@fasthard nevermind – had a file open from another game ;-) my mistake.
16L G40 Stalingradski (Axis) vs. Talleyrand19 (Allies +23)
-
Before I roll dice in SZ 97 - what is your order of loss? I have 5+ hits by the odds (32 pips), and a tip or loss of your carrier = the loss of both fighters… wondering what you’d like to keep if I don’t clear it in one round.
-
just do max defense, no chance I will win the battle so lose the fighters last
-
Will do ~
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 2 fighters, 11 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Germans
1 unit repaired.
1 infantry moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from French
5 infantry moved from Bulgaria to Greece
3 armour moved from Yugoslavia to Greece
1 submarine moved from 112 Sea Zone to 118 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 118 Sea Zone
1 battleship, 1 carrier and 1 cruiser moved from 112 Sea Zone to 119 Sea Zone
2 infantry moved from Norway to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 119 Sea Zone
2 infantry moved from 119 Sea Zone to Eire
1 bomber moved from Western Germany to 91 Sea Zone
1 fighter moved from Southern Italy to 97 Sea Zone
1 bomber, 3 fighters and 4 tactical_bombers moved from Western Germany to 97 Sea ZoneCombat - Germans
Battle in 91 Sea Zone
Germans attack with 1 bomber
British defend with 1 transport
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Greece
Germans attack with 3 armour and 5 infantry
Neutral_Allies defend with 4 infantry
Germans win, taking Greece from Neutral_Allies with 3 armour and 4 infantry remaining. Battle score for attacker is 9
Casualties for Neutral_Allies: 4 infantry
Casualties for Germans: 1 infantry
Battle in 97 Sea Zone
Germans attack with 1 bomber, 4 fighters and 4 tactical_bombers
British defend with 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
Germans win with 1 bomber, 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is 36
Casualties for Germans: 2 fighters
Casualties for British: 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
Battle in 119 Sea Zone
Germans attack with 1 battleship, 1 carrier, 1 cruiser and 1 transport
British defend with 1 cruiser
Germans win, taking 119 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser and 1 transport remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Battle in 118 Sea Zone
Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 battleship
Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 20
Casualties for British: 1 battleship
Battle in EireNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from 118 Sea Zone to 119 Sea Zone
1 transport moved from 112 Sea Zone to 113 Sea Zone
1 infantry moved from France to Normandy Bordeaux
1 aaGun moved from France to Normandy Bordeaux
1 bomber moved from 91 Sea Zone to Southern France
1 fighter moved from 97 Sea Zone to Southern Italy
1 tactical_bomber moved from 97 Sea Zone to Southern Italy
1 tactical_bomber moved from 97 Sea Zone to Western Germany
1 fighter moved from 97 Sea Zone to Southern Italy
2 tactical_bombers moved from 97 Sea Zone to Southern Italy
1 bomber moved from 97 Sea Zone to Western Germany
6 armour and 4 mech_infantrys moved from France to Germany
2 artilleries moved from France to Western Germany
1 artillery moved from France to Normandy Bordeaux
2 artilleries and 7 infantry moved from Yugoslavia to RomaniaPlace Units - Germans
Turning on Edit Mode
EDIT: Adding units owned by Germans to Normandy Bordeaux: 1 bomber
EDIT: Removing units owned by Germans from Southern France: 1 bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Normandy Bordeaux: 1 bomber
EDIT: Adding units owned by Germans to Southern France: 1 bomber
EDIT: Turning off Edit Mode
1 artillery and 9 infantry placed in Germany
2 fighters and 2 infantry placed in Western Germany
2 submarines placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 43 PUs; end with 43 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Russians
Russians buy 7 artilleries and 1 fighter; Remaining resources: 0 PUs;Combat Move - Russians
Non Combat Move - Russians
2 aaGuns and 18 infantry moved from Buryatia to Amur
4 infantry moved from Western Ukraine to Bryansk
1 artillery moved from Western Ukraine to Bryansk
2 infantry moved from Rostov to Bryansk
4 artilleries moved from Russia to Bryansk
1 infantry moved from Ukraine to BryanskPlace Units - Russians
7 artilleries and 1 fighter placed in Russia
Russians undo move 1.
1 fighter placed in Novgorod
7 artilleries placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 armour, 1 destroyer, 1 harbour, 1 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
3 infantry moved from Hunan to Yunnan
2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
2 fighters and 2 tactical_bombers moved from Kwangsi to Szechwan
1 fighter and 1 tactical_bomber moved from Kwangsi to Szechwan
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
2 bombers moved from Kwangsi to Szechwan
1 fighter moved from Kiangsu to Yunnan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 armour, 1 destroyer, 1 harbour, 1 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
3 infantry moved from Hunan to Yunnan
2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
2 fighters and 2 tactical_bombers moved from Kwangsi to Szechwan
1 fighter and 1 tactical_bomber moved from Kwangsi to Szechwan
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
2 bombers moved from Kwangsi to Szechwan
1 fighter moved from Kiangsu to YunnanCombat - Japanese
Battle in Yunnan
Japanese attack with 5 fighters, 3 infantry and 4 tactical_bombers
Chinese defend with 3 infantry
Japanese win, taking Yunnan from Chinese with 5 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Chinese: 3 infantry
Battle in Szechwan
Japanese attack with 2 bombers, 3 fighters and 3 tactical_bombers
Chinese defend with 1 infantry
Japanese win with 2 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -7
Casualties for Japanese: 1 fighter
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 battleship moved from 36 Sea Zone to 37 Sea Zone
1 artillery moved from Kwangsi to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Siam to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 cruiser moved from 36 Sea Zone to 37 Sea Zone
1 battleship moved from 36 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to 36 Sea Zone
2 bombers moved from Szechwan to Kwangsi
1 tactical_bomber moved from Yunnan to 37 Sea Zone
1 fighter moved from Kwangsi to 37 Sea Zone
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
1 carrier moved from 33 Sea Zone to 36 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
2 infantry and 1 transport moved from 34 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
2 fighters and 3 tactical_bombers moved from Szechwan to Kwangsi
4 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi
1 artillery moved from Hunan to Kweichow
1 mech_infantry moved from Anhwe to Jehol
1 infantry moved from Chahar to Suiyuyan
1 artillery moved from Chahar to Hopei
1 infantry moved from Anhwe to Hopei
2 artilleries and 3 infantry moved from Anhwe to Kweichow
1 aaGun and 6 infantry moved from Jehol to Manchuria
1 armour moved from Korea to Jehol
1 mech_infantry moved from Jehol to Manchuria
2 artilleries and 4 infantry moved from Japan to 6 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
1 cruiser moved from 33 Sea Zone to 43 Sea Zone
1 destroyer and 1 submarine moved from 33 Sea Zone to 43 Sea ZonePlace Units - Japanese
1 armour and 2 mech_infantrys placed in Kiangsu
1 infantry placed in Japan
1 harbour placed in Kwangsi
1 destroyer placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 33 PUs; end with 33 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs -
Please use this map instead ~
-
I had a NCM air movement I should have done properly, from the fleet off the Carolines back to Japan.
So you can see how I’ve just made a massive expansion on J3 possible, without worrying about blockers. Japan has just enough naval power to position so that they can move into all four of the DEI at once, and then choose either Malaya, Kwangtung, or Philippines based on the particular setup of the allies, etc. This is only the second time I’ve done this, and I’m starting to refine it because it was done to me :-D
And worked very well.
-
yeah I actually did something very similar to this in one of my current games…all it takes is losing like 20 times for me to learn haha
-
Believe me, I’ve taken my lumps for a long time, and still do :|
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - British
British buy 1 factory_minor, 1 fighter and 4 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to British Somaliland
1 tactical_bomber moved from Malta to Tobruk
2 fighters moved from Malta to Tobruk
1 bomber moved from Malta to Tobruk
1 destroyer moved from 106 Sea Zone to 118 Sea Zone
1 fighter moved from United Kingdom to 118 Sea Zone
1 fighter moved from United Kingdom to 118 Sea ZoneCombat - British
Battle in British Somaliland
British attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
British win, taking British Somaliland from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Tobruk
British attack with 1 bomber, 2 fighters and 1 tactical_bomber
Italians defend with 1 artillery
British win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in 118 Sea Zone
British attack with 1 destroyer and 2 fighters
Germans defend with 1 submarine
British win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - British
2 fighters moved from 118 Sea Zone to United Kingdom
1 bomber, 2 fighters and 1 tactical_bomber moved from Tobruk to Egypt
1 mech_infantry moved from Ethiopia to Egypt
2 infantry moved from Rhodesia to Belgian Congo
2 artilleries and 3 infantry moved from India to Burma
1 destroyer moved from 37 Sea Zone to 38 Sea Zone
1 destroyer moved from 76 Sea Zone to 79 Sea ZonePlace Units - British
1 fighter and 4 infantry placed in United Kingdom
1 factory_minor placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,1,6,6,4,6
British collect 28 PUs (1 lost to blockades); end with 28 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 33 PUsPlace Units - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from Eastern Persia: 1 infantry
EDIT: Adding units owned by UK_Pacific to Persia: 1 infantry
EDIT: Changing ownership of Persia from Neutral_Allies to British
EDIT: Adding units owned by British to Persia: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Neutral_Allies from Persia: 2 infantry
EDIT: Turning off Edit Mode
2 artilleries and 3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Some Units in India change ownership: 2 artilleries and 3 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Persia: 2 infantry
EDIT: Removing units owned by UK_Pacific from Persia: 1 infantry
EDIT: Adding units owned by British to Persia: 3 infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - British
British buy 1 factory_minor, 1 fighter and 4 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to British Somaliland
1 tactical_bomber moved from Malta to Tobruk
2 fighters moved from Malta to Tobruk
1 bomber moved from Malta to Tobruk
1 destroyer moved from 106 Sea Zone to 118 Sea Zone
1 fighter moved from United Kingdom to 118 Sea Zone
1 fighter moved from United Kingdom to 118 Sea ZoneCombat - British
Battle in British Somaliland
British attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
British win, taking British Somaliland from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Tobruk
British attack with 1 bomber, 2 fighters and 1 tactical_bomber
Italians defend with 1 artillery
British win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in 118 Sea Zone
British attack with 1 destroyer and 2 fighters
Germans defend with 1 submarine
British win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarineNon Combat Move - British
2 fighters moved from 118 Sea Zone to United Kingdom
1 bomber, 2 fighters and 1 tactical_bomber moved from Tobruk to Egypt
1 mech_infantry moved from Ethiopia to Egypt
2 infantry moved from Rhodesia to Belgian Congo
2 artilleries and 3 infantry moved from India to Burma
1 destroyer moved from 37 Sea Zone to 38 Sea Zone
1 destroyer moved from 76 Sea Zone to 79 Sea ZonePlace Units - British
1 fighter and 4 infantry placed in United Kingdom
1 factory_minor placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,1,6,6,4,6
British collect 28 PUs (1 lost to blockades); end with 28 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 33 PUsPlace Units - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from Eastern Persia: 1 infantry
EDIT: Adding units owned by UK_Pacific to Persia: 1 infantry
EDIT: Changing ownership of Persia from Neutral_Allies to British
EDIT: Adding units owned by British to Persia: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Neutral_Allies from Persia: 2 infantry
EDIT: Turning off Edit Mode
2 artilleries and 3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Some Units in India change ownership: 2 artilleries and 3 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Persia: 2 infantry
EDIT: Removing units owned by UK_Pacific from Persia: 1 infantry
EDIT: Adding units owned by British to Persia: 3 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing PUs for British from 33 to 35
EDIT: Turning off Edit Mode -
sorry, forgot NCM to Persia and then added 2 pu’s to England for Persia…should be correct now, thanks
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
Combat - Italians
Non Combat Move - Italians
1 aaGun and 2 infantry moved from Yugoslavia to Romania
1 armour moved from Southern France to Yugoslavia
1 artillery moved from Southern France to Northern Italy
2 infantry moved from Northern Italy to Yugoslavia
1 aaGun moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
1 mech_infantry moved from Northern Italy to Romania
1 cruiser moved from 93 Sea Zone to 95 Sea Zone
1 submarine moved from 96 Sea Zone to 95 Sea ZonePlace Units - Italians
1 transport placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 11 PUs; end with 11 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 factory_minor; Remaining resources: 5 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 destroyer moved from 42 Sea Zone to 41 Sea Zone
1 transport moved from 42 Sea Zone to 54 Sea Zone
1 cruiser moved from 62 Sea Zone to 54 Sea Zone
2 aaGuns moved from New South Wales to QueenslandPlace Units - ANZAC
1 factory_minor placed in QueenslandTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 19 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
1 infantry moved from Libya to Tobruk
French take Tobruk from ItaliansCombat - French
Non Combat Move - French
1 fighter moved from Gibraltar to French Central Africa
1 infantry moved from French Central Africa to French Equatorial Africa
1 destroyer moved from 76 Sea Zone to 98 Sea Zone
2 infantry moved from Algeria to TunisiaTurn Complete - French
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 1 destroyer, 5 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 112 Sea Zone to 118 Sea Zone
1 fighter and 1 tactical_bomber moved from 119 Sea Zone to 118 Sea Zone
1 infantry moved from Eire to Scotland
Germans take Scotland from British -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 1 destroyer, 5 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 112 Sea Zone to 118 Sea Zone
1 fighter and 1 tactical_bomber moved from 119 Sea Zone to 118 Sea Zone
1 infantry moved from Eire to Scotland
Germans take Scotland from BritishCombat - Germans
Battle in 118 Sea Zone
Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer
Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyerNon Combat Move - Germans
1 battleship, 1 carrier, 1 cruiser and 1 transport moved from 119 Sea Zone to 109 Sea Zone
1 fighter and 1 tactical_bomber moved from 118 Sea Zone to 109 Sea Zone
1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 transport moved from 113 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to Eire
1 bomber moved from Southern France to Western Germany
3 armour moved from Greece to Romania
4 infantry moved from Greece to Bulgaria
6 armour and 4 mech_infantrys moved from Germany to Poland
1 artillery and 9 infantry moved from Germany to Poland
2 artilleries and 2 infantry moved from Western Germany to Germany
1 aaGun moved from Western Germany to Germany
1 fighter and 2 tactical_bombers moved from Southern Italy to Western GermanyPlace Units - Germans
4 artilleries, 3 infantry and 2 mech_infantrys placed in Germany
2 infantry placed in Normandy Bordeaux
1 destroyer and 1 submarine placed in 112 Sea ZoneTurn Complete - Germans
Germans collect 45 PUs; end with 45 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to AlliedCombat Move - Russians
3 infantry moved from Amur to KoreaCombat - Russians
Battle in Korea
Russians attack with 3 infantry
Japanese defend with 1 infantry
Russians win, taking Korea from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 infantry moved from Novgorod to Baltic States
15 infantry moved from Novgorod to Belarus
2 fighters moved from Novgorod to Belarus
1 artillery moved from Novgorod to Belarus
2 aaGuns moved from Novgorod to Belarus
6 artilleries moved from Bryansk to Belarus
8 infantry moved from Bryansk to Belarus
2 mech_infantrys moved from Ukraine to Bryansk
2 armour moved from Ukraine to Bryansk
7 artilleries moved from Russia to Bryansk
3 fighters and 1 tactical_bomber moved from Russia to Belarus
1 infantry moved from Ukraine to Bryansk
2 aaGuns moved from Russia to BryanskPlace Units - Russians
1 fighter and 9 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2
Russians collect 38 PUs (2 lost to blockades); end with 38 PUs total





