansk
Russians roll dice for 2 artilleries and 3 infantry in Bryansk, round 3 : 3/5 hits
Germans roll dice for 2 artilleries in Bryansk, round 3 : 0/2 hits
2 artilleries owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 11
Casualties for Germans: 2 artilleries and 1 infantry
Battle in Belarus
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 0/3 hits
Germans roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 1/2 hits
1 infantry owned by the Russians lost in Belarus
Russians roll dice for 1 artillery and 1 infantry in Belarus, round 3 : 0/2 hits
Germans roll dice for 1 artillery and 1 infantry in Belarus, round 3 : 1/2 hits
1 infantry owned by the Russians lost in Belarus
1 artillery owned by the Russians retreated to Archangel
Germans win with 1 artillery and 1 infantry remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantryNon Combat Move - Russians
1 infantry moved from Archangel to Vologda
1 fighter moved from Kweichow to Novosibirsk
1 mech_infantry moved from Tsinghai to Novosibirsk
2 aaGuns and 8 infantry moved from Buryatia to Yakut S.S.R.Place Units - Russians
1 artillery, 1 fighter, 7 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 23 PUs; end with 23 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUsTerritory Summary for Russians :
Kweichow : 1 infantry and 1 mech_infantry
Yakut S.S.R. : 2 aaGuns and 8 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Bryansk : 2 artilleries and 3 infantry
Archangel : 1 artillery
Russia : 2 aaGuns, 1 airfield, 3 armour, 6 artilleries, 1 factory_major, 1 fighter, 68 infantry and 5 mech_infantrys
Novosibirsk : 1 fighter and 1 mech_infantry
Vologda : 1 infantry
Volgograd : 1 factory_minor
Iraq : 2 infantry
114 Sea Zone : 1 cruiser
Northwest Persia : 1 flag
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 56 / 67
Russians : 23 / 30
Japanese : 58 / 67
Americans : 48 / 70
Chinese : 8 / 8
British : 36 / 37
UK_Pacific : 6 / 9
Italians : 19 / 37
ANZAC : 10 / 16
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 4 artilleries, 1 harbour and 12 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 infantry moved from Soviet Far East to 5 Sea Zone
2 infantry and 1 transport moved from 5 Sea Zone to 8 Sea Zone
2 infantry moved from 8 Sea Zone to Aleutian Islands
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
2 artilleries and 2 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
2 armour and 1 mech_infantry moved from Manchuria to Buryatia
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 artillery moved from Anhwe to Hopei
1 mech_infantry moved from Hunan to Hopei
1 infantry moved from Yunnan to Kweichow
1 artillery moved from Hunan to Kweichow
1 artillery and 1 infantry moved from Yunnan to Szechwan
1 artillery and 2 infantry moved from Shan State to Burma
1 fighter and 1 tactical_bomber moved from Kwangtung to Burma
1 fighter moved from 42 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangtung to KweichowCombat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Aleutian Islands
Battle in Kweichow
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry and 1 mech_infantry
Japanese win, taking Aleutian Islands from Americans, taking Kweichow from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Russians: 1 infantry and 1 mech_infantry
Battle in Szechwan
Japanese attack with 1 artillery and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Szechwan from Chinese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hopei
Japanese attack with 1 artillery and 1 mech_infantry
Chinese defend with 1 artillery and 1 infantry
Japanese win, taking Hopei from Chinese with 1 artillery remaining. Battle score for attacker is 3
Casualties for Chinese: 1 artillery and 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Burma
Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantryNon Combat Move - Japanese
1 artillery and 2 infantry moved from French Indo China to Yunnan
1 artillery moved from Shan State to Yunnan
3 infantry moved from Malaya to Shan State
1 fighter and 1 tactical_bomber moved from Burma to Shan State
1 fighter and 1 tactical_bomber moved from Kweichow to Yunnan
1 infantry moved from Anhwe to Chahar
1 artillery and 2 infantry moved from Kiangsu to Anhwe
2 artilleries and 4 infantry moved from Kwangtung to Kwangsi
1 transport moved from 20 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 2 battleships, 4 carriers, 2 cruisers, 2 destroyers, 4 fighters, 1 infantry, 2 submarines, 3 tactical_bombers and 1 transport moved from 42 Sea Zone to 36 Sea Zone
1 fighter moved from 45 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 carrier, 2 destroyers, 1 fighter, 3 submarines and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
1 submarine moved from 5 Sea Zone to 6 Sea ZonePlace Units - Japanese
1 harbour placed in Hainan
1 artillery and 2 infantry placed in Malaya
1 artillery and 2 infantry placed in French Indo China
3 infantry placed in Kwangtung
1 artillery and 2 infantry placed in Manchuria
1 artillery and 2 infantry placed in Kiangsu
1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 destroyer, 3 fighters, 4 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Caroline Islands to 33 Sea Zone
1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
1 infantry and 1 mech_infantry moved from 21 Sea Zone to Guam
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 8 Sea Zone
1 infantry and 1 mech_infantry moved from 8 Sea Zone to Aleutian Islands
1 bomber moved from Western United States to Aleutian Islands
2 fighters moved from 101 Sea Zone to 89 Sea Zone
1 fighter and 1 tactical_bomber moved from 109 Sea Zone to 89 Sea Zone
3 bombers moved from United Kingdom to 89 Sea Zone
1 destroyer moved from 109 Sea Zone to 125 Sea Zone
1 fighter moved from Scotland to 125 Sea ZoneCombat - Americans
Battle in Guam
Battle in Aleutian Islands
Americans attack with 1 bomber, 1 infantry and 1 mech_infantry
Japanese defend with 2 infantry
Americans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Aleutian Islands, round 2 : 1/3 hits
Japanese roll dice for 2 infantry in Aleutian Islands, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Aleutian Islands
Americans roll dice for 1 bomber and 1 mech_infantry in Aleutian Islands, round 3 : 1/2 hits
Japanese roll dice for 1 infantry in Aleutian Islands, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Aleutian Islands
Americans win, taking Guam from Japanese, taking Aleutian Islands from Japanese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Japanese: 2 infantry
Battle in 125 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
Americans roll dice for 1 destroyer and 1 fighter in 125 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer and 1 fighter in 125 Sea Zone, round 3 : 1/2 hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 3 : 0/1 hits
1 submarine owned by the Germans lost in 125 Sea Zone
Americans win, taking 125 Sea Zone from Germans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 89 Sea Zone
Americans attack with 3 bombers, 3 fighters and 1 tactical_bomber
Germans defend with 1 battleship, 1 carrier, 1 fighter, 2 submarines, 1 tactical_bomber and 2 transports
2 submarines owned by the Germans Submerged
Americans roll dice for 3 bombers, 3 fighters and 1 tactical_bomber in 89 Sea Zone, round 2 : 3/7 hits
Units damaged: 1 battleship owned by the Germans
Germans roll dice for 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports in 89 Sea Zone, round 2 : 2/4 hits
1 carrier owned by the Germans, 1 tactical_bomber owned by the Americans and 1 fighter owned by the Americans lost in 89 Sea Zone
Americans roll dice for 3 bombers and 2 fighters in 89 Sea Zone, round 3 : 4/5 hits
Germans roll dice for 1 battleship, 1 fighter, 1 tactical_bomber and 2 transports in 89 Sea Zone, round 3 : 3/3 hits
1 tactical_bomber owned by the Germans, 1 bomber owned by the Americans, 1 battleship owned by the Germans, 1 fighter owned by the Germans, 1 transport owned by the Germans and 2 fighters owned by the Americans lost in 89 Sea Zone
1 transport owned by the Germans lost in 89 Sea Zone
Americans win with 2 bombers remaining. Battle score for attacker is 18
Casualties for Germans: 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports
Casualties for Americans: 1 bomber, 3 fighters and 1 tactical_bomberNon Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 8 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
2 bombers moved from 89 Sea Zone to Eastern United States
2 submarines moved from 10 Sea Zone to 26 Sea Zone
3 fighters moved from Hawaiian Islands to Caroline Islands
1 carrier, 1 destroyer, 2 fighters and 3 submarines moved from 26 Sea Zone to 33 Sea Zone
1 bomber moved from Northern Territory to Caroline Islands
1 fighter moved from 125 Sea Zone to 109 Sea Zone
1 bomber moved from Aleutian Islands to AlaskaPlace Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 26 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 8 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 destroyer and 2 fighters placed in 101 Sea Zone
1 fighter placed in Western United States
1 submarine and 2 transports placed in 10 Sea Zone
4 infantry placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 1,1,1,2
Americans collect 47 PUs (1 lost to blockades); end with 47 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 bomber, 3 fighters and 1 harbour
Northern Territory : 1 infantry
Guam : 1 airfield, 1 infantry and 1 mech_infantry
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 4 infantry
Alaska : 1 bomber
Aleutian Islands : 1 mech_infantry
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
Dutch New Guinea : 1 flag, 1 artillery and 1 infantry
33 Sea Zone : 1 battleship, 5 carriers, 3 cruisers, 8 destroyers, 7 fighters, 6 submarines and 2 tactical_bombers
26 Sea Zone : 1 submarine
21 Sea Zone : 1 transport
10 Sea Zone : 1 submarine and 2 transports
8 Sea Zone : 1 submarine and 1 transport
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
United Kingdom : 1 infantry and 1 mech_infantry
125 Sea Zone : 1 flag, 1 destroyer
109 Sea Zone : 2 carriers, 1 cruiser, 3 fighters, 2 submarines and 1 transport
101 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transportProduction/PUs Summary :
Germans : 56 / 67
Russians : 20 / 30
Japanese : 66 / 71
Americans : 48 / 67
Chinese : 4 / 8
British : 36 / 37
UK_Pacific : 5 / 9
Italians : 19 / 37
ANZAC : 10 / 16
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 fighter and 1 infantry moved from Shensi to Szechwan
1 infantry moved from Shensi to Szechwan
3 infantry moved from Shensi to Suiyuyan
1 infantry moved from Kansu to SuiyuyanCombat - Chinese
Battle in Suiyuyan
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Suiyuyan, round 2 : 0/4 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits
Chinese roll dice for 4 infantry in Suiyuyan, round 3 : 0/4 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits
Chinese roll dice for 4 infantry in Suiyuyan, round 4 : 1/4 hits
Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits
1 infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 2/3 hits
Japanese roll dice for 1 artillery in Szechwan, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Chinese
1 fighter moved from Szechwan to KansuPlace Units - Chinese
2 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs totalTerritory Summary for Chinese :
Suiyuyan : 4 infantry
Kansu : 1 fighter
Tsinghai : 2 infantry
Szechwan : 2 infantryProduction/PUs Summary :
Germans : 56 / 67
Russians : 20 / 30
Japanese : 64 / 71
Americans : 48 / 67
Chinese : 6 / 8
British : 36 / 37
UK_Pacific : 5 / 9
Italians : 19 / 37
ANZAC : 10 / 16
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British repair damage of 6x factory_minor; Remaining resources: 31 PUs;
British buy 2 destroyers and 5 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 fighter moved from Belgian Congo to Anglo Egyptian Sudan
2 bombers moved from Iraq to Anglo Egyptian Sudan
1 infantry moved from Iraq to Trans-Jordan
British take Trans-Jordan from Germans
1 artillery and 3 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from India to BurmaCombat - British
Battle in Anglo Egyptian Sudan
British attack with 2 bombers, 1 fighter and 1 infantry
Italians defend with 1 infantry
British roll dice for 2 bombers, 1 fighter and 1 infantry in Anglo Egyptian Sudan, round 2 : 1/4 hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Burma
British attack with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 2 infantry
British roll dice for 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber in Burma, round 2 : 3/7 hits
Japanese roll dice for 1 artillery and 2 infantry in Burma, round 2 : 0/3 hits
2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Japanese: 1 artillery and 2 infantryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Burma to India
1 infantry moved from West India to India
1 infantry moved from Eastern Persia to Persia
1 artillery and 2 infantry moved from Belgian Congo to Tanganyika Territory
1 armour moved from Union of South Africa to 71 Sea Zone
1 armour and 1 transport moved from 71 Sea Zone to 72 Sea Zone
1 infantry moved from Tanganyika Territory to 72 Sea Zone
1 armour, 1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
1 armour and 1 infantry moved from 80 Sea Zone to Persia
2 bombers moved from Anglo Egyptian Sudan to Iraq
1 fighter moved from Anglo Egyptian Sudan to Iraq
1 artillery moved from Eastern United States to Central United States
1 battleship and 1 destroyer moved from 80 Sea Zone to 72 Sea Zone
2 transports moved from 80 Sea Zone to 72 Sea Zone
1 fighter and 6 infantry moved from Scotland to United KingdomPlace Units - British
2 destroyers placed in 109 Sea Zone
3 infantry placed in Persia
2 infantry placed in IraqTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6
British collect 38 PUs; end with 38 PUs totalPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantryTerritory Summary for British and UK_Pacific :
Shensi : 3 aaGuns
Burma : 1 artillery and 3 infantry
India : 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 14 infantry, 1 mech_infantry and 1 tactical_bomber
Central United States : 1 artillery
Belgian Congo : 1 artillery, 1 infantry and 5 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 infantry
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor, 1 harbour and 1 mech_infantry
Scotland : 1 airfield
United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 factory_major, 4 fighters, 1 harbour and 12 infantry
Anglo Egyptian Sudan : 1 infantry
Tanganyika Territory : 1 artillery and 2 infantry
French Central Africa : 1 flag
French Madagascar : 1 flag
French Guiana : 1 flag
Syria : 1 flag
French West Africa : 1 flag
Norway : 1 flag
Italian Somaliland : 1 flag
Ethiopia : 1 flag
80 Sea Zone : 1 cruiser, 1 destroyer and 1 transport
Eire : 1 flag
109 Sea Zone : 4 destroyers, 1 submarine and 1 transport
Iraq : 1 flag, 1 armour, 3 artilleries, 2 bombers, 1 factory_minor, 1 fighter, 9 infantry and 1 mech_infantry
Eastern Persia : 1 flag
72 Sea Zone : 1 battleship, 1 destroyer and 2 transports
Persia : 1 flag, 1 armour, 1 factory_minor, 7 infantry and 1 mech_infantry
Suriname : 1 flagProduction/PUs Summary :
Germans : 55 / 67
Russians : 20 / 30
Japanese : 63 / 71
Americans : 48 / 67
Chinese : 6 / 8
British : 38 / 38
UK_Pacific : 6 / 9
Italians : 18 / 37
ANZAC : 10 / 16
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 bomber, 1 fighter and 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 fighters and 1 infantry moved from Egypt to Trans-Jordan
1 bomber, 1 fighter and 1 infantry moved from Egypt to Anglo Egyptian SudanCombat - Italians
Battle in Anglo Egyptian Sudan
Italians attack with 1 bomber, 1 fighter and 1 infantry
British defend with 1 infantry
Italians win, taking Anglo Egyptian Sudan from British with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Trans-Jordan
Italians attack with 2 fighters and 1 infantry
British defend with 1 infantry
Italians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Italians
2 artilleries and 5 infantry moved from Northern Italy to 95 Sea Zone
3 artilleries, 1 carrier, 1 cruiser, 5 infantry, 1 marine and 4 transports moved from 95 Sea Zone to 98 Sea Zone
1 transport moved from 98 Sea Zone to 95 Sea Zone
3 artilleries, 5 infantry and 1 marine moved from 98 Sea Zone to Egypt
2 fighters moved from Trans-Jordan to Southern Italy
1 bomber moved from Anglo Egyptian Sudan to Southern Italy
1 fighter moved from Anglo Egyptian Sudan to EgyptPlace Units - Italians
3 infantry placed in Egypt
1 bomber and 1 fighter placed in Southern Italy
2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 37 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by British from Shensi: 3 aaGuns
EDIT: Adding units owned by British to Suiyuyan: 3 aaGuns
EDIT: Turning off Edit Mode
2 infantry and 1 transport moved from 33 Sea Zone to 32 Sea Zone
2 infantry moved from 32 Sea Zone to Marshall IslandsCombat - ANZAC
Battle in Marshall IslandsNon Combat Move - ANZAC
1 carrier, 1 destroyer and 2 fighters moved from 33 Sea Zone to 32 Sea Zone
1 infantry moved from New South Wales to Queensland
1 artillery and 1 infantry moved from Queensland to South Australia
1 infantry moved from Queensland to South Australia
1 infantry moved from Queensland to South Australia
1 artillery moved from Queensland to South Australia
1 fighter moved from Queensland to 33 Sea ZonePlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUsTerritory Summary for ANZAC :
Marshall Islands : 1 flag, 2 infantry
Queensland : 2 aaGuns, 1 airfield, 1 factory_minor, 3 fighters, 1 harbour and 2 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor and 1 harbour
South Australia : 2 artilleries and 3 infantry
33 Sea Zone : 1 cruiser, 1 fighter and 1 submarine
32 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transport
62 Sea Zone : 1 destroyer and 1 transportProduction/PUs Summary :
Germans : 55 / 67
Russians : 20 / 30
Japanese : 63 / 71
Americans : 48 / 67
Chinese : 6 / 8
British : 37 / 38
UK_Pacific : 6 / 9
Italians : 19 / 37
ANZAC : 10 / 17
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Turn Complete - French
Territory Summary for French :
39 Sea Zone : 1 flag
United Kingdom : 2 infantry
80 Sea Zone : 1 destroyer
Iraq : 1 fighterProduction/PUs Summary :
Germans : 55 / 67
Russians : 20 / 30
Japanese : 63 / 71
Americans : 48 / 67
Chinese : 6 / 8
British : 37 / 38
UK_Pacific : 6 / 9
Italians : 19 / 37
ANZAC : 10 / 17
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 carrier, 1 destroyer, 1 factory_minor and 9 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Western Germany to 113 Sea Zone
1 infantry moved from 113 Sea Zone to Norway
1 fighter, 1 submarine and 1 tactical_bomber moved from 113 Sea Zone to 125 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 125 Sea Zone
1 armour moved from Egypt to Trans-Jordan
Germans take Trans-Jordan from British
1 armour moved from Trans-Jordan to Egypt
1 armour moved from Rostov to Northwest Persia
Germans take Caucasus from Russians
Germans take Northwest Persia from Russians
1 infantry moved from Rostov to Tambov
Germans take Tambov from Russians
1 infantry moved from Rostov to Volgograd
Germans take Volgograd from Russians
1 artillery and 2 infantry moved from Novgorod to Archangel
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 artillery moved from Belarus to Bryansk
2 bombers moved from Western Germany to Bryansk
1 infantry moved from Western Ukraine to Bryansk
2 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Western Ukraine to Bryansk
1 armour moved from Rostov to Caucasus
1 armour moved from Caucasus to Kazakhstan
Germans take Kazakhstan from Russians
1 armour moved from Rostov to Samara
Germans take Samara from RussiansCombat - Germans
Battle in 125 Sea Zone
Germans attack with 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer
Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Bryansk
Germans attack with 1 artillery, 2 bombers and 4 infantry
Russians defend with 2 artilleries and 3 infantry
Germans win, taking Bryansk from Russians with 1 artillery, 2 bombers and 3 infantry remaining. Battle score for attacker is 14
Casualties for Germans: 1 infantry
Casualties for Russians: 2 artilleries and 3 infantry
Battle in Norway
Battle in Archangel
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 artillery
Germans win, taking Norway from British, taking Archangel from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artilleryNon Combat Move - Germans
2 fighters and 2 tactical_bombers moved from 125 Sea Zone to Western Germany
1 submarine moved from 113 Sea Zone to 125 Sea Zone
2 fighters and 2 tactical_bombers moved from Western Germany to 113 Sea Zone
5 mech_infantrys moved from Rostov to Kazakhstan
4 mech_infantrys moved from Rostov to Caucasus
2 aaGuns, 1 artillery and 6 infantry moved from Western Ukraine to Ukraine
4 aaGuns, 6 armour, 18 artilleries, 20 infantry and 4 mech_infantrys moved from Ukraine to Rostov
2 bombers moved from Bryansk to Rostov
1 armour, 1 artillery and 2 mech_infantrys moved from Novgorod to BelarusPlace Units - Germans
1 carrier and 1 destroyer placed in 113 Sea Zone
1 factory_minor placed in Rostov
1 artillery and 2 infantry placed in Ukraine
3 infantry placed in Western Ukraine
3 infantry placed in Novgorod
1 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 69 PUs; end with 69 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 81 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 91 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 96 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Vologda to Archangel
1 mech_infantry moved from Russia to Archangel
1 fighter moved from Novosibirsk to Archangel
1 artillery and 2 infantry moved from Russia to Samara
1 mech_infantry moved from Novosibirsk to Samara
1 artillery and 2 infantry moved from Russia to Tambov
2 infantry moved from Iraq to Northwest Persia
1 fighter moved from Russia to Northwest Persia
2 artilleries and 4 infantry moved from Russia to Bryansk
1 mech_infantry moved from Russia to Archangel
20 infantry moved from Russia to SmolenskCombat - Russians
Battle in Archangel
Russians attack with 1 fighter, 1 infantry and 2 mech_infantrys
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 2 mech_infantrys in Archangel, round 2 : 1/4 hits
Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Russians roll dice for 1 fighter and 2 mech_infantrys in Archangel, round 3 : 1/3 hits
Germans roll dice for 1 artillery in Archangel, round 3 : 0/1 hits
1 artillery owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 20 infantry
Germans defend with 1 infantry
Russians roll dice for 20 infantry in Smolensk, round 2 : 4/20 hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 19 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Russians attack with 2 artilleries and 4 infantry
Germans defend with 1 artillery and 3 infantry
Russians roll dice for 2 artilleries and 4 infantry in Bryansk, round 2 : 3/6 hits
Germans roll dice for 1 artillery and 3 infantry in Bryansk, round 2 : 1/4 hits
1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Bryansk
Russians roll dice for 2 artilleries and 3 infantry in Bryansk, round 3 : 2/5 hits
Germans roll dice for 1 artillery in Bryansk, round 3 : 0/1 hits
1 artillery owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 artillery and 3 infantry
Casualties for Russians: 1 infantry
Battle in Tambov
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Northwest Persia
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 armour
Russians roll dice for 1 fighter and 2 infantry in Northwest Persia, round 2 : 1/3 hits
Germans roll dice for 1 armour in Northwest Persia, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Northwest Persia
Russians win, taking Northwest Persia from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Samara
Russians attack with 1 artillery, 2 infantry and 1 mech_infantry
Germans defend with 1 armour
Russians roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Samara, round 2 : 2/4 hits
Germans roll dice for 1 armour in Samara, round 2 : 0/1 hits
1 armour owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armourNon Combat Move - Russians
1 fighter moved from Archangel to Russia
1 fighter moved from Northwest Persia to PersiaPlace Units - Russians
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 15 PUs; end with 15 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 18 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 20 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUsTerritory Summary for Russians :
Yakut S.S.R. : 2 aaGuns and 8 infantry
Olgiy : 1 flag
Dzavhan : 1 flag
Central Mongolia : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flag
Bryansk : 2 artilleries and 3 infantry
Archangel : 2 mech_infantrys
Russia : 2 aaGuns, 1 airfield, 3 armour, 2 artilleries, 1 factory_major, 1 fighter, 50 infantry and 3 mech_infantrys
Tambov : 1 artillery and 2 infantry
Smolensk : 19 infantry
Samara : 1 artillery, 2 infantry and 1 mech_infantry
114 Sea Zone : 1 cruiser
Northwest Persia : 1 flag, 1 infantry
Persia : 1 fighter
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 64 / 96
Russians : 15 / 22
Japanese : 63 / 71
Americans : 48 / 67
Chinese : 6 / 8
British : 33 / 38
UK_Pacific : 6 / 9
Italians : 19 / 37
ANZAC : 10 / 17
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 carrier, 7 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 armour moved from Buryatia to Central Mongolia
Japanese take Ulaanbaatar from Russians
Japanese take Central Mongolia from Russians
1 infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
3 infantry moved from Shan State to Burma
1 artillery moved from Yunnan to Burma
1 fighter and 1 tactical_bomber moved from Shan State to Burma
1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber moved from Yunnan to Szechwan
1 fighter moved from 36 Sea Zone to 21 Sea Zone
1 submarine moved from 6 Sea Zone to 8 Sea ZoneCombat - Japanese
Battle in 8 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 submarine and 1 transport
1 submarine owned by the Americans Submerged
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 21 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Szechwan
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Burma
Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
British defend with 1 artillery and 3 infantry
Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 3 infantry
Casualties for Japanese: 2 infantryNon Combat Move - Japanese
1 artillery and 2 infantry moved from Malaya to Shan State
1 fighter moved from 21 Sea Zone to 36 Sea Zone
1 destroyer moved from 36 Sea Zone to 34 Sea Zone
1 aaGun and 1 infantry moved from Yunnan to Kweichow
1 artillery moved from Kweichow to Hopei
1 artillery and 2 infantry moved from Anhwe to Hopei
2 artilleries and 3 infantry moved from French Indo China to Yunnan
3 infantry moved from Kwangtung to Kwangsi
1 fighter and 1 tactical_bomber moved from Burma to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Szechwan to Yunnan
1 artillery and 2 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kwangsi to Hunan
1 artillery moved from Hunan to Kweichow
1 artillery and 3 infantry moved from Kwangsi to Yunnan
1 artillery and 2 infantry moved from Manchuria to Jehol
1 infantry moved from Siberia to Sakha
1 infantry moved from Sakha to BuryatiaPlace Units - Japanese
1 carrier and 2 submarines placed in 36 Sea Zone
1 artillery and 2 infantry placed in Malaya
1 artillery and 2 infantry placed in Kwangtung
3 infantry placed in Kiangsu
1 armour and 2 mech_infantrys placed in ManchuriaTurn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs -
If you want to fight with the US sub, then just reroll it here on the forum.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 bomber, 4 destroyers, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
1 infantry and 1 mech_infantry moved from 89 Sea Zone to West Indies
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 64 Sea Zone
2 infantry moved from 64 Sea Zone to Central America
1 fighter moved from Western United States to Central America
2 fighters moved from 101 Sea Zone to West Indies
1 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
3 fighters moved from 109 Sea Zone to Gibraltar
1 submarine moved from 33 Sea Zone to 34 Sea Zone
1 bomber moved from Caroline Islands to 34 Sea Zone
7 fighters and 2 tactical_bombers moved from 33 Sea Zone to 34 Sea ZoneCombat - Americans
Americans creates battle in territory 8 Sea Zone
Battle in Gibraltar
Americans attack with 3 fighters, 1 infantry and 1 mech_infantry
Italians defend with 1 harbour and 2 infantry
Americans roll dice for 3 fighters, 1 infantry and 1 mech_infantry in Gibraltar, round 2 : 1/5 hits
Italians roll dice for 2 infantry in Gibraltar, round 2 : 0/2 hits
1 infantry owned by the Italians lost in Gibraltar
Americans roll dice for 3 fighters, 1 infantry and 1 mech_infantry in Gibraltar, round 3 : 2/5 hits
Italians roll dice for 1 infantry in Gibraltar, round 3 : 1/1 hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 2 infantry
Casualties for Americans: 1 infantry
Battle in West Indies
Americans attack with 2 fighters, 1 infantry and 1 mech_infantry
Germans defend with 1 artillery
Americans roll dice for 2 fighters, 1 infantry and 1 mech_infantry in West Indies, round 2 : 1/4 hits
Germans roll dice for 1 artillery in West Indies, round 2 : 0/1 hits
1 artillery owned by the Germans lost in West Indies
Americans win, taking West Indies from Germans with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Central America
Americans attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Americans roll dice for 1 fighter and 2 infantry in Central America, round 2 : 0/3 hits
Germans roll dice for 1 infantry in Central America, round 2 : 0/1 hits
Americans roll dice for 1 fighter and 2 infantry in Central America, round 3 : 2/3 hits
Germans roll dice for 1 infantry in Central America, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Central America
Americans win, taking Central America from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 34 Sea Zone
Americans attack with 1 bomber, 7 fighters, 1 submarine and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 1 bomber, 7 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
7 fighters and 2 tactical_bombers moved from 34 Sea Zone to 33 Sea Zone
1 bomber moved from 34 Sea Zone to 33 Sea Zone
1 submarine moved from 8 Sea Zone to 10 Sea Zone
1 fighter moved from Central America to Central United States
2 fighters moved from West Indies to 101 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
2 carriers, 1 cruiser and 2 submarines moved from 109 Sea Zone to 91 Sea Zone
2 bombers moved from Eastern United States to United Kingdom
1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 bomber moved from Alaska to Eastern United States
3 fighters moved from Gibraltar to 91 Sea Zone
1 bomber moved from 33 Sea Zone to Caroline IslandsPlace Units - Americans
1 bomber placed in Eastern United States
2 destroyers placed in 10 Sea Zone
1 fighter placed in Western United States
2 destroyers placed in 101 Sea Zone
1 transport placed in 101 Sea Zone
2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 bomber, 3 fighters and 1 harbour
Northern Territory : 1 infantry
Guam : 1 airfield, 1 infantry and 1 mech_infantry
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
Aleutian Islands : 1 mech_infantry
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
Dutch New Guinea : 1 flag, 1 artillery and 1 infantry
33 Sea Zone : 1 battleship, 5 carriers, 3 cruisers, 8 destroyers, 7 fighters, 6 submarines and 2 tactical_bombers
34 Sea Zone : 1 submarine
10 Sea Zone : 2 destroyers, 2 submarines and 1 transport
West Indies : 1 infantry and 1 mech_infantry
Central United States : 1 factory_major and 1 fighter
Central America : 2 infantry
Eastern United States : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 1 harbour and 2 infantry
Gibraltar : 1 mech_infantry
United Kingdom : 2 bombers
125 Sea Zone : 1 flag
89 Sea Zone : 1 transport
64 Sea Zone : 1 transport
101 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 1 transport
91 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 2 submarines and 1 transportProduction/PUs Summary :
Germans : 62 / 96
Russians : 15 / 22
Japanese : 65 / 70
Americans : 50 / 75
Chinese : 5 / 8
British : 33 / 38
UK_Pacific : 5 / 9
Italians : 19 / 37
ANZAC : 10 / 17
French : 1 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





