@farmboy said in League 2025 Farmboy (X) vs Axis-Dominion (L+15) BM:
you probably didn’t see my edit. Let me know if it is okay for me to add that back in.
Yeah I did miss it. Sorry. Go for it!
You had 2 fighters in West Germany (vs 3 bombers and a fighter) and 1 fighter in Germany (vs 3 bombers). Full scramble?
Yep.
West Germany:
AlliesRolling 4d6:
(2, 3, 4, 4)
Germans : dice 2d6:
Germany
AlliesRolling 3d6:
(1, 6, 6)
GermansRolling 1d6:
(2)
Oops, rerolling your West Germans
Rolling 2d6:
(3, 5)
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 6 armour; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from Burma to Yunnan
1 destroyer moved from 39 Sea Zone to 80 Sea Zone
1 bomber moved from India to Yunnan
1 bomber moved from India to Yunnan
1 infantry moved from Tsinghai to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Northwest Persia to Caucasus
8 fighters moved from Tsinghai to Volgograd
1 fighter moved from Volgograd to Caucasus
1 fighter moved from Volgograd to Caucasus
1 fighter moved from Volgograd to Caucasus
3 armour moved from Egypt to Iraq
1 battleship moved from 54 Sea Zone to 35 Sea Zone
1 bomber moved from Union of South Africa to India
1 fighter moved from Southern France to Normandy Bordeaux
Combat - British
Battle in Volgograd
British attack with 5 fighters
Germans defend with 1 factory_minor and 1 mech_infantry
British win with 5 fighters remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Yunnan
British attack with 2 bombers and 1 infantry
Japanese defend with 1 infantry
British win, taking Yunnan from Japanese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Caucasus
British attack with 3 fighters and 1 infantry
Germans defend with 1 mech_infantry
British win, taking Caucasus from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Burma: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Chinese to Tsinghai: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
3 fighters moved from Northwest Persia to India
3 fighters moved from Caucasus to Northwest Persia
5 fighters moved from Volgograd to Sikang
1 bomber moved from Yunnan to India
1 bomber moved from Yunnan to India
2 aaGuns, 2 artilleries and 6 infantry moved from Burma to India
Place Units - British
3 armour placed in Egypt
3 armour placed in Persia
Turn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
Place Units - UK_Pacific
3 infantry and 1 mech_infantry placed in India
Turning on Edit Mode
EDIT: Removing units owned by British from Northwest Persia: 1 fighter
EDIT: Removing units owned by British from Northwest Persia: 1 fighter
EDIT: Removing units owned by British from Northwest Persia: 1 fighter
EDIT: Adding units owned by UK_Pacific to Sikang: 3 fighters
EDIT: Turning off Edit Mode
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,1,4,1,3,6,4,5,1,1,2,4,3,6,5,2,4,6,5,6,1,5,6,2,2,1,5,3,4,6
UK_Pacific collect 10 PUs (9 lost to blockades); end with 10 PUs total
Units Change Ownership
Some Units in Sikang change ownership: 3 fighters
Some Units in India change ownership: 3 infantry and 1 mech_infantry
Turning on Edit Mode
EDIT: Removing units owned by British from 110 Sea Zone: 4 aaGuns, 3 infantry and 1 mech_infantry
EDIT: Removing units owned by Americans from 110 Sea Zone: 6 transports
EDIT: Adding units owned by British to Normandy Bordeaux: 4 aaGuns, 3 infantry and 1 mech_infantry
EDIT: Adding units owned by Americans to 110 Sea Zone: 6 transports
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 1 fighter
EDIT: Turning off Edit Mode
Next time I will ask for scrambles when I do bombing runs.
The dice favored you agian.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 artilleries and 4 infantry moved from Algeria to Tunisia
2 artilleries and 10 infantry moved from Northern Italy to Southern France
Italians take Southern France from Americans
1 artillery and 2 infantry moved from Rostov to Caucasus
3 infantry moved from Ukraine to Rostov
4 infantry moved from Bessarabia to Ukraine
1 infantry moved from Samara to Kazakhstan
Italians take Kazakhstan from Russians
3 fighters moved from Northern Italy to Tobruk
Combat - Italians
Battle in Tobruk
Italians attack with 3 fighters
French defend with 1 infantry
Italians roll dice for 3 fighters in Tobruk, round 2 : 1/3 hits
French roll dice for 1 infantry in Tobruk, round 2 : 0/1 hits
1 infantry owned by the French lost in Tobruk
Italians win with 3 fighters remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Caucasus
Italians attack with 1 artillery and 2 infantry
British defend with 1 infantry
Italians roll dice for 1 artillery and 2 infantry in Caucasus, round 2 : 1/3 hits
British roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits
1 infantry owned by the British lost in Caucasus
Italians win, taking Caucasus from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
2 aaGuns moved from Rostov to Caucasus
3 fighters moved from Tobruk to Libya
Place Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 2 aaGuns
EDIT: Adding units owned by Italians to Southern France: 2 aaGuns
EDIT: Turning off Edit Mode
2 artilleries and 1 infantry placed in Ukraine
1 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,6,5,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,4,6,1,3,1,4,5,4,2,5,4,3
Italians collect 20 PUs (8 lost to blockades); end with 20 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from 35 Sea Zone to 42 Sea Zone
2 fighters moved from 35 Sea Zone to 42 Sea Zone
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC win, taking 42 Sea Zone from Japanese with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
3 fighters moved from 42 Sea Zone to 35 Sea Zone
1 fighter moved from Queensland to Philippines
1 fighter moved from Queensland to Philippines
2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone
2 artilleries, 1 cruiser, 2 destroyers, 2 infantry, 2 submarines and 2 transports moved from 54 Sea Zone to 35 Sea Zone
2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
1 fighter moved from New South Wales to Queensland
1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Trans-Jordan to Iraq
2 fighters moved from Tsinghai to Sikang
Place Units - ANZAC
1 carrier and 1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
Non Combat Move - French
1 fighter moved from Normandy Bordeaux to Gibraltar
Turn Complete - French
I don’t think that you can be complaining about luck in this match. Both the attack in Russia and the attack in China had outcomes that were hugely in your favor. If either one had been average luck, this game would have been over.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor, 15x factory_major; Remaining resources: 74 PUs;
Germans buy 5 armour, 2 fighters, 5 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 bomber moved from Western Germany to 108 Sea Zone
1 artillery and 8 infantry moved from Northern Italy to France
6 bombers moved from Western Germany to Iraq
7 infantry moved from Rostov to Caucasus
4 infantry moved from Yugoslavia to Northern Italy
3 mech_infantrys moved from Russia to Volgograd
2 artilleries moved from Russia to Tambov
1 mech_infantry moved from Vologda to Volgograd
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
3 tactical_bombers moved from Germany to Holland Belgium
10 infantry moved from Western Germany to France
2 infantry moved from Karelia to Finland
11 infantry moved from Germany to Western Germany
Combat - Germans
Battle in Holland Belgium
Germans attack with 2 fighters, 2 infantry and 3 tactical_bombers
Americans defend with 1 mech_infantry
Germans roll dice for 2 fighters, 2 infantry and 3 tactical_bombers in Holland Belgium, round 2 : 3/7 hits
Americans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 0/1 hits
1 mech_infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 2 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in Iraq
Germans attack with 6 bombers
British defend with 3 armour; ANZAC defend with 2 infantry
Germans roll dice for 6 bombers in Iraq, round 2 : 3/6 hits
Russians roll dice for 3 armour and 2 infantry in Iraq, round 2 : 1/5 hits
1 bomber owned by the Germans, 2 infantry owned by the ANZAC and 1 armour owned by the British lost in Iraq
Germans roll dice for 5 bombers in Iraq, round 3 : 2/5 hits
Russians roll dice for 2 armour in Iraq, round 3 : 1/2 hits
1 bomber owned by the Germans and 2 armour owned by the British lost in Iraq
Germans win with 4 bombers remaining. Battle score for attacker is 0
Casualties for Germans: 2 bombers
Casualties for British: 3 armour
Casualties for ANZAC: 2 infantry
Battle in 108 Sea Zone
Germans attack with 1 bomber
British defend with 1 armour, 1 artillery and 2 infantry; Americans defend with 2 transports
2 transports owned by the Americans, 1 artillery owned by the British, 1 armour owned by the British and 2 infantry owned by the British lost in 108 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 30
Casualties for British: 1 armour, 1 artillery and 2 infantry
Casualties for Americans: 2 transports
Non Combat Move - Germans
1 bomber moved from 108 Sea Zone to Morocco
2 fighters and 3 tactical_bombers moved from Holland Belgium to Western Germany
1 aaGun moved from Germany to Western Germany
3 aaGuns moved from Rostov to Caucasus
4 bombers moved from Iraq to Caucasus
Place Units - Germans
1 armour placed in Russia
2 armour placed in Volgograd
1 armour placed in Volgograd
1 armour and 2 mech_infantrys placed in Novgorod
2 fighters and 3 infantry placed in Western Germany
2 infantry placed in France
Turn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,4,3,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,6,2,5,4,4,4,3,2,1,3,3,3
Germans collect 47 PUs (7 lost to blockades); end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - Russians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 destroyer and 15 infantry; Remaining resources: 6 SuicideAttackTokens; 2 PUs;
Combat Move - Japanese
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
1 submarine moved from 43 Sea Zone to 36 Sea Zone
1 destroyer moved from 41 Sea Zone to 42 Sea Zone
3 armour moved from Kwangsi to Yunnan
1 mech_infantry moved from Anhwe to Shensi
3 armour moved from Manchuria to Anhwe
7 fighters and 5 tactical_bombers moved from 37 Sea Zone to 42 Sea Zone
3 battleships, 2 cruisers, 3 destroyers and 4 submarines moved from 41 Sea Zone to 36 Sea Zone
6 carriers and 3 submarines moved from 37 Sea Zone to 36 Sea Zone
2 bombers moved from Sumatra to Burma
3 fighters moved from Kwangsi to Hainan
1 battleship and 1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from Kwangsi to Shensi
2 armour moved from Anhwe to Yunnan
1 infantry moved from Urals to Novosibirsk
Combat - Japanese
Battle in Shensi
Japanese attack with 1 mech_infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 mech_infantry and 1 tactical_bomber in Shensi, round 2 : 0/2 hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
Japanese roll dice for 1 mech_infantry and 1 tactical_bomber in Shensi, round 3 : 0/2 hits
Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits
Japanese roll dice for 1 mech_infantry and 1 tactical_bomber in Shensi, round 4 : 0/2 hits
Chinese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits
Japanese roll dice for 1 mech_infantry and 1 tactical_bomber in Shensi, round 5 : 1/2 hits
Chinese roll dice for 1 infantry in Shensi, round 5 : 0/1 hits
1 infantry owned by the British lost in Shensi
Japanese win, taking Shensi from Chinese with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Burma
Japanese attack with 2 bombers
British defend with 1 aaGun and 1 infantry
AA fire in Burma : 0/2 hits
Japanese roll dice for 2 bombers in Burma, round 2 : 2/2 hits
UK_Pacific roll dice for 1 aaGun and 1 infantry in Burma, round 2 : 0/1 hits
1 aaGun owned by the British and 1 infantry owned by the British lost in Burma
Japanese win with 2 bombers remaining. Battle score for attacker is 8
Casualties for British: 1 aaGun and 1 infantry
Battle in Borneo
Battle in Malaya
Battle in 42 Sea Zone
Japanese attack with 1 destroyer, 7 fighters and 5 tactical_bombers
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 7 fighters and 5 tactical_bombers in 42 Sea Zone, round 2 : 7/13 hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking Borneo from UK_Pacific, taking Malaya from UK_Pacific with 7 fighters and 5 tactical_bombers remaining. Battle score for attacker is -2
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Yunnan
Japanese attack with 5 armour
British defend with 1 infantry
Japanese roll dice for 5 armour in Yunnan, round 2 : 3/5 hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 5 armour remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
2 bombers moved from Burma to Yunnan
1 tactical_bomber moved from Shensi to Kweichow
3 aaGuns moved from Anhwe to Kweichow
7 fighters and 5 tactical_bombers moved from 42 Sea Zone to 36 Sea Zone
2 bombers moved from Yunnan to Anhwe
Place Units - Japanese
1 destroyer placed in 6 Sea Zone
3 infantry placed in Manchuria
3 infantry placed in Kwangtung
9 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 61 PUs; end with 63 PUs total
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 3 armour, 1 fighter, 3 infantry, 6 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Normandy Bordeaux to Holland Belgium
6 fighters moved from 110 Sea Zone to Western Germany
3 bombers moved from Normandy Bordeaux to Western Germany
1 bomber moved from Normandy Bordeaux to Western Germany
1 bomber moved from Normandy Bordeaux to Holland Belgium
1 mech_infantry moved from Philippines to 35 Sea Zone
1 mech_infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
1 mech_infantry moved from 19 Sea Zone to Manchuria
1 bomber moved from Philippines to 6 Sea Zone
2 fighters moved from 35 Sea Zone to Manchuria
1 fighter moved from Philippines to 6 Sea Zone
1 fighter moved from Philippines to 6 Sea Zone
1 fighter moved from 35 Sea Zone to Manchuria
1 tactical_bomber moved from 35 Sea Zone to Manchuria
1 bomber moved from Normandy Bordeaux to Morocco
3 bombers moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from 35 Sea Zone to Manchuria
3 submarines moved from 35 Sea Zone to 6 Sea Zone
Scrambles, Sir?
No scramble, no intercept.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 3 armour, 1 fighter, 3 infantry, 6 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Normandy Bordeaux to Holland Belgium
6 fighters moved from 110 Sea Zone to Western Germany
3 bombers moved from Normandy Bordeaux to Western Germany
1 bomber moved from Normandy Bordeaux to Western Germany
1 bomber moved from Normandy Bordeaux to Holland Belgium
1 mech_infantry moved from Philippines to 35 Sea Zone
1 mech_infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
1 mech_infantry moved from 19 Sea Zone to Manchuria
1 bomber moved from Philippines to 6 Sea Zone
2 fighters moved from 35 Sea Zone to Manchuria
1 fighter moved from Philippines to 6 Sea Zone
1 fighter moved from Philippines to 6 Sea Zone
1 fighter moved from 35 Sea Zone to Manchuria
1 tactical_bomber moved from 35 Sea Zone to Manchuria
1 bomber moved from Normandy Bordeaux to Morocco
3 bombers moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from 35 Sea Zone to Manchuria
3 submarines moved from 35 Sea Zone to 6 Sea Zone
Combat - Americans
Battle in Manchuria
Americans attack with 4 fighters, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 factory_minor and 3 infantry
Americans win, taking Manchuria from Japanese with 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Americans: 1 fighter
Casualties for Japanese: 3 infantry
Battle in 6 Sea Zone
Americans attack with 1 bomber, 2 fighters and 3 submarines
Japanese defend with 1 destroyer
Americans win, taking 6 Sea Zone from Japanese with 1 bomber, 2 fighters and 2 submarines remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Holland Belgium
Americans attack with 4 bombers and 1 infantry
Germans defend with 2 infantry
Americans win with 4 bombers remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Americans: 1 infantry
Battle in Morocco
Americans attack with 1 bomber
Germans defend with 1 bomber
Americans win with 1 bomber remaining. Battle score for attacker is 12
Casualties for Germans: 1 bomber
Air Battle in Western Germany
Americans attacks with 10 units heading to Western Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Western Germany
3 bombers killed by AA
Bombing raid in Western Germany rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in Western Germany causes 8 damage total.
Cleaning up after air battles
Trigger Chinese Destroy Factories Manchuria Americans: has removed 1 factory_minor owned by Chinese in Manchuria
Non Combat Move - Americans
1 fighter could not land in 19 Sea Zone and was removed
4 bombers moved from Holland Belgium to Normandy Bordeaux
1 submarine moved from 105 Sea Zone to 125 Sea Zone
1 submarine moved from 105 Sea Zone to 91 Sea Zone
1 bomber and 6 fighters moved from Western Germany to Normandy Bordeaux
5 fighters moved from Eastern United States to 110 Sea Zone
1 bomber moved from Eastern United States to Normandy Bordeaux
1 bomber moved from Morocco to Gibraltar
1 battleship, 5 carriers, 2 cruisers, 3 destroyers, 5 fighters and 5 submarines moved from 35 Sea Zone to 19 Sea Zone
3 fighters and 1 tactical_bomber moved from Manchuria to 19 Sea Zone
1 bomber moved from 6 Sea Zone to Aleutian Islands
1 fighter moved from 6 Sea Zone to 19 Sea Zone
1 fighter moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 19 Sea Zone to 6 Sea Zone
1 submarine moved from 19 Sea Zone to 6 Sea Zone
Place Units - Americans
Turning on Edit Mode
EDIT: Adding units owned by Americans to Philippines: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 30 Sea Zone: 1 artillery, 1 infantry and 1 transport
EDIT: Adding units owned by Americans to 26 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to Hawaiian Islands: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
2 transports placed in 101 Sea Zone
3 infantry placed in Eastern United States
6 submarines placed in 10 Sea Zone
3 armour placed in Normandy Bordeaux
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Sikang to Shensi
1 fighter moved from Tsinghai to Shensi
1 infantry moved from Sikang to Szechwan
Chinese take Szechwan from Japanese
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Chinese win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Burma
Place Units - Chinese
1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - British
British buy 3 armour, 3 mech_infantrys and 1 transport; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from India to Yunnan
1 mech_infantry moved from India to Yunnan
3 armour moved from Persia to Northwest Persia
8 fighters moved from Sikang to Northwest Persia
1 fighter moved from India to Northwest Persia
3 bombers, 3 fighters and 1 tactical_bomber moved from India to Yunnan
1 battleship moved from 35 Sea Zone to 19 Sea Zone
UK_Pacific take 20 Sea Zone from Japanese
UK_Pacific take 19 Sea Zone from Japanese
1 infantry moved from Normandy Bordeaux to Holland Belgium
British take Holland Belgium from Germans
1 infantry moved from Gibraltar to 91 Sea Zone
Combat - British
Battle in Yunnan
British attack with 3 bombers, 3 fighters, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 5 armour
British win with 3 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for British: 1 fighter and 2 mech_infantrys
Casualties for Japanese: 5 armour
Non Combat Move - British
3 bombers, 2 fighters and 1 tactical_bomber moved from Yunnan to India
2 artilleries and 10 infantry moved from India to Burma
1 aaGun moved from India to Burma
1 tactical_bomber moved from India to Burma
3 armour moved from Egypt to Iraq
Place Units - British
3 mech_infantrys placed in Egypt
3 armour placed in Persia
1 transport placed in 106 Sea Zone
Turn Complete - British
British collect 34 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs
Place Units - UK_Pacific
1 armour and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 12 PUs; end with 12 PUs total
Some Units in India change ownership: 1 armour and 1 mech_infantry